Doing my part to get a little mean reversion in here
cries in spaghetti
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 59 PUs;
Germans buy 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Caucasus
Germans take Caucasus from Russians
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 bombers and 1 fighter moved from Southern Italy to Poland
1 fighter moved from Western Germany to Poland
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
Combat - Germans
Battle in Crete
Battle in Cyprus
Battle in Poland
Germans attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in Poland, round 2 : 5/7 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Poland
Germans win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Poland from Russians with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 73 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to Southern Italy
5 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 fighter moved from Poland to Western Germany
2 bombers moved from Poland to Western Germany
1 fighter moved from Poland to Slovakia Hungary
2 infantry moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
7 infantry moved from Finland to Norway
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
4 armour moved from Slovakia Hungary to Germany
2 mech_infantrys moved from Slovakia Hungary to Germany
4 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 submarine moved from 76 Sea Zone to 72 Sea Zone
1 submarine moved from 72 Sea Zone to 73 Sea Zone
2 armour moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Germany to Slovakia Hungary
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
10 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
2 infantry moved from Samara to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Olgiy to Kansu
1 fighter moved from Russia to Kansu
1 mech_infantry moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Volgograd to Kazakhstan
4 infantry moved from Volgograd to Caucasus
1 artillery and 3 infantry moved from Eastern Poland to Romania
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 2 infantry
AA fire in Romania : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Novosibirsk
Russians attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Novosibirsk, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Poland : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 2 : 4/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 4 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/7 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Russians: 2 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Kansu to Timguska
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 tactical_bomber moved from Romania to Ukraine
1 fighter moved from Poland to Baltic States
4 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Belarus to Novgorod
2 armour moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
3 armour moved from Eastern Poland to Ukraine
4 aaGuns, 3 artilleries and 16 infantry moved from Eastern Poland to Belarus
1 fighter moved from Baltic States to Belarus
Place Units - Russians
3 armour placed in Volgograd
2 mech_infantrys placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -0.67
AA fire in Romania : : -0.17
AA fire in Poland : : -0.17
Russians : 4.67
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
2 infantry moved from Samara to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Olgiy to Kansu
1 fighter moved from Russia to Kansu
1 mech_infantry moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Volgograd to Kazakhstan
4 infantry moved from Volgograd to Caucasus
1 artillery and 3 infantry moved from Eastern Poland to Romania
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 2 infantry
AA fire in Romania : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Novosibirsk
Russians attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Novosibirsk, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Poland : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 2 : 4/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 4 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/7 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Russians: 2 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Kansu to Timguska
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 tactical_bomber moved from Romania to Ukraine
1 fighter moved from Poland to Baltic States
4 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Belarus to Novgorod
2 armour moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
3 armour moved from Eastern Poland to Ukraine
4 aaGuns, 3 artilleries and 16 infantry moved from Eastern Poland to Belarus
1 fighter moved from Baltic States to Belarus
Place Units - Russians
3 armour placed in Volgograd
2 mech_infantrys placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
AA fire in Romania : : -0.17
AA fire in Poland : : -0.17
Russians : 4.67
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Shensi to Kansu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Manchuria to Guam
1 infantry moved from Chahar to Central Mongolia
1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia
1 artillery moved from Tsinghai to Kansu
1 bomber moved from Manchuria to Kansu
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Manchuria to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Central Mongolia
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Central Mongolia, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Central Mongolia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 4 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 artillery and 4 infantry in Philippines, round 2 : 1/5 hits
Americans roll dice for 1 mech_infantry in Philippines, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Guam
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Kazakhstan to Tsinghai
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Amur to Buryatia
1 artillery moved from Amur to Buryatia
2 infantry moved from Amur to Buryatia
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to Kiangsu
2 tactical_bombers moved from Manchuria to 35 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Manchuria to 35 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from Manchuria to Kiangsu
1 fighter moved from 6 Sea Zone to Kiangsu
1 tactical_bomber moved from Manchuria to Kiangsu
1 fighter moved from 6 Sea Zone to Kiangsu
