BSD (Axis +5) vs Karl (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 bomber moved from Alexandria to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 mech_infantry moved from Alexandria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 fighter moved from Anglo Egyptian Sudan to 72 Sea Zone

    Combat - Italians
                Battle in 72 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 72 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in French Equatorial Africa
                    Italians attack with 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in French Equatorial Africa, round 2 :  1/2 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        1 infantry owned by the French lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 fighter moved from 72 Sea Zone to Kenya
                1 bomber moved from French Equatorial Africa to Kenya
                1 armour moved from Alexandria to Anglo Egyptian Sudan
                2 artilleries and 3 infantry moved from Alexandria to Egypt
                1 armour and 1 artillery moved from Romania to Slovakia Hungary
                1 aaGun moved from Romania to Slovakia Hungary
                1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Alexandria to Egypt

    Place Units - Italians
                1 airfield placed in Alexandria

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_42502_Ita3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                2 fighters moved from Queensland to Caroline Islands
                1 fighter moved from India to Persia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tunisia to Algeria

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Japanese : -0.33

    triplea_42502_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
                1 bomber moved from Alexandria to 71 Sea Zone
                2 bombers moved from Greece to Iraq

    Combat - Germans
                Battle in 71 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 71 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Iraq
                    Germans attack with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Iraq, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 71 Sea Zone to Kenya
                1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 fighter moved from Southern Italy to Alexandria
                1 tactical_bomber moved from Greece to Alexandria
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 aaGun moved from France to Normandy Bordeaux
                2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
                2 aaGuns, 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Poland to Slovakia Hungary
                3 armour, 2 artilleries and 3 infantry moved from Romania to Slovakia Hungary
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 artillery moved from France to Western Germany
                1 aaGun and 3 artilleries moved from France to Normandy Bordeaux
                1 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Romania to Slovakia Hungary
                7 infantry moved from Finland to Norway
                1 armour moved from Romania to Greece
                1 armour moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                2 bombers moved from Iraq to Alexandria

    Place Units - Germans
                3 mech_infantrys placed in Egypt
                3 infantry placed in Normandy Bordeaux
                4 infantry placed in Western Germany
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_42502_Ger4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Romania
                1 tactical_bomber moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 aaGun and 2 infantry
                        AA fire in Romania : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 aaGun and 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Romania
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Romania, round 3 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Romania
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Romania, round 4 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 2 infantry in Romania, round 4 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Russians lost in Romania
                    retreated to Romania
                    Germans win with 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 aaGun
                Battle in Poland
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 aaGun and 2 infantry
                        AA fire in Poland : 1/1 hits, 0.17 expected hits
                        1 fighter owned by the Russians lost in Poland
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 aaGun and 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Poland
                        Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 2 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Poland
                        Russians roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 infantry in Poland, round 4 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Russians lost in Poland
                    Germans win with 2 infantry remaining. Battle score for attacker is -15
                    Casualties for Russians: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                1 tactical_bomber moved from Romania to Eastern Poland
                5 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                3 artilleries moved from Belarus to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                2 infantry moved from Novgorod to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Persia
                1 submarine moved from 123 Sea Zone to 109 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs

    Combat Hit Differential Summary :

    Germans : 2.00
        AA fire in Romania : : -0.17
        AA fire in Poland : : 0.83
        Russians : -3.17

    triplea_42502_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                3 artilleries and 2 infantry moved from Shensi to Kansu
                2 fighters and 2 tactical_bombers moved from Kweichow to Kansu
                2 bombers moved from Kwangsi to Kansu
                1 infantry moved from Shan State to Burma
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 battleship and 1 cruiser moved from 41 Sea Zone to 38 Sea Zone

    Combat - Japanese
                Battle in Guam
                Battle in Kansu
                    Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Kansu, round 2 :  6/12 hits
                        Chinese roll dice for 7 infantry in Kansu, round 2 :  2/7 hits
                        2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 3 :  5/10 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Guam from Americans, taking Kansu from Chinese with 3 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 3 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 :  3/3 hits
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 :  1/8 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Celebes, round 3 :  4/6 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -17
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  4/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                EDIT: 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                EDIT: 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 41 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Japan to Kiangsu
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kwangtung to Hunan
                2 fighters and 2 tactical_bombers moved from Kansu to Kweichow
                2 bombers moved from Kansu to Kweichow

