Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Germans
                2 S.Submarines moved from 21 Sea Zone to 10 Sea Zone
                2 S.Submarines moved from 10 Sea Zone to 18 Sea Zone
                4 Adv.Fighters and 1 JetFighter moved from Munster to 18 Sea Zone
                4 Adv.Fighters moved from Rhine to 18 Sea Zone
                1 Submarine moved from 22 Sea Zone to 20 Sea Zone
                2 Battleships, 2 Carriers, 3 Destroyers, 2 Submarines and 6 Transports moved from 21 Sea Zone to 20 Sea Zone
                1 Artillery and 4 Infantrys moved from Moscow to Penza
                1 Infantry moved from Gorky to Kirov
                2 Tanks moved from Moscow to Kirov
                2 Artillerys and 1 Infantry moved from Kursk to Rostov
                5 Infantrys moved from Stalingrad to Saratov
                4 Mech.Infs moved from Moscow to Rostov
                4 Mech.Infs moved from Rostov to Saratov
                1 Infantry moved from Rostov to Saratov
                9 Tanks moved from Moscow to Kirov
                1 Artillery moved from S.Karelia to Arkhangelsk
                5 Artillerys and 6 Infantrys moved from Normandy to Brittany
                8 Infantrys moved from Paris to Orleanais
                4 Infantrys moved from Picardy to Normandy

    Purchase Units - Germans
                Germans buy 3 Bunkers, 3 Destroyers, 16 HeavyTanks, 13 Infantrys, 3 S.Submarines and 3 Submarines; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in 20 Sea Zone
                    Germans attack with 2 Battleships, 2 Carriers, 3 Destroyers, 3 Submarines and 6 Transports
                    British defend with 1 Destroyer
                        Germans roll dice for 3 Submarines in 20 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 2 Battleships, 2 Carriers, 3 Destroyers and 6 Transports in 20 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits
                        British roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the British lost in 20 Sea Zone
                    Germans win with 2 Battleships, 2 Carriers, 3 Destroyers, 3 Submarines and 6 Transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 Destroyer
                Battle in 18 Sea Zone
                    Germans attack with 8 Adv.Fighters, 1 JetFighter and 2 S.Submarines
                    British defend with 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Submarine
                        Germans roll dice for 2 S.Submarines in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        British roll dice for 1 Submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 8 Adv.Fighters and 1 JetFighter in 18 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
                        British roll dice for 2 Adv.Fighters, 1 Carrier and 1 Destroyer in 18 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                        1 Carrier owned by the British, 1 Submarine owned by the British, 1 Destroyer owned by the British, 2 Adv.Fighters owned by the Germans, 2 S.Submarines owned by the Germans and 2 Adv.Fighters owned by the British lost in 18 Sea Zone
                    Germans win with 6 Adv.Fighters and 1 JetFighter remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 Adv.Fighters and 2 S.Submarines
                    Casualties for British: 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Submarine
                Battle in Kirov
                    Germans attack with 1 Infantry and 11 Tanks
                    Russians defend with 2 Infantrys
                        Germans roll dice for 1 Infantry and 11 Tanks in Kirov, round 2 : 5/12 hits, 5.67 expected hits
                        Russians roll dice for 2 Infantrys in Kirov, round 2 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Russians lost in Kirov
                    Germans win, taking Kirov from Russians with 1 Infantry and 11 Tanks remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 Infantrys
                Battle in Penza
                    Germans attack with 1 Artillery and 4 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery and 4 Infantrys in Penza, round 2 : 1/5 hits, 1.17 expected hits
                        Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Penza
                    Germans win, taking Penza from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Saratov
                    Germans attack with 6 Infantrys and 4 Mech.Infs
                    French defend with 1 Elite, 2 Infantrys and 5 Tanks
                        Germans roll dice for 6 Infantrys and 4 Mech.Infs in Saratov, round 2 : 3/10 hits, 3.00 expected hits
                        Russians roll dice for 1 Elite, 2 Infantrys and 5 Tanks in Saratov, round 2 : 6/8 hits, 3.50 expected hits
                        1 Elite owned by the French, 6 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Saratov
                        Germans roll dice for 4 Mech.Infs in Saratov, round 3 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 5 Tanks in Saratov, round 3 : 4/5 hits, 2.50 expected hits
                        1 Tank owned by the French and 4 Mech.Infs owned by the Germans lost in Saratov
                    Russians win with 4 Tanks remaining. Battle score for attacker is -24
                    Casualties for Germans: 6 Infantrys and 4 Mech.Infs
                    Casualties for French: 1 Elite, 2 Infantrys and 1 Tank

    Non Combat Move - Germans
                6 Adv.Fighters moved from 18 Sea Zone to Munster
                1 JetFighter moved from 18 Sea Zone to Munster

    Place Units - Germans
                3 Destroyers placed in 20 Sea Zone
                3 Submarines placed in 20 Sea Zone
                3 S.Submarines placed in 22 Sea Zone
                1 Bunker and 2 HeavyTanks placed in Munster
                1 Bunker and 5 Infantrys placed in Stalingrad
                1 Bunker placed in La Mancha
                8 Infantrys placed in Paris
                10 HeavyTanks placed in Moscow
                4 HeavyTanks placed in Arkhangelsk

    Turn Complete - Germans
                Germans collect 154 PUs; end with 155 PUs

    Combat Hit Differential Summary :

    Germans : -2.50
        British : 1.17
        Russians : 3.00

    triplea_42388_Ger17.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Russians
                1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Fighter, 5 HeavyTanks, 5 Infantrys and 1 Tank moved from Chita to Hulunbuir
                1 Infantry moved from Olyokminsk to Yakutsk

    Purchase Units - Russians
                Russians buy 5 HeavyTanks and 14 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Hulunbuir
                    Russians attack with 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Fighter, 5 HeavyTanks, 5 Infantrys and 1 Tank
                    Hisaichi defend with 3 Bunkers and 13 Infantrys
                        Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Fighter, 5 HeavyTanks, 5 Infantrys and 1 Tank in Hulunbuir, round 2 :  5/16 hits
                    Units damaged: 3 Bunkers owned by the Hisaichi
                        Hisaichi roll dice for 3 Bunkers and 13 Infantrys in Hulunbuir, round 2 :  6/16 hits
                        1 ArmoredCar owned by the Russians, 5 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir
                        Russians roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 5 HeavyTanks and 1 Tank in Hulunbuir, round 3 :  5/10 hits
                        Hisaichi roll dice for 3 Bunkers and 11 Infantrys in Hulunbuir, round 3 :  5/14 hits
                        1 Elite owned by the Russians, 1 Fighter owned by the Russians, 2 Artillerys owned by the Russians, 5 Infantrys owned by the Hisaichi and 1 Tank owned by the Russians lost in Hulunbuir
                    5 HeavyTanks retreated to Chita
                    Hisaichi win with 3 Bunkers and 6 Infantrys remaining. Battle score for attacker is -24
                    Casualties for Hisaichi: 7 Infantrys
                    Casualties for Russians: 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank

    Non Combat Move - Russians
                1 HeavyTank moved from Komi to Sverdlovsk
                1 Infantry moved from Komi to Perm
                2 Infantrys moved from Komi to Salekhard
                3 Infantrys moved from Perm to Sverdlovsk
                1 Infantry moved from Kuybyshev to Ufa
                1 Infantry moved from Astrakhan to Saratov
                10 Infantrys moved from Ufa to Sverdlovsk

    Place Units - Russians
                3 Infantrys placed in Chita
                2 Infantrys placed in N.Buryat Mongolia
                4 HeavyTanks placed in Sverdlovsk
                1 Infantry placed in Sverdlovsk
                Russians undo move 2.
                1 HeavyTank and 1 Infantry placed in N.Buryat Mongolia
                3 Infantrys placed in Georgia
                6 Infantrys placed in Sibirsky

    Turn Complete - Russians
                Russians collect 60 PUs; end with 60 PUs

    triplea_42388_Rus17.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Italians
                3 Infantrys moved from Aragon to La Mancha
                1 Infantry moved from Languedoc to Catalonia
                3 Battleships, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters and 4 S.Submarines moved from 42 Sea Zone to 43 Sea Zone
                4 S.Submarines moved from 43 Sea Zone to 44 Sea Zone
                4 Infantrys moved from Lombardy to 44 Sea Zone
                3 Infantrys moved from Provence to 43 Sea Zone
                4 Infantrys and 4 S.Submarines moved from 44 Sea Zone to 43 Sea Zone
                7 Infantrys moved from 43 Sea Zone to Valencia
                6 Infantrys moved from Provence to Languedoc
                1 Submarine moved from 46 Sea Zone to 43 Sea Zone

    Purchase Units - Italians
                Italians buy 5 Infantrys and 4 S.Submarines; Remaining resources: 0 PUs;

    Non Combat Move - Italians
                1 Fighter moved from Lombardy to La Mancha

    Place Units - Italians
                4 S.Submarines placed in 43 Sea Zone
                5 Infantrys placed in Lombardy

    Turn Complete - Italians
                Italians collect 50 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    triplea_42388_Ita17.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - French
                1 Adv.Fighter moved from E.Morocco to Madrid
                4 Transports moved from 31 Sea Zone to 41 Sea Zone
                1 Artillery and 3 Tanks moved from E.Morocco to 41 Sea Zone
                4 Infantrys moved from E.Morocco to 41 Sea Zone
                1 Artillery, 4 Infantrys, 3 Tanks and 4 Transports moved from 41 Sea Zone to 31 Sea Zone
                1 Artillery, 4 Infantrys and 3 Tanks moved from 31 Sea Zone to Andalusia
                4 Tanks moved from N.Tunisia to E.Morocco
                3 Infantrys moved from N.Tunisia to S.Algeria
                4 Infantrys moved from Adana to Erzurum
                1 Artillery, 3 Elites and 1 Infantry moved from Syria to Adana
                2 Tanks moved from Ghadames to S.Algeria
                2 Tanks moved from Andalusia to Madrid

    Purchase Units - French
                French buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Non Combat Move - French
                4 Tanks moved from Saratov to Ufa

    Place Units - French
                1 Adv.Fighter and 1 Infantry placed in W.Morocco
                1 Artillery, 1 Elite and 2 Infantrys placed in E.Morocco
                1 Artillery, 1 Infantry and 1 Tank placed in Tunis
                French undo move 2.
                1 Infantry placed in Tunis
                1 Artillery, 1 Elite and 1 Infantry placed in E.Morocco

    Turn Complete - French
                French collect 33 PUs; end with 33 PUs

    triplea_42388_Fre17.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Yamamoto
                1 Infantry and 1 Tank moved from Saipan to 86 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 86 Sea Zone to 103 Sea Zone
                1 Cruiser moved from 87 Sea Zone to 95 Sea Zone
                1 Marine moved from Wake to 95 Sea Zone
                1 Cruiser and 1 Marine moved from 95 Sea Zone to 103 Sea Zone
                1 Infantry and 1 Tank moved from 103 Sea Zone to Kwajalein
                      Yamamoto take Kwajalein from Americans
                1 Marine moved from 103 Sea Zone to Rongelap
                      Yamamoto take Rongelap from Americans
                1 Adv.Fighter, 1 B.Carrier, 1 Destroyer and 2 Fighters moved from 86 Sea Zone to 103 Sea Zone
                1 Destroyer moved from 87 Sea Zone to 103 Sea Zone
                1 Adv.Fighter, 1 B.Carrier and 2 Fighters moved from 87 Sea Zone to 103 Sea Zone
                2 ArmoredCars and 2 Infantrys moved from Hokkaido to 75 Sea Zone
                2 ArmoredCars and 2 Infantrys moved from 75 Sea Zone to Okhotsk
                2 Adv.Fighters moved from 75 Sea Zone to N.Buryat Mongolia
                2 ArmoredCars and 1 Elite moved from Ayan to N.Buryat Mongolia
                4 Infantrys moved from Tohoku to Hokkaido
                3 Infantrys moved from Tohoku to Hokkaido

    Purchase Units - Yamamoto
                Yamamoto buy 2 ArmoredCars, 1 B.Transport, 2 Destroyers, 1 Fighter, 2 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in N.Buryat Mongolia
                    Yamamoto attack with 2 Adv.Fighters, 2 ArmoredCars and 1 Elite
                    Russians defend with 1 AAGun, 1 Factory, 1 HeavyTank and 1 Infantry
                        AA fire in N.Buryat Mongolia : 0/2 hits, 0.33 expected hits
                        Yamamoto roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Elite in N.Buryat Mongolia, round 2 : 2/5 hits, 2.00 expected hits
                        Russians roll dice for 1 HeavyTank and 1 Infantry in N.Buryat Mongolia, round 2 : 1/2 hits, 1.00 expected hits
                        1 Infantry owned by the Russians, 1 HeavyTank owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in N.Buryat Mongolia
                    Yamamoto win, taking N.Buryat Mongolia from Russians with 2 Adv.Fighters, 1 ArmoredCar and 1 Elite remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 ArmoredCar
                    Casualties for Russians: 1 HeavyTank and 1 Infantry
                Battle in Okhotsk
                    Yamamoto attack with 2 ArmoredCars and 2 Infantrys
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Okhotsk, round 2 : 2/4 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in Okhotsk
                    Yamamoto win, taking Okhotsk from Russians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Yamamoto
                2 Adv.Fighters moved from N.Buryat Mongolia to 75 Sea Zone

    Place Units - Yamamoto
                1 B.Transport and 2 Destroyers placed in 75 Sea Zone
                2 ArmoredCars, 1 Fighter and 2 Infantrys placed in Tokyo
                1 S.Submarine placed in 85 Sea Zone
                Yamamoto undo move 3.
                1 S.Submarine placed in 84 Sea Zone

    Turn Complete - Yamamoto
                Yamamoto collect 58 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    AA fire in N.Buryat Mongolia : : -0.33
        Yamamoto : 1.00
        Russians : -0.33

    triplea_42388_Yam17.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Chinese
                2 Infantrys moved from Szechwan to Kweichow
                1 Adv.Fighter moved from Hupeh to Kweichow
                1 Elite moved from Suiyuan to Chahar
                1 Elite and 1 Infantry moved from Shensi to Hupeh
                1 ArmoredCar and 1 Tank moved from Ningsia to Chahar
                2 Infantrys, 2 Marines and 2 Tanks moved from Anhwei to Hupeh
                5 Infantrys moved from Ningsia to Suiyuan
                5 Infantrys moved from Lanchow to Szechwan
                3 Infantrys moved from E.Qinghai to Lanchow
                4 Infantrys moved from Gobi Altai to Ningsia
                3 Infantrys moved from Hsining to E.Qinghai
                1 ArmoredCar moved from Hsining to Ningsia
                1 ArmoredCar moved from Hsining to Lanchow
                1 Tank moved from Hsining to Ningsia
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 8 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 Adv.Fighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Kweichow, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Kweichow, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                1 Adv.Fighter moved from Kweichow to Chahar

    Place Units - Chinese
                1 ArmoredCar and 2 Tanks placed in Hupeh
                1 ArmoredCar, 4 Infantrys and 1 Marine placed in Hsining
                4 Infantrys placed in Urumqi
                Chinese undo move 2.
                Chinese undo move 1.
                1 Marine and 2 Tanks placed in Hupeh
                2 ArmoredCars and 4 Infantrys placed in Hsining

    Turn Complete - Chinese
                Chinese collect 36 PUs; end with 36 PUs

    triplea_42388_Chi17.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Hisaichi
                3 units repaired.
                3 Infantrys moved from South Australia to Western Australia
                      Hisaichi take Western Australia from Anzac
                3 Infantrys and 2 Marines moved from Northern Territory to Western Australia
                1 Infantry moved from Wellington to 122 Sea Zone
                1 Infantry and 1 S.Submarine moved from 122 Sea Zone to 121 Sea Zone
                1 Infantry moved from New Georgia to Bougainville
                      Hisaichi take Bougainville from Anzac
                4 Infantrys moved from New Ireland to 114 Sea Zone
                1 B.Transport and 3 Infantrys moved from 114 Sea Zone to 120 Sea Zone
                1 Infantry moved from 121 Sea Zone to Kermandec
                1 Infantry moved from New Caledonia to 120 Sea Zone
                1 B.Transport and 4 Infantrys moved from 120 Sea Zone to 121 Sea Zone
                4 Infantrys moved from 121 Sea Zone to Fiji
                1 Battleship, 1 Cruiser and 1 Infantry moved from 114 Sea Zone to 121 Sea Zone
                1 Infantry moved from 121 Sea Zone to Kermandec
                1 S.Bomber moved from Canberra to Fiji
                3 Destroyers moved from 114 Sea Zone to 121 Sea Zone
                3 Infantrys moved from Townsville to Northern Territory
                1 Infantry moved from Wellington to North New Zealand
                6 Infantrys moved from S.Thailand to Burma
                1 Elite and 3 Infantrys moved from Shanghai to Anhwei
                1 Infantry moved from Shantung to Shansi
                      Hisaichi take Shansi from Chinese
                13 Infantrys moved from Heilungchiang to Chita
                3 Infantrys moved from Hulunbuir to Chita
                3 Infantrys moved from Hulunbuir to Chita
                4 Infantrys moved from Kirin to 84 Sea Zone
                4 Infantrys moved from 84 Sea Zone to Peking
                2 Infantrys moved from Kirin to 84 Sea Zone
                2 Infantrys moved from Kirin to Liaoning
                2 Infantrys moved from 84 Sea Zone to Shantung
                1 Infantry moved from Hunan to Anhwei
                3 Infantrys moved from Hunan to Kweichow
                3 Infantrys moved from Kiangsi to Hunan
                3 Infantrys moved from Kwangtung to Hunan
                3 Infantrys moved from Hong Kong to Kwangtung
                3 Infantrys moved from Hong Kong to Kiangsi
                6 Infantrys moved from Malaya to S.Thailand
                1 Mech.Inf moved from Canberra to Perth
                      Hisaichi take Perth from Anzac

    Purchase Units - Hisaichi
                Hisaichi buy 2 ArmoredCars, 1 B.Transport, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Fighter, 25 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Kermandec
                    Hisaichi attack with 2 Infantrys
                    Americans defend with 1 Infantry
                        Hisaichi roll dice for 1 Cruiser in Kermandec, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Americans lost in Kermandec
                    Hisaichi win, taking Kermandec from Americans with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Fiji
                    Hisaichi attack with 4 Infantrys and 1 S.Bomber
                    British defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 4 Infantrys and 1 S.Bomber in Fiji, round 2 : 2/5 hits, 1.67 expected hits
                        British roll dice for 1 Artillery and 1 Infantry in Fiji, round 2 : 1/2 hits, 0.67 expected hits
                        1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Fiji
                    Hisaichi win, taking Fiji from British with 3 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 1 Artillery and 1 Infantry
                Battle in Kweichow
                    Hisaichi attack with 3 Infantrys
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 3 Infantrys in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 3 Infantrys in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
                    Hisaichi win, taking Kweichow from Chinese with 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Chita
                    Hisaichi attack with 19 Infantrys
                    Russians defend with 1 AAGun, 1 Factory, 5 HeavyTanks and 3 Infantrys
                        Hisaichi roll dice for 19 Infantrys in Chita, round 2 : 0/19 hits, 3.17 expected hits
                        Russians roll dice for 5 HeavyTanks and 3 Infantrys in Chita, round 2 : 3/8 hits, 4.33 expected hits
                        3 Infantrys owned by the Hisaichi lost in Chita
                        Hisaichi roll dice for 16 Infantrys in Chita, round 3 : 3/16 hits, 2.67 expected hits
                        Russians roll dice for 5 HeavyTanks and 3 Infantrys in Chita, round 3 : 3/8 hits, 4.33 expected hits
                        3 Infantrys owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Chita
                        Hisaichi roll dice for 13 Infantrys in Chita, round 4 : 2/13 hits, 2.17 expected hits
                        Russians roll dice for 5 HeavyTanks in Chita, round 4 : 3/5 hits, 3.33 expected hits
                        2 HeavyTanks owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Chita
                        Hisaichi roll dice for 10 Infantrys in Chita, round 5 : 1/10 hits, 1.67 expected hits
                        Russians roll dice for 3 HeavyTanks in Chita, round 5 : 2/3 hits, 2.00 expected hits
                        1 HeavyTank owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
                        Hisaichi roll dice for 8 Infantrys in Chita, round 6 : 1/8 hits, 1.33 expected hits
                        Russians roll dice for 2 HeavyTanks in Chita, round 6 : 1/2 hits, 1.33 expected hits
                        1 HeavyTank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                        Hisaichi roll dice for 7 Infantrys in Chita, round 7 : 2/7 hits, 1.17 expected hits
                        Russians roll dice for 1 HeavyTank in Chita, round 7 : 1/1 hits, 0.67 expected hits
                        1 HeavyTank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                    Hisaichi win, taking Chita from Russians with 6 Infantrys remaining. Battle score for attacker is 15
                    Casualties for Hisaichi: 13 Infantrys
                    Casualties for Russians: 5 HeavyTanks and 3 Infantrys
                Battle in Anhwei
                    Hisaichi attack with 1 Elite and 4 Infantrys
                    British defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 1 Elite and 4 Infantrys in Anhwei, round 2 : 1/5 hits, 1.00 expected hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the British lost in Anhwei
                        Hisaichi roll dice for 1 Elite and 4 Infantrys in Anhwei, round 3 : 1/5 hits, 1.00 expected hits
                        Chinese roll dice for 1 Artillery in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the British lost in Anhwei
                    Hisaichi win, taking Anhwei from Chinese with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 Artillery and 1 Infantry

