The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Hisaichi
1 Infantry moved from Chita to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
6 Infantrys moved from Changchun to 84 Sea Zone
6 Infantrys moved from 84 Sea Zone to Peking
2 Infantrys moved from Liaoning to Hulunbuir
1 Mech.Inf moved from Perth to Broome
6 Infantrys and 2 Marines moved from Western Australia to Broome
1 Infantry moved from New Caledonia to 121 Sea Zone
1 Infantry moved from 121 Sea Zone to Tonga
Hisaichi take Tonga from British
2 Infantrys moved from Wellington to North New Zealand
3 Infantrys moved from Northern Territory to Queensland
1 Elite and 2 Infantrys moved from Mindanao to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
3 Infantrys moved from Kiangsi to Shanghai
3 Infantrys moved from Kwangtung to Hunan
1 B.Transport, 1 Elite and 3 Infantrys moved from 107 Sea Zone to 67 Sea Zone
1 Elite and 3 Infantrys moved from 67 Sea Zone to Broome
1 S.Bomber moved from Northern Territory to Kweichow
2 Infantrys moved from N.French Indochina to Kweichow
3 Infantrys moved from Hunan to Kweichow
2 ArmoredCars moved from Hong Kong to Kwangsi
2 Infantrys moved from Hong Kong to Kwangtung
2 Infantrys moved from Hong Kong to Kiangsi
6 Infantrys moved from S.Thailand to Burma
6 Infantrys moved from Malaya to S.Thailand
2 Infantrys moved from Changchun to Kirin
1 Infantry moved from North New Zealand to 121 Sea Zone
1 Cruiser moved from 121 Sea Zone to 120 Sea Zone
2 Infantrys moved from Kermandec to 121 Sea Zone
1 B.Transport and 3 Infantrys moved from 121 Sea Zone to 114 Sea Zone
1 Fighter moved from 122 Sea Zone to 114 Sea Zone
1 Fighter and 3 Infantrys moved from 114 Sea Zone to New Britain
1 Carrier moved from 122 Sea Zone to 114 Sea Zone
1 Cruiser moved from 120 Sea Zone to 114 Sea Zone
1 Destroyer and 1 Submarine moved from 122 Sea Zone to 121 Sea Zone
1 Infantry moved from Truk to PonapePurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 B.Transport, 4 Bunkers, 1 Cruiser, 21 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Broome
Hisaichi attack with 1 Elite, 9 Infantrys, 2 Marines and 1 Mech.Inf
Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys
Hisaichi roll dice for 1 Elite, 9 Infantrys, 2 Marines and 1 Mech.Inf in Broome, round 2 : 3/13 hits, 3.33 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker and 7 Infantrys in Broome, round 2 : 1/8 hits, 2.83 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Broome
Hisaichi roll dice for 1 Elite, 8 Infantrys, 2 Marines and 1 Mech.Inf in Broome, round 3 : 2/12 hits, 3.17 expected hits
Anzac roll dice for 1 Bunker and 5 Infantrys in Broome, round 3 : 1/6 hits, 2.17 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Broome
Hisaichi roll dice for 1 Elite, 7 Infantrys, 2 Marines and 1 Mech.Inf in Broome, round 4 : 3/11 hits, 3.00 expected hits
Anzac roll dice for 1 Bunker and 3 Infantrys in Broome, round 4 : 1/4 hits, 1.50 expected hits
3 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Broome
Hisaichi roll dice for 1 Elite, 6 Infantrys, 2 Marines and 1 Mech.Inf in Broome, round 5 : 5/10 hits, 2.83 expected hits
Anzac roll dice for 1 Bunker in Broome, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Anzac lost in Broome
Hisaichi win, taking Broome from Anzac with 1 Elite, 6 Infantrys, 2 Marines and 1 Mech.Inf remaining. Battle score for attacker is 14
Casualties for Hisaichi: 3 Infantrys
Casualties for Anzac: 1 Bunker and 7 Infantrys
Battle in Kweichow
Hisaichi attack with 5 Infantrys and 1 S.Bomber
Chinese defend with 1 ArmoredCar, 2 Infantrys and 1 Marine
Hisaichi roll dice for 5 Infantrys and 1 S.Bomber in Kweichow, round 2 : 1/6 hits, 1.83 expected hits
Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 1 Marine in Kweichow, round 2 : 0/4 hits, 1.17 expected hits
1 ArmoredCar owned by the Chinese lost in Kweichow
Hisaichi roll dice for 5 Infantrys and 1 S.Bomber in Kweichow, round 3 : 3/6 hits, 1.83 expected hits
Chinese roll dice for 2 Infantrys and 1 Marine in Kweichow, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi, 1 Marine owned by the Chinese and 2 Infantrys owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 4 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 ArmoredCar, 2 Infantrys and 1 Marine
Casualties for Hisaichi: 1 Infantry
Battle in New Britain
Hisaichi attack with 1 Fighter and 3 Infantrys
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in New Britain, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac lost in New Britain
Hisaichi win, taking New Britain from Anzac with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 InfantryNon Combat Move - Hisaichi
1 Fighter moved from New Britain to 114 Sea Zone
1 Destroyer moved from 121 Sea Zone to 114 Sea Zone
2 Elites moved from Canberra to New South Wales
1 S.Bomber moved from Kweichow to BurmaPlace Units - Hisaichi
1 Bunker and 3 Tanks placed in Chita
1 Bunker placed in Peking
1 Bunker placed in Shantung
1 Bunker placed in Shanghai
6 Infantrys placed in Hong Kong
2 Artillerys and 2 Infantrys placed in Davao
1 B.Transport placed in 93 Sea Zone
8 Infantrys placed in Changchun
5 Infantrys placed in Malaya
Hisaichi undo move 8.
