Ichabod (X) vs dawgoneit (A) w/ 22

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Western Germany to 105 Sea Zone
                1 bomber and 1 fighter moved from Greece to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                16 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Rostov to Caucasus
                1 armour, 2 bombers and 2 tactical_bombers moved from Ukraine to Caucasus
                2 fighters and 6 tactical_bombers moved from Russia to Caucasus
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 mech_infantrys moved from Vologda to Urals
                1 armour moved from Russia to Urals
                1 artillery and 1 mech_infantry moved from Samara to Novosibirsk
                1 armour moved from Samara to Novosibirsk
                2 armour moved from Russia to Kazakhstan
                1 armour, 9 artilleries and 5 mech_infantrys moved from Samara to Kazakhstan
                2 artilleries moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 artillery moved from Smolensk to Russia
                1 mech_infantry moved from Smolensk to Tambov
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 fighter moved from Western Germany to 104 Sea Zone

    triplea_42412_Ger8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Western Germany to 105 Sea Zone
                1 bomber and 1 fighter moved from Greece to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                16 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Rostov to Caucasus
                1 armour, 2 bombers and 2 tactical_bombers moved from Ukraine to Caucasus
                2 fighters and 6 tactical_bombers moved from Russia to Caucasus
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 mech_infantrys moved from Vologda to Urals
                1 armour moved from Russia to Urals
                1 artillery and 1 mech_infantry moved from Samara to Novosibirsk
                1 armour moved from Samara to Novosibirsk
                2 armour moved from Russia to Kazakhstan
                1 armour, 9 artilleries and 5 mech_infantrys moved from Samara to Kazakhstan
                2 artilleries moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 artillery moved from Smolensk to Russia
                1 mech_infantry moved from Smolensk to Tambov
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 fighter moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in Novosibirsk
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                        Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 105 Sea Zone
                    Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Urals
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Urals, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Urals
                    Germans win, taking Urals from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 3 armour, 9 artilleries and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 9 artilleries and 5 mech_infantrys in Kazakhstan, round 2 : 4/17 hits, 6.17 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 3 armour, 9 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 17 armour, 2 artilleries, 3 bombers, 3 fighters, 1 infantry, 5 mech_infantrys and 8 tactical_bombers
                    British defend with 3 armour, 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys; Russians defend with 2 aaGuns and 16 infantry
                        AA fire in Caucasus : 0/6 hits, 1.00 expected hits
                        Germans roll dice for 17 armour, 2 artilleries, 3 bombers, 3 fighters, 1 infantry, 5 mech_infantrys and 8 tactical_bombers in Caucasus, round 2 : 22/39 hits, 19.33 expected hits
                        Russians roll dice for 2 aaGuns, 3 armour, 1 artillery, 1 fighter, 20 infantry and 6 mech_infantrys in Caucasus, round 2 : 12/31 hits, 11.17 expected hits
                        16 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 4 armour owned by the Germans, 2 aaGuns owned by the Russians, 5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Caucasus
                        Germans roll dice for 13 armour, 3 bombers, 3 fighters and 8 tactical_bombers in Caucasus, round 3 : 13/27 hits, 15.33 expected hits
                        Russians roll dice for 3 armour, 1 artillery, 1 fighter and 6 mech_infantrys in Caucasus, round 3 : 3/11 hits, 4.50 expected hits
                        6 mech_infantrys owned by the British, 3 armour owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 3 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 10 armour, 3 bombers, 3 fighters and 8 tactical_bombers remaining. Battle score for attacker is 53
                    Casualties for Germans: 7 armour, 2 artilleries, 1 infantry and 5 mech_infantrys
                    Casualties for British: 3 armour, 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 16 infantry

    Non Combat Move - Germans
                1 aaGun moved from Rostov to Caucasus
                1 aaGun moved from Archangel to Vologda
                3 fighters moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from 105 Sea Zone to 112 Sea Zone
                1 fighter moved from 105 Sea Zone to Normandy Bordeaux
                5 mech_infantrys moved from Western Germany to Poland
                1 aaGun and 1 artillery moved from Northern Italy to Southern Italy
                3 bombers, 3 fighters and 8 tactical_bombers moved from Caucasus to Volgograd

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                1 factory_minor placed in Rostov
                3 artilleries placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Russia
                1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Americans : -0.33
        Russians : 0.17
        AA fire in Caucasus : : -1.00

    triplea_42412_Ger8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians

    Turn Complete - Russians

    triplea_42412_Rus8.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
                3 infantry moved from Shan State to 38 Sea Zone
                3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                3 infantry moved from 39 Sea Zone to India
                1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to India
                1 tactical_bomber moved from Shan State to 39 Sea Zone
                3 artilleries, 14 infantry and 3 mech_infantrys moved from Burma to India
                3 fighters and 3 tactical_bombers moved from Shan State to India
                2 bombers moved from Shantung to India
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                9 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    triplea_42412_Jap8.tsvg

  • 17

    For some reason or the other I’m not getting marti dice emails…though everyone else is.

