@cwglee51
no scramble.
you forgot the mech in sakha
JWW v Amon (allies)
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@JWW:
5 out of 6 at 2 on D….the dice gods are now punishing me for my stupid play
Outstandimg results for the Allies. I hope it will get even until the end of the game.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 8 Sea Zone
1 marine moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 bomber moved from Java to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 bomber and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 1 fighter, 1 marine and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
4 bombers moved from Western United States to United Kingdom
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Tunisia to Algeria
1 aaGun, 1 armour and 1 mech_infantry moved from Algeria to Morocco
2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from 43 Sea Zone to JavaPlace Units - Americans
1 fighter placed in Western United States
4 artilleries and 5 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 fighter and 2 infantry moved from Yunnan to KwangsiCombat - Chinese
Chinese creates battle in territory Shensi
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Shensi from Japanese, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 8 Sea Zone
1 marine moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 bomber moved from Java to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 bomber and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 1 fighter, 1 marine and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
4 bombers moved from Western United States to United Kingdom
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Tunisia to Algeria
1 aaGun, 1 armour and 1 mech_infantry moved from Algeria to Morocco
2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from 43 Sea Zone to JavaPlace Units - Americans
1 fighter placed in Western United States
4 artilleries and 5 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 fighter and 2 infantry moved from Yunnan to KwangsiCombat - Chinese
Chinese creates battle in territory Shensi
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Shensi from Japanese, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsPurchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
3 artilleries moved from Persia to Northwest Persia
6 infantry moved from Iraq to Northwest Persia
4 artilleries and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from India to Anhwe
1 infantry moved from Burma to Shan State
2 fighters and 1 mech_infantry moved from India to Shan StateCombat - British
Battle in Northwest Persia
British attack with 7 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 7 artilleries, 6 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/14 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 7 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
British attack with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 bombers, 1 infantry and 2 tactical_bombers
British roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/7 hits
Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/5 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 bombers owned by the Japanese lost in Anhwe
British roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 3/6 hits
Japanese roll dice for 2 tactical_bombers in Anhwe, round 3 : 1/2 hits
2 tactical_bombers owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 bombers, 1 infantry and 2 tactical_bombersNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 aaGun moved from Burma to Shan State
2 fighters moved from Shan State to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 armour moved from Alexandria to Libya
1 armour moved from Alexandria to Trans-Jordan
1 aaGun moved from Iraq to Northwest Persia
2 mech_infantrys moved from India to Yunnan
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Iraq
1 airfield placed in GibraltarTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
One ncm for uk.
I ve turned off my pc
Please do it for me.
1 uk fig from London to Gibraltar.
Thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Caucasus to Bryansk
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Southern Italy to Western GermanyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,6,3,5,3,2,1,6
Italians collect 4 PUs (13 lost to blockades); end with 4 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Normandy Bordeaux : 1 aaGun, 1 artillery and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 bomber
Northern Italy : 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
Bryansk : 1 aaGun, 2 armour, 1 artillery and 1 infantry
Ukraine : 1 flag, 1 factory_minor
Caucasus : 1 flag, 1 infantry
Crete : 1 flag, 1 marine
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 57 / 83
Russians : 17 / 24
Japanese : 41 / 53
Americans : 58 / 83
Chinese : 9 / 11
British : 34 / 43
UK_Pacific : 13 / 18
Italians : 17 / 9
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Java to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Java to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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2nd attempt to take Russia w/+90% odds. If it fails this time……
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 4 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
10 armour, 3 artilleries, 2 fighters, 17 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Tambov to Russia
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Russia
2 mech_infantrys moved from Belarus to Russia
1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Archangel to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Volgograd to Russia
3 infantry moved from Volgograd to Kazakhstan
3 bombers moved from Western Germany to Russia
3 bombers moved from Southern Italy to Russia
1 fighter moved from Greece to Kazakhstan
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone -
2 hits for 3 @ 2 for R forces, not a good start….maybe I should have attacked Russia first? :|
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 4 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
10 armour, 3 artilleries, 2 fighters, 17 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Tambov to Russia
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Russia
2 mech_infantrys moved from Belarus to Russia
1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Archangel to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Volgograd to Russia
3 infantry moved from Volgograd to Kazakhstan
3 bombers moved from Western Germany to Russia
3 bombers moved from Southern Italy to Russia
1 fighter moved from Greece to Kazakhstan
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 13 armour, 3 artilleries, 7 bombers, 3 fighters, 17 infantry, 19 mech_infantrys and 4 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 2/9 hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 7 bombers, 1 fighter, 17 infantry, 19 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 28/64 hits
Russians roll dice for 3 aaGuns, 1 armour, 15 artilleries, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 19/60 hits
