@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Caroline Islands to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to Dutch New Guinea
2 fighters moved from 55 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 30 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,17
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Archangel
Germans take Archangel from Russians
1 infantry moved from Tambov to Bryansk
Germans take Bryansk from Russians
1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
3 armour and 1 mech_infantry moved from Bessarabia to Belarus
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 armour and 13 mech_infantrys moved from Poland to Belarus
2 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
1 armour moved from Tambov to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 6 armour and 16 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 6 armour and 16 mech_infantrys in Belarus, round 2 : 4/22 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 armour and 16 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 5/6 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
2 aaGuns, 10 armour, 10 artilleries, 23 infantry and 33 mech_infantrys moved from Tambov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 aaGun and 2 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Tambov
3 mech_infantrys moved from Bessarabia to Bryansk
2 fighters and 2 tactical_bombers moved from Baltic States to Ukraine
1 infantry moved from Samara to Vologda
1 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Timguska to Kansu
2 fighters and 2 tactical_bombers moved from Tambov to Volgograd
1 infantry moved from Volgograd to Rostov
2 armour moved from Germany to Poland
1 armour and 5 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Denmark to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 factory_minor placed in Western Ukraine
10 artilleries placed in Germany
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Karelia to Archangel
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 1 fighter in Archangel, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Archangel to Russia
1 armour and 7 mech_infantrys moved from Urals to Russia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 bombers moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
9 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
8 infantry and 4 transports moved from 36 Sea Zone to 55 Sea Zone
7 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from Yenisey to Urals
Japanese take Urals from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 3 destroyers and 3 submarines
3 submarines owned by the Americans Submerged
Japanese roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/5 hits
Americans roll dice for 3 destroyers in 6 Sea Zone, round 2 : 0/3 hits
3 destroyers owned by the Americans lost in 6 Sea Zone
Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Americans: 3 destroyers
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 5 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 5 transports in 55 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 5 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Northern Territory
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
3 bombers moved from 6 Sea Zone to Japan
1 marine moved from Ceylon to 39 Sea Zone
1 marine and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern Territory
4 artilleries, 6 infantry and 6 mech_infantrys moved from West India to Eastern Persia
1 artillery, 3 infantry and 4 mech_infantrys moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
3 mech_infantrys moved from Kansu to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yenisey to Evenkiyskiy
3 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
2 mech_infantrys moved from Manchuria to Amur
2 carriers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to Kazakhstan
1 armour moved from Yenisey to Kansu
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Yunnan to Sikang
2 fighters moved from 20 Sea Zone to 55 Sea Zone
1 carrier moved from 36 Sea Zone to 55 Sea Zone
Place Units - Japanese
1 battleship, 1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,5,2,2
Japanese collect 73 PUs (4 lost to blockades); end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Soviet Far East
2 mech_infantrys moved from Novgorod to Baltic States
1 bomber and 3 fighters moved from Novgorod to Baltic States
5 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
Combat - Americans
Battle in Greece
Battle in Manchuria
Battle in Crete
Battle in Cyprus
Battle in Baltic States
Americans attack with 1 bomber, 3 fighters and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Americans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Baltic States, round 2 : 2/6 hits, 2,50 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Baltic States
Americans win, taking Greece from Italians, taking Manchuria from Japanese, taking Crete from Italians, taking Cyprus from Italians with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 mech_infantrys
Casualties for Germans: 2 mech_infantrys
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
1 bomber and 3 fighters moved from Baltic States to Russia
3 mech_infantrys moved from Norway to Karelia
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 51 Sea Zone
1 fighter moved from 51 Sea Zone to Samoa
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from Turkmenistan to Russia
1 cruiser, 1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 submarines moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to Queensland
1 transport moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
1 fighter and 2 mech_infantrys placed in Norway
2 infantry placed in Eastern United States
5 fighters and 1 mech_infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 1,33
Americans : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Soviet Far East
2 mech_infantrys moved from Novgorod to Baltic States
1 bomber and 3 fighters moved from Novgorod to Baltic States
5 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
Combat - Americans
Battle in Greece
Battle in Manchuria
Battle in Crete
Battle in Cyprus
Battle in Baltic States
Americans attack with 1 bomber, 3 fighters and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Americans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Baltic States, round 2 : 2/6 hits, 2,50 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Baltic States
Americans win, taking Greece from Italians, taking Manchuria from Japanese, taking Crete from Italians, taking Cyprus from Italians with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 mech_infantrys
Casualties for Germans: 2 mech_infantrys
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
1 bomber and 3 fighters moved from Baltic States to Russia
3 mech_infantrys moved from Norway to Karelia
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 51 Sea Zone
1 fighter moved from 51 Sea Zone to Samoa
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from Turkmenistan to Russia
1 cruiser, 1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 submarines moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to Queensland
1 transport moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
1 fighter and 2 mech_infantrys placed in Norway
2 infantry placed in Eastern United States
5 fighters and 1 mech_infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
6 fighters and 8 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Kazakhstan
British attack with 6 fighters and 8 infantry
Japanese defend with 1 artillery, 2 fighters, 4 infantry, 8 mech_infantrys and 2 tactical_bombers
British roll dice for 6 fighters and 8 infantry in Kazakhstan, round 2 : 1/14 hits, 4,33 expected hits
Germans roll dice for 1 artillery, 2 fighters, 4 infantry, 8 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 6/17 hits, 6,67 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the British lost in Kazakhstan
2 infantry owned by the British retreated to Turkmenistan
Germans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 3 infantry, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -15
Casualties for British: 6 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
6 fighters moved from Kazakhstan to Russia
1 infantry moved from Novgorod to Karelia
2 cruisers and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from United Kingdom to Karelia
1 tactical_bomber moved from Iraq to Cyprus
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Iraq to Cyprus
1 fighter moved from Iraq to Greece
Place Units - British
3 infantry placed in Egypt
1 airfield placed in Cyprus
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
British : -3,33
Americans : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Persia to Greece
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship in Greece, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 2/6 hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Greece, round 2 : 4/5 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
Americans win with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 infantry
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
Non Combat Move - Italians
1 bomber moved from Greece to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 bomber moved from 97 Sea Zone to Southern Italy
1 aaGun and 6 infantry moved from Northern Italy to Southern Italy
1 carrier, 2 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter placed in 97 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
EDIT: Adding units owned by Italians to Persia: 3 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Dutch New Guinea to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Dutch New Guinea to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Midway: 1 fighter
EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hi, sorry for the delay, I’ve been swamped with life stuff. I will take this turn tomorrow for sure. Thanks.
no worries. Ebb and flow of life.
Best regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Volgograd to Iraq
3 fighters and 1 tactical_bomber moved from Persia to Iraq
4 mech_infantrys moved from Persia to Iraq
3 fighters moved from Southern Italy to Iraq
1 bomber moved from Western Germany to Iraq
1 infantry moved from Samara to Vologda
1 armour moved from Bryansk to Vologda
Germans take Smolensk from Russians
1 mech_infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
1 armour and 1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Vologda
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Vologda, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 1 bomber, 8 fighters, 4 mech_infantrys and 3 tactical_bombers
British defend with 3 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Americans defend with 1 mech_infantry
Germans roll dice for 1 bomber, 8 fighters, 4 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 8/16 hits
Americans roll dice for 3 armour, 1 artillery, 1 fighter, 4 infantry and 4 mech_infantrys in Iraq, round 2 : 7/13 hits
4 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the British, 1 mech_infantry owned by the Americans, 3 fighters owned by the Germans and 4 infantry owned by the British lost in Iraq
Germans roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in Iraq, round 3 : 5/9 hits
Americans roll dice for 3 armour, 1 artillery and 1 fighter in Iraq, round 3 : 2/5 hits
2 fighters owned by the Germans, 1 fighter owned by the British, 3 armour owned by the British and 1 artillery owned by the British lost in Iraq
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 5 fighters and 4 mech_infantrys
Casualties for British: 3 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in Archangel
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Kansu to Kazakhstan
3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Western Ukraine
5 armour and 13 mech_infantrys moved from Belarus to Bryansk
3 armour and 5 mech_infantrys moved from Poland to Western Ukraine
10 artilleries and 3 infantry moved from Germany to Poland
1 fighter moved from Holland Belgium to Southern Italy
3 fighters and 3 tactical_bombers moved from Iraq to Persia
1 bomber moved from Iraq to Persia
2 fighters moved from Ukraine to Southern Italy
2 tactical_bombers moved from Ukraine to Bryansk
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 infantry placed in Volgograd
1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : 0,17
Russians : 0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Jehol to Manchuria
1 infantry and 2 mech_infantrys moved from Amur to Manchuria
3 bombers moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 marine moved from Northern Territory to 55 Sea Zone
1 marine and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Kazakhstan to Vologda
1 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Urals to Vologda
3 infantry moved from Kazakhstan to Turkmenistan
4 artilleries moved from Eastern Persia to Turkmenistan
1 artillery moved from Kazakhstan to Turkmenistan
7 infantry moved from Eastern Persia to Turkmenistan
1 fighter and 1 tactical_bomber moved from Kazakhstan to Vologda
Combat - Japanese
scramble?
no scramble thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Jehol to Manchuria
1 infantry and 2 mech_infantrys moved from Amur to Manchuria
3 bombers moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 marine moved from Northern Territory to 55 Sea Zone
1 marine and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Kazakhstan to Vologda
1 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Urals to Vologda
3 infantry moved from Kazakhstan to Turkmenistan
4 artilleries moved from Eastern Persia to Turkmenistan
1 artillery moved from Kazakhstan to Turkmenistan
7 infantry moved from Eastern Persia to Turkmenistan
1 fighter and 1 tactical_bomber moved from Kazakhstan to Vologda
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Solomon Islands
Battle in 54 Sea Zone
Japanese attack with 1 cruiser, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Solomon Islands from ANZAC with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 cruiser
Battle in Vologda
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 3 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry; Chinese defend with 1 infantry
Japanese roll dice for 3 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 : 3/11 hits
Chinese roll dice for 2 infantry and 1 mech_infantry in Manchuria, round 2 : 0/3 hits
1 infantry owned by the Chinese, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Turkmenistan
Japanese attack with 5 artilleries and 10 infantry
British defend with 3 aaGuns and 2 infantry
Japanese roll dice for 5 artilleries and 10 infantry in Turkmenistan, round 2 : 5/15 hits
Russians roll dice for 3 aaGuns and 2 infantry in Turkmenistan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 3 aaGuns owned by the British and 2 infantry owned by the British lost in Turkmenistan
Japanese win, taking Turkmenistan from Russians with 5 artilleries and 9 infantry remaining. Battle score for attacker is 18
Casualties for British: 3 aaGuns and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Vologda to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to Urals
3 infantry moved from Yenisey to Timguska
8 mech_infantrys moved from Kazakhstan to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Sikang to Shensi
1 mech_infantry moved from Eastern Persia to Kazakhstan
5 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 aaGun moved from Shensi to Tsinghai
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
3 infantry and 1 mech_infantry moved from Northern Territory to Western Australia
2 transports moved from 55 Sea Zone to 56 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 55 Sea Zone to 56 Sea Zone
3 bombers moved from Manchuria to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports placed in 6 Sea Zone
3 infantry placed in India
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Russia to 97 Sea Zone
1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 99 Sea Zone to 97 Sea Zone
1 bomber and 1 fighter moved from Egypt to 97 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 97 Sea Zone
1 mech_infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 mech_infantry moved from Karelia to Novgorod
1 fighter moved from Norway to Novgorod
1 bomber moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from 46 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta