dice…
BM3 Ichabod (X) vs Sovietishcat (A)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 6 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
16 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 6 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
16 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Vologda
Russians attack with 16 infantry
Germans defend with 1 infantry
Russians roll dice for 16 infantry in Vologda, round 2 : 1/16 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 16 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Smolensk
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
2 aaGuns moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 armour and 6 artilleries placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
We sure have a good match� :wink:
We do. My weakness is the allies coming after Germany. I give up ground in Europe to try to keep Russia back. In my game against Roboto, it’s like the reverse. He’s given up ground against Russia to keep western allies back from Europe. I think that’s worse in the long run because my Russia is very close to being more powerful than him. Germany will be going into turn 5 and the Germany stack will have to stay in Baltic or park in Leningrad and will be stuck.
However, he’s been getting ridiculous defense dice. (Remember my Yunnan 11 guys only got 2 pathetic hits…what do you feed your troops?) His Iraqi neutrals threw 4 hits. Just now 3 Italian (1 art 2 inf) defended against 6 US ground (98% chance win with 4 units left for the US) and he had 1 ground remain. Outliers like that is slowing me down. Mr. Roboto is pretty good overall (better than me) and went wild with Italy. He has Cairo, and will for a long time due to the Algeria 2% chance defense win he just had.
Mr Roboto is quite a good player indeed; playing a G40 with him in league and it’s quite the dog fight! That’s why I always stack Yunnan, just in in case Japan has a blunder :-P It sure helps the allies short term!
I think you are a very methodical player and sure are a tough player to overcome in A&A! It’s like playing a chess game everytime.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Sikang
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Anhwe
2 infantry moved from Yunnan to Burma
2 fighters moved from Shensi to Tambov
3 bombers moved from Shensi to Tambov
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 46 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
2 destroyers moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 artillery moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
3 fighters moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Shensi to Burma
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hunan to Hopei -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Sikang
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Anhwe
2 infantry moved from Yunnan to Burma
2 fighters moved from Shensi to Tambov
3 bombers moved from Shensi to Tambov
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 46 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
2 destroyers moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 artillery moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
3 fighters moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Shensi to Burma
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hunan to HopeiCombat - Japanese
Battle in New Guinea
Battle in Burma
Japanese attack with 7 fighters, 2 infantry and 6 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 7 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 8/15 hits, 7.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking New Guinea from ANZAC, taking Burma from UK_Pacific with 7 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 tactical_bombers moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
3 armour moved from Shantung to Hunan
3 armour moved from Kiangsu to Hunan
2 mech_infantrys moved from Hunan to Shan State
2 mech_infantrys moved from Hunan to Yunnan
2 fighters moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from Burma to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Burma to YunnanPlace Units - Japanese
1 factory_minor placed in Malaya
2 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 armour placed in Kiangsu
3 armour placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 artillery
EDIT: Adding units owned by Japanese to Shan State: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Sikang
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Anhwe
2 infantry moved from Yunnan to Burma
2 fighters moved from Shensi to Tambov
3 bombers moved from Shensi to Tambov
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 46 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
2 destroyers moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 artillery moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
3 fighters moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Shensi to Burma
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hunan to HopeiCombat - Japanese
Battle in New Guinea
Battle in Burma
Japanese attack with 7 fighters, 2 infantry and 6 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 7 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 8/15 hits, 7.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking New Guinea from ANZAC, taking Burma from UK_Pacific with 7 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 tactical_bombers moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
3 armour moved from Shantung to Hunan
3 armour moved from Kiangsu to Hunan
2 mech_infantrys moved from Hunan to Shan State
2 mech_infantrys moved from Hunan to Yunnan
2 fighters moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from Burma to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Burma to YunnanPlace Units - Japanese
1 factory_minor placed in Malaya
2 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 armour placed in Kiangsu
3 armour placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 artillery
EDIT: Adding units owned by Japanese to Shan State: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : 0.17 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 0 PUs;Combat Move - Americans
10 bombers moved from Russia to Volgograd
8 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
10 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 10 infantry, 1 mech_infantry and 6 transports moved from 94 Sea Zone to 93 Sea Zone
1 armour, 10 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
4 marines moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 submarine moved from 93 Sea Zone to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 0 PUs;Combat Move - Americans
10 bombers moved from Russia to Volgograd
8 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
10 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 10 infantry, 1 mech_infantry and 6 transports moved from 94 Sea Zone to 93 Sea Zone
1 armour, 10 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
4 marines moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in Norway
Battle in Southern France
Battle in Western Germany
Americans attack with 1 fighter and 1 marine
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Holland Belgium from Germans, taking Norway from Germans, taking Southern France from Germans, taking Western Germany from Germans with 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Americans attack with 10 bombers
Germans defend with 4 armour and 1 factory_minor
Americans roll dice for 10 bombers in Volgograd, round 2 : 8/10 hits
Germans roll dice for 4 armour in Volgograd, round 2 : 2/4 hits
2 bombers owned by the Americans and 4 armour owned by the Germans lost in Volgograd
Americans win with 8 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 4 armour
Casualties for Americans: 2 bombers
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 marines
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 marines remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
6 bombers moved from Western United States to Queensland
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
7 bombers moved from Volgograd to Russia
1 bomber moved from Volgograd to RussiaPlace Units - Americans
