@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
JWW v Amon (allies)
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@JWW:
Crete spoiled my plans, otherwise I am content.
sorry and glad to hear that
hah, my bad, i ve should of brought 1 art - 1 inf, not 2 inf
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to Java
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to Java
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
3 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
4 infantry moved from Smolensk to Russia
1 artillery moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 fighter moved from Bryansk to 99 Sea Zone
1 bomber moved from Bryansk to 99 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
3 bombers moved from Germany to 95 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians -
well that was a big battle that you wouldn’t want to lose a 90% victory……
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
3 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
4 infantry moved from Smolensk to Russia
1 artillery moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 fighter moved from Bryansk to 99 Sea Zone
1 bomber moved from Bryansk to 99 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
3 bombers moved from Germany to 95 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Russia
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Russia, round 2 : 1/8 hits
Russians roll dice for 1 aaGun and 4 infantry in Russia, round 2 : 2/4 hits
1 aaGun owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Russia, round 3 : 0/6 hits
Russians roll dice for 4 infantry in Russia, round 3 : 3/4 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour and 2 artilleries in Russia, round 4 : 0/3 hits
Russians roll dice for 4 infantry in Russia, round 4 : 0/4 hits
Germans roll dice for 1 armour and 2 artilleries in Russia, round 5 : 1/3 hits
Russians roll dice for 4 infantry in Russia, round 5 : 2/4 hits
2 artilleries owned by the Germans and 1 infantry owned by the Russians lost in Russia
Germans roll dice for 1 armour in Russia, round 6 : 1/1 hits
Russians roll dice for 3 infantry in Russia, round 6 : 1/3 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Russia
Russians win with 2 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 4 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Volgograd, round 2 : 3/6 hits
Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 99 Sea Zone
Germans attack with 3 bombers and 1 fighter
British defend with 1 cruiser and 1 transport
Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 95 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 cruiser and 1 transport
Germans roll dice for 3 bombers in 95 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transportNon Combat Move - Germans
2 aaGuns, 11 armour, 3 artilleries, 2 fighters, 16 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
1 armour moved from Rostov to Tambov
2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 cruiser, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
6 mech_infantrys moved from Western Germany to Poland
1 fighter moved from 99 Sea Zone to Greece
3 bombers moved from 99 Sea Zone to Southern Italy
3 bombers moved from 95 Sea Zone to Western Germany
2 infantry moved from Novgorod to BelarusPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,5,2,4,1,1,4
Germans collect 54 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 tactical_bombers
Poland : 6 mech_infantrys
Germany : 1 factory_major
Northern Italy : 5 infantry
Southern Italy : 3 bombers
Belarus : 1 flag, 2 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 2 aaGuns, 12 armour, 3 artilleries, 2 fighters, 17 infantry, 16 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 fighter
Northwest Persia : 1 flag, 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 83
Russians : 14 / 24
Japanese : 43 / 54
Americans : 60 / 85
Chinese : 7 / 9
British : 33 / 42
UK_Pacific : 12 / 15
Italians : 18 / 10
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
3 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
4 infantry moved from Smolensk to Russia
1 artillery moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 fighter moved from Bryansk to 99 Sea Zone
1 bomber moved from Bryansk to 99 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
3 bombers moved from Germany to 95 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Russia
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Russia, round 2 : 1/8 hits
Russians roll dice for 1 aaGun and 4 infantry in Russia, round 2 : 2/4 hits
1 aaGun owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Russia, round 3 : 0/6 hits
