any scrambles?
BSD (Axis +3) Vs Mrcengo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to South Australia
2 fighters moved from Queensland to Northern Territory
2 fighters moved from Queensland to South AustraliaCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Territory
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Northern Territory, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in South Australia
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in South Australia, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 49 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to Queensland
2 fighters moved from Northern Territory to New South Wales
1 fighter moved from South Australia to Queensland
2 fighters moved from South Australia to New South Wales
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 25 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 97 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 95 Sea Zone
2 mech_infantrys moved from Bryansk to Novgorod
2 tactical_bombers moved from Bryansk to NovgorodCombat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; British defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 infantry moved from Poland to Baltic States
10 artilleries moved from Poland to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 bomber, 3 fighters and 3 tactical_bombers moved from Persia to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
5 infantry moved from Western Germany to Greater Southern Germany
3 infantry moved from Holland Belgium to Western Germany
1 fighter moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Western Ukraine to Bryansk
3 armour and 4 mech_infantrys moved from Western Ukraine to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
2 tactical_bombers moved from Novgorod to BryanskPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 infantry placed in Volgograd
10 mech_infantrys placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Germans : 0,33
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 mech_infantrys moved from Manchuria to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 infantry moved from Western Australia to Northern Territory
1 infantry moved from Western Australia to South Australia
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Northern Territory
2 fighters moved from 56 Sea Zone to South Australia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Tambov
1 mech_infantry moved from Kazakhstan to Tambov
1 infantry moved from Urals to Nenetsia
Japanese take Nenetsia from RussiansCombat - Japanese
Battle in Iwo Jima
Battle in Siberia
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Siberia, round 2 : 2/4 hits
Russians roll dice for 1 armour and 1 infantry in Siberia, round 2 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Siberia
Japanese win, taking Iwo Jima from Americans, taking Siberia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Northern Territory
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Northern Territory
Japanese win, taking Northern Territory from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tambov
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tambov
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in South Australia
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in South Australia, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Northern Territory to 56 Sea Zone
2 fighters moved from South Australia to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Novosibirsk to Yunnan
1 mech_infantry moved from Vologda to Novosibirsk
5 artilleries and 9 infantry moved from Turkmenistan to Eastern Persia
5 mech_infantrys moved from Kazakhstan to Eastern Persia
1 infantry moved from Timguska to Kansu
1 armour moved from Kansu to Kazakhstan
9 mech_infantrys moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan
2 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Timguska to NovosibirskPlace Units - Japanese
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports placed in 6 Sea Zone
Japanese undo move 1.
1 transport placed in 36 Sea Zone
1 transport placed in 39 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport placed in 6 Sea Zone
1 harbour placed in Western Australia
2 infantry placed in French Indo China
1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 3 fighters and 3 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 mech_infantrys moved from Karelia to Novgorod
1 fighter moved from Karelia to NovgorodCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Novgorod
Americans attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 4 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 5 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from Novgorod to Russia
3 fighters moved from Norway to Russia
3 fighters moved from Greece to Russia
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from New Zealand to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Caroline Islands to New South Wales
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Bulgaria to Greece
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 factory_minor placed in Greece
3 fighters placed in Norway
2 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : -1,33
Americans : -2,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 3 fighters and 3 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 mech_infantrys moved from Karelia to Novgorod
1 fighter moved from Karelia to NovgorodCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Novgorod
Americans attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 4 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 5 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from Novgorod to Russia
3 fighters moved from Norway to Russia
3 fighters moved from Greece to Russia
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from New Zealand to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Caroline Islands to New South Wales
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Bulgaria to Greece
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 factory_minor placed in Greece
3 fighters placed in Norway
2 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
6 fighters and 1 tactical_bomber moved from Russia to NenetsiaCombat - British
Battle in Nenetsia
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 5/8 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Nenetsia
British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Nenetsia to Russia
3 fighters moved from Norway to Russia
2 fighters moved from United Kingdom to Norway
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Belgian Congo to Egypt
1 submarine moved from 71 Sea Zone to 80 Sea Zone
2 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 artillery moved from Albania to GreecePlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 submarine placed in 71 Sea Zone
1 fighter and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,33
British : 1,17
Americans : -2,67
Japanese : 0,67 -
I’m getting an error message when I try to post my Italian turn.
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Test summary from TripleA, engine version: 1.9, time: 11:33:55 AM
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I don’t understand, I can pot a test file, but not the game.
