this is not going to work.
Entek allies -vs- dawgoneit axis T.R.S.
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 EarlyFighter moved from sz50 to sz81
1 Infantry and 1 Marine moved from Derby to sz50
2 Artillerys moved from W.Australia to sz50
1 Artillery and 1 Infantry moved from sz50 to Flores
1 Artillery and 1 Marine moved from sz50 to Soem
Anzac take Soem from Hisaichi
1 EarlyFighter moved from Darwin to sz81
1 Submarine moved from sz42 to sz72Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz81
Anzac attack with 2 EarlyFighters
Hisaichi defend with 1 Transport
Anzac roll dice for 2 EarlyFighters in sz81, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Transport in sz81, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 2 EarlyFighters in sz81, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Transport in sz81, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi lost in sz81
Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Transport
Battle in Flores
Anzac attack with 1 Artillery and 1 Infantry
Hisaichi defend with 2 Infantrys
Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Infantrys in Flores, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Flores
Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Flores, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Flores
Anzac win, taking Flores from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Anzac: 1 InfantryNon Combat Move - Anzac
2 EarlyFighters moved from sz81 to sz50Place Units - Anzac
1 Destroyer and 2 Transports placed in sz50
1 Submarine placed in sz37Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Hisaichi : -0.33
Anzac : -0.33Production/PUs Summary :
Yamamoto : 69 / 69
Chinese : 18 / 20
Hisaichi : 78 / 80
Dutch : 4 / 0
Thai : 11 / 11
British : 51 / 52
Anzac : 28 / 28
Americans : 84 / 89
Masaharu : 35 / 39
Russians : 28 / 27 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
2 Destroyers moved from sz17 to sz76
1 Destroyer moved from sz9 to sz76
3 Destroyers moved from sz3 to sz16
1 Destroyer moved from sz4 to sz3
4 Infantrys moved from Alaska to sz4
4 Infantrys moved from sz4 to Palana
1 Destroyer moved from sz19 to sz18
1 Battleship moved from sz19 to sz18
1 Fighter moved from sz19 to sz18
5 EarlyFighters moved from sz19 to sz18
2 Destroyers moved from sz20 to sz18
2 Battleships moved from sz20 to sz18
1 Infantry moved from Taka to sz20
1 Cruiser and 1 Infantry moved from sz20 to sz19
1 Cruiser and 1 Infantry moved from sz19 to sz18
1 Infantry moved from sz18 to Marcus
1 EarlyFighter moved from Wake to sz18
1 Bomber moved from Wake to sz18
1 B29 moved from Wake to sz18
1 Bomber moved from San Francisco to Wake
1 B29 moved from San Francisco to WakePurchase Units - Americans
Americans buy 1 B29, 1 Battleship, 2 Destroyers, 2 Elites and 3 S.Subs; Remaining resources: 0 PUs;Combat - Americans
Battle in sz76
Americans attack with 3 Destroyers
Yamamoto defend with 3 Destroyers
Americans roll dice for 3 Destroyers in sz76, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 Destroyers in sz76, round 2 : 1/3 hits, 1.50 expected hits
1 Destroyer owned by the Americans lost in sz76
2 Destroyers retreated to sz17
Yamamoto win with 3 Destroyers remaining. Battle score for attacker is -8
Casualties for Americans: 1 Destroyer
Battle in sz18
Americans attack with 1 B29, 3 Battleships, 1 Bomber, 1 Cruiser, 3 Destroyers, 6 EarlyFighters and 1 Fighter
Hisaichi defend with 2 Destroyers; Yamamoto defend with 14 Destroyers
Americans roll dice for 1 B29, 3 Battleships, 1 Bomber, 1 Cruiser, 3 Destroyers, 6 EarlyFighters and 1 Fighter in sz18, round 2 : 7/16 hits, 7.50 expected hits
Yamamoto roll dice for 16 Destroyers in sz18, round 2 : 9/16 hits, 8.00 expected hits
Units damaged: 3 Battleships owned by the Americans
3 Destroyers owned by the Americans, 7 Destroyers owned by the Yamamoto and 3 EarlyFighters owned by the Americans lost in sz18
Americans roll dice for 1 B29, 3 Battleships, 1 Bomber, 1 Cruiser, 3 EarlyFighters and 1 Fighter in sz18, round 3 : 6/10 hits, 5.50 expected hits
Yamamoto roll dice for 9 Destroyers in sz18, round 3 : 5/9 hits, 4.50 expected hits
1 Fighter owned by the Americans, 1 Cruiser owned by the Americans, 6 Destroyers owned by the Yamamoto and 3 EarlyFighters owned by the Americans lost in sz18
1 Infantry owned by the Americans lost in Marcus
Americans roll dice for 1 B29, 3 Battleships and 1 Bomber in sz18, round 4 : 4/5 hits, 3.50 expected hits
Yamamoto roll dice for 3 Destroyers in sz18, round 4 : 2/3 hits, 1.50 expected hits
1 Bomber owned by the Americans, 2 Destroyers owned by the Hisaichi, 1 Battleship owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18
Americans win with 1 B29 and 2 Battleships remaining. Battle score for attacker is 2
Casualties for Americans: 1 Battleship, 1 Bomber, 1 Cruiser, 3 Destroyers, 6 EarlyFighters and 1 Fighter
Casualties for Yamamoto: 14 Destroyers
Casualties for Hisaichi: 2 Destroyers
Battle in sz16
Americans attack with 3 Destroyers
Masaharu defend with 2 Destroyers
Americans roll dice for 3 Destroyers in sz16, round 2 : 0/3 hits, 1.00 expected hits
Masaharu roll dice for 2 Destroyers in sz16, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 3 Destroyers in sz16, round 3 : 0/3 hits, 1.00 expected hits
Masaharu roll dice for 2 Destroyers in sz16, round 3 : 2/2 hits, 1.00 expected hits
2 Destroyers owned by the Americans lost in sz16
1 Destroyer retreated to sz8
Masaharu win with 2 Destroyers remaining. Battle score for attacker is -16
Casualties for Americans: 2 DestroyersNon Combat Move - Americans
1 B29 moved from sz18 to Wake
2 Elites moved from Pearl Harbor to sz25
2 Elites and 2 S.Subs moved from sz25 to sz19
2 Elites moved from sz19 to WakePlace Units - Americans
1 Battleship placed in sz19
2 Destroyers placed in sz4
2 S.Subs placed in sz25
2 Elites placed in Pearl Harbor
1 S.Sub placed in sz23
1 B29 placed in San FranciscoTurn Complete - Americans
Americans collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Masaharu : 0.00
Yamamoto : 1.50
Americans : -2.50Production/PUs Summary :
Yamamoto : 69 / 69
Chinese : 18 / 20
Hisaichi : 78 / 80
Dutch : 4 / 0
Thai : 11 / 11
British : 51 / 52
Anzac : 28 / 28
Americans : 84 / 84
Masaharu : 35 / 39
Russians : 28 / 27 -
That was a harsh turn for the Brits and the US :-(
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
2 Destroyers moved from sz16 to sz18
3 Artillerys, 1 Infantry and 1 Marine moved from Kamchatka to Palana
4 Infantrys moved from Vostok to Quingdao
2 Artillerys, 6 Infantrys, 1 Marine and 2 Tanks moved from Belogorsk to Quingdao
1 Tank moved from Irkutsk to Quingdao
1 Tank moved from Angarsk to Irkutsk
3 Infantrys moved from Amursk to Belogorsk
1 Bomber moved from Belogorsk to sz18Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 2 Destroyers and 8 Infantrys; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz18
Masaharu attack with 1 Bomber and 2 Destroyers
Americans defend with 2 Battleships
Masaharu roll dice for 1 Bomber and 2 Destroyers in sz18, round 2 : 1/3 hits
Americans roll dice for 2 Battleships in sz18, round 2 : 1/2 hits
1 Battleship owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz18
Masaharu roll dice for 1 Bomber and 1 Destroyer in sz18, round 3 : 1/2 hits
Americans roll dice for 1 Battleship in sz18, round 3 : 0/1 hits
1 Battleship owned by the Americans lost in sz18
Masaharu win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 32
Casualties for Masaharu: 1 Destroyer
Casualties for Americans: 2 Battleships
Battle in Quingdao
Masaharu attack with 2 Artillerys, 10 Infantrys, 1 Marine and 3 Tanks
Russians defend with 1 Artillery
Masaharu roll dice for 2 Artillerys, 10 Infantrys, 1 Marine and 3 Tanks in Quingdao, round 2 : 5/16 hits
Russians roll dice for 1 Artillery in Quingdao, round 2 : 0/1 hits
1 Artillery owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 2 Artillerys, 10 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Palana