Russians roll dice for 4 infantry in Russia, round 3 : 3/4 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour and 2 artilleries in Russia, round 4 : 0/3 hits
Russians roll dice for 4 infantry in Russia, round 4 : 0/4 hits
Germans roll dice for 1 armour and 2 artilleries in Russia, round 5 : 1/3 hits
Russians roll dice for 4 infantry in Russia, round 5 : 2/4 hits
2 artilleries owned by the Germans and 1 infantry owned by the Russians lost in Russia
Germans roll dice for 1 armour in Russia, round 6 : 1/1 hits
Russians roll dice for 3 infantry in Russia, round 6 : 1/3 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Russia
Russians win with 2 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 4 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Volgograd, round 2 : 3/6 hits
Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 99 Sea Zone
Germans attack with 3 bombers and 1 fighter
British defend with 1 cruiser and 1 transport
Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 95 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 cruiser and 1 transport
Germans roll dice for 3 bombers in 95 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transportNon Combat Move - Germans
2 aaGuns, 11 armour, 3 artilleries, 2 fighters, 16 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
1 armour moved from Rostov to Tambov
2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 cruiser, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
6 mech_infantrys moved from Western Germany to Poland
1 fighter moved from 99 Sea Zone to Greece
3 bombers moved from 99 Sea Zone to Southern Italy
3 bombers moved from 95 Sea Zone to Western Germany
2 infantry moved from Novgorod to BelarusPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,5,2,4,1,1,4
Germans collect 54 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
EDIT: Adding units owned by Germans to Southern Italy: 3 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
3 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
4 infantry moved from Smolensk to Russia
1 artillery moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 fighter moved from Bryansk to 99 Sea Zone
1 bomber moved from Bryansk to 99 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
3 bombers moved from Germany to 95 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Russia
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Russia, round 2 : 1/8 hits
Russians roll dice for 1 aaGun and 4 infantry in Russia, round 2 : 2/4 hits
1 aaGun owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Russia, round 3 : 0/6 hits
Russians roll dice for 4 infantry in Russia, round 3 : 3/4 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour and 2 artilleries in Russia, round 4 : 0/3 hits
Russians roll dice for 4 infantry in Russia, round 4 : 0/4 hits
Germans roll dice for 1 armour and 2 artilleries in Russia, round 5 : 1/3 hits
Russians roll dice for 4 infantry in Russia, round 5 : 2/4 hits
2 artilleries owned by the Germans and 1 infantry owned by the Russians lost in Russia
Germans roll dice for 1 armour in Russia, round 6 : 1/1 hits
Russians roll dice for 3 infantry in Russia, round 6 : 1/3 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Russia
Russians win with 2 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 4 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Volgograd, round 2 : 3/6 hits
Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 99 Sea Zone
Germans attack with 3 bombers and 1 fighter
British defend with 1 cruiser and 1 transport
Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 95 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 cruiser and 1 transport
Germans roll dice for 3 bombers in 95 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transportNon Combat Move - Germans
2 aaGuns, 11 armour, 3 artilleries, 2 fighters, 16 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
1 armour moved from Rostov to Tambov
2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 cruiser, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
6 mech_infantrys moved from Western Germany to Poland
1 fighter moved from 99 Sea Zone to Greece
3 bombers moved from 99 Sea Zone to Southern Italy
3 bombers moved from 95 Sea Zone to Western Germany
2 infantry moved from Novgorod to BelarusPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,5,2,4,1,1,4
Germans collect 54 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
EDIT: Adding units owned by Germans to Southern Italy: 3 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode -
@JWW:
well that was a big battle that you wouldn’t want to lose a 90% victory……
At first I thought U re goin to take it with Italy,
hm, the Russians are nasty when defending Moscow,
the Germans sent too little troops in the end.
