BSD (Axis +5) vs Karl (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 bomber moved from Trans-Jordan to 94 Sea Zone
                1 bomber moved from Trans-Jordan to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 2 bombers, 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Italians roll dice for 2 bombers, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 94 Sea Zone
                    Italians win with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 bombers and 1 fighter moved from 94 Sea Zone to Southern Italy
                1 armour moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,2,1,2,1,1,6,5,5,3,1
                Italians collect 11 PUs (1 lost to blockades); end with 12 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_42502_Ita12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 submarine moved from 43 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from Caroline Islands to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to Queensland

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Japanese : -0.33

    triplea_42502_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 bombers and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 infantry moved from Rostov to Tambov
                1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
                2 bombers moved from Caucasus to Tambov
                1 infantry moved from Bryansk to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                2 bombers moved from Tambov to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Caucasus to Volgograd
                1 artillery and 11 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Caucasus to Ukraine
                1 armour moved from Volgograd to Ukraine
                1 armour moved from Volgograd to Ukraine
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Archangel to Vologda
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Northwest Persia to Caucasus
                5 mech_infantrys moved from Trans-Jordan to Persia
                3 armour moved from Volgograd to Ukraine
                2 armour moved from Volgograd to Ukraine
                4 infantry moved from Western Germany to Northern Italy
                6 infantry moved from Western Germany to Northern Italy
                9 infantry moved from Germany to Poland

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 bombers placed in Western Germany
                2 infantry placed in Persia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,1,4,2,4,1,5,5,6,2,1
                Germans collect 57 PUs (1 lost to blockades); end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_42502_Ger13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 bombers and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 infantry moved from Rostov to Tambov
                1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
                2 bombers moved from Caucasus to Tambov
                1 infantry moved from Bryansk to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                2 bombers moved from Tambov to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Caucasus to Volgograd
                1 artillery and 11 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Caucasus to Ukraine
                1 armour moved from Volgograd to Ukraine
                1 armour moved from Volgograd to Ukraine
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Archangel to Vologda
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Northwest Persia to Caucasus
                5 mech_infantrys moved from Trans-Jordan to Persia
                3 armour moved from Volgograd to Ukraine
                2 armour moved from Volgograd to Ukraine
                4 infantry moved from Western Germany to Northern Italy
                6 infantry moved from Western Germany to Northern Italy
                9 infantry moved from Germany to Poland

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 bombers placed in Western Germany
                2 infantry placed in Persia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,1,4,2,4,1,5,5,6,2,1
                Germans collect 57 PUs (1 lost to blockades); end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 1 infantry
                EDIT: Adding units owned by Germans to Persia: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_42502_Ger13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Russia to Samara
                8 artilleries and 9 infantry moved from Russia to Samara
                2 infantry moved from Russia to Vologda
                4 fighters and 1 tactical_bomber moved from Russia to Vologda
                19 infantry moved from Russia to Samara
                6 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 8 artilleries and 39 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 8 artilleries and 39 infantry in Samara, round 2 : 10/47 hits, 10.50 expected hits
                        Japanese roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                    Russians win, taking Samara from Japanese with 8 artilleries and 38 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Vologda
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry; Japanese defend with 2 infantry
                        Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/7 hits, 3.00 expected hits
                        Japanese roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Vologda to Novgorod
                4 aaGuns moved from Russia to Samara

    Place Units - Russians
                3 infantry placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Russians : -0.50
        Japanese : 1.33

    triplea_42502_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 fighter moved from French Indo China to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
                1 bomber moved from French Indo China to Borneo
                1 bomber moved from French Indo China to Borneo

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 :  4/4 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 2 submarines
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 submarines

