• 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    wow big attack on JPN fleet?


  • yep

    who does not risk, does not profit.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @JWW:

    wow big attack on JPN fleet?

    Amon, I would not have selected my naval loses exactly like you choose. I would have left one carrier at least un harmed, no damage, so 2-4 fit’s could land and defend the next attack….at the very least one CV should have no damage, 2 fgt’s should land on it and kill off one fgt or tac.


  • u did not specify before battle so i just pressed ok on triple a all the time


  • well if u wish we can reroll the battle from the begining

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Amon-Sul:

    u did not specify before battle so i just pressed ok on triple a all the time

    I don’t recall you asking? on any big naval battle of that nature isn’t it customary to ask OOL?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Amon-Sul:

    its maybe just better that i surrender this game.

    if luck and wisdom keep abandonin me , i ll sure soon will

    the odds weren’t with you on that battle, that is for sure….


  • no problem.

    we can reroll the battle.

    since I knew which units should I take as casualties (since I go for maximum offense) and U are not sure, I suggest that U roll the battle from the begining, and choose Ur own casualties, and for mine it is logical, just do it ;)

    It is better that U roll, because if i roll , i ll have to ask U about casualties each round

    cheers


  • @JWW:

    @Amon-Sul:

    u did not specify before battle so i just pressed ok on triple a all the time

    I don’t recall you asking? on any big naval battle of that nature isn’t it customary to ask OOL?

    sorry, I did not knew U wish differently. I was just rolling.

    U can re roll the battle , np.

    cheers

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    good morning Amon,

    It is difficult for me to simply accept a complete re-roll because you didn’t ask me for OOL. I am a bit crazy when it comes to this game and these things, so please, in the future, please ask OOL for any large battles or naval battles.

    Perhaps we can agree to this?

    The first round dice do not need to be rerolled as nothing needs to be changed. USA has 6 hits, JPN has 9. As stated I would take the hits differently, being 1 tipped BB, 2 tipped CV’s, 3 killed ss’s.
    This doesn’t effect your second round dice, of course, you had 2 hits, the JPN round 2 dice will be effected as I no longer have any subs….Usually I would say that since the two subs didn’t hit the first time it doesn’t matter, just move onto the next round attack but I think you really want to roll this battle again so perhaps we start the re-roll here? Should we do a low luck re-roll the rest of the way? This way it would avoid me rolling better than 9 hit’s on D, which I had. I would have 8 hits and I would have one roll for a 1.

    Jpn round two rolls on D would be for 2 tipped BB’s, 2 tipped and 2 undamaged CV’s, 1 cr, 2 dd, 5 fgt & 2 tac. for 8.1 (8 hits and one dice at 1) against USA 5 ss, 1 tipped BB, 4 dd & fgt

    The the usa would have a low luck re-roll for round 3 attack, you would have  BB, fgt & most likely a DD. 1 hit plus a dice at 3 etc……

    Ultimately with a low luck re-roll, you would come out better than the last round dice, probably killing 2-3 more of my units. I haven’t done the math. What do you think?

    On a different topic Wheatbeer uses a low luck re-roll system when he plays, I have been asking people if they want to incorporate it in my games. When there are crazy bad dice you can request a low luck reroll. it helps take the sting out of getting diced…anyways let me know.


  • I am moving to another house with my family so i m pretty busy. I ll try to play as soon as I can, i hope in a few days.

    As for the battle, i think it is ok we keep my usa first round dice


  • If U think we can preserve other dices (all though U are changing hits received) - jap 1, usa 2 etc. keep them.

    Keep all rounds that can be kept.

    But do not use LL.

    Cheers

    AS


  • So some unofficial rule or standard would be that the defender in big battles does not give OOL earlier, but the attacker asks when attcking?

    Good to know.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Amon-Sul:

    So some unofficial rule or standard would be that the defender in big battles does not give OOL earlier, but the attacker asks when attcking?

    Good to know.

    Yes, if you are attacking, your opponent is supposed to select casualties. Just as your opponent is to decide to intercept, scramble or Kamikaze. Most battles are quite simple so there isn’t a need to ask but in large battles, especially large naval battles, you should ask because it is very important. Choosing the wrong units to lose in a game can cost a great deal. I didn’t expect you, the Americans, to start a suicide attack on the stronger Jpn fleet, therefore I wouldn’t have said, if you are attacking my OOL is……

    your 1st and 2nd round dice wouldn’t change… my first round doesn’t change, my second round would as I don’t have 2 subs but if I hit 9 again then your third round dice wouldn’t change either because you would only have the tipped BB & 1 fgt…

    here is the new Jpn 2, NON LL, roll…
    Jpn round two rolls on D would be for 2 tipped BB’s, 2 tipped and 2 undamaged CV’s, 1 cr, 2 dd, 5 fgt & 2 tac
    DiceRolls: 6@2 3@3 7@4; Total Hits: 96@2: (4, 4, 6, 2, 1, 1)3@3: (4, 4, 3)7@4: (2, 4, 2, 5, 3, 1, 5)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I got 9 hits again, you have a tipped BB and a fgt, your 3rd round attacking units don’t change, your dice doesn’t change, you have 1 hit, I would lose a tac.

    My third round D is
    Jpn round two rolls on D would be for 2 tipped BB’s, 2 tipped and 2 undamaged CV’s, 1 cr, 2 dd, 5 fgt & 1 tac

    DiceRolls: 6@2 2@3 7@4; Total Hits: 86@2: (3, 2, 3, 5, 4, 3)2@3: (2, 1)7@4: (2, 1, 5, 3, 4, 1, 5)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Nothing changes other than the JPN lost an extra unit, 1 TAC.

    I will edit the file and send it over for your review and approval for me to continue. Let me know if you have any questions.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Amon-Sul:

    I am moving to another house with my family so i m pretty busy. I ll try to play as soon as I can, i hope in a few days.

    Congrats on the new move! I hope it is a wonderful new home. You are in the Adriatic region, correct?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    This is wrong, I am sorry.

    @JWW:

    I got 9 hits again, you have a tipped BB and a fgt, your 3rd round attacking units don’t change, your dice doesn’t change, you have 1 hit, I would lose a tac.

    My third round D is
    Jpn round two rolls on D would be for 2 tipped BB’s, 2 tipped and 2 undamaged CV’s, 1 cr, 2 dd, 5 fgt & 1 tac

    DiceRolls: 6@2 2@3 7@4; Total Hits: 86@2: (3, 2, 3, 5, 4, 3)2@3: (2, 1)7@4: (2, 1, 5, 3, 4, 1, 5)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    again, sorry, your second round 2 hits cause jpn to lose two TAC so Jpn’s third rd D would have had two less tac’s……versus the american tipped BB & fgt.

    USA’s 1 hit in rd three, jpn selects a fgt to lose.

    here is jan’s third round D
    DiceRolls: 6@2 1@3 7@4; Total Hits: 56@2: (1, 6, 6, 6, 6, 6)1@3: (4)7@4: (4, 6, 3, 2, 5, 3, 5)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    JPN loses an additional 2 tac’s & fgt. Keeps it’s dd’s and two undamaged cv’s….

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