I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?18L - BM - SA (Allies) vs PP (Axis)
-
Sorry for the slow posts but the 2nd job has kept me busy and last week I had to put one of my 2 dogs to sleep, it was cancer. A trip to the vet on Mond and then one on Fri. at least it was some what fast about a week but Wed. thru Fri she was suffering, she was 12 yrs old.
I forgot this is the B.M. and France changes
Kris -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
2 infantry moved from Romania to Bessarabia
3 artilleries moved from Poland to Baltic States
14 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
6 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
2 fighters moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 transport moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers
British defend with 2 destroyers and 2 transports
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits
British roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone
British win with 2 transports remaining. Battle score for attacker is -8
Casualties for Germans: 2 bombers
Casualties for British: 2 destroyers
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport in 114 Sea Zone, round 2 : 2/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys in Baltic States, round 2 : 7/24 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour moved from Romania to Poland
2 artilleries moved from Slovakia Hungary to Poland
4 infantry moved from Slovakia Hungary to Poland
5 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
2 fighters moved from Eastern Poland to Poland
2 tactical_bombers moved from 114 Sea Zone to Poland
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
3 aaGuns moved from Germany to Poland
6 armour moved from France to Germany
4 mech_infantrys moved from France to Germany
2 infantry moved from Norway to FinlandPlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 bomber placed in Western Germany
2 infantry placed in France
9 mech_infantrys placed in Germany
Germans undo move 4.
4 mech_infantrys placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
@suprise:
Sorry for the slow posts but the 2nd job has kept me busy and last week I had to put one of my 2 dogs to sleep, it was cancer. A trip to the vet on Mond and then one on Fri. at least it was some what fast about a week but Wed. thru Fri she was suffering, she was 12 yrs old.
I forgot this is the B.M. and France changes
KrisNo problem Kris. Just got back from a holiday late yesterday myself.
Sorry to hear about your dog. My oldest is 16 1/2.
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
4 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Buryatia to Yakut S.S.R.
5 infantry moved from Amur to Buryatia
1 artillery and 4 infantry moved from Ukraine to Bessarabia
1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Novgorod to 114 Sea Zone
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 submarine moved from 112 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
4 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Buryatia to Yakut S.S.R.
5 infantry moved from Amur to Buryatia
1 artillery and 4 infantry moved from Ukraine to Bessarabia
1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Novgorod to 114 Sea Zone
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Bessarabia, round 2 : 0/7 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bessarabia, round 3 : 0/6 hits
Germans roll dice for 2 infantry in Bessarabia, round 3 : 2/2 hits
2 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 4 : 2/4 hits
Germans roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 6 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 6 infantry in Eastern Poland, round 2 : 4/7 hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 114 Sea Zone
Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Russians roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 114 Sea Zone
Russians roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 battleship and 1 transport in 114 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Germans and 1 fighter owned by the Russians lost in 114 Sea Zone
1 transport owned by the Germans lost in 114 Sea Zone
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for Russians: 1 fighter and 1 submarineNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Archangel
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
2 artilleries and 7 infantry moved from Novgorod to Archangel
1 infantry moved from Vyborg to Novgorod
1 fighter moved from Bessarabia to Bryansk
1 armour moved from Russia to Bryansk
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Volgograd
1 armour and 4 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.476
Median : 4.000
Variance : 0.634
Standard Deviation : 0.796
Total rolls : 42Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.636
Median : 2.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Russians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.774
Median : 4.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31 -
Work has kept me busy. This week is the same Mon, Tues, Wend, and Fri so Thurs I hope I can get some moves in
Cheers
Kris -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Kweichow
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
4 fighters and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 4/14 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 7 fighters, 5 infantry and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 7 fighters, 5 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/19 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 7 fighters, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kiangsi to Kwangsi
3 fighters moved from Yunnan to 36 Sea Zone
3 tactical_bombers moved from Yunnan to 36 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
4 fighters moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Kweichow to French Indo China
3 fighters moved from Kweichow to Kiangsu
3 tactical_bombers moved from Kweichow to French Indo China
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Korea to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 factory_minor and 1 harbour placed in French Indo China
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs -
Just to let you know, Kris, that I am on holiday for a week from midday Friday.
Cheers
Adam -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 bomber moved from Eastern United States to Hawaiian Islands -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 bomber moved from Eastern United States to Hawaiian IslandsNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 battleship placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 4/8 hits
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 2 : 1/7 hits
3 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 3 : 0/7 hits
Japanese roll dice for 1 armour and 2 artilleries in Kweichow, round 3 : 2/3 hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 1/5 hits
Japanese roll dice for 1 armour and 2 artilleries in Kweichow, round 4 : 2/3 hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 1/3 hits
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 5 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 2/2 hits
Japanese roll dice for 1 armour in Kweichow, round 6 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.390
Median : 3.000
Variance : 0.275
Standard Deviation : 0.524
Total rolls : 41Chinese Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.360
Median : 3.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.438
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
2 artilleries moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 bomber moved from Eastern United States to Hawaiian IslandsNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 battleship placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 4/8 hits
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 2 : 1/7 hits
3 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 3 : 0/7 hits
Japanese roll dice for 1 armour and 2 artilleries in Kweichow, round 3 : 2/3 hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 1/5 hits
Japanese roll dice for 1 armour and 2 artilleries in Kweichow, round 4 : 2/3 hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 1/3 hits
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 5 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 2/2 hits
Japanese roll dice for 1 armour in Kweichow, round 6 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
2 artilleries moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Ethiopia
Battle in 96 Sea Zone
British attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 96 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 4 : 1/1 hits
Units damaged: 1 carrier owned by the British
1 battleship owned by the Italians lost in 96 Sea Zone
2 transports owned by the Italians lost in 96 Sea Zone
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Ethiopia from Italians with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for British: 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in Libya
British attack with 1 armour and 2 artilleries
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 2 artilleries in Libya, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Libya
British roll dice for 1 armour and 2 artilleries in Libya, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits
British roll dice for 1 armour and 2 artilleries in Libya, round 4 : 3/3 hits
Italians roll dice for 1 artillery in Libya, round 4 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 artilleryNon Combat Move - British
1 fighter moved from Scotland to 110 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 aaGun moved from India to Burma
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to EgyptPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 5 infantryDice Statistics:
Total
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.536
Median : 4.000
Variance : 0.132
Standard Deviation : 0.364
Total rolls : 69British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.611
Median : 3.500
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18Italians Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Chinese Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.360
Median : 3.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.438
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16 -
Have fun!
2nd job has me busy again this week -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
2 armour moved from Yugoslavia to Greece
2 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 infantry moved from Kenya to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to EthiopiaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 carrier
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 carrier in 96 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 96 Sea Zone
Italians roll dice for 1 fighter in 96 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 carrier in 96 Sea Zone, round 4 : 0/1 hits
1 carrier owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 submarine
Casualties for British: 1 carrier
Battle in Greece
Italians attack with 2 armour, 1 fighter and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 2 : 3/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 fighter and 1 infantry in Greece, round 3 : 2/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Ethiopia
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits
1 infantry owned by the British lost in Ethiopia
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 2/3 hits
British roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
1 artillery owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
2 aaGuns moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
Sorry for the delay - as you know I was away last week and am only now catching up! Am away again next week.
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from DutchPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Scotland to United Kingdom