1 Infantry placed in Malaya
2 Infantrys placed in Wellington
1 Cruiser and 1 Submarine placed in 122 Sea Zone
5 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
Hisaichi : 1.50
Anzac : -4.00
Chinese : -1.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - British
15 Infantrys moved from Manchester to Scotland
3 Tanks moved from Northern Ireland to Scotland
1 Infantry moved from Northern Ireland to Scotland
8 Infantrys moved from London to Manchester
8 Infantrys moved from Dover to Manchester
1 Adv.Fighter moved from Manchester to Scotland
2 Artillerys, 14 Infantrys and 3 Tanks moved from Georgia to Rostov
17 Infantrys moved from Erzurum to Georgia
1 Mech.Inf moved from Adana to Rostov
6 Artillerys and 19 Infantrys moved from Adana to Erzurum
5 Infantrys moved from Syria to Adana
4 Infantrys moved from Iraq to Adana
6 Infantrys moved from Palestine to Syria
4 Infantrys moved from N.Saudi Arabia to Iraq
6 Infantrys moved from Lower Egypt to Palestine
6 Infantrys moved from Cairo to Lower Egypt
2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
5 Artillerys and 7 Infantrys moved from New Valley to Lower Egypt
2 Infantrys moved from Rhodesia to Kenya
2 Infantrys moved from South Africa to Rhodesia
2 Infantrys moved from Cape Town to South Africa
1 Tank moved from Kufra to Lower Egypt
6 Infantrys moved from Hun to Kufra
7 Infantrys moved from Kufra to New Valley
12 Infantrys moved from Bihar to Assam
4 Infantrys and 1 Tank moved from Delhi to Bihar
1 Tank moved from Bihar to Assam
7 Infantrys moved from Hyderabad to Bihar
2 Infantrys moved from Rajputana to Hyderabad
5 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
3 Infantrys moved from British Columbia to Yukon
3 Infantrys moved from Vancouver to British ColumbiaPurchase Units - British
British buy 2 Adv.Fighters and 43 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Rostov
British attack with 2 Artillerys, 14 Infantrys, 1 Mech.Inf and 3 Tanks
Romanians defend with 5 Bunkers, 1 Factory and 9 Tanks; Germans defend with 1 AAGun
British roll dice for 2 Artillerys, 14 Infantrys, 1 Mech.Inf and 3 Tanks in Rostov, round 2 : 7/20 hits
Units damaged: 5 Bunkers owned by the Romanians
Romanians roll dice for 5 Bunkers and 9 Tanks in Rostov, round 2 : 8/14 hits
2 Tanks owned by the Romanians and 8 Infantrys owned by the British lost in Rostov
British roll dice for 2 Artillerys, 6 Infantrys, 1 Mech.Inf and 3 Tanks in Rostov, round 3 : 2/12 hits
Romanians roll dice for 5 Bunkers and 7 Tanks in Rostov, round 3 : 7/12 hits
2 Tanks owned by the Romanians, 1 Artillery owned by the British and 6 Infantrys owned by the British lost in Rostov
1 Artillery, 1 Mech.Inf and 3 Tanks retreated to Georgia
Romanians win with 5 Bunkers and 5 Tanks remaining. Battle score for attacker is -12
Casualties for Romanians: 4 Tanks
Casualties for British: 1 Artillery and 14 InfantrysNon Combat Move - British
Place Units - British
8 Infantrys placed in London
1 Adv.Fighter and 3 Infantrys placed in Wales
1 Adv.Fighter and 3 Infantrys placed in Manchester
3 Infantrys placed in Hun
2 Infantrys placed in Kufra
6 Infantrys placed in Cairo
2 Infantrys placed in N.Saudi Arabia
2 Infantrys placed in S.Saudi Arabia
2 Infantrys placed in Cape Town
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
5 Infantrys placed in MadrasTurn Complete - British
British collect 102 PUs; end with 102 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Turn Complete - Anzac
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Dutch
2 Transports moved from 31 Sea Zone to 34 Sea Zone
1 Infantry and 1 Mech.Inf moved from Mauritania to 31 Sea Zone
1 Infantry and 1 Mech.Inf moved from 31 Sea Zone to Andalusia
1 Infantry moved from Andalusia to Leon
1 Transport moved from 34 Sea Zone to 32 Sea ZonePurchase Units - Dutch
Dutch buy 1 Carrier and 1 Fighter; Remaining resources: 0 PUs;Non Combat Move - Dutch
1 Adv.Fighter moved from Santiago to 119 Sea ZonePlace Units - Dutch
1 Carrier placed in 119 Sea Zone
1 Fighter placed in 119 Sea ZoneTurn Complete - Dutch
Dutch collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Finns
2 Artillerys and 2 Elites moved from Kuybyshev to Chimkent
Finns take Chimkent from Russians
2 Tanks moved from Gorky to Chimkent
1 Elite and 1 Infantry moved from Gorky to Kuybyshev
5 Infantrys moved from Yaroslavl to Tula
1 Adv.Fighter moved from Yaroslavl to Ufa
2 Mot.Infs moved from S.Karelia to Rostov
6 Infantrys moved from Vyborg to S.Karelia
1 Elite moved from Helsinki to Tampere
1 Adv.Fighter moved from Helsinki to KurskPurchase Units - Finns
Finns buy 6 Infantrys and 2 Mot.Infs; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
1 AAGun moved from Gorky to Kuybyshev
1 AAGun moved from Yaroslavl to TulaPlace Units - Finns
2 Mot.Infs placed in S.Karelia
6 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Romanians
5 units repaired.
2 ArmoredCars moved from Saratov to Astrakhan
2 Elites moved from Donetsk to Rostov
1 ArmoredCar moved from Crimea to Rostov
2 Infantrys moved from E.Romania to Odessa
2 Elites moved from Odessa to Donetsk
2 Infantrys moved from Bucharest to E.Romania
2 Infantrys moved from E.Romania to OdessaPurchase Units - Romanians
Romanians buy 1 Bunker, 2 Infantrys, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Astrakhan
Romanians attack with 2 ArmoredCars
Russians defend with 1 Infantry
Romanians roll dice for 2 ArmoredCars in Astrakhan, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Astrakhan, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 ArmoredCars in Astrakhan, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Astrakhan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Astrakhan
Romanians win, taking Astrakhan from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
Place Units - Romanians
1 Bunker and 2 Tanks placed in Rostov
2 Infantrys and 1 Mot.Inf placed in BucharestTurn Complete - Romanians
Romanians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Romanians : -0.33
Russians : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Thai
2 Artillerys and 6 Infantrys moved from S.Thailand to Burma
1 Infantry and 1 Tank moved from Bangkok to 105 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Timor
3 Infantrys moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 5 Infantrys, 2 Marines and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Thai
Battle in Timor
Thai attack with 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Thai roll dice for 1 Infantry and 1 Tank in Timor, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Timor
Thai win, taking Timor from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 InfantryNon Combat Move - Thai
Place Units - Thai
2 Marines placed in S.Thailand
1 S.Submarine placed in 105 Sea Zone
5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Thai : 0.33
Dutch : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Americans
5 ArmoredCars, 1 Artillery, 1 Elite, 7 Infantrys and 4 Tanks moved from Andalusia to La Mancha
1 ArmoredCar moved from Leon to La Mancha
5 Adv.Fighters, 2 ArmoredCars, 5 Artillerys, 5 Infantrys and 9 Tanks moved from Madrid to La Mancha
3 Bombers moved from Rio de Oro to La Mancha
1 Infantry and 1 Tank moved from Bahia to 32 Sea Zone
1 Infantry moved from Amazon to 32 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 32 Sea Zone to 34 Sea Zone
2 B.Transports moved from 34 Sea Zone to 32 Sea Zone
1 Infantry moved from Salvador to Bahia
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Chubu
Americans take Chubu from YamamotoPurchase Units - Americans
Americans buy 1 Elite, 2 Infantrys, 8 S.Submarines and 5 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in La Mancha
Americans attack with 5 Adv.Fighters, 8 ArmoredCars, 6 Artillerys, 3 Bombers, 1 Elite, 12 Infantrys and 13 Tanks
Germans defend with 2 ArmoredCars, 2 Bunkers, 7 Infantrys, 7 Mech.Infs and 7 Tanks; Italians defend with 1 Fighter and 10 Infantrys
Americans roll dice for 5 Adv.Fighters, 8 ArmoredCars, 6 Artillerys, 3 Bombers, 1 Elite, 12 Infantrys and 13 Tanks in La Mancha, round 2 : 23/48 hits
Units damaged: 2 Bunkers owned by the Germans
Germans roll dice for 2 ArmoredCars, 2 Bunkers, 1 Fighter, 17 Infantrys, 7 Mech.Infs and 7 Tanks in La Mancha, round 2 : 10/36 hits
2 ArmoredCars owned by the Germans, 10 Infantrys owned by the Americans, 7 Infantrys owned by the Germans, 10 Infantrys owned by the Italians and 2 Mech.Infs owned by the Germans lost in La Mancha
Americans roll dice for 5 Adv.Fighters, 8 ArmoredCars, 6 Artillerys, 3 Bombers, 1 Elite, 2 Infantrys and 13 Tanks in La Mancha, round 3 : 15/38 hits
Germans roll dice for 2 Bunkers, 1 Fighter, 5 Mech.Infs and 7 Tanks in La Mancha, round 3 : 9/15 hits
1 Fighter owned by the Italians, 1 Infantry owned by the Americans, 5 Mech.Infs owned by the Germans, 7 Tanks owned by the Germans, 2 Bunkers owned by the Germans and 8 ArmoredCars owned by the Americans lost in La Mancha
Americans win, taking La Mancha from Germans with 5 Adv.Fighters, 6 Artillerys, 3 Bombers, 1 Elite, 1 Infantry and 13 Tanks remaining. Battle score for attacker is 85
Casualties for Germans: 2 ArmoredCars, 2 Bunkers, 7 Infantrys, 7 Mech.Infs and 7 Tanks
Casualties for Italians: 1 Fighter and 10 Infantrys
Casualties for Americans: 8 ArmoredCars and 11 InfantrysNon Combat Move - Americans
5 Adv.Fighters moved from La Mancha to Andalusia
3 Bombers moved from La Mancha to Madrid
1 Elite and 7 Infantrys moved from Mauritania to 31 Sea Zone
1 Elite and 7 Infantrys moved from 31 Sea Zone to Andalusia
1 Destroyer moved from 31 Sea Zone to 42 Sea ZonePlace Units - Americans
3 S.Submarines placed in 98 Sea Zone
3 S.Submarines placed in 71 Sea Zone
2 S.Submarines placed in 83 Sea Zone
5 Tanks placed in Madrid
1 Elite and 2 Infantrys placed in Rio de Oro
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 B.Transport, 2 Infantrys and 1 Tank
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 B.Transport
EDIT: Adding units owned by Americans to Mauritania: 2 Infantrys and 1 Tank
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 116 PUs; end with 116 PUs -
heck of a game. heck of a game!
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Germans
1 Artillery and 3 Infantrys moved from Komi to Salekhard
4 HeavyTanks and 1 Infantry moved from Perm to Sverdlovsk
8 Tanks moved from Ufa to Sverdlovsk
10 HeavyTanks moved from Kuybyshev to Sverdlovsk
4 Mech.Infs moved from Arkhangelsk to Sverdlovsk
5 Infantrys moved from Stalingrad to Saratov
3 Infantrys moved from Kiev to Donetsk
8 Infantrys moved from Aquitaine to Aragon
6 Transports moved from 18 Sea Zone to 20 Sea Zone
9 Infantrys and 3 Tanks moved from Normandy to 20 Sea Zone
4 Elites moved from Hamburg to 23 Sea Zone
4 Elites and 2 Transports moved from 23 Sea Zone to 21 Sea Zone
4 Elites moved from 21 Sea Zone to Manchester
3 Infantrys moved from Dublin to 18 Sea Zone
9 Infantrys, 3 Tanks and 6 Transports moved from 20 Sea Zone to 18 Sea Zone
12 Infantrys and 3 Tanks moved from 18 Sea Zone to Manchester
6 Adv.Fighters and 1 JetFighter moved from Munster to Manchester
5 Artillerys, 2 HeavyTanks and 5 Infantrys moved from Dublin to Northern Ireland
2 HeavyTanks moved from Munster to Northern Ireland
8 Infantrys moved from Paris to Normandy
10 Infantrys moved from Moscow to PenzaPurchase Units - Germans
Germans buy 3 Bunkers, 1 Cruiser, 1 Destroyer, 9 Elites, 1 Factory, 2 HeavyTanks, 29 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Manchester
Germans attack with 6 Adv.Fighters, 4 Elites, 12 Infantrys, 1 JetFighter and 3 Tanks
British defend with 1 AAGun, 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Factory and 19 Infantrys
AA fire in Manchester : 1/7 hits, 1.17 expected hits
1 JetFighter owned by the Germans lost in Manchester
Germans roll dice for 2 Battleships in Manchester, round 2 : 2/2 hits, 1.33 expected hits
2 ArmoredCars owned by the British lost in Manchester
Germans roll dice for 6 Adv.Fighters, 4 Elites, 12 Infantrys and 3 Tanks in Manchester, round 2 : 9/25 hits, 7.83 expected hits
British roll dice for 1 Adv.Fighter, 1 Elite and 19 Infantrys in Manchester, round 2 : 5/21 hits, 7.33 expected hits
5 Infantrys owned by the Germans and 9 Infantrys owned by the British lost in Manchester
Germans roll dice for 6 Adv.Fighters, 4 Elites, 7 Infantrys and 3 Tanks in Manchester, round 3 : 9/20 hits, 7.00 expected hits
British roll dice for 1 Adv.Fighter, 1 Elite and 10 Infantrys in Manchester, round 3 : 4/12 hits, 4.33 expected hits
4 Infantrys owned by the Germans and 9 Infantrys owned by the British lost in Manchester
Germans roll dice for 6 Adv.Fighters, 4 Elites, 3 Infantrys and 3 Tanks in Manchester, round 4 : 8/16 hits, 6.33 expected hits
British roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Manchester, round 4 : 2/3 hits, 1.33 expected hits
1 Elite owned by the British, 2 Infantrys owned by the Germans, 1 Infantry owned by the British and 1 Adv.Fighter owned by the British lost in Manchester
Germans win, taking Manchester from British with 6 Adv.Fighters, 4 Elites, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 25
Casualties for Germans: 11 Infantrys and 1 JetFighter
Casualties for British: 1 Adv.Fighter, 2 ArmoredCars, 1 Elite and 19 Infantrys
Battle in Salekhard
Germans attack with 1 Artillery and 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 3 Infantrys in Salekhard, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Salekhard, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Salekhard
Germans roll dice for 1 Artillery and 2 Infantrys in Salekhard, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Salekhard, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Salekhard
Germans win, taking Salekhard from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Northern Ireland
Germans attack with 5 Artillerys, 4 HeavyTanks and 5 Infantrys
British defend with 1 Infantry
Germans roll dice for 5 Artillerys, 4 HeavyTanks and 5 Infantrys in Northern Ireland, round 2 : 4/14 hits, 6.00 expected hits
British roll dice for 1 Infantry in Northern Ireland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Northern Ireland
Germans win, taking Northern Ireland from British with 5 Artillerys, 4 HeavyTanks and 4 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Sverdlovsk
Germans attack with 14 HeavyTanks, 1 Infantry, 4 Mech.Infs and 8 Tanks
Russians defend with 1 AAGun, 1 Factory, 10 HeavyTanks and 13 Infantrys
Germans roll dice for 14 HeavyTanks, 1 Infantry, 4 Mech.Infs and 8 Tanks in Sverdlovsk, round 2 : 13/27 hits, 15.00 expected hits
Russians roll dice for 10 HeavyTanks and 13 Infantrys in Sverdlovsk, round 2 : 13/23 hits, 11.00 expected hits
13 Infantrys owned by the Russians, 1 Infantry owned by the Germans, 4 Mech.Infs owned by the Germans and 8 Tanks owned by the Germans lost in Sverdlovsk
Germans roll dice for 14 HeavyTanks in Sverdlovsk, round 3 : 8/14 hits, 9.33 expected hits
Russians roll dice for 10 HeavyTanks in Sverdlovsk, round 3 : 8/10 hits, 6.67 expected hits
8 HeavyTanks owned by the Germans and 8 HeavyTanks owned by the Russians lost in Sverdlovsk
Germans roll dice for 6 HeavyTanks in Sverdlovsk, round 4 : 4/6 hits, 4.00 expected hits
Russians roll dice for 2 HeavyTanks in Sverdlovsk, round 4 : 2/2 hits, 1.33 expected hits
2 HeavyTanks owned by the Germans and 2 HeavyTanks owned by the Russians lost in Sverdlovsk
Germans captures 53PUs while taking Russians capital
Germans win, taking Sverdlovsk from Russians with 4 HeavyTanks remaining. Battle score for attacker is -40
Casualties for Germans: 10 HeavyTanks, 1 Infantry, 4 Mech.Infs and 8 Tanks
Casualties for Russians: 10 HeavyTanks and 13 InfantrysNon Combat Move - Germans
1 AAGun and 2 Infantrys moved from Normandy to Brittany
4 Adv.Fighters moved from Manchester to 18 Sea Zone
2 Adv.Fighters moved from Manchester to MunsterPlace Units - Germans
1 Bunker placed in Aragon
1 Bunker placed in Languedoc
1 Bunker placed in Aquitaine
1 Factory placed in Dublin
2 HeavyTanks placed in Munster
3 Elites placed in Normandy
1 Cruiser, 1 Destroyer and 1 Transport placed in 21 Sea Zone
6 Elites placed in Hamburg
8 Infantrys placed in Paris
3 Infantrys placed in Bavaria
5 Infantrys placed in Bohemia
4 Infantrys placed in Rhine
5 Infantrys placed in Stalingrad
4 Infantrys placed in MoscowTurn Complete - Germans
Germans collect 165 PUs; end with 218 PUsCombat Hit Differential Summary :
Germans : -0.67
British : -1.33
AA fire in Manchester : : -0.17
Russians : 4.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Russians
1 HeavyTank moved from Georgia to W.Iran
1 Tank moved from Georgia to W.Iran
1 Mech.Inf moved from Georgia to W.Iran
4 Infantrys moved from Georgia to Astrakhan
1 Infantry moved from Novosibirsk to Karaganda
1 Infantry moved from Surgut to Novosibirsk
1 Infantry moved from Yeniseysk to Surgut
5 Infantrys moved from Yeniseysk to SibirskyCombat - Russians
Battle in Astrakhan
Russians attack with 4 Infantrys
Romanians defend with 2 ArmoredCars
Russians roll dice for 4 Infantrys in Astrakhan, round 2 : 0/4 hits
Romanians roll dice for 2 ArmoredCars in Astrakhan, round 2 : 0/2 hits
Russians roll dice for 4 Infantrys in Astrakhan, round 3 : 0/4 hits
Romanians roll dice for 2 ArmoredCars in Astrakhan, round 3 : 0/2 hits
Russians roll dice for 4 Infantrys in Astrakhan, round 4 : 2/4 hits
Romanians roll dice for 2 ArmoredCars in Astrakhan, round 4 : 0/2 hits
2 ArmoredCars owned by the Romanians lost in Astrakhan
Russians win, taking Astrakhan from Romanians with 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Romanians: 2 ArmoredCarsNon Combat Move - Russians
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Italians
4 Artillerys and 14 Infantrys moved from Greece to Istanbul
5 S.Submarines moved from 43 Sea Zone to 44 Sea Zone
5 Infantrys moved from Lombardy to 44 Sea Zone
5 Infantrys and 5 S.Submarines moved from 44 Sea Zone to 43 Sea Zone
5 Infantrys moved from 43 Sea Zone to Catalonia
27 Infantrys moved from Valencia to CataloniaPurchase Units - Italians
Italians buy 1 Bunker, 2 Fighters and 14 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Istanbul
Italians attack with 4 Artillerys and 14 Infantrys
Neutral defend with 1 Bunker and 2 Infantrys
Italians roll dice for 4 Artillerys and 14 Infantrys in Istanbul, round 2 : 1/18 hits, 4.33 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 4 Artillerys and 14 Infantrys in Istanbul, round 3 : 2/18 hits, 4.33 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 3 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Neutral lost in Istanbul
Italians roll dice for 4 Artillerys and 14 Infantrys in Istanbul, round 4 : 3/18 hits, 4.33 expected hits
Neutral roll dice for 1 Bunker in Istanbul, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Istanbul
Italians loses 0 PUs for violating Istanbuls neutrality.
