so we got
Russia:
1 Ftr in Moscow
1 art in Volgograd
1 infantry in Caucasus
China:
1 infantry in Yunnan
UK:
1 sub in sz91
1 carrier in sz98
1 Ftr in Scotland
France:
airbase in Southern F.
busting the neutrals? lol that would be interesting. otherwise I don’t see what else italy could do
I’m probably just hastening the end but yes. I decided to go for the neutrals.
Also, in my attack on Turkey, I accidentally grabbed an empty transport that was meant to carry the AA over as an NCM. Is it alright if I edit that in?
yep, of course
and your landing forces in greece last turn sorta hinted at that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Italians
Italians buy 1 airfield and 4 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Italians
4 artilleries and 6 infantry moved from Greece to Turkey
3 marines moved from Southern Italy to 97 Sea Zone
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Slovakia Hungary to Romania
3 bombers moved from Southern Italy to Romania
3 fighters and 3 tactical_bombers moved from Southern Italy to Romania
1 mech_infantry moved from Slovakia Hungary to Romania
3 artilleries moved from Southern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 7 infantry and 6 transports moved from 97 Sea Zone to 99 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
2 cruisers and 2 marines moved from 97 Sea Zone to 99 Sea Zone
3 artilleries, 7 infantry and 3 marines moved from 99 Sea Zone to Turkey
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Turkey
1 fighter moved from 97 Sea Zone to Turkey
Combat - Italians
Battle in Turkey
Italians attack with 7 artilleries, 2 fighters, 13 infantry, 3 marines and 1 tactical_bomber
Neutral_True defend with 8 infantry
Italians roll dice for 1 battleship and 2 cruisers in Turkey, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 7 artilleries, 2 fighters, 13 infantry, 3 marines and 1 tactical_bomber in Turkey, round 2 : 13/26 hits, 8.33 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
8 infantry owned by the Neutral_True and 4 infantry owned by the Italians lost in Turkey
Italians win, taking Turkey from Neutral_True with 7 artilleries, 2 fighters, 9 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Romania
Italians attack with 2 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 4 infantry
Italians roll dice for 2 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Romania, round 2 : 10/14 hits, 7.00 expected hits
Russians roll dice for 4 infantry in Romania, round 2 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 2 armour, 3 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 4 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Malta: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Romania to 99 Sea Zone
3 tactical_bombers moved from Romania to 99 Sea Zone
3 bombers moved from Romania to Southern Italy
2 fighters and 1 tactical_bomber moved from Turkey to Crete
2 fighters moved from 97 Sea Zone to Southern Italy
3 tactical_bombers moved from 97 Sea Zone to Southern Italy
3 submarines moved from 97 Sea Zone to 99 Sea Zone
3 carriers moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 destroyers moved from 97 Sea Zone to 99 Sea Zone
1 aaGun moved from Slovakia Hungary to Romania
5 mech_infantrys moved from Slovakia Hungary to Northern Italy
6 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Turkey: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 airfield placed in Crete
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 8.00
Neutral_True : 1.33
Russians : 0.67
I figured it might. But I didn’t have much choice since I knew you would have a lot in range to hit me.
and your landing forces in greece last turn sorta hinted at that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 9 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 marine moved from New Zealand to 63 Sea Zone
1 cruiser and 1 marine moved from 63 Sea Zone to 85 Sea Zone
1 marine moved from 85 Sea Zone to Argentina
ANZAC take Argentina from Neutral_True
2 submarines moved from 63 Sea Zone to 31 Sea Zone
3 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from Queensland to 31 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Combat Move - French
1 fighter moved from Gibraltar to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the French lost in 92 Sea Zone
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 infantry moved from 91 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.67
French : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Slovakia Hungary to Poland
4 artilleries moved from Slovakia Hungary to Poland
2 mech_infantrys moved from Slovakia Hungary to Baltic States
1 bomber moved from Karelia to Baltic States
2 bombers moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Poland, round 2 : 4/10 hits, 3.83 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Baltic States, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 infantry moved from Slovakia Hungary to Eastern Poland
7 armour moved from Slovakia Hungary to Bulgaria
13 mech_infantrys moved from Slovakia Hungary to Bulgaria
2 aaGuns, 30 artilleries and 103 infantry moved from Slovakia Hungary to Romania
6 armour and 4 mech_infantrys moved from Germany to Northern Italy
4 armour and 24 mech_infantrys moved from Slovakia Hungary to Northern Italy
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
5 infantry moved from France to Southern France
1 battleship moved from 97 Sea Zone to 92 Sea Zone
2 carriers and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 marine moved from Southern Italy to 97 Sea Zone
1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 marine moved from 99 Sea Zone to Turkey
1 fighter and 3 tactical_bombers moved from Germany to Turkey
2 fighters and 1 tactical_bomber moved from Western Germany to Turkey
1 tactical_bomber moved from Karelia to Western Germany
1 artillery and 3 infantry moved from Karelia to Finland
1 fighter moved from Western Germany to Turkey
2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
Combat Hit Differential Summary :
Germans : 0.83
Russians : 0.00
same problem. Will post again momentarily
