@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
JWW v Amon (allies)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Spain to Portugal
Italians take Portugal from Americans
1 armour moved from Northwest Persia to Turkey
Italians take Turkey from British
1 armour moved from Turkey to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Spain to Portugal
Italians take Portugal from Americans
1 armour moved from Northwest Persia to Turkey
Italians take Turkey from British
1 armour moved from Turkey to Northwest PersiaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from Caucasus to Northwest Persia
1 fighter moved from Romania to Northwest Persia
1 aaGun, 1 artillery and 1 infantry moved from Rostov to Caucasus
3 infantry moved from Northern Italy to Southern France
1 aaGun, 1 artillery and 3 infantry moved from Spain to Southern France
3 infantry moved from Northern Italy to Southern France
4 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,3,3,5,2,2,6,5,2,5
Italians collect 7 PUs (10 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUsTerritory Summary for Italians :
Southern France : 1 aaGun, 2 artilleries and 9 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Ukraine : 1 flag, 1 factory_minor
Caucasus : 1 aaGun, 1 artillery and 1 infantry
Portugal : 1 flag, 1 infantry
Turkey : 1 flag
Northwest Persia : 1 flag, 1 armour and 2 fighters
Yugoslavia : 1 flag, 4 infantry
Spain : 1 flagProduction/PUs Summary :
Germans : 72 / 96
Russians : 7 / 0
Japanese : 35 / 42
Americans : 62 / 98
Chinese : 6 / 9
British : 40 / 54
UK_Pacific : 21 / 21
Italians : 17 / 21
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - ANZAC
1 artillery placed in Queensland
2 destroyers placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - ANZAC
1 artillery placed in Queensland
2 destroyers placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 6 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Greece
Germans take Greece from British
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 fighter and 2 tactical_bombers moved from Northwest Persia to Persia
1 bomber moved from Southern Italy to Persia
4 artilleries and 8 infantry moved from Spain to Gibraltar
1 mech_infantry moved from Northwest Persia to Persia
1 bomber moved from Western Germany to Persia
1 armour moved from Kansu to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
Germans take Kazakhstan from British
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Shensi to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Spain to Gibraltar
1 armour moved from Southern France to Gibraltar
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Rio de Oro
2 bombers moved from Spain to Rio de Oro
3 bombers moved from Spain to Morocco -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 6 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Greece
Germans take Greece from British
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 fighter and 2 tactical_bombers moved from Northwest Persia to Persia
1 bomber moved from Southern Italy to Persia
4 artilleries and 8 infantry moved from Spain to Gibraltar
1 mech_infantry moved from Northwest Persia to Persia
1 bomber moved from Western Germany to Persia
1 armour moved from Kansu to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
Germans take Kazakhstan from British
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Shensi to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Spain to Gibraltar
1 armour moved from Southern France to Gibraltar
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Rio de Oro
2 bombers moved from Spain to Rio de Oro
3 bombers moved from Spain to MoroccoCombat - Germans
Battle in Rio de Oro
Germans attack with 2 bombers and 1 infantry
Americans defend with 1 artillery
Germans roll dice for 2 bombers and 1 infantry in Rio de Oro, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Rio de Oro, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Rio de Oro
Germans win, taking Rio de Oro from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Morocco
Germans attack with 1 artillery, 3 bombers and 1 infantry
Americans defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Morocco, round 2 : 4/5 hits
Americans roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 armour owned by the Americans and 1 infantry owned by the Germans lost in Morocco
Germans win, taking Morocco from Americans with 1 artillery and 3 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Gibraltar
Germans attack with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 1 infantry; Americans defend with 1 aaGun, 2 artilleries and 2 infantry
Germans roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/14 hits
British roll dice for 2 aaGuns, 4 artilleries and 3 infantry in Gibraltar, round 2 : 2/7 hits
1 aaGun owned by the Americans, 1 aaGun owned by the British, 2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
Germans roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Gibraltar, round 3 : 3/12 hits
British roll dice for 4 artilleries and 1 infantry in Gibraltar, round 3 : 3/5 hits
2 artilleries owned by the Americans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
Germans roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 4 : 2/9 hits
British roll dice for 2 artilleries in Gibraltar, round 4 : 0/2 hits
2 artilleries owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 5 infantry
Casualties for British: 1 aaGun, 2 artilleries and 1 infantry
Casualties for Americans: 1 aaGun, 2 artilleries and 2 infantry
Battle in Persia
Germans attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 factory_minor and 2 infantry
AA fire in Persia : 0/3 hits
Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 3/8 hits
British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 0/2 hits
1 aaGun owned by the British and 2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantryNon Combat Move - Germans
2 bombers, 1 fighter and 2 tactical_bombers moved from Persia to Northwest Persia
2 aaGuns, 3 artilleries and 1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Turkey
3 infantry moved from Volgograd to Caucasus
1 aaGun moved from Bryansk to Rostov
3 mech_infantrys moved from Russia to Kazakhstan
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Sweden to 114 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 112 Sea Zone to 113 Sea Zone
1 marine moved from Sweden to 113 Sea Zone
1 marine moved from 113 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to France
4 fighters moved from Western Germany to Northwest Persia
3 infantry moved from Switzerland to Western Germany
3 infantry moved from Northern Italy to France
2 infantry moved from Southern France to France
1 mech_infantry moved from Southern France to Yugoslavia
3 mech_infantrys moved from Spain to Northern Italy
1 aaGun moved from Spain to Southern France
3 bombers moved from Morocco to Southern Italy
1 fighter moved from Spain to Southern Italy
3 fighters moved from Spain to Western Germany
2 tactical_bombers moved from Spain to Western Germany
1 fighter moved from Spain to Southern Italy
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Rio de Oro to France
1 aaGun moved from Western Germany to France
1 fighter moved from Western Germany to France
1 fighter moved from 113 Sea Zone to FrancePlace Units - Germans
3 infantry placed in Caucasus
3 infantry placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 fighter and 9 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
1 artillery placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,5,1,6,1,1,1,2,2,2
Germans collect 75 PUs (5 lost to blockades); end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUsTerritory Summary for Germans :
Kansu : 1 flag
Tsinghai : 1 flag
Sikang : 1 flag, 1 mech_infantry
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 armour and 3 mech_infantrys
Gibraltar : 1 flag, 1 airfield, 1 armour, 4 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Rio de Oro : 1 flag, 1 infantry
Morocco : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry, 1 marine, 9 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major and 1 mech_infantry
Northern Italy : 3 mech_infantrys
Southern Italy : 3 bombers and 2 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 mech_infantrys
Rostov : 1 flag, 1 aaGun
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Caucasus : 1 flag, 1 factory_minor and 6 infantry
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 3 fighters
Turkey : 1 infantry
Switzerland : 1 flag
Greece : 1 flag, 1 mech_infantry
Northwest Persia : 2 aaGuns, 13 armour, 3 artilleries, 2 bombers, 5 fighters, 1 infantry, 7 mech_infantrys and 2 tactical_bombers
Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Sweden : 1 flag, 4 infantry
115 Sea Zone : 1 transport
Yugoslavia : 1 mech_infantry
91 Sea Zone : 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 80 / 102
Russians : 7 / 0
Japanese : 35 / 42
Americans : 61 / 98
Chinese : 4 / 9
British : 35 / 54
UK_Pacific : 21 / 21
Italians : 17 / 21
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
i keep diggin myself with some stupid oversights :? :? :?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from GermansCombat - Russians
Non Combat Move - Russians
1 aaGun and 1 infantry moved from Yenisey to Timguska
1 fighter moved from India to IraqTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 factory_minor, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 marine moved from 37 Sea Zone to Shan State
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to Hunan
1 fighter moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Kiangsu to Kweichow
1 infantry moved from Kwangsi to Hunan
1 battleship moved from 36 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 factory_minor, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 marine moved from 37 Sea Zone to Shan State
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to Hunan
1 fighter moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Kiangsu to Kweichow