7 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - British
2 infantry moved from India to Burma
8 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
2 armour moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour moved from Persia to West India
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 92 Sea Zone to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 0 PUs;Combat Move - Americans
10 bombers moved from Russia to Volgograd
8 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
10 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 10 infantry, 1 mech_infantry and 6 transports moved from 94 Sea Zone to 93 Sea Zone
1 armour, 10 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
4 marines moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in Norway
Battle in Southern France
Battle in Western Germany
Americans attack with 1 fighter and 1 marine
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Holland Belgium from Germans, taking Norway from Germans, taking Southern France from Germans, taking Western Germany from Germans with 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Americans attack with 10 bombers
Germans defend with 4 armour and 1 factory_minor
Americans roll dice for 10 bombers in Volgograd, round 2 : 8/10 hits
Germans roll dice for 4 armour in Volgograd, round 2 : 2/4 hits
2 bombers owned by the Americans and 4 armour owned by the Germans lost in Volgograd
Americans win with 8 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 4 armour
Casualties for Americans: 2 bombers
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 marines
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 marines remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
6 bombers moved from Western United States to Queensland
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
7 bombers moved from Volgograd to Russia
1 bomber moved from Volgograd to RussiaPlace Units - Americans
7 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to India: 9 bombers
EDIT: Removing units owned by Americans from Russia: 8 bombers
EDIT: Removing units owned by Americans from Queensland: 1 bomber
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 3 armour, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
8 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
2 armour moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour moved from Persia to West India
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 92 Sea Zone to 93 Sea ZoneCombat - British
Battle in Caucasus
British attack with 3 armour and 1 mech_infantry
Germans defend with 2 mech_infantrys
British roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 3/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 3 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Burma
British attack with 8 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/11 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 8 fighters and 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry
EDIT: Removing units owned by Americans from French Central Africa: 1 mech_infantry
EDIT: Adding units owned by Americans to Tobruk: 1 mech_infantry
EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Turning off Edit Mode
8 fighters moved from Burma to India
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 marine moved from Ethiopia to 76 Sea Zone
1 marine and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 marine moved from 79 Sea Zone to West India
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Tobruk to AlexandriaPlace Units - British
3 armour placed in Persia
British undo move 1.
2 armour and 1 fighter placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 transport placed in 110 Sea Zone
1 mech_infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to BryanskCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
Italians roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 marine in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer; Americans defend with 6 transports
Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 6 transports in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 93 Sea Zone
Americans win with 1 destroyer and 6 transports remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber moved from Bryansk to Southern Italy
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to RostovPlace Units - Italians
1 artillery placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 9 PUs (4 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians : 0.50
Americans : 0.33
Russians : 0.33 -
Of course the Italian fighter missed and the UK destroyer got a hit! :-D
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 mech_infantry moved from Western Australia to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 mech_infantry moved from Western Australia to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy BordeauxTurn Complete - French
-
Of course the Italian fighter missed and the UK destroyer got a hit! :-D
I moved it there just in case :-P
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
2 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Samara
4 mech_infantrys moved from Ukraine to Caucasus
3 fighters moved from Ukraine to Caucasus
1 fighter moved from Tambov to Caucasus
2 tactical_bombers moved from Tambov to Caucasus
3 armour moved from Ukraine to Tambov
4 mech_infantrys moved from Ukraine to Tambov
4 infantry moved from Ukraine to Rostov
1 artillery moved from Western Ukraine to Ukraine
1 fighter moved from Germany to Southern Italy
1 fighter moved from Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
2 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Samara
4 mech_infantrys moved from Ukraine to Caucasus
3 fighters moved from Ukraine to Caucasus
1 fighter moved from Tambov to Caucasus
2 tactical_bombers moved from Tambov to Caucasus
3 armour moved from Ukraine to Tambov
4 mech_infantrys moved from Ukraine to Tambov
4 infantry moved from Ukraine to Rostov
1 artillery moved from Western Ukraine to Ukraine
1 fighter moved from Germany to Southern Italy
1 fighter moved from Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 marine
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 marine owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine
Battle in Samara
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 4 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 3 armour
Germans roll dice for 4 fighters, 4 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/10 hits, 4.00 expected hits
Russians roll dice for 3 armour in Caucasus, round 2 : 2/3 hits, 1.50 expected hits
2 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 armourNon Combat Move - Germans
4 fighters moved from Caucasus to Tambov
2 tactical_bombers moved from Caucasus to Tambov
1 battleship, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
8 infantry moved from Vyborg to Finland
1 artillery moved from Vyborg to Finland
1 tactical_bomber moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Germany
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery moved from Germany to Western Germany
8 infantry moved from Germany to Western Germany
2 fighters moved from Samara to Novgorod
2 tactical_bombers moved from Samara to Archangel
2 tactical_bombers moved from Archangel to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter and 9 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 3.
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 4.
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : -1.17
Americans : 0.67
Russians : 0.83 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 4 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Samara
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Vologda to Samara
1 artillery moved from Russia to Samara
1 submarine moved from 125 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 4 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Samara
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Vologda to Samara
1 artillery moved from Russia to Samara
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
2 aaGuns and 12 infantry moved from Vologda to Russia
1 infantry moved from Trans-Jordan to EgyptPlace Units - Russians
1 armour and 4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs





