@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+6) #2:
Scramble to Taranto?
No scramble
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to Soviet Far East: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Karelia to Baltic States
3 fighters moved from Archangel to Baltic States
1 bomber moved from Russia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from United Kingdom to Baltic States
2 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
10 fighters moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
5 carriers, 2 destroyers and 9 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,6
Battle in Iwo Jima
Battle in Iraq
Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Iraq, round 2 : 3/3 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Iraq
Americans win, taking Iwo Jima from Japanese, taking Iraq from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Italians: 2 infantry
Battle in Baltic States
Americans attack with 1 bomber, 3 fighters and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Baltic States, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Baltic States
Americans win, taking Baltic States from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in 6 Sea Zone
Americans attack with 5 carriers, 4 destroyers, 12 fighters and 13 submarines
Japanese defend with 4 carriers, 6 destroyers, 8 fighters, 8 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 13 submarines in 6 Sea Zone, round 2 : 6/13 hits, 4,33 expected hits
Units damaged: 4 carriers owned by the Japanese
Americans roll dice for 5 carriers, 4 destroyers and 12 fighters in 6 Sea Zone, round 2 : 5/16 hits, 7,33 expected hits
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 1,33 expected hits
Units damaged: 3 carriers owned by the Americans
Japanese roll dice for 4 carriers, 6 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/21 hits, 10,17 expected hits
3 submarines owned by the Americans, 7 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 10 submarines in 6 Sea Zone, round 3 : 4/10 hits, 3,33 expected hits
Americans roll dice for 4 destroyers and 12 fighters in 6 Sea Zone, round 3 : 9/16 hits, 7,33 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 4 carriers, 6 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 9/21 hits, 10,17 expected hits
2 tactical_bombers owned by the Japanese, 7 submarines owned by the Americans, 4 carriers owned by the Japanese, 6 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 4 destroyers and 10 fighters in 6 Sea Zone, round 4 : 5/14 hits, 6,33 expected hits
Japanese roll dice for 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 6/9 hits, 5,83 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 destroyer owned by the Americans and 5 fighters owned by the Americans lost in 6 Sea Zone
3 submarines owned by the Americans Submerged
Americans roll dice for 3 destroyers and 5 fighters in 6 Sea Zone, round 5 : 3/8 hits, 3,50 expected hits
Japanese roll dice for 4 fighters in 6 Sea Zone, round 5 : 3/4 hits, 2,67 expected hits
3 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 destroyers and 2 fighters in 6 Sea Zone, round 6 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 destroyers and 2 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 5 carriers, 1 destroyer, 10 fighters and 10 submarines
Casualties for Japanese: 4 carriers, 6 destroyers, 8 fighters, 8 submarines, 3 tactical_bombers and 1 transport
Battle in 6 Sea Zone
Americans attack with 3 destroyers and 2 fighters
Americans win with 3 destroyers and 2 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 5 carriers, 1 destroyer, 10 fighters and 10 submarines
Casualties for Japanese: 4 carriers, 6 destroyers, 8 fighters, 8 submarines, 3 tactical_bombers and 1 transport
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat Hit Differential Summary :
Germans : 0,33
Italians : 0,33
Americans : 1,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to Soviet Far East: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Karelia to Baltic States
3 fighters moved from Archangel to Baltic States
1 bomber moved from Russia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from United Kingdom to Baltic States
2 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
10 fighters moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
5 carriers, 2 destroyers and 9 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,6
Battle in Iwo Jima
Battle in Iraq
Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Iraq, round 2 : 3/3 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Iraq
Americans win, taking Iwo Jima from Japanese, taking Iraq from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Italians: 2 infantry
Battle in Baltic States
Americans attack with 1 bomber, 3 fighters and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Baltic States, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Baltic States
Americans win, taking Baltic States from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in 6 Sea Zone
Americans attack with 5 carriers, 4 destroyers, 12 fighters and 13 submarines
Japanese defend with 4 carriers, 6 destroyers, 8 fighters, 8 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 13 submarines in 6 Sea Zone, round 2 : 6/13 hits, 4,33 expected hits
Units damaged: 4 carriers owned by the Japanese
Americans roll dice for 5 carriers, 4 destroyers and 12 fighters in 6 Sea Zone, round 2 : 5/16 hits, 7,33 expected hits