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Central Mongolia to Shensi
1 bomber moved from Kansu to Shensi
1 bomber moved from Central Mongolia to Shensi
1 aaGun moved from Amur to Korea
1 infantry and 1 mech_infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Buryatia
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea Zone
4 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Japanese collect 62 PUs (4 lost to blockades); end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Gibraltar to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in 93 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 93 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/6 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
Place Units - Americans
2 armour and 1 bomber placed in Normandy Bordeaux
1 artillery and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 aaGun, 2 destroyers, 1 infantry, 2 submarines and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers, 2 submarines and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Normandy Bordeaux to Germany
2 armour, 3 artilleries and 5 infantry moved from Union of South Africa to Rhodesia
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Rhodesia
British attack with 2 armour, 3 artilleries and 5 infantry
Italians defend with 1 armour, 3 artilleries and 5 infantry
British roll dice for 2 armour, 3 artilleries and 5 infantry in Rhodesia, round 2 : 3/10 hits, 3.33 expected hits
Italians roll dice for 1 armour, 3 artilleries and 5 infantry in Rhodesia, round 2 : 2/9 hits, 3.17 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Rhodesia
British roll dice for 2 armour, 3 artilleries and 3 infantry in Rhodesia, round 3 : 2/8 hits, 3.00 expected hits
Italians roll dice for 1 armour, 3 artilleries and 2 infantry in Rhodesia, round 3 : 3/6 hits, 2.17 expected hits
2 infantry owned by the Italians and 3 infantry owned by the British lost in Rhodesia
British roll dice for 2 armour and 3 artilleries in Rhodesia, round 4 : 0/5 hits, 2.00 expected hits
Italians roll dice for 1 armour and 3 artilleries in Rhodesia, round 4 : 2/4 hits, 1.50 expected hits
2 artilleries owned by the British lost in Rhodesia
British roll dice for 2 armour and 1 artillery in Rhodesia, round 5 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 armour and 3 artilleries in Rhodesia, round 5 : 1/4 hits, 1.50 expected hits
1 artillery owned by the British lost in Rhodesia
2 armour owned by the British retreated to Union of South Africa
Italians win with 1 armour and 3 artilleries remaining. Battle score for attacker is -12
Casualties for British: 3 artilleries and 5 infantry
Casualties for Italians: 5 infantry
Non Combat Move - British
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Germany to Normandy Bordeaux
8 infantry moved from India to West India
1 aaGun moved from India to West India
1 infantry moved from India to West India
1 infantry moved from India to West India
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 19 PUs; end with 19 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 22 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Italians : -0.67
British : -4.67
Americans : -1.50
AA fire in Germany : : -0.33
I’m am having the worst dice this game. Battle after battle going south. :-P
British : -4.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Southern Italy to Eastern Poland
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 mech_infantry moved from French Central Africa to French West Africa
Italians take French West Africa from French
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 bombers in Eastern Poland, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 0/5 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 3 : 1/4 hits
Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 4 : 3/3 hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
2 bombers moved from Eastern Poland to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 armour moved from Rhodesia to Belgian Congo
3 artilleries moved from Rhodesia to Belgian Congo
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
Place Units - ANZAC
2 infantry placed in Queensland
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
Place Units - ANZAC
2 infantry placed in Queensland
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
EDIT: Changing PUs for Americans from 86 to 91
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
Place Units - ANZAC
2 infantry placed in Queensland
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
EDIT: Changing PUs for Americans from 86 to 91
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 63 PUs;
Germans buy 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Caucasus
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
2 bombers moved from Western Germany to Caucasus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Poland
1 fighter moved from Slovakia Hungary to Romania
9 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
3 artilleries moved from Slovakia Hungary to Poland
5 infantry moved from Slovakia Hungary to Poland
2 armour moved from Germany to Poland
1 armour moved from Slovakia Hungary to Poland
Combat - Germans
Battle in Malta
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 0/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 4 : 1/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win, taking Malta from British with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Romania
Germans attack with 3 artilleries, 1 fighter and 5 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 3 artilleries, 1 fighter and 5 infantry in Romania, round 2 : 2/9 hits
Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Romania
Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in Romania, round 3 : 2/7 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Caucasus
Germans attack with 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 4 infantry and 2 mech_infantrys
Germans roll dice for 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/12 hits
Russians roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/7 hits
4 mech_infantrys owned by the Germans and 4 infantry owned by the Russians lost in Caucasus
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 3/8 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 2/3 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 5 mech_infantrys
