Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
AIR RAID!!!
Bombers over London with Escorts
Does the P.M. wish to Intercept?
Sorry for the slow posts, had some evenings free and I am putting in a new floor in my downstairs bathroom, 200+ yr old houses can be a challenge.
I will be on thurs
Kris
no intercept, can you please at least finish the turn?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 55 PUs;
Germans buy 1 armour, 2 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 10 infantry moved from Novgorod to Archangel
2 artilleries and 5 infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Archangel
1 armour and 3 mech_infantrys moved from Greater Southern Germany to Bulgaria
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Bulgaria
2 tactical_bombers moved from Western Germany to Bulgaria
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 10 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 10 infantry in Archangel, round 2 : 4/12 hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bulgaria
Germans attack with 1 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 2 : 2/7 hits
Russians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Bulgaria
Germans roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Bulgaria, round 3 : 4/6 hits
Russians roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bulgaria
Germans win, taking Bulgaria from Russians with 1 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 tactical_bombers moved from Bulgaria to Greater Southern Germany
1 bomber moved from Bulgaria to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
2 transports moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 infantry moved from Denmark to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
1 armour moved from Greater Southern Germany to Western Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Greater Southern Germany
1 armour moved from Germany to Greater Southern Germany
1 infantry moved from France to Western Germany
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Greater Southern Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
1 armour and 7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.235
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.120
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 25
British Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
4 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
1 armour moved from Ukraine to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
2 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Vologda to Eastern Poland
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Urals to Nenetsia
1 infantry moved from Vologda to Nenetsia
1 fighter moved from Vologda to Nenetsia
Combat - Russians
Battle in Bulgaria
Russians attack with 1 armour and 4 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 armour and 4 infantry in Bulgaria, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
Russians roll dice for 1 armour and 3 infantry in Bulgaria, round 3 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Nenetsia
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Nenetsia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Nenetsia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Nenetsia
1 infantry owned by the Russians retreated to Vologda
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 4 armour, 1 fighter, 7 infantry and 3 mech_infantrys
Germans defend with 2 artilleries and 6 infantry
Russians roll dice for 4 armour, 1 fighter, 7 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 3/15 hits, 4,17 expected hits
Italians roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 2 : 3/8 hits, 2,67 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
3 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 4 armour owned by the Russians retreated to Romania
Italians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Romania
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Nenetsia to Vologda
2 artilleries and 5 infantry moved from Russia to Vologda
1 armour moved from Northwest Persia to Trans-Jordan
1 infantry moved from Kansu to Novosibirsk
Place Units - Russians
2 artilleries and 1 infantry placed in Romania
1 infantry placed in Volgograd
4 armour and 3 mech_infantrys placed in Russia
Russians undo move 3.
1 mech_infantry placed in Ukraine
4 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : 0,33
Russians : -1,17
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 armour
Romania : 1 flag, 4 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 11 mech_infantrys
Ethiopia : 1 flag, 1 armour
Russia : 1 airfield, 4 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 infantry
Vologda : 2 artilleries, 1 fighter and 11 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 mech_infantry
Bulgaria : 1 flag, 1 armour and 2 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 54
Russians : 32 / 45
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 11 / 15
British : 30 / 35
UK_Pacific : 12 / 10
Italians : 15 / 16
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3,762
Median : 4,000
Variance : 1,122
Standard Deviation : 1,059
Total rolls : 42
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,857
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3,250
Median : 3,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 4,148
Median : 5,000
Variance : 2,115
Standard Deviation : 1,454
Total rolls : 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
4 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
1 armour moved from Ukraine to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
2 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Vologda to Eastern Poland
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Urals to Nenetsia
1 infantry moved from Vologda to Nenetsia
1 fighter moved from Vologda to Nenetsia
Combat - Russians
Battle in Bulgaria
Russians attack with 1 armour and 4 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 armour and 4 infantry in Bulgaria, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
Russians roll dice for 1 armour and 3 infantry in Bulgaria, round 3 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Nenetsia
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Nenetsia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Nenetsia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Nenetsia
1 infantry owned by the Russians retreated to Vologda
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 4 armour, 1 fighter, 7 infantry and 3 mech_infantrys
Germans defend with 2 artilleries and 6 infantry
Russians roll dice for 4 armour, 1 fighter, 7 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 3/15 hits, 4,17 expected hits
Italians roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 2 : 3/8 hits, 2,67 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
3 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 4 armour owned by the Russians retreated to Romania
Italians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Romania
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Nenetsia to Vologda
2 artilleries and 5 infantry moved from Russia to Vologda
1 armour moved from Northwest Persia to Trans-Jordan
1 infantry moved from Kansu to Novosibirsk
Place Units - Russians
2 artilleries and 1 infantry placed in Romania
1 infantry placed in Volgograd
4 armour and 3 mech_infantrys placed in Russia
Russians undo move 3.
1 mech_infantry placed in Ukraine
4 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33
Italians : 0,33
Russians : -1,17
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 armour
Romania : 1 flag, 4 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 11 mech_infantrys
Ethiopia : 1 flag, 1 armour
Russia : 1 airfield, 4 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 infantry
Vologda : 2 artilleries, 1 fighter and 11 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 mech_infantry
93 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 armour and 2 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 54
Russians : 32 / 45
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 11 / 15
British : 30 / 35
UK_Pacific : 12 / 10
Italians : 15 / 16
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3,762
Median : 4,000
Variance : 1,122
Standard Deviation : 1,059
Total rolls : 42
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,857
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3,250
Median : 3,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 4,148
Median : 5,000
Variance : 2,115
Standard Deviation : 1,454
Total rolls : 27
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Sakha to Amur
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 infantry moved from Chahar to Hopei
1 armour moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Kwangsi
1 bomber moved from Manchuria to Hopei
1 infantry moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Sakha to Amur
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 infantry moved from Chahar to Hopei
1 armour moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Kwangsi
1 bomber moved from Manchuria to Hopei
1 infantry moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in Hunan
retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Kweichow
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 bomber in Hopei, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in French Indo China
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/6 hits
UK_Pacific roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in French Indo China
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/5 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
1 infantry owned by the British lost in Kwangsi
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kweichow to 36 Sea Zone
1 tactical_bomber moved from Hunan to Kiangsu
1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu
1 bomber moved from Hopei to Kiangsu
1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Manchuria to Philippines
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.510
Median : 4.000
Variance : 0.940
Standard Deviation : 0.970
Total rolls : 51
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
Average roll : 2.600
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10
Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.743
Median : 4.000
Variance : 1.382
Standard Deviation : 1.176
Total rolls : 35
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
6 bombers moved from Romania to Eastern Poland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Eastern Poland
Americans attack with 6 bombers
Germans defend with 2 artilleries and 3 infantry
Americans roll dice for 6 bombers in Eastern Poland, round 2 : 3/6 hits, 4,00 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Germans and 2 bombers owned by the Americans lost in Eastern Poland
Americans roll dice for 4 bombers in Eastern Poland, round 3 : 3/4 hits, 2,67 expected hits
Italians roll dice for 2 artilleries in Eastern Poland, round 3 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Germans lost in Eastern Poland
Americans win with 4 bombers remaining. Battle score for attacker is -7
Casualties for Americans: 2 bombers
Casualties for Germans: 2 artilleries and 3 infantry
Non Combat Move - Americans
4 bombers moved from Eastern Poland to Romania
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 bombers moved from Eastern United States to United Kingdom
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
4 bombers placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : -1,33
Japanese : -0,33
Territory Summary for Americans :
Queensland : 1 artillery and 1 infantry
New Zealand : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers
10 Sea Zone : 1 destroyer and 1 transport
63 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
United Kingdom : 4 bombers
Romania : 4 bombers
93 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
Production/PUs Summary :
Germans : 43 / 54
Russians : 31 / 45
Japanese : 57 / 62
Americans : 52 / 73
Chinese : 8 / 15
British : 30 / 35
UK_Pacific : 10 / 10
Italians : 15 / 16
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,640
Median : 4,000
Variance : 1,792
Standard Deviation : 1,339
Total rolls : 25
Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
Average roll : 3,286
Median : 4,000
Variance : 2,167
Standard Deviation : 1,472
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,824
Median : 4,000
Variance : 0,938
Standard Deviation : 0,968
Total rolls : 17
Japanese Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
6 bombers moved from Romania to Eastern Poland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Eastern Poland
Americans attack with 6 bombers
Germans defend with 2 artilleries and 3 infantry
Americans roll dice for 6 bombers in Eastern Poland, round 2 : 3/6 hits, 4,00 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Germans and 2 bombers owned by the Americans lost in Eastern Poland
Americans roll dice for 4 bombers in Eastern Poland, round 3 : 3/4 hits, 2,67 expected hits
Italians roll dice for 2 artilleries in Eastern Poland, round 3 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Germans lost in Eastern Poland
Americans win with 4 bombers remaining. Battle score for attacker is -7
Casualties for Americans: 2 bombers
Casualties for Germans: 2 artilleries and 3 infantry
Non Combat Move - Americans
4 bombers moved from Eastern Poland to Romania
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 bombers moved from Eastern United States to United Kingdom
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
4 bombers placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,33
Americans : -1,33
Japanese : -0,33
Territory Summary for Americans :
Queensland : 1 artillery and 1 infantry
New Zealand : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 transport
63 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
United Kingdom : 4 bombers
Romania : 4 bombers
93 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
Production/PUs Summary :
Germans : 43 / 54
Russians : 31 / 45
Japanese : 57 / 62
Americans : 52 / 73
Chinese : 8 / 15
British : 30 / 35
UK_Pacific : 10 / 10
Italians : 15 / 16
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,640
Median : 4,000
Variance : 1,792
Standard Deviation : 1,339
Total rolls : 25
Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
Average roll : 3,286
Median : 4,000
Variance : 2,167
Standard Deviation : 1,472
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,824
Median : 4,000
Variance : 0,938
Standard Deviation : 0,968
Total rolls : 17
Japanese Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
6 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 7 infantry
Japanese defend with 1 armour
Chinese roll dice for 7 infantry in Kweichow, round 2 : 0/7 hits, 1,17 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 6 infantry in Kweichow, round 3 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 5 infantry in Kweichow, round 4 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Kansu
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : -2,00
Japanese : 1,00
Territory Summary for Chinese :
Kwangsi : 2 infantry
Shensi : 1 infantry
Yunnan : 1 fighter
Kweichow : 9 infantry
Kansu : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 43 / 54
Russians : 31 / 45
Japanese : 54 / 62
Americans : 52 / 73
Chinese : 11 / 17
British : 30 / 35
UK_Pacific : 10 / 10
Italians : 15 / 16
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3,745
Median : 4,000
Variance : 1,340
Standard Deviation : 1,158
Total rolls : 51
Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
Average roll : 3,286
Median : 4,000
Variance : 2,167
Standard Deviation : 1,472
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,824
Median : 4,000
Variance : 0,938
Standard Deviation : 0,968
Total rolls : 17
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4,000
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 22
Japanese Combat
1 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 3x harbour, 3x factory_major; Remaining resources: 29 PUs;
British buy 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Yunnan to French Indo China
2 fighters moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Romania to Germany
2 fighters moved from Romania to Belarus
1 tactical_bomber moved from Romania to Belarus
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Sumatra
Battle in Belarus
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Belarus
British win, taking Sumatra from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2,17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - British
2 fighters moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 armour moved from Yunnan to Kweichow
2 aaGuns moved from Yunnan to Kweichow
1 armour and 3 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
1 battleship and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Belarus to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Romania
2 fighters moved from 98 Sea Zone to Romania
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 submarines moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from Scotland to United Kingdom
1 fighter moved from 91 Sea Zone to Malta
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Trans-Jordan to Alexandria
Place Units - British
2 fighters placed in United Kingdom
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,3,2,1,4
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : 0,17
Italians : -0,33
Japanese : 0,00
AA fire in Germany : : 0,83
Territory Summary for British and UK_Pacific :
Kiangsi : 1 infantry
Yunnan : 1 aaGun, 1 armour and 5 mech_infantrys
Kweichow : 2 aaGuns, 1 armour, 2 fighters and 1 tactical_bomber
Anhwe : 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
French Indo China : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 battleship and 1 cruiser
41 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Alexandria : 1 armour
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 armour and 1 infantry
Romania : 3 fighters and 1 tactical_bomber
Ethiopia : 1 infantry
Vologda : 1 fighter
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
92 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
Eastern Persia : 1 flag
71 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 43 / 54
Russians : 31 / 45
Japanese : 43 / 62
Americans : 52 / 73
Chinese : 13 / 17
British : 30 / 35
UK_Pacific : 19 / 22
Italians : 15 / 16
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 25 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3,624
Median : 4,000
Variance : 2,345
Standard Deviation : 1,531
Total rolls : 85
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
Average roll : 3,071
Median : 3,000
Variance : 1,385
Standard Deviation : 1,177
Total rolls : 14
Germans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3,625
Median : 4,000
Variance : 1,714
Standard Deviation : 1,309
Total rolls : 8
British Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4,333
Median : 5,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,824
Median : 4,000
Variance : 0,938
Standard Deviation : 0,968
Total rolls : 17
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4,000
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 22
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
Average roll : 3,071
Median : 3,000
Variance : 1,385
Standard Deviation : 1,177
Total rolls : 14
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 armour and 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Bulgaria, round 2 : 3/3 hits
Russians roll dice for 1 armour and 2 infantry in Bulgaria, round 2 : 0/3 hits
1 armour owned by the Russians and 2 infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
1 fighter moved from Bulgaria to Greater Southern Germany
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,1,4
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Null / Other
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 infantry moved from Egypt to Alexandria
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 bomber placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : 0,00
Territory Summary for ANZAC :
Siam : 1 flag
Yunnan : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
44 Sea Zone : 1 flag
62 Sea Zone : 1 destroyer
Alexandria : 2 infantry
Production/PUs Summary :
Germans : 43 / 54
Russians : 30 / 45
Japanese : 39 / 62
Americans : 52 / 73
Chinese : 13 / 17
British : 30 / 35
UK_Pacific : 19 / 22
Italians : 16 / 15
ANZAC : 15 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3,333
Median : 4,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3,333
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,333
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Egypt to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for French :
Alexandria : 2 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Morocco : 3 infantry
92 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 43 / 54
Russians : 30 / 45
Japanese : 39 / 62
Americans : 52 / 73
Chinese : 13 / 17
British : 30 / 35
UK_Pacific : 19 / 22
Italians : 16 / 15
ANZAC : 15 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3,333
Median : 4,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3,333
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,333
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Here we are in the new shape!:grin:
How do I post my move? I get a 301 error and triple a is not working with the forums
I don’t know, you can attach the game file and the history…?
German 70_1542390918027_German 7.tsvg
Lets see if that works