@nikola1975 Tempting…very tempting. I think I am going to decline this time.
BSD (Axis +3) Vs Mrcengo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 5 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
12 armour and 10 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to TambovCombat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
1 armour owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Caucasus
Germans attack with 12 armour, 1 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 1 infantry and 10 mech_infantrys in Caucasus, round 2 : 4/23 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 12 armour, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Tambov to Rostov
2 fighters and 2 tactical_bombers moved from Volgograd to Rostov
2 aaGuns, 9 artilleries and 15 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
4 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
7 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Poland to Bessarabia
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Egypt to Southern Italy
7 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Denmark to Western Germany
1 aaGun and 8 infantry moved from Denmark to Western Germany
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Ukraine
1 armour, 2 infantry and 7 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
2 infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Volgograd to Tambov
2 aaGuns and 13 infantry moved from Kazakhstan to Samara
4 aaGuns, 10 artilleries, 30 infantry and 7 mech_infantrys moved from Russia to Tambov
1 tactical_bomber moved from Tambov to Russia
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
1 armour, 6 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 10 infantry
EDIT: Adding units owned by Russians to Tambov: 10 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67
Russians : 1,50 -
I will take this turn soon, sorry for the delay.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 8 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 38 Sea Zone
3 bombers moved from Shan State to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 3 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 fighter and 1 transport
Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 5/7 hits
British roll dice for 1 carrier, 1 fighter and 1 transport in 38 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the British, 1 fighter owned by the Japanese, 1 transport owned by the British and 1 fighter owned by the British lost in 38 Sea Zone
Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for British: 1 carrier, 1 fighter and 1 transport
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
2 infantry, 1 marine and 1 mech_infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
2 tactical_bombers moved from 38 Sea Zone to Shan State
3 bombers moved from 38 Sea Zone to Shan State
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
3 bombers moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 aaGun, 1 artillery and 1 infantry moved from Shensi to Szechwan
2 infantry moved from Chahar to Hopei
4 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Anhwe to Yunnan
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
4 infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 carrier and 1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier, 2 destroyers and 4 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
3 infantry placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 fighter moved from Norway to Novgorod
3 fighters moved from Karelia to Novgorod
2 armour moved from Karelia to Novgorod
1 fighter moved from Queensland to 55 Sea ZoneCombat - Americans
Battle in Novgorod
Americans attack with 2 armour and 4 fighters
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 2 armour and 4 fighters in Novgorod, round 2 : 4/6 hits, 3,00 expected hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 2 armour and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Western United States to Queensland
1 fighter moved from Novgorod to Karelia
2 mech_infantrys moved from Norway to Karelia
3 fighters moved from Novgorod to Tambov
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 4 infantry moved from Morocco to Algeria
1 fighter moved from Eastern United States to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 infantry and 1 mech_infantry placed in Central United States
1 fighter and 2 mech_infantrys placed in Norway
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : -0,67
Americans : 2,33
Japanese : 0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 1,17
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 fighter moved from Norway to Novgorod
3 fighters moved from Karelia to Novgorod
2 armour moved from Karelia to Novgorod
1 fighter moved from Queensland to 55 Sea ZoneCombat - Americans
Battle in Novgorod
Americans attack with 2 armour and 4 fighters
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 2 armour and 4 fighters in Novgorod, round 2 : 4/6 hits, 3,00 expected hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 2 armour and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Western United States to Queensland
1 fighter moved from Novgorod to Karelia
2 mech_infantrys moved from Norway to Karelia
3 fighters moved from Novgorod to Tambov
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 4 infantry moved from Morocco to Algeria
1 fighter moved from Eastern United States to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 infantry and 1 mech_infantry placed in Central United States
1 fighter and 2 mech_infantrys placed in Norway
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 1 airfield, 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
4 infantry moved from India to Burma
1 tactical_bomber moved from West India to Burma
1 armour moved from Algeria to Libya
British take Libya from ItaliansCombat - British
Battle in Burma
British attack with 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 4 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 3 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
1 tactical_bomber moved from Burma to India
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
2 cruisers and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to West India
1 fighter moved from Persia to Tambov
1 fighter moved from Tsinghai to Tambov
1 fighter moved from Tsinghai to Russia
1 infantry moved from Finland to Karelia
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 tactical_bomber moved from India to West India
2 aaGuns and 5 infantry moved from India to West IndiaPlace Units - British
2 infantry placed in Persia
2 armour and 1 mech_infantry placed in Union of South Africa
1 airfield placed in GibraltarTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,1,1,6,2
British collect 34 PUs (3 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0,67
British : 0,83
Americans : 2,33
Chinese : 1,17
Japanese : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from 98 Sea Zone to Egypt
2 artilleries moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Trans-Jordan to Syria
Italians take Syria from British
1 armour and 1 mech_infantry moved from Syria to Iraq
2 artilleries and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 armour moved from Rostov to Northwest Persia
1 bomber moved from Southern Italy to Northwest PersiaCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 2 artilleries and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Iraq, round 2 : 2/6 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Egypt
Italians attack with 2 artilleries and 2 fighters
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 fighters in Egypt, round 2 : 2/4 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour and 1 bomber
British defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 2/3 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
2 fighters moved from Egypt to 97 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Greece to Romania
1 armour moved from Southern Italy to Yugoslavia
1 aaGun moved from Western Ukraine to UkrainePlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 bomber moved from Southern Italy to Persia
2 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from British
1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
1 mech_infantry moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to PersiaCombat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 armour
Germans roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits
Russians roll dice for 2 armour in Novgorod, round 2 : 1/2 hits
1 armour owned by the Americans and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits
Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits
1 armour owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 2 armour
Battle in Smolensk
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Persia, round 2 : 2/5 hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits
2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Ukraine to Rostov
1 aaGun moved from Rostov to Caucasus
10 armour and 5 mech_infantrys moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
7 mech_infantrys moved from Ukraine to Rostov
7 mech_infantrys moved from Bessarabia to Rostov
6 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
2 fighters and 2 tactical_bombers moved from Smolensk to Rostov
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
9 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to Rostov
1 fighter moved from Southern Italy to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Persia to CaucasusPlace Units - Germans
3 infantry placed in Ukraine
2 armour, 3 infantry and 5 mech_infantrys placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 10 infantry moved from Samara to Russia
4 aaGuns, 10 artilleries, 40 infantry and 7 mech_infantrys moved from Tambov to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : 0,00
Russians : 0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 8 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from Shan State to 37 Sea Zone
1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Hopei to Shensi
2 bombers moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Szechwan to Shensi
1 artillery moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to 41 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea Zone
1 fighter moved from French Indo China to 38 Sea Zone
2 artilleries and 2 infantry moved from Shan State to Burma
1 artillery, 1 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Shan State to Burma
2 submarines moved from 36 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Hopei to ShensiCombat - Japanese
Battle in Siberia
Battle in 38 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
Japanese win, taking Siberia from Russians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Sumatra
Japanese attack with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 destroyers and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship and 3 destroyers in 42 Sea Zone, round 2 : 0/4 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 battleship and 3 destroyers in 42 Sea Zone, round 3 : 3/4 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 3 destroyers and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 4 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Shensi, round 2 : 1/7 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Shensi, round 3 : 2/6 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 4 artilleries, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 4 artilleries, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 4/17 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits
3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 artilleries, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 carriers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Sumatra to 42 Sea Zone
2 fighters moved from Burma to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 38 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
2 tactical_bombers moved from Burma to French Indo China
1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
4 infantry moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
2 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Anhwe to Szechwan
1 mech_infantry moved from Yunnan to Burma
2 bombers moved from Shensi to French Indo China
1 aaGun moved from Szechwan to Shensi
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to French Indo China
3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Adding units owned by Japanese to Yunnan: 2 infantry
EDIT: Turning off Edit Mode
1 submarine and 2 transports placed in 6 Sea Zone
5 infantry placed in Japan
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 fighter moved from Norway to Novgorod
1 fighter moved from Karelia to Novgorod
2 mech_infantrys moved from Karelia to Novgorod
1 fighter moved from Tambov to Novgorod
1 fighter moved from Tambov to Novgorod
1 bomber moved from Queensland to 41 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from ItaliansCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Novgorod
Americans attack with 4 fighters and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 4 fighters and 2 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2,33 expected hits
Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans lost in Novgorod
Americans roll dice for 4 fighters and 2 mech_infantrys in Novgorod, round 3 : 2/6 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrysNon Combat Move - Americans
1 fighter moved from Novgorod to Russia
3 fighters moved from Novgorod to Karelia
2 mech_infantrys moved from Norway to Karelia
1 fighter moved from Tambov to Eastern Persia
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 41 Sea Zone to West India
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 carriers, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Algeria to Morocco
3 infantry moved from Algeria to Tunisia
1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea ZonePlace Units - Americans
1 fighter and 2 mech_infantrys placed in Norway
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Americans collect 58 PUs (1 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : -1,33
Americans : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
Chinese : 0,33
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 fighter moved from Norway to Novgorod
1 fighter moved from Karelia to Novgorod
2 mech_infantrys moved from Karelia to Novgorod
1 fighter moved from Tambov to Novgorod
1 fighter moved from Tambov to Novgorod
1 bomber moved from Queensland to 41 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from ItaliansCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Novgorod
Americans attack with 4 fighters and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 4 fighters and 2 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2,33 expected hits
Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans lost in Novgorod
Americans roll dice for 4 fighters and 2 mech_infantrys in Novgorod, round 3 : 2/6 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrysNon Combat Move - Americans
1 fighter moved from Novgorod to Russia
3 fighters moved from Novgorod to Karelia
2 mech_infantrys moved from Norway to Karelia
1 fighter moved from Tambov to Eastern Persia
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 41 Sea Zone to West India
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 carriers, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Algeria to Morocco
3 infantry moved from Algeria to Tunisia
1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea ZonePlace Units - Americans
1 fighter and 2 mech_infantrys placed in Norway
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Americans collect 58 PUs (1 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - British
British buy 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 armour, 2 artilleries, 1 infantry and 8 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Persia
1 mech_infantry moved from West India to Persia
1 tactical_bomber moved from West India to Persia
4 fighters moved from Russia to Persia
2 mech_infantrys moved from Belgian Congo to EgyptCombat - British
Battle in Egypt
British attack with 2 armour, 2 artilleries, 1 infantry and 10 mech_infantrys
Germans defend with 1 infantry; Italians defend with 2 artilleries, 1 factory_minor and 1 harbour
British roll dice for 2 armour, 2 artilleries, 1 infantry and 10 mech_infantrys in Egypt, round 2 : 5/15 hits, 3,83 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans, 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 2 armour, 2 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries
Casualties for Germans: 1 infantry
Battle in Persia
British attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 4/7 hits, 3,50 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1,67 expected hits
2 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Persia
British win, taking Persia from Germans with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Casualties for Germans: 2 armour and 2 mech_infantrysNon Combat Move - British
1 tactical_bomber moved from Persia to Eastern Persia
3 fighters moved from Persia to Eastern Persia
1 bomber moved from Persia to Eastern Persia
2 aaGuns and 5 infantry moved from West India to Eastern Persia
1 aaGun and 3 infantry moved from India to West India
2 fighters moved from Tambov to Tsinghai
1 infantry moved from Karelia to Finland
1 armour moved from Libya to Tobruk
2 fighters moved from Anglo Egyptian Sudan to Eastern Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 fighter and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -2,00
British : 1,67
Italians : 0,00
Americans : -0,67
Chinese : 0,33
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour, 2 artilleries and 3 mech_infantrys moved from Iraq to Persia
2 armour moved from Northwest Persia to PersiaCombat - Italians
Battle in Persia
Italians attack with 3 armour, 2 artilleries and 3 mech_infantrys
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 3 armour, 2 artilleries and 3 mech_infantrys in Persia, round 2 : 3/8 hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Persia
Italians win, taking Persia from British with 3 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
1 armour moved from Romania to Ukraine
1 armour moved from Yugoslavia to Bessarabia
1 aaGun moved from Ukraine to Bessarabia
2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
2 fighters placed in 97 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 fighter moved from Russia to TsinghaiTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
2 infantry moved from Rostov to Volgograd
3 artilleries moved from Rostov to Volgograd
3 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
1 artillery and 2 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Rostov to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 bomber moved from Caucasus to Novgorod
1 fighter and 1 tactical_bomber moved from Rostov to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 mech_infantrys
Germans roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 : 5/9 hits
Russians roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 mech_infantrys
Battle in Volgograd
Germans attack with 6 artilleries and 7 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 6 artilleries and 7 infantry in Volgograd, round 2 : 5/13 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 artilleries and 10 infantry moved from Rostov to Volgograd
4 mech_infantrys moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Rostov to Persia
1 aaGun moved from Caucasus to Kazakhstan
8 mech_infantrys moved from Rostov to Kazakhstan
9 armour moved from Rostov to Kazakhstan
2 mech_infantrys moved from Rostov to Kazakhstan
2 aaGuns moved from Rostov to Volgograd
6 mech_infantrys moved from Ukraine to Volgograd
5 infantry moved from Ukraine to Rostov
1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Poland to Eastern Poland
6 infantry moved from Poland to Baltic States
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 10 infantry moved from Western Germany to Denmark
3 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Eastern PolandPlace Units - Germans
6 infantry placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery placed in Western Germany
1 armour and 2 mech_infantrys placed in Western Germany
3 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Olgiy to Kansu
1 tactical_bomber moved from Russia to Kansu
1 artillery and 1 infantry moved from Russia to Vologda
1 armour, 10 infantry and 9 mech_infantrys moved from Russia to Smolensk
12 infantry moved from Russia to SmolenskCombat - Russians
Battle in Kansu
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 22 infantry and 9 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 22 infantry and 9 mech_infantrys in Smolensk, round 2 : 4/32 hits, 5,67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Kansu to Olgiy
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 aaGuns moved from Russia to Smolensk
1 infantry moved from Russia to SmolenskPlace Units - Russians
1 fighter, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans : 1,33
Russians : -2,83
Japanese : 0,00