got a hit with my sub, titled your bb
then got 4 more hits. casualties?
4060ce92-cdbb-4de3-93c8-fb79bcabe4ff-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 4 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
10 armour, 3 artilleries, 2 fighters, 17 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Tambov to Russia
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Russia
2 mech_infantrys moved from Belarus to Russia
1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Archangel to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Volgograd to Russia
3 infantry moved from Volgograd to Kazakhstan
3 bombers moved from Western Germany to Russia
3 bombers moved from Southern Italy to Russia
1 fighter moved from Greece to Kazakhstan
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 13 armour, 3 artilleries, 7 bombers, 3 fighters, 17 infantry, 19 mech_infantrys and 4 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 2/9 hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 7 bombers, 1 fighter, 17 infantry, 19 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 28/64 hits
Russians roll dice for 3 aaGuns, 1 armour, 15 artilleries, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 19/60 hits
2 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians, 17 infantry owned by the Germans and 25 infantry owned by the Russians lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 7 bombers, 1 fighter, 17 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 15/45 hits
Russians roll dice for 1 armour, 15 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 12/35 hits
12 mech_infantrys owned by the Germans and 15 infantry owned by the Russians lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 7 bombers, 1 fighter, 5 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 17/33 hits
Russians roll dice for 1 armour, 15 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 4/20 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 15 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Russia
Germans roll dice for 13 armour, 7 bombers, 1 fighter, 4 mech_infantrys and 4 tactical_bombers in Russia, round 5 : 14/29 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 5 : 2/3 hits
2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 7 bombers, 1 fighter, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 85
Casualties for Germans: 3 artilleries, 2 fighters, 17 infantry and 17 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 15 artilleries, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from France to Normandy Bordeaux
6 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Tambov to Volgograd
1 fighter moved from Kazakhstan to Volgograd
1 aaGun moved from Tambov to Volgograd
2 infantry moved from Belarus to Bryansk
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 2 tactical_bombers moved from Russia to Novgorod
2 tactical_bombers moved from Russia to Volgograd
1 bomber moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
3 bombers moved from Russia to Bryansk
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in Volgograd
1 armour, 3 fighters and 5 mech_infantrys placed in Western Germany
1 fighter placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,6,4,2,3,3,4,6
Germans collect 62 PUs (2 lost to blockades); end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 5 mech_infantrys
Germany : 1 factory_major
Southern Italy : 3 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 6 bombers and 2 infantry
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 13 armour, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag
Western Ukraine : 1 flag, 6 mech_infantrys
Vologda : 1 flag, 1 armour and 2 mech_infantrys
Volgograd : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 3 infantry and 2 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 transport
Finland : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 64 / 113
Russians : 10 / 0
Japanese : 41 / 53
Americans : 58 / 83
Chinese : 9 / 11
British : 34 / 43
UK_Pacific : 13 / 18
Italians : 17 / 9
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 4 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
10 armour, 3 artilleries, 2 fighters, 17 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Tambov to Russia
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Russia
2 mech_infantrys moved from Belarus to Russia
1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Archangel to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Volgograd to Russia
3 infantry moved from Volgograd to Kazakhstan
3 bombers moved from Western Germany to Russia
3 bombers moved from Southern Italy to Russia
1 fighter moved from Greece to Kazakhstan
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 13 armour, 3 artilleries, 7 bombers, 3 fighters, 17 infantry, 19 mech_infantrys and 4 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 2/9 hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 7 bombers, 1 fighter, 17 infantry, 19 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 28/64 hits
Russians roll dice for 3 aaGuns, 1 armour, 15 artilleries, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 19/60 hits
2 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians, 17 infantry owned by the Germans and 25 infantry owned by the Russians lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 7 bombers, 1 fighter, 17 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 15/45 hits
Russians roll dice for 1 armour, 15 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 12/35 hits
12 mech_infantrys owned by the Germans and 15 infantry owned by the Russians lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 7 bombers, 1 fighter, 5 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 17/33 hits
Russians roll dice for 1 armour, 15 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 4/20 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 15 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Russia
Germans roll dice for 13 armour, 7 bombers, 1 fighter, 4 mech_infantrys and 4 tactical_bombers in Russia, round 5 : 14/29 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 5 : 2/3 hits
2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 7 bombers, 1 fighter, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 85
Casualties for Germans: 3 artilleries, 2 fighters, 17 infantry and 17 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 15 artilleries, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from France to Normandy Bordeaux
6 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Tambov to Volgograd
1 fighter moved from Kazakhstan to Volgograd
1 aaGun moved from Tambov to Volgograd
2 infantry moved from Belarus to Bryansk
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 2 tactical_bombers moved from Russia to Novgorod
2 tactical_bombers moved from Russia to Volgograd
1 bomber moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
3 bombers moved from Russia to Bryansk
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in Volgograd
1 armour, 3 fighters and 5 mech_infantrys placed in Western Germany
1 fighter placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,6,4,2,3,3,4,6
Germans collect 62 PUs (2 lost to blockades); end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
let mw know if the G ss can’t ncm into that position?
