scram of 111
Farmboy (Axis +4) vs AD (Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Smolensk to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
3 artilleries moved from Volgograd to Rostov
1 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
1 fighter moved from Russia to Archangel
1 armour moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
1 artillery moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Smolensk to Archangel
20 infantry moved from Western Ukraine to Bryansk
20 artilleries moved from Western Ukraine to Bryansk
1 mech_infantry moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 3 artilleries and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Rostov, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 3/8 hits, 2.83 expected hits
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 infantry and 7 mech_infantrys
Italians defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 7 mech_infantrys in Ukraine, round 2 : 0/9 hits, 1.83 expected hits
Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 infantry and 7 mech_infantrys in Ukraine, round 3 : 3/9 hits, 1.83 expected hits
Italians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Bryansk
Russians attack with 20 artilleries and 20 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 20 artilleries and 20 infantry in Bryansk, round 2 : 15/40 hits, 13.33 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 20 artilleries and 19 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Western Ukraine to Ukraine
4 artilleries moved from Smolensk to Bryansk
2 armour moved from Smolensk to Ukraine
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Russia to Vologda
4 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Amur to Buryatia
2 infantry moved from Western Ukraine to Ukraine
2 armour moved from Russia to Ukraine
18 artilleries, 48 infantry and 20 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.33
Italians : -0.67
Russians : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 3 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Shantung to Jehol
1 bomber moved from Japan to Jehol
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
4 fighters and 4 tactical_bombers moved from India to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Kweichow, round 2 : 4/11 hits, 5.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Jehol, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Jehol to French Indo China
4 fighters and 4 tactical_bombers moved from Kweichow to French Indo China
1 fighter moved from Korea to Hunan
3 mech_infantrys moved from Anhwe to Yunnan
8 artilleries and 7 infantry moved from Anhwe to Hunan
1 infantry moved from Yunnan to Szechwan
1 aaGun and 2 infantry moved from Yunnan to Burma
8 mech_infantrys moved from India to Yunnan
5 armour and 7 mech_infantrys moved from Szechwan to Yunnan
32 artilleries and 48 infantry moved from India to Burma
2 transports moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 33 Sea Zone to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
5 carriers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 32 Sea Zone
1 destroyer moved from 33 Sea Zone to 48 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 55 Sea Zone
4 submarines moved from 33 Sea Zone to 42 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
2 marines moved from Korea to 6 Sea Zone
2 battleships and 2 marines moved from 6 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
2 transports moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
2 artilleries moved from Korea to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 artillery and 7 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 fighter and 2 tactical_bombers placed in French Indo China
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in Shantung
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese : 0.00
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 3 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Shantung to Jehol
1 bomber moved from Japan to Jehol
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
4 fighters and 4 tactical_bombers moved from India to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Kweichow, round 2 : 4/11 hits, 5.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Jehol, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Jehol to French Indo China
4 fighters and 4 tactical_bombers moved from Kweichow to French Indo China
1 fighter moved from Korea to Hunan
3 mech_infantrys moved from Anhwe to Yunnan
8 artilleries and 7 infantry moved from Anhwe to Hunan
1 infantry moved from Yunnan to Szechwan
1 aaGun and 2 infantry moved from Yunnan to Burma
8 mech_infantrys moved from India to Yunnan
5 armour and 7 mech_infantrys moved from Szechwan to Yunnan
32 artilleries and 48 infantry moved from India to Burma
2 transports moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 33 Sea Zone to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
5 carriers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 32 Sea Zone
1 destroyer moved from 33 Sea Zone to 48 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 55 Sea Zone
4 submarines moved from 33 Sea Zone to 42 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
2 marines moved from Korea to 6 Sea Zone
2 battleships and 2 marines moved from 6 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
2 transports moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
2 artilleries moved from Korea to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 artillery and 7 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 fighter and 2 tactical_bombers placed in French Indo China
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in Shantung
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 32 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 48 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 0.00
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 8 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Shensi to Hopei
1 mech_infantry moved from Shensi to Hopei
1 mech_infantry moved from Shensi to Hopei
2 tactical_bombers moved from Shensi to Kweichow
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
5 fighters moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New ZealandCombat - Americans
Battle in New Zealand
Battle in Solomon Islands