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                2 artilleries and 6 infantry moved from Yunnan to Burma
                2 mech_infantrys moved from Szechwan to Burma
                6 mech_infantrys moved from Kweichow to Burma
                3 infantry moved from French Indo China to Yunnan
                2 bombers moved from Borneo to French Indo China
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to French Indo China
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                3 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Turkmenistan to Sikang
                1 infantry moved from Nenetsia to Vologda
                1 armour moved from Novosibirsk to Tsinghai
                1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
                1 artillery moved from Novosibirsk to Tsinghai
                2 fighters and 2 tactical_bombers moved from Novosibirsk to Szechwan
                3 infantry moved from Kiangsu to Anhwe
                1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from Japan to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                3 fighters and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42502_Jap13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour moved from Egypt to Iraq
                      British take Trans-Jordan from Italians
                4 fighters moved from 98 Sea Zone to Iraq
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 bomber moved from Egypt to Persia
                1 bomber moved from Caroline Islands to 43 Sea Zone

    Combat - Americans
                Strategic bombing raid in Persia
                        AA fire in Persia : 0/1 hits, 0.17 expected hits
                    Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Syria
                Battle in Iraq
                    Americans attack with 2 armour and 4 fighters
                    Germans defend with 2 infantry
                        Americans roll dice for 2 armour and 4 fighters in Iraq, round 2 : 4/6 hits, 3.00 expected hits
                        Germans roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans and 1 armour owned by the Americans lost in Iraq
                    Americans win, taking Syria from Germans, taking Iraq from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 armour
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                4 fighters moved from Iraq to 98 Sea Zone
                4 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Persia to Egypt
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 submarines moved from 17 Sea Zone to 6 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 9 submarines and 1 tactical_bomber moved from 17 Sea Zone to 21 Sea Zone
                1 submarine moved from 23 Sea Zone to 21 Sea Zone
                1 bomber moved from 43 Sea Zone to Paulau Island
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 21 Sea Zone
                2 fighters moved from 21 Sea Zone to Guam
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                3 bombers moved from Western United States to Caroline Islands
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 infantry moved from Normandy Bordeaux to Southern France
                3 fighters moved from Normandy Bordeaux to United Kingdom
                5 infantry moved from Morocco to 91 Sea Zone
                5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Americans
                1 harbour placed in Guam
                1 carrier placed in 110 Sea Zone
                2 fighters placed in Normandy Bordeaux
                3 armour placed in Southern France
                2 destroyers and 1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 2 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Russia: 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to West India: 3 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 armour moved from French Central Africa to French West Africa
                      British take French West Africa from Italians
                1 armour moved from French West Africa to Gold Coast
                      British take Gold Coast from Italians
                1 mech_infantry moved from French Central Africa to Nigeria
                      British take Nigeria from Italians
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour, 2 artilleries and 31 infantry moved from India to Burma
                5 armour moved from Egypt to Iraq
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Southern France to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Burma
                    British attack with 1 armour, 2 artilleries and 31 infantry
                    Japanese defend with 2 artilleries, 8 infantry and 8 mech_infantrys
                        British roll dice for 1 armour, 2 artilleries and 31 infantry in Burma, round 2 : 13/34 hits, 6.67 expected hits
                        Japanese roll dice for 2 artilleries, 8 infantry and 8 mech_infantrys in Burma, round 2 : 6/18 hits, 6.00 expected hits
                        8 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese and 6 infantry owned by the British lost in Burma
                    2 artilleries owned by the British, 25 infantry owned by the British and 1 armour owned by the British retreated to India
                    Japanese win with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for British: 6 infantry
                    Casualties for Japanese: 8 infantry and 5 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Egypt to Iraq
                2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from Russia to West India
                2 fighters moved from Novgorod to Scotland
                1 fighter moved from Finland to Normandy Bordeaux
                3 armour moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5
                British collect 34 PUs (1 lost to blockades); end with 34 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    Combat Hit Differential Summary :

    Germans : 1.00
        AA fire in Persia : : -0.17
        British : 7.50
        Americans : 1.00
        Japanese : 0.00

    triplea_42502_UK_13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians repair damage of 3x factory_major; Remaining resources: 12 PUs;
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 80 Sea Zone