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everybody gets it. I played a lot for 4-5 years ago and remember this problem. It is something with their server that is full and has to be cleaned out. some of the mods do it. But it can take some days for them to get it done.
Best regards
MrCunego -
servers are up and running again.
Best regards
MrCunego -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Non Combat Move - Italians
6 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 8 infantry moved from Iraq to Trans-Jordan
5 fighters moved from Persia to Iraq
1 artillery and 1 infantry moved from Persia to IraqPlace Units - Italians
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Italians from Persia: 1 artillery
EDIT: Adding units owned by Italians to Iraq: 1 artillery
EDIT: Turning off Edit Mode
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,4
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
5 fighters moved from New South Wales to Western Australia
1 fighter moved from Queensland to Western Australia
1 infantry moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 fighter moved from Queensland to Western AustraliaCombat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Northern Territory, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Australia
ANZAC attack with 7 fighters
Japanese defend with 1 harbour, 2 infantry and 1 mech_infantry
ANZAC roll dice for 7 fighters in Western Australia, round 2 : 4/7 hits, 3,50 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Western Australia, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia
ANZAC win with 6 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 infantry and 1 mech_infantryNon Combat Move - ANZAC
6 fighters moved from Western Australia to Queensland
1 fighter moved from Northern Territory to Queensland
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,67
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 4 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
2 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 bomber moved from Bryansk to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to NovgorodCombat - Germans
Battle in 127 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 127 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 mech_infantrys
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Novgorod, round 2 : 3/8 hits
Russians roll dice for 2 mech_infantrys in Novgorod, round 2 : 2/2 hits
2 mech_infantrys owned by the Americans, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 2 mech_infantrysNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Novgorod to Bryansk
1 bomber moved from 127 Sea Zone to Bryansk
1 infantry moved from Baltic States to Belarus
3 artilleries and 3 mech_infantrys moved from Western Ukraine to Bryansk
3 artilleries and 3 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
4 mech_infantrys moved from Bryansk to Western Ukraine
10 artilleries moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Bryansk to Ukraine
4 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Greater Southern Germany to Yugoslavia
3 infantry moved from Slovakia Hungary to YugoslaviaPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 infantry placed in Volgograd
4 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,6
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
I’m gonna be on the road for 12 days. I Hope to be close to a computer a couple of times. And I am home for sure the 1st november.
Best regards
MrCunego -
Okay, NP
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Germans : 1,33
Russians : 0,67 -
Hi
I back agian. Roadtrip over. And computer and internet is up and running
Best Regards
MrCunego -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 battleships, 2 cruisers, 4 marines and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Japan to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
5 submarines moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Wake Island
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 7/9 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking Wake Island from Americans, taking 17 Sea Zone from Americans with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 5 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 5 submarines in 25 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 25 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 destroyers, 5 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in MidwayNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Turning off Edit Mode
5 fighters and 3 tactical_bombers moved from 17 Sea Zone to 25 Sea Zone
5 carriers and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 bombers moved from French Indo China to Japan
1 mech_infantry moved from Siberia to Soviet Far East
5 artilleries, 9 infantry and 5 mech_infantrys moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to India
1 armour and 9 mech_infantrys moved from Kazakhstan to Eastern Persia
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Vologda to Smolensk
1 infantry moved from Novosibirsk to Vologda
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 56 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 infantry moved from Amur to Korea
1 mech_infantry moved from Siberia to KoreaPlace Units - Japanese
2 battleships, 2 cruisers and 2 transports placed in 6 Sea Zone
4 marines placed in JapanTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 31 Sea Zone
2 mech_infantrys moved from Karelia to Novgorod
1 fighter moved from Norway to NovgorodCombat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Novgorod
Americans attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Novgorod to Karelia
1 fighter moved from Norway to Russia
2 infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
3 infantry moved from Algeria to Tunisia
2 fighters moved from Russia to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 carriers, 3 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Queensland to 26 Sea Zone
1 bomber and 1 fighter moved from New South Wales to QueenslandPlace Units - Americans
3 infantry placed in Greece
2 fighters and 1 mech_infantry placed in Norway
1 carrier and 5 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from Norway to 97 Sea ZoneCombat - British
Battle in Northern Italy
Battle in 39 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British win, taking Northern Italy from Italians, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Algeria to TunisiaPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
British : -0,33
Americans : 0,17