Masaharu attack with 3 Artillerys, 1 Infantry and 1 Marine
British defend with 1 Infantry; Americans defend with 4 Infantrys
Masaharu roll dice for 3 Artillerys, 1 Infantry and 1 Marine in Palana, round 2 : 3/5 hits
Russians roll dice for 5 Infantrys in Palana, round 2 : 1/5 hits
1 Infantry owned by the Masaharu, 2 Infantrys owned by the Americans and 1 Infantry owned by the British lost in Palana
Masaharu roll dice for 3 Artillerys and 1 Marine in Palana, round 3 : 0/4 hits
Russians roll dice for 2 Infantrys in Palana, round 3 : 1/2 hits
1 Artillery owned by the Masaharu lost in Palana
Masaharu roll dice for 2 Artillerys and 1 Marine in Palana, round 4 : 1/3 hits
Russians roll dice for 2 Infantrys in Palana, round 4 : 0/2 hits
1 Infantry owned by the Americans lost in Palana
Masaharu roll dice for 2 Artillerys and 1 Marine in Palana, round 5 : 1/3 hits
Russians roll dice for 1 Infantry in Palana, round 5 : 0/1 hits
1 Infantry owned by the Americans lost in Palana
Masaharu win, taking Palana from Russians with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Masaharu: 1 Artillery and 1 Infantry
Casualties for Americans: 4 InfantrysNon Combat Move - Masaharu
1 Bomber moved from sz18 to Marcus
2 Transports moved from sz1 to sz15
7 Infantrys moved from Akina to sz15
7 Infantrys and 4 Transports moved from sz15 to sz1
7 Infantrys moved from sz1 to VostokPlace Units - Masaharu
2 Destroyers placed in sz16
1 Artillery and 2 Infantrys placed in Belogorsk
1 Artillery and 2 Infantrys placed in Amursk
4 Infantrys placed in AkinaTurn Complete - Masaharu
Masaharu collect 39 PUs; end with 39 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
1 Submarine moved from sz8 to sz18
3 Infantrys moved from Ustkut to Angarsk
1 EarlyFighter moved from Ulaan Ude to Angarsk
1 Artillery, 9 Infantrys and 9 Tanks moved from Ulaan Ude to QuingdaoPurchase Units - Russians
Russians buy 8 Infantrys and 2 Tanks; Remaining resources: 1 PUs;Combat - Russians
Battle in Angarsk
Russians attack with 1 EarlyFighter and 3 Infantrys
Masaharu defend with 1 Tank
Russians roll dice for 1 EarlyFighter and 3 Infantrys in Angarsk, round 2 : 1/4 hits, 0.83 expected hits
Masaharu roll dice for 1 Tank in Angarsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Angarsk
Russians win, taking Angarsk from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Tank
Battle in Quingdao
Russians attack with 1 Artillery, 9 Infantrys and 9 Tanks
Masaharu defend with 2 Artillerys, 10 Infantrys, 1 Marine and 3 Tanks
Russians roll dice for 1 Artillery, 9 Infantrys and 9 Tanks in Quingdao, round 2 : 7/19 hits, 6.50 expected hits
Masaharu roll dice for 2 Artillerys, 10 Infantrys, 1 Marine and 3 Tanks in Quingdao, round 2 : 5/16 hits, 5.83 expected hits
5 Infantrys owned by the Russians and 7 Infantrys owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Artillery, 4 Infantrys and 9 Tanks in Quingdao, round 3 : 9/14 hits, 5.67 expected hits
Masaharu roll dice for 2 Artillerys, 3 Infantrys, 1 Marine and 3 Tanks in Quingdao, round 3 : 3/9 hits, 3.50 expected hits
3 Infantrys owned by the Russians, 1 Marine owned by the Masaharu, 3 Infantrys owned by the Masaharu, 2 Artillerys owned by the Masaharu and 3 Tanks owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 Artillery, 1 Infantry and 9 Tanks remaining. Battle score for attacker is 30
Casualties for Russians: 8 Infantrys
Casualties for Masaharu: 2 Artillerys, 10 Infantrys, 1 Marine and 3 Tanks
Battle in sz18
Russians attack with 1 Submarine
Masaharu defend with 1 Destroyer
Russians roll dice for 1 Submarine in sz18, round 2 : 1/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Destroyer in sz18, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Russians and 1 Destroyer owned by the Masaharu lost in sz18
Masaharu win with no units remaining. Battle score for attacker is 2
Casualties for Russians: 1 Submarine
Casualties for Masaharu: 1 DestroyerNon Combat Move - Russians
1 EarlyFighter moved from Angarsk to Ulaan Ude
1 Infantry moved from Tulun to Ustkut
1 Elite and 6 Infantrys moved from Tulun to Ulaan Ude
3 Tanks moved from Kaask to Ulaan Ude
1 Elite and 5 Infantrys moved from Kaask to Tulun
1 Infantry moved from Krasnoyarsk to Kaask
2 Tanks moved from Achinsk to Kaask
1 EarlyFighter moved from Achinsk to Ulaan Ude
1 Infantry moved from Achinsk to KrasnoyarskPlace Units - Russians
6 Infantrys placed in Kaask
2 Infantrys and 2 Tanks placed in AchinskTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
Masaharu : -0.33
Russians : 4.67Production/PUs Summary :
Yamamoto : 69 / 69
Chinese : 18 / 20
Hisaichi : 78 / 80
Dutch : 4 / 0
Thai : 11 / 11
British : 51 / 52
Anzac : 28 / 28
Americans : 84 / 84
Masaharu : 35 / 39
Russians : 28 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Destroyer moved from sz76 to sz18
1 Tank moved from N.S to sz60
1 Tank moved from N.S to sz60
1 Tankette moved from N.S to sz60
4 Tankettes moved from N.S to sz60
2 B.Transports, 2 Tanks and 5 Tankettes moved from sz60 to sz73
2 Tanks and 5 Tankettes moved from sz73 to Thailand
3 Artillerys and 3 Infantrys moved from Malaya to Thailand
1 Transport moved from sz60 to sz68
3 Artillerys and 3 Infantrys moved from N.S to sz60
2 Artillerys, 2 Infantrys and 2 Transports moved from sz60 to sz59
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz58
1 Artillery and 1 Infantry moved from sz58 to Flores
1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz58
1 Artillery and 1 Infantry moved from sz59 to Soem
2 Infantrys moved from N.S to sz60
2 Infantrys and 2 T.Boats moved from sz60 to sz59
2 Infantrys moved from sz59 to Soem
1 Artillery and 1 Infantry moved from sz58 to Buru
1 Artillery, 2 Infantrys and 3 Tankettes moved from Sian to Szechwan
4 Infantrys moved from Nanking to Sian
2 Artillerys, 10 Infantrys, 1 Marine, 3 Tanks and 2 Tankettes moved from Kichedung to Nanking
3 Tanks and 2 Tankettes moved from Nanking to Sian
1 Battleship, 2 Carriers and 1 Destroyer moved from sz71 to sz76
2 Destroyers moved from sz78 to sz76Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 2 Destroyers, 3 Fighters, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Flores
Yamamoto attack with 1 Artillery and 1 Infantry
Anzac defend with 1 Artillery
Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits
Anzac roll dice for 1 Artillery in Flores, round 2 : 1/1 hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
Yamamoto win, taking Flores from Anzac with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery
Battle in Buru
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Buru, round 2 : 0/2 hits
Dutch roll dice for 1 Infantry in Buru, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Buru, round 3 : 1/2 hits
Dutch roll dice for 1 Infantry in Buru, round 3 : 0/1 hits
1 Infantry owned by the Dutch lost in Buru
Yamamoto win, taking Buru from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Soem
Yamamoto attack with 1 Artillery and 3 Infantrys
Anzac defend with 1 Artillery and 1 Marine
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Soem, round 2 : 0/4 hits
Anzac roll dice for 1 Artillery and 1 Marine in Soem, round 2 : 0/2 hits
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Soem, round 3 : 1/4 hits
Anzac roll dice for 1 Artillery and 1 Marine in Soem, round 3 : 0/2 hits
1 Marine owned by the Anzac lost in Soem
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Soem, round 4 : 2/4 hits
Anzac roll dice for 1 Artillery in Soem, round 4 : 0/1 hits
1 Artillery owned by the Anzac lost in Soem
Yamamoto win, taking Soem from Anzac with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Artillery and 1 MarineNon Combat Move - Yamamoto
3 Transports moved from sz74 to sz76Place Units - Yamamoto
3 Fighters placed in sz76
2 Destroyers placed in sz78
3 Artillerys, 2 Infantrys and 1 Marine placed in Malaya
1 Artillery and 1 Infantry placed in Tokyo
Yamamoto undo move 4.
1 Artillery and 1 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Destroyer moved from sz76 to sz18
1 Tank moved from N.S to sz60
1 Tank moved from N.S to sz60
1 Tankette moved from N.S to sz60
4 Tankettes moved from N.S to sz60
2 B.Transports, 2 Tanks and 5 Tankettes moved from sz60 to sz73
2 Tanks and 5 Tankettes moved from sz73 to Thailand
3 Artillerys and 3 Infantrys moved from Malaya to Thailand
1 Transport moved from sz60 to sz68
3 Artillerys and 3 Infantrys moved from N.S to sz60
2 Artillerys, 2 Infantrys and 2 Transports moved from sz60 to sz59
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz58
1 Artillery and 1 Infantry moved from sz58 to Flores
1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz58
1 Artillery and 1 Infantry moved from sz59 to Soem
2 Infantrys moved from N.S to sz60
2 Infantrys and 2 T.Boats moved from sz60 to sz59
2 Infantrys moved from sz59 to Soem
1 Artillery and 1 Infantry moved from sz58 to Buru
1 Artillery, 2 Infantrys and 3 Tankettes moved from Sian to Szechwan
4 Infantrys moved from Nanking to Sian
2 Artillerys, 10 Infantrys, 1 Marine, 3 Tanks and 2 Tankettes moved from Kichedung to Nanking
3 Tanks and 2 Tankettes moved from Nanking to Sian
1 Battleship, 2 Carriers and 1 Destroyer moved from sz71 to sz76
2 Destroyers moved from sz78 to sz76Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 2 Destroyers, 3 Fighters, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Flores
Yamamoto attack with 1 Artillery and 1 Infantry
Anzac defend with 1 Artillery
Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits
Anzac roll dice for 1 Artillery in Flores, round 2 : 1/1 hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
Yamamoto win, taking Flores from Anzac with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery
Battle in Buru
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Buru, round 2 : 0/2 hits
Dutch roll dice for 1 Infantry in Buru, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Buru, round 3 : 1/2 hits
Dutch roll dice for 1 Infantry in Buru, round 3 : 0/1 hits
1 Infantry owned by the Dutch lost in Buru
Yamamoto win, taking Buru from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Soem
Yamamoto attack with 1 Artillery and 3 Infantrys
Anzac defend with 1 Artillery and 1 Marine
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Soem, round 2 : 0/4 hits
Anzac roll dice for 1 Artillery and 1 Marine in Soem, round 2 : 0/2 hits
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Soem, round 3 : 1/4 hits
Anzac roll dice for 1 Artillery and 1 Marine in Soem, round 3 : 0/2 hits
1 Marine owned by the Anzac lost in Soem
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Soem, round 4 : 2/4 hits
Anzac roll dice for 1 Artillery in Soem, round 4 : 0/1 hits
1 Artillery owned by the Anzac lost in Soem
Yamamoto win, taking Soem from Anzac with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Artillery and 1 MarineNon Combat Move - Yamamoto
3 Transports moved from sz74 to sz76Place Units - Yamamoto
3 Fighters placed in sz76
2 Destroyers placed in sz78
3 Artillerys, 2 Infantrys and 1 Marine placed in Malaya
1 Artillery and 1 Infantry placed in Tokyo
Yamamoto undo move 4.
1 Artillery and 1 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Masaharu from Marcus: 1 Bomber
EDIT: Adding units owned by Yamamoto to Tokyo: 1 Bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
1 Infantry and 1 Marine moved from Tsingnan to Sikang
6 Infantrys, 3 Marines and 2 Tanks moved from Tsingnan to GansuPurchase Units - Chinese
Chinese buy 10 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Gansu
Chinese attack with 6 Infantrys, 3 Marines and 2 Tanks
Hisaichi defend with 1 AAGun and 7 Tanks
Chinese roll dice for 6 Infantrys, 3 Marines and 2 Tanks in Gansu, round 2 : 4/11 hits, 3.00 expected hits
Hisaichi roll dice for 7 Tanks in Gansu, round 2 : 5/7 hits, 3.50 expected hits
4 Tanks owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Gansu
Chinese roll dice for 1 Infantry, 3 Marines and 2 Tanks in Gansu, round 3 : 2/6 hits, 2.17 expected hits
Hisaichi roll dice for 3 Tanks in Gansu, round 3 : 1/3 hits, 1.50 expected hits
2 Tanks owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu
Chinese roll dice for 3 Marines and 2 Tanks in Gansu, round 4 : 3/5 hits, 2.00 expected hits
Hisaichi roll dice for 1 Tank in Gansu, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Gansu
Chinese win, taking Gansu from Hisaichi with 3 Marines and 2 Tanks remaining. Battle score for attacker is 23
Casualties for Chinese: 6 Infantrys
Casualties for Hisaichi: 7 Tanks
Battle in Sikang
Chinese attack with 1 Infantry and 1 Marine
Hisaichi defend with 1 Tankette
Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 2 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tankette in Sikang, round 2 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 TanketteNon Combat Move - Chinese
6 Infantrys moved from Xining to Tsingnan
2 Infantrys moved from Ming Jong to Tsingnan
4 Infantrys moved from Quyan to Gobi
4 Infantrys moved from Urumal to QuyanPlace Units - Chinese
6 Infantrys placed in Xining
4 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Hisaichi : 0.33
Chinese : 2.33Production/PUs Summary :
Yamamoto : 72 / 72
Chinese : 20 / 20
Hisaichi : 76 / 80
Dutch : 3 / 0
Thai : 11 / 11
British : 51 / 52
Anzac : 26 / 28
Americans : 84 / 84
Masaharu : 35 / 39
Russians : 28 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
4 Fighters moved from sz60 to sz64
1 Transport moved from sz58 to sz81
1 Infantry moved from Nayumo to sz81
1 Infantry moved from sz81 to Ceram
Hisaichi take Ceram from Dutch
2 Tanks moved from Lambok to Soem
3 Artillerys moved from Malaya to sz60
1 Artillery moved from S.Borneo to sz60
1 Artillery and 1 Infantry moved from S.Borneo to sz60
2 Elites and 1 Infantry moved from S.Borneo to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz58
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz58
1 Transport moved from sz60 to sz58
1 Artillery, 1 Elite and 1 Transport moved from sz60 to sz58
1 Artillery, 1 Elite and 1 Transport moved from sz60 to sz58
4 Elites moved from N.S to sz60
1 Artillery, 1 B.Transport, 4 Elites and 1 Transport moved from sz60 to sz58
5 Artillerys, 6 Elites and 2 Infantrys moved from sz58 to Flores
1 Destroyer moved from sz60 to sz66
1 Destroyer moved from sz70 to sz72
1 Destroyer moved from sz70 to sz72
1 Artillery and 5 Tanks moved from Burma to Bengal
1 Infantry moved from W.Chunking to Bengal
1 Artillery and 1 Infantry moved from Szechwan to Gansu
1 Infantry, 1 Tank and 2 Tankettes moved from N.Shangsi to Gansu
5 Infantrys and 1 Marine moved from Sian to Szechwan
2 Infantrys moved from Hanan to W.Sian
1 T.Boat moved from sz74 to sz78Purchase Units - Hisaichi
Hisaichi buy 1 B.Carrier, 3 Fighters, 3 Infantrys, 2 Tanks and 4 Tankettes; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Bengal
Hisaichi attack with 1 Artillery, 1 Infantry and 5 Tanks
British defend with 1 AAGun, 2 EarlyFighters and 3 Mech.Infs