    Non Combat Move - Hisaichi
                1 Elite and 2 Infantrys moved from Davao to Mindanao
                1 S.Bomber moved from Fiji to Northern Territory

    Place Units - Hisaichi
                1 B.Transport placed in 107 Sea Zone
                1 Bunker placed in Peking
                8 Infantrys placed in Changchun
                2 ArmoredCars and 4 Infantrys placed in Hong Kong
                6 Infantrys placed in Malaya
                1 Carrier, 1 Destroyer and 1 Submarine placed in 122 Sea Zone
                1 Fighter placed in 122 Sea Zone
                2 Infantrys placed in Wellington
                2 Infantrys placed in Canberra
                1 Infantry placed in Davao
                2 Infantrys placed in Manila

    Turn Complete - Hisaichi
                Hisaichi collect 115 PUs; end with 115 PUs

    Combat Hit Differential Summary :

    Hisaichi : -2.33
        British : 0.33
        Chinese : -0.67
        Russians : -3.00

    triplea_42388_His17.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - British
                3 Tanks moved from Dublin to Northern Ireland
                1 Infantry moved from Northern Ireland to Dublin
                3 Infantrys moved from Dover to Wales
                1 Infantry moved from London to Wales
                1 Infantry moved from London to Manchester
                1 Infantry moved from London to Wales
                1 Elite moved from London to Manchester
                2 ArmoredCars moved from London to Manchester
                2 ArmoredCars moved from London to Wales
                9 Infantrys moved from Erzurum to Georgia
                17 Infantrys moved from Adana to Erzurum
                6 Artillerys and 15 Infantrys moved from Syria to Adana
                4 Infantrys moved from Iraq to Adana
                5 Infantrys moved from Palestine to Syria
                4 Infantrys moved from N.Saudi Arabia to Iraq
                6 Infantrys and 1 Mech.Inf moved from Lower Egypt to Palestine
                1 Mech.Inf moved from Palestine to Adana
                6 Infantrys moved from Cairo to Lower Egypt
                2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
                2 Infantrys moved from South Africa to Rhodesia
                2 Infantrys moved from Cape Town to South Africa
                2 ArmoredCars, 1 Artillery and 5 Infantrys moved from Assam to Burma
                2 ArmoredCars, 5 Infantrys and 1 Tank moved from Yunnan to Burma
                1 Artillery and 4 Infantrys moved from Bihar to Assam
                7 Infantrys moved from Hyderabad to Bihar
                5 Infantrys moved from Madras to Hyderabad
                5 Infantrys moved from Delhi to Bihar
                2 Infantrys moved from Rajputana to Hyderabad
                2 Infantrys moved from Bombay to Rajputana

    Purchase Units - British
                British buy 2 Adv.Fighters, 41 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - British
                Battle in Burma
                    British attack with 4 ArmoredCars, 1 Artillery, 10 Infantrys and 1 Tank
                    Hisaichi defend with 6 Infantrys; Thai defend with 5 Elites and 2 Marines
                        British roll dice for 4 ArmoredCars, 1 Artillery, 10 Infantrys and 1 Tank in Burma, round 2 :  3/16 hits
                        Thai roll dice for 5 Elites, 6 Infantrys and 2 Marines in Burma, round 2 :  3/13 hits
                        3 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Burma
                        British roll dice for 4 ArmoredCars, 1 Artillery, 7 Infantrys and 1 Tank in Burma, round 3 :  2/13 hits
                        Thai roll dice for 5 Elites, 3 Infantrys and 2 Marines in Burma, round 3 :  4/10 hits
                        4 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Burma
                        British roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank in Burma, round 4 :  3/9 hits
                        Thai roll dice for 5 Elites, 1 Infantry and 2 Marines in Burma, round 4 :  4/8 hits
                        1 ArmoredCar owned by the British, 2 Elites owned by the Thai, 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
                        British roll dice for 3 ArmoredCars, 1 Artillery and 1 Tank in Burma, round 5 :  2/5 hits
                        Thai roll dice for 3 Elites and 2 Marines in Burma, round 5 :  2/5 hits
                        2 ArmoredCars owned by the British and 2 Elites owned by the Thai lost in Burma
                        British roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Burma, round 6 :  2/3 hits
                        Thai roll dice for 1 Elite and 2 Marines in Burma, round 6 :  0/3 hits
                        1 Elite owned by the Thai and 1 Marine owned by the Thai lost in Burma
                        British roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Burma, round 7 :  2/3 hits
                        Thai roll dice for 1 Marine in Burma, round 7 :  0/1 hits
                        1 Marine owned by the Thai lost in Burma
                    British win, taking Burma from Thai with 1 ArmoredCar, 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for British: 3 ArmoredCars and 10 Infantrys
                    Casualties for Hisaichi: 6 Infantrys
                    Casualties for Thai: 5 Elites and 2 Marines

