Just trying to set up a new forum for a private game.
Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Artillery and 1 Infantry moved from Munster to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from 18 Sea Zone to 10 Sea Zone
1 Artillery and 2 Infantrys moved from 10 Sea Zone to Iceland
1 Submarine moved from 18 Sea Zone to 10 Sea Zone
1 Tank moved from Munster to Northern Ireland
1 Bomber moved from London to Iceland
1 Artillery moved from N.Saudi Arabia to Palestine
2 Mech.Infs moved from Belgian Congo to Darfur
5 Fighters, 3 Infantrys and 1 Tank moved from French Equatorial Africa to Darfur
1 Infantry moved from Equatoria to Darfur
1 Infantry moved from Kordofan to Darfur
3 Tanks moved from Lower Egypt to Darfur
2 Transports moved from 64 Sea Zone to 60 Sea Zone
2 Infantrys moved from Madras to 60 Sea Zone
1 Artillery and 1 Infantry moved from Assam to 60 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 3 Infantrys moved from 65 Sea Zone to Sumatra
1 Fighter moved from Malaya to Sumatra
1 Destroyer moved from 64 Sea Zone to 66 Sea Zone
1 Submarine moved from 64 Sea Zone to 65 Sea Zone
2 Infantrys moved from Attu to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Fighter moved from Attu to Koryakia
1 Infantry moved from Assam to Burma
2 ArmoredCars moved from Assam to N.Thailand
2 Infantrys moved from Burma to N.Thailand
1 Adv.Fighter moved from 18 Sea Zone to IcelandPurchase Units - British
British buy 4 Artillerys, 2 Factorys, 2 Fighters, 16 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - British
Battle in Iceland
British attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys in Iceland, round 2 : 3/5 hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 Infantry
Battle in Darfur
British attack with 5 Fighters, 5 Infantrys, 2 Mech.Infs and 4 Tanks
Germans defend with 1 Bunker and 3 Tanks; Italians defend with 1 Elite, 2 Infantrys and 3 Tanks
British roll dice for 5 Fighters, 5 Infantrys, 2 Mech.Infs and 4 Tanks in Darfur, round 2 : 6/16 hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 1 Bunker, 1 Elite, 2 Infantrys and 6 Tanks in Darfur, round 2 : 5/10 hits
1 Elite owned by the Italians, 2 Infantrys owned by the Italians, 5 Infantrys owned by the British and 2 Tanks owned by the Germans lost in Darfur
British roll dice for 5 Fighters, 2 Mech.Infs and 4 Tanks in Darfur, round 3 : 6/11 hits
Germans roll dice for 1 Bunker and 4 Tanks in Darfur, round 3 : 3/5 hits
1 Fighter owned by the British, 3 Tanks owned by the Italians, 2 Mech.Infs owned by the British, 1 Tank owned by the Germans and 1 Bunker owned by the Germans lost in Darfur
British win, taking Darfur from Germans with 4 Fighters and 4 Tanks remaining. Battle score for attacker is 13
Casualties for Germans: 1 Bunker and 3 Tanks
Casualties for British: 1 Fighter, 5 Infantrys and 2 Mech.Infs
Casualties for Italians: 1 Elite, 2 Infantrys and 3 Tanks
Battle in Sumatra
British attack with 1 Artillery, 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Artillery and 5 Marines
British roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Sumatra, round 2 : 3/5 hits
Hisaichi roll dice for 1 Artillery and 5 Marines in Sumatra, round 2 : 2/6 hits
2 Infantrys owned by the British, 1 Artillery owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Sumatra
British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Sumatra, round 3 : 0/3 hits
Hisaichi roll dice for 3 Marines in Sumatra, round 3 : 0/3 hits
British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Sumatra, round 4 : 1/3 hits
Hisaichi roll dice for 3 Marines in Sumatra, round 4 : 1/3 hits
1 Infantry owned by the British and 1 Marine owned by the Hisaichi lost in Sumatra
British roll dice for 1 Artillery and 1 Fighter in Sumatra, round 5 : 1/2 hits
Hisaichi roll dice for 2 Marines in Sumatra, round 5 : 0/2 hits
1 Marine owned by the Hisaichi lost in Sumatra
British roll dice for 1 Artillery and 1 Fighter in Sumatra, round 6 : 1/2 hits
Hisaichi roll dice for 1 Marine in Sumatra, round 6 : 0/1 hits
1 Marine owned by the Hisaichi lost in Sumatra
British win, taking Sumatra from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 18
Casualties for British: 3 Infantrys
Casualties for Hisaichi: 1 Artillery and 5 Marines
Battle in N.Thailand
British attack with 2 ArmoredCars and 2 Infantrys
Hisaichi defend with 2 Artillerys and 1 Elite
British roll dice for 2 ArmoredCars and 2 Infantrys in N.Thailand, round 2 : 0/4 hits
Thai roll dice for 2 Artillerys and 1 Elite in N.Thailand, round 2 : 2/3 hits
2 Infantrys owned by the British lost in N.Thailand
British roll dice for 2 ArmoredCars in N.Thailand, round 3 : 0/2 hits
Thai roll dice for 2 Artillerys and 1 Elite in N.Thailand, round 3 : 1/3 hits
1 ArmoredCar owned by the British lost in N.Thailand
1 ArmoredCar retreated to Yunnan
Thai win with 2 Artillerys and 1 Elite remaining. Battle score for attacker is -8
Casualties for British: 1 ArmoredCar and 2 InfantrysNon Combat Move - British
1 Fighter moved from Sumatra to Malaya
4 Fighters moved from Darfur to French Equatorial Africa
1 Artillery and 1 Infantry moved from Belgian Congo to French Equatorial Africa
2 Infantrys moved from Rhodesia to Belgian Congo
1 Bomber moved from Iceland to Northern Ireland
1 Adv.Fighter moved from Iceland to 18 Sea Zone
2 Fighters moved from Manchester to 18 Sea Zone
1 Fighter moved from Wales to 18 Sea Zone
3 Infantrys moved from London to Dover
1 Infantry moved from London to Manchester
2 Infantrys moved from London to Wales
1 Infantry moved from London to Manchester
1 Infantry moved from London to Dover
2 Infantrys moved from Manchester to Scotland
1 Infantry moved from Wales to Manchester
2 ArmoredCars and 1 Infantry moved from Bihar to Assam
2 Infantrys moved from Hyderabad to Bihar
2 ArmoredCars moved from Delhi to Assam
1 Artillery and 2 Infantrys moved from Rajputana to HyderabadPlace Units - British
1 Factory placed in Malaya
1 Factory placed in S.Saudi Arabia
2 Fighters placed in 18 Sea Zone
2 Mech.Infs placed in Cape Town
1 Artillery and 1 Infantry placed in N.Saudi Arabia
2 Artillerys and 4 Infantrys placed in Cairo
5 Infantrys placed in Delhi
1 Artillery and 4 Infantrys placed in Madras
2 Infantrys placed in BombayTurn Complete - British
British collect 106 PUs; end with 106 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
2 ArmoredCars moved from South Australia to Broome
4 Infantrys moved from Western Australia to Broome
3 Infantrys moved from Townsville to Northern Territory
1 Infantry moved from New South Wales to South AustraliaPurchase Units - Anzac
Anzac buy 2 Adv.Fighters, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
2 Adv.Fighters and 1 Fighter placed in Broome
3 Infantrys placed in Townsville
1 Infantry placed in Canberra
Anzac undo move 2.
