got a hit with my sub, titled your bb
then got 4 more hits. casualties?
4060ce92-cdbb-4de3-93c8-fb79bcabe4ff-image.png
for some reason i can not post uk move
ame History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sardinia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
3 fighters moved from 91 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Tunisia
1 armour and 1 mech_infantry moved from Morocco to Algeria
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Queensland to 37 Sea Zone
Combat - Americans
Battle in Sardinia
Battle in Philippines
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win, taking Sardinia from Italians, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sicily
Battle in Marshall Islands
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Sicily from Italians, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 3/3 hits
Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 23 Sea Zone
Americans roll dice for 1 fighter in 23 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 23 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 fighter in 23 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
1 aaGun moved from Morocco to Algeria
2 aaGuns moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Brazil to British Guiana
2 carriers moved from 91 Sea Zone to 94 Sea Zone
3 fighters moved from 95 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Tunisia to 94 Sea Zone
1 destroyer and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 34 Sea Zone to Java
1 bomber moved from 37 Sea Zone to Java
1 fighter moved from 22 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
Place Units - Americans
5 bombers and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
2 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
3 infantry moved from Yunnan to Kweichow
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Tsinghai from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 tactical_bomber
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 aaGun, 1 armour, 5 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Siam to French Indo China
1 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Yunnan to Kwangsi
1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Kwangsi
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking 97 Sea Zone from Italians, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Crete
British attack with 2 infantry
Italians defend with 1 marine
British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits
British roll dice for 2 infantry in Crete, round 2 : 0/2 hits
Italians roll dice for 1 marine in Crete, round 2 : 0/1 hits
British roll dice for 2 infantry in Crete, round 3 : 0/2 hits
Italians roll dice for 1 marine in Crete, round 3 : 0/1 hits
British roll dice for 2 infantry in Crete, round 4 : 0/2 hits
Italians roll dice for 1 marine in Crete, round 4 : 1/1 hits
1 infantry owned by the British lost in Crete
British roll dice for 1 infantry in Crete, round 5 : 0/1 hits
Italians roll dice for 1 marine in Crete, round 5 : 0/1 hits
British roll dice for 1 infantry in Crete, round 6 : 0/1 hits
Italians roll dice for 1 marine in Crete, round 6 : 0/1 hits
British roll dice for 1 infantry in Crete, round 7 : 0/1 hits
Italians roll dice for 1 marine in Crete, round 7 : 0/1 hits
British roll dice for 1 infantry in Crete, round 8 : 0/1 hits
Italians roll dice for 1 marine in Crete, round 8 : 0/1 hits
British roll dice for 1 infantry in Crete, round 9 : 0/1 hits
Italians roll dice for 1 marine in Crete, round 9 : 1/1 hits
1 infantry owned by the British lost in Crete
Italians win with 1 marine remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
British roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 2/5 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Iraq
1 fighter moved from Iraq to India
1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 5 infantry moved from Northwest Persia to Iraq
1 bomber moved from Kwangsi to India
6 mech_infantrys moved from India to Yunnan
1 aaGun and 1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 aaGun and 2 artilleries placed in Iraq
3 artilleries placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 fighter and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 fighter and 3 mech_infantrys
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by British to 109 Sea Zone: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Crete spoiled my plans, otherwise I am content.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by British to 109 Sea Zone: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 2 marines
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 marines
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by British to 109 Sea Zone: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 2 marines
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 marines
EDIT: Turning off Edit Mode
Italians buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by British to 109 Sea Zone: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 2 marines
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 marines
EDIT: Turning off Edit Mode
Italians buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Ukraine to Rostov
3 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,2,1,6,2,1,4,2
Italians collect 9 PUs (9 lost to blockades); end with 10 PUs
Territory Summary for Italians :
Normandy Bordeaux : 1 aaGun, 1 artillery and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 artillery and 3 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
Rostov : 1 aaGun, 1 armour, 1 artillery and 2 infantry
Ukraine : 1 flag, 1 factory_minor
Caucasus : 1 flag, 1 armour
Crete : 1 flag, 1 marine
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 56 / 63
Russians : 17 / 24
Japanese : 43 / 54
Americans : 60 / 85
Chinese : 7 / 9
British : 33 / 42
UK_Pacific : 12 / 15
Italians : 18 / 10
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@JWW:
Crete spoiled my plans, otherwise I am content.
