L18 g40 bm Mrcunego (axis +3) vs Zhukov44 (allies)

  • '16 '15 '10

    Yes, intercept.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Archangel
                1 armour moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 fighter and 1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                4 bombers, 1 fighter and 3 tactical_bombers moved from Bryansk to Russia
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 8 units heading to Russia
                    Russians launches 5 interceptors out of Russia
                        Attackers Fire,  : 1/8 hits, 1,50 expected hits
                        Defenders Fire,  : 3/5 hits, 1,67 expected hits
                        1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                        1 fighter owned by the British lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/4 hits, 0,67 expected hits
                        AA fire in Russia : 0/1 hits, 0,17 expected hits
                    Bombing raid in Russia rolls: 7,8,5,5 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in Russia causes 21 damage total.  Damaged units is as follows: factory_major = 16, airfield = 5
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,17 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 infantry moved from Karelia to Finland
                2 armour moved from Novgorod to Finland
                1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 fighters moved from Holland Belgium to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                4 bombers and 1 tactical_bomber moved from Russia to Bryansk
                1 mech_infantry moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                4 fighters moved from Syria to Bryansk
                3 armour moved from Rostov to Bryansk
                7 armour moved from Rostov to Northwest Persia

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 8 infantry
                EDIT: Adding units owned by Germans to Denmark: 8 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 2 bombers
                EDIT: Adding units owned by Germans to Novgorod: 2 bombers
                EDIT: Removing units owned by Germans from Denmark: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                2 fighters and 3 infantry placed in Western Germany
                3 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
                EDIT: Turning off Edit Mode
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,83
        Germans : 1,67
        Defenders Fire,  : : 1,33
        Americans : -1,00
        Attackers Fire,  : : -0,50
        Russians : -0,33

    triplea_42444.0_Ger6.tsvg


  • sorry for the NCM edits. pressed end turn way to soon.
    And that airbattle over russia went pretty ok for both sides. Nice intercept and poor aa guns. all even out in the end.
    Best regards
    Mrcunego

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 32 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Vologda
                1 infantry moved from Samara to Volgograd
                1 armour and 1 mech_infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour and 1 mech_infantry moved from Tambov to Volgograd
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                17 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 17 infantry
                    Japanese defend with 3 infantry
                        Russians roll dice for 17 infantry in Korea, round 2 : 1/17 hits, 2.83 expected hits
                        Japanese roll dice for 3 infantry in Korea, round 2 : 3/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                        Russians roll dice for 14 infantry in Korea, round 3 : 1/14 hits, 2.33 expected hits
                        Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                        Russians roll dice for 13 infantry in Korea, round 4 : 3/13 hits, 2.17 expected hits
                        Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 5 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,2,4,3,2
                Russians collect 20 PUs (3 lost to blockades); end with 52 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Russians : -2.67
        Japanese : 3.00

    triplea_42444.0_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                7 infantry moved from Jehol to Manchuria
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Chahar to Hopei
                1 fighter moved from Kiangsu to Hopei
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 9 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 9 infantry in Manchuria, round 2 : 1/9 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 artillery in Hopei, round 4 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Hopei to Jehol
                1 aaGun moved from Jehol to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 6 infantry moved from Shan State to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Kiangsu to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                2 battleships, 2 carriers and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Kweichow to Chahar
                1 artillery and 1 mech_infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                3 mech_infantrys moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 mech_infantry moved from Kiangsu to Jehol

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                3 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Chinese : -1,00
        Japanese : -0,83

    triplea_42444.0_Jap6.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                3 bombers moved from India to Sumatra
                1 bomber moved from Caroline Islands to 19 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 marine moved from United Kingdom to 110 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Norway
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                3 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                2 fighters moved from Gibraltar to Egypt
                2 fighters and 1 tactical_bomber moved from India to Szechwan
                1 artillery moved from Algeria to Morocco

    Combat - Americans
                Battle in Norway
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking Norway from Germans with 1 transport remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    Americans attack with 3 bombers, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour and 1 infantry
                        Americans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 2/5 hits, 2.33 expected hits
                        Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Szechwan
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 3 : 3/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Szechwan to Burma
                3 bombers moved from Sumatra to India
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from 16 Sea Zone to Midway
                1 fighter moved from Western United States to Midway
                1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 bomber, 5 fighters and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs

    Combat Hit Differential Summary :

    Americans : -1.17
        Japanese : -0.17

    triplea_42444.0_Ame6.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                1 fighter and 1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                6 infantry moved from Shensi to Sikang

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Battle in Sikang
                    Chinese attack with 6 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 6 infantry in Sikang, round 2 : 0/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 6 infantry in Sikang, round 3 : 0/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 6 infantry in Sikang, round 4 : 0/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 6 infantry in Sikang, round 5 : 1/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Chinese : -3.67
        Japanese : -2.00

    triplea_42444.0_Chi6.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 33 PUs;
                British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by UK_Pacific from India: 1 fighter
                    EDIT: Adding units owned by British to India: 1 fighter
                    EDIT: Turning off Edit Mode
                4 fighters moved from Russia to Shensi
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from India to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from India to Burma
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Kenya
                1 infantry moved from Belgian Congo to Kenya
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 58 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Kenya, round 2 : 0/2 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 bomber and 1 infantry in Kenya, round 3 : 1/2 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 1.83 expected hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 37 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    retreated to 37 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 37 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
                2 aaGuns moved from United Kingdom to 110 Sea Zone
                3 marines moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 infantry, 3 marines, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 5 infantry and 3 marines moved from 112 Sea Zone to Norway
                2 aaGuns and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                1 bomber moved from Kenya to Egypt
                EDIT: 1 submarine moved from 64 Sea Zone to 50 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                3 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 artilleries
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 aaGun
                EDIT: Adding units owned by British to India: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 58 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    British : -0.33
        Italians : -0.33
        Japanese : 0.83

    triplea_42444.0_UK_6.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 33 PUs;
                British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by UK_Pacific from India: 1 fighter
                    EDIT: Adding units owned by British to India: 1 fighter
                    EDIT: Turning off Edit Mode
                4 fighters moved from Russia to Shensi
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from India to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from India to Burma
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Kenya
                1 infantry moved from Belgian Congo to Kenya
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 58 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Kenya, round 2 : 0/2 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 bomber and 1 infantry in Kenya, round 3 : 1/2 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 1.83 expected hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 37 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    retreated to 37 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 37 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
                2 aaGuns moved from United Kingdom to 110 Sea Zone
                3 marines moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 infantry, 3 marines, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 5 infantry and 3 marines moved from 112 Sea Zone to Norway
                2 aaGuns and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                1 bomber moved from Kenya to Egypt
                EDIT: 1 submarine moved from 64 Sea Zone to 50 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                3 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 artilleries
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 aaGun
                EDIT: Adding units owned by British to India: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 58 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    British : -0.33
        Italians : -0.33
        Japanese : 0.83

    triplea_42444.0_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Iraq to Trans-Jordan
                1 fighter and 4 infantry moved from Syria to Trans-Jordan
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                4 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 battleship and 2 cruisers moved from 99 Sea Zone to 96 Sea Zone
                1 bomber moved from Italian Somaliland to Trans-Jordan
                1 fighter moved from Southern Italy to Tobruk

    Combat - Italians
                Battle in Libya
                Battle in Tobruk
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 1/2 hits, 1,17 expected hits
                        Americans roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Tobruk
                    Italians win, taking Libya from Americans, taking Tobruk from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Trans-Jordan, round 2 : 2/7 hits, 2,33 expected hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Iraq
                1 armour moved from Caucasus to Iraq
                1 bomber moved from Trans-Jordan to Iraq
                1 fighter moved from Tobruk to 96 Sea Zone
                1 artillery and 2 infantry moved from Italian Somaliland to Ethiopia
                2 submarines moved from 99 Sea Zone to 98 Sea Zone
                1 carrier moved from 99 Sea Zone to 96 Sea Zone

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Italians : -0,50
        British : -0,67
        Americans : -0,33

    triplea_42444.0_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Iraq to Trans-Jordan
                1 fighter and 4 infantry moved from Syria to Trans-Jordan
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                4 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 battleship and 2 cruisers moved from 99 Sea Zone to 96 Sea Zone
                1 bomber moved from Italian Somaliland to Trans-Jordan
                1 fighter moved from Southern Italy to Tobruk

