The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Finns
1 Elite and 1 Infantry moved from Ufa to Chimkent
2 Artillerys moved from Karaganda to Semipalatinsk
1 Elite moved from Uzbekistan to Alma Ata
1 Tank moved from Tashkent to Alma Ata
5 Infantrys moved from Tula to Penza
2 Mot.Infs moved from S.Karelia to Penza
4 Mot.Infs moved from Rostov to Penza
1 Adv.Fighter moved from Kursk to Penza
6 Infantrys moved from Yaroslavl to Moscow
1 JetFighter moved from Helsinki to Moscow
1 Elite moved from Oulu to Vyborg
6 Infantrys moved from Tampere to Oulu
1 Adv.Fighter moved from Sverdlovsk to TashkentPurchase Units - Finns
Finns buy 2 Bunkers and 2 Mot.Infs; Remaining resources: 6 PUs;Combat - Finns
Battle in Alma Ata
Finns attack with 1 Elite and 1 Tank
Chinese defend with 2 Infantrys
Finns roll dice for 1 Elite and 1 Tank in Alma Ata, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Alma Ata, round 2 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Elite and 1 Tank in Alma Ata, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Alma Ata, round 3 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Elite and 1 Tank in Alma Ata, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Alma Ata, round 4 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Elite and 1 Tank in Alma Ata, round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Alma Ata, round 5 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Finns, 1 Infantry owned by the Chinese and 1 Tank owned by the Finns lost in Alma Ata
Russians win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Finns: 1 Elite and 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Semipalatinsk
Finns attack with 2 Artillerys
Chinese defend with 1 Infantry
Finns roll dice for 2 Artillerys in Semipalatinsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Semipalatinsk, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Artillerys in Semipalatinsk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Semipalatinsk, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Finns and 1 Infantry owned by the Chinese lost in Semipalatinsk
Finns win, taking Semipalatinsk from Russians with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Finns: 1 Artillery
Casualties for Chinese: 1 InfantryNon Combat Move - Finns
1 AAGun moved from Chimkent to TashkentPlace Units - Finns
1 Bunker and 2 Mot.Infs placed in Tashkent
1 Bunker placed in UzbekistanTurn Complete - Finns
Finns collect 27 PUs; end with 33 PUsCombat Hit Differential Summary :
Finns : -2.67
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Romanians
1 Mot.Inf moved from Donetsk to Penza
2 Infantrys moved from Donetsk to Rostov
1 Infantry moved from Donetsk to Rostov
2 Mot.Infs moved from Bucharest to Donetsk
1 Infantry moved from Donetsk to RostovPurchase Units - Romanians
Romanians buy 2 Bunkers, 1 Elite and 2 Tanks; Remaining resources: 0 PUs;Non Combat Move - Romanians
1 AAGun moved from Tula to MoscowPlace Units - Romanians
1 Bunker and 2 Tanks placed in Rostov
1 Bunker placed in Tula
1 Elite placed in BucharestTurn Complete - Romanians
Romanians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Thai
1 Infantry moved from S.Thailand to 65 Sea Zone
1 Infantry and 1 S.Submarine moved from 65 Sea Zone to 68 Sea Zone
1 Infantry moved from 68 Sea Zone to Madagascar
Thai take Madagascar from French
1 Tank moved from Tanimbar to 113 Sea Zone
1 Infantry moved from Aroe to 113 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 114 Sea Zone
1 S.Submarine moved from 112 Sea Zone to 67 Sea Zone
1 Infantry moved from Lombok to 67 Sea Zone
1 Infantry and 1 S.Submarine moved from 67 Sea Zone to 114 Sea Zone
2 Infantrys and 1 Tank moved from 114 Sea Zone to Port Moresby
5 Infantrys moved from Bangkok to S.Thailand
4 Infantrys moved from S.Thailand to N.Thailand
1 Infantry moved from Burma to Assam
Thai take Assam from British
2 Marines moved from Burma to N.Thailand
3 Artillerys moved from Java to SumatraPurchase Units - Thai
Thai buy 2 Bunkers, 2 Elites and 6 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Port Moresby
Thai attack with 2 Infantrys and 1 Tank
Anzac defend with 1 AAGun, 1 Factory and 1 Tank; Dutch defend with 1 Tank
Thai roll dice for 2 Infantrys and 1 Tank in Port Moresby, round 2 : 1/3 hits, 0.83 expected hits
Anzac roll dice for 2 Tanks in Port Moresby, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Anzac lost in Port Moresby
Thai roll dice for 2 Infantrys and 1 Tank in Port Moresby, round 3 : 1/3 hits, 0.83 expected hits
Anzac roll dice for 1 Tank in Port Moresby, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Dutch lost in Port Moresby
Thai win, taking Port Moresby from Anzac with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Anzac: 1 Tank
Casualties for Dutch: 1 TankNon Combat Move - Thai
Place Units - Thai
1 Bunker placed in N.Thailand
1 Bunker placed in Burma
2 Elites placed in S.Thailand
6 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac : -1.50
Thai : 0.33 -
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Americans
1 Elite and 2 Infantrys moved from Andalusia to 31 Sea Zone
2 Infantrys and 1 Tank moved from Mauritania to 31 Sea Zone
1 B.Transport, 4 Battleships, 2 Destroyers, 1 Elite, 4 Infantrys, 13 S.Submarines, 1 Tank and 1 Transport moved from 31 Sea Zone to 42 Sea Zone
1 Elite and 7 Infantrys moved from Leon to Navarre
2 Fighters moved from Andalusia to Catalonia
4 Adv.Fighters and 3 Bombers moved from Madrid to Catalonia
1 Elite, 4 Infantrys and 1 Tank moved from 42 Sea Zone to Baleares
Americans take Baleares from Italians
3 ArmoredCars moved from Madrid to Catalonia
1 ArmoredCar moved from Madrid to Navarre
5 S.Submarines moved from 119 Sea Zone to 104 Sea Zone
2 B.Transports, 1 Battleship, 1 Cruiser, 3 Destroyers and 5 S.Submarines moved from 98 Sea Zone to 104 Sea Zone
2 Adv.Fighters, 1 Carrier, 2 Destroyers, 3 S.Submarines and 1 Submarine moved from 71 Sea Zone to 72 Sea Zone
1 S.Submarine moved from 89 Sea Zone to 72 Sea Zone
8 Infantrys moved from San Francisco to Southwest USAPurchase Units - Americans
Americans buy 8 L.Fighters and 3 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in Navarre
Americans attack with 1 ArmoredCar, 1 Elite and 7 Infantrys
Neutral defend with 2 Bunkers
Americans roll dice for 1 ArmoredCar, 1 Elite and 7 Infantrys in Navarre, round 2 : 2/9 hits
Units damaged: 2 Bunkers owned by the Neutral
Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/2 hits
1 Infantry owned by the Americans lost in Navarre
Americans roll dice for 1 ArmoredCar, 1 Elite and 6 Infantrys in Navarre, round 3 : 1/8 hits
Neutral roll dice for 2 Bunkers in Navarre, round 3 : 1/2 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Navarre
Americans roll dice for 1 ArmoredCar, 1 Elite and 5 Infantrys in Navarre, round 4 : 1/7 hits
Neutral roll dice for 1 Bunker in Navarre, round 4 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Navarre
Americans loses 0 PUs for violating Navarres neutrality.