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Slovakia Hungary to Poland
4 artilleries moved from Slovakia Hungary to Poland
2 mech_infantrys moved from Slovakia Hungary to Baltic States
1 bomber moved from Karelia to Baltic States
2 bombers moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Poland, round 2 : 4/10 hits, 3.83 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Baltic States, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 infantry moved from Slovakia Hungary to Eastern Poland
7 armour moved from Slovakia Hungary to Bulgaria
13 mech_infantrys moved from Slovakia Hungary to Bulgaria
2 aaGuns, 30 artilleries and 103 infantry moved from Slovakia Hungary to Romania
6 armour and 4 mech_infantrys moved from Germany to Northern Italy
4 armour and 24 mech_infantrys moved from Slovakia Hungary to Northern Italy
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
5 infantry moved from France to Southern France
1 battleship moved from 97 Sea Zone to 92 Sea Zone
2 carriers and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 marine moved from Southern Italy to 97 Sea Zone
1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 marine moved from 99 Sea Zone to Turkey
1 fighter and 3 tactical_bombers moved from Germany to Turkey
2 fighters and 1 tactical_bomber moved from Western Germany to Turkey
1 tactical_bomber moved from Karelia to Western Germany
1 artillery and 3 infantry moved from Karelia to Finland
1 fighter moved from Western Germany to Turkey
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
3 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
Place Units - Germans
8 artilleries and 2 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 38 PUs (5 lost to blockades); end with 38 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 40 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Turkey: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Turkey: 1 fighter
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Argentina: 4 infantry
EDIT: Adding units owned by ANZAC to Argentina: 4 infantry
EDIT: Turning off Edit Mode
Russians buy 3 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Baltic States
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
18 infantry moved from Bryansk to Rostov
10 infantry moved from Russia to Tambov
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
1 aaGun moved from Belarus to Novgorod
1 artillery moved from Archangel to Novgorod
50 artilleries moved from Belarus to Bryansk
40 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Rostov
4 infantry moved from Belarus to Novgorod
5 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Bryansk
7 armour and 33 mech_infantrys moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 aaGun moved from Belarus to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
5 armour and 6 mech_infantrys moved from Archangel to Bryansk
10 mech_infantrys moved from Bryansk to Rostov
4 armour moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
5 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
5 mech_infantrys moved from Bryansk to Rostov
5 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
Place Units - Russians
1 infantry placed in Ukraine
3 artilleries placed in Volgograd
9 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.33
Russians : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 armour moved from West India to Afghanistan
11 mech_infantrys moved from West India to Afghanistan
11 artilleries, 5 infantry and 1 mech_infantry moved from West India to Afghanistan
6 infantry moved from West India to Afghanistan
5 infantry moved from West India to Afghanistan
1 bomber moved from Kiangsi to Yunnan
2 fighters moved from India to Yunnan
22 artilleries moved from West India to Afghanistan
Combat - Japanese
Battle in Afghanistan
Japanese attack with 2 armour, 33 artilleries, 16 infantry and 12 mech_infantrys
Neutral_True defend with 4 infantry
Japanese roll dice for 2 armour, 33 artilleries, 16 infantry and 12 mech_infantrys in Afghanistan, round 2 : 17/63 hits, 21.33 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Neutral_True lost in Afghanistan
Japanese win, taking Afghanistan from Neutral_True with 2 armour, 33 artilleries, 15 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Neutral_True: 4 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to India
1 bomber moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 42 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 4 infantry moved from 39 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
3 submarines moved from 42 Sea Zone to 33 Sea Zone
2 submarines moved from 55 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
9 carriers and 1 destroyer moved from 42 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 marines moved from Kiangsi to 20 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 20 Sea Zone to 6 Sea Zone
3 marines moved from 6 Sea Zone to Japan
1 destroyer moved from 5 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 destroyers moved from 20 Sea Zone to 33 Sea Zone
5 armour and 7 mech_infantrys moved from India to Afghanistan
1 aaGun moved from West India to Afghanistan
2 tactical_bombers moved from 42 Sea Zone to India
2 fighters moved from 42 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to India
7 infantry moved from West India to India
15 artilleries and 48 infantry moved from West India to Afghanistan
Combat Hit Differential Summary :
Neutral_True : -0.33
Chinese : -0.67
Japanese : -4.50
posting just to continue hte game again. Should be finished in a few minutes.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 armour moved from West India to Afghanistan
11 mech_infantrys moved from West India to Afghanistan
11 artilleries, 5 infantry and 1 mech_infantry moved from West India to Afghanistan
6 infantry moved from West India to Afghanistan
5 infantry moved from West India to Afghanistan
1 bomber moved from Kiangsi to Yunnan
2 fighters moved from India to Yunnan
22 artilleries moved from West India to Afghanistan
Combat - Japanese
Battle in Afghanistan