    Non Combat Move - British

    Place Units - British
                4 Infantrys and 1 Tank placed in Delhi
                5 Infantrys placed in Madras
                2 Infantrys placed in Bombay
                2 Infantrys placed in Cape Town
                2 Infantrys placed in S.Saudi Arabia
                2 Infantrys placed in N.Saudi Arabia
                6 Infantrys placed in Cairo
                2 Infantrys placed in Kufra
                3 Infantrys placed in Hun
                8 Infantrys placed in London
                1 Adv.Fighter and 3 Infantrys placed in Wales
                1 Adv.Fighter and 2 Infantrys placed in Manchester

    Turn Complete - British
                British collect 106 PUs; end with 106 PUs

    triplea_42388_Bri17.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Turn Complete - Anzac

    triplea_42388_Anz17.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Dutch
                1 Infantry and 1 Mech.Inf moved from Suriname to 32 Sea Zone
                1 Infantry, 1 Mech.Inf and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
                2 Tanks moved from Mauritania to 34 Sea Zone
                1 Artillery moved from Mauritania to 34 Sea Zone
                1 Elite and 2 Infantrys moved from Mauritania to 34 Sea Zone
                1 Artillery, 1 Elite, 2 Infantrys, 2 Tanks and 3 Transports moved from 34 Sea Zone to 31 Sea Zone
                1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks moved from 31 Sea Zone to Andalusia
                1 Infantry and 1 Mech.Inf moved from 34 Sea Zone to Mauritania
                1 Artillery and 1 Marine moved from Pearl Harbor to 98 Sea Zone
                1 Artillery, 1 Marine and 1 Transport moved from 98 Sea Zone to 119 Sea Zone
                4 Destroyers moved from 98 Sea Zone to 119 Sea Zone
                1 Adv.Fighter moved from Palmyra to Santiago
                1 Artillery and 1 Marine moved from 119 Sea Zone to Santiago

    Purchase Units - Dutch
                Dutch buy 1 Destroyer and 2 Submarines; Remaining resources: 0 PUs;

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Destroyer and 2 Submarines placed in 119 Sea Zone

    Turn Complete - Dutch
                Dutch collect 22 PUs; end with 22 PUs

    triplea_42388_Dut17.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Finns
                2 Artillerys and 3 Elites moved from Gorky to Kuybyshev
                1 Elite and 1 Infantry moved from Vologda to Gorky
                2 Tanks moved from S.Karelia to Gorky
                5 Infantrys moved from S.Karelia to Yaroslavl
                6 Infantrys moved from Oulu to Vyborg
                1 Adv.Fighter moved from Helsinki to Yaroslavl

    Purchase Units - Finns
                Finns buy 1 Adv.Fighter, 1 Elite and 2 Mot.Infs; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Kuybyshev
                    Finns attack with 2 Artillerys and 3 Elites
                    Russians defend with 1 Infantry
                        Finns roll dice for 2 Artillerys and 3 Elites in Kuybyshev, round 2 : 1/5 hits, 2.00 expected hits
                        Russians roll dice for 1 Infantry in Kuybyshev, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Elite owned by the Finns lost in Kuybyshev
                    Finns win, taking Kuybyshev from Russians with 2 Artillerys and 2 Elites remaining. Battle score for attacker is -1
                    Casualties for Finns: 1 Elite
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Finns
                1 AAGun moved from S.Karelia to Yaroslavl
                1 AAGun moved from Yaroslavl to Gorky

    Place Units - Finns
                2 Mot.Infs placed in S.Karelia
                1 Adv.Fighter and 1 Elite placed in Helsinki

    Turn Complete - Finns
                Finns collect 22 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Finns : -1.00
        Russians : 0.67

    triplea_42388_Fin17.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Romanians
                2 ArmoredCars moved from Rostov to Saratov
                1 ArmoredCar moved from Donetsk to Saratov
                1 Tank moved from Crimea to Rostov
                2 Elites moved from Odessa to Donetsk

    Purchase Units - Romanians
                Romanians buy 2 Bunkers, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Saratov
                    Romanians attack with 3 ArmoredCars
                    Russians defend with 1 Infantry
                        Romanians roll dice for 3 ArmoredCars in Saratov, round 2 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
                        1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Saratov
                    Romanians win, taking Saratov from Russians with 2 ArmoredCars remaining. Battle score for attacker is -2
                    Casualties for Romanians: 1 ArmoredCar
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Bunker and 2 Tanks placed in Rostov
                1 Bunker placed in Odessa
                1 Infantry placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 25 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Romanians : 1.00
        Russians : 0.67

    triplea_42388_Rom17.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Thai
                2 Artillerys and 6 Infantrys moved from S.Thailand to Burma
                2 Artillerys and 4 Elites moved from N.Thailand to Yunnan
                      Thai take Yunnan from Chinese
                6 Infantrys moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 2 Artillerys, 4 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Burma
                    Thai attack with 2 Artillerys and 6 Infantrys
                    British defend with 1 ArmoredCar, 1 Artillery and 1 Tank
                        Thai roll dice for 2 Artillerys and 6 Infantrys in Burma, round 2 : 1/8 hits, 2.00 expected hits
                        British roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Burma, round 2 : 0/3 hits, 1.00 expected hits
                        1 ArmoredCar owned by the British lost in Burma
                        Thai roll dice for 2 Artillerys and 6 Infantrys in Burma, round 3 : 2/8 hits, 2.00 expected hits
                        British roll dice for 1 Artillery and 1 Tank in Burma, round 3 : 0/2 hits, 0.83 expected hits
                        1 Tank owned by the British and 1 Artillery owned by the British lost in Burma
                    Thai win, taking Burma from British with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 13
                    Casualties for British: 1 ArmoredCar, 1 Artillery and 1 Tank

    Non Combat Move - Thai
                1 AAGun moved from S.Thailand to Burma

    Place Units - Thai
                1 Transport placed in 105 Sea Zone
                2 Artillerys placed in S.Thailand
                4 Infantrys and 1 Tank placed in Bangkok

    Turn Complete - Thai
                Thai collect 28 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    British : -1.83
        Thai : -1.00

    triplea_42388_Tha17.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Americans
                1 S.Bomber moved from Pearl Harbor to Okhotsk
                1 Artillery and 1 Infantry moved from Zhigansk to Okhotsk

    Purchase Units - Americans
                Americans buy 3 Bombers, 2 Destroyers, 1 S.Submarine, 1 Submarine and 8 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Okhotsk
                    Americans attack with 1 Artillery, 1 Infantry and 1 S.Bomber
                    Yamamoto defend with 2 ArmoredCars and 2 Infantrys
                        Americans roll dice for 1 Artillery, 1 Infantry and 1 S.Bomber in Okhotsk, round 2 :  2/3 hits
                        Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Okhotsk, round 2 :  0/4 hits
                        2 ArmoredCars owned by the Yamamoto lost in Okhotsk
                        Americans roll dice for 1 Artillery, 1 Infantry and 1 S.Bomber in Okhotsk, round 3 :  2/3 hits
                        Yamamoto roll dice for 2 Infantrys in Okhotsk, round 3 :  0/2 hits
                        2 Infantrys owned by the Yamamoto lost in Okhotsk
                    Americans win, taking Okhotsk from Yamamoto with 1 Artillery, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 12
                    Casualties for Yamamoto: 2 ArmoredCars and 2 Infantrys

    Non Combat Move - Americans
                1 S.Bomber moved from Okhotsk to Yakutsk
                1 Elite and 3 Infantrys moved from Mauritania to 31 Sea Zone
                1 Elite and 3 Infantrys moved from 31 Sea Zone to Andalusia
                2 Infantrys moved from Amazon to 32 Sea Zone
                1 Elite and 5 Infantrys moved from Bahia to 32 Sea Zone
                2 B.Transports, 1 Elite and 7 Infantrys moved from 32 Sea Zone to 34 Sea Zone
                1 B.Transport moved from 34 Sea Zone to 32 Sea Zone
                1 Infantry moved from Colombia to Amazon
                1 Infantry moved from Salvador to Bahia
                1 Elite and 7 Infantrys moved from 34 Sea Zone to Mauritania

    Place Units - Americans
                5 Tanks placed in Madrid
                2 Tanks placed in Andalusia
                3 Bombers placed in Rio de Oro
                1 Tank placed in Bahia
                2 Destroyers and 1 Submarine placed in 98 Sea Zone
                1 S.Submarine placed in 71 Sea Zone

    Turn Complete - Americans
                Americans collect 112 PUs; end with 112 PUs

    triplea_42388_Ame17.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 18

    Combat Move - Germans
                1 Artillery and 3 Infantrys moved from Arkhangelsk to Komi
                1 Artillery and 4 Infantrys moved from Penza to Saratov
                4 HeavyTanks moved from Arkhangelsk to Perm
                11 Tanks moved from Kirov to Ufa
                5 Artillerys and 6 Infantrys moved from Brittany to 20 Sea Zone
                1 Infantry moved from Normandy to 20 Sea Zone
                5 Artillerys, 2 Battleships, 2 Carriers, 6 Destroyers, 7 Infantrys, 6 Submarines and 6 Transports moved from 20 Sea Zone to 18 Sea Zone
                5 Artillerys and 7 Infantrys moved from 18 Sea Zone to Dublin
                2 HeavyTanks and 1 Infantry moved from Munster to Dublin
                8 Infantrys moved from Paris to Normandy
                8 Infantrys moved from Orleanais to Aquitaine
                1 Infantry moved from Kirov to Perm
                5 Infantrys moved from Stalingrad to Saratov
                2 Artillerys and 3 Infantrys moved from Rostov to Saratov

    Purchase Units - Germans
                Germans buy 4 Bunkers, 4 Elites, 2 HeavyTanks, 26 Infantrys, 4 Mech.Infs, 3 Tanks and 2 Transports; Remaining resources: 2 PUs;

    Combat - Germans
                Battle in Komi
                    Germans attack with 1 Artillery and 3 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery and 3 Infantrys in Komi, round 2 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Komi
                    Germans win, taking Komi from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Ufa
                    Germans attack with 11 Tanks
                    French defend with 4 Tanks; Russians defend with 1 Infantry
                        Germans roll dice for 11 Tanks in Ufa, round 2 : 4/11 hits, 5.50 expected hits
                        Russians roll dice for 1 Infantry and 4 Tanks in Ufa, round 2 : 3/5 hits, 2.33 expected hits
                        1 Infantry owned by the Russians, 3 Tanks owned by the French and 3 Tanks owned by the Germans lost in Ufa
                        Germans roll dice for 8 Tanks in Ufa, round 3 : 5/8 hits, 4.00 expected hits
                        Russians roll dice for 1 Tank in Ufa, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the French lost in Ufa
                    Germans win, taking Ufa from Russians with 8 Tanks remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 Tanks
                    Casualties for French: 4 Tanks
                    Casualties for Russians: 1 Infantry
                Battle in Perm
                    Germans attack with 4 HeavyTanks and 1 Infantry
                    Russians defend with 1 Infantry
                        Germans roll dice for 4 HeavyTanks and 1 Infantry in Perm, round 2 : 4/5 hits, 2.83 expected hits
                        Russians roll dice for 1 Infantry in Perm, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Perm
                    Germans win, taking Perm from Russians with 4 HeavyTanks and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Dublin
                    Germans attack with 5 Artillerys, 2 HeavyTanks and 8 Infantrys
                    British defend with 1 Infantry
                        Germans roll dice for 2 Battleships in Dublin, round 2 : 2/2 hits, 1.33 expected hits
                        1 Infantry owned by the British lost in Dublin
                    Germans win, taking Dublin from British with 5 Artillerys, 2 HeavyTanks and 8 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry

    Non Combat Move - Germans
                3 S.Submarines moved from 22 Sea Zone to 18 Sea Zone
                1 AAGun moved from Orleanais to Aquitaine
                1 AAGun moved from Kursk to Rostov
                1 AAGun moved from Rostov to Stalingrad
                10 HeavyTanks moved from Moscow to Kuybyshev

    Place Units - Germans
                2 Transports placed in 23 Sea Zone
                4 Elites placed in Hamburg
                1 Bunker placed in La Mancha
                1 Bunker placed in Aquitaine
                1 Bunker placed in Languedoc
                1 Bunker and 5 Infantrys placed in Stalingrad
                10 Infantrys placed in Moscow
                4 Mech.Infs placed in Arkhangelsk
                2 HeavyTanks placed in Munster
                3 Tanks placed in Normandy
                8 Infantrys placed in Paris
                3 Infantrys placed in Kiev

    Turn Complete - Germans
                Germans collect 156 PUs; end with 158 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Russians : -0.50

    triplea_42388_Ger18.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 18

    Combat Move - Russians
                1 Infantry moved from Sverdlovsk to Novosibirsk
                1 Infantry moved from Salekhard to Surgut
                1 Infantry moved from Georgia to Astrakhan
                6 Infantrys moved from Sibirsky to Yeniseysk

    Purchase Units - Russians
                Russians buy 1 Elite, 5 HeavyTanks, 2 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;

    Non Combat Move - Russians

    Place Units - Russians
                5 HeavyTanks placed in Sverdlovsk
                1 Elite, 2 Infantrys and 3 Mech.Infs placed in Sibirsky