Americans win, taking Navarre from Neutral with 1 ArmoredCar, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 2 Bunkers
Casualties for Americans: 3 Infantrys
Battle in 104 Sea Zone
Americans attack with 2 B.Transports, 1 Battleship, 1 Cruiser, 3 Destroyers and 10 S.Submarines
Hisaichi defend with 1 Battleship, 1 Carrier and 1 Fighter; Yamamoto defend with 2 Adv.Fighters, 2 B.Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 Infantry, 1 Tank and 1 Transport
Americans roll dice for 10 S.Submarines in 104 Sea Zone, round 2 : 7/10 hits -
i got 7 hits with my subs in sz104. ool please
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keep the destroyer, then max defense for everything else. So lose the super carrier before the bbs as the planes have a landing place
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Americans
1 Elite and 2 Infantrys moved from Andalusia to 31 Sea Zone
2 Infantrys and 1 Tank moved from Mauritania to 31 Sea Zone
1 B.Transport, 4 Battleships, 2 Destroyers, 1 Elite, 4 Infantrys, 13 S.Submarines, 1 Tank and 1 Transport moved from 31 Sea Zone to 42 Sea Zone
1 Elite and 7 Infantrys moved from Leon to Navarre
2 Fighters moved from Andalusia to Catalonia
4 Adv.Fighters and 3 Bombers moved from Madrid to Catalonia
1 Elite, 4 Infantrys and 1 Tank moved from 42 Sea Zone to Baleares
Americans take Baleares from Italians
3 ArmoredCars moved from Madrid to Catalonia
1 ArmoredCar moved from Madrid to Navarre
5 S.Submarines moved from 119 Sea Zone to 104 Sea Zone
2 B.Transports, 1 Battleship, 1 Cruiser, 3 Destroyers and 5 S.Submarines moved from 98 Sea Zone to 104 Sea Zone
2 Adv.Fighters, 1 Carrier, 2 Destroyers, 3 S.Submarines and 1 Submarine moved from 71 Sea Zone to 72 Sea Zone
1 S.Submarine moved from 89 Sea Zone to 72 Sea Zone
8 Infantrys moved from San Francisco to Southwest USAPurchase Units - Americans
Americans buy 8 L.Fighters and 3 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in Navarre
Americans attack with 1 ArmoredCar, 1 Elite and 7 Infantrys
Neutral defend with 2 Bunkers
Americans roll dice for 1 ArmoredCar, 1 Elite and 7 Infantrys in Navarre, round 2 : 2/9 hits
Units damaged: 2 Bunkers owned by the Neutral
Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/2 hits
1 Infantry owned by the Americans lost in Navarre
Americans roll dice for 1 ArmoredCar, 1 Elite and 6 Infantrys in Navarre, round 3 : 1/8 hits
Neutral roll dice for 2 Bunkers in Navarre, round 3 : 1/2 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Navarre
Americans roll dice for 1 ArmoredCar, 1 Elite and 5 Infantrys in Navarre, round 4 : 1/7 hits
Neutral roll dice for 1 Bunker in Navarre, round 4 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Navarre
Americans loses 0 PUs for violating Navarres neutrality.
Americans win, taking Navarre from Neutral with 1 ArmoredCar, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 2 Bunkers
Casualties for Americans: 3 Infantrys
Battle in 104 Sea Zone
Americans attack with 2 B.Transports, 1 Battleship, 1 Cruiser, 3 Destroyers and 10 S.Submarines
Hisaichi defend with 1 Battleship, 1 Carrier and 1 Fighter; Yamamoto defend with 2 Adv.Fighters, 2 B.Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 Infantry, 1 Tank and 1 Transport
Americans roll dice for 10 S.Submarines in 104 Sea Zone, round 2 : 7/10 hits
Units damaged: 1 Battleship owned by the Hisaichi and 1 B.Carrier owned by the Yamamoto
Americans roll dice for 2 B.Transports, 1 Battleship, 1 Cruiser and 3 Destroyers in 104 Sea Zone, round 2 : 1/5 hits
Yamamoto roll dice for 2 Adv.Fighters, 2 B.Carriers, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Fighters and 1 Transport in 104 Sea Zone, round 2 : 6/13 hits
Units damaged: 1 Battleship owned by the Americans
1 Carrier owned by the Hisaichi, 2 Destroyers owned by the Americans, 2 B.Transports owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 B.Carrier owned by the Yamamoto, 1 Tank owned by the Yamamoto, 1 Transport owned by the Yamamoto, 1 S.Submarine owned by the Americans and 1 Fighter owned by the Yamamoto lost in 104 Sea Zone
Americans roll dice for 9 S.Submarines in 104 Sea Zone, round 3 : 4/9 hits
Americans roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 104 Sea Zone, round 3 : 2/3 hits
Yamamoto roll dice for 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Destroyer and 3 Fighters in 104 Sea Zone, round 3 : 4/8 hits
1 Destroyer owned by the Yamamoto, 1 Battleship owned by the Hisaichi, 1 B.Carrier owned by the Yamamoto, 4 S.Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 104 Sea Zone
Americans roll dice for 5 S.Submarines in 104 Sea Zone, round 4 : 3/5 hits
Americans roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 104 Sea Zone, round 4 : 3/3 hits
Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 104 Sea Zone, round 4 : 1/3 hits
2 Adv.Fighters owned by the Yamamoto, 1 Fighter owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 104 Sea Zone
Americans win with 1 Battleship, 1 Cruiser, 1 Destroyer and 4 S.Submarines remaining. Battle score for attacker is 67
Casualties for Hisaichi: 1 Battleship, 1 Carrier and 1 Fighter
Casualties for Yamamoto: 2 Adv.Fighters, 2 B.Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 Infantry, 1 Tank and 1 Transport
Casualties for Americans: 2 B.Transports, 2 Destroyers and 6 S.Submarines
Battle in Catalonia
Americans attack with 4 Adv.Fighters, 3 ArmoredCars, 3 Bombers and 2 Fighters
Italians defend with 1 Bunker and 9 Infantrys
Americans roll dice for 4 Adv.Fighters, 3 ArmoredCars, 3 Bombers and 2 Fighters in Catalonia, round 2 : 7/12 hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 1 Bunker and 9 Infantrys in Catalonia, round 2 : 4/10 hits
1 Fighter owned by the Americans, 6 Infantrys owned by the Italians and 3 ArmoredCars owned by the Americans lost in Catalonia
Americans roll dice for 4 Adv.Fighters, 3 Bombers and 1 Fighter in Catalonia, round 3 : 4/8 hits
Italians roll dice for 1 Bunker and 3 Infantrys in Catalonia, round 3 : 1/4 hits
1 Fighter owned by the Americans, 1 Bunker owned by the Italians and 3 Infantrys owned by the Italians lost in Catalonia
Americans win with 4 Adv.Fighters and 3 Bombers remaining. Battle score for attacker is -4
Casualties for Italians: 1 Bunker and 9 Infantrys
Casualties for Americans: 3 ArmoredCars and 2 Fighters
Battle in 72 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 4 S.Submarines and 1 Submarine
Yamamoto defend with 2 B.Transports, 6 Destroyers and 1 Submarine
Americans roll dice for 4 S.Submarines and 1 Submarine in 72 Sea Zone, round 2 : 2/5 hits
Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 Adv.Fighters, 1 Carrier and 2 Destroyers in 72 Sea Zone, round 2 : 3/5 hits
Yamamoto roll dice for 2 B.Transports and 6 Destroyers in 72 Sea Zone, round 2 : 3/8 hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 1 Carrier owned by the Americans, 1 Submarine owned by the Yamamoto, 2 Destroyers owned by the Yamamoto and 2 B.Transports owned by the Yamamoto lost in 72 Sea Zone
Americans roll dice for 4 S.Submarines in 72 Sea Zone, round 3 : 4/4 hits
Yamamoto roll dice for 4 Destroyers in 72 Sea Zone, round 3 : 2/4 hits
1 Destroyer owned by the Americans, 4 Destroyers owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 72 Sea Zone
Americans win with 2 Adv.Fighters and 3 S.Submarines remaining. Battle score for attacker is 24
Casualties for Yamamoto: 2 B.Transports, 6 Destroyers and 1 Submarine
Casualties for Americans: 1 Carrier, 2 Destroyers, 1 S.Submarine and 1 SubmarineNon Combat Move - Americans
1 Adv.Fighter moved from 72 Sea Zone to Alaska
1 Adv.Fighter moved from 72 Sea Zone to Alaska
1 B.Transport moved from 34 Sea Zone to 32 Sea Zone
2 Infantrys and 3 Marines moved from Peru to Amazon
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Adv.Fighters and 3 Bombers moved from Catalonia to La ManchaPlace Units - Americans
5 L.Fighters placed in Madrid
2 L.Fighters placed in Andalusia
Americans undo move 2.