Battle in Kweichow
Americans attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 fighter, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans roll dice for 1 fighter, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 3 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kweichow
Americans win, taking New Zealand from Japanese, taking Solomon Islands from Japanese with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Hopei
Americans attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 mech_infantrys in Hopei, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Hopei
Americans win, taking Hopei from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 5 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber
Italians defend with 1 submarine
Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 8/11 hits, 5.50 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Americans
4 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
3 mech_infantrys moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from West India to Turkmenistan
2 armour moved from West India to Turkmenistan
3 mech_infantrys moved from Turkmenistan to Kazakhstan
1 fighter and 3 tactical_bombers moved from Kweichow to Shensi
1 bomber moved from Hopei to Shensi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone
1 bomber moved from French Equatorial Africa to Iraq
1 fighter moved from Western Ukraine to Smolensk
2 fighters moved from Western Ukraine to Kazakhstan
1 transport moved from 110 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
2 fighters moved from Central America to French West Africa
3 fighters moved from Eastern United States to French West Africa
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
5 fighters moved from 91 Sea Zone to French West Africa
4 fighters moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 84 Sea Zone to 85 Sea Zone
1 submarine moved from 84 Sea Zone to 88 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
4 carriers moved from 30 Sea Zone to 63 Sea Zone
4 fighters moved from 30 Sea Zone to 63 Sea Zone
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Central America to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
1 battleship and 2 cruisers moved from 30 Sea Zone to 63 Sea Zone
4 fighters moved from 30 Sea Zone to 63 Sea Zone
2 submarines moved from 30 Sea Zone to 63 Sea Zone
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
3 carriers, 2 destroyers, 4 fighters and 3 submarines moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Central America
1 carrier moved from 64 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
2 fighters moved from 30 Sea Zone to Central America
3 fighters moved from Hawaiian Islands to Wake Island
3 fighters moved from Hawaiian Islands to Midway
4 fighters moved from Hawaiian Islands to Central AmericaPlace Units - Americans
3 infantry placed in West India
3 infantry placed in Iraq
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 marine placed in Western United States
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
Americans undo move 8.
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsPurchase Units - British
British buy 6 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/6 hits, 2.17 expected hits
Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/6 hits, 2.17 expected hits
Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 3 infantry moved from Alexandria to Egypt
4 fighters moved from Iraq to Egypt
1 submarine moved from 69 Sea Zone to 71 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 71 Sea Zone
2 carriers moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 carrier moved from 79 Sea Zone to 80 Sea Zone
2 cruisers moved from 79 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from West India to Iraq
1 tactical_bomber moved from 79 Sea Zone to Iraq
1 fighter moved from 79 Sea Zone to Iraq
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 artilleries moved from Persia to Eastern Persia
3 transports moved from 79 Sea Zone to 80 Sea Zone
3 infantry moved from West India to Eastern Persia
1 marine moved from West India to Eastern Persia
9 armour and 10 mech_infantrys moved from West India to Eastern PersiaPlace Units - British
3 mech_infantrys placed in Persia
3 artilleries placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.67
Italians : 0.83
British : -2.33
Americans : 2.33
Chinese : 0.17
Japanese : 1.33 -
starting to like my position more and more, tho the axis are still quite powerful…
how about you? how do you feel it’s going so far?
-
I’m the opposite. I’m liking your position less and less. :-D
This has been a fun game. I figured that you would likely eventually grind me down but that my position was too good to concede too.I think we are probably getting close to a tipping point where you will start to run away with it and I will have to concede, although there is still room for dice or a miscalculation to intervene.
This past round, I could barely counter your threatened attack into India and only by pulling every Japanese air unit into range.
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This past round, I could barely counter your threatened attack into India and only by pulling every Japanese air unit into range.
Which is to say that it seems harder and harder for me to be able effectively counter across the map.
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yah I think it’s a good game and still close, still a lot of work ahead for both sides.
the immense pressure on india by the allies was really needed to help open up the pac a little bit for the US fleet, to help regain some lost territory. it’s still too hard to actually retake india, since you are able to fly all your airforce back in range. tho that does make it more difficult for you to go ever deeper into the pac for a final VC.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
3 marines moved from Tobruk to 96 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 marines and 2 tactical_bombers moved from 96 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
2 tactical_bombers moved from 98 Sea Zone to 81 Sea Zone
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
2 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
3 marines moved from 98 Sea Zone to Syria -
Will need scramble orders for Egypt on both sea zones.
