@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Shin Ji (Axis+5) Vs MrRoboto (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 unit repaired.
2 infantry moved from Norway to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Southern Italy to Greece
1 armour and 4 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
6 armour and 2 mech_infantrys moved from France to Southern FranceCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in United Kingdom
Germans attack with 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry; French defend with 2 infantry
AA fire in United Kingdom : 1/9 hits, 1.50 expected hits
1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in United Kingdom, round 2 : 7/12 hits, 6.33 expected hits
British roll dice for 3 aaGuns, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in United Kingdom, round 2 : 0/6 hits, 2.17 expected hits
3 aaGuns owned by the British, 1 bomber owned by the British, 2 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in United Kingdom, round 3 : 6/12 hits, 6.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in United Kingdom, round 3 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the British lost in United Kingdom
Germans captures 39PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Battle in Southern France
Germans attack with 6 armour and 2 mech_infantrys
British defend with 1 aaGun and 1 infantry; French defend with 1 factory_minor and 1 harbour
Germans roll dice for 6 armour and 2 mech_infantrys in Southern France, round 2 : 2/8 hits, 3.33 expected hits
French roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from French with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Greece
Germans attack with 3 armour, 1 fighter and 4 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 1 fighter and 4 infantry in Greece, round 2 : 4/8 hits, 2.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 fighter moved from Greece to Western Germany
1 aaGun moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
4 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
4 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
6 infantry moved from Finland to NorwayPlace Units - Germans
1 carrier and 2 transports placed in 112 Sea Zone
2 destroyers placed in 110 Sea Zone
2 fighters placed in Western Germany
Germans undo move 2.
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Germans collect 50 PUs; end with 91 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 106 PUsCombat Hit Differential Summary :
Germans : 1.00
British : -3.50
French : 0.67
Neutral_Allies : 0.67
AA fire in United Kingdom : : -0.50 -
ahahahaha. those dice.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Baltic States
2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Baltic States
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Ukraine
5 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 124 Sea Zone to 117 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 armour placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
3 marines moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry moved from Siam to Shan State
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Anhwe to Hunan
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan StateCombat - Japanese
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Guam from Americans, taking 42 Sea Zone from Neutral with 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
AA fire in Java : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 5/7 hits, 3.00 expected hits
ANZAC roll dice for 1 aaGun, 3 fighters and 1 infantry in Java, round 2 : 1/4 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 3 fighters owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 3 marines and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 3 marines and 1 tactical_bomber in Philippines, round 2 : 4/9 hits, 3.50 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.17 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Shan State, round 3 : 3/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter moved from Kwangtung to Manchuria
1 tactical_bomber moved from Kwangtung to Manchuria
1 aaGun and 5 infantry moved from Jehol to Manchuria
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
2 bombers moved from Suiyuyan to Anhwe
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
British : -0.33
ANZAC : -1.33
Americans : -0.33
Chinese : -0.67
AA fire in Java : : 0.50
UK_Pacific : -0.33
Japanese : 1.83 -
Difficult situation for you to be in!
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Jep. This did not turn out as planned.
I played my other games, but need a little more planning for this turn, so I’d like to ask you for a little more patience please.