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 fighters and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs

    triplea_42502_Jap4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 33 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Korea
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans win, taking Korea from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        AA fire in Normandy Bordeaux : 1/4 hits, 0.67 expected hits
                        1 fighter owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/8 hits, 3.00 expected hits
                        Germans roll dice for 2 aaGuns, 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits
                        2 aaGuns owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 armour, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits, 2.83 expected hits
                        Germans roll dice for 3 artilleries in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
                        3 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Germans: 2 aaGuns, 3 artilleries and 3 infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to French Guiana
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 4 armour and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Southern France
                3 infantry moved from India to Burma
                2 infantry and 2 mech_infantrys moved from Tanganyika Territory to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Strategic bombing raid in Southern France
                        AA fire in Southern France : 0/1 hits, 0.17 expected hits
                    Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Southern France causes 4 damage total.
                Battle in Holland Belgium
                Battle in Burma
                    British attack with 3 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Holland Belgium from Germans, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Belgian Congo
                    British attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 0/5 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Belgian Congo
                        British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Belgian Congo, round 3 : 1/4 hits, 1.00 expected hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Southern France to United Kingdom

    Place Units - British
                3 armour placed in Persia
                1 armour and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 2 artilleries and 2 infantry
                EDIT: Adding units owned by British to Eastern Persia: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -2.00
        British : -0.67
        Italians : 0.33
        Americans : 1.67
        AA fire in Southern France : : -0.17
        AA fire in Normandy Bordeaux : : 0.33
        Japanese : -0.33

    triplea_42502_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery and 1 infantry moved from Kenya to Belgian Congo
                1 bomber and 1 fighter moved from Kenya to Belgian Congo

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 armour, 1 infantry and 2 mech_infantrys
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Belgian Congo, round 2 :  3/6 hits
                        British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 :  1/4 hits
                        2 mech_infantrys owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Belgian Congo, round 3 :  4/5 hits
                        British roll dice for 1 armour in Belgian Congo, round 3 :  0/1 hits
                        1 armour owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                2 artilleries and 4 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 bomber and 1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Alexandria
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_42502_Ita4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 17 Sea Zone from Japanese
                      ANZAC take 6 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from Caroline Islands to Korea
                1 submarine moved from 62 Sea Zone to 60 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French
                3 infantry moved from Algeria to Morocco
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42502_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 60 PUs;
                Germans buy 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Trans-Jordan to Persia
                1 bomber moved from Kenya to Persia
                2 bombers, 1 fighter and 1 tactical_bomber moved from Alexandria to Persia
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
                2 submarines moved from 98 Sea Zone to 80 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery and 1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 mech_infantry moved from Egypt to 98 Sea Zone
                1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from 80 Sea Zone to Persia
                1 armour moved from Iraq to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Persia
                1 mech_infantry moved from Egypt to Syria
                      Germans take Syria from French

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 destroyer, 2 submarines and 2 transports
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 80 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer and 2 transports in 80 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 80 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 80 Sea Zone
                    Germans win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Persia
                    Germans attack with 3 armour, 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 3 armour, 1 factory_minor and 2 fighters; Russians defend with 1 fighter; ANZAC defend with 1 fighter
                        Germans roll dice for 3 armour, 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Persia, round 2 :  6/13 hits
                        British roll dice for 3 armour and 4 fighters in Persia, round 2 :  3/7 hits
                        1 mech_infantry owned by the Germans, 2 fighters owned by the British, 3 armour owned by the British, 2 infantry owned by the Germans and 1 fighter owned by the ANZAC lost in Persia
                        Germans roll dice for 3 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Persia, round 3 :  4/10 hits
                        British roll dice for 1 fighter in Persia, round 3 :  0/1 hits
                        1 fighter owned by the Russians lost in Persia
                    Germans win, taking Persia from British with 3 armour, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for British: 3 armour and 2 fighters
                    Casualties for Russians: 1 fighter
                    Casualties for ANZAC: 1 fighter
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 :  0/5 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 :  1/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 3 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 4 :  2/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Poland to Slovakia Hungary
                1 armour moved from Greece to Bulgaria
                3 infantry moved from Greece to Bulgaria
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
                3 bombers moved from Persia to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 aaGun moved from Slovakia Hungary to Germany
                2 fighters moved from Holland Belgium to Western Germany
                6 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Germany
                2 infantry moved from Finland to Norway
                2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Norway to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Germany