2 L.Fighters placed in Andalusia
1 L.Fighter and 2 Tanks placed in Rio de Oro
1 Tank placed in BahiaTurn Complete - Americans
Americans collect 110 PUs; end with 110 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Germans
1 Submarine moved from 17 Sea Zone to 31 Sea Zone
1 Submarine moved from 30 Sea Zone to 31 Sea Zone
3 S.Submarines moved from 18 Sea Zone to 30 Sea Zone
1 S.Submarine moved from 30 Sea Zone to 34 Sea Zone
2 S.Submarines moved from 30 Sea Zone to 31 Sea Zone
6 Transports moved from 18 Sea Zone to 20 Sea Zone
6 Elites and 3 Infantrys moved from Netherlands to 20 Sea Zone
3 Infantrys moved from Normandy to 20 Sea Zone
6 Elites, 6 Infantrys and 6 Transports moved from 20 Sea Zone to 18 Sea Zone
6 Elites and 6 Infantrys moved from 18 Sea Zone to Manchester
1 Artillery and 4 Infantrys moved from Scotland to Manchester
2 HeavyTanks moved from Dublin to Scotland
2 HeavyTanks moved from Munster to Northern Ireland
2 HeavyTanks and 1 Infantry moved from Surgut to Yeniseysk
2 HeavyTanks moved from Krasnoyarsk to Yeniseysk
10 Infantrys moved from Moscow to Penza
3 Infantrys moved from Kiev to Donetsk
2 Fighters moved from Bohemia to Rostov
7 Infantrys moved from Lorraine to Burgundy
8 Infantrys moved from Bavaria to Lorraine
4 Infantrys moved from Rhine to Lorraine
8 Infantrys moved from Orleanais to Aquitaine
8 Infantrys moved from Paris to Orleanais
2 Infantrys moved from Brittany to Aquitaine
2 Infantrys moved from Aquitaine to LanguedocPurchase Units - Germans
Germans buy 5 Bunkers, 5 Fighters, 5 HeavyTanks, 23 Infantrys and 3 Mech.Infs; Remaining resources: 1 PUs;Combat - Germans
Battle in 31 Sea Zone
Germans attack with 2 S.Submarines and 2 Submarines
French defend with 4 Transports; Dutch defend with 1 Transport
Germans roll dice for 2 S.Submarines and 2 Submarines in 31 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
1 Transport owned by the Dutch and 1 Transport owned by the French lost in 31 Sea Zone
French roll dice for 3 Transports in 31 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 Submarine owned by the Germans lost in 31 Sea Zone
Germans roll dice for 2 S.Submarines and 1 Submarine in 31 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
1 Transport owned by the French lost in 31 Sea Zone
French roll dice for 2 Transports in 31 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 31 Sea Zone
Germans roll dice for 2 S.Submarines in 31 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 Transport owned by the French lost in 31 Sea Zone
French roll dice for 1 Transport in 31 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 S.Submarines in 31 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits
French roll dice for 1 Transport in 31 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 S.Submarines in 31 Sea Zone, round 6 : 1/2 hits, 1.00 expected hits
1 Transport owned by the French lost in 31 Sea Zone
Germans win with 2 S.Submarines remaining. Battle score for attacker is 16
Casualties for Dutch: 1 Transport
Casualties for French: 4 Transports
Casualties for Germans: 2 Submarines
Battle in 34 Sea Zone
Germans attack with 1 S.Submarine
Dutch defend with 1 Transport
Germans roll dice for 1 S.Submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Transport owned by the Dutch lost in 34 Sea Zone
Germans win with 1 S.Submarine remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in Manchester
Germans attack with 1 Artillery, 6 Elites and 10 Infantrys
British defend with 1 AAGun, 1 Factory and 7 Infantrys
Germans roll dice for 2 Battleships in Manchester, round 2 : 1/2 hits, 1.33 expected hits
1 Infantry owned by the British lost in Manchester
Germans roll dice for 1 Artillery, 6 Elites and 10 Infantrys in Manchester, round 2 : 4/17 hits, 4.17 expected hits
British roll dice for 6 Infantrys in Manchester, round 2 : 2/6 hits, 2.00 expected hits
2 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Manchester
Germans roll dice for 1 Artillery, 6 Elites and 8 Infantrys in Manchester, round 3 : 5/15 hits, 3.83 expected hits
British roll dice for 2 Infantrys in Manchester, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the British lost in Manchester
Germans win, taking Manchester from British with 1 Artillery, 6 Elites and 8 Infantrys remaining. Battle score for attacker is 10
Casualties for British: 7 Infantrys
Casualties for Germans: 2 InfantrysNon Combat Move - Germans
1 AAGun moved from Brittany to Normandy
1 AAGun moved from Brittany to OrleanaisPlace Units - Germans
1 Bunker placed in Aquitaine
1 Bunker placed in Languedoc
1 Bunker placed in Orleanais
Germans undo move 3.
1 Bunker and 3 Infantrys placed in Normandy
1 Bunker and 8 Infantrys placed in Paris
1 Bunker and 5 HeavyTanks placed in Stalingrad
3 Mech.Infs placed in Bavaria
5 Fighters placed in Bohemia
10 Infantrys placed in Moscow
2 Infantrys placed in SverdlovskTurn Complete - Germans
Germans collect 168 PUs; end with 169 PUsCombat Hit Differential Summary :
Germans : 0.17
British : -0.67
French : 0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Russians
2 Infantrys moved from Astrakhan to Kuybyshev
1 Infantry moved from Astrakhan to Kuybyshev
1 Infantry moved from Astrakhan to 126 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Crimea
1 Tank moved from E.Iran to 126 Sea Zone
1 Infantry and 1 Tank moved from 126 Sea Zone to Chimkent
1 HeavyTank and 1 Mech.Inf moved from E.Iran to Uzbekistan
3 Infantrys moved from W.Iran to E.IranPurchase Units - Russians
Russians buy 1 Elite, 2 HeavyTanks and 4 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Crimea
Russians attack with 2 Infantrys
Romanians defend with 1 Bunker
Russians roll dice for 2 Infantrys in Crimea, round 2 : 1/2 hits
Units damaged: 1 Bunker owned by the Romanians
Romanians roll dice for 1 Bunker in Crimea, round 2 : 0/1 hits
Russians roll dice for 2 Infantrys in Crimea, round 3 : 1/2 hits
Romanians roll dice for 1 Bunker in Crimea, round 3 : 0/1 hits
1 Bunker owned by the Romanians lost in Crimea
Russians win, taking Crimea from Romanians with 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Bunker
Battle in Uzbekistan
Russians attack with 1 HeavyTank and 1 Mech.Inf
Finns defend with 1 Bunker
Russians roll dice for 1 HeavyTank and 1 Mech.Inf in Uzbekistan, round 2 : 2/2 hits
Finns roll dice for 1 Bunker in Uzbekistan, round 2 : 1/1 hits
1 Mech.Inf owned by the Russians and 1 Bunker owned by the Finns lost in Uzbekistan
Russians win, taking Uzbekistan from Finns with 1 HeavyTank remaining. Battle score for attacker is 0
Casualties for Finns: 1 Bunker
Casualties for Russians: 1 Mech.Inf
Battle in Kuybyshev
Russians attack with 3 Infantrys
Romanians defend with 1 ArmoredCar
Russians roll dice for 3 Infantrys in Kuybyshev, round 2 : 0/3 hits
Finns roll dice for 1 ArmoredCar in Kuybyshev, round 2 : 0/1 hits
Russians roll dice for 3 Infantrys in Kuybyshev, round 3 : 0/3 hits
Finns roll dice for 1 ArmoredCar in Kuybyshev, round 3 : 0/1 hits
Russians roll dice for 3 Infantrys in Kuybyshev, round 4 : 2/3 hits
Finns roll dice for 1 ArmoredCar in Kuybyshev, round 4 : 0/1 hits
1 ArmoredCar owned by the Romanians lost in Kuybyshev
Russians win, taking Kuybyshev from Finns with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 ArmoredCar
Battle in Chimkent
Russians attack with 1 Infantry and 1 Tank
Finns defend with 1 Elite and 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Chimkent, round 2 : 1/2 hits
Finns roll dice for 1 Elite and 1 Infantry in Chimkent, round 2 : 0/2 hits
1 Infantry owned by the Finns lost in Chimkent
Russians roll dice for 1 Infantry and 1 Tank in Chimkent, round 3 : 1/2 hits
Finns roll dice for 1 Elite in Chimkent, round 3 : 0/1 hits
1 Elite owned by the Finns lost in Chimkent
Russians win, taking Chimkent from Finns with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Finns: 1 Elite and 1 InfantryNon Combat Move - Russians
Place Units - Russians
2 HeavyTanks and 4 Infantrys placed in Sibirsky
1 Elite placed in GeorgiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Italians
3 Battleships, 2 Carriers, 3 Cruisers, 2 Destroyers, 4 Fighters, 8 S.Submarines and 4 Submarines moved from 43 Sea Zone to 42 Sea Zone
3 Infantrys moved from Provence to Languedoc
5 Infantrys moved from Lombardy to ProvencePurchase Units - Italians
Italians buy 1 Bunker, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Infantrys; Remaining resources: 1 PUs;Combat - Italians
Battle in 42 Sea Zone
Italians attack with 3 Battleships, 2 Carriers, 3 Cruisers, 2 Destroyers, 4 Fighters, 8 S.Submarines and 4 Submarines
Americans defend with 1 B.Transport, 4 Battleships, 2 Destroyers, 13 S.Submarines and 1 Transport
Italians roll dice for 8 S.Submarines and 4 Submarines in 42 Sea Zone, round 2 : 5/12 hits, 5.33 expected hits
Units damaged: 4 Battleships owned by the Americans
Americans roll dice for 13 S.Submarines in 42 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
Units damaged: 3 Battleships owned by the Italians
Italians roll dice for 3 Battleships, 2 Carriers, 3 Cruisers, 2 Destroyers and 4 Fighters in 42 Sea Zone, round 2 : 7/14 hits, 5.83 expected hits
Americans roll dice for 1 B.Transport, 4 Battleships, 2 Destroyers and 1 Transport in 42 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
2 Destroyers owned by the Americans, 1 B.Transport owned by the Americans, 2 Carriers owned by the Italians, 4 Submarines owned by the Italians, 1 Destroyer owned by the Italians, 1 Transport owned by the Americans, 1 Cruiser owned by the Italians and 4 S.Submarines owned by the Americans lost in 42 Sea Zone
Italians roll dice for 8 S.Submarines in 42 Sea Zone, round 3 : 1/8 hits, 4.00 expected hits
Americans roll dice for 9 S.Submarines in 42 Sea Zone, round 3 : 4/9 hits, 4.50 expected hits
Italians roll dice for 3 Battleships, 2 Cruisers, 1 Destroyer and 4 Fighters in 42 Sea Zone, round 3 : 6/10 hits, 4.67 expected hits
Americans roll dice for 4 Battleships in 42 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits
4 Fighters owned by the Italians, 1 Destroyer owned by the Italians, 3 S.Submarines owned by the Italians and 7 S.Submarines owned by the Americans lost in 42 Sea Zone
Italians roll dice for 5 S.Submarines in 42 Sea Zone, round 4 : 2/5 hits, 2.50 expected hits
Americans roll dice for 2 S.Submarines in 42 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Italians roll dice for 3 Battleships and 2 Cruisers in 42 Sea Zone, round 4 : 3/5 hits, 3.00 expected hits
Americans roll dice for 4 Battleships in 42 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
3 Battleships owned by the Americans, 4 S.Submarines owned by the Italians and 2 S.Submarines owned by the Americans lost in 42 Sea Zone
Italians roll dice for 1 S.Submarine in 42 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 Battleship owned by the Americans lost in 42 Sea Zone
Italians win with 3 Battleships, 2 Cruisers and 1 S.Submarine remaining. Battle score for attacker is 54
Casualties for Italians: 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 7 S.Submarines and 4 Submarines
Casualties for Americans: 1 B.Transport, 4 Battleships, 2 Destroyers, 13 S.Submarines and 1 TransportNon Combat Move - Italians
8 Infantrys moved from Rome to Tuscany
1 AAGun and 6 Infantrys moved from Campania to Rome
4 Infantrys moved from Greece to SerbiaPlace Units - Italians
1 Bunker, 1 Fighter and 3 Infantrys placed in Provence
Italians undo move 1.
1 Carrier and 1 Destroyer placed in 48 Sea Zone
2 Fighters placed in 48 Sea Zone
1 Bunker and 3 Infantrys placed in ProvenceTurn Complete - Italians
Italians collect 49 PUs; end with 50 PUsCombat Hit Differential Summary :
Italians : -0.83
Americans : 2.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - French
2 Adv.Fighters moved from La Mancha to 31 Sea Zone
1 Adv.Fighter moved from La Mancha to 34 Sea Zone
1 Artillery, 1 Elite, 1 Infantry and 13 Tanks moved from Aragon to Languedoc
2 Elites and 4 Infantrys moved from La Mancha to Aragon
1 Artillery, 4 Infantrys and 3 Tanks moved from Andalusia to La Mancha
3 Tanks moved from La Mancha to Aragon
2 Infantrys moved from Adana to Erzurum
1 Artillery and 1 Infantry moved from Syria to AdanaPurchase Units - French
French buy 2 Adv.Fighters and 1 Carrier; Remaining resources: 1 PUs;Combat - French
Battle in 34 Sea Zone
French attack with 1 Adv.Fighter
Germans defend with 1 S.Submarine
French roll dice for 1 Adv.Fighter in 34 Sea Zone, round 2 : 0/1 hits
1 S.Submarine owned by the Germans Submerged
Battle in Languedoc
French attack with 1 Artillery, 1 Elite, 1 Infantry and 13 Tanks
Germans defend with 3 Bunkers and 2 Infantrys; Italians defend with 1 AAGun and 3 Infantrys
French roll dice for 1 Artillery, 1 Elite, 1 Infantry and 13 Tanks in Languedoc, round 2 : 10/16 hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 3 Bunkers and 5 Infantrys in Languedoc, round 2 : 3/8 hits
1 Elite owned by the French, 2 Infantrys owned by the Germans, 1 Artillery owned by the French, 3 Infantrys owned by the Italians, 1 Infantry owned by the French and 2 Bunkers owned by the Germans lost in Languedoc
French roll dice for 13 Tanks in Languedoc, round 3 : 10/13 hits
Germans roll dice for 1 Bunker in Languedoc, round 3 : 0/1 hits
1 Bunker owned by the Germans lost in Languedoc
French winFrench win with 1 Adv.Fighter remaining, taking Languedoc from Germans with 13 Tanks remaining. Battle score for attacker is 19
Casualties for Germans: 3 Bunkers and 2 Infantrys
Casualties for Italians: 3 Infantrys
Casualties for French: 1 Artillery, 1 Elite and 1 Infantry
Battle in 31 Sea Zone
French attack with 2 Adv.Fighters
Germans defend with 2 S.Submarines
French roll dice for 2 Adv.Fighters in 31 Sea Zone, round 2 : 2/2 hits
2 S.Submarines owned by the Germans lost in 31 Sea Zone
French win with 2 Adv.Fighters remaining. Battle score for attacker is 20
Casualties for Germans: 2 S.SubmarinesNon Combat Move - French
2 Adv.Fighters moved from 31 Sea Zone to La Mancha
1 Adv.Fighter moved from 34 Sea Zone to Rio de OroPlace Units - French
1 Carrier placed in 41 Sea Zone
2 Adv.Fighters placed in 41 Sea ZoneTurn Complete - French
French collect 35 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Yamamoto
1 Elite moved from Zhigansk to Olyokminsk
2 Tanks moved from N.Buryat Mongolia to Olyokminsk
1 Elite moved from Kolyma to Zhigansk
1 Marine moved from West Papua to Merauke
Yamamoto take Merauke from Dutch
1 Destroyer moved from 88 Sea Zone to 72 Sea Zone
2 Fighters moved from N.Buryat Mongolia to 72 Sea Zone
2 Infantrys moved from Wake to 87 Sea Zone
2 Infantrys and 2 S.Submarines moved from 87 Sea Zone to 97 Sea Zone
1 Infantry moved from 97 Sea Zone to Johnston
1 Infantry moved from 97 Sea Zone to Johnston
1 Adv.Fighter moved from 87 Sea Zone to 72 Sea Zone
1 Adv.Fighter moved from 87 Sea Zone to 97 Sea Zone
3 Elites moved from Hokkaido to 85 Sea Zone
3 Elites and 3 S.Submarines moved from 85 Sea Zone to 72 Sea Zone
1 Carrier moved from 87 Sea Zone to 72 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 B.Transports, 1 Bunker, 1 Destroyer, 2 Fighters, 1 Infantry, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 72 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 3 Elites, 2 Fighters and 3 S.Submarines
Americans defend with 3 S.Submarines
Yamamoto roll dice for 3 S.Submarines in 72 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 3 S.Submarines in 72 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 2 Fighters in 72 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
2 Elites owned by the Yamamoto, 1 Destroyer owned by the Yamamoto, 2 S.Submarines owned by the Yamamoto and 3 S.Submarines owned by the Americans lost in 72 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Carrier, 2 Fighters and 1 S.Submarine remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Destroyer, 2 Elites and 2 S.Submarines
Casualties for Americans: 3 S.Submarines
Battle in 97 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 2 S.Submarines
Dutch defend with 2 Destroyers
Yamamoto roll dice for 2 S.Submarines in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Adv.Fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 2 Destroyers in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 Destroyer owned by the Dutch lost in 97 Sea Zone
Yamamoto roll dice for 2 S.Submarines in 97 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Adv.Fighter owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in 97 Sea Zone
Yamamoto win with 2 S.Submarines remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Adv.Fighter
Casualties for Dutch: 2 Destroyers
Battle in JohnstonNon Combat Move - Yamamoto
1 Elite moved from 72 Sea Zone to Kiska
1 Adv.Fighter moved from 72 Sea Zone to 86 Sea ZonePlace Units - Yamamoto
1 Adv.Fighter, 1 Destroyer and 1 S.Submarine placed in 86 Sea Zone
2 B.Transports placed in 85 Sea Zone
1 Bunker placed in Olyokminsk
2 Tanks placed in N.Buryat Mongolia
2 Fighters and 1 Infantry placed in HokkaidoTurn Complete - Yamamoto
Yamamoto collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Yamamoto : 3.33
Americans : 1.50
Dutch : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Chinese
3 Infantrys moved from Szechwan to Kweichow
1 Infantry moved from Khobdo to Gobi Altai
4 Infantrys moved from Khobdo to E.Sinkiang
1 Infantry and 1 Marine moved from C.Sinkiang to Semipalatinsk
1 Infantry moved from Alma Ata to Uzbekistan
2 Infantrys moved from Shantung to Chahar
1 ArmoredCar moved from Shantung to Chahar
2 Infantrys moved from Shantung to Anhwei
1 ArmoredCar moved from Shantung to Anhwei
4 ArmoredCars, 2 Elites, 11 Infantrys and 12 Tanks moved from Shantung to Shanghai
1 Infantry moved from Shantung to Shanghai
2 Adv.Fighters, 1 Elite, 3 Infantrys, 2 Marines and 2 Tanks moved from Hupeh to HunanPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Anhwei
Chinese attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Anhwei, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Anhwei, round 3 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Chahar
Chinese attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shanghai
Chinese attack with 4 ArmoredCars, 2 Elites, 12 Infantrys and 12 Tanks
Hisaichi defend with 3 Bunkers and 12 Infantrys
Chinese roll dice for 4 ArmoredCars, 2 Elites, 12 Infantrys and 12 Tanks in Shanghai, round 2 : 9/30 hits
Units damaged: 3 Bunkers owned by the Hisaichi
Hisaichi roll dice for 3 Bunkers and 12 Infantrys in Shanghai, round 2 : 6/15 hits
6 Infantrys owned by the Hisaichi and 6 Infantrys owned by the Chinese lost in Shanghai
Chinese roll dice for 4 ArmoredCars, 2 Elites, 6 Infantrys and 12 Tanks in Shanghai, round 3 : 10/24 hits
Hisaichi roll dice for 3 Bunkers and 6 Infantrys in Shanghai, round 3 : 3/9 hits
3 Bunkers owned by the Hisaichi, 6 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 4 ArmoredCars, 2 Elites, 3 Infantrys and 12 Tanks remaining. Battle score for attacker is 24
Casualties for Hisaichi: 3 Bunkers and 12 Infantrys
Casualties for Chinese: 9 Infantrys
Battle in Hunan
Chinese attack with 2 Adv.Fighters, 1 Elite, 3 Infantrys, 2 Marines and 2 Tanks
Hisaichi defend with 1 Bunker and 6 Infantrys
Chinese roll dice for 2 Adv.Fighters, 1 Elite, 3 Infantrys, 2 Marines and 2 Tanks in Hunan, round 2 : 3/10 hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Bunker and 6 Infantrys in Hunan, round 2 : 2/7 hits
2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hunan
Chinese roll dice for 2 Adv.Fighters, 1 Elite, 1 Infantry, 2 Marines and 2 Tanks in Hunan, round 3 : 4/8 hits
Hisaichi roll dice for 1 Bunker and 4 Infantrys in Hunan, round 3 : 3/5 hits
4 Infantrys owned by the Hisaichi, 1 Elite owned by the Chinese, 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 Adv.Fighters, 1 Marine and 2 Tanks in Hunan, round 4 : 3/5 hits
Hisaichi roll dice for 1 Bunker in Hunan, round 4 : 0/1 hits
1 Bunker owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 2 Adv.Fighters, 1 Marine and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Bunker and 6 Infantrys
Casualties for Chinese: 1 Elite, 3 Infantrys and 1 Marine
Battle in Semipalatinsk
Chinese attack with 1 Infantry and 1 Marine
Finns defend with 1 Artillery
Chinese roll dice for 1 Infantry and 1 Marine in Semipalatinsk, round 2 : 0/2 hits
Finns roll dice for 1 Artillery in Semipalatinsk, round 2 : 0/1 hits
Chinese roll dice for 1 Infantry and 1 Marine in Semipalatinsk, round 3 : 1/2 hits
Finns roll dice for 1 Artillery in Semipalatinsk, round 3 : 1/1 hits
1 Artillery owned by the Finns and 1 Infantry owned by the Chinese lost in Semipalatinsk
Chinese win, taking Semipalatinsk from Finns with 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Finns: 1 Artillery
Battle in Kweichow
Chinese attack with 3 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Infantrys in Kweichow, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
6 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from Shensi to Suiyuan
6 Infantrys moved from Hsining to E.Qinghai
1 Elite moved from Lanchow to Szechwan
1 Infantry moved from Lanchow to Szechwan
2 Infantrys moved from Lanchow to Ningsia
1 Infantry moved from Lanchow to Ningsia
1 Infantry moved from Lanchow to Szechwan
2 Adv.Fighters moved from Hunan to Hupeh
1 AAGun moved from Shantung to Anhwei
2 ArmoredCars moved from Urumqi to W.Qinghai
2 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
1 Artillery, 1 Elite and 1 Infantry placed in Hupeh
1 ArmoredCar, 1 Artillery and 4 Infantrys placed in Hsining
1 ArmoredCar, 2 Infantrys and 1 Tank placed in UrumqiTurn Complete - Chinese
Chinese collect 43 PUs; end with 43 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Hisaichi
1 Fighter moved from 122 Sea Zone to 104 Sea Zone
1 B.Transport moved from 114 Sea Zone to 120 Sea Zone
2 Infantrys moved from Wellington to 120 Sea Zone
1 B.Transport and 2 Infantrys moved from 120 Sea Zone to 114 Sea Zone
2 Infantrys moved from 114 Sea Zone to Milne Bay
Hisaichi take Milne Bay from Anzac
1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 4 Submarines moved from 114 Sea Zone to 104 Sea Zone
1 Carrier, 2 Destroyers and 2 Submarines moved from 122 Sea Zone to 114 Sea Zone
2 Artillerys and 1 Infantry moved from Mindanao to 111 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 111 Sea Zone to 92 Sea Zone
11 Infantrys moved from S.Thailand to N.Thailand
2 Infantrys moved from Kiangsi to Hong Kong
2 Infantrys moved from Kwangtung to Hong Kong
6 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from Changchun to Kirin
2 Artillerys and 1 Infantry moved from 92 Sea Zone to Hong Kong
1 Cruiser and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
1 Cruiser and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangtung
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 92 Sea Zone
4 Infantrys moved from 92 Sea Zone to Hong Kong
1 Infantry moved from Peking to Shantung
Hisaichi take Shantung from Chinese
38 Infantrys moved from Peking to Chahar
3 Infantrys moved from S.Buryat Mongolia to Ulan Bator
1 Tank moved from Ulan Bator to South Gobi
Hisaichi take South Gobi from Chinese
1 Tank moved from South Gobi to Ulan Bator
2 Infantrys and 1 Tank moved from Irkutsk to Khobdo
1 Infantry moved from Ulan Bator to Khobdo
1 Infantry moved from Kwangtung to Kwangsi
5 Infantrys moved from Northern Territory to Queensland
1 S.Bomber moved from Sumatra to 104 Sea Zone
7 Infantrys moved from Malaya to S.Thailand
1 Infantry moved from Mindanao to PanayPurchase Units - Hisaichi
Hisaichi buy 1 Bunker, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 22 Infantrys and 2 Submarines; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in Chahar
Hisaichi attack with 38 Infantrys
Chinese defend with 1 ArmoredCar and 2 Infantrys
Hisaichi roll dice for 38 Infantrys in Chahar, round 2 : 8/38 hits, 6.33 expected hits
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 37 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
Battle in Khobdo
Hisaichi attack with 3 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 1 Tank in Khobdo, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Khobdo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Khobdo
Hisaichi win, taking Khobdo from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in 104 Sea Zone
Hisaichi attack with 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 S.Bomber and 4 Submarines
Americans defend with 1 Battleship, 1 Cruiser, 1 Destroyer and 4 S.Submarines
Hisaichi roll dice for 4 Submarines in 104 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 4 S.Submarines in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Hisaichi roll dice for 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 S.Bomber in 104 Sea Zone, round 2 : 4/6 hits, 2.50 expected hits
Americans roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 Destroyer owned by the Americans, 1 B.Transport owned by the Hisaichi, 1 Battleship owned by the Americans, 1 Cruiser owned by the Americans, 4 S.Submarines owned by the Americans and 2 Submarines owned by the Hisaichi lost in 104 Sea Zone
Hisaichi win with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 S.Bomber and 2 Submarines remaining. Battle score for attacker is 58
Casualties for Hisaichi: 1 B.Transport and 2 Submarines
Casualties for Americans: 1 Battleship, 1 Cruiser, 1 Destroyer and 4 S.SubmarinesNon Combat Move - Hisaichi
1 S.Bomber moved from 104 Sea Zone to New Britain
1 AAGun moved from Kwangtung to Hong Kong
1 AAGun moved from Chita to HulunbuirPlace Units - Hisaichi
1 Carrier, 1 Cruiser, 2 Destroyers and 2 Submarines placed in 122 Sea Zone
2 Fighters placed in 122 Sea Zone
1 Bunker and 6 Infantrys placed in Hong Kong
Hisaichi undo move 3.
6 Infantrys placed in Hong Kong
1 Bunker placed in Peking
3 Infantrys placed in Chita
6 Infantrys placed in Malaya
7 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 122 PUs; end with 123 PUsCombat Hit Differential Summary :
Hisaichi : 4.83
Americans : -0.50
Chinese : 0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - British
8 Infantrys moved from London to Manchester
2 Infantrys moved from Dover to Manchester
11 Adv.Fighters and 2 Fighters moved from Wales to Manchester
1 Mech.Inf moved from Saratov to Kirov
Russians take Kirov from Germans
1 Mech.Inf moved from Kirov to Arkhangelsk
9 Infantrys moved from Georgia to Saratov
5 Infantrys moved from Adana to Erzurum
1 Tank moved from Erzurum to E.Iran
5 Infantrys moved from W.Iran to E.Iran
2 Infantrys moved from Afghanistan to Uzbekistan
4 Infantrys moved from E.Iran to Uzbekistan
6 Infantrys moved from Erzurum to Astrakhan
9 Infantrys moved from Baluchistan to Alma Ata
10 Infantrys moved from Bihar to Assam
2 Tanks moved from Delhi to Assam
1 Artillery and 2 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Hyderabad to Bihar
5 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
3 Infantrys moved from Yukon to Alaska
3 Infantrys moved from British Columbia to Vancouver
3 Artillerys and 6 Infantrys moved from Iraq to W.Iran
2 Artillerys and 10 Infantrys moved from Iraq to Adana
13 Infantrys moved from Palestine to Iraq
1 Artillery and 1 Infantry moved from N.Saudi Arabia to Iraq
8 Infantrys moved from Lower Egypt to Palestine
2 Infantrys moved from Nubia to Lower Egypt
2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
2 Infantrys moved from Kenya to Italian East Africa
2 Infantrys moved from Italian East Africa to Nubia
2 Infantrys moved from Rhodesia to Kenya
2 Infantrys moved from Cape Town to South AfricaPurchase Units - British
British buy 1 Adv.Fighter, 4 Artillerys, 30 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Arkhangelsk
British attack with 1 Mech.Inf
Germans defend with 1 AAGun, 1 Bunker and 1 Factory
British roll dice for 1 Mech.Inf in Arkhangelsk, round 2 : 0/1 hits
Germans roll dice for 1 Bunker in Arkhangelsk, round 2 : 1/1 hits
1 Mech.Inf owned by the British lost in Arkhangelsk
Germans win with 1 Bunker remaining. Battle score for attacker is -6
Casualties for British: 1 Mech.Inf
Battle in Manchester
British attack with 11 Adv.Fighters, 2 Fighters and 10 Infantrys
Germans defend with 1 AAGun, 1 Artillery, 6 Elites, 1 Factory and 8 Infantrys
AA fire in Manchester : 3/13 hits
1 Fighter owned by the British and 2 Adv.Fighters owned by the British lost in Manchester
British roll dice for 9 Adv.Fighters, 1 Fighter and 10 Infantrys in Manchester, round 2 : 7/20 hits
Germans roll dice for 1 Artillery, 6 Elites and 8 Infantrys in Manchester, round 2 : 8/15 hits
7 Infantrys owned by the Germans and 8 Infantrys owned by the British lost in Manchester
British roll dice for 9 Adv.Fighters, 1 Fighter and 2 Infantrys in Manchester, round 3 : 6/12 hits
Germans roll dice for 1 Artillery, 6 Elites and 1 Infantry in Manchester, round 3 : 4/8 hits
1 Fighter owned by the British, 5 Elites owned by the Germans, 1 Infantry owned by the Germans, 2 Infantrys owned by the British and 1 Adv.Fighter owned by the British lost in Manchester
British roll dice for 8 Adv.Fighters in Manchester, round 4 : 2/8 hits
Germans roll dice for 1 Artillery and 1 Elite in Manchester, round 4 : 0/2 hits
1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Manchester
British win with 8 Adv.Fighters remaining. Battle score for attacker is -28
Casualties for Germans: 1 Artillery, 6 Elites and 8 Infantrys
Casualties for British: 3 Adv.Fighters, 2 Fighters and 10 Infantrys
Battle in Assam
British attack with 10 Infantrys and 2 Tanks
Thai defend with 1 Infantry
British roll dice for 10 Infantrys and 2 Tanks in Assam, round 2 : 3/12 hits
Thai roll dice for 1 Infantry in Assam, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in Assam
British win, taking Assam from Thai with 10 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - British
8 Adv.Fighters moved from Manchester to WalesPlace Units - British
1 Adv.Fighter and 3 Tanks placed in Wales
4 Artillerys and 4 Infantrys placed in London
2 Infantrys placed in S.Saudi Arabia
2 Infantrys placed in N.Saudi Arabia
6 Infantrys placed in Cairo
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
2 Infantrys placed in Cape Town
2 Infantrys placed in HunTurn Complete - British
British collect 95 PUs; end with 95 PUs -
don’t forget the Anzac and Dutch!