sorry and glad to hear that
hah, my bad, i ve should of brought 1 art - 1 inf, not 2 inf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to Java
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to Java
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
3 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
4 infantry moved from Smolensk to Russia
1 artillery moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 fighter moved from Bryansk to 99 Sea Zone
1 bomber moved from Bryansk to 99 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
3 bombers moved from Germany to 95 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
well that was a big battle that you wouldn’t want to lose a 90% victory……
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
3 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
4 infantry moved from Smolensk to Russia
1 artillery moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 fighter moved from Bryansk to 99 Sea Zone
1 bomber moved from Bryansk to 99 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
3 bombers moved from Germany to 95 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Russia
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Russia, round 2 : 1/8 hits
Russians roll dice for 1 aaGun and 4 infantry in Russia, round 2 : 2/4 hits
1 aaGun owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Russia, round 3 : 0/6 hits
Russians roll dice for 4 infantry in Russia, round 3 : 3/4 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour and 2 artilleries in Russia, round 4 : 0/3 hits
Russians roll dice for 4 infantry in Russia, round 4 : 0/4 hits
Germans roll dice for 1 armour and 2 artilleries in Russia, round 5 : 1/3 hits
Russians roll dice for 4 infantry in Russia, round 5 : 2/4 hits
2 artilleries owned by the Germans and 1 infantry owned by the Russians lost in Russia
Germans roll dice for 1 armour in Russia, round 6 : 1/1 hits
Russians roll dice for 3 infantry in Russia, round 6 : 1/3 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Russia
Russians win with 2 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 4 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Volgograd, round 2 : 3/6 hits
Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 99 Sea Zone
Germans attack with 3 bombers and 1 fighter
British defend with 1 cruiser and 1 transport
Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 95 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 cruiser and 1 transport
Germans roll dice for 3 bombers in 95 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Non Combat Move - Germans
2 aaGuns, 11 armour, 3 artilleries, 2 fighters, 16 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
1 armour moved from Rostov to Tambov
2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 cruiser, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
6 mech_infantrys moved from Western Germany to Poland
1 fighter moved from 99 Sea Zone to Greece
3 bombers moved from 99 Sea Zone to Southern Italy
3 bombers moved from 95 Sea Zone to Western Germany
2 infantry moved from Novgorod to Belarus
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,5,2,4,1,1,4
Germans collect 54 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 tactical_bombers
Poland : 6 mech_infantrys
Germany : 1 factory_major
Northern Italy : 5 infantry
Southern Italy : 3 bombers
Belarus : 1 flag, 2 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 2 aaGuns, 12 armour, 3 artilleries, 2 fighters, 17 infantry, 16 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 fighter
Northwest Persia : 1 flag, 1 mech_infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 59 / 83
Russians : 14 / 24
Japanese : 43 / 54
Americans : 60 / 85
Chinese : 7 / 9
British : 33 / 42
UK_Pacific : 12 / 15
Italians : 18 / 10
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
3 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
4 infantry moved from Smolensk to Russia
1 artillery moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 fighter moved from Bryansk to 99 Sea Zone
1 bomber moved from Bryansk to 99 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
3 bombers moved from Germany to 95 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Russia
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Russia, round 2 : 1/8 hits
Russians roll dice for 1 aaGun and 4 infantry in Russia, round 2 : 2/4 hits
1 aaGun owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Russia, round 3 : 0/6 hits
Russians roll dice for 4 infantry in Russia, round 3 : 3/4 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour and 2 artilleries in Russia, round 4 : 0/3 hits
Russians roll dice for 4 infantry in Russia, round 4 : 0/4 hits
Germans roll dice for 1 armour and 2 artilleries in Russia, round 5 : 1/3 hits
Russians roll dice for 4 infantry in Russia, round 5 : 2/4 hits
2 artilleries owned by the Germans and 1 infantry owned by the Russians lost in Russia
Germans roll dice for 1 armour in Russia, round 6 : 1/1 hits
Russians roll dice for 3 infantry in Russia, round 6 : 1/3 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Russia
