I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?BSD (Axis +3) Vs Axisdom (Allies) Game 4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Rostov to Caucasus
1 bomber moved from Greece to CaucasusCombat - Italians
Battle in Crete
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking Crete from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Caucasus
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Caucasus, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Greece
2 fighters moved from 93 Sea Zone to 97 Sea Zone
2 armour, 1 artillery and 1 infantry moved from Ukraine to Rostov
1 bomber moved from Greece to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Korea
3 fighters moved from Anhwe to Korea
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Korea
1 fighter moved from Northern Territory to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 infantry moved from Northern Territory to Queensland
1 aaGun moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to South AustraliaPlace Units - ANZAC
1 bomber and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsPolitics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Alexandria to Egypt
1 fighter moved from 92 Sea Zone to Trans-JordanTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 fighters and 2 tactical_bombers moved from Ukraine to Tambov
2 mech_infantrys moved from Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 bomber and 1 fighter moved from Ukraine to Volgograd
1 bomber moved from Ukraine to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 armour, 5 artilleries, 32 infantry and 5 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Volgograd to Rostov
2 fighters and 2 tactical_bombers moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
1 armour and 4 mech_infantrys moved from Eastern Poland to Bessarabia
8 mech_infantrys moved from Poland to Bessarabia
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 bomber moved from Volgograd to Rostov
1 bomber moved from Smolensk to Rostov
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to RostovPlace Units - Germans
3 infantry placed in Novgorod
4 armour and 6 mech_infantrys placed in Germany
2 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Volgograd to Russia
1 artillery and 58 infantry moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
5 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : -3.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
1 fighter moved from Japan to 17 Sea Zone
1 destroyer moved from 21 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from Japan to 17 Sea Zone
1 fighter moved from 21 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 marine moved from Guam to 21 Sea Zone
1 artillery, 1 marine and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 marine moved from 19 Sea Zone to Kiangsu
1 bomber moved from Malaya to Szechwan
1 bomber moved from Malaya to Szechwan
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Manchuria to KiangsuCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/5 hits
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Kiangsu, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Japan
3 fighters moved from Guam to 19 Sea Zone
3 fighters moved from 21 Sea Zone to 19 Sea Zone
3 carriers and 6 destroyers moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 battleship and 1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Kiangsu to 19 Sea Zone
2 fighters moved from Kiangsu to Manchuria
3 infantry moved from Malaya to Shan State
2 bombers moved from Szechwan to Malaya
1 transport moved from 39 Sea Zone to 42 Sea Zone
3 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 fighter moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
1 factory_minor placed in Manchuria
3 infantry placed in India
1 infantry and 2 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 6 submarines
EDIT: Adding units owned by Japanese to 19 Sea Zone: 6 submarines
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
3 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Kiangsi
3 infantry moved from Anhwe to HunanCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Szechwan from Japanese, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 marine
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 marine in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 marine
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to AnhwePlace Units - Chinese
2 infantry placed in Shensi
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese : 2.00
Japanese : 2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Persia to West India
Americans take West India from Japanese
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 16 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to 17 Sea Zone
2 bombers moved from Korea to Szechwan
1 bomber moved from Iraq to SzechwanCombat - Americans
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Szechwan
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Szechwan, round 2 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 bombers moved from Szechwan to Shensi
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Korea
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
1 transport moved from 25 Sea Zone to 31 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 16 Sea Zone to 31 Sea Zone
1 fighter moved from Marshall Islands to Wake Island
2 armour and 4 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Persia
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Algeria to Libya
1 artillery moved from Algeria to 92 Sea Zone
2 mech_infantrys moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from 93 Sea Zone to Egypt
3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to Gibraltar
2 fighters moved from Western United States to British GuianaPlace Units - Americans
3 mech_infantrys placed in Iraq
3 infantry placed in Korea
4 infantry placed in Central United States
4 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Americans collect 61 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
3 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Kiangsi
3 infantry moved from Anhwe to HunanCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Szechwan from Japanese, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 marine
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 marine in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 marine
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to AnhwePlace Units - Chinese
2 infantry placed in Shensi
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUsPurchase Units - British
British buy 6 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 81 Sea Zone to 99 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus
2 fighters moved from Iraq to CaucasusCombat - British
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caucasus
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 armour and 1 artillery
British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/9 hits, 3.83 expected hits
Italians roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - British
10 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to West India
2 artilleries moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 carriers, 3 cruisers, 4 destroyers, 1 submarine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter moved from Caucasus to Persia