U had 64 units, I had 63.
U had a bunch of inf that attacks on 1.
how could it be a 90+ % battle ?
U scored an enormous number of hits in rd 1, and in rd 4 U scored too much, I scored too few.
The outcome of this battle (27 German units survived) is ridiculous.
but i ve miscalculated the number of bombers that can attack me.
that stands, but still, germany survived with (far) too many troops.
@JWW:
let mw know if the G ss can’t ncm into that position?
i am not sure.
i did not want to fight in sz 110
i ll move the sub out
sz 125
Rolls: 10@2; Total Hits: 310@2: (1, 3, 6, 4, 6, 3, 5, 6, 1, 1)
Rolls: 10@2; Total Hits: 210@2: (3, 6, 4, 6, 2, 2, 4, 3, 5, 6)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - Russians
2 fighters and 1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
British loiter and taunt; Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Kazakhstan
Russians attack with 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits
Russians roll dice for 2 fighters and 1 infantry in Kazakhstan, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Kazakhstan, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Kazakhstan
Russians roll dice for 2 fighters and 1 infantry in Kazakhstan, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Sakha
2 aaGuns and 5 infantry moved from Amur to Buryatia
2 fighters moved from Kazakhstan to Yunnan
Turn Complete - Russians
@JWW:
let mw know if the G ss can’t ncm into that position?
i am not sure.
U know rules better then myself :lol:
I think it can not, since i have a dd there.
U had 64 units, I had 63.
U had a bunch of inf that attacks on 1.
how could it be a 90+ % battle ?
battle calculator had it in the 90’s the few times I tested it
U scored an enormous number of hits in rd 1, and in rd 4 U scored too much, I scored too few.
The outcome of this battle (27 German units survived) is ridiculous.
you my be right, I would have to look to see what the avg was to be.
i did not want to fight in sz 110
i ll move the sub out
just move my ss out, no battle should take place
@JWW:
U scored an enormous number of hits in rd 1, and in rd 4 U scored too much, I scored too few.
The outcome of this battle (27 German units survived) is ridiculous.
you my be right, I would have to look to see what the avg was to be.
ok more than i expected. but still much less.
but since u ve lost much units earlier attacking Moscow, its fine.
i just made a mistake, should have do the odds on calculator, and withdrew from Moscow.
@JWW:
U scored an enormous number of hits in rd 1, and in rd 4 U scored too much, I scored too few.
The outcome of this battle (27 German units survived) is ridiculous.
you my be right, I would have to look to see what the avg was to be.
ok more than i expected. but still much less.
but since u ve lost much units earlier attacking Moscow, its fine.
i just made a mistake, should have do the odds on calculator, and withdrew from Moscow.
yeah according to the few times I just ran a test in battle calculator, I should have 17-18 units left….perhaps not taking it the first time paid off?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangtung
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
16-17 when i did.
yeah, those bombers destroyed me
altough it may seem that bunch of attacking inf cant match bunch of defending ones, the thing is, u loose only 1 s when they die, i loose 2s.
i should of have more aa guns. that would give me some boost.
but all in all, its ok . first time dices helped me, now they boost u. we re even.