3 Infantrys placed in TownsvilleTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 1 Bunker and 3 Mech.Infs; Remaining resources: 1 PUs;Place Units - Dutch
1 Bunker placed in Sumatra
3 Mech.Infs placed in SurinameTurn Complete - Dutch
Dutch collect 16 PUs; end with 17 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
2 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys moved from Tampere to Kotka
4 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 1 Elite and 1 Mot.Inf; Remaining resources: 0 PUs;Combat - Finns
Battle in Kotka
Finns attack with 2 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys
Russians defend with 1 ArmoredCar and 4 Tanks
Finns roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys in Kotka, round 2 : 2/7 hits, 2.33 expected hits
Russians roll dice for 1 ArmoredCar and 4 Tanks in Kotka, round 2 : 1/5 hits, 2.17 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Kotka
Finns roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 1 Infantry in Kotka, round 3 : 2/6 hits, 2.17 expected hits
Russians roll dice for 3 Tanks in Kotka, round 3 : 2/3 hits, 1.50 expected hits
1 Infantry owned by the Finns, 1 Artillery owned by the Finns and 2 Tanks owned by the Russians lost in Kotka
Finns roll dice for 1 Artillery, 2 Elites and 1 Fighter in Kotka, round 4 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 Tank in Kotka, round 4 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Finns and 1 Tank owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 13
Casualties for Finns: 1 Artillery, 1 Elite and 2 Infantrys
Casualties for Russians: 1 ArmoredCar and 4 TanksNon Combat Move - Finns
1 Fighter moved from Kotka to TamperePlace Units - Finns
1 Elite and 1 Mot.Inf placed in HelsinkiTurn Complete - Finns
Finns collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Finns : 1.00
Russians : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 Artillerys and 2 Elites moved from Bucharest to E.Romania
2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry moved from E.Romania to OdessaPurchase Units - Romanians
Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs;Non Combat Move - Romanians
1 AAGun moved from E.Romania to OdessaPlace Units - Romanians
2 Artillerys and 2 Elites placed in BucharestTurn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Tank moved from Java to 110 Sea Zone
1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Soembawa to 111 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 93 Sea Zone
1 Infantry and 1 Tank moved from 93 Sea Zone to Formosa
1 Infantry moved from Java to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindoro
Thai take Mindoro from Americans
3 Artillerys and 3 Infantrys moved from Java to Sumatra
1 Artillery, 1 Fighter and 1 Infantry moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 1 Bunker, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
French defend with 1 Artillery
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in S.Thailand
Thai win, taking S.Thailand from French with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for French: 1 Artillery
Battle in Sumatra
Thai attack with 3 Artillerys and 3 Infantrys
British defend with 1 Artillery; Dutch defend with 1 Bunker
Thai roll dice for 3 Artillerys and 3 Infantrys in Sumatra, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the British lost in Sumatra
Thai roll dice for 3 Artillerys and 2 Infantrys in Sumatra, round 3 : 2/5 hits, 1.67 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Sumatra
Thai win, taking Sumatra from Dutch with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Thai: 1 Infantry
Casualties for British: 1 Artillery
Casualties for Dutch: 1 Bunker
Battle in Formosa
Thai attack with 1 Infantry and 1 Tank
Dutch defend with 1 Artillery
Thai roll dice for 1 Infantry and 1 Tank in Formosa, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Artillery in Formosa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Formosa
Thai roll dice for 1 Tank in Formosa, round 3 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 1 Artillery in Formosa, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Thai lost in Formosa
Dutch win with 1 Artillery remaining. Battle score for attacker is -7
Casualties for Thai: 1 Infantry and 1 TankNon Combat Move - Thai
1 Fighter moved from S.Thailand to BangkokPlace Units - Thai
1 Bunker, 1 Elite and 4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
French : -0.33
Thai : -0.83
Dutch : 1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Elite moved from Venezuela to 26 Sea Zone
1 Infantry moved from Venezuela to 26 Sea Zone
1 B.Transport, 2 Cruisers, 1 Elite and 5 Infantrys moved from 26 Sea Zone to 35 Sea Zone
1 Elite and 5 Infantrys moved from 35 Sea Zone to Salvador
1 Infantry and 2 Tanks moved from Colombia to Peru
1 Fighter moved from Amazon to Peru
3 Infantrys moved from Venezuela to Amazon
1 Artillery and 2 Infantrys moved from E.Mexico to Central America
2 Destroyers and 1 Submarine moved from 26 Sea Zone to 28 Sea Zone
1 Destroyer and 1 Submarine moved from 33 Sea Zone to 28 Sea Zone
1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone
6 Infantrys moved from South Central USA to South Atlantic USA
1 Destroyer and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone
2 Bombers moved from Attu to 76 Sea Zone
1 Cruiser moved from 72 Sea Zone to 76 Sea Zone
3 Transports moved from 72 Sea Zone to 71 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from Alaska to 71 Sea Zone
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 72 Sea Zone to Koryakia
1 Adv.Fighter moved from San Francisco to Alaska
1 Artillery moved from Pearl Harbor to 98 Sea Zone
1 Infantry moved from Johnston to 98 Sea Zone
4 Infantrys moved from Tarawa to 116 Sea Zone
2 Infantrys and 1 Transport moved from 116 Sea Zone to 108 Sea Zone
2 Infantrys moved from 108 Sea Zone to Peleliu
2 Infantrys and 1 Transport moved from 116 Sea Zone to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to Yap
Americans take Yap from Yamamoto
1 Adv.Fighter and 1 Fighter moved from 116 Sea Zone to Peleliu
1 Carrier and 1 Destroyer moved from 116 Sea Zone to 108 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
1 Bomber moved from Pearl Harbor to West Papua
2 Bombers moved from Tarawa to Peleliu
1 Infantry moved from Oahu to Pearl Harbor
1 Infantry moved from 108 Sea Zone to YapPurchase Units - Americans
Americans buy 2 B.Transports, 1 Bomber, 1 Cruiser, 2 Destroyers, 4 Infantrys, 1 S.Submarine, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Peru
Americans attack with 1 Fighter, 1 Infantry and 2 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Peru, round 2 : 2/4 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Salvador
Americans attack with 1 Elite and 5 Infantrys
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 2 Cruisers in Salvador, round 2 : 2/2 hits
2 Infantrys owned by the Neutral lost in Salvador
Americans roll dice for 1 Elite and 5 Infantrys in Salvador, round 2 : 3/6 hits
Neutral roll dice for 2 Tanks in Salvador, round 2 : 0/2 hits
2 Tanks owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Elite and 5 Infantrys remaining. Battle score for attacker is 14
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in Peleliu
Americans attack with 1 Adv.Fighter, 2 Bombers, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 2 Infantrys in Peleliu, round 2 : 3/6 hits
Yamamoto roll dice for 1 Infantry in Peleliu, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Peleliu
Americans win, taking Peleliu from Yamamoto with 1 Adv.Fighter, 2 Bombers, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in 76 Sea Zone
Americans attack with 2 Bombers, 1 Cruiser, 1 Destroyer and 1 Submarine
Yamamoto defend with 2 Destroyers and 1 Submarine
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 Bombers, 1 Cruiser and 1 Destroyer in 76 Sea Zone, round 2 : 2/4 hits
Yamamoto roll dice for 2 Destroyers in 76 Sea Zone, round 2 : 1/2 hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 1 Submarine owned by the Yamamoto and 2 Destroyers owned by the Yamamoto lost in 76 Sea Zone
Americans win with 2 Bombers and 1 Cruiser remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Destroyers and 1 Submarine
Casualties for Americans: 1 Destroyer and 1 SubmarineNon Combat Move - Americans
2 Bombers moved from 76 Sea Zone to Attu
1 Fighter moved from Malaya to 108 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Peleliu to 108 Sea Zone
2 Bombers moved from Peleliu to West Papua
1 Carrier moved from 116 Sea Zone to 108 Sea Zone
1 Fighter moved from Peru to AmazonPlace Units - Americans
1 B.Transport, 1 Destroyer and 1 Submarine placed in 26 Sea Zone
1 Destroyer and 1 S.Submarine placed in 71 Sea Zone
1 Infantry placed in Alaska
1 B.Transport placed in 100 Sea Zone
1 Tank placed in Colombia
1 Cruiser and 1 Submarine placed in 98 Sea Zone
1 Bomber placed in Pearl Harbor
1 Transport placed in 13 Sea Zone
3 Infantrys placed in Washington
Americans undo move 9.
3 Infantrys placed in WashingtonTurn Complete - Americans
Americans collect 101 PUs; end with 101 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
2 ArmoredCars moved from Vinnytsia to Donetsk
1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk
1 Artillery, 1 Elite and 1 Infantry moved from Brest to Minsk
1 Artillery and 3 Infantrys moved from East Prussia to Latvia
1 Stuka moved from East Prussia to Latvia
2 Infantrys moved from Lithuania to Latvia
1 Artillery moved from Brest to Minsk
1 Tank moved from Burgundy to Aquitaine
Germans take Languedoc from French
Germans take Aquitaine from French
1 Tank moved from Orleanais to Brittany
Germans take Brittany from French
1 Tank moved from Brittany to Normandy
1 Tank moved from Orleanais to Normandy
3 Infantrys moved from Stockholm to Middle Norrland
1 Artillery, 1 Elite and 2 Stukas moved from Oslo to Middle Norrland
1 Artillery and 1 Infantry moved from Rhine to Netherlands
4 Infantrys moved from Belgium to Netherlands
2 Infantrys moved from Bavaria to Rhine
2 Tanks moved from Picardy to Netherlands
2 ArmoredCars moved from Paris to Normandy
1 Tank moved from Burgundy to Picardy
1 Artillery and 2 Infantrys moved from Paris to Picardy
1 HeavyTank moved from Hamburg to 22 Sea Zone
5 Infantrys moved from Netherlands to 22 Sea Zone
1 Battleship, 6 Destroyers, 1 HeavyTank, 5 Infantrys, 1 S.Submarine, 6 Submarines, 1 T.Boat and 2 Transports moved from 22 Sea Zone to 12 Sea Zone
1 HeavyTank and 5 Infantrys moved from 12 Sea Zone to Nordland
1 Artillery, 2 Infantrys and 1 Tank moved from Vinnytsia to Kiev
1 Artillery moved from Brest to Kiev
1 Elite moved from Brest to Kiev
1 Fighter moved from Paris to Netherlands
1 Stuka moved from Bavaria to KievPurchase Units - Germans
Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Destroyers, 3 Elites, 1 Factory, 1 HeavyTank, 11 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Latvia
Germans attack with 1 Artillery, 5 Infantrys and 1 Stuka
Russians defend with 1 ArmoredCar and 5 Infantrys
Germans roll dice for 1 Artillery, 5 Infantrys and 1 Stuka in Latvia, round 2 : 3/7 hits, 2.00 expected hits
Russians roll dice for 1 ArmoredCar and 5 Infantrys in Latvia, round 2 : 1/6 hits, 1.83 expected hits
1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 1 Artillery, 4 Infantrys and 1 Stuka in Latvia, round 3 : 1/6 hits, 1.83 expected hits
Russians roll dice for 3 Infantrys in Latvia, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Latvia, round 4 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Latvia, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Latvia, round 5 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Latvia, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 8
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 ArmoredCar and 5 Infantrys
Battle in Minsk
Germans attack with 2 Artillerys, 1 Elite and 1 Infantry
Russians defend with 2 ArmoredCars and 1 Infantry
Germans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Minsk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 : 1/3 hits, 0.67 expected hits
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 2 Artillerys and 1 Elite in Minsk, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.50 expected hits
1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 2 ArmoredCars and 1 Infantry
Battle in Donetsk
Germans attack with 2 ArmoredCars, 1 Artillery and 1 Infantry
Russians defend with 1 Mech.Inf and 1 Tank
Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Donetsk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Mech.Inf and 1 Tank in Donetsk, round 2 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Germans, 1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Mech.Inf and 1 Tank
Battle in Middle Norrland
Germans attack with 1 Artillery, 1 Elite, 3 Infantrys and 2 Stukas
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 2 Stukas in Middle Norrland, round 2 : 1/7 hits, 2.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Middle Norrland
Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 2 Stukas in Middle Norrland, round 3 : 3/6 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 1 Artillery, 1 Elite, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Nordland
Germans attack with 1 HeavyTank and 5 Infantrys
Neutral defend with 1 Infantry
Germans roll dice for 1 Battleship in Nordland, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Nordland
Germans loses 0 PUs for violating Nordlands neutrality.
Germans win, taking Nordland from Neutral with 1 HeavyTank and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Germans
2 Stukas moved from Middle Norrland to Netherlands
1 Artillery and 1 Elite moved from Krakow to Vinnytsia
1 Stuka moved from Latvia to Kiev
2 Artillerys and 2 Elites moved from Warsaw to Brest
2 Artillerys, 1 Elite and 2 Infantrys moved from Bohemia to Krakow
1 AAGun moved from Paris to Picardy
1 AAGun moved from Burgundy to OrleanaisPlace Units - Germans
1 Bunker and 1 Factory placed in Kiev
1 Artillery, 2 Elites and 1 Infantry placed in Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
3 Infantrys placed in Krakow
1 ArmoredCar, 1 HeavyTank and 3 Tanks placed in Bohemia
2 Destroyers placed in 23 Sea Zone
Germans undo move 6.
