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Whackamatt Allies -vs- dawgoneit Axis
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
1 Infantry and 1 Tank moved from Colombia to Peru
1 ArmoredCar and 1 Tank moved from Suriname to Bolivia
1 ArmoredCar moved from Suriname to BoliviaPurchase Units - Dutch
Dutch buy 2 ArmoredCars, 2 Bunkers and 1 Tank; Remaining resources: 0 PUs;Combat - Dutch
Battle in Bolivia
Dutch attack with 2 ArmoredCars and 1 Tank
Neutral defend with 2 Infantrys
Dutch roll dice for 2 ArmoredCars and 1 Tank in Bolivia, round 2 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Dutch and 1 Infantry owned by the Neutral lost in Bolivia
Dutch roll dice for 1 ArmoredCar and 1 Tank in Bolivia, round 3 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Dutch loses 0 PUs for violating Bolivias neutrality.
Dutch win, taking Bolivia from Neutral with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 0
Casualties for Dutch: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in Peru
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Artillery
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Peru, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Peru
Dutch loses 0 PUs for violating Perus neutrality.
Dutch win, taking Peru from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 1 ArtilleryNon Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Timor
1 Bunker placed in Lombok
2 ArmoredCars and 1 Tank placed in SurinameTurn Complete - Dutch
Dutch collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Neutral : -0.33
Dutch : 0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
1 Artillery, 1 Elite, 1 Fighter, 14 Infantrys and 3 Tanks moved from Oulu to Vyborg
1 Elite and 4 Infantrys moved from Tampere to Kotka
2 Artillerys, 1 Elite and 3 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Finns
Place Units - Finns
2 Artillerys, 1 Elite and 3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Romanians
Romanians buy 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;Place Units - Romanians
1 Elite, 2 Infantrys and 1 Tank placed in Vinnytsia
Turning on Edit Mode
EDIT: Removing units owned by Romanians from Bucharest: 3 Infantrys
EDIT: Adding units owned by Romanians to E.Romania: 3 Infantrys
EDIT: Turning off Edit Mode
4 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
2 Elites and 3 Infantrys moved from Malaya to S.Thailand
4 Infantrys, 1 Marine and 1 Tank moved from Bangkok to S.Thailand
1 Fighter moved from Banjarmasin to S.ThailandPurchase Units - Thai
Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 2 Elites, 1 Fighter, 7 Infantrys, 1 Marine and 1 Tank
British defend with 1 Artillery and 5 Infantrys
Thai roll dice for 2 Elites, 1 Fighter, 7 Infantrys, 1 Marine and 1 Tank in S.Thailand, round 2 : 6/12 hits
British roll dice for 1 Artillery and 5 Infantrys in S.Thailand, round 2 : 0/6 hits
1 Artillery owned by the British and 5 Infantrys owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 2 Elites, 1 Fighter, 7 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 14
Casualties for British: 1 Artillery and 5 InfantrysNon Combat Move - Thai
1 Fighter moved from S.Thailand to BangkokPlace Units - Thai
4 Infantrys, 1 Marine and 1 Tank placed in BangkokTurn Complete - Thai
Thai collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 Artillery and 1 Infantry moved from Kwajalein to 103 Sea Zone
1 Artillery and 1 Infantry moved from 103 Sea Zone to Kusaie
1 Adv.Fighter and 2 Fighters moved from 103 Sea Zone to Truk
1 Artillery moved from Eniwetok to 103 Sea Zone
1 Artillery and 1 Transport moved from 103 Sea Zone to 108 Sea Zone
1 Artillery moved from 108 Sea Zone to Yap
Americans take Yap from Yamamoto
1 Destroyer moved from 103 Sea Zone to 95 Sea Zone
2 Carriers, 4 Destroyers, 3 Submarines and 1 Transport moved from 103 Sea Zone to 88 Sea Zone
1 Destroyer and 1 Submarine moved from 97 Sea Zone to 88 Sea Zone
1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Cruiser and 1 Infantry moved from 91 Sea Zone to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
2 Submarines moved from 91 Sea Zone to 88 Sea Zone
1 Fighter moved from San Francisco to 88 Sea Zone
1 Artillery, 1 Elite, 4 Infantrys and 6 Tanks moved from Galicia to Navarre
3 B.Transports moved from 19 Sea Zone to 18 Sea Zone
8 Infantrys moved from Dublin to 18 Sea Zone
2 Elites and 1 Marine moved from Dublin to 18 Sea Zone
3 B.Transports, 2 Elites, 8 Infantrys and 1 Marine moved from 18 Sea Zone to 19 Sea Zone
2 Elites, 8 Infantrys and 1 Marine moved from 19 Sea Zone to Navarre
12 Infantrys moved from Iceland to 10 Sea Zone
3 B.Transports and 12 Infantrys moved from 10 Sea Zone to 19 Sea Zone
12 Infantrys moved from 19 Sea Zone to Navarre
4 Artillerys, 3 B.Transports and 6 Infantrys moved from 8 Sea Zone to 17 Sea Zone
4 Artillerys and 6 Infantrys moved from 17 Sea Zone to Galicia
1 Destroyer moved from 10 Sea Zone to 17 Sea Zone
1 B.Transport and 1 Transport moved from 19 Sea Zone to 9 Sea Zone
3 B.Transports moved from 9 Sea Zone to 7 Sea Zone
2 B.Transports moved from 7 Sea Zone to 13 Sea Zone
8 Infantrys moved from Washington to 13 Sea Zone
2 B.Transports and 8 Infantrys moved from 13 Sea Zone to 7 Sea Zone
8 Infantrys moved from 7 Sea Zone to Northeast USA
1 Infantry moved from Amazon to BahiaPurchase Units - Americans
Americans buy 4 Destroyers, 1 Elite, 10 Infantrys, 1 Marine, 3 S.Submarines and 1 Submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in Navarre
Americans attack with 1 Artillery, 3 Elites, 24 Infantrys, 1 Marine and 6 Tanks
Neutral defend with 2 Bunkers
Americans roll dice for 1 Artillery, 3 Elites, 24 Infantrys, 1 Marine and 6 Tanks in Navarre, round 2 : 10/35 hits, 9.00 expected hits
Neutral roll dice for 2 Bunkers in Navarre, round 2 : 2/2 hits, 1.00 expected hits
2 Bunkers owned by the Neutral and 2 Infantrys owned by the Americans lost in Navarre
Americans loses 0 PUs for violating Navarres neutrality.
Americans win, taking Navarre from Neutral with 1 Artillery, 3 Elites, 22 Infantrys, 1 Marine and 6 Tanks remaining. Battle score for attacker is 8
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 2 Bunkers
Battle in Bahia
Americans attack with 1 Infantry
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Infantry in Bahia, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 Infantry in Bahia, round 3 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 3 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Neutral win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Kusaie
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Kusaie, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kusaie
Americans win, taking Kusaie from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Truk
Americans attack with 1 Adv.Fighter and 2 Fighters
Yamamoto defend with 1 Artillery
Americans roll dice for 1 Adv.Fighter and 2 Fighters in Truk, round 2 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery in Truk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Truk
Americans win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArtilleryNon Combat Move - Americans
1 Adv.Fighter and 2 Fighters moved from Truk to West Papua
1 AAGun moved from Washington to Northeast USA
1 AAGun moved from South Central USA to Northeast USAPlace Units - Americans
2 Destroyers placed in 10 Sea Zone
2 S.Submarines placed in 7 Sea Zone
1 Marine placed in Northeast USA
1 Elite and 10 Infantrys placed in Washington
2 Destroyers and 1 Submarine placed in 91 Sea Zone
1 S.Submarine placed in 83 Sea ZoneTurn Complete - Americans
Americans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Neutral : -1.00
Yamamoto : 0.33
Americans : 2.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
1 Battleship moved from 24 Sea Zone to 23 Sea Zone
1 Cruiser and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
1 ArmoredCar moved from Pomerania to East Prussia
1 Tank moved from Hamburg to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
1 ArmoredCar moved from Hamburg to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
1 ArmoredCar, 2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 ArmoredCar, 2 Artillerys, 3 Infantrys and 1 Tank moved from 24 Sea Zone to East Prussia
1 HeavyTank moved from Vinnytsia to East Prussia
3 ArmoredCars moved from Vinnytsia to East Prussia
1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
2 Infantrys moved from E.Romania to Vinnytsia
1 Infantry moved from Warsaw to Brest
5 Infantrys moved from Bohemia to Krakow
3 Infantrys moved from Pomerania to Danzig
2 Infantrys moved from Pomerania to Hamburg
29 Infantrys moved from Berlin to Brandenburg
1 Infantry, 3 Mech.Infs and 10 Tanks moved from Aragon to Navarre
2 Tanks moved from La Mancha to Navarre
1 Infantry moved from Orleanais to Aquitaine
8 Infantrys moved from Paris to Orleanais
5 Tanks moved from Belgium to Burgundy
2 Artillerys and 1 Infantry moved from Lorraine to Burgundy
4 Infantrys moved from Rhine to Netherlands
7 Infantrys moved from Normandy to Orleanais
3 Infantrys moved from Bavaria to Lorraine
3 Submarines moved from 30 Sea Zone to 17 Sea Zone
2 Transports moved from 30 Sea Zone to 17 Sea ZonePurchase Units - Germans
Germans buy 3 Destroyers, 1 Elite, 13 Infantrys, 8 Mech.Infs and 3 Submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Navarre
Germans attack with 1 Infantry, 3 Mech.Infs and 12 Tanks
Americans defend with 1 Artillery, 3 Elites, 22 Infantrys, 1 Marine and 6 Tanks
Germans roll dice for 1 Infantry, 3 Mech.Infs and 12 Tanks in Navarre, round 2 : 7/16 hits
Americans roll dice for 1 Artillery, 3 Elites, 22 Infantrys, 1 Marine and 6 Tanks in Navarre, round 2 : 13/33 hits
7 Infantrys owned by the Americans, 1 Infantry owned by the Germans, 3 Mech.Infs owned by the Germans and 9 Tanks owned by the Germans lost in Navarre
3 Tanks retreated to Aragon
Americans win with 1 Artillery, 3 Elites, 15 Infantrys, 1 Marine and 6 Tanks remaining. Battle score for attacker is -51
Casualties for Germans: 1 Infantry, 3 Mech.Infs and 9 Tanks
Casualties for Americans: 7 Infantrys
Battle in East Prussia
Germans attack with 5 ArmoredCars, 2 Artillerys, 1 HeavyTank, 3 Infantrys and 1 Tank
Russians defend with 1 ArmoredCar and 10 Infantrys
Germans roll dice for 1 Cruiser in East Prussia, round 2 : 0/1 hits
Germans roll dice for 5 ArmoredCars, 2 Artillerys, 1 HeavyTank, 3 Infantrys and 1 Tank in East Prussia, round 2 : 5/12 hits
Russians roll dice for 1 ArmoredCar and 10 Infantrys in East Prussia, round 2 : 4/11 hits
1 ArmoredCar owned by the Germans, 1 ArmoredCar owned by the Russians, 4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in East Prussia
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 HeavyTank and 1 Tank in East Prussia, round 3 : 4/8 hits
Russians roll dice for 6 Infantrys in East Prussia, round 3 : 2/6 hits
2 ArmoredCars owned by the Germans and 4 Infantrys owned by the Russians lost in East Prussia
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 1 HeavyTank and 1 Tank in East Prussia, round 4 : 3/6 hits
Russians roll dice for 2 Infantrys in East Prussia, round 4 : 0/2 hits
2 Infantrys owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 2 ArmoredCars, 2 Artillerys, 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 3 ArmoredCars and 3 Infantrys
Casualties for Russians: 1 ArmoredCar and 10 Infantrys
Battle in 17 Sea Zone
Germans attack with 3 Submarines and 2 Transports
French defend with 1 Destroyer and 1 Transport; Americans defend with 3 B.Transports and 1 Destroyer
Germans roll dice for 3 Submarines in 17 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 3 B.Transports, 2 Destroyers and 1 Transport in 17 Sea Zone, round 2 : 2/6 hits
2 Transports owned by the Germans lost in 17 Sea Zone
Germans roll dice for 3 Submarines in 17 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 3 B.Transports, 2 Destroyers and 1 Transport in 17 Sea Zone, round 3 : 0/6 hits
2 B.Transports owned by the Americans and 1 Transport owned by the French lost in 17 Sea Zone
Germans roll dice for 3 Submarines in 17 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 B.Transport and 2 Destroyers in 17 Sea Zone, round 4 : 0/3 hits
1 B.Transport owned by the Americans and 1 Destroyer owned by the French lost in 17 Sea Zone
Germans roll dice for 3 Submarines in 17 Sea Zone, round 5 : 2/3 hits
Americans roll dice for 1 Destroyer in 17 Sea Zone, round 5 : 0/1 hits
1 Destroyer owned by the Americans lost in 17 Sea Zone
Germans win with 3 Submarines remaining. Battle score for attacker is 34
Casualties for Germans: 2 Transports
Casualties for French: 1 Destroyer and 1 Transport
Casualties for Americans: 3 B.Transports and 1 DestroyerNon Combat Move - Germans
Place Units - Germans
3 Destroyers and 3 Submarines placed in 23 Sea Zone
8 Mech.Infs placed in Paris
1 Elite and 3 Infantrys placed in Warsaw
5 Infantrys placed in Bohemia
3 Infantrys placed in Normandy
2 Infantrys placed in RhineTurn Complete - Germans
Germans collect 120 PUs; end with 120 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
3 Artillerys, 21 Infantrys and 7 Tanks moved from Kiev to Vinnytsia
1 Artillery and 12 Infantrys moved from Donetsk to Vinnytsia
1 Adv.Fighter, 2 Fighters and 3 HeavyTanks moved from Kursk to Vinnytsia
1 Mech.Rocket moved from Rostov to Vinnytsia
1 Mech.Rocket moved from Rostov to Odessa
2 Infantrys moved from Georgia to 54 Sea Zone
1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Odessa
1 Infantry moved from Leningrad to Latvia
11 Infantrys moved from S.Karelia to Leningrad
10 Infantrys moved from Yaroslavl to S.Karelia
2 Infantrys moved from Minsk to Brest
1 ArmoredCar moved from Lithuania to Brest
1 Infantry moved from Minsk to Lithuania
1 Artillery, 1 Fighter and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 1 Infantry moved from Khatanga to Zhigansk
1 Artillery, 1 Elite and 1 Infantry moved from Olyokminsk to Yakutsk
1 Infantry moved from Olyokminsk to Zhigansk
3 Tanks moved from Olyokminsk to Zhigansk
1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
1 Artillery and 1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Infantry moved from Irkutsk to S.Buryat Mongolia
2 Artillerys and 1 Infantry moved from Sibirsky to Evenkia
1 Elite moved from Sibirsky to Evenkia
2 Infantrys moved from Sibirsky to Khatanga
1 Infantry moved from Novosibirsk to Krasnoyarsk
2 ArmoredCars, 1 HeavyTank, 1 Mot.Inf and 1 Tank moved from Sverdlovsk to Krasnoyarsk
1 Mot.Inf moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Kamchatka to Koryakia
Russians take Koryakia from YamamotoPurchase Units - Russians
Russians buy 2 Artillerys, 3 Bunkers, 2 Elites, 4 HeavyTanks, 11 Infantrys and 3 Tanks; Remaining resources: 1 PUs;Combat - Russians
Battle in Brest
Russians attack with 1 ArmoredCar and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Brest, round 2 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Brest, round 3 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Brest, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Brest, round 4 : 2/3 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Brest, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Yakutsk
Russians attack with 1 Artillery, 1 Elite and 1 Infantry
Yamamoto defend with 1 ArmoredCar
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yakutsk, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 ArmoredCar in Yakutsk, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Yamamoto lost in Yakutsk
Russians win, taking Yakutsk from Yamamoto with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Battle in N.Buryat Mongolia
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Artillery
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Buryat Mongolia, round 2 : 2/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Zhigansk
Russians attack with 1 Artillery, 2 Infantrys and 3 Tanks
Yamamoto defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Russians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Zhigansk, round 2 : 2/6 hits, 2.33 expected hits
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Zhigansk, round 2 : 1/4 hits, 1.17 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Zhigansk
Russians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Zhigansk, round 3 : 0/5 hits, 2.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Zhigansk
Russians roll dice for 1 Artillery and 3 Tanks in Zhigansk, round 4 : 1/4 hits, 1.83 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 4 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Yamamoto lost in Zhigansk
Russians roll dice for 3 Tanks in Zhigansk, round 5 : 3/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Artillery in Zhigansk, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Zhigansk
Russians win, taking Zhigansk from Yamamoto with 3 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Yamamoto: 1 ArmoredCar, 1 Artillery and 2 Infantrys
Battle in Vinnytsia
Russians attack with 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 3 HeavyTanks, 33 Infantrys, 1 Mech.Rocket and 7 Tanks
Romanians defend with 2 Artillerys, 3 Elites, 1 Factory, 5 Infantrys and 4 Tanks; Germans defend with 7 Artillerys, 16 Infantrys and 4 Tanks
Russians roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 3 HeavyTanks, 33 Infantrys, 1 Mech.Rocket and 7 Tanks in Vinnytsia, round 2 : 16/51 hits, 14.83 expected hits
Romanians roll dice for 9 Artillerys, 3 Elites, 21 Infantrys and 8 Tanks in Vinnytsia, round 2 : 16/41 hits, 15.00 expected hits
16 Infantrys owned by the Russians, 12 Infantrys owned by the Germans and 4 Infantrys owned by the Romanians lost in Vinnytsia
Russians roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 3 HeavyTanks, 17 Infantrys, 1 Mech.Rocket and 7 Tanks in Vinnytsia, round 3 : 13/35 hits, 12.17 expected hits
Romanians roll dice for 9 Artillerys, 3 Elites, 5 Infantrys and 8 Tanks in Vinnytsia, round 3 : 10/25 hits, 9.67 expected hits
10 Infantrys owned by the Russians, 3 Elites owned by the Romanians, 2 Artillerys owned by the Romanians, 3 Artillerys owned by the Germans, 4 Infantrys owned by the Germans and 1 Infantry owned by the Romanians lost in Vinnytsia
Russians roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 3 HeavyTanks, 7 Infantrys, 1 Mech.Rocket and 7 Tanks in Vinnytsia, round 4 : 7/25 hits, 10.50 expected hits
Romanians roll dice for 4 Artillerys and 8 Tanks in Vinnytsia, round 4 : 2/12 hits, 5.33 expected hits
2 Infantrys owned by the Russians, 4 Artillerys owned by the Germans and 3 Tanks owned by the Romanians lost in Vinnytsia
Russians roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 3 HeavyTanks, 5 Infantrys, 1 Mech.Rocket and 7 Tanks in Vinnytsia, round 5 : 8/23 hits, 10.17 expected hits
Romanians roll dice for 5 Tanks in Vinnytsia, round 5 : 3/5 hits, 2.50 expected hits
3 Infantrys owned by the Russians, 1 Tank owned by the Romanians and 4 Tanks owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Romanians with 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 3 HeavyTanks, 2 Infantrys, 1 Mech.Rocket and 7 Tanks remaining. Battle score for attacker is 65
Casualties for Russians: 31 Infantrys
Casualties for Germans: 7 Artillerys, 16 Infantrys and 4 Tanks
Casualties for Romanians: 2 Artillerys, 3 Elites, 5 Infantrys and 4 Tanks
Battle in S.Buryat Mongolia
Russians attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in S.Buryat Mongolia, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Odessa
Russians attack with 2 Infantrys and 1 Mech.Rocket
Romanians defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Mech.Rocket in Odessa, round 2 : 2/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Odessa
Russians win, taking Odessa from Romanians with 2 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 2
Casualties for Romanians: 1 InfantryNon Combat Move - Russians
1 Adv.Fighter and 2 Fighters moved from Vinnytsia to Kiev
1 AAGun and 12 Infantrys moved from Kursk to Kiev
1 AAGun and 6 Infantrys moved from Rostov to Donetsk
1 AAGun moved from Donetsk to Vinnytsia
2 Infantrys moved from Tula to Kursk
1 AAGun moved from Kuybyshev to Ufa
1 AAGun moved from Novosibirsk to Krasnoyarsk
1 Fighter moved from N.Buryat Mongolia to OlyokminskPlace Units - Russians
1 Bunker placed in Olyokminsk
4 HeavyTanks placed in Leningrad
1 Bunker placed in S.Karelia
1 Bunker placed in Bulun
6 Infantrys placed in Sibirsky
3 Tanks placed in Kursk
2 Artillerys and 2 Elites placed in Arkhangelsk
5 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 99 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans : -1.00
Romanians : -1.83
Hisaichi : 0.67
Yamamoto : -0.33
Russians : -2.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
2 Transports moved from 51 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone
4 Infantrys moved from Campania to 48 Sea Zone
4 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
2 Artillerys and 10 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 HeavyTank, 1 Mech.Inf and 1 Tank moved from Hun to Mersa Matruh
2 ArmoredCars moved from Kufra to Mersa Matruh
5 Infantrys moved from Rome to Campania
2 Infantrys and 1 Tank moved from Provence to Languedoc
1 Infantry moved from Hun to Kufra
2 ArmoredCars moved from Ghadames to Hun
1 Infantry moved from Ghadames to Hun
1 Infantry moved from S.Tunisia to Ghadames
1 Mech.Inf moved from Tunis to Ghadames
2 ArmoredCars moved from Tunis to Ghadames
1 Mech.Inf moved from Ghadames to Hun
1 Infantry moved from Tunis to S.Tunisia
2 Destroyers moved from 42 Sea Zone to 31 Sea ZonePurchase Units - Italians
Italians buy 30 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Mersa Matruh
Italians attack with 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 10 Infantrys, 1 Mech.Inf and 1 Tank
British defend with 5 Artillerys and 10 Tanks
Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 0/1 hits
Italians roll dice for 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 10 Infantrys, 1 Mech.Inf and 1 Tank in Mersa Matruh, round 2 : 7/17 hits
British roll dice for 5 Artillerys and 10 Tanks in Mersa Matruh, round 2 : 6/15 hits
2 Tanks owned by the British, 5 Artillerys owned by the British and 6 Infantrys owned by the Italians lost in Mersa Matruh
Italians roll dice for 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 4 Infantrys, 1 Mech.Inf and 1 Tank in Mersa Matruh, round 3 : 3/11 hits
British roll dice for 8 Tanks in Mersa Matruh, round 3 : 3/8 hits
3 Tanks owned by the British and 3 Infantrys owned by the Italians lost in Mersa Matruh
Italians roll dice for 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 1 Infantry, 1 Mech.Inf and 1 Tank in Mersa Matruh, round 4 : 5/8 hits
British roll dice for 5 Tanks in Mersa Matruh, round 4 : 1/5 hits
5 Tanks owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 50
Casualties for Italians: 10 Infantrys
Casualties for British: 5 Artillerys and 10 TanksNon Combat Move - Italians
Place Units - Italians
3 Infantrys placed in Hun
4 Infantrys placed in Tunis
4 Infantrys placed in Greece
10 Infantrys placed in Rome
5 Infantrys placed in Lombardy
4 Infantrys placed in ProvenceTurn Complete - Italians
Italians collect 58 PUs; end with 58 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
2 Infantrys moved from North Central USA to South Central USA
1 Infantry moved from Amazon to Rio De JaneiroPurchase Units - French
French buy 1 Factory and 1 Infantry; Remaining resources: 0 PUs;Combat - French
Battle in Rio De Janeiro
French attack with 1 Infantry
Neutral defend with 1 Artillery and 2 Infantrys
French roll dice for 1 Infantry in Rio De Janeiro, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Rio De Janeiro, round 3 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the French lost in Rio De Janeiro
Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
Casualties for French: 1 InfantryNon Combat Move - French
Place Units - French
1 Factory placed in French Equatorial Africa
1 Infantry placed in SyriaTurn Complete - French
French collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Neutral : -1.00
French : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
3 Tanks moved from Kwangsi to N.French Indochina
2 B.Transports and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
4 ArmoredCars moved from Tokyo to 84 Sea Zone
2 Artillerys moved from Chubu to 84 Sea Zone
3 Infantrys moved from Tokyo to 84 Sea Zone
2 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Tanks moved from Chubu to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
6 Destroyers and 5 Submarines moved from 102 Sea Zone to 87 Sea Zone
1 Carrier and 2 Fighters moved from 102 Sea Zone to 87 Sea Zone
1 Battleship moved from 102 Sea Zone to 87 Sea Zone
1 Destroyer moved from 75 Sea Zone to 87 Sea Zone
1 Submarine moved from 107 Sea Zone to 108 Sea Zone
1 T.Boat moved from 107 Sea Zone to 108 Sea Zone
1 S.Submarine moved from 107 Sea Zone to 101 Sea Zone
1 Infantry moved from Saipan to 101 Sea Zone
1 S.Submarine moved from 102 Sea Zone to 86 Sea Zone
1 Infantry moved from Minamitori to 86 Sea Zone
1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Eniwetok
2 Destroyers moved from 102 Sea Zone to 103 Sea Zone
1 Infantry and 1 S.Submarine moved from 101 Sea Zone to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to Yap
1 Destroyer moved from 102 Sea Zone to 95 Sea Zone
1 Destroyer moved from 102 Sea Zone to 103 Sea Zone
2 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 4 Infantrys moved from Ayan to Yakutsk
1 Artillery and 5 Infantrys moved from Ayan to N.Buryat Mongolia
2 Artillerys, 1 B.Transport and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
2 Artillerys and 1 Infantry moved from 92 Sea Zone to N.French Indochina
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
1 Infantry moved from 92 Sea Zone to N.French Indochina
4 ArmoredCars and 1 B.Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
4 ArmoredCars, 1 Infantry and 1 Tank moved from 75 Sea Zone to Kamchatka
1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry and 1 Tank moved from 75 Sea Zone to KoryakiaPurchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 2 Destroyers, 5 Infantrys, 1 S.Submarine, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 108 Sea Zone
Yamamoto attack with 1 S.Submarine, 1 Submarine and 1 T.Boat
Americans defend with 1 Transport
Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 108 Sea Zone, round 2 : 1/2 hits
1 Transport owned by the Americans lost in 108 Sea Zone
Yamamoto win with 1 S.Submarine, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Kamchatka
Yamamoto attack with 4 ArmoredCars, 1 Infantry and 1 Tank
Russians defend with 1 Bunker and 1 Infantry
Yamamoto roll dice for 4 ArmoredCars, 1 Infantry and 1 Tank in Kamchatka, round 2 : 2/6 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 1 Infantry in Kamchatka, round 2 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kamchatka
Yamamoto roll dice for 4 ArmoredCars and 1 Tank in Kamchatka, round 3 : 3/5 hits
Russians roll dice for 1 Bunker in Kamchatka, round 3 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Yamamoto win, taking Kamchatka from Russians with 4 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Bunker and 1 Infantry
Battle in Yap
Yamamoto attack with 1 Infantry
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Infantry in Yap, round 2 : 0/1 hits
Americans roll dice for 1 Artillery in Yap, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Yap
Americans win with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Battle in 95 Sea Zone
Yamamoto attack with 1 Destroyer and 1 S.Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 Destroyer in 95 Sea Zone, round 3 : 0/1 hits
1 Destroyer owned by the Americans lost in 95 Sea Zone
Yamamoto win with 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Koryakia
Yamamoto attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Koryakia, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Koryakia, round 3 : 1/2 hits
Russians roll dice for 1 Infantry in Koryakia, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Koryakia
Yamamoto win, taking Koryakia from Russians with 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in N.Buryat Mongolia
Yamamoto attack with 1 Artillery and 5 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery and 5 Infantrys in N.Buryat Mongolia, round 2 : 0/6 hits
Russians roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 2 : 2/2 hits
2 Infantrys owned by the Yamamoto lost in N.Buryat Mongolia
Yamamoto roll dice for 1 Artillery and 3 Infantrys in N.Buryat Mongolia, round 3 : 0/4 hits
Russians roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 3 : 0/2 hits
Yamamoto roll dice for 1 Artillery and 3 Infantrys in N.Buryat Mongolia, round 4 : 1/4 hits
Russians roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 4 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in N.Buryat Mongolia
Yamamoto roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 5 : 2/3 hits
Russians roll dice for 1 Artillery in N.Buryat Mongolia, round 5 : 1/1 hits
1 Artillery owned by the Russians and 1 Infantry owned by the Yamamoto lost in N.Buryat Mongolia
Yamamoto win, taking N.Buryat Mongolia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 4 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in 103 Sea Zone
Yamamoto attack with 3 Destroyers
British defend with 1 Destroyer and 1 Transport; Americans defend with 1 Transport
Yamamoto roll dice for 3 Destroyers in 103 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 Destroyer and 2 Transports in 103 Sea Zone, round 2 : 0/3 hits
1 Transport owned by the British and 1 Transport owned by the Americans lost in 103 Sea Zone
Yamamoto roll dice for 3 Destroyers in 103 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 Destroyer in 103 Sea Zone, round 3 : 0/1 hits
1 Destroyer owned by the British lost in 103 Sea Zone
Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 20
Casualties for British: 1 Destroyer and 1 Transport
Casualties for Americans: 1 Transport
Battle in Eniwetok
Battle in Yakutsk
Yamamoto attack with 1 Artillery and 4 Infantrys
Russians defend with 1 Artillery, 1 Elite and 1 Infantry
Yamamoto roll dice for 1 Artillery and 4 Infantrys in Yakutsk, round 2 : 0/5 hits
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yakutsk, round 2 : 1/3 hits
1 Infantry owned by the Yamamoto lost in Yakutsk
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Yakutsk, round 3 : 1/4 hits
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yakutsk, round 3 : 0/3 hits
1 Infantry owned by the Russians lost in Yakutsk
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Yakutsk, round 4 : 0/4 hits
Russians roll dice for 1 Artillery and 1 Elite in Yakutsk, round 4 : 0/2 hits
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Yakutsk, round 5 : 1/4 hits
Russians roll dice for 1 Artillery and 1 Elite in Yakutsk, round 5 : 1/2 hits
1 Elite owned by the Russians and 1 Infantry owned by the Yamamoto lost in Yakutsk
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yakutsk, round 6 : 2/3 hits
Russians roll dice for 1 Artillery in Yakutsk, round 6 : 0/1 hits
1 Artillery owned by the Russians lost in Yakutsk
Yamamoto win, taking Eniwetok from Americans, taking Yakutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 2 Infantrys
Casualties for Russians: 1 Artillery, 1 Elite and 1 InfantryNon Combat Move - Yamamoto
1 Bomber moved from Banjarmasin to KwangsiPlace Units - Yamamoto
2 Destroyers, 1 S.Submarine and 1 Submarine placed in 107 Sea Zone
1 Adv.Fighter and 2 Tanks placed in Kwangsi
Yamamoto undo move 2.
1 Adv.Fighter, 1 ArmoredCar and 1 Tank placed in Kwangsi
1 Submarine placed in 85 Sea Zone
4 Infantrys placed in Chubu
3 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 81 PUs; end with 81 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 ArmoredCar moved from Burma to S.French Indochina
Chinese take N.Thailand from Thai
French take S.French Indochina from Yamamoto
1 ArmoredCar moved from Burma to Kweichow
Chinese take Kweichow from Yamamoto
2 Artillerys, 1 Elite and 1 Marine moved from Szechwan to Hupeh
2 Mech.Infs moved from Hsining to Suiyuan
2 ArmoredCars and 1 Tank moved from Gobi Altai to Suiyuan
4 ArmoredCars moved from Ningsia to Shansi
2 Fighters moved from Lanchow to Shansi
4 ArmoredCars moved from Urumqi to Gobi AltaiPurchase Units - Chinese
Chinese buy 4 ArmoredCars, 2 Artillerys, 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 4 ArmoredCars and 2 Fighters
Hisaichi defend with 1 Artillery and 1 Tank
Chinese roll dice for 4 ArmoredCars and 2 Fighters in Shansi, round 2 : 3/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 4 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 Artillery and 1 Tank
Battle in Suiyuan
Chinese attack with 2 ArmoredCars, 2 Mech.Infs and 1 Tank
Hisaichi defend with 1 Artillery and 1 Tank
Chinese roll dice for 2 ArmoredCars, 2 Mech.Infs and 1 Tank in Suiyuan, round 2 : 3/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Artillery and 1 Tank
Battle in Hupeh
Chinese attack with 2 Artillerys, 1 Elite and 1 Marine
Hisaichi defend with 1 Mech.Inf
Chinese roll dice for 2 Artillerys, 1 Elite and 1 Marine in Hupeh, round 2 : 2/4 hits, 1.83 expected hits
Hisaichi roll dice for 1 Mech.Inf in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 2 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Mech.InfNon Combat Move - Chinese
2 Artillerys, 1 Elite and 1 Marine moved from E.Qinghai to Lanchow
2 Artillerys and 1 Infantry moved from Sikang to Yunnan
2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai
1 AAGun moved from Ningsia to Suiyuan
2 Fighters moved from Shansi to LanchowPlace Units - Chinese
1 Bunker placed in Yunnan
4 ArmoredCars placed in Urumqi
2 Artillerys and 4 Infantrys placed in HsiningTurn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Hisaichi : -1.00
Chinese : 2.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Marine moved from Chita to S.Buryat Mongolia
1 ArmoredCar moved from Hunan to N.Thailand
Thai take N.Thailand from Chinese
2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Java
1 Artillery and 1 Infantry moved from Sumatra to Java
1 Fighter moved from 110 Sea Zone to Java
1 ArmoredCar moved from Peking to Shansi
1 ArmoredCar, 1 Artillery and 1 Infantry moved from Chahar to Shansi
1 Infantry moved from Peking to Chahar
1 ArmoredCar and 1 Tank moved from Hunan to Hupeh
2 Fighters moved from Hunan to Hupeh
1 Artillery and 1 Infantry moved from Kwangtung to Hunan
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Hong Kong to Kiangsi
2 Infantrys moved from Hong Kong to Kwangtung
2 Infantrys and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
1 Artillery moved from Sumatra to JavaPurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 19 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in S.Buryat Mongolia
Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Marine
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Marine in S.Buryat Mongolia, round 2 : 3/4 hits
Russians roll dice for 1 Artillery and 1 Infantry in S.Buryat Mongolia, round 2 : 0/2 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 ArmoredCar, 2 Fighters and 1 Tank
Chinese defend with 2 Artillerys, 1 Elite and 1 Marine
Hisaichi roll dice for 1 ArmoredCar, 2 Fighters and 1 Tank in Hupeh, round 2 : 2/4 hits
Chinese roll dice for 2 Artillerys, 1 Elite and 1 Marine in Hupeh, round 2 : 3/4 hits
1 ArmoredCar owned by the Hisaichi, 2 Fighters owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh
1 Tank retreated to Hunan
Chinese win with 1 Artillery and 1 Marine remaining. Battle score for attacker is -13
Casualties for Hisaichi: 1 ArmoredCar and 2 Fighters
Casualties for Chinese: 1 Artillery and 1 Elite
Battle in Shansi
Hisaichi attack with 2 ArmoredCars, 1 Artillery and 1 Infantry
Chinese defend with 4 ArmoredCars
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Shansi, round 2 : 0/4 hits
Chinese roll dice for 4 ArmoredCars in Shansi, round 2 : 0/4 hits
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Shansi, round 3 : 2/4 hits
Chinese roll dice for 4 ArmoredCars in Shansi, round 3 : 1/4 hits
2 ArmoredCars owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 2 ArmoredCars and 1 Artillery in Shansi, round 4 : 1/3 hits
Chinese roll dice for 2 ArmoredCars in Shansi, round 4 : 0/2 hits
1 ArmoredCar owned by the Chinese lost in Shansi
Hisaichi roll dice for 2 ArmoredCars and 1 Artillery in Shansi, round 5 : 1/3 hits
Chinese roll dice for 1 ArmoredCar in Shansi, round 5 : 0/1 hits
1 ArmoredCar owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 4 ArmoredCars
Battle in Java
Hisaichi attack with 4 Artillerys, 1 Fighter and 5 Infantrys
Anzac defend with 1 Artillery, 3 Infantrys and 1 Tank
Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits
Hisaichi roll dice for 4 Artillerys, 1 Fighter and 5 Infantrys in Java, round 2 : 1/10 hits
Dutch roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Java, round 2 : 1/5 hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
Hisaichi roll dice for 4 Artillerys, 1 Fighter and 4 Infantrys in Java, round 3 : 0/9 hits
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Java, round 3 : 1/4 hits
1 Infantry owned by the Hisaichi lost in Java
Hisaichi roll dice for 4 Artillerys, 1 Fighter and 3 Infantrys in Java, round 4 : 2/8 hits
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Java, round 4 : 1/4 hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
Hisaichi roll dice for 4 Artillerys, 1 Fighter and 2 Infantrys in Java, round 5 : 3/7 hits
Dutch roll dice for 1 Artillery and 1 Tank in Java, round 5 : 1/2 hits
1 Artillery owned by the Anzac, 1 Tank owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
Hisaichi win, taking Java from Dutch with 4 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Hisaichi: 4 Infantrys
Casualties for Anzac: 1 Artillery, 3 Infantrys and 1 TankNon Combat Move - Hisaichi
1 Fighter moved from Java to 110 Sea Zone
3 Transports moved from 92 Sea Zone to 84 Sea Zone
1 Artillery and 2 Infantrys moved from Ayan to N.Buryat Mongolia
4 ArmoredCars, 1 Artillery, 14 Infantrys, 2 Mech.Infs and 3 Tanks moved from Chita to N.Buryat Mongolia
1 ArmoredCar moved from Heilungchiang to N.Buryat Mongolia
2 Infantrys moved from Heilungchiang to Chita
1 Transport moved from 75 Sea Zone to 84 Sea Zone
7 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Kirin to 84 Sea Zone
8 Infantrys moved from 84 Sea Zone to Shantung
1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from Kirin to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
3 Infantrys moved from Kirin to Heilungchiang
1 Destroyer moved from 102 Sea Zone to 96 Sea Zone
2 Submarines moved from 102 Sea Zone to 87 Sea Zone
1 Destroyer moved from 102 Sea Zone to 108 Sea ZonePlace Units - Hisaichi
2 Artillerys and 2 Infantrys placed in Banjarmasin
1 ArmoredCar and 2 Tanks placed in Peking
1 Elite and 2 Infantrys placed in Chita
1 ArmoredCar, 4 Infantrys and 1 Mech.Inf placed in Hong Kong
3 Infantrys placed in Heilungchiang
8 Infantrys placed in Changchun
Hisaichi undo move 4.
Hisaichi undo move 4.
1 ArmoredCar and 2 Infantrys placed in Heilungchiang
5 Infantrys and 1 Mech.Inf placed in Hong KongTurn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Destroyer moved from 21 Sea Zone to 22 Sea Zone
1 Transport moved from 22 Sea Zone to 21 Sea Zone
1 Infantry and 1 Tank moved from Dover to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
2 Infantrys, 1 S.Submarine, 1 Tank and 1 Transport moved from 21 Sea Zone to 22 Sea Zone
4 Fighters, 2 Infantrys and 1 Tank moved from 22 Sea Zone to Hamburg
1 Bomber moved from Dover to Hamburg
1 Artillery and 2 Infantrys moved from Manchester to Dover
2 ArmoredCars moved from Darfur to Kufra
3 Tanks moved from Italian East Africa to New Valley
6 Infantrys moved from Lower Egypt to Mersa Matruh
1 Tank moved from Crete to 55 Sea Zone
1 Tank and 2 Transports moved from 55 Sea Zone to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
1 Tank moved from Crete to 56 Sea Zone
2 Infantrys and 2 Tanks moved from 56 Sea Zone to Mersa Matruh
4 Fighters moved from 56 Sea Zone to Mersa Matruh
3 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Elite and 4 Infantrys moved from Madras to 60 Sea Zone
1 Elite, 4 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Elite and 4 Infantrys moved from 65 Sea Zone to Malaya
British take Malaya from Thai
2 ArmoredCars moved from Cape Town to Rhodesia
2 ArmoredCars moved from Rhodesia to Equatoria
1 Tank moved from W.Mexico to Central AmericaPurchase Units - British
British buy 1 Bunker, 4 Destroyers, 13 Infantrys, 3 Mech.Infs, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in Mersa Matruh
British attack with 4 Fighters, 8 Infantrys and 2 Tanks
Italians defend with 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 1 Mech.Inf and 1 Tank
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 4 Fighters, 8 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 6/14 hits, 3.67 expected hits
Italians roll dice for 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 1 Mech.Inf and 1 Tank in Mersa Matruh, round 2 : 2/7 hits, 2.50 expected hits
2 ArmoredCars owned by the Italians, 1 HeavyTank owned by the Italians, 1 Tank owned by the Italians, 2 Artillerys owned by the Italians, 2 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 4 Fighters, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 30
Casualties for British: 2 Infantrys
Casualties for Italians: 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 1 Mech.Inf and 1 Tank
Battle in New Valley
British attack with 3 Tanks
Germans defend with 1 Infantry
British roll dice for 3 Tanks in New Valley, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British and 1 Infantry owned by the Germans lost in New Valley
British win, taking New Valley from Germans with 2 Tanks remaining. Battle score for attacker is -3
Casualties for British: 1 Tank
Casualties for Germans: 1 Infantry
Battle in Hamburg
British attack with 1 Bomber, 4 Fighters, 2 Infantrys and 1 Tank
Germans defend with 1 AAGun, 1 Factory and 4 Infantrys
AA fire in Hamburg : 0/5 hits, 0.83 expected hits
British roll dice for 1 Battleship in Hamburg, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Bomber, 4 Fighters, 2 Infantrys and 1 Tank in Hamburg, round 2 : 4/8 hits, 2.83 expected hits
Germans roll dice for 4 Infantrys in Hamburg, round 2 : 0/4 hits, 1.33 expected hits
4 Infantrys owned by the Germans lost in Hamburg
British win, taking Hamburg from Germans with 1 Bomber, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Germans: 4 Infantrys
Battle in Kufra
British attack with 2 ArmoredCars
Italians defend with 1 Infantry
British roll dice for 2 ArmoredCars in Kufra, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British lost in Kufra
British roll dice for 1 ArmoredCar in Kufra, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Kufra, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British lost in Kufra
Italians win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for British: 2 ArmoredCarsNon Combat Move - British
4 Fighters moved from Hamburg to 22 Sea Zone
1 Bomber moved from Hamburg to Dover
4 Fighters moved from Mersa Matruh to 56 Sea Zone
1 AAGun moved from South Africa to Rhodesia
1 AAGun moved from London to Dover
4 Infantrys and 1 Tank moved from Quebec to Northeast USA
1 AAGun moved from Iraq to Palestine
1 AAGun moved from Montreal to Quebec
1 AAGun moved from Lower Egypt to Mersa MatruhPlace Units - British
1 Bunker placed in Darfur
2 Destroyers placed in 56 Sea Zone
4 Infantrys placed in Cairo
3 Mech.Infs placed in Italian East Africa
2 Destroyers, 1 S.Submarine and 1 Transport placed in 11 Sea Zone
5 Infantrys placed in Madras
4 Infantrys placed in DelhiTurn Complete - British
British collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans : -0.67
British : 4.33
Italians : 0.83
AA fire in Hamburg : : -0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
1 Infantry and 1 Tank moved from Peru to N.Chile
2 ArmoredCars and 1 Tank moved from Suriname to Rio De Janeiro
1 ArmoredCar moved from Bolivia to N.Chile
1 Tank moved from Bolivia to Rio De JaneiroPurchase Units - Dutch
Dutch buy 2 ArmoredCars and 2 Bunkers; Remaining resources: 4 PUs;Combat - Dutch
Battle in N.Chile
Dutch attack with 1 ArmoredCar, 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in N.Chile, round 2 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Dutch, 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in N.Chile
Dutch roll dice for 1 Tank in N.Chile, round 3 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in N.Chile
Dutch roll dice for 1 Tank in N.Chile, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery in N.Chile, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral and 1 Tank owned by the Dutch lost in N.Chile
Neutral win with no units remaining. Battle score for attacker is -3
Casualties for Dutch: 1 ArmoredCar, 1 Infantry and 1 Tank
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Rio De Janeiro
Dutch attack with 2 ArmoredCars and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 2 ArmoredCars and 2 Tanks in Rio De Janeiro, round 2 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Dutch and 2 Infantrys owned by the Neutral lost in Rio De Janeiro
Dutch roll dice for 1 ArmoredCar and 2 Tanks in Rio De Janeiro, round 3 : 3/3 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Rio De Janeiro
Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
Dutch win, taking Rio De Janeiro from Neutral with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Dutch: 1 ArmoredCar
Casualties for Neutral: 1 Artillery and 2 InfantrysNon Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Timor
1 Bunker placed in Lombok
2 ArmoredCars placed in SurinameTurn Complete - Dutch
Dutch collect 25 PUs; end with 29 PUsCombat Hit Differential Summary :
Neutral : 0.67
Dutch : 3.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Elite and 4 Infantrys moved from Kotka to Vyborg
2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu
2 Artillerys, 1 Elite and 3 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Finns
Place Units - Finns
2 Artillerys, 1 Elite and 3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Romanians
Romanians buy 1 Infantry and 3 Tanks; Remaining resources: 0 PUs;Non Combat Move - Romanians
2 Infantrys moved from Bulgaria to E.Romania
4 Infantrys moved from Bucharest to E.RomaniaPlace Units - Romanians
1 Infantry and 3 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Fighter, 4 Infantrys, 1 Marine and 1 Tank moved from Bangkok to Malaya
1 Tank moved from S.Thailand to S.French Indochina
1 Elite and 1 Infantry moved from S.Thailand to S.French Indochina
6 Infantrys moved from S.Thailand to Burma
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Elite and 1 Marine moved from S.Thailand to MalayaPurchase Units - Thai
Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.French Indochina
Thai attack with 1 Elite, 1 Infantry and 1 Tank
Chinese defend with 1 ArmoredCar
Thai roll dice for 1 Elite, 1 Infantry and 1 Tank in S.French Indochina, round 2 : 0/3 hits
French roll dice for 1 ArmoredCar in S.French Indochina, round 2 : 0/1 hits
Thai roll dice for 1 Elite, 1 Infantry and 1 Tank in S.French Indochina, round 3 : 1/3 hits
French roll dice for 1 ArmoredCar in S.French Indochina, round 3 : 0/1 hits
1 ArmoredCar owned by the Chinese lost in S.French Indochina
Thai win, taking S.French Indochina from French with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Malaya
Thai attack with 1 Elite, 1 Fighter, 4 Infantrys, 2 Marines and 1 Tank
British defend with 1 AAGun, 1 Elite and 4 Infantrys
AA fire in Malaya : 1/1 hits
1 Fighter owned by the Thai lost in Malaya
Thai roll dice for 1 Elite, 4 Infantrys, 2 Marines and 1 Tank in Malaya, round 2 : 4/8 hits
British roll dice for 1 Elite and 4 Infantrys in Malaya, round 2 : 2/5 hits
2 Infantrys owned by the Thai and 4 Infantrys owned by the British lost in Malaya
Thai roll dice for 1 Elite, 2 Infantrys, 2 Marines and 1 Tank in Malaya, round 3 : 3/6 hits
British roll dice for 1 Elite in Malaya, round 3 : 1/1 hits
1 Elite owned by the British and 1 Infantry owned by the Thai lost in Malaya
Thai win, taking Malaya from British with 1 Elite, 1 Infantry, 2 Marines and 1 Tank remaining. Battle score for attacker is -3
Casualties for British: 1 Elite and 4 Infantrys
Casualties for Thai: 1 Fighter and 3 Infantrys
Battle in Burma
Thai attack with 6 Infantrys
Chinese defend with 1 Tank
Thai roll dice for 6 Infantrys in Burma, round 2 : 1/6 hits
British roll dice for 1 Tank in Burma, round 2 : 1/1 hits
1 Infantry owned by the Thai and 1 Tank owned by the Chinese lost in Burma
Thai win, taking Burma from British with 5 Infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Tank
Casualties for Thai: 1 InfantryNon Combat Move - Thai
Place Units - Thai
2 Artillerys, 1 Elite and 3 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 Tank moved from Navarre to Andalusia
Americans take La Mancha from Germans
Americans take Andalusia from Germans
4 Infantrys moved from Navarre to 19 Sea Zone
1 Elite and 3 Infantrys moved from Navarre to 19 Sea Zone
3 Infantrys and 1 Marine moved from Navarre to 19 Sea Zone
1 Elite and 2 Tanks moved from Navarre to 19 Sea Zone
1 Elite and 2 Tanks moved from Navarre to 19 Sea Zone
2 Artillerys and 1 Infantry moved from Galicia to 19 Sea Zone
1 Artillery, 5 Infantrys and 1 Tank moved from Navarre to Aragon
2 Artillerys and 5 Infantrys moved from Galicia to Navarre
2 B.Transports, 2 Elites and 4 Tanks moved from 19 Sea Zone to 21 Sea Zone
2 Elites and 4 Tanks moved from 21 Sea Zone to Netherlands
1 B.Transport, 1 Elite and 3 Infantrys moved from 19 Sea Zone to 21 Sea Zone
1 Elite and 3 Infantrys moved from 21 Sea Zone to Netherlands
2 Artillerys, 1 B.Transport and 1 Infantry moved from 19 Sea Zone to 20 Sea Zone
2 Artillerys and 1 Infantry moved from 20 Sea Zone to Normandy
1 B.Transport, 3 Infantrys and 1 Marine moved from 19 Sea Zone to 20 Sea Zone
3 Infantrys and 1 Marine moved from 20 Sea Zone to Normandy
1 B.Transport and 4 Infantrys moved from 19 Sea Zone to 20 Sea Zone
4 Infantrys moved from 20 Sea Zone to Belgium
Americans take Belgium from Germans
2 S.Submarines moved from 7 Sea Zone to 17 Sea Zone
2 Destroyers moved from 10 Sea Zone to 17 Sea Zone
9 Infantrys and 1 Marine moved from Northeast USA to 7 Sea Zone
3 B.Transports, 9 Infantrys and 1 Marine moved from 7 Sea Zone to 9 Sea Zone
9 Infantrys and 1 Marine moved from 9 Sea Zone to Iceland
1 Transport moved from 9 Sea Zone to 17 Sea Zone
1 B.Transport moved from 9 Sea Zone to 7 Sea Zone
1 Destroyer moved from 7 Sea Zone to 9 Sea Zone
2 B.Transports moved from 7 Sea Zone to 13 Sea Zone
1 Elite and 10 Infantrys moved from Washington to Northeast USA
2 B.Transports moved from 13 Sea Zone to 7 Sea Zone
1 Artillery moved from Yap to Ulithi
Americans take Ulithi from Yamamoto
1 S.Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone
1 Fighter moved from 88 Sea Zone to 96 Sea Zone
2 Carriers, 1 Cruiser, 5 Destroyers, 6 Submarines and 1 Transport moved from 88 Sea Zone to 91 Sea ZonePurchase Units - Americans
Americans buy 1 B.Carrier, 1 Bunker, 1 Cruiser, 2 Destroyers, 1 Factory, 13 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 Destroyer, 1 Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer
Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 1 Fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 96 Sea Zone
Americans win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in 17 Sea Zone
Americans attack with 2 Destroyers, 2 S.Submarines and 1 Transport
Germans defend with 3 Submarines
Americans roll dice for 2 S.Submarines in 17 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 3 Submarines in 17 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 2 Destroyers and 1 Transport in 17 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
3 Submarines owned by the Germans lost in 17 Sea Zone
Americans win with 2 Destroyers, 2 S.Submarines and 1 Transport remaining. Battle score for attacker is 21
Casualties for Germans: 3 Submarines
Battle in Aragon
Americans attack with 1 Artillery, 5 Infantrys and 1 Tank
Germans defend with 3 Tanks
Americans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Aragon, round 2 : 2/7 hits, 1.83 expected hits
Germans roll dice for 3 Tanks in Aragon, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Americans and 2 Tanks owned by the Germans lost in Aragon
Americans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Aragon, round 3 : 4/6 hits, 1.67 expected hits
Germans roll dice for 1 Tank in Aragon, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Germans lost in Aragon
Americans win, taking Aragon from Germans with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 11
Casualties for Americans: 2 Infantrys
Casualties for Germans: 3 Tanks
Battle in Netherlands
Americans attack with 3 Elites, 3 Infantrys and 4 Tanks
Germans defend with 4 Infantrys
Americans roll dice for 3 Elites, 3 Infantrys and 4 Tanks in Netherlands, round 2 : 5/10 hits, 3.50 expected hits
Germans roll dice for 4 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Americans and 4 Infantrys owned by the Germans lost in Netherlands
Americans win, taking Netherlands from Germans with 3 Elites, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Germans: 4 Infantrys
Battle in Normandy
Americans attack with 2 Artillerys, 4 Infantrys and 1 Marine
Germans defend with 1 AAGun, 1 Factory and 3 Infantrys
Americans roll dice for 2 Artillerys, 4 Infantrys and 1 Marine in Normandy, round 2 : 3/7 hits, 2.17 expected hits
Germans roll dice for 3 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Germans lost in Normandy
Americans win, taking Normandy from Germans with 2 Artillerys, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Germans: 3 InfantrysNon Combat Move - Americans
1 Adv.Fighter and 2 Fighters moved from West Papua to 107 Sea Zone
1 Fighter moved from 96 Sea Zone to West PapuaPlace Units - Americans
1 B.Carrier, 1 Cruiser and 1 Destroyer placed in 107 Sea Zone
1 Marine placed in Davao
1 Destroyer placed in 91 Sea Zone
1 Bunker and 1 Factory placed in Navarre
2 Infantrys placed in Iceland
3 Infantrys placed in Northeast USA
8 Infantrys placed in WashingtonTurn Complete - Americans
Americans collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Germans : -1.33
Hisaichi : -0.33
Americans : 6.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
18 Infantrys moved from Orleanais to Normandy
2 Artillerys and 1 Infantry moved from Burgundy to Languedoc
5 Tanks moved from Burgundy to Belgium
8 Mech.Infs moved from Paris to Belgium
3 Infantrys moved from Lorraine to Rhine
14 Infantrys moved from Brandenburg to Saxony
15 Infantrys moved from Brandenburg to Pomerania
5 Infantrys moved from Bohemia to Krakow
1 Elite and 1 Infantry moved from Warsaw to Brest
1 Infantry moved from Warsaw to Brest
1 ArmoredCar and 1 Artillery moved from East Prussia to Brest
1 ArmoredCar and 1 Artillery moved from East Prussia to Lithuania
1 Battleship, 9 Destroyers and 6 Submarines moved from 23 Sea Zone to 22 Sea Zone
1 Cruiser moved from 24 Sea Zone to 22 Sea Zone
1 HeavyTank and 1 Tank moved from East Prussia to Krakow
4 Infantrys moved from Warsaw to Krakow
2 Transports moved from 24 Sea Zone to 22 Sea Zone
3 Infantrys moved from Danzig to 24 Sea Zone
3 Infantrys moved from 24 Sea Zone to Latvia
1 ArmoredCar moved from E.Morocco to Tangier
Germans take Tangier from French
1 ArmoredCar moved from Tangier to W.Morocco
4 Infantrys moved from E.Morocco to W.MoroccoPurchase Units - Germans
Germans buy 2 Elites, 4 HeavyTanks, 34 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;Combat - Germans
Battle in 22 Sea Zone
Germans attack with 1 Battleship, 1 Cruiser, 9 Destroyers, 6 Submarines and 2 Transports
British defend with 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters, 1 S.Submarine, 2 Submarines, 1 T.Boat and 1 Transport; Russians defend with 1 Destroyer and 2 Transports
Germans roll dice for 6 Submarines in 22 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 S.Submarine and 2 Submarines in 22 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 Battleship, 1 Cruiser, 9 Destroyers and 2 Transports in 22 Sea Zone, round 2 : 5/11 hits
British roll dice for 1 Battleship, 2 Carriers, 2 Destroyers, 4 Fighters, 1 T.Boat and 3 Transports in 22 Sea Zone, round 2 : 4/13 hits
Units damaged: 1 Battleship owned by the Germans
1 Submarine owned by the Germans, 2 Transports owned by the Russians, 1 Submarine owned by the British, 1 Transport owned by the British, 1 T.Boat owned by the British and 2 Transports owned by the Germans lost in 22 Sea Zone
Germans roll dice for 5 Submarines in 22 Sea Zone, round 3 : 1/5 hits
British roll dice for 1 S.Submarine and 1 Submarine in 22 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 Battleship, 1 Cruiser and 9 Destroyers in 22 Sea Zone, round 3 : 4/11 hits
British roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 4 Fighters in 22 Sea Zone, round 3 : 4/9 hits
4 Submarines owned by the Germans, 1 Carrier owned by the British, 2 Destroyers owned by the Germans, 2 Fighters owned by the British, 1 Submarine owned by the British and 1 Destroyer owned by the Russians lost in 22 Sea Zone
Germans roll dice for 1 Submarine in 22 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 S.Submarine in 22 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 Battleship, 1 Cruiser and 7 Destroyers in 22 Sea Zone, round 4 : 4/9 hits
British roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 22 Sea Zone, round 4 : 3/5 hits
1 Submarine owned by the Germans, 1 Carrier owned by the British, 3 Destroyers owned by the Germans, 2 Fighters owned by the British and 1 Destroyer owned by the British lost in 22 Sea Zone
British roll dice for 1 S.Submarine in 22 Sea Zone, round 5 : 1/1 hits
Germans roll dice for 1 Battleship, 1 Cruiser and 4 Destroyers in 22 Sea Zone, round 5 : 3/6 hits
British roll dice for 1 Battleship in 22 Sea Zone, round 5 : 1/1 hits
2 Destroyers owned by the Germans, 1 Battleship owned by the British and 1 S.Submarine owned by the British lost in 22 Sea Zone
Germans win with 1 Battleship, 1 Cruiser and 2 Destroyers remaining. Battle score for attacker is 34
Casualties for Germans: 7 Destroyers, 6 Submarines and 2 Transports
Casualties for British: 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters, 1 S.Submarine, 2 Submarines, 1 T.Boat and 1 Transport
Casualties for Russians: 1 Destroyer and 2 Transports
Battle in Lithuania
Germans attack with 1 ArmoredCar and 1 Artillery
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 1 Artillery in Lithuania, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits
Germans roll dice for 1 ArmoredCar and 1 Artillery in Lithuania, round 3 : 1/2 hits
Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Normandy
Germans attack with 18 Infantrys
French defend with 1 AAGun and 1 Factory; Americans defend with 2 Artillerys, 3 Infantrys and 1 Marine
Germans roll dice for 18 Infantrys in Normandy, round 2 : 5/18 hits
French roll dice for 2 Artillerys, 3 Infantrys and 1 Marine in Normandy, round 2 : 2/6 hits
2 Artillerys owned by the Americans, 3 Infantrys owned by the Americans and 2 Infantrys owned by the Germans lost in Normandy
Germans roll dice for 16 Infantrys in Normandy, round 3 : 4/16 hits
French roll dice for 1 Marine in Normandy, round 3 : 0/1 hits
1 Marine owned by the Americans lost in Normandy
Germans win, taking Normandy from French with 16 Infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 Infantrys
Casualties for Americans: 2 Artillerys, 3 Infantrys and 1 Marine
Battle in Belgium
Germans attack with 8 Mech.Infs and 5 Tanks
Americans defend with 4 Infantrys
Germans roll dice for 8 Mech.Infs and 5 Tanks in Belgium, round 2 : 4/13 hits
Americans roll dice for 4 Infantrys in Belgium, round 2 : 2/4 hits
4 Infantrys owned by the Americans and 2 Mech.Infs owned by the Germans lost in Belgium
Germans win, taking Belgium from Americans with 6 Mech.Infs and 5 Tanks remaining. Battle score for attacker is -4
Casualties for Germans: 2 Mech.Infs
Casualties for Americans: 4 Infantrys
Battle in Latvia
Germans attack with 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Brest
Germans attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys
Russians defend with 1 ArmoredCar and 2 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys in Brest, round 2 : 2/5 hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Brest, round 2 : 0/3 hits
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Brest
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys in Brest, round 3 : 1/5 hits
Russians roll dice for 1 Infantry in Brest, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Brest
Germans win, taking Brest from Russians with 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 ArmoredCar and 2 InfantrysNon Combat Move - Germans
Place Units - Germans
4 HeavyTanks placed in Warsaw
4 Infantrys placed in Rhine
2 Elites and 6 Infantrys placed in Paris
3 Infantrys placed in Bavaria
15 Infantrys placed in Berlin
2 Infantrys and 3 Mech.Infs placed in Bohemia
4 Infantrys placed in E.MoroccoTurn Complete - Germans
Germans collect 109 PUs; end with 109 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
10 Infantrys moved from S.Karelia to Vyborg
4 HeavyTanks and 16 Infantrys moved from Leningrad to Vyborg
2 Artillerys and 2 Elites moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Odessa to E.Romania
2 Infantrys moved from Donetsk to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to E.Romania
1 Mech.Rocket moved from Odessa to E.Romania
5 Infantrys moved from Kiev to Brest
3 Tanks moved from Kursk to Brest
7 Infantrys moved from Kiev to Brest
2 Artillerys and 2 Infantrys moved from Vinnytsia to Krakow
2 Artillerys moved from Vinnytsia to E.Romania
3 HeavyTanks, 1 Mech.Rocket and 7 Tanks moved from Vinnytsia to Krakow
1 Adv.Fighter and 1 Fighter moved from Kiev to Krakow
1 Fighter moved from Kiev to E.Romania
1 Artillery and 1 Mot.Inf moved from Irkutsk to Olyokminsk
1 ArmoredCar moved from Krasnoyarsk to Irkutsk
1 ArmoredCar and 1 Tank moved from Krasnoyarsk to Olyokminsk
1 HeavyTank moved from Krasnoyarsk to Olyokminsk
5 Infantrys moved from Sverdlovsk to Novosibirsk
1 Infantry moved from Krasnoyarsk to Bratsk
1 Artillery and 1 Elite moved from Evenkia to Olyokminsk
1 Fighter moved from Olyokminsk to Yakutsk
2 Infantrys moved from Olyokminsk to Yakutsk
1 Tank moved from Zhigansk to Okhotsk
Russians take Okhotsk from Yamamoto
1 Tank moved from Okhotsk to Yakutsk
1 Tank moved from Zhigansk to Ayan
Russians take Ayan from Yamamoto
1 Tank moved from Zhigansk to Olyokminsk
1 Artillery moved from Olyokminsk to Yakutsk
1 Infantry moved from Khatanga to Olyokminsk
1 Infantry moved from Khatanga to Olyokminsk
1 Artillery and 1 Infantry moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to EvenkiaPurchase Units - Russians
Russians buy 6 ArmoredCars, 2 Bunkers, 1 Elite, 2 HeavyTanks, 17 Infantrys and 3 Tanks; Remaining resources: 1 PUs;Combat - Russians
Battle in Brest
Russians attack with 12 Infantrys and 3 Tanks
Germans defend with 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys
Russians roll dice for 12 Infantrys and 3 Tanks in Brest, round 2 : 5/15 hits, 3.50 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys in Brest, round 2 : 1/5 hits, 1.50 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 11 Infantrys and 3 Tanks remaining. Battle score for attacker is 13
Casualties for Germans: 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Yakutsk
Russians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Yakutsk, round 2 : 2/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yakutsk, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Yakutsk
Russians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Yakutsk, round 3 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Yakutsk
Russians win, taking Yakutsk from Yamamoto with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Krakow
Russians attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 3 HeavyTanks, 2 Infantrys, 1 Mech.Rocket and 7 Tanks
Germans defend with 1 HeavyTank, 14 Infantrys and 1 Tank
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 3 HeavyTanks, 2 Infantrys, 1 Mech.Rocket and 7 Tanks in Krakow, round 2 : 10/17 hits, 8.17 expected hits
Germans roll dice for 1 HeavyTank, 14 Infantrys and 1 Tank in Krakow, round 2 : 2/16 hits, 5.83 expected hits
2 Infantrys owned by the Russians and 10 Infantrys owned by the Germans lost in Krakow
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 3 HeavyTanks, 1 Mech.Rocket and 7 Tanks in Krakow, round 3 : 8/15 hits, 7.50 expected hits
Germans roll dice for 1 HeavyTank, 4 Infantrys and 1 Tank in Krakow, round 3 : 3/6 hits, 2.50 expected hits
1 HeavyTank owned by the Germans, 1 Fighter owned by the Russians, 2 Artillerys owned by the Russians, 4 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Krakow
Russians win, taking Krakow from Germans with 1 Adv.Fighter, 3 HeavyTanks, 1 Mech.Rocket and 7 Tanks remaining. Battle score for attacker is 20
Casualties for Germans: 1 HeavyTank, 14 Infantrys and 1 Tank
Casualties for Russians: 2 Artillerys, 1 Fighter and 2 Infantrys
Battle in Vyborg
Russians attack with 4 HeavyTanks and 26 Infantrys
Finns defend with 1 Artillery, 2 Elites, 1 Fighter, 18 Infantrys and 3 Tanks
Russians roll dice for 4 HeavyTanks and 26 Infantrys in Vyborg, round 2 : 10/30 hits, 7.00 expected hits
Finns roll dice for 1 Artillery, 2 Elites, 1 Fighter, 18 Infantrys and 3 Tanks in Vyborg, round 2 : 8/25 hits, 9.00 expected hits
10 Infantrys owned by the Finns and 8 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 4 HeavyTanks and 18 Infantrys in Vyborg, round 3 : 7/22 hits, 5.67 expected hits
Finns roll dice for 1 Artillery, 2 Elites, 1 Fighter, 8 Infantrys and 3 Tanks in Vyborg, round 3 : 8/15 hits, 5.67 expected hits
7 Infantrys owned by the Finns and 8 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 4 HeavyTanks and 10 Infantrys in Vyborg, round 4 : 7/14 hits, 4.33 expected hits
Finns roll dice for 1 Artillery, 2 Elites, 1 Fighter, 1 Infantry and 3 Tanks in Vyborg, round 4 : 4/8 hits, 3.33 expected hits
2 Elites owned by the Finns, 1 Infantry owned by the Finns, 4 Infantrys owned by the Russians, 1 Artillery owned by the Finns and 3 Tanks owned by the Finns lost in Vyborg
Russians roll dice for 4 HeavyTanks and 6 Infantrys in Vyborg, round 5 : 3/10 hits, 3.67 expected hits
Finns roll dice for 1 Fighter in Vyborg, round 5 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 4 HeavyTanks and 6 Infantrys remaining. Battle score for attacker is 29
Casualties for Finns: 1 Artillery, 2 Elites, 1 Fighter, 18 Infantrys and 3 Tanks
Casualties for Russians: 20 Infantrys
Battle in E.Romania
Russians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Mech.Rocket
Romanians defend with 9 Infantrys
Russians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Mech.Rocket in E.Romania, round 2 : 1/8 hits, 2.67 expected hits
Romanians roll dice for 9 Infantrys in E.Romania, round 2 : 2/9 hits, 3.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
Russians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Mech.Rocket in E.Romania, round 3 : 2/6 hits, 2.17 expected hits
Romanians roll dice for 8 Infantrys in E.Romania, round 3 : 2/8 hits, 2.67 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in E.Romania
Russians roll dice for 2 Artillerys, 1 Fighter and 1 Mech.Rocket in E.Romania, round 4 : 1/4 hits, 1.50 expected hits
Romanians roll dice for 6 Infantrys in E.Romania, round 4 : 1/6 hits, 2.00 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
Russians roll dice for 1 Artillery, 1 Fighter and 1 Mech.Rocket in E.Romania, round 5 : 3/3 hits, 1.17 expected hits
Romanians roll dice for 5 Infantrys in E.Romania, round 5 : 2/5 hits, 1.67 expected hits
1 Fighter owned by the Russians, 1 Artillery owned by the Russians and 3 Infantrys owned by the Romanians lost in E.Romania
Russians roll dice for 1 Mech.Rocket in E.Romania, round 6 : 0/1 hits, 0.50 expected hits
Romanians roll dice for 2 Infantrys in E.Romania, round 6 : 1/2 hits, 0.67 expected hits
1 Mech.Rocket owned by the Russians lost in E.Romania
Romanians win with 2 Infantrys remaining. Battle score for attacker is -16
Casualties for Romanians: 7 Infantrys
Casualties for Russians: 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Mech.RocketNon Combat Move - Russians
4 Infantrys moved from Donetsk to Vinnytsia
1 Adv.Fighter moved from Krakow to Vinnytsia
1 AAGun moved from Donetsk to Vinnytsia
1 AAGun moved from Kiev to Brest
1 Infantry moved from Kursk to Kiev
1 Infantry moved from Kursk to Kiev
1 AAGun moved from Ufa to Novosibirsk
1 Fighter moved from Yakutsk to OlyokminskPlace Units - Russians
1 Bunker placed in Olyokminsk
1 Bunker and 4 Infantrys placed in Vinnytsia
3 ArmoredCars placed in Kursk
2 ArmoredCars placed in Rostov
1 ArmoredCar and 1 Infantry placed in Tula
1 Elite, 2 HeavyTanks and 3 Infantrys placed in Sibirsky
2 Infantrys and 3 Tanks placed in Sverdlovsk
4 Infantrys placed in Leningrad
3 Infantrys placed in ArkhangelskTurn Complete - Russians
Russians collect 99 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans : -3.83
Romanians : -2.00
Yamamoto : 0.67
Finns : 1.50
Russians : 9.33