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 80 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports

    Non Combat Move - Italians
                1 bomber moved from 80 Sea Zone to Persia
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to Persia
                1 fighter moved from Southern Italy to Persia
                1 fighter moved from Southern Italy to Persia
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                Italians undo move 1.
                3 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_42502_Ita13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 fighter and 1 marine placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Japanese : 0.67

    triplea_42502_Fre13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
                Germans buy 13 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 4 infantry moved from Bryansk to Russia
                1 artillery and 1 infantry moved from Bryansk to Russia
                2 infantry moved from Western Germany to Holland Belgium
                5 infantry and 6 mech_infantrys moved from Persia to Iraq
                2 bombers moved from Bryansk to Iraq
                3 bombers moved from Western Germany to Iraq
                1 infantry moved from Western Germany to Holland Belgium
                3 artilleries and 3 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia
                18 infantry moved from Bryansk to Russia
                10 infantry moved from Bryansk to Russia

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 infantry
                    British defend with 1 infantry
                        Germans roll dice for 3 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 5 bombers, 5 infantry and 6 mech_infantrys
                    British defend with 5 armour, 2 artilleries, 1 fighter and 2 infantry; Americans defend with 1 armour
                        Germans roll dice for 5 bombers, 5 infantry and 6 mech_infantrys in Iraq, round 2 :  6/16 hits
                        Americans roll dice for 6 armour, 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 :  5/11 hits
                        1 armour owned by the Americans, 1 armour owned by the British, 5 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Iraq
                        Germans roll dice for 5 bombers and 6 mech_infantrys in Iraq, round 3 :  3/11 hits
                        Americans roll dice for 4 armour and 1 fighter in Iraq, round 3 :  3/5 hits
                        3 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Iraq
                        Germans roll dice for 5 bombers and 3 mech_infantrys in Iraq, round 4 :  3/8 hits
                        Americans roll dice for 1 armour and 1 fighter in Iraq, round 4 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Iraq
                    Germans win, taking Iraq from Americans with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 29
                    Casualties for Germans: 5 infantry and 4 mech_infantrys
                    Casualties for British: 5 armour, 2 artilleries, 1 fighter and 2 infantry
                    Casualties for Americans: 1 armour
                Battle in Russia
                    Germans attack with 6 artilleries and 40 infantry
                    Russians defend with 1 airfield, 1 factory_major and 4 infantry
                        Germans roll dice for 6 artilleries and 40 infantry in Russia, round 2 :  14/46 hits
                        Russians roll dice for 4 infantry in Russia, round 2 :  1/4 hits
                        1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Russia
                    Germans captures 19PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 6 artilleries and 39 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                5 bombers moved from Iraq to Persia
                1 fighter and 1 tactical_bomber moved from Bryansk to Persia
                3 armour moved from Volgograd to Caucasus
                10 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from Volgograd to Caucasus
                2 infantry moved from Tambov to Rostov
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Poland to Baltic States
                8 infantry moved from Poland to Eastern Poland
                1 infantry moved from Bryansk to Russia
                5 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Rostov
                16 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Russia
                2 infantry moved from Western Germany to Northern Italy
                3 infantry moved from Western Germany to Northern Italy
                3 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Ukraine
                9 infantry placed in Germany
                6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 79 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs

    triplea_42502_Ger14.tsvg


  • I can’t believe how far this game has come from Russia trading Poland/Romania to this.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @BSD:

    I can’t believe how far this game has come from Russia trading Poland/Romania to this.

    Yeah, I keep thinking about just surrendering but….