2 Destroyers placed in 22 Sea Zone
3 Infantrys placed in Netherlands
1 ArmoredCar and 2 Infantrys placed in Normandy
2 ArmoredCars placed in HamburgTurn Complete - Germans
Germans collect 121 PUs; end with 121 PUsCombat Hit Differential Summary :
Germans : -1.00
Neutral : -0.67
Russians : 0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 ArmoredCar moved from Evenkia to Krasnoyarsk
1 Mech.Inf moved from Evenkia to Khobdo
4 Infantrys moved from Sibirsky to Khatanga
1 HeavyTank moved from Sibirsky to Olyokminsk
1 Adv.Fighter moved from Sibirsky to Olyokminsk
1 Infantry moved from Khatanga to Evenkia
1 Infantry moved from Evenkia to Bratsk
1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 2 Fighters, 7 Infantrys, 1 Mech.Inf and 3 Tanks moved from Evenkia to Olyokminsk
1 Destroyer moved from 6 Sea Zone to 5 Sea Zone
1 ArmoredCar moved from Arkhangelsk to N.Karelia
3 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Artillery and 2 Infantrys moved from S.Karelia to N.Karelia
3 Infantrys moved from 6 Sea Zone to Lapland
4 Infantrys moved from Leningrad to Latvia
3 Infantrys moved from Rostov to Donetsk
1 ArmoredCar moved from Stalingrad to Donetsk
1 Elite moved from Kursk to Donetsk
3 Infantrys moved from Kursk to Minsk
1 Artillery moved from Kursk to Minsk
1 HeavyTank and 1 Tank moved from Leningrad to Latvia
1 Bomber moved from Leningrad to Minsk
2 Infantrys moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Latvia
1 ArmoredCar, 2 Artillerys, 2 Infantrys and 3 Tanks moved from E.Iran to Afghanistan
2 Infantrys moved from W.Iran to 126 Sea Zone
1 Infantry moved from W.Iran to Erzurum
2 Infantrys moved from 126 Sea Zone to Astrakhan
1 Elite and 2 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Tashkent to UzbekistanPurchase Units - Russians
Russians buy 4 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 31 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Donetsk
Russians attack with 1 ArmoredCar, 1 Elite and 3 Infantrys
Germans defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Russians roll dice for 1 ArmoredCar, 1 Elite and 3 Infantrys in Donetsk, round 2 : 1/5 hits
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/3 hits
1 ArmoredCar owned by the Germans lost in Donetsk
Russians roll dice for 1 ArmoredCar, 1 Elite and 3 Infantrys in Donetsk, round 3 : 0/5 hits
Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits
Russians roll dice for 1 ArmoredCar, 1 Elite and 3 Infantrys in Donetsk, round 4 : 2/5 hits
Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/2 hits
1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 ArmoredCar, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Minsk
Russians attack with 1 Artillery, 1 Bomber and 3 Infantrys
Germans defend with 1 Artillery and 1 Elite
Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Minsk, round 2 : 1/5 hits
Germans roll dice for 1 Artillery and 1 Elite in Minsk, round 2 : 1/2 hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Minsk
Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 3 : 1/4 hits
Germans roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits
1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 Artillery and 1 Elite
Casualties for Russians: 1 Infantry
Battle in Afghanistan
Russians attack with 1 ArmoredCar, 2 Artillerys, 2 Infantrys and 3 Tanks
Neutral defend with 4 Infantrys
Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 Infantrys and 3 Tanks in Afghanistan, round 2 : 4/8 hits
Neutral roll dice for 4 Infantrys in Afghanistan, round 2 : 1/4 hits
1 Infantry owned by the Russians and 4 Infantrys owned by the Neutral lost in Afghanistan
Russians loses 0 PUs for violating Afghanistans neutrality.
Russians win, taking Afghanistan from Neutral with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 4 Infantrys
Casualties for Russians: 1 Infantry
Battle in Latvia
Russians attack with 1 HeavyTank, 5 Infantrys and 1 Tank
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 HeavyTank, 5 Infantrys and 1 Tank in Latvia, round 2 : 1/7 hits
Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 1/3 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 1 HeavyTank, 4 Infantrys and 1 Tank in Latvia, round 3 : 2/6 hits
Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 2/2 hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 HeavyTank, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Olyokminsk
Russians attack with 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 2 Fighters, 1 HeavyTank, 7 Infantrys, 1 Mech.Inf and 3 Tanks
Yamamoto defend with 1 Artillery and 1 Infantry
Russians roll dice for 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 2 Fighters, 1 HeavyTank, 7 Infantrys, 1 Mech.Inf and 3 Tanks in Olyokminsk, round 2 : 5/22 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Olyokminsk, round 2 : 0/2 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Olyokminsk
Russians win, taking Olyokminsk from Yamamoto with 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 2 Fighters, 1 HeavyTank, 7 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 InfantryNon Combat Move - Russians
2 Fighters moved from Olyokminsk to Evenkia
2 Adv.Fighters moved from Olyokminsk to Evenkia
5 Infantrys moved from Kirov to Gorky
1 AAGun, 2 Artillerys, 1 Elite and 7 Infantrys moved from Yaroslavl to Kursk
1 Artillery, 1 Elite and 2 Infantrys moved from Rostov to Kursk
1 Tank moved from Moscow to Kursk
9 Infantrys moved from Moscow to Yaroslavl
1 Bomber moved from Minsk to Leningrad
5 Infantrys moved from Sverdlovsk to Novosibirsk
5 Infantrys moved from Perm to SverdlovskPlace Units - Russians
1 ArmoredCar, 1 Artillery, 1 HeavyTank and 3 Infantrys placed in Sibirsky
Turning on Edit Mode
EDIT: Removing units owned by Russians from Stalingrad: 3 Infantrys
EDIT: Adding units owned by Russians to Rostov: 3 Infantrys
EDIT: Removing units owned by Russians from Stalingrad: 1 Tank
EDIT: Adding units owned by Russians to Kursk: 1 Tank
EDIT: Turning off Edit Mode
1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
1 ArmoredCar, 8 Infantrys and 1 Mech.Inf placed in Moscow
1 ArmoredCar, 1 HeavyTank and 2 Infantrys placed in Leningrad
1 ArmoredCar and 3 Infantrys placed in Arkhangelsk
5 Infantrys placed in Sverdlovsk
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
2 Infantrys placed in W.Iran
Russians undo move 9.
Russians undo move 8.