Casualties for Russians: 1 armour, 4 infantry and 2 mech_infantrys
Battle in Poland
Germans attack with 3 armour, 3 artilleries and 17 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 armour, 3 artilleries and 17 infantry in Poland, round 2 : 6/23 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 armour, 3 artilleries and 16 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 2 tactical_bombers moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
28 infantry and 1 mech_infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Poland to Germany
1 infantry moved from Crete to 99 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Romania to Southern Italy
1 fighter moved from 125 Sea Zone to Western Germany
8 infantry moved from Germany to Poland
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 infantry placed in Yugoslavia
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 63 PUs;
Germans buy 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Caucasus
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
2 bombers moved from Western Germany to Caucasus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Poland
1 fighter moved from Slovakia Hungary to Romania
9 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
3 artilleries moved from Slovakia Hungary to Poland
5 infantry moved from Slovakia Hungary to Poland
2 armour moved from Germany to Poland
1 armour moved from Slovakia Hungary to Poland
Combat - Germans
Battle in Malta
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 0/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 4 : 1/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win, taking Malta from British with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Romania
Germans attack with 3 artilleries, 1 fighter and 5 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 3 artilleries, 1 fighter and 5 infantry in Romania, round 2 : 2/9 hits
Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Romania
Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in Romania, round 3 : 2/7 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Caucasus
Germans attack with 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 4 infantry and 2 mech_infantrys
Germans roll dice for 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/12 hits
Russians roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/7 hits
4 mech_infantrys owned by the Germans and 4 infantry owned by the Russians lost in Caucasus
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 3/8 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 2/3 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 5 mech_infantrys
Casualties for Russians: 1 armour, 4 infantry and 2 mech_infantrys
Battle in Poland
Germans attack with 3 armour, 3 artilleries and 17 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 armour, 3 artilleries and 17 infantry in Poland, round 2 : 6/23 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 armour, 3 artilleries and 16 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 2 tactical_bombers moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
28 infantry and 1 mech_infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Poland to Germany
1 infantry moved from Crete to 99 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Romania to Southern Italy
1 fighter moved from 125 Sea Zone to Western Germany
8 infantry moved from Germany to Poland
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 infantry placed in Yugoslavia
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Caucasus
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
2 armour moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
1 infantry moved from Novosibirsk to Tsinghai
1 fighter moved from Timguska to Tsinghai
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Tsinghai
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caucasus
Russians attack with 6 armour
Germans defend with 1 mech_infantry
Russians roll dice for 6 armour in Caucasus, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 6 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 mech_infantry moved from Novosibirsk to Caucasus
1 fighter moved from Tsinghai to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
3 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Russia to Rostov
5 mech_infantrys moved from Novgorod to Finland
5 armour moved from Novgorod to Finland
2 armour moved from Novgorod to Finland
3 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
1 fighter moved from Eastern Poland to Belarus
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Belarus to Novgorod
1 infantry moved from Russia to Samara
2 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Russia
3 infantry placed in Novgorod
1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.33
Russians : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 bomber moved from Shensi to Tsinghai
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Japan to 22 Sea Zone
1 bomber moved from Kiangsu to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Korea to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 2 fighters in 22 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 1/6 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Celebes, round 3 : 1/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -17
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 fighters and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
1 bomber moved from 22 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kiangsu to Yunnan
2 fighters moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 bomber moved from Tsinghai to Yunnan
1 bomber moved from Shensi to Yunnan
1 infantry moved from Sakha to Buryatia
1 armour moved from Soviet Far East to Sakha
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 bomber, 2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Germany
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 96 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 96 Sea Zone
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Guam
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking Guam from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 2/7 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 armour placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
4 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Normandy Bordeaux to Yugoslavia
1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from United Kingdom to Holland Belgium
3 armour, 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
Combat - British
Air Battle in Western Germany
British attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Yugoslavia
AA fire in Yugoslavia : 0/1 hits, 0.17 expected hits
Bombing raid in Yugoslavia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Yugoslavia causes 6 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 armour moved from India to Eastern Persia
6 infantry moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
2 infantry moved from West India to India
2 aaGuns and 16 infantry moved from Burma to India
2 infantry moved from West India to Eastern Persia
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 23 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 26 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.33
British : 0.00
Americans : -0.33
AA fire in Western Germany : : -0.17
AA fire in Germany : : -0.17
AA fire in Yugoslavia : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Western Germany to Southern France
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 mech_infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 96 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
1 bomber moved from Southern France to Southern Italy
4 infantry moved from Northern Italy to Western Germany
1 armour moved from Slovakia Hungary to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 armour and 3 artilleries moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 4 infantry placed in Northern Italy
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 63 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 bomber, 1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 artilleries and 5 infantry moved from Romania to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Caucasus
1 artillery and 1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Poland to Eastern Poland
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 5 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 6 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 7 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 6 armour and 1 mech_infantry
Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/10 hits
Russians roll dice for 6 armour and 1 mech_infantry in Caucasus, round 2 : 4/7 hits
2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 1 fighter owned by the Germans, 3 armour owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 3 : 3/6 hits
Russians roll dice for 3 armour in Caucasus, round 3 : 1/3 hits
1 tactical_bomber owned by the Germans and 3 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 6 armour and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 5 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 10 infantry in Eastern Poland, round 2 : 6/15 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Yugoslavia to Romania
2 infantry moved from 97 Sea Zone to Yugoslavia
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from Caucasus to Southern Italy
43 infantry moved from Poland to Eastern Poland
3 armour moved from Poland to Germany
10 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery and 9 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Persia
Germans undo move 2.
1 armour, 1 fighter and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Rostov to Caucasus
3 armour moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
7 armour and 6 mech_infantrys moved from Finland to Norway
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Timguska, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Timguska, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Timguska, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Timguska, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Timguska, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Timguska, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Timguska, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Norway
Russians attack with 7 armour and 6 mech_infantrys
Germans defend with 7 infantry
Russians roll dice for 7 armour and 6 mech_infantrys in Norway, round 2 : 3/13 hits, 4.50 expected hits
Germans roll dice for 7 infantry in Norway, round 2 : 2/7 hits, 2.33 expected hits
2 mech_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Norway
Russians roll dice for 7 armour and 4 mech_infantrys in Norway, round 3 : 5/11 hits, 4.17 expected hits
Germans roll dice for 4 infantry in Norway, round 3 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Russians and 4 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 4 mech_infantrys
Casualties for Germans: 7 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kazakhstan
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 3 armour, 3 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/8 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Novosibirsk to Russia
1 infantry moved from Russia to Samara
1 fighter moved from Baltic States to Novgorod
2 armour and 3 mech_infantrys moved from Novgorod to Bryansk
4 aaGuns, 3 artilleries and 19 infantry moved from Belarus to Bryansk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Buyant-Uhaa to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Kansu to Timguska
1 fighter and 1 tactical_bomber moved from Shensi to Timguska
2 bombers moved from Yunnan to Timguska
1 mech_infantry moved from Shensi to Timguska
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Philippines to 22 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Timguska
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Java, round 2 : 2/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Java to Shan State
2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 45 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from Philippines to 6 Sea Zone
1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Kansu
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Timguska to Kansu
2 bombers moved from Timguska to Kansu
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 fighter moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 aaGun and 4 infantry moved from Korea to Manchuria
Place Units - Japanese
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in French Indo China
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 3.
1 infantry and 2 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs