I really like limiting the Hawaii IC to two units max build. I can understand the US getting an IC on Hawaii, but I always thought it was ludicrous that it had unlimited build.
The India getting an extra infantry each turn can make it pretty hard for Japan to take India. That’s an interesting rule that those free infantry can not be moved. So basically, those are strictly for defense of India. That might be an interesting rule to incorporate for all capitals, and even in other games as well. Ever play a game of A&A and mistakenly left your captial undefended? Now you would always at least have some infantry there.
I am wondering about Rule #6b. Why would you not let Japan build more than 3 subs per turn? I take it that applys ONLY to building new subs, right? Japan is allowed to have more than three subs on the board, right?