L18 g40 bm Mrcunego (axis +3) vs Zhukov44 (allies)

  • '16 '15 '10

    Pls use last file above, thanks.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Ukraine to Russia
                1 tactical_bomber moved from Southern Italy to Ukraine
                1 bomber moved from Western Ukraine to Ukraine
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 fighter moved from Syria to 80 Sea Zone
                4 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                4 armour moved from Belarus to Archangel
                1 infantry moved from Syria to Iraq
                1 fighter and 2 tactical_bombers moved from Alexandria to Iraq

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia : 1/3 hits, 0,50 expected hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in 80 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Iraq
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery
                        Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 2/4 hits, 1,83 expected hits
                        British roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Iraq
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Ukraine
                    Germans attack with 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Germans roll dice for 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 1,83 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits, 1,83 expected hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 bomber and 1 tactical_bomber moved from Ukraine to Western Ukraine
                2 bombers moved from Russia to Western Ukraine
                9 armour, 6 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
                4 armour moved from Germany to Eastern Poland
                2 fighters moved from Western Germany to Southern Italy
                1 fighter moved from Alexandria to Syria
                1 fighter and 2 tactical_bombers moved from Iraq to Syria
                2 tactical_bombers moved from Alexandria to 97 Sea Zone
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun and 2 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Novgorod
                1 fighter moved from 80 Sea Zone to Syria

    Place Units - Germans
                3 armour placed in Novgorod
                1 bomber, 1 fighter and 4 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,50
        Germans : 1,50
        British : 0,67
        Russians : -1,33

    triplea_42444.0_Ger4.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                2 infantry moved from Bryansk to Ukraine
                3 artilleries moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 3 artilleries and 3 infantry
                    Germans defend with 1 factory_minor, 1 infantry and 3 mech_infantrys
                        Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 3 artilleries and 1 infantry in Ukraine, round 3 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 3 artilleries in Ukraine, round 4 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Russians lost in Ukraine
                        Russians roll dice for 2 artilleries in Ukraine, round 5 : 2/2 hits, 0.67 expected hits
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 artillery and 3 infantry
                    Casualties for Germans: 1 infantry and 3 mech_infantrys

    Non Combat Move - Russians
                4 aaGuns and 42 infantry moved from Bryansk to Russia
                2 armour and 2 mech_infantrys moved from Novosibirsk to Samara
                1 infantry moved from Tambov to Samara
                1 infantry and 2 mech_infantrys moved from Volgograd to Samara
                1 artillery moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara

    Place Units - Russians
                1 infantry placed in Volgograd
                Russians undo move 1.
                9 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Russians : -1.00

    triplea_42444.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 fighter, 2 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Kiangsu to Chahar
                1 fighter moved from Manchuria to Chahar
                1 fighter moved from Japan to Chahar
                1 bomber moved from French Indo China to 44 Sea Zone
                1 infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 bomber moved from French Indo China to Hopei
                2 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Malaya
                Battle in Chahar
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1,17 expected hits
                        Chinese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Chinese lost in Chahar
                    Japanese win, taking Malaya from UK_Pacific, taking Chahar from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    retreated to Hopei
                    Chinese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                        Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 44 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 mech_infantry moved from Anhwe to Szechwan
                1 fighter moved from Chahar to Manchuria
                1 bomber moved from Hopei to French Indo China
                1 infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 fighter moved from Chahar to Anhwe
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 battleships, 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from Japan to 37 Sea Zone
                1 fighter moved from Japan to 37 Sea Zone
                1 fighter moved from 6 Sea Zone to 37 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 20 Sea Zone to Anhwe
                1 fighter moved from 20 Sea Zone to French Indo China
                1 tactical_bomber moved from 20 Sea Zone to French Indo China

    Place Units - Japanese
                1 airfield placed in French Indo China
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Turning off Edit Mode
                1 submarine and 1 transport placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Americans : 0,67
        Chinese : 1,67
        Japanese : -0,33

    triplea_42444.0_Jap4.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 fighter moved from Shensi to Chahar
                1 bomber moved from India to Chahar
                1 bomber moved from Nigeria to French West Africa
                1 fighter moved from Gibraltar to French West Africa
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry and 1 marine moved from Algeria to Morocco
                1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to Tunisia
                1 bomber moved from Gibraltar to Tunisia
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from Caroline Islands to 44 Sea Zone