    Place Units - Germans
                3 mech_infantrys placed in Egypt
                10 infantry placed in Germany
                6 infantry placed in Western Germany
                Germans undo move 2.
                2 infantry placed in Western Germany
                8 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Norway: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Removing units owned by Germans from Norway: 7 infantry
                EDIT: Adding units owned by Germans to Finland: 7 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs

    triplea_42502_Ger5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                2 infantry moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                2 artilleries and 2 infantry moved from Eastern Poland to Romania
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Germans
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 2 artilleries and 2 infantry
                    Italians defend with 1 aaGun and 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Romania, round 2 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 1 aaGun and 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Romania
                        Russians roll dice for 2 artilleries and 1 infantry in Romania, round 3 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 1 aaGun and 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Romania, round 4 : 1/3 hits, 1.00 expected hits
                        Germans roll dice for 1 aaGun and 2 infantry in Romania, round 4 : 0/2 hits, 0.67 expected hits
                        1 aaGun owned by the Italians lost in Romania
                        Russians roll dice for 2 artilleries and 1 infantry in Romania, round 5 : 2/3 hits, 1.00 expected hits
                        Germans roll dice for 2 infantry in Romania, round 5 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun and 2 infantry

    Non Combat Move - Russians
                3 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                2 aaGuns and 18 infantry moved from Amur to Korea
                1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 infantry placed in Novgorod
                3 infantry placed in Volgograd
                Russians undo move 2.
                3 infantry placed in Novgorod
                1 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Russians : -0.83

    triplea_42502_Rus5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                2 infantry moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                2 artilleries and 2 infantry moved from Eastern Poland to Romania
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Germans
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 2 artilleries and 2 infantry
                    Italians defend with 1 aaGun and 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Romania, round 2 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 1 aaGun and 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Romania
                        Russians roll dice for 2 artilleries and 1 infantry in Romania, round 3 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 1 aaGun and 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Romania, round 4 : 1/3 hits, 1.00 expected hits
                        Germans roll dice for 1 aaGun and 2 infantry in Romania, round 4 : 0/2 hits, 0.67 expected hits
                        1 aaGun owned by the Italians lost in Romania
                        Russians roll dice for 2 artilleries and 1 infantry in Romania, round 5 : 2/3 hits, 1.00 expected hits
                        Germans roll dice for 2 infantry in Romania, round 5 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun and 2 infantry

    Non Combat Move - Russians
                3 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                2 aaGuns and 18 infantry moved from Amur to Korea
                1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 infantry placed in Novgorod
                3 infantry placed in Volgograd
                Russians undo move 2.
                3 infantry placed in Novgorod
                1 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Caucasus: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Northwest Persia: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -1.00
        Russians : -0.83

    triplea_42502_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 5 infantry and 4 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
                2 bombers moved from Kweichow to Burma
                1 mech_infantry moved from Kweichow to Burma
                1 battleship moved from 35 Sea Zone to 19 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                3 fighters moved from Japan to 19 Sea Zone
                1 cruiser and 2 destroyers moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 bomber moved from Japan to 19 Sea Zone
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Yunnan to Burma

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  3/7 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 4 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 4 fighters in 19 Sea Zone, round 2 :  4/9 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 fighters moved from 21 Sea Zone to 19 Sea Zone
                3 carriers moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
                1 bomber moved from 19 Sea Zone to Manchuria
                1 fighter moved from 19 Sea Zone to Manchuria
                3 tactical_bombers moved from 21 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from Kweichow to Manchuria
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Anhwe
                2 artilleries moved from Kansu to Tsinghai
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Anhwe
                2 bombers moved from Burma to Anhwe

    Place Units - Japanese
                1 fighter and 4 tactical_bombers placed in Japan
                3 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,3,2,4,3,5,1,6,2,3,2,3,6,3,3,1
                Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs

    triplea_42502_Jap5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                4 fighters moved from 6 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Iwo Jima
                    Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 3/9 hits, 3.17 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 2 submarines moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
                4 fighters moved from Iwo Jima to 17 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 armour and 1 fighter placed in Normandy Bordeaux
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        Americans : -1.17
        Japanese : -0.33

    triplea_42502_Ame5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                4 fighters moved from 6 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Iwo Jima
                    Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 3/9 hits, 3.17 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 2 submarines moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
                4 fighters moved from Iwo Jima to 17 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 armour and 1 fighter placed in Normandy Bordeaux
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 88 Sea Zone: 1 artillery, 3 infantry and 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to Morocco: 1 artillery and 3 infantry
                EDIT: Changing PUs for Americans from 86 to 91
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry moved from Eastern Persia to Persia
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Northern Italy
                3 fighters moved from United Kingdom to Holland Belgium
                3 infantry moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                    Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 3 damage total.
                Battle in Burma
                    British attack with 4 infantry
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 4 infantry in Burma, round 2 : 2/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Persia
                    British attack with 2 artilleries and 2 infantry
                    Germans defend with 3 armour and 1 factory_minor
                        British roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 3 armour in Persia, round 2 : 1/3 hits, 1.50 expected hits
                        2 armour owned by the Germans and 1 infantry owned by the British lost in Persia
                        British roll dice for 2 artilleries and 1 infantry in Persia, round 3 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the British lost in Persia
                        British roll dice for 2 artilleries in Persia, round 4 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits
                        British roll dice for 2 artilleries in Persia, round 5 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 armour in Persia, round 5 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Germans and 1 artillery owned by the British lost in Persia
                    British win, taking Persia from Germans with 1 artillery remaining. Battle score for attacker is 8
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Germans: 3 armour
                Battle in Holland Belgium
                    British attack with 3 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2.00 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Northern Italy to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Rhodesia to Union of South Africa
                1 battleship moved from 6 Sea Zone to 17 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                1 bomber and 1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,4,1,5,1,3
                British collect 25 PUs (2 lost to blockades); end with 26 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Germans : -0.83
        British : 1.67
        Americans : -1.17
        AA fire in Northern Italy : : -0.17
        Japanese : -1.00

    triplea_42502_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 armour moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 armour moved from Rhodesia to Belgian Congo
                1 infantry moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 mech_infantry moved from Anglo Egyptian Sudan to Nigeria
                      Italians take Nigeria from British
                1 bomber moved from Alexandria to Romania
                1 artillery and 2 infantry moved from Slovakia Hungary to Romania
                1 armour moved from Slovakia Hungary to Romania

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Romania
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Romania, round 2 :  4/5 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Romania, round 2 :  2/3 hits
                        2 artilleries owned by the Russians, 2 infantry owned by the Italians and 1 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Romania to Southern Italy
                1 bomber and 1 fighter moved from Southern France to Southern Italy
                2 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Northern Italy to Western Germany
                1 fighter moved from Alexandria to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_42502_Ita5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 60 Sea Zone to 41 Sea Zone

    Non Combat Move - ANZAC
                1 cruiser moved from 6 Sea Zone to 17 Sea Zone
                2 fighters moved from Korea to Iwo Jima
                2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    triplea_42502_ANZ5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 60 Sea Zone to 41 Sea Zone

    Non Combat Move - ANZAC
                1 cruiser moved from 6 Sea Zone to 17 Sea Zone
                2 fighters moved from Korea to Iwo Jima
                2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42502_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Syria to Northwest Persia
                1 mech_infantry moved from Iraq to Persia
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
                3 bombers, 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
                2 infantry moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Poland
                3 infantry moved from Western Germany to Holland Belgium
                1 cruiser moved from 113 Sea Zone to 125 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 cruiser and 1 fighter
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 cruiser and 1 fighter in 125 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Americans with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Persia
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 :  2/3 hits
                        British roll dice for 1 artillery in Persia, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 4 infantry
                    British defend with 3 infantry
                        Germans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 :  2/5 hits
                        British roll dice for 3 infantry in Holland Belgium, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 3 :  1/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Northwest Persia
                    Germans attack with 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 2 mech_infantrys
                        Germans roll dice for 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 :  4/6 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Russians lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Holland Belgium to Southern Italy
                1 fighter moved from 125 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Syria
                1 fighter and 1 tactical_bomber moved from Persia to Syria
                3 mech_infantrys moved from Egypt to Iraq
                2 bombers moved from Northwest Persia to Southern Italy
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Germany to Poland
                1 infantry moved from Bulgaria to Romania
                2 infantry moved from Bulgaria to Romania
                1 armour moved from Bulgaria to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Egypt
                10 infantry placed in Germany
                9 infantry placed in Western Germany
                Germans undo move 2.
                1 infantry placed in Western Germany
                9 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour
                EDIT: Adding units owned by Germans to Germany: 1 armour
                EDIT: Turning off Edit Mode
                Germans undo move 1.
                1 infantry placed in Germany
                1 artillery and 1 infantry placed in Egypt
                Germans undo move 5.
                Germans undo move 4.
                1 artillery placed in Germany
                2 infantry placed in Egypt

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour
                EDIT: Adding units owned by Germans to Western Germany: 1 armour
                EDIT: Turning off Edit Mode

    triplea_42502_Ger6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Poland
                4 infantry moved from Eastern Poland to Romania
                2 artilleries moved from Eastern Poland to Romania
                1 tactical_bomber moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 2 artilleries, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun and 3 infantry; Italians defend with 1 armour and 1 artillery
                        AA fire in Romania : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Romania, round 2 : 0/7 hits, 2.17 expected hits
                        Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Romania, round 2 : 1/5 hits, 1.83 expected hits
                        1 infantry owned by the Russians lost in Romania
                        Russians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Romania, round 3 : 0/6 hits, 2.00 expected hits
                        Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Romania, round 3 : 4/5 hits, 1.83 expected hits
                        3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
                    1 artillery owned by the Russians retreated to Eastern Poland
                    Germans win with 1 aaGun, 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -16
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Poland
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 1 aaGun, 1 artillery and 2 infantry
                        AA fire in Poland : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Poland, round 2 : 2/6 hits, 1.67 expected hits
                        Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Poland
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Poland, round 3 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Romania to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                2 infantry moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                3 infantry moved from Novgorod to Baltic States
                2 infantry moved from Russia to Samara
                1 armour moved from Russia to Belarus
                2 aaGuns and 18 infantry moved from Korea to Amur

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Volgograd
                1 fighter and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Germans : 1.67
        AA fire in Romania : : -0.17
        AA fire in Poland : : -0.17
        Russians : -3.17

    triplea_42502_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 armour, 1 artillery, 1 bomber, 4 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
                1 fighter and 6 tactical_bombers moved from Japan to Amur
                3 fighters moved from 19 Sea Zone to Amur
                2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Amur
                1 tactical_bomber moved from Japan to 18 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                3 destroyers moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 18 Sea Zone
                1 fighter moved from 19 Sea Zone to 18 Sea Zone
                1 submarine moved from 21 Sea Zone to 18 Sea Zone
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                3 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 3 destroyers, 1 fighter and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 3 destroyers, 1 fighter and 1 transport in 6 Sea Zone, round 2 :  0/5 hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 destroyers, 1 fighter and 1 transport in 6 Sea Zone, round 3 :  2/5 hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from ANZAC with 1 battleship, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 18 Sea Zone
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 3 :  3/3 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 3 bombers, 9 fighters, 13 infantry, 1 mech_infantry and 9 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                        AA fire in Amur :  0/6 hits
                        Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 9 fighters, 13 infantry, 1 mech_infantry and 9 tactical_bombers in Amur, round 2 :  19/37 hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 :  5/18 hits
                        5 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 17 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 9 fighters, 8 infantry, 1 mech_infantry and 9 tactical_bombers in Amur, round 3 :  9/32 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 3 bombers, 9 fighters, 8 infantry, 1 mech_infantry and 9 tactical_bombers remaining. Battle score for attacker is 49
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Japanese: 5 infantry
                Battle in Korea
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 carriers moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 aaGun moved from Manchuria to Amur
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Anhwe to Szechwan
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                8 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
                3 bombers, 1 fighter and 7 tactical_bombers moved from Amur to Manchuria

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
                Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_42502_Jap6.tsvg

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