@Stucifer I’m in the hospital. Been a bit sick. Just looking on my phone. Did I forget to move my BB?!? Oh boy. Unsure when I will be released. I’ll do my best to keep you updated
G4018L Karl7 Axis +5 vs BSD
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
28 armour, 14 artilleries, 25 infantry and 18 mech_infantrys moved from Belarus to Smolensk
1 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 bomber moved from Novgorod to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 28 armour, 14 artilleries, 25 infantry and 18 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 28 armour, 14 artilleries, 25 infantry and 18 mech_infantrys in Smolensk, round 2 : 26/85 hits, 28.17 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 28 armour, 14 artilleries, 25 infantry and 18 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
3 aaGuns moved from Belarus to Smolensk
3 armour and 7 mech_infantrys moved from Eastern Poland to Smolensk
1 infantry moved from Novgorod to Belarus
6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Ukraine to Novgorod
1 bomber moved from Western Ukraine to Novgorod
2 tactical_bombers moved from Gibraltar to Southern Italy
3 aaGuns moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 mech_infantrys placed in Romania
6 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kansu: 1 armour
EDIT: Adding units owned by Germans to Tsinghai: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.00
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
3 aaGuns, 18 artilleries, 77 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Timguska to Novosibirsk
2 aaGuns and 5 infantry moved from Timguska to Novosibirsk
1 infantry moved from Samara to Vologda
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Samara
2 mech_infantrys moved from Russia to TambovPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Jehol to Anhwe
2 bombers moved from French Indo China to Anhwe
2 bombers moved from French Indo China to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 4 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 4 bombers and 2 infantry in Anhwe, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
7 infantry moved from Kwangsi to Yunnan
7 armour moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 armour moved from India to Yunnan
4 bombers moved from Anhwe to French Indo China
1 artillery and 2 infantry moved from Jehol to Chahar
5 infantry and 1 marine moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Kiangsu
1 aaGun and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
3 tactical_bombers moved from French Indo China to YunnanPlace Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese : -0.67
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer and 11 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan StateCombat - Americans
Battle in Borneo
Battle in Celebes
Battle in Shan State
Battle in MalayaNon Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea ZonePlace Units - Americans
1 destroyer and 9 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 3/5 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
20 infantry moved from Kweichow to Shensi
2 infantry moved from Hopei to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer and 11 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan StateCombat - Americans
Battle in Borneo
Battle in Celebes
Battle in Shan State
Battle in MalayaNon Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea ZonePlace Units - Americans
1 destroyer and 9 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 3/5 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
20 infantry moved from Kweichow to Shensi
2 infantry moved from Hopei to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUsPurchase Units - British
British repair damage of 5x factory_major; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Non Combat Move - British
1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 bomber and 3 fighters moved from Persia to Tanganyika Territory
1 fighter moved from United Kingdom to French West AfricaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 26 PUs (3 lost to blockades); end with 26 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
8 armour, 1 artillery and 2 infantry moved from Iraq to Persia
1 bomber and 3 fighters moved from Egypt to Persia
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Persia
Italians attack with 8 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 9 infantry
Italians roll dice for 8 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Persia, round 2 : 3/15 hits, 7.00 expected hits
British roll dice for 9 infantry in Persia, round 2 : 3/9 hits, 3.00 expected hits
1 artillery owned by the Italians, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
Italians roll dice for 8 armour, 1 bomber and 3 fighters in Persia, round 3 : 7/12 hits, 6.17 expected hits
British roll dice for 6 infantry in Persia, round 3 : 4/6 hits, 2.00 expected hits
6 infantry owned by the British and 4 armour owned by the Italians lost in Persia
Italians win, taking Persia from British with 4 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 4 armour, 1 artillery and 2 infantry
Casualties for British: 9 infantryNon Combat Move - Italians
1 bomber moved from Persia to Egypt
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Persia to Iraq
2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
3 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
3 infantry placed in Iraq
2 infantry placed in Southern France
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Italians : -3.17
British : 2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
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Hey, as Italy, didn’t see US stacked its fleet off EUS.
Ok if I make a NCM?
Basically move Italian fleet back.
You can redo Anzac etc if necessary.
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Hey, as Italy, didn’t see US stacked its fleet off EUS.
Ok if I make a NCM?
Basically move Italian fleet back.
You can redo Anzac etc if necessary.
Haha, yeah that’s fine. But damnit, you got my hopes up!
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@BSD:
Hey, as Italy, didn’t see US stacked its fleet off EUS.
Ok if I make a NCM?
Basically move Italian fleet back.
You can redo Anzac etc if necessary.
Haha, yeah that’s fine. But damnit, you got my hopes up!
Ha, ok. Thanks. Was up late last night and just whiffed that.
I owe you one.