    Combat - Americans
                Battle in Sumatra
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Tunisia
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 : 2/4 hits, 1.83 expected hits
                        Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Tunisia
                    Americans win, taking Tunisia from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in French West Africa
                    Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 2/4 hits, 1.50 expected hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                    Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Chahar
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber and 1 fighter in Chahar, round 2 : 0/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber and 1 fighter in Chahar, round 3 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar
                    Americans win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Chahar to Suiyuyan
                1 bomber moved from 44 Sea Zone to New Guinea
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Wake Island to Caroline Islands
                1 fighter moved from Wake Island to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from French West Africa to 91 Sea Zone
                1 bomber moved from French West Africa to Egypt
                1 bomber moved from Tunisia to Egypt
                1 fighter moved from Tunisia to Morocco
                2 fighters and 1 tactical_bomber moved from Egypt to Persia

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 fighter placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Americans : -0.67
        Neutral_Axis : 0.33
        Japanese : 0.33

    triplea_42444.0_Ame4.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                1 artillery, 1 fighter and 1 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Battle in Szechwan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Chahar from Japanese, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 artillery moved from Hopei to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan
                2 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Suiyuyan
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    Chinese : -0.17
        Japanese : -0.33

    triplea_42444.0_Chi4.tsvg

  • '16 '15 '10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Combat Move - British
                1 unit repaired.
                1 artillery and 1 infantry moved from Burma to Shan State
                1 bomber moved from India to Shan State
                6 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 fighter moved from Shensi to Persia
                12 infantry and 2 mech_infantrys moved from Burma to India
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 2 marines moved from Quebec to 106 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia

    triplea_42444.0_Bri4.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 unit repaired.
                1 artillery and 1 infantry moved from Burma to Shan State
                1 bomber moved from India to Shan State
                6 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 fighter moved from Shensi to Persia
                12 infantry and 2 mech_infantrys moved from Burma to India
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 2 marines moved from Quebec to 106 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 6 fighters and 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Shan State
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from Burma to India
                1 bomber moved from Shan State to India
                6 fighters and 1 tactical_bomber moved from 98 Sea Zone to Persia
                1 artillery and 2 marines moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                2 mech_infantrys placed in Union of South Africa
                1 fighter and 1 marine placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 artilleries and 1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Changing ownership of Eastern Persia from Neutral_Allies to British
                EDIT: Removing units owned by British from India: 3 mech_infantrys
                EDIT: Adding units owned by British to Eastern Persia: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,2,1,5,5,3,3,3,1,5,5,6,1,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 2 artilleries and 1 mech_infantry

    Combat Hit Differential Summary :

    British : -0.33
        Japanese : 0.67

    triplea_42444.0_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 transports moved from 97 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
                1 battleship, 1 carrier, 2 cruisers, 2 submarines and 2 tactical_bombers moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
                2 infantry moved from Yugoslavia to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_42444.0_Ita4.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 marine moved from New South Wales to 62 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 fighter moved from New South Wales to 33 Sea Zone
                1 infantry moved from Burma to Yunnan
                2 fighters moved from India to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters and 1 infantry in Yunnan, round 2 : 1/4 hits, 1.67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Yunnan
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Yunnan to India
                1 aaGun moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.67
        Japanese : 0.67

    triplea_42444.0_ANZ4.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42444.0_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                3 bombers moved from Western Ukraine to Russia
                1 infantry moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Western Ukraine to Ukraine
                4 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                4 armour moved from Smolensk to Bryansk
                1 artillery moved from Syria to Iraq
                      Germans take Iraq from British
                2 tactical_bombers moved from 99 Sea Zone to Ukraine
                1 fighter moved from Syria to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 bomber moved from Western Germany to Russia

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/4 hits, 0,67 expected hits
                    Bombing raid in Russia rolls: 6,5,6,7 and causes: 19 damage to unit: factory_major
                    Bombing raid in Russia causes 19 damage total.
                Battle in Ukraine
                    Germans attack with 1 armour, 1 fighter, 1 infantry and 3 tactical_bombers
                    Russians defend with 2 artilleries and 1 factory_minor
                        Germans roll dice for 1 armour, 1 fighter, 1 infantry and 3 tactical_bombers in Ukraine, round 2 : 2/6 hits, 3,00 expected hits
                        Russians roll dice for 2 artilleries in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                        2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Germans
                1 fighter and 3 tactical_bombers moved from Ukraine to Bryansk
                4 bombers moved from Russia to Bryansk
                9 armour moved from Western Ukraine to Rostov
                3 armour moved from Eastern Poland to Bryansk
                3 aaGuns, 1 armour, 9 artilleries and 22 infantry moved from Western Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 infantry moved from Archangel to Belarus
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 armour moved from Bryansk to Rostov
                1 infantry moved from Novgorod to Karelia
                1 artillery moved from Northern Italy to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                1 fighter placed in Western Germany
                3 infantry placed in France
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,67
        Germans : -1,00
        Russians : 0,33

    triplea_42444.0_Ger5.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 16x factory_major; Remaining resources: 19 PUs;
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Samara to Archangel
                      Russians take Archangel from Germans
                1 artillery and 4 infantry moved from Samara to Russia
                2 armour and 3 mech_infantrys moved from Samara to Russia
                1 infantry moved from Volgograd to Samara