    Combat - Italians
                Battle in Libya
                Battle in Tobruk
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 1/2 hits, 1,17 expected hits
                        Americans roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Tobruk
                    Italians win, taking Libya from Americans, taking Tobruk from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Trans-Jordan, round 2 : 2/7 hits, 2,33 expected hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Iraq
                1 armour moved from Caucasus to Iraq
                1 bomber moved from Trans-Jordan to Iraq
                1 fighter moved from Tobruk to 96 Sea Zone
                1 artillery and 2 infantry moved from Italian Somaliland to Ethiopia
                2 submarines moved from 99 Sea Zone to 98 Sea Zone
                1 carrier moved from 99 Sea Zone to 96 Sea Zone

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bryansk: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Italians to Novgorod: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : -0,50
        British : -0,67
        Americans : -0,33

    triplea_42444.0_Ita6.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Burma to Shensi
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from South Australia to New South Wales
                1 aaGun moved from South Australia to Queensland
                1 aaGun moved from South Australia to New South Wales
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Japanese : -0.33

    triplea_42444.0_ANZ6.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Gibraltar to Norway

    Non Combat Move - French
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Norway: 1 fighter
                EDIT: Adding units owned by French to Egypt: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42444.0_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Iraq
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Archangel to Vologda
                2 bombers moved from Novgorod to Vologda
                1 armour moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                1 bomber moved from Bryansk to Vologda
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                2 armour moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Volgograd
                2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Volgograd
                2 tactical_bombers moved from Syria to Anglo Egyptian Sudan

    Combat - Germans
                Battle in Anglo Egyptian Sudan
                    Germans attack with 2 tactical_bombers
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1,00 expected hits
                        British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                        1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 3 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 3 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/11 hits, 4,67 expected hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
                        1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 4 bombers and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 4 bombers and 2 infantry in Vologda, round 2 : 3/6 hits, 3,00 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 bomber and 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Vologda to Northwest Persia
                4 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
                7 armour moved from Northwest Persia to Trans-Jordan
                1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                2 armour and 1 mech_infantry moved from Bryansk to Novgorod
                2 armour moved from Finland to Novgorod
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 fighters moved from Western Germany to Novgorod
                3 infantry moved from Finland to Vyborg
                1 infantry moved from Finland to Vyborg
                1 armour moved from Bryansk to Novgorod
                1 armour moved from Bryansk to Volgograd
                3 aaGuns, 5 armour, 9 artilleries and 21 infantry moved from Bryansk to Ukraine
                1 infantry moved from Western Germany to Denmark
                2 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to Western Germany
                2 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                3 fighters moved from Western Germany to Trans-Jordan

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Germany
                3 fighters and 1 infantry placed in Western Germany
                3 infantry placed in France
                Germans undo move 3.
                3 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northwest Persia: 3 bombers
                EDIT: Adding units owned by Germans to Romania: 3 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery
                EDIT: Adding units owned by Germans to France: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to France: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        British : 0,67
        Russians : 1,17

    triplea_42444.0_Ger7.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 20x factory_major; Remaining resources: 36 PUs;
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                1 artillery moved from Russia to Vologda
                20 infantry moved from Russia to Vologda
                20 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 artillery moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 20 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 20 infantry in Vologda, round 2 : 7/21 hits, 3.83 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 20 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Russia to Vologda
                1 aaGun moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                2 aaGuns and 12 infantry moved from Korea to Amur

    Place Units - Russians
                1 armour, 3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 3.17

    triplea_42444.0_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                2 mech_infantrys moved from 44 Sea Zone to Celebes
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Jehol to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 2 fighters and 2 mech_infantrys
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters and 2 mech_infantrys in Celebes, round 2 : 1/4 hits, 1,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Celebes, round 3 : 2/3 hits, 1,17 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,17 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0,83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shan State to Malaya
                4 mech_infantrys moved from Yunnan to Malaya
                4 artilleries and 1 infantry moved from Yunnan to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 tactical_bomber moved from Szechwan to Malaya
                2 fighters moved from Celebes to 44 Sea Zone
                2 battleships, 3 carriers and 2 destroyers moved from 35 Sea Zone to 44 Sea Zone
                4 fighters moved from Japan to 44 Sea Zone
                1 aaGun and 8 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Jehol to Korea
                1 mech_infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Hunan
                1 transport moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 19 Sea Zone
                1 mech_infantry placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,00
        Chinese : 1,33
        UK_Pacific : -0,67
        Japanese : 0,17

    triplea_42444.0_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                2 mech_infantrys moved from 44 Sea Zone to Celebes
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Jehol to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 2 fighters and 2 mech_infantrys
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters and 2 mech_infantrys in Celebes, round 2 : 1/4 hits, 1,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Celebes, round 3 : 2/3 hits, 1,17 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,17 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0,83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shan State to Malaya
                4 mech_infantrys moved from Yunnan to Malaya
                4 artilleries and 1 infantry moved from Yunnan to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 tactical_bomber moved from Szechwan to Malaya
                2 fighters moved from Celebes to 44 Sea Zone
                2 battleships, 3 carriers and 2 destroyers moved from 35 Sea Zone to 44 Sea Zone
                4 fighters moved from Japan to 44 Sea Zone
                1 aaGun and 8 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Jehol to Korea
                1 mech_infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Hunan
                1 transport moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 19 Sea Zone
                1 mech_infantry placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Kwangsi: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 0,00
        Chinese : 1,33
        UK_Pacific : -0,67
        Japanese : 0,17

    triplea_42444.0_Jap7.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from India to 42 Sea Zone
                1 bomber moved from India to 41 Sea Zone
                1 bomber moved from India to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Gibraltar to French West Africa
                1 fighter moved from Gibraltar to United Kingdom
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                3 transports moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                4 fighters moved from Midway to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 battleship, 2 carriers, 1 fighter and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Eastern United States to French West Africa
                1 bomber moved from Western United States to Caroline Islands
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to Midway
                1 fighter moved from Western United States to Wake Island
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Borneo
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Yunnan
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 0/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Americans lost in Yunnan
                        Americans roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -17
                    Casualties for Americans: 2 fighters
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 tactical_bomber moved from Yunnan to Kweichow
                1 bomber moved from 42 Sea Zone to Caroline Islands
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from 41 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 50 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 20 Sea Zone to Guam

    Place Units - Americans
                1 submarine and 1 transport placed in 10 Sea Zone
                5 bombers and 2 infantry placed in Western United States
                5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 67 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    Americans : -3.00
        Japanese : 0.67

    triplea_42444.0_Ame7.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                6 infantry moved from Sikang to Szechwan
                1 fighter and 2 infantry moved from Shensi to Hopei
                2 infantry moved from Kweichow to Hopei

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Battle in Hopei
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 0/5 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 3 : 3/5 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 6 infantry in Szechwan, round 2 : 0/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 5 infantry in Szechwan, round 3 : 0/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 5 infantry in Szechwan, round 4 : 1/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Chinese : -1.00
        Japanese : -0.67

    triplea_42444.0_Chi7.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from Burma to Shan State
                1 artillery and 2 infantry moved from Burma to Shan State
                2 mech_infantrys moved from Burma to Kwangsi
                2 mech_infantrys moved from Burma to Hunan
                3 fighters moved from Shensi to Kwangsi
                1 fighter moved from Shensi to Hunan
                2 mech_infantrys moved from Egypt to Ethiopia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                1 destroyer moved from 83 Sea Zone to 87 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Ethiopia
                    British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits, 2.17 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                        2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Ethiopia, round 3 : 3/3 hits, 1.83 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
                        1 bomber owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for British: 1 bomber and 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Kwangsi
                    British attack with 3 fighters and 2 mech_infantrys
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 3 fighters and 2 mech_infantrys in Kwangsi, round 2 : 1/5 hits, 1.83 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                        British roll dice for 3 fighters and 1 mech_infantry in Kwangsi, round 3 : 1/4 hits, 1.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                    British win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Hunan
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 2 mech_infantrys in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Kweichow
                1 fighter moved from Hunan to Kweichow
                3 fighters moved from Kwangsi to Yunnan
                1 aaGun and 2 artilleries moved from India to Burma
                1 aaGun moved from Burma to Yunnan
                1 artillery and 9 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
                1 aaGun, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                6 transports moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 4 artilleries moved from United Kingdom to 110 Sea Zone
                7 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 4 artilleries, 7 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun, 4 artilleries and 7 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Norway to 112 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,6,3
                British collect 24 PUs (2 lost to blockades); end with 24 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 2 mech_infantrys

    Combat Hit Differential Summary :

    British : -1.83
        Italians : 1.33
        Japanese : -0.67

    triplea_42444.0_UK_7.tsvg

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