interesting gamble there with my R sub being able to can open to your fleet
BSD (Axis +5) vs Karl (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to BorneoCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 4/4 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarinesNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 artilleries and 6 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Szechwan to Burma
6 mech_infantrys moved from Kweichow to Burma
3 infantry moved from French Indo China to Yunnan
2 bombers moved from Borneo to French Indo China
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
3 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Turkmenistan to Sikang
1 infantry moved from Nenetsia to Vologda
1 armour moved from Novosibirsk to Tsinghai
1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
1 artillery moved from Novosibirsk to Tsinghai
2 fighters and 2 tactical_bombers moved from Novosibirsk to Szechwan
3 infantry moved from Kiangsu to Anhwe
1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 fighters and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 armour moved from Egypt to Iraq
British take Trans-Jordan from Italians
4 fighters moved from 98 Sea Zone to Iraq
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Egypt to Persia
1 bomber moved from Caroline Islands to 43 Sea ZoneCombat - Americans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Syria
Battle in Iraq
Americans attack with 2 armour and 4 fighters
Germans defend with 2 infantry
Americans roll dice for 2 armour and 4 fighters in Iraq, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 armour owned by the Americans lost in Iraq
Americans win, taking Syria from Germans, taking Iraq from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Germans: 2 infantryNon Combat Move - Americans
4 fighters moved from Iraq to 98 Sea Zone
4 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Persia to Egypt
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 9 submarines and 1 tactical_bomber moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 23 Sea Zone to 21 Sea Zone
1 bomber moved from 43 Sea Zone to Paulau Island
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 21 Sea Zone
2 fighters moved from 21 Sea Zone to Guam
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
3 bombers moved from Western United States to Caroline Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to United Kingdom
5 infantry moved from Morocco to 91 Sea Zone
5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - Americans
1 harbour placed in Guam
1 carrier placed in 110 Sea Zone
2 fighters placed in Normandy Bordeaux
3 armour placed in Southern France
2 destroyers and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to West India: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Italians
1 armour moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 mech_infantry moved from French Central Africa to Nigeria
British take Nigeria from Italians
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour, 2 artilleries and 31 infantry moved from India to Burma
5 armour moved from Egypt to Iraq
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Southern France to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 armour, 2 artilleries and 31 infantry
Japanese defend with 2 artilleries, 8 infantry and 8 mech_infantrys
British roll dice for 1 armour, 2 artilleries and 31 infantry in Burma, round 2 : 13/34 hits, 6.67 expected hits
Japanese roll dice for 2 artilleries, 8 infantry and 8 mech_infantrys in Burma, round 2 : 6/18 hits, 6.00 expected hits
8 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese and 6 infantry owned by the British lost in Burma
2 artilleries owned by the British, 25 infantry owned by the British and 1 armour owned by the British retreated to India
Japanese win with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 26
Casualties for British: 6 infantry
Casualties for Japanese: 8 infantry and 5 mech_infantrysNon Combat Move - British
1 fighter moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Russia to West India
2 fighters moved from Novgorod to Scotland
1 fighter moved from Finland to Normandy Bordeaux
3 armour moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 34 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Germans : 1.00
AA fire in Persia : : -0.17
British : 7.50
Americans : 1.00
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians repair damage of 3x factory_major; Remaining resources: 12 PUs;
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 80 Sea ZoneCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 80 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Italians
1 bomber moved from 80 Sea Zone to Persia
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to Persia
1 fighter moved from Southern Italy to Persia
1 fighter moved from Southern Italy to Persia
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter and 1 marine placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 13 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Russia
2 infantry moved from Western Germany to Holland Belgium
5 infantry and 6 mech_infantrys moved from Persia to Iraq
2 bombers moved from Bryansk to Iraq
3 bombers moved from Western Germany to Iraq
1 infantry moved from Western Germany to Holland Belgium
3 artilleries and 3 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
18 infantry moved from Bryansk to Russia
10 infantry moved from Bryansk to RussiaCombat - Germans
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 infantry
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 5 bombers, 5 infantry and 6 mech_infantrys
British defend with 5 armour, 2 artilleries, 1 fighter and 2 infantry; Americans defend with 1 armour
Germans roll dice for 5 bombers, 5 infantry and 6 mech_infantrys in Iraq, round 2 : 6/16 hits
Americans roll dice for 6 armour, 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 : 5/11 hits
1 armour owned by the Americans, 1 armour owned by the British, 5 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Iraq
Germans roll dice for 5 bombers and 6 mech_infantrys in Iraq, round 3 : 3/11 hits
Americans roll dice for 4 armour and 1 fighter in Iraq, round 3 : 3/5 hits
3 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Iraq
Germans roll dice for 5 bombers and 3 mech_infantrys in Iraq, round 4 : 3/8 hits
Americans roll dice for 1 armour and 1 fighter in Iraq, round 4 : 1/2 hits
1 mech_infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Iraq
Germans win, taking Iraq from Americans with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 5 infantry and 4 mech_infantrys
Casualties for British: 5 armour, 2 artilleries, 1 fighter and 2 infantry
Casualties for Americans: 1 armour
Battle in Russia
Germans attack with 6 artilleries and 40 infantry
Russians defend with 1 airfield, 1 factory_major and 4 infantry
Germans roll dice for 6 artilleries and 40 infantry in Russia, round 2 : 14/46 hits
Russians roll dice for 4 infantry in Russia, round 2 : 1/4 hits
1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 artilleries and 39 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
5 bombers moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Bryansk to Persia
3 armour moved from Volgograd to Caucasus
10 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Tambov to Rostov
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Poland to Baltic States
8 infantry moved from Poland to Eastern Poland
1 infantry moved from Bryansk to Russia
5 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
16 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Russia
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Ukraine
9 infantry placed in Germany
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs -
I can’t believe how far this game has come from Russia trading Poland/Romania to this.