1 tactical_bomber moved from Caucasus to Iraq
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from Eastern Persia to West India
1 fighter moved from Caucasus to Tambov
2 fighters moved from Eastern Persia to Russia
1 fighter moved from Caucasus to IraqPlace Units - British
3 artilleries placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 mech_infantry placed in Egypt
2 infantry placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -1.17
British : -0.17
Americans : -0.33
Chinese : 2.00
Japanese : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from 93 Sea Zone to Southern Italy
3 infantry moved from Ukraine to Rostov
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Korea to Anhwe
1 cruiser moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from Korea to Anhwe
2 fighters moved from Queensland to 31 Sea Zone
1 bomber moved from New South Wales to Wake Island
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 bomber and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to West India
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 fighters and 2 tactical_bombers moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Archangel to Vologda
2 bombers moved from Rostov to Vologda
1 mech_infantry moved from Smolensk to Vologda
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Caucasus
3 fighters moved from Greece to Caucasus
1 fighter moved from Rostov to Volgograd
1 fighter moved from Rostov to CaucasusCombat - Germans
Battle in Vologda
Germans attack with 2 bombers, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Vologda
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 3 : 0/4 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 4 : 2/4 hits
Russians roll dice for 1 artillery in Vologda, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/8 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 5 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Germans roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/9 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits
2 infantry owned by the British lost in Caucasus
Germans roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 3 : 5/9 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
2 bombers moved from Vologda to Rostov
3 infantry moved from Novgorod to Archangel
1 armour and 12 mech_infantrys moved from Bessarabia to Rostov
3 fighters moved from Caucasus to Greece
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
2 fighters and 2 tactical_bombers moved from Volgograd to Rostov
2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Western Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Western Germany to Northern Italy
1 fighter moved from Volgograd to RostovPlace Units - Germans
3 infantry placed in Novgorod
1 fighter placed in Western Germany
3 infantry placed in Germany
1 armour and 8 mech_infantrys placed in Western Germany
Germans undo move 3.
Germans undo move 3.
1 armour, 1 infantry and 7 mech_infantrys placed in Western Germany
1 armour, 2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
10 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 10 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 10 infantry in Vologda, round 2 : 2/12 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 artilleries moved from Tambov to Samara
1 aaGun moved from Tambov to Russia
1 aaGun moved from Tambov to Samara
1 armour and 1 mech_infantry moved from Russia to Vologda
35 infantry moved from Tambov to Samara
23 infantry moved from Tambov to RussiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 5x factory_major; Remaining resources: 6 SuicideAttackTokens; 59 PUs;
Japanese buy 4 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
2 fighters moved from 19 Sea Zone to Shantung
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 mech_infantry moved from Kwangtung to Kiangsi
1 bomber moved from Malaya to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
1 bomber moved from Malaya to Szechwan
1 artillery moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Japan to Kiangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
1 fighter and 1 tactical_bomber moved from Manchuria to ShantungCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Kiangsu, round 2 : 6/10 hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shantung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 infantry moved from Shan State to Yunnan
2 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from Szechwan to India
1 bomber moved from Hunan to India
1 battleship and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Kiangsu to 19 Sea Zone
3 fighters moved from Kiangsu to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to Manchuria
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 battleship moved from 37 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter moved from Manchuria to 19 Sea ZonePlace Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 artilleries placed in Manchuria
1 fighter and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 1 infantry, 2 mech_infantrys and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Shensi to Volgograd
1 bomber moved from Egypt to Ukraine
3 fighters moved from Korea to Manchuria
1 bomber moved from Shensi to Manchuria
1 bomber moved from Shensi to French Indo China
2 fighters and 2 tactical_bombers moved from Korea to Kiangsu
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea ZoneCombat - Americans
Air Battle in Manchuria
Americans attacks with 4 units heading to Manchuria
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Manchuria
AA fire in Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Manchuria causes 5 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in Guam
Battle in Kiangsu
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 2 fighters and 2 tactical_bombers in Kiangsu, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Guam from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from 93 Sea Zone to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 bomber moved from French Indo China to Anhwe
1 bomber moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 transport moved from 31 Sea Zone to 32 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 bombers moved from Western United States to Korea
3 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Trans-Jordan to Persia
5 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Tobruk to Egypt
3 transports moved from 98 Sea Zone to 80 Sea Zone
2 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 aaGun, 1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
3 mech_infantrys moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to Anhwe
2 fighters moved from British Guiana to Gibraltar
1 fighter moved from 98 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to PersiaPlace Units - Americans
1 factory_minor placed in West India
3 artilleries placed in Korea
1 infantry and 2 mech_infantrys placed in Iraq
7 submarines placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Italians : 0.33
AA fire in Volgograd : : 0.83
Americans : -1.33
AA fire in Ukraine : : 0.83
AA fire in Manchuria : : -0.17
Japanese : -0.67
AA fire in French Indo China : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Anhwe to Shantung
3 infantry moved from Shensi to Szechwan
1 fighter moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 3 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shantung