Hisaichi roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Bengal, round 2 : 4/7 hits
British roll dice for 2 EarlyFighters and 3 Mech.Infs in Bengal, round 2 : 2/5 hits
1 EarlyFighter owned by the British, 3 Mech.Infs owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Bengal
Hisaichi roll dice for 5 Tanks in Bengal, round 3 : 3/5 hits
British roll dice for 1 EarlyFighter in Bengal, round 3 : 0/1 hits
1 EarlyFighter owned by the British lost in Bengal
Hisaichi win, taking Bengal from British with 5 Tanks remaining. Battle score for attacker is 25
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for British: 2 EarlyFighters and 3 Mech.Infs
Battle in sz72
Hisaichi attack with 2 Destroyers
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in sz72, round 2 : 0/1 hits
Hisaichi roll dice for 2 Destroyers in sz72, round 2 : 0/2 hits
Anzac roll dice for 1 Submarine in sz72, round 3 : 0/1 hits
Hisaichi roll dice for 2 Destroyers in sz72, round 3 : 0/2 hits
Anzac roll dice for 1 Submarine in sz72, round 4 : 0/1 hits
Hisaichi roll dice for 2 Destroyers in sz72, round 4 : 0/2 hits
Anzac roll dice for 1 Submarine in sz72, round 5 : 0/1 hits
Hisaichi roll dice for 2 Destroyers in sz72, round 5 : 1/2 hits
1 Submarine owned by the Anzac lost in sz72
Hisaichi win with 2 Destroyers remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in sz64
Hisaichi attack with 4 Fighters
British defend with 1 B.Carrier and 3 Transports
Hisaichi roll dice for 4 Fighters in sz64, round 2 : 2/4 hits
Units damaged: 1 B.Carrier owned by the British
British roll dice for 1 B.Carrier and 3 Transports in sz64, round 2 : 0/4 hits
1 Transport owned by the British lost in sz64
Hisaichi roll dice for 4 Fighters in sz64, round 3 : 2/4 hits
British roll dice for 1 B.Carrier and 2 Transports in sz64, round 3 : 2/3 hits
2 Transports owned by the British and 2 Fighters owned by the Hisaichi lost in sz64
Hisaichi roll dice for 2 Fighters in sz64, round 4 : 1/2 hits
British roll dice for 1 B.Carrier in sz64, round 4 : 1/1 hits
1 B.Carrier owned by the British and 1 Fighter owned by the Hisaichi lost in sz64
Hisaichi win with 1 Fighter remaining. Battle score for attacker is 8
Casualties for British: 1 B.Carrier and 3 Transports
Casualties for Hisaichi: 3 Fighters
Battle in sz66
Hisaichi attack with 1 Destroyer
British defend with 1 Destroyer
Hisaichi roll dice for 1 Destroyer in sz66, round 2 : 0/1 hits
British roll dice for 1 Destroyer in sz66, round 2 : 0/1 hits
Hisaichi roll dice for 1 Destroyer in sz66, round 3 : 0/1 hits
British roll dice for 1 Destroyer in sz66, round 3 : 1/1 hits
1 Destroyer owned by the Hisaichi lost in sz66
British win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Hisaichi: 1 Destroyer
Battle in Gansu
Hisaichi attack with 1 Artillery, 2 Infantrys, 1 Tank and 2 Tankettes
Chinese defend with 1 AAGun, 3 Marines and 2 Tanks
Hisaichi roll dice for 1 Artillery, 2 Infantrys, 1 Tank and 2 Tankettes in Gansu, round 2 : 1/6 hits
Chinese roll dice for 3 Marines and 2 Tanks in Gansu, round 2 : 2/5 hits
2 Infantrys owned by the Hisaichi and 1 Marine owned by the Chinese lost in Gansu
Hisaichi roll dice for 1 Artillery, 1 Tank and 2 Tankettes in Gansu, round 3 : 0/4 hits
Chinese roll dice for 2 Marines and 2 Tanks in Gansu, round 3 : 2/4 hits
2 Tankettes owned by the Hisaichi lost in Gansu
1 Artillery and 1 Tank retreated to Szechwan
Chinese win with 2 Marines and 2 Tanks remaining. Battle score for attacker is -9
Casualties for Hisaichi: 2 Infantrys and 2 Tankettes
Casualties for Chinese: 1 MarineNon Combat Move - Hisaichi
10 Infantrys moved from E.Shansi to N.Shangsi
1 Tank moved from Peking to N.Shangsi
2 Infantrys moved from Peking to E.Shansi
2 Infantrys moved from Hopeh to E.Shansi
1 Infantry moved from Tientsin to Peking
8 Infantrys moved from Korea to Manchuria
3 Infantrys moved from Chunking to N.Chunking
6 Infantrys moved from Kwangsi to Hanan
1 Artillery and 5 Infantrys moved from Macau to Kwangsi
5 Infantrys moved from Hongkong to Macau
3 Infantrys and 1 Tank moved from N.S to Sumatra
1 Fighter moved from sz64 to sz60
2 Destroyers moved from sz70 to sz76Place Units - Hisaichi
1 B.Carrier placed in sz70
3 Fighters placed in sz70
2 Tanks and 1 Tankette placed in Peking
3 Infantrys and 3 Tankettes placed in HongkongTurn Complete - Hisaichi
Hisaichi collect 79 PUs; end with 79 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Thai
1 Infantry moved from Halma to sz58
1 Infantry and 1 T.Boat moved from sz58 to sz81
1 Infantry moved from sz81 to Sarong
Thai take Sarong from Dutch
2 Infantrys moved from Halma to sz58
2 Infantrys and 1 Transport moved from sz58 to sz81
2 Infantrys moved from sz81 to New Guinea
1 Tank moved from Burma to Nepal
Thai take Nepal from British
2 Infantrys and 1 Marine moved from Thailand to Burma
5 Infantrys moved from Phuket to Thailand
1 Infantry moved from Malaya to ThailandPurchase Units - Thai
Thai buy 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Thai
Battle in New Guinea
Thai attack with 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 2 Infantrys in New Guinea, round 2 : 0/2 hits
British roll dice for 1 Infantry in New Guinea, round 2 : 0/1 hits
Thai roll dice for 2 Infantrys in New Guinea, round 3 : 0/2 hits
British roll dice for 1 Infantry in New Guinea, round 3 : 0/1 hits
Thai roll dice for 2 Infantrys in New Guinea, round 4 : 0/2 hits
British roll dice for 1 Infantry in New Guinea, round 4 : 1/1 hits
1 Infantry owned by the Thai lost in New Guinea
Thai roll dice for 1 Infantry in New Guinea, round 5 : 1/1 hits
British roll dice for 1 Infantry in New Guinea, round 5 : 0/1 hits
1 Infantry owned by the British lost in New Guinea
Thai win, taking New Guinea from British with 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 InfantryNon Combat Move - Thai
Place Units - Thai
4 Infantrys and 1 Marine placed in PhuketTurn Complete - Thai
Thai collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - British
1 Artillery and 4 Infantrys moved from Moresby to New Guinea
1 Transport moved from sz4 to sz6Purchase Units - British
British buy 4 Artillerys, 5 Infantrys, 2 Tanks and 3 Transports; Remaining resources: 0 PUs;Combat - British
Battle in New Guinea
British attack with 1 Artillery and 4 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 4 Infantrys in New Guinea, round 2 : 1/5 hits, 1.17 expected hits
Thai roll dice for 1 Infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in New Guinea
British win, taking New Guinea from Thai with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - British
1 Infantry moved from Dheli to Bhopa
1 Artillery and 1 Infantry moved from C.India to NagpurPlace Units - British
3 Transports placed in sz63
2 Artillerys, 2 Infantrys and 1 Tank placed in Calcutta
1 Artillery and 1 Tank placed in Dheli
1 Infantry placed in Dheli
1 Artillery and 1 Infantry placed in Vancouver
1 Infantry placed in MoresbyTurn Complete - British
British collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
British : -0.17
Thai : -0.33Production/PUs Summary :
Yamamoto : 72 / 72
Chinese : 20 / 20
Hisaichi : 79 / 79
Dutch : 0 / 0
Thai : 14 / 16
British : 48 / 48
Anzac : 26 / 28
Americans : 84 / 84
Masaharu : 35 / 39
Russians : 28 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Anzac
1 Infantry and 1 Tank moved from Derby to sz50
1 Infantry and 1 Tank moved from sz50 to Nayumo
1 EarlyFighter moved from sz50 to Nayumo
1 Infantry and 1 Tank moved from Derby to sz50
4 Infantrys moved from W.Australia to sz50
5 Infantrys and 1 Tank moved from sz50 to Soem
1 EarlyFighter moved from sz50 to Soem
1 Submarine moved from sz37 to sz52Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite and 1 S.Sub; Remaining resources: 0 PUs;Combat - Anzac
Battle in Soem
Anzac attack with 1 EarlyFighter, 5 Infantrys and 1 Tank
Hisaichi defend with 2 Tanks; Yamamoto defend with 1 Artillery and 3 Infantrys
Anzac roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 1 EarlyFighter, 5 Infantrys and 1 Tank in Soem, round 2 : 1/7 hits, 1.67 expected hits
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Soem, round 2 : 2/6 hits, 2.33 expected hits
2 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Soem
Anzac roll dice for 1 EarlyFighter, 3 Infantrys and 1 Tank in Soem, round 3 : 3/5 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Soem, round 3 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Anzac, 1 Tank owned by the Hisaichi, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Soem
Anzac roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Soem, round 4 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Soem, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac lost in Soem
Anzac roll dice for 1 EarlyFighter and 1 Tank in Soem, round 5 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Soem, round 5 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 EarlyFighter and 1 Tank in Soem, round 6 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Soem, round 6 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 EarlyFighter and 1 Tank in Soem, round 7 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Soem, round 7 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 EarlyFighter and 1 Tank in Soem, round 8 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Soem, round 8 : 1/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Anzac and 1 Tank owned by the Hisaichi lost in Soem
Anzac win, taking Soem from Yamamoto with 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 EarlyFighter and 5 Infantrys
Casualties for Yamamoto: 1 Artillery and 3 Infantrys
Casualties for Hisaichi: 2 Tanks
Battle in Nayumo
Anzac attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery
Anzac roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Nayumo, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Nayumo, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Nayumo
Anzac win, taking Nayumo from Hisaichi with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArtilleryNon Combat Move - Anzac
2 Infantrys moved from E.G to N.G
1 EarlyFighter moved from Nayumo to sz50Place Units - Anzac
2 Artillerys and 1 Elite placed in W.Australia
1 Destroyer and 1 S.Sub placed in sz37Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Hisaichi : -0.33
Yamamoto : -0.50
Anzac : -2.00Production/PUs Summary :
Yamamoto : 71 / 72
Chinese : 20 / 20
Hisaichi : 78 / 79
Dutch : 0 / 0
Thai : 14 / 16
British : 48 / 48
Anzac : 28 / 28
Americans : 84 / 84
Masaharu : 35 / 39
Russians : 28 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Americans
1 S.Sub moved from sz19 to sz45
1 Infantry moved from Pula to sz45
1 Infantry and 1 S.Sub moved from sz45 to sz70
1 Infantry moved from sz70 to Davao
1 Bomber moved from Wake to sz70
2 B29s moved from Wake to sz70
1 Infantry moved from Wake to sz19
1 Infantry and 1 S.Sub moved from sz19 to sz70
1 Infantry moved from sz70 to Davao
2 Destroyers moved from sz4 to sz7
1 Destroyer moved from sz3 to sz7
1 Artillery and 2 Infantrys moved from Alaska to sz4
1 Artillery, 2 Infantrys and 2 Transports moved from sz4 to sz7
1 Artillery and 2 Infantrys moved from sz7 to Sukhalin
1 Destroyer moved from sz17 to sz18
1 B29 moved from San Francisco to sz7Purchase Units - Americans
Americans buy 2 Destroyers, 1 Elite, 1 Fighter, 3 L.Fighters and 2 S.Subs; Remaining resources: 0 PUs;Combat - Americans
Battle in sz7
Americans attack with 1 B29, 3 Destroyers and 2 Transports
Masaharu defend with 2 Destroyers
Americans roll dice for 1 B29, 3 Destroyers and 2 Transports in sz7, round 2 : 3/4 hits, 1.83 expected hits
Masaharu roll dice for 2 Destroyers in sz7, round 2 : 2/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans, 1 Transport owned by the Americans and 2 Destroyers owned by the Masaharu lost in sz7
1 Infantry owned by the Americans lost in Sukhalin
Americans win with 1 B29, 2 Destroyers and 1 Transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 Destroyer and 1 Transport
Casualties for Masaharu: 2 Destroyers
Battle in sz70
Americans attack with 2 B29s, 1 Bomber and 2 S.Subs
Hisaichi defend with 1 B.Carrier and 3 Fighters
Americans roll dice for 2 S.Subs in sz70, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 B.Carrier owned by the Hisaichi
Americans roll dice for 2 B29s and 1 Bomber in sz70, round 2 : 2/3 hits, 2.33 expected hits
Hisaichi roll dice for 1 B.Carrier and 3 Fighters in sz70, round 2 : 1/4 hits, 2.50 expected hits
1 B.Carrier owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 1 S.Sub owned by the Americans lost in sz70
1 Infantry owned by the Americans lost in Davao
Americans roll dice for 1 S.Sub in sz70, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 B29s and 1 Bomber in sz70, round 3 : 2/3 hits, 2.33 expected hits
Hisaichi roll dice for 2 Fighters in sz70, round 3 : 1/2 hits, 1.33 expected hits
1 Bomber owned by the Americans and 2 Fighters owned by the Hisaichi lost in sz70
Americans win with 2 B29s and 1 S.Sub remaining. Battle score for attacker is 27
Casualties for Americans: 1 Bomber and 1 S.Sub
Casualties for Hisaichi: 1 B.Carrier and 3 Fighters
Battle in Sukhalin
Battle in sz18
Americans attack with 1 Destroyer
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz18
Yamamoto win, taking Sukhalin from Masaharu with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 Destroyer
Battle in DavaoNon Combat Move - Americans
2 B29s moved from sz70 to Wake
1 Elite moved from Pearl Harbor to sz25
1 Elite and 1 S.Sub moved from sz25 to sz19
1 Elite moved from sz19 to Wake
1 Elite moved from Pearl Harbor to sz25
1 Elite and 1 S.Sub moved from sz25 to sz19
1 Elite moved from sz19 to Wake
1 S.Sub moved from sz23 to sz25
1 Infantry moved from Hilo to sz25
1 Infantry and 1 S.Sub moved from sz25 to sz24
1 B29 moved from sz7 to OstrovPlace Units - Americans
1 Fighter placed in sz19
2 L.Fighters placed in Pearl Harbor
1 L.Fighter placed in Hilo
1 Destroyer placed in sz25
1 Destroyer placed in sz4
2 S.Subs placed in sz23
1 Elite placed in San FranciscoTurn Complete - Americans
Americans collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Hisaichi : -1.83
Masaharu : 1.00
Yamamoto : 0.50
Americans : -0.33Production/PUs Summary :
Yamamoto : 71 / 72
Chinese : 20 / 20
Hisaichi : 74 / 79
Dutch : 0 / 0
Thai : 14 / 16
British : 48 / 48
Anzac : 28 / 28
Americans : 90 / 90
Masaharu : 33 / 39
Russians : 28 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Masaharu
1 Tankette moved from Hsingan to Belogorsk
1 Artillery and 2 Infantrys moved from Amursk to Belogorsk
5 Infantrys moved from Vostok to Belogorsk
1 Infantry moved from Vostok to Irkutsk
1 Tank moved from Irkutsk to Belogorsk
1 Transport moved from sz1 to sz2
1 Artillery moved from Palana to sz2
1 Transport moved from sz1 to sz2
1 Artillery and 1 Marine moved from Palana to sz2
2 Artillerys, 1 Marine and 2 Transports moved from sz2 to sz1
1 Infantry moved from Belogorsk to sz1
2 Artillerys, 1 Infantry and 1 Marine moved from sz1 to Ostrov
2 Destroyers moved from sz16 to sz17
2 Transports moved from sz1 to sz15
4 Infantrys moved from Akina to sz15
4 Infantrys and 2 Transports moved from sz15 to sz1
4 Infantrys moved from sz1 to BelogorskPurchase Units - Masaharu
Masaharu buy 2 Destroyers, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz17
Masaharu attack with 2 Destroyers
Americans defend with 1 Destroyer
Masaharu roll dice for 2 Destroyers in sz17, round 2 : 0/2 hits
Americans roll dice for 1 Destroyer in sz17, round 2 : 1/1 hits
1 Destroyer owned by the Masaharu lost in sz17
Masaharu roll dice for 1 Destroyer in sz17, round 3 : 0/1 hits
Americans roll dice for 1 Destroyer in sz17, round 3 : 1/1 hits
1 Destroyer owned by the Masaharu lost in sz17
Americans win with 1 Destroyer remaining. Battle score for attacker is -16
Casualties for Masaharu: 2 Destroyers
Battle in Ostrov
Masaharu attack with 2 Artillerys, 1 Infantry and 1 Marine
Americans defend with 1 B29; Russians defend with 1 Bunker
Masaharu roll dice for 2 Artillerys, 1 Infantry and 1 Marine in Ostrov, round 2 : 0/4 hits
Russians roll dice for 1 B29 and 1 Bunker in Ostrov, round 2 : 0/2 hits
Masaharu roll dice for 2 Artillerys, 1 Infantry and 1 Marine in Ostrov, round 3 : 1/4 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 B29 and 1 Bunker in Ostrov, round 3 : 1/2 hits
1 Infantry owned by the Masaharu lost in Ostrov
Masaharu roll dice for 2 Artillerys and 1 Marine in Ostrov, round 4 : 0/3 hits
Russians roll dice for 1 B29 and 1 Bunker in Ostrov, round 4 : 1/2 hits
1 Artillery owned by the Masaharu lost in Ostrov
Masaharu roll dice for 1 Artillery and 1 Marine in Ostrov, round 5 : 2/2 hits
Russians roll dice for 1 B29 and 1 Bunker in Ostrov, round 5 : 1/2 hits
1 Artillery owned by the Masaharu, 1 B29 owned by the Americans and 1 Bunker owned by the Russians lost in Ostrov
Masaharu win, taking Ostrov from Russians with 1 Marine remaining. Battle score for attacker is 14
Casualties for Masaharu: 2 Artillerys and 1 Infantry
Casualties for Americans: 1 B29
Casualties for Russians: 1 BunkerNon Combat Move - Masaharu
Place Units - Masaharu
2 Destroyers placed in sz16
2 Infantrys and 1 Marine placed in Belogorsk
3 Infantrys placed in Amursk
5 Infantrys placed in AkinaTurn Complete - Masaharu
Masaharu collect 34 PUs; end with 34 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Russians
1 Infantry moved from Angarsk to Yakutsk
Russians take Yakutsk from Masaharu
1 Infantry moved from Ustkut to Irkutsk
1 EarlyFighter moved from Ulaan Ude to Irkutsk
1 EarlyFighter moved from Ulaan Ude to Hsingan
1 Artillery and 1 Infantry moved from Quingdao to HsinganPurchase Units - Russians
Russians buy 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Irkutsk
Russians attack with 1 EarlyFighter and 1 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.50 expected hits
Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 3 : 0/2 hits, 0.50 expected hits
Masaharu roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
retreated to Irkutsk
Masaharu win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Hsingan
Russians attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Hsingan, round 2 : 2/3 hits, 1.00 expected hits
Masaharu roll dice for 1 Infantry in Hsingan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Hsingan
Russians win, taking Hsingan from Masaharu with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 InfantryNon Combat Move - Russians
1 EarlyFighter moved from Hsingan to Quingdao
1 EarlyFighter moved from Irkutsk to Quingdao
1 AAGun, 1 Elite, 6 Infantrys and 3 Tanks moved from Ulaan Ude to Quingdao
1 Infantry moved from Tulun to Ustkut
1 Elite and 4 Infantrys moved from Tulun to Ulaan Ude
2 Tanks moved from Kaask to Ulaan Ude
7 Infantrys moved from Kaask to Tulun
1 Infantry moved from Krasnoyarsk to Kaask
2 Tanks moved from Achinsk to Kaask
2 Infantrys moved from Achinsk to KrasnoyarskPlace Units - Russians
6 Infantrys placed in Kaask
1 Infantry and 3 Tanks placed in AchinskTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Masaharu : 1.00
Russians : 0.00Production/PUs Summary :
Yamamoto : 71 / 72
Chinese : 20 / 20
Hisaichi : 74 / 79
Dutch : 0 / 0
Thai : 14 / 16
British : 48 / 48
Anzac : 28 / 28
Americans : 90 / 90
Masaharu : 30 / 34
Russians : 31 / 31 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Destroyer moved from sz76 to sz17
1 Destroyer moved from sz76 to sz7
3 Fighters moved from sz76 to sz7
1 Bomber moved from Tokyo to sz7
1 Destroyer moved from sz78 to sz17
1 Destroyer moved from sz78 to sz76
1 Transport moved from sz59 to sz58
1 Infantry moved from Buru to sz58
1 Infantry and 1 Transport moved from sz58 to sz81
1 Infantry moved from sz81 to S.G
Yamamoto take S.G from British
1 Artillery moved from Buru to sz58
1 Artillery moved from Flores to sz58
1 Artillery and 1 Marine moved from Malaya to sz73
1 Artillery, 1 B.Transport and 1 Marine moved from sz73 to sz59
1 Infantry moved from Thailand to sz73
1 Tankette moved from Thailand to sz73
1 B.Transport, 1 Infantry and 1 Tankette moved from sz73 to sz59
1 Artillery, 1 Infantry, 1 Marine and 1 Tankette moved from sz59 to Soem
2 T.Boats moved from sz59 to sz60
1 Tank moved from Burma to E.India
Yamamoto take E.India from British
1 Tank moved from Burma to Bengal
3 Artillerys, 2 Infantrys, 2 Tanks and 4 Tankettes moved from Thailand to Burma
2 Tanks and 4 Tankettes moved from Burma to Bengal
2 Artillerys and 2 Transports moved from sz58 to sz70
2 Artillerys moved from sz70 to Davao
1 Destroyer moved from sz76 to sz70
1 Transport moved from sz68 to sz70
3 Tanks moved from Sian to Gansu
2 Tankettes moved from Sian to Sikang
1 Infantry moved from Szechwan to Sikang
1 Artillery, 1 Infantry and 2 Tankettes moved from Szechwan to Gansu
4 Infantrys moved from Sian to Szechwan
1 Infantry moved from W.Sian to Sikang
1 Tankette moved from Szechwan to Gansu
2 Artillerys, 10 Infantrys and 1 Marine moved from Nanking to SianPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 Destroyer, 3 Fighters and 7 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Sikang
Yamamoto attack with 2 Infantrys and 2 Tankettes
Chinese defend with 1 Infantry and 1 Marine
Yamamoto roll dice for 2 Infantrys and 2 Tankettes in Sikang, round 2 : 0/4 hits
Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 2 : 0/2 hits
Yamamoto roll dice for 2 Infantrys and 2 Tankettes in Sikang, round 3 : 2/4 hits
Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 3 : 0/2 hits
1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in Sikang
Yamamoto win, taking Sikang from Chinese with 2 Infantrys and 2 Tankettes remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry and 1 Marine
Battle in sz17
Yamamoto attack with 2 Destroyers
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Destroyers in sz17, round 2 : 1/2 hits
Americans roll dice for 1 Destroyer in sz17, round 2 : 1/1 hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz17
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Destroyer
Battle in sz70
Yamamoto attack with 1 Destroyer and 3 Transports
Americans defend with 1 S.Sub
Americans roll dice for 1 S.Sub in sz70, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 3 Transports in sz70, round 2 : 0/1 hits
Americans roll dice for 1 S.Sub in sz70, round 3 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 3 Transports in sz70, round 3 : 0/1 hits
Americans roll dice for 1 S.Sub in sz70, round 4 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 3 Transports in sz70, round 4 : 0/1 hits
Americans roll dice for 1 S.Sub in sz70, round 5 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 3 Transports in sz70, round 5 : 0/1 hits
Americans roll dice for 1 S.Sub in sz70, round 6 : 1/1 hits
Yamamoto roll dice for 1 Destroyer and 3 Transports in sz70, round 6 : 0/1 hits
1 Transport owned by the Yamamoto lost in sz70
Americans roll dice for 1 S.Sub in sz70, round 7 : 1/1 hits
Yamamoto roll dice for 1 Destroyer and 2 Transports in sz70, round 7 : 1/1 hits
1 S.Sub owned by the Americans and 1 Transport owned by the Yamamoto lost in sz70
1 Artillery owned by the Yamamoto lost in Davao
Yamamoto win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -3
Casualties for Yamamoto: 2 Transports
Casualties for Americans: 1 S.Sub
Battle in Davao
Yamamoto attack with 1 Artillery
Americans defend with 1 AAGun, 1 Factory and 1 Infantry
Yamamoto roll dice for 1 Artillery in Davao, round 2 : 1/1 hits
Americans roll dice for 1 Infantry in Davao, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery
Casualties for Americans: 1 Infantry
Battle in Soem
Yamamoto attack with 1 Artillery, 1 Infantry, 1 Marine and 1 Tankette
Anzac defend with 1 Tank
Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tankette in Soem, round 2 : 2/4 hits
Anzac roll dice for 1 Tank in Soem, round 2 : 0/1 hits
1 Tank owned by the Anzac lost in Soem
Yamamoto win, taking Soem from Anzac with 1 Artillery, 1 Infantry, 1 Marine and 1 Tankette remaining. Battle score for attacker is 5
Casualties for Anzac: 1 Tank
Battle in sz7
Yamamoto attack with 1 Bomber, 1 Destroyer and 3 Fighters
Americans defend with 2 Destroyers and 1 Transport
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in sz7, round 2 : 3/5 hits
Americans roll dice for 2 Destroyers and 1 Transport in sz7, round 2 : 1/3 hits
2 Destroyers owned by the Americans, 1 Transport owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7
Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 2 Destroyers and 1 Transport
Battle in Gansu
Yamamoto attack with 1 Artillery, 1 Infantry, 3 Tanks and 3 Tankettes
Chinese defend with 1 AAGun, 2 Marines and 2 Tanks
Yamamoto roll dice for 1 Artillery, 1 Infantry, 3 Tanks and 3 Tankettes in Gansu, round 2 : 0/8 hits
Chinese roll dice for 2 Marines and 2 Tanks in Gansu, round 2 : 2/4 hits
1 Infantry owned by the Yamamoto and 1 Tankette owned by the Yamamoto lost in Gansu
Yamamoto roll dice for 1 Artillery, 3 Tanks and 2 Tankettes in Gansu, round 3 : 3/6 hits
Chinese roll dice for 2 Marines and 2 Tanks in Gansu, round 3 : 1/4 hits
1 Tank owned by the Chinese, 2 Marines owned by the Chinese and 1 Tankette owned by the Yamamoto lost in Gansu
Yamamoto roll dice for 1 Artillery, 3 Tanks and 1 Tankette in Gansu, round 4 : 3/5 hits
Chinese roll dice for 1 Tank in Gansu, round 4 : 1/1 hits
1 Tank owned by the Chinese and 1 Tankette owned by the Yamamoto lost in Gansu
Yamamoto win, taking Gansu from Chinese with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry and 3 Tankettes
Casualties for Chinese: 2 Marines and 2 TanksNon Combat Move - Yamamoto
3 Fighters moved from sz7 to sz76
1 Bomber moved from sz7 to TokyoPlace Units - Yamamoto
1 B.Carrier and 2 Fighters placed in sz76
Yamamoto undo move 1.
1 B.Carrier, 1 Destroyer and 1 Fighter placed in sz76
1 Fighter and 5 Infantrys placed in Malaya
1 Fighter and 2 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 80 PUs; end with 80 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Chinese
8 Infantrys moved from Tsingnan to GansuPurchase Units - Chinese
Chinese buy 10 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Gansu
Chinese attack with 8 Infantrys
Yamamoto defend with 1 AAGun, 1 Artillery and 3 Tanks
Chinese roll dice for 8 Infantrys in Gansu, round 2 : 4/8 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery and 3 Tanks in Gansu, round 2 : 2/4 hits, 1.83 expected hits
1 Artillery owned by the Yamamoto, 3 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Gansu
Chinese win, taking Gansu from Yamamoto with 6 Infantrys remaining. Battle score for attacker is 15
Casualties for Chinese: 2 Infantrys
Casualties for Yamamoto: 1 Artillery and 3 TanksNon Combat Move - Chinese
4 Infantrys moved from Gobi to Tsingnan
1 Infantry moved from Xining to Nancheng
5 Infantrys moved from Xining to Tsingnan
4 Infantrys moved from Quyan to Gobi
4 Infantrys moved from Urumal to QuyanPlace Units - Chinese
6 Infantrys placed in Xining
4 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Yamamoto : 0.17
Chinese : 2.67Production/PUs Summary :
Yamamoto : 79 / 80
Chinese : 19 / 19
Hisaichi : 74 / 79
Dutch : 0 / 0
Thai : 14 / 16
British : 46 / 48
Anzac : 27 / 28
Americans : 86 / 90
Masaharu : 30 / 34
Russians : 31 / 31 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Hisaichi
10 Infantrys and 1 Tank moved from N.Shangsi to Gansu
1 Artillery, 5 Infantrys, 1 Marine and 1 Tank moved from Szechwan to Gansu
2 Infantrys moved from W.Sian to Sikang
3 Infantrys moved from Manchuria to Hsingan
1 Tankette moved from Peking to Hsingan
5 Infantrys moved from Manchuria to Belogorsk
2 Tanks moved from Peking to N.Shangsi
4 Infantrys moved from E.Shansi to N.Shangsi
1 Infantry moved from Peking to Tientsin
1 Tank moved from Bengal to C.India
Hisaichi take C.India from British
3 Tanks moved from Bengal to Nagpur
1 Tank moved from Bengal to Bhopa
5 Artillerys moved from Flores to sz58
6 Elites moved from Flores to sz58
2 Infantrys moved from Flores to sz58
1 Transport moved from sz81 to sz59
5 Artillerys, 1 B.Transport, 6 Elites, 2 Infantrys and 6 Transports moved from sz58 to sz81
1 Infantry moved from Ceram to sz81
5 Artillerys, 6 Elites and 3 Infantrys moved from sz81 to New Guinea
2 Infantrys moved from Celebs to sz59