    Turn Complete - Russians
                Russians collect 53 PUs; end with 53 PUs

    triplea_42388_Rus18.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 18

    Combat Move - Italians
                1 Infantry moved from Catalonia to Valencia
                5 S.Submarines moved from 43 Sea Zone to 44 Sea Zone
                5 Infantrys moved from Lombardy to 44 Sea Zone
                5 Infantrys and 5 S.Submarines moved from 44 Sea Zone to 43 Sea Zone
                5 Infantrys moved from 43 Sea Zone to Valencia
                6 Infantrys moved from Languedoc to 43 Sea Zone
                6 Infantrys moved from 43 Sea Zone to Valencia

    Purchase Units - Italians
                Italians buy 1 Bunker, 8 Infantrys and 4 Submarines; Remaining resources: 0 PUs;

    Non Combat Move - Italians

    Place Units - Italians
                1 Bunker placed in Valencia
                4 Submarines placed in 43 Sea Zone
                5 Infantrys placed in Lombardy
                3 Infantrys placed in Greece

    Turn Complete - Italians
                Italians collect 50 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    triplea_42388_Ita18.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 18

    Combat Move - French
                4 Transports moved from 31 Sea Zone to 41 Sea Zone
                4 Tanks moved from E.Morocco to 41 Sea Zone
                4 Infantrys moved from E.Morocco to 41 Sea Zone
                4 Infantrys, 4 Tanks and 4 Transports moved from 41 Sea Zone to 31 Sea Zone
                4 Infantrys and 4 Tanks moved from 31 Sea Zone to Andalusia
                1 Adv.Fighter moved from W.Morocco to Madrid
                1 Infantry moved from W.Morocco to E.Morocco
                1 Tank moved from S.Algeria to E.Morocco
                1 Tank moved from S.Algeria to E.Morocco
                2 Infantrys moved from S.Algeria to E.Morocco
                1 Tank moved from Ghadames to Tunis
                4 Infantrys moved from Erzurum to Georgia
                1 Artillery, 3 Elites and 1 Infantry moved from Adana to Erzurum

    Purchase Units - French
                French buy 1 Adv.Fighter, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - French

    Place Units - French
                1 Adv.Fighter placed in W.Morocco
                2 Tanks placed in E.Morocco
                4 Infantrys placed in Tunis
                1 Elite placed in W.Morocco
                1 Infantry placed in E.Morocco
                French undo move 4.
                French undo move 1.
                1 Adv.Fighter placed in E.Morocco
                1 Elite placed in W.Morocco

    Turn Complete - French
                French collect 33 PUs; end with 33 PUs

    triplea_42388_Fre18.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 18

    Combat Move - Yamamoto
                1 Infantry moved from Kwajalein to Jaluit
                      Yamamoto take Jaluit from Americans
                2 B.Transports moved from 75 Sea Zone to 85 Sea Zone
                2 Elites and 2 Infantrys moved from Tokyo to 85 Sea Zone
                2 ArmoredCars and 1 Elite moved from Tokyo to 85 Sea Zone
                1 Infantry moved from Hokkaido to 85 Sea Zone
                1 S.Submarine moved from 84 Sea Zone to 102 Sea Zone
                1 Elite moved from Kusaie to 102 Sea Zone
                1 Elite moved from 102 Sea Zone to Eniwetok
                2 Adv.Fighters and 4 Fighters moved from 103 Sea Zone to Eniwetok
                1 Marine moved from Rongelap to 103 Sea Zone
                1 Marine moved from 103 Sea Zone to Eniwetok
                1 ArmoredCar and 1 Elite moved from N.Buryat Mongolia to Yakutsk
                2 Adv.Fighters moved from 75 Sea Zone to Yakutsk
                2 ArmoredCars, 1 B.Transport, 1 Elite and 1 Infantry moved from 85 Sea Zone to 75 Sea Zone
                2 ArmoredCars, 1 Elite and 1 Infantry moved from 75 Sea Zone to Okhotsk
                1 B.Transport, 2 Elites and 2 Infantrys moved from 85 Sea Zone to 75 Sea Zone
                2 Elites and 2 Infantrys moved from 75 Sea Zone to Kamchatka
                1 Fighter moved from Tokyo to Kamchatka
                1 Tank moved from Kwajalein to 103 Sea Zone
                1 Tank moved from 103 Sea Zone to Eniwetok

    Purchase Units - Yamamoto
                Yamamoto buy 2 Destroyers, 1 Factory, 4 Infantrys, 2 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Kamchatka
                    Yamamoto attack with 2 Elites, 1 Fighter and 2 Infantrys
                    Russians defend with 1 Bunker
                        Yamamoto roll dice for 2 Elites, 1 Fighter and 2 Infantrys in Kamchatka, round 2 : 0/5 hits, 1.33 expected hits
                        Russians roll dice for 1 Bunker in Kamchatka, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Yamamoto lost in Kamchatka
                        Yamamoto roll dice for 2 Elites, 1 Fighter and 1 Infantry in Kamchatka, round 3 : 0/4 hits, 1.17 expected hits
                        Russians roll dice for 1 Bunker in Kamchatka, round 3 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Yamamoto lost in Kamchatka
                        Yamamoto roll dice for 2 Elites and 1 Fighter in Kamchatka, round 4 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Bunker in Kamchatka, round 4 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 2 Elites and 1 Fighter in Kamchatka, round 5 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Bunker in Kamchatka, round 5 : 1/1 hits, 0.50 expected hits
                        1 Elite owned by the Yamamoto and 1 Bunker owned by the Russians lost in Kamchatka
                    Yamamoto win, taking Kamchatka from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is -1
                    Casualties for Yamamoto: 1 Elite and 2 Infantrys
                    Casualties for Russians: 1 Bunker
                Battle in Eniwetok
                    Yamamoto attack with 2 Adv.Fighters, 1 Elite, 4 Fighters, 1 Marine and 1 Tank
                    British defend with 2 Infantrys
                        Yamamoto roll dice for 1 Cruiser in Eniwetok, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the British lost in Eniwetok
                        Yamamoto roll dice for 2 Adv.Fighters, 1 Elite, 4 Fighters, 1 Marine and 1 Tank in Eniwetok, round 2 : 5/9 hits, 3.67 expected hits
                        British roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in Eniwetok
                    Yamamoto win, taking Eniwetok from British with 2 Adv.Fighters, 1 Elite, 4 Fighters, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for British: 2 Infantrys
                Battle in Yakutsk
                    Yamamoto attack with 2 Adv.Fighters, 1 ArmoredCar and 1 Elite
                    Americans defend with 1 S.Bomber; Russians defend with 1 Infantry
                        Yamamoto roll dice for 2 Adv.Fighters, 1 ArmoredCar and 1 Elite in Yakutsk, round 2 : 2/4 hits, 1.67 expected hits
                        Russians roll dice for 1 Infantry and 1 S.Bomber in Yakutsk, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians and 1 S.Bomber owned by the Americans lost in Yakutsk
                    Yamamoto win, taking Yakutsk from Russians with 2 Adv.Fighters, 1 ArmoredCar and 1 Elite remaining. Battle score for attacker is 20
                    Casualties for Russians: 1 Infantry
                    Casualties for Americans: 1 S.Bomber
                Battle in Okhotsk
                    Yamamoto attack with 2 ArmoredCars, 1 Elite and 1 Infantry
                    Americans defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 2 ArmoredCars, 1 Elite and 1 Infantry in Okhotsk, round 2 : 0/4 hits, 1.17 expected hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 2 : 0/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 2 ArmoredCars, 1 Elite and 1 Infantry in Okhotsk, round 3 : 0/4 hits, 1.17 expected hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 3 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Yamamoto lost in Okhotsk
                        Yamamoto roll dice for 2 ArmoredCars and 1 Elite in Okhotsk, round 4 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 4 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Okhotsk
                    Yamamoto win, taking Okhotsk from Russians with 2 ArmoredCars and 1 Elite remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Artillery and 1 Infantry

    Non Combat Move - Yamamoto
                1 Fighter moved from Kamchatka to 75 Sea Zone
                1 Adv.Fighter moved from Yakutsk to 75 Sea Zone
                1 Adv.Fighter moved from Yakutsk to N.Buryat Mongolia
                2 Adv.Fighters and 4 Fighters moved from Eniwetok to 103 Sea Zone

    Place Units - Yamamoto
                1 Factory placed in Saipan
                2 Destroyers and 1 Submarine placed in 85 Sea Zone
                Yamamoto undo move 2.
                2 Destroyers and 1 Submarine placed in 75 Sea Zone
                4 Infantrys placed in Tokyo
                2 Mech.Infs placed in N.Buryat Mongolia

    Turn Complete - Yamamoto
                Yamamoto collect 62 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    British : -0.33
        Yamamoto : -1.67
        Russians : -0.67

    triplea_42388_Yam18.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 18

    Combat Move - Chinese
                1 Elite, 1 Infantry and 1 Marine moved from Hupeh to Anhwei
                1 Infantry and 1 Marine moved from Hupeh to Hunan
                1 Infantry moved from Hupeh to Hunan
                1 Marine moved from Hupeh to Kweichow
                2 Infantrys moved from Szechwan to Kweichow
                2 Tanks moved from Hupeh to Anhwei
                2 Tanks moved from Hupeh to Hunan
                1 Infantry moved from Szechwan to Kweichow
                1 ArmoredCar moved from Lanchow to Kweichow
                3 Adv.Fighters moved from Chahar to Hunan
                2 Tanks moved from Hupeh to Anhwei
                2 Infantrys moved from Suiyuan to Shansi
                1 ArmoredCar moved from Ningsia to Shansi
                1 Infantry moved from Suiyuan to Shansi
                2 Infantrys moved from Suiyuan to Chahar
                1 Tank moved from Ningsia to Chahar
                2 Infantrys moved from Ningsia to Suiyuan
                2 Infantrys moved from Ningsia to Shensi
                3 Infantrys moved from Lanchow to Szechwan
                3 Infantrys moved from E.Qinghai to Lanchow
                4 Infantrys moved from Hsining to E.Qinghai
                1 ArmoredCar moved from Hsining to Lanchow
                1 ArmoredCar moved from Hsining to Lanchow
                4 Infantrys moved from Gobi Altai to Ulan Bator
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 1 Elite, 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Anhwei
                    Chinese attack with 1 Elite, 1 Infantry, 1 Marine and 4 Tanks
                    Hisaichi defend with 1 Elite and 4 Infantrys
                        Chinese roll dice for 1 Elite, 1 Infantry, 1 Marine and 4 Tanks in Anhwei, round 2 :  4/7 hits
                        Hisaichi roll dice for 1 Elite and 4 Infantrys in Anhwei, round 2 :  0/5 hits
                        4 Infantrys owned by the Hisaichi lost in Anhwei
                        Chinese roll dice for 1 Elite, 1 Infantry, 1 Marine and 4 Tanks in Anhwei, round 3 :  2/7 hits
                        Hisaichi roll dice for 1 Elite in Anhwei, round 3 :  1/1 hits
                        1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                    Chinese win, taking Anhwei from Hisaichi with 1 Elite, 1 Marine and 4 Tanks remaining. Battle score for attacker is 9
                    Casualties for Hisaichi: 1 Elite and 4 Infantrys
                    Casualties for Chinese: 1 Infantry
                Battle in Hunan
                    Chinese attack with 3 Adv.Fighters, 2 Infantrys, 1 Marine and 2 Tanks
                    Hisaichi defend with 1 AAGun and 8 Infantrys
                        AA fire in Hunan :  0/3 hits
                        Chinese roll dice for 3 Adv.Fighters, 2 Infantrys, 1 Marine and 2 Tanks in Hunan, round 2 :  5/8 hits
                        Hisaichi roll dice for 8 Infantrys in Hunan, round 2 :  5/8 hits
                        2 Tanks owned by the Chinese, 5 Infantrys owned by the Hisaichi, 1 Marine owned by the Chinese and 2 Infantrys owned by the Chinese lost in Hunan
                    retreated to Hunan
                    Hisaichi win with 3 Infantrys remaining. Battle score for attacker is -8
                    Casualties for Hisaichi: 5 Infantrys
                    Casualties for Chinese: 2 Infantrys, 1 Marine and 2 Tanks
                Battle in Shansi
                    Chinese attack with 1 ArmoredCar and 3 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Shansi, round 2 :  0/4 hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 2 :  0/1 hits
                        Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Shansi, round 3 :  1/4 hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Kweichow
                    Chinese attack with 1 ArmoredCar, 3 Infantrys and 1 Marine
                    Hisaichi defend with 2 Infantrys
                        Chinese roll dice for 1 ArmoredCar, 3 Infantrys and 1 Marine in Kweichow, round 2 :  1/5 hits
                        Hisaichi roll dice for 2 Infantrys in Kweichow, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 1 Marine in Kweichow, round 3 :  2/4 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Kweichow
                    Chinese win, taking Kweichow from Hisaichi with 1 ArmoredCar, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                3 Adv.Fighters moved from Hunan to Hupeh

    Place Units - Chinese
                3 Tanks placed in Hupeh
                1 Elite and 5 Infantrys placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 34 PUs; end with 34 PUs

    triplea_42388_Chi18.tsvg

Suggested Topics

  • 7
  • 1
  • 22
  • 135
  • 70
  • 202
  • 430
  • 36
Axis & Allies Boardgaming Custom Painted Miniatures

59

Online

17.9k

Users

40.7k

Topics

1.8m

Posts