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Shantung, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shantung, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shantung, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 6 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to AnhwePlace Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese : -4.50
Japanese : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 1 infantry, 2 mech_infantrys and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Shensi to Volgograd
1 bomber moved from Egypt to Ukraine
3 fighters moved from Korea to Manchuria
1 bomber moved from Shensi to Manchuria
1 bomber moved from Shensi to French Indo China
2 fighters and 2 tactical_bombers moved from Korea to Kiangsu
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea ZoneCombat - Americans
Air Battle in Manchuria
Americans attacks with 4 units heading to Manchuria
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Manchuria
AA fire in Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Manchuria causes 5 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in Guam
Battle in Kiangsu
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 2 fighters and 2 tactical_bombers in Kiangsu, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Guam from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from 93 Sea Zone to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 bomber moved from French Indo China to Anhwe
1 bomber moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 transport moved from 31 Sea Zone to 32 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 bombers moved from Western United States to Korea
3 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Trans-Jordan to Persia
5 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Tobruk to Egypt
3 transports moved from 98 Sea Zone to 80 Sea Zone
2 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 aaGun, 1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
3 mech_infantrys moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to Anhwe
2 fighters moved from British Guiana to Gibraltar
1 fighter moved from 98 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to PersiaPlace Units - Americans
1 factory_minor placed in West India
3 artilleries placed in Korea
1 infantry and 2 mech_infantrys placed in Iraq
7 submarines placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Anhwe to Shantung
3 infantry moved from Shensi to Szechwan
1 fighter moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 3 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shantung
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Shantung, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shantung, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shantung, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 6 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to AnhwePlace Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUsPurchase Units - British
British buy 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Iraq to Caucasus
2 tactical_bombers moved from Iraq to Caucasus
1 fighter moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 3 infantry
British roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 6/8 hits, 3.33 expected hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 3 infantry owned by the British lost in Caucasus
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Germans: 3 infantryNon Combat Move - British
3 artilleries moved from Persia to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
1 armour moved from Persia to West India
1 mech_infantry moved from Iraq to Northwest Persia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
3 artilleries and 1 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from Trans-Jordan to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from 80 Sea Zone to Persia
1 fighter moved from 98 Sea Zone to Iraq
2 carriers, 3 cruisers, 4 destroyers and 2 submarines moved from 98 Sea Zone to 80 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Caucasus to IraqPlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.00
Italians : 0.33
British : 2.67
AA fire in Volgograd : : 0.83
Americans : -1.33
AA fire in Ukraine : : 0.83
Chinese : -4.50
AA fire in Manchuria : : -0.17
Japanese : -1.67
AA fire in French Indo China : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in CyprusNon Combat Move - Italians
2 armour, 1 artillery and 4 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Caucasus
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 submarines moved from 97 Sea Zone to 99 Sea ZonePlace Units - Italians
2 armour and 1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Korea to Anhwe
1 fighter moved from Korea to Anhwe
1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 31 Sea Zone to 33 Sea Zone
1 bomber moved from Wake Island to Anhwe
1 bomber moved from New South Wales to Caroline Islands
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 marine moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 artillery and 5 infantry moved from South Australia to Queensland
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from 33 Sea Zone to KoreaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Northwest Persia to IraqTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from RussiansCombat - Germans
Non Combat Move - Germans
1 aaGun, 5 armour, 5 artilleries, 2 bombers, 5 fighters, 26 infantry, 17 mech_infantrys and 3 tactical_bombers moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
2 infantry moved from Volgograd to Caucasus
2 armour and 7 mech_infantrys moved from Ukraine to Caucasus
1 aaGun and 1 infantry moved from Bryansk to Rostov
2 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
4 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
1 armour and 7 mech_infantrys moved from Western Germany to Poland
3 fighters moved from Southern Italy to Caucasus
1 aaGun and 17 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Western Germany to Germany
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to CaucasusPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Novgorod
4 infantry and 3 mech_infantrys placed in Germany
1 fighter, 2 infantry and 2 tactical_bombers placed in Western Germany
Germans undo move 3.
3 mech_infantrys placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy
Russians take Urals from Germans
1 fighter moved from Russia to Evenkiyskiy
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 artilleries and 5 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Evenkiyskiy
2 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Volgograd
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 5 infantry in Volgograd, round 2 : 1/7 hits, 1.83 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 4 : 5/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
2 artilleries moved from Vologda to Samara
7 infantry moved from Vologda to Samara
1 aaGun moved from Vologda to Samara
5 infantry moved from Russia to Samara
5 infantry moved from Russia to Samara
5 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Kansu
1 artillery moved from Russia to Samara
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : 4.17 -
In a bit of a spot here with Japan and I want to think about it about more. Sorry for the delay.