2 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians, 17 infantry owned by the Germans and 25 infantry owned by the Russians lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 7 bombers, 1 fighter, 17 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 15/45 hits
Russians roll dice for 1 armour, 15 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 12/35 hits
12 mech_infantrys owned by the Germans and 15 infantry owned by the Russians lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 7 bombers, 1 fighter, 5 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 17/33 hits
Russians roll dice for 1 armour, 15 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 4/20 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 15 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Russia
Germans roll dice for 13 armour, 7 bombers, 1 fighter, 4 mech_infantrys and 4 tactical_bombers in Russia, round 5 : 14/29 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 5 : 2/3 hits
2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 7 bombers, 1 fighter, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 85
Casualties for Germans: 3 artilleries, 2 fighters, 17 infantry and 17 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 15 artilleries, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from France to Normandy Bordeaux
6 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Tambov to Volgograd
1 fighter moved from Kazakhstan to Volgograd
1 aaGun moved from Tambov to Volgograd
2 infantry moved from Belarus to Bryansk
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 2 tactical_bombers moved from Russia to Novgorod
2 tactical_bombers moved from Russia to Volgograd
1 bomber moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
3 bombers moved from Russia to BryanskPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in Volgograd
1 armour, 3 fighters and 5 mech_infantrys placed in Western Germany
1 fighter placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,6,4,2,3,3,4,6
Germans collect 62 PUs (2 lost to blockades); end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 5 mech_infantrys
Germany : 1 factory_major
Southern Italy : 3 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 6 bombers and 2 infantry
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 13 armour, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag
Western Ukraine : 1 flag, 6 mech_infantrys
Vologda : 1 flag, 1 armour and 2 mech_infantrys
Volgograd : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 3 infantry and 2 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 transport
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 64 / 113
Russians : 10 / 0
Japanese : 41 / 53
Americans : 58 / 83
Chinese : 9 / 11
British : 34 / 43
UK_Pacific : 13 / 18
Italians : 17 / 9
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 4 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
10 armour, 3 artilleries, 2 fighters, 17 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Tambov to Russia
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Russia
2 mech_infantrys moved from Belarus to Russia
1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Archangel to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Volgograd to Russia
3 infantry moved from Volgograd to Kazakhstan
3 bombers moved from Western Germany to Russia
3 bombers moved from Southern Italy to Russia
1 fighter moved from Greece to Kazakhstan
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 13 armour, 3 artilleries, 7 bombers, 3 fighters, 17 infantry, 19 mech_infantrys and 4 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 2/9 hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 7 bombers, 1 fighter, 17 infantry, 19 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 28/64 hits
Russians roll dice for 3 aaGuns, 1 armour, 15 artilleries, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 19/60 hits
2 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians, 17 infantry owned by the Germans and 25 infantry owned by the Russians lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 7 bombers, 1 fighter, 17 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 15/45 hits
Russians roll dice for 1 armour, 15 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 12/35 hits
12 mech_infantrys owned by the Germans and 15 infantry owned by the Russians lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 7 bombers, 1 fighter, 5 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 17/33 hits
Russians roll dice for 1 armour, 15 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 4/20 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 15 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Russia
Germans roll dice for 13 armour, 7 bombers, 1 fighter, 4 mech_infantrys and 4 tactical_bombers in Russia, round 5 : 14/29 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 5 : 2/3 hits
2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 7 bombers, 1 fighter, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 85
Casualties for Germans: 3 artilleries, 2 fighters, 17 infantry and 17 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 15 artilleries, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from France to Normandy Bordeaux
6 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Tambov to Volgograd
1 fighter moved from Kazakhstan to Volgograd
1 aaGun moved from Tambov to Volgograd
2 infantry moved from Belarus to Bryansk
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 2 tactical_bombers moved from Russia to Novgorod
2 tactical_bombers moved from Russia to Volgograd
1 bomber moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
3 bombers moved from Russia to BryanskPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in Volgograd
1 armour, 3 fighters and 5 mech_infantrys placed in Western Germany
1 fighter placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,6,4,2,3,3,4,6
Germans collect 62 PUs (2 lost to blockades); end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
let mw know if the G ss can’t ncm into that position?
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U had 64 units, I had 63.
U had a bunch of inf that attacks on 1.
how could it be a 90+ % battle ?
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U scored an enormous number of hits in rd 1, and in rd 4 U scored too much, I scored too few.
The outcome of this battle (27 German units survived) is ridiculous.
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but i ve miscalculated the number of bombers that can attack me.
that stands, but still, germany survived with (far) too many troops.
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@JWW:
let mw know if the G ss can’t ncm into that position?
i am not sure.
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i did not want to fight in sz 110
i ll move the sub out
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sz 125
Rolls: 10@2; Total Hits: 310@2: (1, 3, 6, 4, 6, 3, 5, 6, 1, 1)
Rolls: 10@2; Total Hits: 210@2: (3, 6, 4, 6, 2, 2, 4, 3, 5, 6)





