@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Shin Ji (Axis+5) Vs MrRoboto (Allies)
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1,83 expected hitsCombat Hit Differential Summary :
Americans : -0,50
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sigh
Under-average again.Where do you want those 2 hits?
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Take out the destroyer and the Tac.
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And 2 is exactly average? 2.5, technically.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3.50 expected hitsCombat Hit Differential Summary :
Americans : -0.50
Japanese : 1.50 -
5 hits back! Now, that was above expectations.
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You forgot that both of my subs missed. So I hit below average and you were clearly above…
I’m on the verge of conceding… -
you had a total attack value of 15, so that’s 2.5 hits on average.
But if you wanna skip to the rematch, go ahead.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 fighters in 54 Sea Zone, round 3 : 2/3 hits, 1,50 expected hitsCombat Hit Differential Summary :
Americans : 0,33
Japanese : 1,50 -
@Shin:
you had a total attack value of 15, so that’s 2.5 hits on average.
Yes and last I checked 2 < 2.5
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 fighters in 54 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 3 fighters in 54 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 2 carriers in 54 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
2 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea ZoneCombat Hit Differential Summary :
Americans : 0.33
Japanese : 1.83 -
@Shin:
you had a total attack value of 15, so that’s 2.5 hits on average.
Yes and last I checked 2 < 2.5
Like I said
“And 2 is exactly average? 2.5, technically.”
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 fighters in 54 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 3 fighters in 54 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
Japanese roll dice for 2 carriers in 54 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
2 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea Zone
Americans roll dice for 2 submarines in 54 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 carriers in 54 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 submarines in 54 Sea Zone, round 5 : 1/2 hits, 0,67 expected hitsCombat Hit Differential Summary :
Americans : 0,00
Japanese : 1,17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 fighters in 54 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 3 fighters in 54 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 2 carriers in 54 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
2 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea Zone
Americans roll dice for 2 submarines in 54 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 carriers in 54 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 submarines in 54 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers in 54 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 54 Sea ZoneCombat Hit Differential Summary :
Americans : 0.00
Japanese : 1.50 -
I took it on the undamaged one. Retreat or keep going?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 37 Sea Zone
1 artillery moved from Ethiopia to Italian Somaliland
2 mech_infantrys moved from Belgian Congo to Italian SomalilandCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Italian Somaliland
British attack with 1 artillery and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 mech_infantrys in Italian Somaliland, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 76 Sea Zone to 79 Sea Zone
3 infantry moved from Eastern Persia to West India
3 fighters moved from Morocco to French Central Africa
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 mech_infantrys moved from India to Yunnan
3 aaGuns, 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 37 Sea Zone to Yunnan
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea ZonePlace Units - UK_Pacific
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
British : -0,33
Italians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 marines moved from Northern Italy to 95 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 95 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Algeria to Morocco
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Poland to Eastern PolandCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship and 1 cruiser
French defend with 1 destroyer
Italians roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Syria
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Syria from French, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour, 2 artilleries and 4 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Eastern Poland, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 infantry moved from Yugoslavia to Northern Italy
4 aaGuns moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
2 transports placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0.17
French : -0.33
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Poland to Bessarabia
1 fighter moved from Finland to Baltic States
1 tactical_bomber moved from Finland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
6 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from Western Germany to Bessarabia
2 bombers moved from Southern France to Bessarabia
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Gibraltar, round 2 : 4/8 hits, 3.33 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.17 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 6 armour, 2 bombers, 4 fighters and 1 mech_infantry
Russians defend with 2 artilleries and 8 infantry
Germans roll dice for 6 armour, 2 bombers, 4 fighters and 1 mech_infantry in Bessarabia, round 2 : 5/13 hits, 6.50 expected hits
Russians roll dice for 2 artilleries and 8 infantry in Bessarabia, round 2 : 5/10 hits, 3.33 expected hits
5 infantry owned by the Russians, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 armour, 2 bombers and 4 fighters in Bessarabia, round 3 : 4/8 hits, 4.33 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 4 fighters in Bessarabia, round 4 : 3/6 hits, 3.33 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Bessarabia
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is -18
Casualties for Germans: 6 armour, 1 fighter and 1 mech_infantry
Casualties for Russians: 2 artilleries and 8 infantryNon Combat Move - Germans
3 fighters moved from Bessarabia to Eastern Poland
2 bombers moved from Bessarabia to Eastern Poland
3 armour moved from Greece to Romania
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
3 aaGuns, 5 artilleries and 13 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
1 armour moved from Germany to Romania
1 armour moved from Germany to Romania
4 infantry moved from Slovakia Hungary to Eastern Poland
7 armour moved from Germany to Eastern Poland
7 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in United Kingdom
1 armour and 9 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -2.17
British : -1.17
Russians : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Poland to Bessarabia
1 fighter moved from Finland to Baltic States
1 tactical_bomber moved from Finland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
6 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from Western Germany to Bessarabia
2 bombers moved from Southern France to Bessarabia
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Gibraltar, round 2 : 4/8 hits, 3.33 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.17 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 6 armour, 2 bombers, 4 fighters and 1 mech_infantry
Russians defend with 2 artilleries and 8 infantry
Germans roll dice for 6 armour, 2 bombers, 4 fighters and 1 mech_infantry in Bessarabia, round 2 : 5/13 hits, 6.50 expected hits
Russians roll dice for 2 artilleries and 8 infantry in Bessarabia, round 2 : 5/10 hits, 3.33 expected hits
5 infantry owned by the Russians, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 armour, 2 bombers and 4 fighters in Bessarabia, round 3 : 4/8 hits, 4.33 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 4 fighters in Bessarabia, round 4 : 3/6 hits, 3.33 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Bessarabia
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is -18
Casualties for Germans: 6 armour, 1 fighter and 1 mech_infantry
Casualties for Russians: 2 artilleries and 8 infantryNon Combat Move - Germans
3 fighters moved from Bessarabia to Eastern Poland
2 bombers moved from Bessarabia to Eastern Poland
3 armour moved from Greece to Romania
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
3 aaGuns, 5 artilleries and 13 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
1 armour moved from Germany to Romania
1 armour moved from Germany to Romania
4 infantry moved from Slovakia Hungary to Eastern Poland
7 armour moved from Germany to Eastern Poland
7 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in United Kingdom
1 armour and 9 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 2 infantry
EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -2.17
British : -1.17
Russians : 2.33