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Combat Move - Russians
                8 artilleries and 38 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns moved from Samara to Volgograd

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_42502_Rus14.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 5 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 submarines and 3 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 44 Sea Zone to 21 Sea Zone
                2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
                2 bombers moved from Yunnan to 21 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 fighter moved from Celebes to Philippines
                1 fighter and 2 tactical_bombers moved from Celebes to 21 Sea Zone
                3 fighters moved from Japan to 21 Sea Zone

    triplea_42502_Jap14.tsvg


  • Scramble?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yes, max d


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 5 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 submarines and 3 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 44 Sea Zone to 21 Sea Zone
                2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
                2 bombers moved from Yunnan to 21 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 fighter moved from Celebes to Philippines
                1 fighter and 2 tactical_bombers moved from Celebes to 21 Sea Zone
                3 fighters moved from Japan to 21 Sea Zone

    Combat - Japanese
                Americans scrambles 2 units out of Guam to defend against the attack in 21 Sea Zone
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 battleship, 4 bombers, 7 carriers, 1 cruiser, 2 destroyers, 20 fighters, 2 submarines and 10 tactical_bombers
                    Americans defend with 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 15 fighters, 10 submarines and 1 tactical_bomber
                        Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 battleship, 4 bombers, 7 carriers, 1 cruiser, 2 destroyers, 20 fighters and 10 tactical_bombers in 21 Sea Zone, round 2 :  24/38 hits
                    Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 10 submarines in 21 Sea Zone, round 2 :  2/10 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 15 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 :  13/30 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Japanese, 10 submarines owned by the Americans, 3 carriers owned by the Americans, 1 fighter owned by the Japanese, 2 submarines owned by the Japanese, 4 destroyers owned by the Americans and 5 carriers owned by the Japanese lost in 21 Sea Zone
                        Japanese roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 19 fighters and 10 tactical_bombers in 21 Sea Zone, round 3 :  21/36 hits
                        Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 15 fighters and 1 tactical_bomber in 21 Sea Zone, round 3 :  14/23 hits
                        1 destroyer owned by the Japanese, 4 carriers owned by the Americans, 11 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Japanese and 14 fighters owned by the Americans lost in 21 Sea Zone
                        Japanese roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 8 fighters and 8 tactical_bombers in 21 Sea Zone, round 4 :  16/22 hits
                        Americans roll dice for 1 battleship and 1 fighter in 21 Sea Zone, round 4 :  0/2 hits
                        1 battleship owned by the Americans and 1 fighter owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 159
                    Casualties for Americans: 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 15 fighters, 10 submarines and 1 tactical_bomber
                    Casualties for Japanese: 5 carriers, 2 destroyers, 12 fighters, 2 submarines and 2 tactical_bombers

    Non Combat Move - Japanese
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                3 tactical_bombers moved from 21 Sea Zone to Kiangsu
                1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                8 fighters moved from 21 Sea Zone to Kiangsu
                4 bombers moved from 21 Sea Zone to Kiangsu
                1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Timguska to Novosibirsk
                2 artilleries and 3 mech_infantrys moved from Burma to Yunnan
                1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Sikang to Yunnan
                2 artilleries and 2 infantry moved from Tsinghai to Sikang
                1 armour moved from Tsinghai to Szechwan
                2 infantry moved from Hunan to Yunnan
                3 infantry moved from Anhwe to Hunan
                1 infantry moved from Hunan to Yunnan
                3 infantry moved from Kiangsu to Anhwe
                1 aaGun and 4 infantry moved from Amur to Siberia
                1 tactical_bomber moved from Szechwan to Yunnan
                2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                1 artillery and 2 infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                3 infantry placed in French Indo China
                5 fighters and 1 tactical_bomber placed in Japan
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,5,6,2
                Japanese collect 70 PUs (7 lost to blockades); end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_42502_Jap14.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Wow, that was a serious dicing against me….  :-P


  • @Karl7:

    Wow, that was a serious dicing against me….  :-P

    Yeah it was, but that fleet shouldn’t have been there when I have that kind of fighter overlap on that zone.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Blah, you win.
    Sucky game for me.  Made some bad moves mid game that sunk it.

    Also got totally dice again when the US attacked your remaining fleet.  That clinched it.

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