Japanese attack with 2 armour, 33 artilleries, 16 infantry and 12 mech_infantrys
Neutral_True defend with 4 infantry
Japanese roll dice for 2 armour, 33 artilleries, 16 infantry and 12 mech_infantrys in Afghanistan, round 2 : 17/63 hits, 21.33 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Neutral_True lost in Afghanistan
Japanese win, taking Afghanistan from Neutral_True with 2 armour, 33 artilleries, 15 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Neutral_True: 4 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to India
1 bomber moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 42 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 4 infantry moved from 39 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
3 submarines moved from 42 Sea Zone to 33 Sea Zone
2 submarines moved from 55 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
9 carriers and 1 destroyer moved from 42 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 marines moved from Kiangsi to 20 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 20 Sea Zone to 6 Sea Zone
3 marines moved from 6 Sea Zone to Japan
1 destroyer moved from 5 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 destroyers moved from 20 Sea Zone to 33 Sea Zone
5 armour and 7 mech_infantrys moved from India to Afghanistan
1 aaGun moved from West India to Afghanistan
2 tactical_bombers moved from 42 Sea Zone to India
2 fighters moved from 42 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to India
15 artilleries and 48 infantry moved from West India to Afghanistan
1 infantry moved from West India to Afghanistan
1 infantry moved from West India to Afghanistan
5 infantry moved from West India to India
1 tactical_bomber moved from 42 Sea Zone to India
9 fighters and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
3 tactical_bombers moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to India
3 infantry moved from Shantung to Jehol
Combat Hit Differential Summary :
Neutral_True : -0.33
Chinese : -0.67
Japanese : -4.50
again. Sorry. I’ve never had this problem before.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 armour moved from West India to Afghanistan
11 mech_infantrys moved from West India to Afghanistan
11 artilleries, 5 infantry and 1 mech_infantry moved from West India to Afghanistan
6 infantry moved from West India to Afghanistan
5 infantry moved from West India to Afghanistan
1 bomber moved from Kiangsi to Yunnan
2 fighters moved from India to Yunnan
22 artilleries moved from West India to Afghanistan
Combat - Japanese
Battle in Afghanistan
Japanese attack with 2 armour, 33 artilleries, 16 infantry and 12 mech_infantrys
Neutral_True defend with 4 infantry
Japanese roll dice for 2 armour, 33 artilleries, 16 infantry and 12 mech_infantrys in Afghanistan, round 2 : 17/63 hits, 21.33 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Neutral_True lost in Afghanistan
Japanese win, taking Afghanistan from Neutral_True with 2 armour, 33 artilleries, 15 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Neutral_True: 4 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to India
1 bomber moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 42 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 4 infantry moved from 39 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
3 submarines moved from 42 Sea Zone to 33 Sea Zone
2 submarines moved from 55 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
9 carriers and 1 destroyer moved from 42 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 marines moved from Kiangsi to 20 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 20 Sea Zone to 6 Sea Zone
3 marines moved from 6 Sea Zone to Japan
1 destroyer moved from 5 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 destroyers moved from 20 Sea Zone to 33 Sea Zone
5 armour and 7 mech_infantrys moved from India to Afghanistan
1 aaGun moved from West India to Afghanistan
2 tactical_bombers moved from 42 Sea Zone to India
2 fighters moved from 42 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to India
15 artilleries and 48 infantry moved from West India to Afghanistan
1 infantry moved from West India to Afghanistan
1 infantry moved from West India to Afghanistan
5 infantry moved from West India to India
1 tactical_bomber moved from 42 Sea Zone to India
1 fighter moved from Caroline Islands to 6 Sea Zone
3 tactical_bombers moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 bomber moved from French Indo China to India
1 fighter moved from 42 Sea Zone to 39 Sea Zone
8 fighters and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Jehol
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
1 artillery and 2 infantry placed in India
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Neutral_True : -0.33
Chinese : -0.67
Japanese : -4.50
This one is the final one.
just got back from my soccer game. I’ll have a look, probably will do my turn now.
btw, I used to have the problem you’re experiencing, until I bumped up the java (jvm) memory. I am on a MacBook, and the way I did that was by:
1. right clicking on the TripleA.app file and clicking Show Package Contents
2. opening the vmoptions.txt file in a text editor
3. changing the contents to:
-Xmx4G
-Xms4G
(if your system won’t handle that high, then try 3G or 2G instead).
4. saving the file, then relaunching TripleA.
That should do the trick.
If you’re on Windows, you’ll have to find the equivalent vmoptions file to edit (not sure if it’s named the same, but maybe ask in the general forum if you don’t know how to find it).
Thanks. I will take a look. Its strange though because this is the first game of triple A where I have had this problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Chahar
20 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 20 infantry
Japanese defend with 1 infantry
Chinese roll dice for 20 infantry in Kweichow, round 2 : 4/20 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 19 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Shensi
13 infantry moved from Hopei to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.83
Japanese : 1.33