No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
L18 g40 bm Mrcunego (axis +3) vs Zhukov44 (allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Suiyuyan to Hopei
1 artillery and 1 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Shensi
6 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -0.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 bomber moved from India to Iraq
1 fighter moved from Persia to Shensi
5 fighters moved from Persia to Russia
1 mech_infantry moved from Eastern Persia to India
2 artilleries, 13 infantry and 3 mech_infantrys moved from India to Burma
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
2 marines moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 83 Sea Zone to 91 Sea ZoneCombat - British
Battle in Burma
British attack with 2 artilleries, 13 infantry and 3 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 2 artilleries, 13 infantry and 3 mech_infantrys in Burma, round 2 : 3/18 hits, 3.67 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery
British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
3 aaGuns moved from India to Burma
1 armour, 1 artillery, 2 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
3 transports placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33
British : -1.83
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 bomber moved from India to Iraq
1 fighter moved from Persia to Shensi
5 fighters moved from Persia to Russia
1 mech_infantry moved from Eastern Persia to India
2 artilleries, 13 infantry and 3 mech_infantrys moved from India to Burma
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
2 marines moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 83 Sea Zone to 91 Sea ZoneCombat - British
Battle in Burma
British attack with 2 artilleries, 13 infantry and 3 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 2 artilleries, 13 infantry and 3 mech_infantrys in Burma, round 2 : 3/18 hits, 3.67 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery
British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
3 aaGuns moved from India to Burma
1 armour, 1 artillery, 2 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
3 transports placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Shensi: 1 fighter
EDIT: Adding units owned by UK_Pacific to India: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33
British : -1.83
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Syria to Kenya
1 infantry moved from Italian Somaliland to Kenya
2 artilleries moved from Syria to Iraq
2 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
2 fighters moved from Syria to Iraq
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Kenya
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Kenya, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 2 artilleries and 2 fighters
British defend with 2 mech_infantrys
Italians roll dice for 2 artilleries and 2 fighters in Iraq, round 2 : 1/4 hits, 1,67 expected hits
British roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Iraq
Italians roll dice for 1 artillery and 2 fighters in Iraq, round 3 : 1/3 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 artillery and 1 fighter
Casualties for British: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Iraq to Syria
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
2 infantry moved from Northern Italy to Western Germany
1 bomber moved from Kenya to Italian Somaliland
1 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
1 infantry placed in Northern Italy
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -0,83
British : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to New South Wales
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 fighters moved from India to ShensiCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Burma
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : -0.50
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
1 armour moved from Bryansk to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Archangel
1 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
4 bombers, 1 fighter and 3 tactical_bombers moved from Bryansk to Russia
1 fighter moved from Southern Italy to Holland Belgium -
Intercept from moscow. Again 95% sure but just wanted to be certain.
Best regards
Mrcunego -
Yes, intercept.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
1 armour moved from Bryansk to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Archangel
1 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
4 bombers, 1 fighter and 3 tactical_bombers moved from Bryansk to Russia
1 fighter moved from Southern Italy to Holland BelgiumCombat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Russians launches 5 interceptors out of Russia
Attackers Fire, : 1/8 hits, 1,50 expected hits
Defenders Fire, : 3/5 hits, 1,67 expected hits
1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
1 fighter owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits, 0,67 expected hits
AA fire in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 7,8,5,5 and causes: 16 damage to unit: factory_major
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Russia causes 21 damage total. Damaged units is as follows: factory_major = 16, airfield = 5
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 infantry moved from Karelia to Finland
2 armour moved from Novgorod to Finland
1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
4 bombers and 1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
4 fighters moved from Syria to Bryansk
3 armour moved from Rostov to Bryansk
7 armour moved from Rostov to Northwest PersiaPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 8 infantry
EDIT: Adding units owned by Germans to Denmark: 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Removing units owned by Germans from Denmark: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
2 fighters and 3 infantry placed in Western Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit Mode
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,83
Germans : 1,67
Defenders Fire, : : 1,33
Americans : -1,00
Attackers Fire, : : -0,50
Russians : -0,33 -
sorry for the NCM edits. pressed end turn way to soon.
And that airbattle over russia went pretty ok for both sides. Nice intercept and poor aa guns. all even out in the end.