2 Infantrys moved from sz59 to JavaPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 EarlyFighters, 1 Elite, 1 Fighter, 10 Infantrys, 1 T.Boat, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hsingan
Hisaichi attack with 3 Infantrys and 1 Tankette
Russians defend with 1 Artillery
Hisaichi roll dice for 3 Infantrys and 1 Tankette in Hsingan, round 2 : 1/4 hits
Russians roll dice for 1 Artillery in Hsingan, round 2 : 1/1 hits
1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hsingan
Hisaichi win, taking Hsingan from Russians with 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery
Battle in Bhopa
Hisaichi attack with 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 1 Tank in Bhopa, round 2 : 0/1 hits
British roll dice for 1 Infantry in Bhopa, round 2 : 0/1 hits
Hisaichi roll dice for 1 Tank in Bhopa, round 3 : 0/1 hits
British roll dice for 1 Infantry in Bhopa, round 3 : 1/1 hits
1 Tank owned by the Hisaichi lost in Bhopa
British win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Tank
Battle in Nagpur
Hisaichi attack with 3 Tanks
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 3 Tanks in Nagpur, round 2 : 1/3 hits
British roll dice for 1 Artillery and 1 Infantry in Nagpur, round 2 : 1/2 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Nagpur
Hisaichi roll dice for 2 Tanks in Nagpur, round 3 : 2/2 hits
British roll dice for 1 Artillery in Nagpur, round 3 : 0/1 hits
1 Artillery owned by the British lost in Nagpur
Hisaichi win, taking Nagpur from British with 2 Tanks remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tank
Casualties for British: 1 Artillery and 1 Infantry
Battle in New Guinea
Hisaichi attack with 5 Artillerys, 6 Elites and 3 Infantrys
British defend with 1 Artillery and 4 Infantrys
Hisaichi roll dice for 5 Artillerys, 6 Elites and 3 Infantrys in New Guinea, round 2 : 8/14 hits
British roll dice for 1 Artillery and 4 Infantrys in New Guinea, round 2 : 3/5 hits
1 Artillery owned by the British, 4 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in New Guinea
Hisaichi win, taking New Guinea from British with 5 Artillerys and 6 Elites remaining. Battle score for attacker is 6
Casualties for Hisaichi: 3 Infantrys
Casualties for British: 1 Artillery and 4 Infantrys
Battle in Gansu
Hisaichi attack with 1 Artillery, 15 Infantrys, 1 Marine and 2 Tanks
Chinese defend with 1 AAGun and 6 Infantrys
Hisaichi roll dice for 1 Artillery, 15 Infantrys, 1 Marine and 2 Tanks in Gansu, round 2 : 5/19 hits
Chinese roll dice for 6 Infantrys in Gansu, round 2 : 3/6 hits
3 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Gansu
Hisaichi roll dice for 1 Artillery, 12 Infantrys, 1 Marine and 2 Tanks in Gansu, round 3 : 2/16 hits
Chinese roll dice for 1 Infantry in Gansu, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 Artillery, 11 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 4 Infantrys
Casualties for Chinese: 6 InfantrysNon Combat Move - Hisaichi
Place Units - Hisaichi
2 EarlyFighters, 1 Fighter and 1 T.Boat placed in sz60
8 Infantrys placed in Seoul
2 Tanks and 1 Tankette placed in Peking
2 Artillerys, 1 Elite, 2 Infantrys and 1 Tankette placed in HongkongTurn Complete - Hisaichi
Hisaichi collect 79 PUs; end with 79 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Thai
1 Tank moved from Nepal to Bhopa
2 Infantrys and 1 Marine moved from Burma to Bengal
4 Infantrys moved from Thailand to Burma
4 Infantrys and 1 Marine moved from Phuket to Thailand
1 Transport moved from sz81 to sz59
1 Infantry moved from Sarong to New GuineaPurchase Units - Thai
Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Thai
Battle in Bhopa
Thai attack with 1 Tank
British defend with 1 Infantry
Thai roll dice for 1 Tank in Bhopa, round 2 : 1/1 hits
British roll dice for 1 Infantry in Bhopa, round 2 : 0/1 hits
1 Infantry owned by the British lost in Bhopa
Thai win, taking Bhopa from British with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Thai
Place Units - Thai
2 Artillerys, 3 Infantrys and 1 Marine placed in PhuketTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - British
3 Artillerys and 4 Infantrys moved from Calcutta to sz63
3 Artillerys, 1 Carrier, 1 Cruiser, 2 EarlyFighters, 4 Infantrys and 3 Transports moved from sz63 to sz66
3 Artillerys, 2 EarlyFighters and 4 Infantrys moved from sz66 to N.S
1 Artillery, 1 Infantry and 1 Tank moved from Dheli to Bhopa
1 Artillery and 1 Tank moved from Calcutta to C.India
1 Artillery and 1 Infantry moved from Vancouver to sz6
1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4
1 Artillery and 1 Infantry moved from sz4 to Palana
Russians take Palana from MasaharuPurchase Units - British
British buy 1 Bunker, 3 EarlyFighters and 9 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in N.S
British attack with 3 Artillerys, 2 EarlyFighters and 4 Infantrys
Hisaichi defend with 4 Infantrys; Yamamoto defend with 1 Infantry
British roll dice for 1 Cruiser in N.S, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 3 Artillerys, 2 EarlyFighters and 4 Infantrys in N.S, round 2 : 1/9 hits, 2.83 expected hits
Yamamoto roll dice for 5 Infantrys in N.S, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in N.S
British roll dice for 3 Artillerys, 2 EarlyFighters and 3 Infantrys in N.S, round 3 : 5/8 hits, 2.67 expected hits
Yamamoto roll dice for 4 Infantrys in N.S, round 3 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the British and 4 Infantrys owned by the Hisaichi lost in N.S
British win, taking N.S from Yamamoto with 3 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 3 Infantrys
Casualties for Yamamoto: 1 Infantry
Casualties for Hisaichi: 4 Infantrys
Battle in C.India
British attack with 1 Artillery and 1 Tank
Hisaichi defend with 1 Tank
British roll dice for 1 Artillery and 1 Tank in C.India, round 2 : 2/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in C.India, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in C.India
British win, taking C.India from Hisaichi with 1 Tank remaining. Battle score for attacker is 1
Casualties for British: 1 Artillery
Casualties for Hisaichi: 1 Tank
Battle in Bhopa
British attack with 1 Artillery, 1 Infantry and 1 Tank
Thai defend with 1 Tank
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Bhopa, round 2 : 1/3 hits, 1.17 expected hits
Thai roll dice for 1 Tank in Bhopa, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Thai and 1 Infantry owned by the British lost in Bhopa
British win, taking Bhopa from Thai with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Thai: 1 TankNon Combat Move - British
2 EarlyFighters moved from N.S to sz66
1 AAGun moved from British Columbia to N.CanadaPlace Units - British
1 Bunker and 3 EarlyFighters placed in Moresby
8 Infantrys placed in Calcutta
1 Infantry placed in DheliTurn Complete - British
British collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
British : 1.00
Hisaichi : 0.50
Yamamoto : 0.00
Thai : 0.50Production/PUs Summary :
Yamamoto : 77 / 80
Chinese : 18 / 19
Hisaichi : 78 / 79
Dutch : 0 / 0
Thai : 14 / 15
British : 45 / 45
Anzac : 27 / 28
Americans : 86 / 90
Masaharu : 32 / 34
Russians : 29 / 31





