18L - BM - SA (Allies) vs PP (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 2 fighters
                    French defend with 1 destroyer
                        Italians roll dice for 2 fighters in 98 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 98 Sea Zone, round 3 :  1/2 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Malta
                1 infantry moved from Greece to Bulgaria
                2 infantry moved from Yugoslavia to Bulgaria
                1 artillery moved from Yugoslavia to Bulgaria
                2 armour moved from Greece to Romania
                2 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Northern Italy to Romania
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Removing units owned by Italians from Ethiopia: 2 infantry
                EDIT: Removing units owned by Italians from Ethiopia: 1 artillery
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery and 2 infantry
                EDIT: Changing PUs for Italians from 20 to 21
                EDIT: Turning off Edit Mode

    triplea_42410_Ita3.tsvg


  • Please use the final version, Kris, which includes the Sudan edit and is not saved in Edit mode. :-)


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                1 cruiser moved from 62 Sea Zone to 45 Sea Zone
                1 artillery moved from Queensland to New South Wales

    triplea_42410_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                1 cruiser moved from 62 Sea Zone to 45 Sea Zone
                1 artillery moved from Queensland to New South Wales

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_42410_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                1 cruiser moved from 62 Sea Zone to 45 Sea Zone
                1 artillery moved from Queensland to New South Wales

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42410_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Bessarabia
                4 mech_infantrys moved from Eastern Poland to Western Ukraine
                8 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 artilleries moved from Eastern Poland to Western Ukraine
                10 armour moved from Eastern Poland to Western Ukraine
                4 infantry moved from Novgorod to Archangel
                4 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Belarus
                1 tactical_bomber moved from Poland to Archangel
                1 tactical_bomber moved from Western Germany to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Normandy Bordeaux
                4 mech_infantrys moved from Poland to Western Ukraine
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Poland to Belarus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 3 :  2/5 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  0/4 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 :  2/4 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 :  2/2 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 10 armour, 2 artilleries and 16 mech_infantrys
                    Russians defend with 4 infantry
                        Germans roll dice for 10 armour, 2 artilleries and 16 mech_infantrys in Western Ukraine, round 2 :  12/28 hits
                        Russians roll dice for 4 infantry in Western Ukraine, round 2 :  3/4 hits
                        4 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 10 armour, 2 artilleries and 13 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 4 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber and 4 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Belarus, round 2 :  0/6 hits
                        Russians roll dice for 4 infantry in Belarus, round 2 :  2/4 hits
                        2 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 3 :  1/4 hits
                        Russians roll dice for 4 infantry in Belarus, round 3 :  2/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    1 artillery owned by the Germans retreated to Novgorod
                    Russians win with 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Archangel, round 2 :  1/6 hits
                        Russians roll dice for 4 infantry in Archangel, round 2 :  2/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 3 :  1/4 hits
                        Russians roll dice for 3 infantry in Archangel, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 4 :  0/3 hits
                        Russians roll dice for 2 infantry in Archangel, round 4 :  0/2 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 5 :  1/3 hits
                        Russians roll dice for 2 infantry in Archangel, round 5 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    1 artillery owned by the Germans retreated to Novgorod
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 tactical_bomber moved from Archangel to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Novgorod
                1 fighter moved from Holland Belgium to Southern Italy
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Bessarabia to Romania
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Belarus to Western Germany
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 infantry placed in Novgorod
                1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_42410_Ger4.tsvg


  • This game does not seem to be gong very well for me! :cry:


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                4 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Yenisey to Timguska

    triplea_42410_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                4 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Yenisey to Timguska

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bessarabia to Rostov
                1 infantry moved from Tambov to Rostov
                2 artilleries and 3 infantry moved from Bryansk to Russia
                3 armour and 2 mech_infantrys moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                1 infantry moved from Belarus to Bryansk
                3 artilleries and 3 infantry moved from Smolensk to Russia
                1 aaGun moved from Vologda to Russia
                1 aaGun moved from Buryatia to Amur
                1 aaGun moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                2 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.833
            Median : 4.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    triplea_42410_Rus4.tsvg