Best regards
Mrcunego -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Russians
Russians buy nothing; Remaining resources: 32 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Samara to Volgograd
1 armour and 1 mech_infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 armour and 1 mech_infantry moved from Tambov to Volgograd
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 3 infantry
Russians roll dice for 17 infantry in Korea, round 2 : 1/17 hits, 2.83 expected hits
Japanese roll dice for 3 infantry in Korea, round 2 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Russians roll dice for 14 infantry in Korea, round 3 : 1/14 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 13 infantry in Korea, round 4 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 5 infantry
Casualties for Japanese: 3 infantry
Battle in Volgograd
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to KoreaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,2,4,3,2
Russians collect 20 PUs (3 lost to blockades); end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : -2.67
Japanese : 3.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
7 infantry moved from Jehol to Manchuria
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Hopei
1 fighter moved from Kiangsu to Hopei
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in Manchuria
Japanese attack with 9 infantry
Russians defend with 1 infantry
Japanese roll dice for 9 infantry in Manchuria, round 2 : 1/9 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from Hopei to Jehol
1 aaGun moved from Jehol to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 6 infantry moved from Shan State to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
2 battleships, 2 carriers and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kweichow to Chahar
1 artillery and 1 mech_infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to JeholPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese : -1,00
Japanese : -0,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
3 bombers moved from India to Sumatra
1 bomber moved from Caroline Islands to 19 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
2 fighters moved from Gibraltar to Egypt
2 fighters and 1 tactical_bomber moved from India to Szechwan
1 artillery moved from Algeria to MoroccoCombat - Americans
Battle in Norway
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 19 Sea Zone
Japanese win, taking Norway from Germans with 1 transport remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Americans attack with 3 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Szechwan
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 3 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Szechwan to Burma
3 bombers moved from Sumatra to India
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 16 Sea Zone to Midway
1 fighter moved from Western United States to Midway
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Eastern United States to GibraltarPlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 bomber, 5 fighters and 1 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Americans : -1.17
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter and 1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
6 infantry moved from Shensi to SikangCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Sikang
Chinese attack with 6 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 6 infantry in Sikang, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Sikang, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Sikang, round 4 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Sikang, round 5 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : -3.67
Japanese : -2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 33 PUs;
British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode
4 fighters moved from Russia to Shensi
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from India to Burma
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Kenya
1 infantry moved from Belgian Congo to Kenya
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 58 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Kenya, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Kenya, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
retreated to 37 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 aaGuns moved from United Kingdom to 110 Sea Zone
3 marines moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 infantry, 3 marines, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 marines moved from 112 Sea Zone to Norway
2 aaGuns and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 bomber moved from Kenya to Egypt
EDIT: 1 submarine moved from 64 Sea Zone to 50 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to India: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 58 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.33
Italians : -0.33
Japanese : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 33 PUs;
British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode
4 fighters moved from Russia to Shensi
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from India to Burma
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Kenya
1 infantry moved from Belgian Congo to Kenya
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 58 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Kenya, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Kenya, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
retreated to 37 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 aaGuns moved from United Kingdom to 110 Sea Zone
3 marines moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 infantry, 3 marines, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 marines moved from 112 Sea Zone to Norway
2 aaGuns and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 bomber moved from Kenya to Egypt
EDIT: 1 submarine moved from 64 Sea Zone to 50 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to India: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 58 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.33
Italians : -0.33
Japanese : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Iraq to Trans-Jordan
1 fighter and 4 infantry moved from Syria to Trans-Jordan
2 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 battleship and 2 cruisers moved from 99 Sea Zone to 96 Sea Zone
1 bomber moved from Italian Somaliland to Trans-Jordan
1 fighter moved from Southern Italy to TobrukCombat - Italians
Battle in Libya
Battle in Tobruk
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Tobruk
Italians win, taking Libya from Americans, taking Tobruk from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Trans-Jordan, round 2 : 2/7 hits, 2,33 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Iraq
1 armour moved from Caucasus to Iraq
1 bomber moved from Trans-Jordan to Iraq
1 fighter moved from Tobruk to 96 Sea Zone
1 artillery and 2 infantry moved from Italian Somaliland to Ethiopia
2 submarines moved from 99 Sea Zone to 98 Sea Zone
1 carrier moved from 99 Sea Zone to 96 Sea ZonePlace Units - Italians
2 transports placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -0,50
British : -0,67
Americans : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Iraq to Trans-Jordan
1 fighter and 4 infantry moved from Syria to Trans-Jordan
2 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 battleship and 2 cruisers moved from 99 Sea Zone to 96 Sea Zone
1 bomber moved from Italian Somaliland to Trans-Jordan
1 fighter moved from Southern Italy to TobrukCombat - Italians
Battle in Libya
Battle in Tobruk
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Tobruk
Italians win, taking Libya from Americans, taking Tobruk from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Trans-Jordan, round 2 : 2/7 hits, 2,33 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Iraq
1 armour moved from Caucasus to Iraq
1 bomber moved from Trans-Jordan to Iraq
1 fighter moved from Tobruk to 96 Sea Zone
1 artillery and 2 infantry moved from Italian Somaliland to Ethiopia
2 submarines moved from 99 Sea Zone to 98 Sea Zone
1 carrier moved from 99 Sea Zone to 96 Sea ZonePlace Units - Italians
2 transports placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Novgorod: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0,50
British : -0,67
Americans : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Burma to Shensi
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to New South Wales
1 aaGun moved from South Australia to Queensland
1 aaGun moved from South Australia to New South Wales
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33