starting thread
JWW v Amon (allies)
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the program crashed now i have to do the combat edit manually
i didn’t receive any dice results?
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@JWW:
the program crashed now i have to do the combat edit manually
i didn’t receive any dice results?
actually I did!
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you lost a lot of air in FIC….you wanted those inf dead, huh?
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ignore this new dice results (in which i lost nothing in fic)
in the original ones i ve lost 4 planes :cry:
and now i find that i saved my move after combat fase condutcetd. so no edit needed just ignore the new (much worse for u dices)
.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 marine moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
3 fighters moved from 42 Sea Zone to French Indo China
1 bomber moved from Java to French Indo China
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to Chile
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 bombers moved from Gibraltar to 110 Sea Zone
1 bomber moved from British Guiana to ChileCombat - Americans
Battle in Philippines
Battle in Guam
Battle in French Indo China
Americans attack with 1 bomber and 3 fighters
Japanese defend with 4 infantry
Americans roll dice for 1 bomber and 3 fighters in French Indo China, round 2 : 2/4 hits
Japanese roll dice for 4 infantry in French Indo China, round 2 : 3/4 hits
2 infantry owned by the Japanese and 3 fighters owned by the Americans lost in French Indo China
Americans roll dice for 1 bomber in French Indo China, round 3 : 1/1 hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Japanese win, taking Philippines from Japanese, taking Guam from Japanese with 1 infantry remaining. Battle score for attacker is -33
Casualties for Americans: 1 bomber and 3 fighters
Casualties for Japanese: 3 infantry
Battle in 110 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 1 transport; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 3 bombers, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 3 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Chile
Americans attack with 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber and 2 infantry in Chile, round 2 : 1/3 hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits
1 infantry owned by the Neutral_True lost in Chile
Americans roll dice for 1 bomber and 2 infantry in Chile, round 3 : 2/3 hits
Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Holland BelgiumNon Combat Move - Americans
3 bombers moved from 110 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to United Kingdom
1 bomber moved from British Guiana to United Kingdom
1 infantry moved from Venezuela to Brazil
1 bomber moved from Chile to Brazil
1 destroyer moved from 51 Sea Zone to 63 Sea Zone
1 battleship, 2 carriers, 3 destroyers and 5 submarines moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 aaGun and 1 infantry moved from Spain to 104 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Morocco to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 aaGun moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Spain to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 106 Sea Zone
3 infantry and 2 mech_infantrys moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Portugal to 91 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Spain to Gibraltar
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
2 carriers moved from 92 Sea Zone to 107 Sea ZonePlace Units - Americans
3 carriers placed in 101 Sea Zone
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs -
@JWW:
you lost a lot of air in FIC….you wanted those inf dead, huh?
:evil:
i ve got butchered in the end
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
this is an interesting game, attacking the neutrals has gotten you lots of IPC’s
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and i risk a liitlle in caucus and get bambusled
:(
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 marine moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
3 fighters moved from 42 Sea Zone to French Indo China
1 bomber moved from Java to French Indo China
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to Chile
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 bombers moved from Gibraltar to 110 Sea Zone
1 bomber moved from British Guiana to ChileCombat - Americans
Battle in Philippines
Battle in Guam
Battle in French Indo China
Americans attack with 1 bomber and 3 fighters
Japanese defend with 4 infantry
Americans roll dice for 1 bomber and 3 fighters in French Indo China, round 2 : 2/4 hits
Japanese roll dice for 4 infantry in French Indo China, round 2 : 3/4 hits
2 infantry owned by the Japanese and 3 fighters owned by the Americans lost in French Indo China
Americans roll dice for 1 bomber in French Indo China, round 3 : 1/1 hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Japanese win, taking Philippines from Japanese, taking Guam from Japanese with 1 infantry remaining. Battle score for attacker is -33
Casualties for Americans: 1 bomber and 3 fighters
Casualties for Japanese: 3 infantry
Battle in 110 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 1 transport; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 3 bombers, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 3 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Chile
Americans attack with 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber and 2 infantry in Chile, round 2 : 1/3 hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits
1 infantry owned by the Neutral_True lost in Chile
Americans roll dice for 1 bomber and 2 infantry in Chile, round 3 : 2/3 hits
Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Holland BelgiumNon Combat Move - Americans
3 bombers moved from 110 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to United Kingdom
1 bomber moved from British Guiana to United Kingdom
1 infantry moved from Venezuela to Brazil
1 bomber moved from Chile to Brazil
1 destroyer moved from 51 Sea Zone to 63 Sea Zone
1 battleship, 2 carriers, 3 destroyers and 5 submarines moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 aaGun and 1 infantry moved from Spain to 104 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Morocco to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 aaGun moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Spain to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 106 Sea Zone
3 infantry and 2 mech_infantrys moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Portugal to 91 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Spain to Gibraltar
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
2 carriers moved from 92 Sea Zone to 107 Sea ZonePlace Units - Americans
3 carriers placed in 101 Sea Zone
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British repair damage of 3x factory_major; Remaining resources: 46 PUs;
British buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Malaya to French Indo China
1 infantry moved from Turkey to Greece
British take Greece from Germans
1 fighter and 1 tactical_bomber moved from Syria to Crete
1 artillery and 1 infantry moved from Turkey to Caucasus
1 artillery and 1 infantry moved from Spain to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from Yunnan to French Indo China
1 armour moved from India to Afghanistan
1 mech_infantry moved from Persia to Afghanistan
1 mech_infantry moved from India to Afghanistan
1 tactical_bomber moved from India to Afghanistan
1 infantry moved from Turkey to Caucasus
1 bomber moved from India to AfghanistanCombat - British
Battle in Crete
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 marine
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 3/4 hits
Italians roll dice for 1 marine in Crete, round 2 : 0/1 hits
1 marine owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in Afghanistan
British attack with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 4 infantry
British roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 2 : 2/5 hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits
2 infantry owned by the Neutral_True lost in Afghanistan
British roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 3 : 3/5 hits
Neutral_True roll dice for 2 infantry in Afghanistan, round 3 : 2/2 hits
2 mech_infantrys owned by the British and 2 infantry owned by the Neutral_True lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Neutral_True: 4 infantry
Battle in French Indo China
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 1/2 hits
Germans roll dice for 2 infantry in Caucasus, round 4 : 2/2 hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - British
1 armour moved from Alexandria to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 104 Sea Zone
1 infantry moved from Spain to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun, 1 artillery and 1 infantry moved from Spain to Gibraltar
1 artillery moved from Spain to Gibraltar
5 artilleries, 2 infantry and 1 mech_infantry moved from Turkey to Iraq
2 armour moved from Saudi Arabia to Persia
1 bomber and 1 tactical_bomber moved from Afghanistan to India
2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Crete to Syria
1 aaGun and 1 infantry moved from Malaya to Shan State
2 fighters moved from French Indo China to Yunnan
1 battleship and 1 destroyer moved from 42 Sea Zone to 54 Sea ZonePlace Units - British
10 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
2 infantry placed in PersiaTurn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,2,4,1,4,6,2,6,3,4,5,3,4,6,5,3,6,4,3,6,4,1,1,2,3,3,3,6,1,2,3,6,4
UK_Pacific collect 16 PUs (5 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Normandy Bordeaux to Spain
1 armour moved from Volgograd to Northwest Persia
Italians take Northwest Persia from British
3 fighters moved from Southern Italy to Turkey
1 armour moved from Volgograd to Turkey
1 bomber moved from Western Germany to Turkey -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Normandy Bordeaux to Spain
1 armour moved from Volgograd to Northwest Persia
Italians take Northwest Persia from British
3 fighters moved from Southern Italy to Turkey
1 armour moved from Volgograd to Turkey
1 bomber moved from Western Germany to TurkeyCombat - Italians
Battle in Turkey
Italians attack with 1 armour, 1 bomber and 3 fighters
French defend with 1 fighter and 2 infantry
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Turkey, round 2 : 3/5 hits
British roll dice for 1 fighter and 2 infantry in Turkey, round 2 : 2/3 hits
1 fighter owned by the French, 1 fighter owned by the Italians, 1 armour owned by the Italians and 2 infantry owned by the French lost in Turkey
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for French: 1 fighter and 2 infantry
Casualties for Italians: 1 armour and 1 fighter
Battle in Spain
Italians attack with 1 artillery and 4 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 4 infantry in Spain, round 2 : 1/5 hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits
1 infantry owned by the British lost in Spain
Italians win, taking Spain from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Normandy Bordeaux to Spain
2 aaGuns, 1 artillery and 12 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Turkey to Southern Italy
1 fighter moved from Turkey to Caucasus
1 fighter moved from Turkey to Romania
1 aaGun, 1 artillery and 1 infantry moved from Ukraine to RostovTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,1,3,2,4,1,4,4,2,5
Italians collect 2 PUs (12 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUsTerritory Summary for Italians :
Romania : 1 fighter
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 12 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Rostov : 1 aaGun, 1 artillery and 1 infantry
Ukraine : 1 flag, 1 factory_minor
Caucasus : 1 fighter
Northwest Persia : 1 flag, 1 armour
Yugoslavia : 1 flag
Spain : 1 flag, 1 aaGun, 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 64 / 91
Russians : 7 / 0
Japanese : 31 / 42
Americans : 71 / 113
Chinese : 9 / 14
British : 40 / 52
UK_Pacific : 21 / 19
Italians : 14 / 7
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from Java to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in Marianas
Battle in 43 Sea Zone
ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 4 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC win, taking Marianas from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from Java to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in Marianas
Battle in 43 Sea Zone
ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 4 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC win, taking Marianas from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 1 factory_minor, 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Evenkiyskiy to Kansu
1 armour moved from Timguska to Kansu
1 tactical_bomber moved from Bulgaria to 99 Sea Zone
1 artillery and 4 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
5 bombers moved from Southern Italy to 109 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 109 Sea Zone
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
2 infantry moved from France to Southern France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France -
scramble in 109 or 110?
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did I have a KamKazi option for Phillipines last round?
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Yes u had, I hve forgotten that when sending my units. If U want to kamikze then i l just send cruiser to guam and trany to philies
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No scramble
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Yes u had, I hve forgotten that when sending my units. If U want to kamikze then i l just send cruiser to guam and trany to philies
okay I will switch the tranny and CR as I would have used Kamakazzeees.