  • Sometimes the game works against you, I lost a bunch of German planes in the last game. OUCH!
    I know how you feel mate
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                2 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 infantry moved from Hunan to Yunnan
                4 infantry moved from Manchuria to Korea
                3 fighters moved from Japan to Korea
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                2 bombers moved from Kiangsu to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter and 2 tactical_bombers moved from French Indo China to 43 Sea Zone
                1 fighter moved from French Indo China to 43 Sea Zone
                2 fighters moved from French Indo China to Yunnan
                3 tactical_bombers moved from French Indo China to Yunnan
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        1 artillery owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Korea
                    Japanese attack with 3 fighters and 4 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 3 fighters and 4 infantry in Korea, round 2 :  3/7 hits
                        Russians roll dice for 2 infantry in Korea, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 aaGun; Chinese defend with 4 infantry
                        AA fire in Yunnan :  1/3 hits
                        1 tactical_bomber owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 :  4/8 hits
                        Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 :  6/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 aaGun
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Kweichow, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for ANZAC: 1 cruiser and 1 transport
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 43 Sea Zone to Philippines
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to French Indo China
                2 tactical_bombers moved from Yunnan to French Indo China
                2 fighters moved from Yunnan to French Indo China
                2 bombers moved from Kweichow to French Indo China
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Jehol to Anhwe
                3 fighters moved from Korea to Japan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 56 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_42410_Jap4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 34 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco

    triplea_42410_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 34 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Java
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 2 destroyers and 1 transport in 44 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 bomber, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Celebes
                        Americans roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Celebes, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 5 :  1/1 hits
                        1 artillery owned by the Americans lost in Celebes
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Morocco
                    Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Morocco to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from 44 Sea Zone to Malaya
                1 fighter moved from Hawaiian Islands to Queensland
                1 bomber moved from Western United States to Queensland
                3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Central United States
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_42410_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    triplea_42410_Chi4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Tunisia to Algeria
                1 armour moved from Italian Somaliland to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Iraq to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Syria
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Burma to Yunnan
                1 artillery moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 fighter moved from India to Yunnan
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    triplea_42410_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 34 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Java
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 2 destroyers and 1 transport in 44 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 bomber, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Celebes
                        Americans roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Celebes, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 5 :  1/1 hits
                        1 artillery owned by the Americans lost in Celebes
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Morocco
                    Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Morocco to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from 44 Sea Zone to Malaya
                1 fighter moved from Hawaiian Islands to Queensland
                1 bomber moved from Western United States to Queensland
                3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Central United States
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Tunisia to Algeria
                1 armour moved from Italian Somaliland to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Iraq to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Syria
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Burma to Yunnan
                1 artillery moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 fighter moved from India to Yunnan
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Norway
                Battle in French Madagascar
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 armour, 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 :  0/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        2 infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 2 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 2 armour and 1 artillery in Anglo Egyptian Sudan, round 4 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 :  1/2 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 2 armour in Anglo Egyptian Sudan, round 5 :  1/2 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Norway from Germans, taking French Madagascar from Neutral_Axis, taking Anglo Egyptian Sudan from Italians with 2 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Syria
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 2 :  0/3 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 3 :  1/3 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Syria
                    British win, taking Syria from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Algeria
                    British attack with 1 armour
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 armour in Algeria, round 2 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        British roll dice for 1 armour in Algeria, round 3 :  1/1 hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Algeria
                    British win, taking Algeria from Neutral_Axis with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 5 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                3 fighters moved from Normandy Bordeaux to United Kingdom
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 2 tactical_bombers moved from Persia to India
                1 fighter moved from Yunnan to India
                1 infantry moved from Shan State to Siam
                1 artillery and 4 infantry moved from India to Burma
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone
                1 artillery and 3 infantry placed in United Kingdom
                1 artillery placed in United Kingdom
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                British collect 42 PUs (2 lost to blockades); end with 43 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 14 times
                3 was rolled 14 times
                4 was rolled 16 times
                5 was rolled 15 times
                6 was rolled 12 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.675
            Standard Deviation : 0.822
            Total rolls : 78

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.686
            Median : 4.000
            Variance : 0.676
            Standard Deviation : 0.822
            Total rolls : 35

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Americans Combat
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Neutral_Axis Combat
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 4.600
            Median : 5.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    triplea_42410_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Romania to Bessarabia
                2 armour moved from Romania to Bessarabia
                1 armour moved from Romania to Bessarabia

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 destroyer
                Battle in Bessarabia
                    Italians attack with 3 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 3 armour and 2 mech_infantrys in Bessarabia, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 3 armour and 2 mech_infantrys in Bessarabia, round 3 :  1/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Malta to Southern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 bomber and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs

    triplea_42410_Ita4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
                EDIT: Adding units owned by Americans to Queensland: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    triplea_42410_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
                EDIT: Adding units owned by Americans to Queensland: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_42410_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
                EDIT: Adding units owned by Americans to Queensland: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42410_Fre4.tsvg

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