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Dutch
1 Infantry moved from Andalusia to Valencia
1 ArmoredCar moved from Andalusia to Catalonia
Dutch take Catalonia from Italians
1 Destroyer and 2 Submarines moved from 117 Sea Zone to 104 Sea Zone
1 Adv.Fighter, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
3 Submarines moved from 119 Sea Zone to 98 Sea ZonePurchase Units - Dutch
Dutch buy 1 Elite, 1 Infantry and 2 Submarines; Remaining resources: 0 PUs;Combat - Dutch
Battle in 104 Sea Zone
Dutch attack with 1 Adv.Fighter, 1 Carrier, 4 Destroyers, 1 Fighter, 2 Submarines and 1 Transport
Hisaichi defend with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Submarines
Dutch roll dice for 2 Submarines in 104 Sea Zone, round 2 : 0/2 hits
Hisaichi roll dice for 2 Submarines in 104 Sea Zone, round 2 : 0/2 hits
Dutch roll dice for 1 Adv.Fighter, 1 Carrier, 4 Destroyers, 1 Fighter and 1 Transport in 104 Sea Zone, round 2 : 3/7 hits
Hisaichi roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters in 104 Sea Zone, round 2 : 2/5 hits
1 Carrier owned by the Dutch, 1 Transport owned by the Dutch, 1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 104 Sea Zone
Dutch roll dice for 2 Submarines in 104 Sea Zone, round 3 : 1/2 hits
1 Cruiser owned by the Hisaichi lost in 104 Sea Zone
Dutch roll dice for 1 Adv.Fighter, 4 Destroyers and 1 Fighter in 104 Sea Zone, round 3 : 2/6 hits
Hisaichi roll dice for 1 Carrier and 2 Fighters in 104 Sea Zone, round 3 : 2/3 hits
2 Submarines owned by the Dutch and 2 Fighters owned by the Hisaichi lost in 104 Sea Zone
Dutch roll dice for 1 Adv.Fighter, 4 Destroyers and 1 Fighter in 104 Sea Zone, round 4 : 1/6 hits
Hisaichi roll dice for 1 Carrier in 104 Sea Zone, round 4 : 0/1 hits
1 Carrier owned by the Hisaichi lost in 104 Sea Zone
Dutch win with 1 Adv.Fighter, 4 Destroyers and 1 Fighter remaining. Battle score for attacker is 30
Casualties for Hisaichi: 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Submarines
Casualties for Dutch: 1 Carrier, 2 Submarines and 1 TransportNon Combat Move - Dutch
1 Adv.Fighter and 1 Fighter moved from 104 Sea Zone to PalmyraPlace Units - Dutch
2 Submarines placed in 119 Sea Zone
1 Elite and 1 Infantry placed in SurinameTurn Complete - Dutch
Dutch collect 20 PUs; end with 20 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Finns
1 Mot.Inf moved from Penza to Kirov
Finns take Kirov from Russians
1 Mot.Inf moved from Kirov to Kuybyshev
6 Infantrys moved from Moscow to Penza
1 Adv.Fighter, 5 Infantrys and 5 Mot.Infs moved from Penza to Kuybyshev
1 JetFighter moved from Moscow to 126 Sea Zone
1 Elite moved from Vyborg to S.Karelia
6 Infantrys moved from Oulu to N.KareliaPurchase Units - Finns
Finns buy 1 Adv.Fighter, 1 Bunker, 1 Mot.Inf and 2 Tanks; Remaining resources: 2 PUs;Combat - Finns
Battle in 126 Sea Zone
Finns attack with 1 JetFighter
Russians defend with 1 Transport
Finns roll dice for 1 JetFighter in 126 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 JetFighter owned by the Finns lost in 126 Sea Zone
Russians win with 1 Transport remaining. Battle score for attacker is -12
Casualties for Finns: 1 JetFighter
Battle in Kuybyshev
Finns attack with 1 Adv.Fighter, 5 Infantrys and 6 Mot.Infs
Russians defend with 3 Infantrys
Finns roll dice for 1 Adv.Fighter, 5 Infantrys and 6 Mot.Infs in Kuybyshev, round 2 : 2/12 hits, 2.33 expected hits
Russians roll dice for 3 Infantrys in Kuybyshev, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Kuybyshev
Finns roll dice for 1 Adv.Fighter, 3 Infantrys and 6 Mot.Infs in Kuybyshev, round 3 : 3/10 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Kuybyshev, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kuybyshev
Finns win, taking Kuybyshev from Russians with 1 Adv.Fighter, 3 Infantrys and 6 Mot.Infs remaining. Battle score for attacker is 2
Casualties for Finns: 2 Infantrys
Casualties for Russians: 3 InfantrysNon Combat Move - Finns
1 Adv.Fighter moved from Kuybyshev to TashkentPlace Units - Finns
1 Bunker and 2 Tanks placed in Tashkent
1 Adv.Fighter and 1 Mot.Inf placed in S.KareliaTurn Complete - Finns
Finns collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Finns : 0.00
Russians : 1.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Romanians
4 Elites, 4 Infantrys and 11 Tanks moved from Rostov to Georgia
2 Mot.Infs moved from Donetsk to Georgia
2 Infantrys moved from Odessa to Donetsk
1 Elite moved from Bucharest to E.Romania
1 Infantry moved from E.Romania to Odessa
1 Mot.Inf moved from Penza to KuybyshevPurchase Units - Romanians
Romanians buy 1 Bunker, 1 Elite, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Georgia
Romanians attack with 4 Elites, 4 Infantrys, 2 Mot.Infs and 11 Tanks
French defend with 1 Artillery, 3 Elites and 8 Infantrys; Russians defend with 1 AAGun, 1 Elite, 1 Factory and 1 Infantry
Romanians roll dice for 4 Elites, 4 Infantrys, 2 Mot.Infs and 11 Tanks in Georgia, round 2 : 11/21 hits, 7.83 expected hits
Russians roll dice for 1 Artillery, 4 Elites and 9 Infantrys in Georgia, round 2 : 5/14 hits, 4.67 expected hits
1 Mot.Inf owned by the Romanians, 1 Infantry owned by the Russians, 2 Elites owned by the French, 8 Infantrys owned by the French and 4 Infantrys owned by the Romanians lost in Georgia
Romanians roll dice for 4 Elites, 1 Mot.Inf and 11 Tanks in Georgia, round 3 : 8/16 hits, 7.00 expected hits
Russians roll dice for 1 Artillery and 2 Elites in Georgia, round 3 : 2/3 hits, 1.00 expected hits
1 Elite owned by the Russians, 1 Mot.Inf owned by the Romanians, 1 Elite owned by the French, 1 Elite owned by the Romanians and 1 Artillery owned by the French lost in Georgia
Romanians win, taking Georgia from Russians with 3 Elites and 11 Tanks remaining. Battle score for attacker is 13
Casualties for Romanians: 1 Elite, 4 Infantrys and 2 Mot.Infs
Casualties for French: 1 Artillery, 3 Elites and 8 Infantrys
Casualties for Russians: 1 Elite and 1 InfantryNon Combat Move - Romanians
Place Units - Romanians
1 Bunker and 2 Tanks placed in Rostov
1 Elite and 1 Mot.Inf placed in BucharestTurn Complete - Romanians
Romanians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Romanians : 4.17
Russians : 1.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Thai
4 Infantrys and 2 Marines moved from N.Thailand to N.French Indochina
2 Elites and 5 Infantrys moved from S.Thailand to N.Thailand
6 Infantrys moved from Bangkok to S.Thailand
1 Infantry moved from Madagascar to 68 Sea Zone
1 Infantry and 1 S.Submarine moved from 68 Sea Zone to 38 Sea Zone
1 Infantry moved from 38 Sea Zone to French Equatorial Africa
Thai take French Equatorial Africa from FrenchPurchase Units - Thai
Thai buy 6 Infantrys, 1 S.Submarine, 1 Tank and 1 Transport; Remaining resources: 3 PUs;Combat - Thai
Non Combat Move - Thai
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Infantry, 1 S.Submarine and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Infantry and 1 S.Submarine moved from 67 Sea Zone to 66 Sea Zone
1 Infantry moved from 66 Sea Zone to SumatraPlace Units - Thai
1 Transport placed in 65 Sea Zone
5 Infantrys and 1 Tank placed in Bangkok
1 S.Submarine placed in 65 Sea Zone
1 Infantry placed in Port MoresbyTurn Complete - Thai
Thai collect 37 PUs; end with 40 PUsCombat Hit Differential Summary :