3 Infantrys placed in W.Iran
1 Infantry placed in TashkentTurn Complete - Russians
Russians collect 101 PUs; end with 101 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Tank moved from E.Morocco to Tangier
Italians take Tangier from French
1 Tank moved from Tangier to W.Morocco
Italians take W.Morocco from French
1 Artillery moved from Baleares to 43 Sea Zone
1 Infantry moved from Provence to 43 Sea Zone
1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 43 Sea Zone to 41 Sea Zone
1 Artillery and 1 Infantry moved from 41 Sea Zone to Gibraltar
2 Fighters moved from N.Algeria to Gibraltar
1 Artillery and 1 Elite moved from E.Morocco to 41 Sea Zone
1 Artillery and 1 Elite moved from 41 Sea Zone to Gibraltar
1 Transport moved from 41 Sea Zone to 42 Sea Zone
1 Infantry moved from Baleares to 42 Sea Zone
1 Infantry and 1 Transport moved from 42 Sea Zone to 41 Sea Zone
1 Artillery moved from E.Morocco to 41 Sea Zone
1 Artillery and 1 Infantry moved from 41 Sea Zone to Gibraltar
2 Elites and 1 Tank moved from E.Morocco to W.Morocco
1 Artillery and 1 Infantry moved from Corsica to 44 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 42 Sea Zone
1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria
1 Elite moved from Tunis to 47 Sea Zone
1 Artillery and 1 Tank moved from Bulgaria to Greece
2 Artillerys and 2 Infantrys moved from Greece to 48 Sea Zone
1 Elite and 1 S.Submarine moved from 47 Sea Zone to 51 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys moved from 51 Sea Zone to Crete
3 Destroyers moved from 48 Sea Zone to 51 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Hun to Kufra
3 Infantrys moved from S.Tunisia to S.Algeria
1 Tank moved from Tunis to S.Algeria
1 Artillery moved from Tunis to N.Tunisia
1 Destroyer and 1 Submarine moved from 46 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Elites moved from Tobruk to KufraPurchase Units - Italians
Italians buy 2 Artillerys, 1 Cruiser, 3 Destroyers, 7 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Gibraltar
Italians attack with 3 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys
British defend with 1 Bunker and 2 Infantrys
Italians roll dice for 1 Battleship in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 3 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys in Gibraltar, round 2 : 2/8 hits, 2.83 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 2 Infantrys in Gibraltar, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Gibraltar
Italians roll dice for 3 Artillerys, 1 Elite and 2 Fighters in Gibraltar, round 3 : 3/6 hits, 2.17 expected hits
British roll dice for 1 Bunker and 1 Infantry in Gibraltar, round 3 : 2/2 hits, 0.83 expected hits
1 Bunker owned by the British, 2 Artillerys owned by the Italians and 1 Infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is -2
Casualties for Italians: 2 Artillerys and 2 Infantrys
Casualties for British: 1 Bunker and 2 Infantrys
Battle in Crete
Italians attack with 2 Artillerys, 1 Elite and 2 Infantrys
Neutral defend with 1 AAGun and 1 Artillery
Italians roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Crete, round 2 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Crete
Italians loses 0 PUs for violating Cretes neutrality.
Italians win, taking Crete from Neutral with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 ArtilleryNon Combat Move - Italians
1 Bomber moved from Campania to E.Morocco
1 AAGun moved from Serbia to Greece
1 AAGun moved from N.Tunisia to N.Algeria
2 Fighters moved from Gibraltar to E.MoroccoPlace Units - Italians
1 S.Submarine placed in 43 Sea Zone
2 Destroyers placed in 41 Sea Zone
2 Infantrys placed in E.Morocco
2 Artillerys placed in Kufra
3 Infantrys placed in Hun
1 Cruiser and 1 Destroyer placed in 51 Sea Zone
2 Infantrys placed in GreeceTurn Complete - Italians
Italians collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Neutral : -0.33
Italians : -1.33
British : 2.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
French loses 0 PUs for violating Greenlands neutrality.
3 Infantrys moved from French Equatorial Africa to French Sudan
1 Infantry moved from Italian East Africa to Nubia
1 Infantry moved from Amazon to Colombia
1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland
French take Greenland from Neutral
1 Mech.Inf moved from Syria to New ValleyPurchase Units - French
French buy 5 Tanks; Remaining resources: 1 PUs;Combat - French
Battle in New Valley
French attack with 1 Mech.Inf
Italians defend with 1 Infantry
French roll dice for 1 Mech.Inf in New Valley, round 2 : 0/1 hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits
French roll dice for 1 Mech.Inf in New Valley, round 3 : 0/1 hits
Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits
French roll dice for 1 Mech.Inf in New Valley, round 4 : 0/1 hits
Italians roll dice for 1 Infantry in New Valley, round 4 : 1/1 hits
1 Mech.Inf owned by the French lost in New Valley
Italians win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for French: 1 Mech.InfNon Combat Move - French
Place Units - French
2 Tanks placed in Syria
3 Tanks placed in French Equatorial AfricaTurn Complete - French
French collect 15 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 unit repaired.
2 ArmoredCars, 2 Artillerys, 2 Infantrys and 6 Tanks moved from Irkutsk to Olyokminsk
2 Artillerys, 1 Elite, 1 Infantry and 4 Marines moved from Yakutsk to Olyokminsk
6 Tanks moved from Okhotsk to Olyokminsk
3 Infantrys and 3 Marines moved from Okhotsk to Zhigansk
6 Transports moved from 75 Sea Zone to 84 Sea Zone
7 Infantrys and 1 Tank moved from Tokyo to 84 Sea Zone
3 Infantrys moved from Chubu to 84 Sea Zone
10 Infantrys, 1 Tank and 6 Transports moved from 84 Sea Zone to 75 Sea Zone
10 Infantrys and 1 Tank moved from 75 Sea Zone to Ayan
2 Fighters moved from 75 Sea Zone to 72 Sea Zone
1 S.Bomber moved from Chubu to 72 Sea Zone
1 T.Boat moved from 75 Sea Zone to 76 Sea Zone
2 Carriers moved from 85 Sea Zone to 107 Sea Zone
1 T.Boat moved from 67 Sea Zone to 66 Sea Zone
1 Destroyer and 1 Submarine moved from 67 Sea Zone to 66 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 107 Sea Zone
1 Fighter moved from Wake to 76 Sea Zone
1 Tank moved from Shansi to Szechwan
Yamamoto take Szechwan from Chinese
1 Bomber moved from Banjarmasin to 76 Sea Zone
1 Battleship moved from 85 Sea Zone to 107 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 1 Destroyer, 8 Infantrys, 2 Mech.Infs, 1 S.Bomber and 1 Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 72 Sea Zone
Yamamoto attack with 2 Fighters and 1 S.Bomber
British defend with 1 Transport; Americans defend with 3 Transports
Yamamoto roll dice for 2 Fighters and 1 S.Bomber in 72 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 4 Transports in 72 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
1 Transport owned by the British, 2 Transports owned by the Americans and 1 Fighter owned by the Yamamoto lost in 72 Sea Zone
Yamamoto roll dice for 1 Fighter and 1 S.Bomber in 72 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 Transport in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 72 Sea Zone
Yamamoto win with 1 Fighter and 1 S.Bomber remaining. Battle score for attacker is 16
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 3 Transports
Casualties for British: 1 Transport
Battle in 66 Sea Zone
Yamamoto attack with 1 Destroyer, 1 Submarine and 1 T.Boat
British defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 66 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 66 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the Yamamoto lost in 66 Sea Zone
Yamamoto roll dice for 1 Submarine in 66 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 66 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto and 1 Destroyer owned by the British lost in 66 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Submarine and 1 T.Boat
Casualties for British: 1 Destroyer
Battle in 76 Sea Zone
Yamamoto attack with 1 Bomber, 1 Fighter and 1 T.Boat
Americans defend with 1 Cruiser
Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 T.Boat in 76 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 Cruiser in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 Cruiser owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Bomber, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 12
Casualties for Americans: 1 Cruiser
Battle in Zhigansk
Yamamoto attack with 3 Infantrys and 3 Marines
Russians defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys and 3 Marines in Zhigansk, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Zhigansk
Yamamoto win, taking Zhigansk from Russians with 3 Infantrys and 3 Marines remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Olyokminsk
Yamamoto attack with 2 ArmoredCars, 4 Artillerys, 1 Elite, 3 Infantrys, 4 Marines and 12 Tanks
Russians defend with 2 ArmoredCars, 4 Artillerys, 1 HeavyTank, 7 Infantrys, 1 Mech.Inf and 3 Tanks
Yamamoto roll dice for 2 ArmoredCars, 4 Artillerys, 1 Elite, 3 Infantrys, 4 Marines and 12 Tanks in Olyokminsk, round 2 : 12/26 hits, 11.50 expected hits
Russians roll dice for 2 ArmoredCars, 4 Artillerys, 1 HeavyTank, 7 Infantrys, 1 Mech.Inf and 3 Tanks in Olyokminsk, round 2 : 6/18 hits, 6.50 expected hits
2 ArmoredCars owned by the Russians, 7 Infantrys owned by the Russians, 3 Artillerys owned by the Russians, 1 Elite owned by the Yamamoto, 3 Infantrys owned by the Yamamoto and 2 ArmoredCars owned by the Yamamoto lost in Olyokminsk
Yamamoto roll dice for 4 Artillerys, 4 Marines and 12 Tanks in Olyokminsk, round 3 : 11/20 hits, 10.00 expected hits
Russians roll dice for 1 Artillery, 1 HeavyTank, 1 Mech.Inf and 3 Tanks in Olyokminsk, round 3 : 3/6 hits, 2.83 expected hits
1 Artillery owned by the Russians, 1 Mech.Inf owned by the Russians, 3 Artillerys owned by the Yamamoto, 3 Tanks owned by the Russians and 1 HeavyTank owned by the Russians lost in Olyokminsk
Yamamoto win, taking Olyokminsk from Russians with 1 Artillery, 4 Marines and 12 Tanks remaining. Battle score for attacker is 37
Casualties for Yamamoto: 2 ArmoredCars, 3 Artillerys, 1 Elite and 3 Infantrys
Casualties for Russians: 2 ArmoredCars, 4 Artillerys, 1 HeavyTank, 7 Infantrys, 1 Mech.Inf and 3 TanksNon Combat Move - Yamamoto
1 Fighter moved from 76 Sea Zone to 75 Sea Zone
1 Bomber moved from 76 Sea Zone to Kunashir
1 Fighter moved from 72 Sea Zone to 75 Sea Zone
1 S.Bomber moved from 72 Sea Zone to AyanPlace Units - Yamamoto
1 Destroyer and 1 Submarine placed in 75 Sea Zone
1 Infantry placed in Hokkaido
6 Infantrys and 2 Mech.Infs placed in Tokyo
2 ArmoredCars, 1 Infantry and 1 S.Bomber placed in ChubuTurn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
British : 1.33
Yamamoto : 4.17
Americans : -0.33
Russians : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
2 Infantrys moved from Lanchow to Szechwan
1 Adv.Fighter moved from Lanchow to Szechwan
2 Infantrys moved from Shensi to Hupeh
1 ArmoredCar moved from Lanchow to Hupeh
1 Adv.Fighter and 1 Fighter moved from Ningsia to Hupeh
2 Artillerys and 3 Infantrys moved from Gobi Altai to Ulan Bator
1 Artillery, 3 Infantrys and 4 Tanks moved from Ningsia to Shensi
1 ArmoredCar, 1 Marine and 2 Tanks moved from Lanchow to Shensi
1 Infantry and 1 Marine moved from E.Qinghai to Lanchow
2 Tanks moved from Hsining to Ningsia
3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hupeh
Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 ArmoredCar and 2 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 2 Infantrys in Hupeh, round 2 : 2/5 hits
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Hupeh, round 2 : 0/3 hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hupeh
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 2 Infantrys in Hupeh, round 3 : 2/5 hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Ulan Bator
Chinese attack with 2 Artillerys and 3 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 2 Artillerys and 3 Infantrys in Ulan Bator, round 2 : 2/5 hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ulan Bator, round 2 : 1/3 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ulan Bator
Chinese roll dice for 2 Artillerys and 2 Infantrys in Ulan Bator, round 3 : 2/4 hits
Hisaichi roll dice for 1 Artillery in Ulan Bator, round 3 : 1/1 hits
1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ulan Bator
Chinese win, taking Ulan Bator from Hisaichi with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Chinese: 2 Infantrys
Battle in Szechwan
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Szechwan, round 2 : 2/3 hits
Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 TankNon Combat Move - Chinese
1 Adv.Fighter moved from Szechwan to Shensi
1 Adv.Fighter and 1 Fighter moved from Hupeh to ShensiPlace Units - Chinese
1 Adv.Fighter, 4 Infantrys and 1 Marine placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 L.Fighter moved from Changchun to Shensi
2 Artillerys, 1 Fighter, 6 Infantrys and 4 Tanks moved from Shansi to Shensi
1 Bomber and 2 Fighters moved from N.French Indochina to Shensi
1 Destroyer and 2 Submarines moved from 67 Sea Zone to 66 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 66 Sea Zone
1 Battleship, 2 Destroyers and 3 Submarines moved from 66 Sea Zone to 65 Sea Zone
2 Fighters moved from Mindanao to 65 Sea Zone
1 Infantry moved from Mindanao to Samar
Hisaichi take Samar from Americans
2 Artillerys and 1 Infantry moved from Chahar to Suiyuan
1 Infantry moved from N.Buryat Mongolia to Irkutsk
1 Infantry moved from N.Buryat Mongolia to Chita
1 Artillery and 1 Elite moved from N.French Indochina to Yunnan
2 Artillerys and 1 Elite moved from N.Thailand to Burma
1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Elite moved from Manila to 106 Sea Zone
1 Elite moved from 106 Sea Zone to Palawan
Hisaichi take Palawan from Americans
2 Marines moved from Panay to 93 Sea Zone
2 Marines and 1 Transport moved from 93 Sea Zone to 101 Sea Zone
2 Marines moved from 101 Sea Zone to Yap
2 Elites moved from Changchun to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Elites and 2 Infantrys moved from 84 Sea Zone to Formosa
1 Infantry moved from Banjarmasin to West Borneo
4 Transports moved from 110 Sea Zone to 92 Sea Zone
4 Infantrys moved from Davao to Mindanao
1 Carrier moved from 67 Sea Zone to 107 Sea Zone
1 Carrier moved from 110 Sea Zone to 107 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 4 Destroyers, 7 Infantrys and 6 Marines; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 65 Sea Zone
Hisaichi attack with 1 Battleship, 2 Destroyers, 2 Fighters and 3 Submarines
British defend with 1 Submarine and 2 Transports; Anzac defend with 1 Carrier, 1 Destroyer and 3 Transports
Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Anzac roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 2 Destroyers and 2 Fighters in 65 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
Anzac roll dice for 1 Carrier, 1 Destroyer and 5 Transports in 65 Sea Zone, round 2 : 0/7 hits, 1.67 expected hits
3 Transports owned by the Anzac lost in 65 Sea Zone
Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Anzac roll dice for 1 Submarine in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 2 Destroyers and 2 Fighters in 65 Sea Zone, round 3 : 3/5 hits, 2.00 expected hits
Anzac roll dice for 1 Carrier, 1 Destroyer and 2 Transports in 65 Sea Zone, round 3 : 0/4 hits, 1.17 expected hits
1 Submarine owned by the British, 2 Transports owned by the British, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 65 Sea Zone
Hisaichi win with 1 Battleship, 2 Destroyers, 2 Fighters and 3 Submarines remaining. Battle score for attacker is 59
Casualties for Anzac: 1 Carrier, 1 Destroyer and 3 Transports
Casualties for British: 1 Submarine and 2 Transports
Battle in Yap
Hisaichi attack with 2 Marines
Americans defend with 2 Infantrys
Hisaichi roll dice for 2 Marines in Yap, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 2 Infantrys in Yap, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Marine owned by the Hisaichi lost in Yap
Hisaichi roll dice for 1 Marine in Yap, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Yap, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Marine owned by the Hisaichi lost in Yap
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Marines
Casualties for Americans: 2 Infantrys
Battle in Formosa
Hisaichi attack with 2 Elites and 2 Infantrys
Dutch defend with 1 Artillery
Hisaichi roll dice for 2 Elites and 2 Infantrys in Formosa, round 2 : 0/4 hits, 1.00 expected hits
Dutch roll dice for 1 Artillery in Formosa, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Elites and 2 Infantrys in Formosa, round 3 : 0/4 hits, 1.00 expected hits
Dutch roll dice for 1 Artillery in Formosa, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Elites and 2 Infantrys in Formosa, round 4 : 1/4 hits, 1.00 expected hits
Dutch roll dice for 1 Artillery in Formosa, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Dutch lost in Formosa
Hisaichi win, taking Formosa from Dutch with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Artillery
Battle in Burma
Hisaichi attack with 2 Artillerys and 1 Elite
British defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 1 Elite in Burma, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Hisaichi win, taking Burma from British with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 2 Artillerys and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Yunnan
Hisaichi attack with 1 Artillery and 1 Elite
British defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery and 1 Elite in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar in Yunnan, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British and 1 Elite owned by the Hisaichi lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Elite
Casualties for British: 1 ArmoredCar
Battle in Shensi
Hisaichi attack with 2 Artillerys, 1 Bomber, 3 Fighters, 6 Infantrys, 1 L.Fighter and 4 Tanks
Chinese defend with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 1 Fighter, 3 Infantrys, 1 Marine and 6 Tanks
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 3 Fighters, 6 Infantrys, 1 L.Fighter and 4 Tanks in Shensi, round 2 : 6/17 hits, 6.17 expected hits
Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 1 Fighter, 3 Infantrys, 1 Marine and 6 Tanks in Shensi, round 2 : 5/15 hits, 6.67 expected hits
1 ArmoredCar owned by the Chinese, 5 Infantrys owned by the Hisaichi, 1 Marine owned by the Chinese, 3 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shensi
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 3 Fighters, 1 Infantry, 1 L.Fighter and 4 Tanks in Shensi, round 3 : 5/12 hits, 5.17 expected hits
Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 6 Tanks in Shensi, round 3 : 8/9 hits, 4.83 expected hits
2 Tanks owned by the Hisaichi, 3 Fighters owned by the Hisaichi, 5 Tanks owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Shensi
Hisaichi roll dice for 1 Bomber, 1 L.Fighter and 2 Tanks in Shensi, round 4 : 2/4 hits, 2.17 expected hits
Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 1 Tank in Shensi, round 4 : 2/4 hits, 2.33 expected hits
1 Tank owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Fighter owned by the Chinese lost in Shensi
Hisaichi roll dice for 1 Bomber and 1 Tank in Shensi, round 5 : 0/2 hits, 1.17 expected hits
Chinese roll dice for 2 Adv.Fighters in Shensi, round 5 : 2/2 hits, 1.33 expected hits
1 Tank owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in Shensi
Chinese win with 2 Adv.Fighters remaining. Battle score for attacker is -34
Casualties for Hisaichi: 2 Artillerys, 1 Bomber, 3 Fighters, 6 Infantrys, 1 L.Fighter and 4 Tanks
Casualties for Chinese: 1 ArmoredCar, 1 Artillery, 1 Fighter, 3 Infantrys, 1 Marine and 6 TanksNon Combat Move - Hisaichi
1 Infantry moved from Chahar to Shansi
1 ArmoredCar moved from Hong Kong to Hunan
2 Infantrys moved from Peking to Shantung
1 AAGun moved from Peking to Shantung
4 Infantrys moved from Liaoning to Peking
1 Artillery and 4 Infantrys moved from Kirin to Liaoning
1 Infantry moved from S.French Indochina to N.Thailand
2 Fighters moved from 65 Sea Zone to SumatraPlace Units - Hisaichi
4 Destroyers placed in 107 Sea Zone
6 Marines placed in Hong Kong
7 Infantrys placed in Changchun
1 B.Transport placed in 84 Sea ZoneTurn Complete - Hisaichi
Hisaichi collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Hisaichi : -0.17
British : -0.33
Americans : 1.00
Anzac : -2.50
Chinese : 2.33
Dutch : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Adv.Fighter, 1 Battleship, 3 Carriers, 4 Destroyers, 5 Fighters and 4 Submarines moved from 18 Sea Zone to 21 Sea Zone
1 T.Boat moved from 10 Sea Zone to 11 Sea Zone
2 Infantrys moved from Scotland to Northern Ireland
1 Bomber moved from Northern Ireland to Wales
2 Tanks moved from Manchester to Northern Ireland
5 Infantrys moved from Manchester to Scotland
7 Infantrys moved from Dover to Manchester
7 Infantrys moved from Wales to Manchester
1 Submarine and 1 Transport moved from 10 Sea Zone to 21 Sea Zone
4 Tanks moved from Darfur to French Equatorial Africa
2 Artillerys moved from Lower Egypt to Nubia
2 Tanks moved from Cairo to Nubia
2 Mech.Infs moved from Cape Town to Angola
2 Infantrys moved from Belgian Congo to Angola
4 Fighters moved from French Equatorial Africa to Angola
2 Artillerys moved from Cairo to Lower Egypt
6 Infantrys moved from Cairo to Lower Egypt
1 Artillery moved from Palestine to Iraq
1 Artillery and 1 Infantry moved from N.Saudi Arabia to Iraq
1 ArmoredCar and 1 Infantry moved from Assam to Yunnan
3 ArmoredCars moved from Assam to Burma
1 Fighter moved from Malaya to 106 Sea Zone
1 Fighter moved from Koryakia to 76 Sea Zone
1 Artillery, 1 Infantry and 4 Tanks moved from French Equatorial Africa to French SudanPurchase Units - British
British buy 4 ArmoredCars, 4 Artillerys, 1 Destroyer, 1 Fighter, 10 Infantrys, 3 Mech.Infs, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;Combat - British
Battle in 106 Sea Zone
British attack with 1 Fighter
Hisaichi defend with 1 T.Boat
British roll dice for 1 Fighter in 106 Sea Zone, round 2 : 1/1 hits
Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 0/1 hits
1 T.Boat owned by the Hisaichi lost in 106 Sea Zone
British win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 T.Boat
Battle in Burma
British attack with 3 ArmoredCars
Hisaichi defend with 2 Artillerys and 1 Elite
British roll dice for 3 ArmoredCars in Burma, round 2 : 2/3 hits
Hisaichi roll dice for 2 Artillerys and 1 Elite in Burma, round 2 : 1/3 hits
1 ArmoredCar owned by the British, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Burma
British roll dice for 2 ArmoredCars in Burma, round 3 : 0/2 hits
Hisaichi roll dice for 1 Artillery in Burma, round 3 : 0/1 hits
British roll dice for 2 ArmoredCars in Burma, round 4 : 1/2 hits
Hisaichi roll dice for 1 Artillery in Burma, round 4 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 7
Casualties for British: 1 ArmoredCar
Casualties for Hisaichi: 2 Artillerys and 1 Elite
Battle in Yunnan
British attack with 1 ArmoredCar and 1 Infantry
Hisaichi defend with 1 Artillery
British roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 2 : 1/2 hits
Hisaichi roll dice for 1 Artillery in Yunnan, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in 76 Sea Zone
British attack with 1 Fighter
Yamamoto defend with 1 T.Boat
British roll dice for 1 Fighter in 76 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 0/1 hits
1 T.Boat owned by the Yamamoto lost in 76 Sea Zone
British win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in Angola
British attack with 4 Fighters, 2 Infantrys and 2 Mech.Infs
Neutral defend with 1 Infantry
British roll dice for 4 Fighters, 2 Infantrys and 2 Mech.Infs in Angola, round 2 : 1/8 hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 4 Fighters, 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - British
4 Fighters moved from Angola to French Sudan
2 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
1 Artillery and 2 Infantrys moved from Hyderabad to Bihar
2 Infantrys moved from Bombay to Rajputana
1 Artillery and 4 Infantrys moved from Madras to Hyderabad
1 Fighter moved from 106 Sea Zone to Malaya
1 Fighter moved from 76 Sea Zone to Koryakia
1 Infantry moved from Tarawa to 104 Sea Zone
1 Infantry moved from Nauru to 104 Sea ZonePlace Units - British
1 Destroyer, 1 S.Submarine and 2 Submarines placed in 21 Sea Zone
British undo move 1.
1 Destroyer, 1 Fighter, 1 S.Submarine and 1 Submarine placed in 21 Sea Zone
2 ArmoredCars placed in S.Saudi Arabia
1 Artillery and 1 Infantry placed in N.Saudi Arabia
2 ArmoredCars, 3 Artillerys and 1 Mech.Inf placed in Cairo
2 Mech.Infs placed in Cape Town
1 Submarine placed in 60 Sea Zone
6 Infantrys placed in Malaya
3 Infantrys placed in Madras
British undo move 6.
British undo move 1.
1 Destroyer, 1 S.Submarine and 2 Submarines placed in 21 Sea Zone
1 Fighter placed in VancouverTurn Complete - British
British collect 106 PUs; end with 106 PUs -
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
2 Adv.Fighters and 1 Fighter moved from Broome to 65 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Malaya to 65 Sea ZonePurchase Units - Anzac
Anzac buy 2 Adv.Fighters, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in 65 Sea Zone
Anzac attack with 3 Adv.Fighters and 3 Fighters
Hisaichi defend with 1 Battleship, 2 Destroyers and 3 Submarines
Anzac roll dice for 3 Adv.Fighters and 3 Fighters in 65 Sea Zone, round 2 : 4/6 hits -
4 hits.
ool please -
3 subs and a destroyer. Take em down, boys!
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
2 Adv.Fighters and 1 Fighter moved from Broome to 65 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Malaya to 65 Sea ZonePurchase Units - Anzac
Anzac buy 2 Adv.Fighters, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in 65 Sea Zone
Anzac attack with 3 Adv.Fighters and 3 Fighters
Hisaichi defend with 1 Battleship, 2 Destroyers and 3 Submarines
Anzac roll dice for 3 Adv.Fighters and 3 Fighters in 65 Sea Zone, round 2 : 4/6 hits
Hisaichi roll dice for 1 Battleship and 2 Destroyers in 65 Sea Zone, round 2 : 1/3 hits
1 Destroyer owned by the Hisaichi, 1 Fighter owned by the Anzac and 3 Submarines owned by the Hisaichi lost in 65 Sea Zone
Anzac roll dice for 3 Adv.Fighters and 2 Fighters in 65 Sea Zone, round 3 : 1/5 hits
Hisaichi roll dice for 1 Battleship and 1 Destroyer in 65 Sea Zone, round 3 : 1/2 hits
1 Destroyer owned by the Hisaichi and 1 Fighter owned by the Anzac lost in 65 Sea Zone
Anzac roll dice for 3 Adv.Fighters and 1 Fighter in 65 Sea Zone, round 4 : 1/4 hits
Hisaichi roll dice for 1 Battleship in 65 Sea Zone, round 4 : 0/1 hits
1 Battleship owned by the Hisaichi lost in 65 Sea Zone
Anzac win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 41
Casualties for Hisaichi: 1 Battleship, 2 Destroyers and 3 Submarines
Casualties for Anzac: 2 FightersNon Combat Move - Anzac
3 Adv.Fighters and 1 Fighter moved from 65 Sea Zone to MalayaPlace Units - Anzac
2 Adv.Fighters and 1 Fighter placed in Port Moresby
Anzac undo move 1.
2 Adv.Fighters and 1 Fighter placed in Broome
3 Infantrys placed in Port Moresby
1 Infantry placed in TownsvilleTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to Bolivia
3 Mech.Infs moved from Suriname to BoliviaPurchase Units - Dutch
Dutch buy 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - Dutch
Battle in Bolivia
Dutch attack with 1 Infantry, 3 Mech.Infs and 1 Tank
Neutral defend with 3 Infantrys
Dutch roll dice for 1 Infantry, 3 Mech.Infs and 1 Tank in Bolivia, round 2 : 2/5 hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Bolivia
Dutch roll dice for 3 Mech.Infs and 1 Tank in Bolivia, round 3 : 0/4 hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits
Dutch roll dice for 3 Mech.Infs and 1 Tank in Bolivia, round 4 : 1/4 hits
Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits
1 Infantry owned by the Neutral lost in Bolivia
Dutch loses 0 PUs for violating Bolivias neutrality.
Dutch win, taking Bolivia from Neutral with 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Dutch: 1 InfantryNon Combat Move - Dutch
Place Units - Dutch
2 Mech.Infs and 1 Tank placed in SurinameTurn Complete - Dutch
Dutch collect 13 PUs; end with 13 PUs