Italians win, taking Istanbul from Neutral with 4 Artillerys and 14 Infantrys remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Bunker and 2 InfantrysNon Combat Move - Italians
1 AAGun moved from Albania to Greece
1 AAGun moved from Greece to Istanbul
1 AAGun moved from Languedoc to Catalonia
1 AAGun moved from Provence to LanguedocPlace Units - Italians
1 Bunker placed in Catalonia
4 Infantrys placed in Provence
5 Infantrys placed in Lombardy
2 Fighters placed in Rome
4 Infantrys placed in Greece
1 Infantry placed in RomeTurn Complete - Italians
Italians collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Neutral : -2.83
Italians : -7.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - French
1 Artillery, 3 Elites and 1 Infantry moved from Erzurum to Georgia
4 Transports moved from 31 Sea Zone to 41 Sea Zone
4 Tanks moved from E.Morocco to 41 Sea Zone
1 Elite and 2 Infantrys moved from E.Morocco to 41 Sea Zone
1 Infantry, 2 Tanks and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
1 Elite moved from W.Morocco to 31 Sea Zone
3 Infantrys moved from Andalusia to Valencia
2 Adv.Fighters moved from Madrid to Valencia
1 Artillery, 1 Elite, 6 Infantrys and 7 Tanks moved from Andalusia to La Mancha
2 Tanks moved from Madrid to La Mancha
2 Elites, 2 Infantrys and 4 Tanks moved from 31 Sea Zone to Andalusia
1 Adv.Fighter moved from E.Morocco to ValenciaPurchase Units - French
French buy 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in Valencia
French attack with 3 Adv.Fighters and 3 Infantrys
Italians defend with 1 Bunker
French roll dice for 3 Adv.Fighters and 3 Infantrys in Valencia, round 2 : 2/6 hits
Italians roll dice for 1 Bunker in Valencia, round 2 : 1/1 hits
1 Bunker owned by the Italians and 1 Infantry owned by the French lost in Valencia
French win, taking Valencia from Italians with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 Bunker
Casualties for French: 1 InfantryNon Combat Move - French
2 Adv.Fighters moved from Valencia to La Mancha
1 Adv.Fighter moved from Valencia to La ManchaPlace Units - French
1 Infantry and 3 Tanks placed in E.Morocco
2 Infantrys placed in W.Morocco
4 Infantrys placed in Tunis
2 Infantrys placed in SyriaTurn Complete - French
French collect 34 PUs; end with 34 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Yamamoto
4 Infantrys moved from Tokyo to Chubu
1 Mech.Inf moved from N.Buryat Mongolia to Khobdo
Yamamoto take Irkutsk from Russians
Yamamoto take Khobdo from Russians
1 Mech.Inf moved from Khobdo to Semipalatinsk
Yamamoto take Semipalatinsk from Russians
1 ArmoredCar moved from Yakutsk to Zhigansk
Yamamoto take Zhigansk from Russians
1 ArmoredCar moved from Zhigansk to Khatanga
Yamamoto take Khatanga from Russians
1 Mech.Inf moved from N.Buryat Mongolia to Bratsk
Yamamoto take Bratsk from Russians
1 Mech.Inf moved from Bratsk to Evenkia
Yamamoto take Evenkia from Russians
1 Elite moved from Kamchatka to Koryakia
Yamamoto take Koryakia from Russians
1 ArmoredCar moved from Okhotsk to Kolyma
Yamamoto take Kolyma from Russians
1 ArmoredCar moved from Kolyma to Bulun
Yamamoto take Bulun from Russians
1 ArmoredCar moved from Okhotsk to Olyokminsk
1 Elite moved from Yakutsk to Olyokminsk
1 Adv.Fighter moved from N.Buryat Mongolia to Olyokminsk
1 Fighter moved from 75 Sea Zone to Olyokminsk
1 Destroyer moved from 75 Sea Zone to 72 Sea Zone
3 Destroyers and 1 Submarine moved from 75 Sea Zone to 85 Sea Zone
8 Infantrys moved from Hokkaido to 75 Sea Zone
8 Infantrys moved from 75 Sea Zone to N.Sakhalin
1 Adv.Fighter moved from 75 Sea Zone to Chubu
1 Tank moved from Eniwetok to 103 Sea Zone
1 Elite moved from Eniwetok to 103 Sea Zone
1 Marine moved from Eniwetok to 103 Sea Zone
1 Cruiser and 1 Marine moved from 103 Sea Zone to 108 Sea Zone
1 Marine moved from 108 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
2 Adv.Fighters, 2 B.Carriers, 2 Destroyers, 1 Elite, 4 Fighters, 1 Tank and 1 Transport moved from 103 Sea Zone to 104 Sea Zone
1 Elite moved from 104 Sea Zone to Phoenix
Yamamoto take Phoenix from Americans
1 Destroyer moved from 104 Sea Zone to 97 Sea Zone
1 S.Submarine moved from 102 Sea Zone to 95 Sea Zone
1 Infantry moved from Minamitori to 95 Sea Zone
1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 89 Sea Zone
1 Infantry moved from 89 Sea Zone to Midway
Yamamoto take Midway from AmericansPurchase Units - Yamamoto