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looks like I missed that you had 4 cvs. mental glitch I guess.
max scramble US figs
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in Suez only
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
3 marines moved from Tobruk to 96 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 marines and 2 tactical_bombers moved from 96 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
2 tactical_bombers moved from 98 Sea Zone to 81 Sea Zone
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
2 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
3 marines moved from 98 Sea Zone to SyriaCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 81 Sea Zone
Battle in Syria
Battle in 81 Sea Zone
Italians attack with 2 bombers, 4 fighters and 4 tactical_bombers
British defend with 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Americans defend with 3 fighters
1 submarine owned by the British Submerged
Italians roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 81 Sea Zone, round 2 : 5/10 hits, 6.00 expected hitsCombat Hit Differential Summary :
Italians : -1.00
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casualties?
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max defense
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
3 marines moved from Tobruk to 96 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 marines and 2 tactical_bombers moved from 96 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
2 tactical_bombers moved from 98 Sea Zone to 81 Sea Zone
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
2 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
3 marines moved from 98 Sea Zone to SyriaCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 81 Sea Zone
Battle in Syria
Battle in 81 Sea Zone
Italians attack with 2 bombers, 4 fighters and 4 tactical_bombers
British defend with 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Americans defend with 3 fighters
1 submarine owned by the British Submerged
Italians roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 81 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
British roll dice for 2 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 81 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
1 destroyer owned by the British, 1 tactical_bomber owned by the Italians, 4 fighters owned by the Italians and 2 carriers owned by the British lost in 81 Sea Zone
retreated to 81 Sea Zone
British win, taking Syria from British with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -11
Casualties for Italians: 4 fighters and 1 tactical_bomber
Casualties for British: 2 carriers and 1 destroyer
Moving scrambled unit from 81 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 81 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 81 Sea Zone back to originating territory: Egypt
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in EgyptNon Combat Move - Italians
3 tactical_bombers moved from 81 Sea Zone to 98 Sea Zone
2 bombers moved from 81 Sea Zone to Tobruk
5 transports moved from 96 Sea Zone to 97 Sea Zone
6 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 8 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from 98 Sea Zone to Syria
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
4 mech_infantrys moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
4 mech_infantrys moved from Yugoslavia to Romania
1 aaGun, 2 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
2 armour and 2 mech_infantrys moved from Eastern Poland to RomaniaPlace Units - Italians
3 fighters placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians : -1.00
British : 0.83 -
yah I think it’s a good game and still close, still a lot of work ahead for both sides.
the immense pressure on india by the allies was really needed to help open up the pac a little bit for the US fleet, to help regain some lost territory. it’s still too hard to actually retake india, since you are able to fly all your airforce back in range. tho that does make it more difficult for you to go ever deeper into the pac for a final VC.
I’m mostly just happy that I have managed to push this into the 20s. I’ve beaten one other M level player but there was a lot of luck involved in that. Otherwise I’ve usually been decisively beaten by round 10. This is a good indication that my game is improving.
And I’m glad that I finally caught you misreading the board.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 marine moved from Johnston Island to 30 Sea Zone
2 submarines moved from 30 Sea Zone to 63 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
2 armour and 2 mech_infantrys moved from Queensland to New South Wales
1 armour and 1 mech_infantry moved from Queensland to New South Wales
2 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 armour and 1 mech_infantry moved from Queensland to New South Wales
1 fighter moved from 26 Sea Zone to QueenslandPlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to French West AfricaTurn Complete - French
Combat Hit Differential Summary :
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yah you are having a pretty good game. I usually find that the gib strategy can be very strong if applied with expertise. and you’re certainly doing a pretty good job with it. I have not found much fault in your play other than what I had already mentioned previously (i.e., trying to do too much with G), and a few other things such as allowing US to take and fac Iraq, and of course you missed the counter strike I had on your last Syria attempt, which cost you a few good men. But despite these, your play has been quite exceptional actually. I think you’re either at M level or close to it.
I will say, however, that I did mess up initially in allowing you to undertake the gib strategy. I think I could’ve chosen a different UK opening that would’ve averted the whole gib thing entirely. I guess I wasn’t counting on your getting so lucky in 106, which cost me ships I needed to thwart your G navy from descending down to 91.
yah I think it’s a good game and still close, still a lot of work ahead for both sides.
the immense pressure on india by the allies was really needed to help open up the pac a little bit for the US fleet, to help regain some lost territory. it’s still too hard to actually retake india, since you are able to fly all your airforce back in range. tho that does make it more difficult for you to go ever deeper into the pac for a final VC.
I’m mostly just happy that I have managed to push this into the 20s. I’ve beaten one other M level player but there was a lot of luck involved in that. Otherwise I’ve usually been decisively beaten by round 10. This is a good indication that my game is improving.
And I’m glad that I finally caught you misreading the board.