    Anyways, I think I rolled the India battle live and didn’t realize it; than I clicked X and so lost the file.

    However, I intended to set it up like it is. But I need to give you option to scramble at India first? Do you scramble.

    Also, my dice in the rolls were near perfect (for instance, no AAA hit a plane). Since I rolled it without asking about a scramble first, I think it fair for me to re-roll that battle. Especially since I don’t remember how many Japanese units were lost.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i do want to scramble the tac

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
                3 infantry moved from Shan State to 38 Sea Zone
                3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                3 infantry moved from 39 Sea Zone to India
                1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to India
                1 tactical_bomber moved from Shan State to 39 Sea Zone
                3 artilleries, 14 infantry and 3 mech_infantrys moved from Burma to India
                3 fighters and 3 tactical_bombers moved from Shan State to India
                2 bombers moved from Shantung to India
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                9 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    Combat - Japanese
                UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
                UK_Pacific scrambles to create a battle in territory 39 Sea Zone
                Battle in Aleutian Islands
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 9 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 9 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 6/10 hits, 5.17 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports
                    British defend with 1 tactical_bomber
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                        British roll dice for 1 tactical_bomber in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 11
                    Casualties for British: 1 tactical_bomber
                Battle in India
                    Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 17 infantry, 3 mech_infantrys and 3 tactical_bombers
                    British defend with 3 aaGuns, 4 artilleries, 3 fighters and 11 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India : 5/9 hits, 1.50 expected hits
                        2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in India
                        Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 17 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/27 hits, 7.33 expected hits
                        UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 3 fighters and 11 infantry in India, round 2 : 5/18 hits, 7.00 expected hits
                        5 infantry owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in India
                        Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 3 : 6/22 hits, 6.50 expected hits
                        UK_Pacific roll dice for 4 artilleries, 3 fighters and 8 infantry in India, round 3 : 6/15 hits, 6.00 expected hits
                        6 infantry owned by the Japanese and 6 infantry owned by the British lost in India
                        Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 4 : 5/16 hits, 5.50 expected hits
                        UK_Pacific roll dice for 4 artilleries, 3 fighters and 2 infantry in India, round 4 : 0/9 hits, 4.00 expected hits
                        3 artilleries owned by the British and 2 infantry owned by the British lost in India
                        Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 5 : 5/16 hits, 5.50 expected hits
                        UK_Pacific roll dice for 1 artillery and 3 fighters in India, round 5 : 3/4 hits, 2.33 expected hits
                        3 infantry owned by the Japanese, 1 artillery owned by the British and 3 fighters owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 artilleries, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 fighters, 14 infantry and 2 tactical_bombers
                    Casualties for British: 3 aaGuns, 4 artilleries, 3 fighters and 11 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                1 fighter moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to Burma
                2 bombers moved from India to Burma
                2 mech_infantrys moved from Malaya to Burma
                1 armour moved from Malaya to Burma
                1 tactical_bomber moved from 42 Sea Zone to Shan State
                9 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 3 submarines placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                2 artilleries and 1 infantry placed in Shantung
                3 mech_infantrys placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 infantry
                EDIT: Adding units owned by Japanese to Korea: 2 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    British : -0.50
        Americans : -0.33
        UK_Pacific : -5.33
        AA fire in India : : 3.50
        Japanese : -2.00

    triplea_42412_Jap8.tsvg

  • 17

    AA fire in India : 5/9 hits, 1.50 expected hits

    Dice is so random in triplea. First it rolled 0 hits, now 5!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i do believe you have won this game.
    Another?

  • 17

    @dawgoneit:

    i do believe you have won this game.
    Another?

    Agreed.

    I really got great dice this entire game; really unfair for you…except in the India battle when it was too late to matter.

    Yes, I’ll play again of course.

    Your choice…BM3 or G40 w/ a bid.
    I’ll take allies for 17 if you want regular. League game is fine too if you want to do that.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    you can have it for 17.
    bid placement please.
    i don’t think we can do league because you have 2 wins and if you get another it wont count.
    you need 3 more league games for us to play another league game.

  • 17

    @dawgoneit:

    you can have it for 17.
    bid placement please.
    i don’t think we can do league because you have 2 wins and if you get another it wont count.
    you need 3 more league games for us to play another league game.

    I’m new to league games…I didn’t understand those rules I guess.

    Bid:
    China

    1 Infantry Yunnan
    1 Artillery Kweichow

    UK Europe
    1 Sub SZ 96

    UK India
    1 Artillery India

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