Russians win with 2 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 4 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Volgograd, round 2 : 3/6 hits
Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 99 Sea Zone
Germans attack with 3 bombers and 1 fighter
British defend with 1 cruiser and 1 transport
Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 95 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 cruiser and 1 transport
Germans roll dice for 3 bombers in 95 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Non Combat Move - Germans
2 aaGuns, 11 armour, 3 artilleries, 2 fighters, 16 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
1 armour moved from Rostov to Tambov
2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 cruiser, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
6 mech_infantrys moved from Western Germany to Poland
1 fighter moved from 99 Sea Zone to Greece
3 bombers moved from 99 Sea Zone to Southern Italy
3 bombers moved from 95 Sea Zone to Western Germany
2 infantry moved from Novgorod to Belarus
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,5,2,4,1,1,4
Germans collect 54 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
EDIT: Adding units owned by Germans to Southern Italy: 3 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
3 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
4 infantry moved from Smolensk to Russia
1 artillery moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 fighter moved from Bryansk to 99 Sea Zone
1 bomber moved from Bryansk to 99 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
3 bombers moved from Germany to 95 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Russia
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Russia, round 2 : 1/8 hits
Russians roll dice for 1 aaGun and 4 infantry in Russia, round 2 : 2/4 hits
1 aaGun owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Russia, round 3 : 0/6 hits
Russians roll dice for 4 infantry in Russia, round 3 : 3/4 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour and 2 artilleries in Russia, round 4 : 0/3 hits
Russians roll dice for 4 infantry in Russia, round 4 : 0/4 hits
Germans roll dice for 1 armour and 2 artilleries in Russia, round 5 : 1/3 hits
Russians roll dice for 4 infantry in Russia, round 5 : 2/4 hits
2 artilleries owned by the Germans and 1 infantry owned by the Russians lost in Russia
Germans roll dice for 1 armour in Russia, round 6 : 1/1 hits
Russians roll dice for 3 infantry in Russia, round 6 : 1/3 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Russia
Russians win with 2 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 4 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Volgograd, round 2 : 3/6 hits
Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 99 Sea Zone
Germans attack with 3 bombers and 1 fighter
British defend with 1 cruiser and 1 transport
Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 95 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 cruiser and 1 transport
Germans roll dice for 3 bombers in 95 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Non Combat Move - Germans
2 aaGuns, 11 armour, 3 artilleries, 2 fighters, 16 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
1 armour moved from Rostov to Tambov
2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 cruiser, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
6 mech_infantrys moved from Western Germany to Poland
1 fighter moved from 99 Sea Zone to Greece
3 bombers moved from 99 Sea Zone to Southern Italy
3 bombers moved from 95 Sea Zone to Western Germany
2 infantry moved from Novgorod to Belarus
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,5,2,4,1,1,4
Germans collect 54 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
EDIT: Adding units owned by Germans to Southern Italy: 3 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
@JWW:
well that was a big battle that you wouldn’t want to lose a 90% victory……
At first I thought U re goin to take it with Italy,
hm, the Russians are nasty when defending Moscow,
the Germans sent too little troops in the end.
Russia goes…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 fighters moved from Yunnan to Kazakhstan
1 tactical_bomber moved from Samara to Kazakhstan
2 fighters moved from Samara to Vologda
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns, 1 armour, 15 artilleries, 30 infantry and 1 mech_infantry moved from Samara to Russia
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Kazakhstan to Russia
2 fighters moved from Kazakhstan to Tsinghai
1 infantry moved from Kansu to Tsinghai
2 aaGuns and 9 infantry moved from Sakha to Amur
1 fighter moved from Java to Yunnan
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsi to Kwangsi
2 tactical_bombers moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kiangsi to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Hainan to Kweichow
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 bomber moved from Hainan to Kweichow
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Philippines