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Fair enough. I have no idea what I would be doing in your shoes.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Burma to Yunnan
2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 0,17
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 3 infantry moved from Scotland to United Kingdom
2 fighters moved from Scotland to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 4 infantry
British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 3/4 hits, 1,33 expected hits
Italians roll dice for 4 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 4 infantry
Battle in United Kingdom
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 fighter and 3 infantry in United Kingdom, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in United Kingdom, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in United Kingdom
British win, taking United Kingdom from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in 92 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 cruiser, 1 destroyer and 2 transports
British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 26
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Ethiopia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/4 hits, 1,83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Ethiopia, round 3 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
2 mech_infantrys moved from Union of South Africa to Rhodesia
2 infantry and 2 mech_infantrys moved from Rhodesia to Belgian Congo
1 carrier and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone
3 aaGuns and 5 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Shan State to India
2 fighters moved from 92 Sea Zone to Morocco
1 cruiser moved from 119 Sea Zone to 104 Sea Zone
2 aaGuns moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Morocco
3 infantry moved from Persia to Eastern Persia
1 cruiser moved from 99 Sea Zone to 81 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Germans : 0,33
British : 3,83
Italians : -0,83
Japanese : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry and 2 marines; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Tunisia to Algeria
2 armour moved from Slovakia Hungary to Poland
2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 submarine moved from 93 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
4 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia
1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea ZonePlace Units - Italians
1 infantry and 2 marines placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 0.00
British : 0.50
French : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Holland Belgium to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 117 Sea Zone
2 fighters moved from Western Germany to Poland
2 artilleries and 7 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
6 infantry moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in Scotland
Battle in United Kingdom
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in United Kingdom, round 2 : 2/6 hits, 2.17 expected hits
British roll dice for 2 aaGuns and 2 infantry in United Kingdom, round 2 : 1/2 hits, 0.67 expected hits
2 aaGuns owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in United Kingdom
Germans destroys 38PUs while taking British capital
Germans win, taking Scotland from British, taking United Kingdom from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 2 aaGuns and 2 infantry
Battle in 104 Sea Zone
Germans attack with 2 carriers, 1 destroyer and 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 104 Sea Zone
Germans win with 2 carriers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 117 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 117 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 117 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 117 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 117 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 117 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 91 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits
British roll dice for 1 battleship and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
2 transports owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 91 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transportsNon Combat Move - Germans
2 bombers moved from 91 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 aaGun moved from Holland Belgium to Western Germany
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 infantry moved from Norway to Finland
1 fighter moved from 110 Sea Zone to Finland
1 tactical_bomber moved from Holland Belgium to Finland
1 fighter moved from United Kingdom to Western Germany
6 armour and 1 mech_infantry moved from Southern France to Yugoslavia
1 aaGun moved from Slovakia Hungary to Poland
1 fighter moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry and 7 mech_infantrys placed in Western Germany
10 armour placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -2.00
British : -0.83
Russians : 0.50
AA fire in United Kingdom : : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 artilleries and 3 infantry moved from Western Ukraine to Bessarabia
5 infantry moved from Ukraine to Bessarabia
5 infantry moved from Bryansk to Western Ukraine
3 armour moved from Russia to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 aaGuns and 17 infantry moved from Amur to Korea
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 aaGuns, 3 artilleries and 19 infantry moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Baltic StatesPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 38 PUs (2 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : -0,33
Russians : 0,00 -
LOL I just did the whole turn before realizing that I was in local mode. :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
3 marines moved from Philippines to 35 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 6 Sea Zone
2 cruisers and 2 marines moved from 35 Sea Zone to 6 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 4 marines moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 fighter, 8 infantry and 1 tactical_bomber moved from Manchuria to Korea
3 fighters moved from Japan to Korea
2 bombers moved from Anhwe to Korea
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 mech_infantry moved from Suiyuyan to Anhwe
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 submarine moved from 43 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Western Australia
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Western Australia from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 10 infantry, 4 marines and 1 tactical_bomber
Russians defend with 2 aaGuns and 18 infantry
AA fire in Korea : 1/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 10 infantry and 4 marines in Korea, round 2 : 7/22 hits, 7.33 expected hits
Russians roll dice for 2 aaGuns and 18 infantry in Korea, round 2 : 2/18 hits, 6.00 expected hits
2 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 8 infantry and 4 marines in Korea, round 3 : 11/20 hits, 7.00 expected hits
Russians roll dice for 11 infantry in Korea, round 3 : 2/11 hits, 3.67 expected hits
2 infantry owned by the Japanese and 11 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries, 2 bombers, 4 fighters, 6 infantry and 4 marines remaining. Battle score for attacker is 41
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 4 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 62 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 3 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
4 fighters moved from Korea to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
2 bombers moved from Korea to Japan
1 aaGun moved from Manchuria to Korea
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kwangsi to Philippines
2 fighters moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Shan State to KwangsiPlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 marine placed in Japan
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
AA fire in Korea : : 0.00
ANZAC : -0.83
Chinese : -0.33
UK_Pacific : 1.33
Russians : -5.67
Japanese : 3.17 -
omg, the dice in this game are killing me =(
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You should have seen the dice on the local version.
I got slaughtered! 3 hits with the AA, and that’s just to start. It was grim.
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Well I am getting slaughtered everywhere.
Every battle that is of some kind of importance goes your way.
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After my 6 game losing streak, I’ll take it!