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 23 / 32
        Japanese : 51 / 63
        Americans : 60 / 90
        Chinese : 8 / 8
        British : 29 / 34
        UK_Pacific : 7 / 8
        Italians : 17 / 17
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42444.0_Rus5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                4 fighters moved from 37 Sea Zone to 33 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 4 infantry moved from Malaya to Shan State
                2 mech_infantrys moved from French Indo China to Szechwan
                1 infantry moved from Anhwe to Chahar
                1 fighter moved from Manchuria to Chahar
                1 mech_infantry moved from Kweichow to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan

    triplea_42444.0_Jap5.tsvg


  • scramble? I’m 95 % certain that it’s a scramble but just wanted to be sure.
    Best regards
    MrCunego

  • '16 '15 '10

    full scramble


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                4 fighters moved from 37 Sea Zone to 33 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 4 infantry moved from Malaya to Shan State
                2 mech_infantrys moved from French Indo China to Szechwan
                1 infantry moved from Anhwe to Chahar
                1 fighter moved from Manchuria to Chahar
                1 mech_infantry moved from Kweichow to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan

    Combat - Japanese
                Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2,50 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries and 4 infantry
                    British defend with 1 artillery
                        Japanese roll dice for 2 artilleries and 4 infantry in Shan State, round 2 : 2/6 hits, 1,67 expected hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Chahar
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                        Americans roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 33 Sea Zone
                    Japanese attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine; ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 6/12 hits, 6,17 expected hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters and 1 transport in 33 Sea Zone, round 2 : 9/12 hits, 6,17 expected hits
                        2 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 2 bombers, 1 cruiser, 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 5/8 hits, 4,50 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters and 1 transport in 33 Sea Zone, round 3 : 4/10 hits, 5,50 expected hits
                        3 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 3/4 hits, 2,50 expected hits
                        Americans roll dice for 1 battleship, 4 fighters and 1 transport in 33 Sea Zone, round 4 : 2/5 hits, 3,33 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC and 1 fighter owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 2 bombers in 33 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits
                        Americans roll dice for 1 battleship, 1 fighter and 1 transport in 33 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits
                        2 bombers owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
                    Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is -33
                    Casualties for Japanese: 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from Chahar to Manchuria
                2 fighters moved from Anhwe to 6 Sea Zone
                2 infantry moved from French Indo China to Shan State
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter moved from Szechwan to French Indo China
                2 battleships, 2 carriers, 3 destroyers and 2 transports moved from 37 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
                EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
                EDIT: Removing units owned by Japanese from Manchuria: 3 infantry
                EDIT: Adding units owned by Japanese to Korea: 3 infantry
                EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun and 7 infantry
                EDIT: Adding units owned by Japanese to Jehol: 1 aaGun and 7 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Americans : -0,00
        Chinese : -1,33
        UK_Pacific : -0,33
        Japanese : -0,33

    triplea_42444.0_Jap5.tsvg


  • a desperate move that didn’t pay of. Looking grim for the axis in this one.
    Best regards
    MrCunego

  • '16 '15 '10

    looks like I lucked out.  I missed that you could get 7 fighters there.  Air is really hard to keep track of, especially when you factor in carriers and naval bases.

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 4 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 artillery moved from Tunisia to Algeria
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from New Guinea to Caroline Islands
                1 battleship moved from 33 Sea Zone to 54 Sea Zone
                1 bomber moved from Suiyuyan to India
                1 fighter and 1 tactical_bomber moved from Persia to India
                1 fighter moved from Persia to India
                2 bombers moved from Egypt to India
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 91 Sea Zone to 64 Sea Zone
                1 marine moved from Morocco to 91 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers and 1 marine moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Morocco to Gibraltar
                1 mech_infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 transport moved from 87 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 marine moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                6 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Combat Hit Differential Summary :

    triplea_42444.0_Ame5.tsvg

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