1 infantry moved from Kwangsi to Hunan
1 battleship moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Shan State
Battle in French Indo China
Japanese attack with 2 fighters and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific, taking French Indo China from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 2/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from Kweichow to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 carriers and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 2 infantry
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun and 1 infantry
Hainan : 1 harbour and 2 infantry
Shensi : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Kansu : 1 infantry
Hopei : 1 flag
Tsinghai : 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 marine
Malaya : 1 flag, 1 harbour and 1 marine
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
French Indo China : 1 flag, 2 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
6 Sea Zone : 1 carrier, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 78 / 102
Russians : 9 / 0
Japanese : 43 / 46
Americans : 61 / 98
Chinese : 2 / 9
British : 35 / 54
UK_Pacific : 15 / 21
Italians : 17 / 21
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Chile to Argentina
1 infantry moved from Bolivia to Argentina
1 infantry moved from Uruguay to Argentina
1 armour moved from Brazil to Paraguay
Americans take Paraguay from Neutral_True
2 artilleries and 1 bomber moved from Brazil to Argentina
1 armour moved from Paraguay to Argentina
1 battleship, 2 carriers, 4 destroyers, 1 fighter and 9 submarines moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
3 bombers moved from United Kingdom to MoroccoCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Morocco
Americans attack with 3 bombers
Germans defend with 1 artillery
Americans roll dice for 3 bombers in Morocco, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Morocco, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Morocco
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Argentina
Americans attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Neutral_True defend with 4 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Argentina, round 2 : 3/7 hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits
3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 1 armour, 2 artilleries and 1 bomber in Argentina, round 3 : 3/4 hits
Neutral_True roll dice for 1 infantry in Argentina, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 4 infantry
Battle in 37 Sea Zone
Americans attack with 1 battleship, 2 carriers, 4 destroyers, 1 fighter and 9 submarines
Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
Americans roll dice for 9 submarines in 37 Sea Zone, round 2 : 2/9 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 2 carriers, 4 destroyers and 1 fighter in 37 Sea Zone, round 2 : 4/6 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 9/16 hits
Units damaged: 1 battleship owned by the Americans
4 submarines owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 37 Sea Zone
Americans roll dice for 5 submarines in 37 Sea Zone, round 3 : 1/5 hits
Americans roll dice for 1 battleship, 4 destroyers and 1 fighter in 37 Sea Zone, round 3 : 1/6 hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 9/16 hits
5 submarines owned by the Americans, 4 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship and 1 fighter in 37 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 4 : 10/16 hits
1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 37 Sea Zone
Japanese win with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -122
Casualties for Americans: 1 battleship, 2 carriers, 4 destroyers, 1 fighter and 9 submarines
Casualties for Japanese: 1 destroyer and 3 submarines
2 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Shan StateNon Combat Move - Americans
1 transport moved from 50 Sea Zone to 54 Sea Zone
1 bomber moved from Argentina to Queensland
1 bomber moved from Western United States to United Kingdom
1 bomber moved from 91 Sea Zone to United Kingdom
3 bombers moved from Morocco to British Guiana
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 carriers and 2 destroyers moved from 101 Sea Zone to 123 Sea Zone
1 artillery, 4 infantry and 2 mech_infantrys moved from Iceland to 123 Sea Zone
1 artillery, 5 carriers, 4 fighters, 4 infantry, 2 mech_infantrys and 5 transports moved from 123 Sea Zone to 109 Sea Zone
1 artillery, 4 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea ZonePlace Units - Americans
1 bomber placed in Western United States
1 artillery, 5 fighters and 1 tactical_bomber placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs -
instead of -86 i scored -122
and they say luck follows the brave :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery, 1 fighter and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Hopei from Japanese, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs -
its maybe just better that i surrender this game.
if luck and wisdom keep abandonin me , i ll sure soon will
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Chile to Argentina
1 infantry moved from Bolivia to Argentina
1 infantry moved from Uruguay to Argentina
1 armour moved from Brazil to Paraguay
Americans take Paraguay from Neutral_True
2 artilleries and 1 bomber moved from Brazil to Argentina
1 armour moved from Paraguay to Argentina
1 battleship, 2 carriers, 4 destroyers, 1 fighter and 9 submarines moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
3 bombers moved from United Kingdom to MoroccoCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Morocco
Americans attack with 3 bombers
Germans defend with 1 artillery
Americans roll dice for 3 bombers in Morocco, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Morocco, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Morocco
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Argentina
Americans attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Neutral_True defend with 4 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Argentina, round 2 : 3/7 hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits
3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 1 armour, 2 artilleries and 1 bomber in Argentina, round 3 : 3/4 hits
Neutral_True roll dice for 1 infantry in Argentina, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 4 infantry
Battle in 37 Sea Zone
Americans attack with 1 battleship, 2 carriers, 4 destroyers, 1 fighter and 9 submarines
Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
Americans roll dice for 9 submarines in 37 Sea Zone, round 2 : 2/9 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 2 carriers, 4 destroyers and 1 fighter in 37 Sea Zone, round 2 : 4/6 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 9/16 hits
Units damaged: 1 battleship owned by the Americans
4 submarines owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 37 Sea Zone
Americans roll dice for 5 submarines in 37 Sea Zone, round 3 : 1/5 hits
Americans roll dice for 1 battleship, 4 destroyers and 1 fighter in 37 Sea Zone, round 3 : 1/6 hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 9/16 hits
5 submarines owned by the Americans, 4 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship and 1 fighter in 37 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 4 : 10/16 hits
1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 37 Sea Zone
Japanese win with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -122
Casualties for Americans: 1 battleship, 2 carriers, 4 destroyers, 1 fighter and 9 submarines
Casualties for Japanese: 1 destroyer and 3 submarines
2 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Shan StateNon Combat Move - Americans
1 transport moved from 50 Sea Zone to 54 Sea Zone
1 bomber moved from Argentina to Queensland
1 bomber moved from Western United States to United Kingdom
1 bomber moved from 91 Sea Zone to United Kingdom
3 bombers moved from Morocco to British Guiana
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 carriers and 2 destroyers moved from 101 Sea Zone to 123 Sea Zone
1 artillery, 4 infantry and 2 mech_infantrys moved from Iceland to 123 Sea Zone
1 artillery, 5 carriers, 4 fighters, 4 infantry, 2 mech_infantrys and 5 transports moved from 123 Sea Zone to 109 Sea Zone
1 artillery, 4 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea ZonePlace Units - Americans
1 bomber placed in Western United States
1 artillery, 5 fighters and 1 tactical_bomber placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery, 1 fighter and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Hopei from Japanese, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsPurchase Units - British
British buy 3 aaGuns, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
2 fighters and 1 tactical_bomber moved from India to Persia
1 armour moved from Afghanistan to Persia
1 infantry moved from Iraq to Persia
2 tactical_bombers moved from Iraq to Persia
1 bomber and 1 fighter moved from Iraq to Persia
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - British
Battle in Persia
British attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
British roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Persia, round 2 : 6/9 hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Persia, round 2 : 2/3 hits
1 tactical_bomber owned by the British, 1 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for British: 1 infantry and 1 tactical_bomber
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 45 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
1 bomber, 3 fighters and 2 tactical_bombers moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 armour and 4 mech_infantrys moved from Yunnan to IndiaPlace Units - British
3 aaGuns placed in Iraq
1 factory_minor placed in Saudi Arabia
3 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2,4
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry -
wow big attack on JPN fleet?
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yep
who does not risk, does not profit.
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@JWW:
wow big attack on JPN fleet?
Amon, I would not have selected my naval loses exactly like you choose. I would have left one carrier at least un harmed, no damage, so 2-4 fit’s could land and defend the next attack….at the very least one CV should have no damage, 2 fgt’s should land on it and kill off one fgt or tac.
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u did not specify before battle so i just pressed ok on triple a all the time