Russia goes…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 fighters moved from Yunnan to Kazakhstan
1 tactical_bomber moved from Samara to Kazakhstan
2 fighters moved from Samara to VologdaCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 aaGuns, 1 armour, 15 artilleries, 30 infantry and 1 mech_infantry moved from Samara to Russia
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Kazakhstan to Russia
2 fighters moved from Kazakhstan to Tsinghai
1 infantry moved from Kansu to Tsinghai
2 aaGuns and 9 infantry moved from Sakha to Amur
1 fighter moved from Java to Yunnan
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsi to Kwangsi
2 tactical_bombers moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kiangsi to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Hainan to Kweichow
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 bomber moved from Hainan to Kweichow
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsi to Kwangsi
2 tactical_bombers moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kiangsi to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Hainan to Kweichow
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 bomber moved from Hainan to Kweichow
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Philippines, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 marine
Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 1/4 hits
UK_Pacific roll dice for 1 marine in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 marine
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/6 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Kweichow
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomberNon Combat Move - Japanese
2 bombers moved from Kweichow to Anhwe
2 tactical_bombers moved from Kweichow to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Korea to Jehol
2 fighters and 1 tactical_bomber moved from Iwo Jima to Japan
1 battleship and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from Borneo to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 aaGun moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Kwangsi to KiangsiPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 2 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 1 aaGun, 2 infantry and 2 tactical_bombers
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry, 1 marine and 1 tactical_bomber
Jehol : 1 flag, 1 tactical_bomber
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 bombers, 1 infantry and 2 tactical_bombers
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 marine
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport
6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 7 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 57 / 83
Russians : 17 / 24
Japanese : 50 / 53
Americans : 58 / 85
Chinese : 6 / 9
British : 33 / 42
UK_Pacific : 7 / 15
Italians : 18 / 10
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
5 out of 6 at 2 on D….the dice gods are now punishing me for my stupid play
-
@JWW:
5 out of 6 at 2 on D….the dice gods are now punishing me for my stupid play
Outstandimg results for the Allies. I hope it will get even until the end of the game.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 8 Sea Zone
1 marine moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 bomber moved from Java to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 bomber and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 1 fighter, 1 marine and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
4 bombers moved from Western United States to United Kingdom
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Tunisia to Algeria
1 aaGun, 1 armour and 1 mech_infantry moved from Algeria to Morocco
2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from 43 Sea Zone to JavaPlace Units - Americans
1 fighter placed in Western United States
4 artilleries and 5 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 fighter and 2 infantry moved from Yunnan to KwangsiCombat - Chinese
Chinese creates battle in territory Shensi
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Shensi from Japanese, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 8 Sea Zone
1 marine moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 bomber moved from Java to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 bomber and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 1 fighter, 1 marine and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
4 bombers moved from Western United States to United Kingdom
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Tunisia to Algeria
1 aaGun, 1 armour and 1 mech_infantry moved from Algeria to Morocco
2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from 43 Sea Zone to JavaPlace Units - Americans
1 fighter placed in Western United States
4 artilleries and 5 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 fighter and 2 infantry moved from Yunnan to KwangsiCombat - Chinese
Chinese creates battle in territory Shensi
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Shensi from Japanese, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsPurchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
3 artilleries moved from Persia to Northwest Persia
6 infantry moved from Iraq to Northwest Persia
4 artilleries and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from India to Anhwe
1 infantry moved from Burma to Shan State
2 fighters and 1 mech_infantry moved from India to Shan StateCombat - British
Battle in Northwest Persia
British attack with 7 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 7 artilleries, 6 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/14 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 7 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
British attack with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 bombers, 1 infantry and 2 tactical_bombers
British roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/7 hits
Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/5 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 bombers owned by the Japanese lost in Anhwe
British roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 3/6 hits
Japanese roll dice for 2 tactical_bombers in Anhwe, round 3 : 1/2 hits
2 tactical_bombers owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 bombers, 1 infantry and 2 tactical_bombersNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 aaGun moved from Burma to Shan State
2 fighters moved from Shan State to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 armour moved from Alexandria to Libya
1 armour moved from Alexandria to Trans-Jordan
1 aaGun moved from Iraq to Northwest Persia
2 mech_infantrys moved from India to Yunnan
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Iraq
1 airfield placed in GibraltarTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
One ncm for uk.
I ve turned off my pc
Please do it for me.
1 uk fig from London to Gibraltar.
Thanks
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Caucasus to Bryansk
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Southern Italy to Western GermanyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,6,3,5,3,2,1,6
Italians collect 4 PUs (13 lost to blockades); end with 4 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Normandy Bordeaux : 1 aaGun, 1 artillery and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 bomber
Northern Italy : 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
Bryansk : 1 aaGun, 2 armour, 1 artillery and 1 infantry
Ukraine : 1 flag, 1 factory_minor
Caucasus : 1 flag, 1 infantry
Crete : 1 flag, 1 marine
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 57 / 83
Russians : 17 / 24
Japanese : 41 / 53
Americans : 58 / 83
Chinese : 9 / 11
British : 34 / 43
UK_Pacific : 13 / 18
Italians : 17 / 9
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Java to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs