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 1,33 expected hits
Units damaged: 3 carriers owned by the Americans
Japanese roll dice for 4 carriers, 6 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/21 hits, 10,17 expected hits
3 submarines owned by the Americans, 7 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 10 submarines in 6 Sea Zone, round 3 : 4/10 hits, 3,33 expected hits
Americans roll dice for 4 destroyers and 12 fighters in 6 Sea Zone, round 3 : 9/16 hits, 7,33 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 4 carriers, 6 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 9/21 hits, 10,17 expected hits
2 tactical_bombers owned by the Japanese, 7 submarines owned by the Americans, 4 carriers owned by the Japanese, 6 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 4 destroyers and 10 fighters in 6 Sea Zone, round 4 : 5/14 hits, 6,33 expected hits
Japanese roll dice for 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 6/9 hits, 5,83 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 destroyer owned by the Americans and 5 fighters owned by the Americans lost in 6 Sea Zone
3 submarines owned by the Americans Submerged
Americans roll dice for 3 destroyers and 5 fighters in 6 Sea Zone, round 5 : 3/8 hits, 3,50 expected hits
Japanese roll dice for 4 fighters in 6 Sea Zone, round 5 : 3/4 hits, 2,67 expected hits
3 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 destroyers and 2 fighters in 6 Sea Zone, round 6 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 destroyers and 2 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 5 carriers, 1 destroyer, 10 fighters and 10 submarines
Casualties for Japanese: 4 carriers, 6 destroyers, 8 fighters, 8 submarines, 3 tactical_bombers and 1 transport
Battle in 6 Sea Zone
Americans attack with 3 destroyers and 2 fighters
Americans win with 3 destroyers and 2 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 5 carriers, 1 destroyer, 10 fighters and 10 submarines
Casualties for Japanese: 4 carriers, 6 destroyers, 8 fighters, 8 submarines, 3 tactical_bombers and 1 transport
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Iraq to Egypt
1 bomber moved from Baltic States to Novgorod
2 mech_infantrys moved from Karelia to Novgorod
3 mech_infantrys moved from Norway to Karelia
3 fighters moved from Baltic States to Novgorod
2 infantry moved from Morocco to 92 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 92 Sea Zone to 98 Sea Zone
5 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to Egypt
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 bomber moved from Western United States to Midway
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Caroline Islands to Queensland
Place Units - Americans
3 mech_infantrys placed in Norway
1 bomber and 1 fighter placed in Eastern United States
2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : 0,33
Americans : 1,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to Soviet Far East: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Karelia to Baltic States
3 fighters moved from Archangel to Baltic States
1 bomber moved from Russia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from United Kingdom to Baltic States
2 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
10 fighters moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
5 carriers, 2 destroyers and 9 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,6
Battle in Iwo Jima
Battle in Iraq
Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Iraq, round 2 : 3/3 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Iraq
Americans win, taking Iwo Jima from Japanese, taking Iraq from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Italians: 2 infantry
Battle in Baltic States
Americans attack with 1 bomber, 3 fighters and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Baltic States, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Baltic States
Americans win, taking Baltic States from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in 6 Sea Zone
Americans attack with 5 carriers, 4 destroyers, 12 fighters and 13 submarines
Japanese defend with 4 carriers, 6 destroyers, 8 fighters, 8 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 13 submarines in 6 Sea Zone, round 2 : 6/13 hits, 4,33 expected hits
Units damaged: 4 carriers owned by the Japanese
Americans roll dice for 5 carriers, 4 destroyers and 12 fighters in 6 Sea Zone, round 2 : 5/16 hits, 7,33 expected hits
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 1,33 expected hits
Units damaged: 3 carriers owned by the Americans
Japanese roll dice for 4 carriers, 6 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/21 hits, 10,17 expected hits
3 submarines owned by the Americans, 7 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 10 submarines in 6 Sea Zone, round 3 : 4/10 hits, 3,33 expected hits
Americans roll dice for 4 destroyers and 12 fighters in 6 Sea Zone, round 3 : 9/16 hits, 7,33 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 4 carriers, 6 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 9/21 hits, 10,17 expected hits
2 tactical_bombers owned by the Japanese, 7 submarines owned by the Americans, 4 carriers owned by the Japanese, 6 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 4 destroyers and 10 fighters in 6 Sea Zone, round 4 : 5/14 hits, 6,33 expected hits
Japanese roll dice for 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 6/9 hits, 5,83 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 destroyer owned by the Americans and 5 fighters owned by the Americans lost in 6 Sea Zone
3 submarines owned by the Americans Submerged
Americans roll dice for 3 destroyers and 5 fighters in 6 Sea Zone, round 5 : 3/8 hits, 3,50 expected hits
Japanese roll dice for 4 fighters in 6 Sea Zone, round 5 : 3/4 hits, 2,67 expected hits
3 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 destroyers and 2 fighters in 6 Sea Zone, round 6 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 destroyers and 2 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 5 carriers, 1 destroyer, 10 fighters and 10 submarines
Casualties for Japanese: 4 carriers, 6 destroyers, 8 fighters, 8 submarines, 3 tactical_bombers and 1 transport
Battle in 6 Sea Zone
Americans attack with 3 destroyers and 2 fighters
Americans win with 3 destroyers and 2 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 5 carriers, 1 destroyer, 10 fighters and 10 submarines
Casualties for Japanese: 4 carriers, 6 destroyers, 8 fighters, 8 submarines, 3 tactical_bombers and 1 transport
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Iraq to Egypt
1 bomber moved from Baltic States to Novgorod
2 mech_infantrys moved from Karelia to Novgorod
3 mech_infantrys moved from Norway to Karelia
3 fighters moved from Baltic States to Novgorod
2 infantry moved from Morocco to 92 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 92 Sea Zone to 98 Sea Zone
5 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to Egypt
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 bomber moved from Western United States to Midway
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Caroline Islands to Queensland
Place Units - Americans
3 mech_infantrys placed in Norway
1 bomber and 1 fighter placed in Eastern United States
2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 fighter
EDIT: Adding units owned by Americans to Turkmenistan: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from Egypt to Northwest Persia
1 mech_infantry moved from Syria to Northwest Persia
7 fighters and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
3 fighters owned by the British retreated
Battle in Northwest Persia
British attack with 1 bomber, 7 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 armour
British roll dice for 1 bomber, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/10 hits, 5,00 expected hits
Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 1,17 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 bomber owned by the British and 1 armour owned by the Italians lost in Northwest Persia
British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 bomber and 1 mech_infantry
Casualties for Italians: 1 armour
Casualties for Germans: 2 infantry
Non Combat Move - British
3 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 aaGuns and 8 infantry moved from Eastern Persia to Turkmenistan
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 infantry moved from Karelia to Novgorod
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 cruisers and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
6 fighters moved from Northwest Persia to Turkmenistan
1 fighter moved from Eastern Persia to Iraq
Place Units - British
1 airfield, 1 fighter and 2 mech_infantrys placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1,67
Italians : 1,17
British : -1,83
Americans : 1,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 transports moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Persia
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Caroline Islands to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to Dutch New Guinea
2 fighters moved from 55 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 30 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0,17
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Caroline Islands to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to Dutch New Guinea
2 fighters moved from 55 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 30 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,17
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Archangel
Germans take Archangel from Russians
1 infantry moved from Tambov to Bryansk
Germans take Bryansk from Russians
1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
3 armour and 1 mech_infantry moved from Bessarabia to Belarus
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 armour and 13 mech_infantrys moved from Poland to Belarus
2 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
1 armour moved from Tambov to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 6 armour and 16 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 6 armour and 16 mech_infantrys in Belarus, round 2 : 4/22 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 armour and 16 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 5/6 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
2 aaGuns, 10 armour, 10 artilleries, 23 infantry and 33 mech_infantrys moved from Tambov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 aaGun and 2 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Tambov
3 mech_infantrys moved from Bessarabia to Bryansk
2 fighters and 2 tactical_bombers moved from Baltic States to Ukraine
1 infantry moved from Samara to Vologda
1 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Timguska to Kansu
2 fighters and 2 tactical_bombers moved from Tambov to Volgograd
1 infantry moved from Volgograd to Rostov
2 armour moved from Germany to Poland
1 armour and 5 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Denmark to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 factory_minor placed in Western Ukraine
10 artilleries placed in Germany
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Karelia to Archangel
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 1 fighter in Archangel, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Archangel to Russia
1 armour and 7 mech_infantrys moved from Urals to Russia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 bombers moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
9 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
8 infantry and 4 transports moved from 36 Sea Zone to 55 Sea Zone
7 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from Yenisey to Urals
Japanese take Urals from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 3 destroyers and 3 submarines
3 submarines owned by the Americans Submerged
Japanese roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/5 hits
Americans roll dice for 3 destroyers in 6 Sea Zone, round 2 : 0/3 hits
3 destroyers owned by the Americans lost in 6 Sea Zone
Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Americans: 3 destroyers
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 5 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 5 transports in 55 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 5 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Northern Territory
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
3 bombers moved from 6 Sea Zone to Japan
1 marine moved from Ceylon to 39 Sea Zone
1 marine and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern Territory
4 artilleries, 6 infantry and 6 mech_infantrys moved from West India to Eastern Persia
1 artillery, 3 infantry and 4 mech_infantrys moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
3 mech_infantrys moved from Kansu to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yenisey to Evenkiyskiy
3 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
2 mech_infantrys moved from Manchuria to Amur
2 carriers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to Kazakhstan
1 armour moved from Yenisey to Kansu
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Yunnan to Sikang
2 fighters moved from 20 Sea Zone to 55 Sea Zone
1 carrier moved from 36 Sea Zone to 55 Sea Zone
Place Units - Japanese
1 battleship, 1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,5,2,2
Japanese collect 73 PUs (4 lost to blockades); end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Soviet Far East
2 mech_infantrys moved from Novgorod to Baltic States
1 bomber and 3 fighters moved from Novgorod to Baltic States
5 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
Combat - Americans
Battle in Greece
Battle in Manchuria
Battle in Crete
Battle in Cyprus
Battle in Baltic States
Americans attack with 1 bomber, 3 fighters and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Americans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Baltic States, round 2 : 2/6 hits, 2,50 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Baltic States
Americans win, taking Greece from Italians, taking Manchuria from Japanese, taking Crete from Italians, taking Cyprus from Italians with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 mech_infantrys
Casualties for Germans: 2 mech_infantrys
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
1 bomber and 3 fighters moved from Baltic States to Russia
3 mech_infantrys moved from Norway to Karelia
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 51 Sea Zone
1 fighter moved from 51 Sea Zone to Samoa
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from Turkmenistan to Russia
1 cruiser, 1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 submarines moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to Queensland
1 transport moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
1 fighter and 2 mech_infantrys placed in Norway
2 infantry placed in Eastern United States
5 fighters and 1 mech_infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 1,33
Americans : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Soviet Far East
2 mech_infantrys moved from Novgorod to Baltic States
1 bomber and 3 fighters moved from Novgorod to Baltic States
5 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
Combat - Americans
Battle in Greece
Battle in Manchuria
Battle in Crete
Battle in Cyprus
Battle in Baltic States
Americans attack with 1 bomber, 3 fighters and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Americans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Baltic States, round 2 : 2/6 hits, 2,50 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Baltic States
Americans win, taking Greece from Italians, taking Manchuria from Japanese, taking Crete from Italians, taking Cyprus from Italians with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 mech_infantrys
Casualties for Germans: 2 mech_infantrys
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
1 bomber and 3 fighters moved from Baltic States to Russia
3 mech_infantrys moved from Norway to Karelia
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 51 Sea Zone
1 fighter moved from 51 Sea Zone to Samoa
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from Turkmenistan to Russia
1 cruiser, 1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 submarines moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to Queensland
1 transport moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
1 fighter and 2 mech_infantrys placed in Norway
2 infantry placed in Eastern United States
5 fighters and 1 mech_infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
6 fighters and 8 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Kazakhstan
British attack with 6 fighters and 8 infantry
Japanese defend with 1 artillery, 2 fighters, 4 infantry, 8 mech_infantrys and 2 tactical_bombers
British roll dice for 6 fighters and 8 infantry in Kazakhstan, round 2 : 1/14 hits, 4,33 expected hits
Germans roll dice for 1 artillery, 2 fighters, 4 infantry, 8 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 6/17 hits, 6,67 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the British lost in Kazakhstan
2 infantry owned by the British retreated to Turkmenistan
Germans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 3 infantry, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -15
Casualties for British: 6 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
6 fighters moved from Kazakhstan to Russia
1 infantry moved from Novgorod to Karelia
2 cruisers and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from United Kingdom to Karelia
1 tactical_bomber moved from Iraq to Cyprus
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Iraq to Cyprus
1 fighter moved from Iraq to Greece
Place Units - British
3 infantry placed in Egypt
1 airfield placed in Cyprus
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
British : -3,33
Americans : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Persia to Greece
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship in Greece, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 2/6 hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Greece, round 2 : 4/5 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
Americans win with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 infantry
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
Non Combat Move - Italians
1 bomber moved from Greece to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 bomber moved from 97 Sea Zone to Southern Italy
1 aaGun and 6 infantry moved from Northern Italy to Southern Italy
1 carrier, 2 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter placed in 97 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
EDIT: Adding units owned by Italians to Persia: 3 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Dutch New Guinea to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Dutch New Guinea to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Midway: 1 fighter
EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hi, sorry for the delay, I’ve been swamped with life stuff. I will take this turn tomorrow for sure. Thanks.
no worries. Ebb and flow of life.
Best regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Volgograd to Iraq
3 fighters and 1 tactical_bomber moved from Persia to Iraq
4 mech_infantrys moved from Persia to Iraq
3 fighters moved from Southern Italy to Iraq
1 bomber moved from Western Germany to Iraq
1 infantry moved from Samara to Vologda
1 armour moved from Bryansk to Vologda
Germans take Smolensk from Russians
1 mech_infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
1 armour and 1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Vologda
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Vologda, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 1 bomber, 8 fighters, 4 mech_infantrys and 3 tactical_bombers
British defend with 3 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Americans defend with 1 mech_infantry
Germans roll dice for 1 bomber, 8 fighters, 4 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 8/16 hits
Americans roll dice for 3 armour, 1 artillery, 1 fighter, 4 infantry and 4 mech_infantrys in Iraq, round 2 : 7/13 hits
4 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the British, 1 mech_infantry owned by the Americans, 3 fighters owned by the Germans and 4 infantry owned by the British lost in Iraq
Germans roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in Iraq, round 3 : 5/9 hits
Americans roll dice for 3 armour, 1 artillery and 1 fighter in Iraq, round 3 : 2/5 hits
2 fighters owned by the Germans, 1 fighter owned by the British, 3 armour owned by the British and 1 artillery owned by the British lost in Iraq
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 5 fighters and 4 mech_infantrys
Casualties for British: 3 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in Archangel
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Kansu to Kazakhstan
3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Western Ukraine
5 armour and 13 mech_infantrys moved from Belarus to Bryansk
3 armour and 5 mech_infantrys moved from Poland to Western Ukraine
10 artilleries and 3 infantry moved from Germany to Poland
1 fighter moved from Holland Belgium to Southern Italy
3 fighters and 3 tactical_bombers moved from Iraq to Persia
1 bomber moved from Iraq to Persia
2 fighters moved from Ukraine to Southern Italy
2 tactical_bombers moved from Ukraine to Bryansk
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 infantry placed in Volgograd
1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : 0,17
Russians : 0,50