@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Germany to Archangel
1 bomber moved from Novgorod to Archangel
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
3 infantry moved from Belarus to Archangel
2 infantry moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Archangel
Germans attack with 3 bombers and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 3 bombers and 3 infantry in Archangel, round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 4 mech_infantrys and 5 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 fighters, 4 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 2 : 4/11 hits, 4.50 expected hits
British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters and 5 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Syria
2 fighters moved from Western Germany to 98 Sea Zone
1 marine moved from Tobruk to 96 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Syria
12 infantry moved from Poland to Eastern Poland
2 aaGuns, 20 artilleries and 71 infantry moved from Belarus to Eastern Poland
3 artilleries moved from Novgorod to Baltic States
3 infantry moved from Baltic States to Novgorod
2 armour and 2 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Baltic States to Novgorod
1 bomber moved from Archangel to Western Germany
2 bombers moved from Archangel to Eastern Poland
2 tactical_bombers moved from Western Germany to Southern Italy
1 armour moved from Belarus to Karelia
11 armour and 28 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 tactical_bomber moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in Germany
2 infantry and 7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Poland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2,6,5
Germans collect 41 PUs (5 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : 0.00
Americans : 0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
2 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 3/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 2/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
3 artilleries moved from Rostov to Bryansk
1 artillery moved from Ukraine to Bryansk
2 artilleries moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
2 fighters moved from Archangel to Russia
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 armour and 2 mech_infantrys moved from Rostov to Ukraine
1 armour moved from Bryansk to Ukraine
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Archangel to Ukraine
3 mech_infantrys moved from Russia to Ukraine
22 mech_infantrys moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
3 armour and 3 mech_infantrys moved from Russia to Ukraine
8 infantry moved from Russia to Smolensk
14 artilleries moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
5 infantry moved from Bryansk to Smolensk
5 artilleries moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
10 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.67
because of the server issues I sent your dice email a copy of the game file.
because of the server issues I sent your dice email a copy of the game file.
sure. you shud have my latest turn now
I saw. Just mulling the soon to be loss of Gibraltar
I think you are right.I had been fairly confident that I would have enough air in range to reinforce it over at least one more turn. Should have checked that more carefully.
the gib strat you employed hinges on seeing gib all the way thru. if at any point it is lost, it invalidates everything you’ve been working for. while losing w.india is a big deal, I don’t think it is enough to compensate for the loss of gib. but I could be wrong! let’s see what happens.
I think you are right.I had been fairly confident that I would have enough air in range to reinforce it over at least one more turn. Should have checked that more carefully.
normally, yes. but you had to send most everything over to get w.india, which meant, I could send most everything over to get gib. it was a trade.
I was rather pleased with my Japan set up there. I thought I had likely forced you out of W India without letting you make too much of an immediate inroad in the pacific. But I expected you to keep spending on that rather than on the Atlantic.
I was rather pleased with my Japan set up there. I thought I had likely forced you out of W India without letting you make too much of an immediate inroad in the pacific. But I expected you to keep spending on that rather than on the Atlantic.
yah, spending more in the pac doesn’t buy me anything immediate or short to mid term. it would’ve allowed you to make gains on mainland without much loss in the pac. that’s why I figured, if you’re going to go heavy on threatening the Middle East, I can go heavy on retaking gib. I can get more bang for my buck by gaining gib. opens everything up.
I’m seeing now. Just sent you the Germany turn.
I was rather pleased with my Japan set up there. I thought I had likely forced you out of W India without letting you make too much of an immediate inroad in the pacific. But I expected you to keep spending on that rather than on the Atlantic.
yah, spending more in the pac doesn’t buy me anything immediate or short to mid term. it would’ve allowed you to make gains on mainland without much loss in the pac. that’s why I figured, if you’re going to go heavy on threatening the Middle East, I can go heavy on retaking gib. I can get more bang for my buck by gaining gib. opens everything up.
gambling on your fleet in 7. Posted the file but I had 7 hits.
By posted, I mean emailed.
take out 2 dd, 2 cv, 1 anz fig
You had 5 hits so I sacrificed the 2 carriers and a destroyer. My next one was 4 hits.
2 anz 1 US fig, and injure cv
you had 6 hits and I took out the last 2 destroyers, 2 figs and 2 tacs. I hit another 4 times.
ok just go max defense from here
I should’ve been more careful with my fleet at sz7, but overall, the result isn’t the end of the world. you did after all lose some precious air as well.
FINALLY I have gib back! man, it feels like I just liberated france, lol