Otherwise that would have been “Karl’s stupid move part 10”
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Vologda
1 bomber moved from Novgorod to Vologda
31 armour, 14 artilleries, 24 infantry and 25 mech_infantrys moved from Smolensk to Bryansk
1 bomber moved from Novgorod to Western Ukraine
2 tactical_bombers moved from Southern Italy to UkraineCombat - Germans
Battle in Bryansk
Germans attack with 31 armour, 14 artilleries, 24 infantry and 25 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 31 armour, 14 artilleries, 24 infantry and 25 mech_infantrys in Bryansk, round 2 : 26/94 hits, 30.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 31 armour, 14 artilleries, 23 infantry and 25 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 5 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 4/10 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour moved from Eastern Poland to Bryansk
3 aaGuns moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
2 artilleries moved from Novgorod to Belarus
1 bomber moved from Vologda to Novgorod
1 bomber moved from Western Ukraine to Novgorod
2 tactical_bombers moved from Ukraine to Bessarabia
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 91 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from France to Normandy BordeauxPlace Units - Germans
3 mech_infantrys placed in Romania
1 artillery and 2 infantry placed in Novgorod
5 armour and 5 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -4.00
Russians : 0.00 -
Where did you want the Italian fleet?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Vologda
1 bomber moved from Novgorod to Vologda
31 armour, 14 artilleries, 24 infantry and 25 mech_infantrys moved from Smolensk to Bryansk
1 bomber moved from Novgorod to Western Ukraine
2 tactical_bombers moved from Southern Italy to UkraineCombat - Germans
Battle in Bryansk
Germans attack with 31 armour, 14 artilleries, 24 infantry and 25 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 31 armour, 14 artilleries, 24 infantry and 25 mech_infantrys in Bryansk, round 2 : 26/94 hits, 30.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 31 armour, 14 artilleries, 23 infantry and 25 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 5 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 4/10 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour moved from Eastern Poland to Bryansk
3 aaGuns moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
2 artilleries moved from Novgorod to Belarus
1 bomber moved from Vologda to Novgorod
1 bomber moved from Western Ukraine to Novgorod
2 tactical_bombers moved from Ukraine to Bessarabia
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 91 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from France to Normandy BordeauxPlace Units - Germans
3 mech_infantrys placed in Romania
1 artillery and 2 infantry placed in Novgorod
5 armour and 5 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -4.00
Russians : 0.00 -
moved it :-P
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Tambov to Bryansk
19 artilleries, 2 fighters, 96 infantry and 1 tactical_bomber moved from Russia to Bryansk
7 infantry moved from Novosibirsk to VologdaCombat - Russians
Battle in Vologda
Russians attack with 7 infantry
Germans defend with 1 infantry
Russians roll dice for 7 infantry in Vologda, round 2 : 1/7 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 19 artilleries, 2 fighters, 97 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 34 armour, 14 artilleries, 24 infantry and 25 mech_infantrys
AA fire in Bryansk : 0/3 hits
Russians roll dice for 19 artilleries, 2 fighters, 97 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 25/121 hits
Germans roll dice for 3 aaGuns, 34 armour, 14 artilleries, 24 infantry and 25 mech_infantrys in Bryansk, round 2 : 37/97 hits
3 aaGuns owned by the Germans, 22 infantry owned by the Germans and 37 infantry owned by the Russians lost in Bryansk
Russians roll dice for 19 artilleries, 2 fighters, 60 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 20/84 hits
Germans roll dice for 34 armour, 14 artilleries, 2 infantry and 25 mech_infantrys in Bryansk, round 3 : 33/75 hits
18 mech_infantrys owned by the Germans, 2 infantry owned by the Germans and 33 infantry owned by the Russians lost in Bryansk
Russians roll dice for 19 artilleries, 2 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 16/51 hits
Germans roll dice for 34 armour, 14 artilleries and 7 mech_infantrys in Bryansk, round 4 : 24/55 hits
7 mech_infantrys owned by the Germans, 24 infantry owned by the Russians and 9 artilleries owned by the Germans lost in Bryansk
Russians roll dice for 19 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 11/27 hits
Germans roll dice for 34 armour and 5 artilleries in Bryansk, round 5 : 19/39 hits
2 mech_infantrys owned by the Russians, 14 artilleries owned by the Russians, 6 armour owned by the Germans, 3 infantry owned by the Russians and 5 artilleries owned by the Germans lost in Bryansk
Russians roll dice for 5 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 6 : 1/8 hits
Germans roll dice for 28 armour in Bryansk, round 6 : 14/28 hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 5 artilleries owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Germans win with 27 armour remaining. Battle score for attacker is -121
Casualties for Germans: 3 aaGuns, 7 armour, 14 artilleries, 24 infantry and 25 mech_infantrys
Casualties for Russians: 19 artilleries, 2 fighters, 97 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Russians
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wow!
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GG WP. I figured 21% were the best my chances were going to get this game. Shall we continue the series with the next game?
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@BSD:
GG WP. I figured 21% were the best my chances were going to get this game. Shall we continue the series with the next game?
same bid switch sides?
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