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@BSD:
I can’t believe how far this game has come from Russia trading Poland/Romania to this.
Yeah, I keep thinking about just surrendering but….
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Combat Move - Russians
8 artilleries and 38 infantry moved from Samara to Volgograd
Russians take Volgograd from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Samara to VolgogradTurn Complete - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 submarines and 3 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
2 bombers moved from Yunnan to 21 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 fighter moved from Celebes to Philippines
1 fighter and 2 tactical_bombers moved from Celebes to 21 Sea Zone
3 fighters moved from Japan to 21 Sea Zone -
Scramble?
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yes, max d
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 submarines and 3 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
2 bombers moved from Yunnan to 21 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 fighter moved from Celebes to Philippines
1 fighter and 2 tactical_bombers moved from Celebes to 21 Sea Zone
3 fighters moved from Japan to 21 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Guam to defend against the attack in 21 Sea Zone
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 7 carriers, 1 cruiser, 2 destroyers, 20 fighters, 2 submarines and 10 tactical_bombers
Americans defend with 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 15 fighters, 10 submarines and 1 tactical_bomber
Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 4 bombers, 7 carriers, 1 cruiser, 2 destroyers, 20 fighters and 10 tactical_bombers in 21 Sea Zone, round 2 : 24/38 hits
Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 10 submarines in 21 Sea Zone, round 2 : 2/10 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 15 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 13/30 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Japanese, 10 submarines owned by the Americans, 3 carriers owned by the Americans, 1 fighter owned by the Japanese, 2 submarines owned by the Japanese, 4 destroyers owned by the Americans and 5 carriers owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 19 fighters and 10 tactical_bombers in 21 Sea Zone, round 3 : 21/36 hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 15 fighters and 1 tactical_bomber in 21 Sea Zone, round 3 : 14/23 hits
1 destroyer owned by the Japanese, 4 carriers owned by the Americans, 11 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Japanese and 14 fighters owned by the Americans lost in 21 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 8 fighters and 8 tactical_bombers in 21 Sea Zone, round 4 : 16/22 hits
Americans roll dice for 1 battleship and 1 fighter in 21 Sea Zone, round 4 : 0/2 hits
1 battleship owned by the Americans and 1 fighter owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 159
Casualties for Americans: 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 15 fighters, 10 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 2 destroyers, 12 fighters, 2 submarines and 2 tactical_bombersNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from 21 Sea Zone to Kiangsu
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
8 fighters moved from 21 Sea Zone to Kiangsu
4 bombers moved from 21 Sea Zone to Kiangsu
1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Timguska to Novosibirsk
2 artilleries and 3 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Sikang to Yunnan
2 artilleries and 2 infantry moved from Tsinghai to Sikang
1 armour moved from Tsinghai to Szechwan
2 infantry moved from Hunan to Yunnan
3 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
3 infantry moved from Kiangsu to Anhwe
1 aaGun and 4 infantry moved from Amur to Siberia
1 tactical_bomber moved from Szechwan to Yunnan
2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 artillery and 2 infantry moved from French Indo China to YunnanPlace Units - Japanese
3 infantry placed in French Indo China
5 fighters and 1 tactical_bomber placed in Japan
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,5,6,2
Japanese collect 70 PUs (7 lost to blockades); end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Wow, that was a serious dicing against me…. :-P
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Wow, that was a serious dicing against me…. :-P
Yeah it was, but that fleet shouldn’t have been there when I have that kind of fighter overlap on that zone.
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Blah, you win.
Sucky game for me. Made some bad moves mid game that sunk it.Also got totally dice again when the US attacked your remaining fleet. That clinched it.
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GG WP, thanks for the game!