Yamamoto buy 3 Destroyers, 1 Fighter, 5 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Olyokminsk
Yamamoto attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Fighter
Russians defend with 1 Bunker
Yamamoto roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Fighter in Olyokminsk, round 2 : 1/4 hits, 1.50 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Olyokminsk, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Fighter in Olyokminsk, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Bunker in Olyokminsk, round 3 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Yamamoto and 1 Bunker owned by the Russians lost in Olyokminsk
Yamamoto win, taking Olyokminsk from Russians with 1 Adv.Fighter, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Elite
Casualties for Russians: 1 Bunker
Battle in N.Sakhalin
Yamamoto attack with 8 Infantrys
Russians defend with 1 Bunker
Yamamoto roll dice for 8 Infantrys in N.Sakhalin, round 2 : 1/8 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 8 Infantrys in N.Sakhalin, round 3 : 0/8 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in N.Sakhalin
Yamamoto roll dice for 7 Infantrys in N.Sakhalin, round 4 : 0/7 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 4 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 7 Infantrys in N.Sakhalin, round 5 : 0/7 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in N.Sakhalin
Yamamoto roll dice for 6 Infantrys in N.Sakhalin, round 6 : 1/6 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 6 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in N.Sakhalin
Yamamoto win, taking N.Sakhalin from Russians with 5 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 3 Infantrys
Casualties for Russians: 1 Bunker
Battle in 85 Sea Zone
Yamamoto attack with 3 Destroyers and 1 Submarine
Americans defend with 1 S.Submarine
Yamamoto roll dice for 1 Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 3 Destroyers in 85 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 S.Submarine owned by the Americans lost in 85 Sea Zone
Yamamoto win with 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in Chubu
Yamamoto attack with 1 Adv.Fighter and 4 Infantrys
Americans defend with 1 Factory and 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter and 4 Infantrys in Chubu, round 2 : 1/5 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Chubu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Chubu
Yamamoto win, taking Chubu from Americans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 InfantryNon Combat Move - Yamamoto
1 Adv.Fighter moved from Chubu to 75 Sea Zone
1 Adv.Fighter moved from Olyokminsk to 75 Sea Zone
1 Fighter moved from Olyokminsk to N.Buryat MongoliaPlace Units - Yamamoto
2 S.Submarines placed in 86 Sea Zone
1 Destroyer placed in 86 Sea Zone
2 Destroyers placed in 75 Sea Zone
2 Infantrys placed in N.Buryat Mongolia
1 Fighter and 3 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Yamamoto : -4.50
Americans : 0.17
Russians : 0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Chinese
2 Infantrys moved from Suiyuan to Shansi
2 Infantrys moved from Shensi to Shansi
1 Elite and 1 Marine moved from Anhwei to Hupeh
3 Infantrys moved from Szechwan to Yunnan
2 Infantrys moved from Szechwan to Kweichow
4 Tanks moved from Anhwei to Hupeh
1 ArmoredCar moved from Shansi to Kweichow
2 Adv.Fighters moved from Hupeh to Kweichow
1 Adv.Fighter moved from Hupeh to Yunnan
2 ArmoredCars moved from Lanchow to Yunnan
3 Tanks moved from Hupeh to Yunnan
3 Infantrys moved from Lanchow to Shensi
1 Infantry moved from Ulan Bator to Khobdo
Chinese take Khobdo from Yamamoto
1 Infantry moved from Ulan Bator to Irkutsk
Russians take Irkutsk from Yamamoto
2 Infantrys moved from Ulan Bator to S.Buryat Mongolia
1 Infantry moved from Urumqi to C.SinkiangPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 9 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in S.Buryat Mongolia
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in S.Buryat Mongolia, round 2 : 0/2 hits
Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits
Chinese roll dice for 2 Infantrys in S.Buryat Mongolia, round 3 : 1/2 hits
Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Chinese win, taking S.Buryat Mongolia from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Yunnan
Chinese attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Infantrys and 3 Tanks
Thai defend with 2 Artillerys and 4 Elites
Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Infantrys and 3 Tanks in Yunnan, round 2 : 4/9 hits
Thai roll dice for 2 Artillerys and 4 Elites in Yunnan, round 2 : 2/6 hits
4 Elites owned by the Thai and 2 Infantrys owned by the Chinese lost in Yunnan
Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 3 Tanks in Yunnan, round 3 : 2/7 hits
Thai roll dice for 2 Artillerys in Yunnan, round 3 : 0/2 hits
2 Artillerys owned by the Thai lost in Yunnan
Chinese win, taking Yunnan from Thai with 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 16
Casualties for Chinese: 2 Infantrys
Casualties for Thai: 2 Artillerys and 4 Elites
Battle in Kweichow
Chinese attack with 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 4 Infantrys
Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys in Kweichow, round 2 : 1/5 hits
Hisaichi roll dice for 4 Infantrys in Kweichow, round 2 : 2/4 hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Kweichow
Chinese roll dice for 2 Adv.Fighters and 1 ArmoredCar in Kweichow, round 3 : 0/3 hits
Hisaichi roll dice for 3 Infantrys in Kweichow, round 3 : 2/3 hits
1 Adv.Fighter owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Kweichow
retreated to Kweichow
Hisaichi win with 3 Infantrys remaining. Battle score for attacker is -16
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Adv.Fighter, 1 ArmoredCar and 2 InfantrysNon Combat Move - Chinese
1 Adv.Fighter moved from Kweichow to Hupeh
1 Adv.Fighter moved from Yunnan to Hupeh
3 Infantrys moved from Urumqi to C.Sinkiang
2 Infantrys moved from Gobi Altai to Ningsia
1 Infantry moved from Gobi Altai to Ulan Bator
1 Infantry moved from Gobi Altai to Khobdo
4 Infantrys moved from E.Sinkiang to C.Sinkiang
3 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Ningsia
1 Elite and 5 Infantrys moved from Hsining to E.QinghaiPlace Units - Chinese
1 ArmoredCar, 1 Marine and 1 Tank placed in Hupeh
1 ArmoredCar and 5 Infantrys placed in Hsining
Chinese undo move 1.
Chinese undo move 1.
2 ArmoredCars and 1 Tank placed in Hupeh
6 Infantrys placed in Hsining
3 Infantrys and 1 Marine placed in UrumqiTurn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Hisaichi
5 Infantrys moved from Chita to S.Buryat Mongolia
1 Tank moved from Chita to S.Buryat Mongolia
2 Tanks moved from Chita to Irkutsk
1 Infantry moved from Tonga to 121 Sea Zone
1 Infantry and 1 S.Submarine moved from 121 Sea Zone to 99 Sea Zone
1 Infantry moved from 99 Sea Zone to W.Mexico
Hisaichi take W.Mexico from Americans
1 Battleship, 2 Destroyers and 1 Submarine moved from 121 Sea Zone to 104 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
1 Cruiser and 1 Infantry moved from 114 Sea Zone to 104 Sea Zone
1 Carrier moved from 114 Sea Zone to 104 Sea Zone
1 Destroyer moved from 121 Sea Zone to 104 Sea Zone
1 Elite, 1 Infantry and 2 Marines moved from Broome to 67 Sea Zone
1 B.Transport, 1 Elite, 1 Infantry and 2 Marines moved from 67 Sea Zone to 114 Sea Zone
3 Infantrys moved from Queensland to 114 Sea Zone
1 Infantry moved from New Britain to 114 Sea Zone
1 Elite moved from New South Wales to 122 Sea Zone
1 Cruiser and 1 Elite moved from 122 Sea Zone to 114 Sea Zone
2 Elites, 5 Infantrys and 2 Marines moved from 114 Sea Zone to Port Moresby
1 Fighter moved from 114 Sea Zone to Port Moresby
1 Mech.Inf moved from Broome to Townsville
5 Infantrys moved from Broome to Western Australia
6 Infantrys moved from Malaya to S.Thailand
6 Infantrys moved from S.Thailand to Burma
6 Infantrys and 1 S.Bomber moved from Burma to Yunnan
1 Infantry moved from Kweichow to Szechwan
Hisaichi take Szechwan from Chinese
2 Infantrys moved from Kweichow to Yunnan
1 Infantry moved from Hunan to Kweichow
1 Infantry moved from Hunan to Anhwei
Hisaichi take Anhwei from Chinese
2 ArmoredCars moved from Kwangsi to Yunnan
2 Infantrys moved from Kwangtung to Hunan
2 Infantrys moved from Kiangsi to Shanghai
3 Infantrys moved from Shanghai to Anhwei
3 Infantrys moved from Hong Kong to Kwangtung
3 Infantrys moved from Hong Kong to Kiangsi
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys moved from Manila to 93 Sea Zone
1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
8 Infantrys moved from 84 Sea Zone to Shantung
2 Infantrys moved from Hulunbuir to Peking
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Infantry moved from Kirin to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Infantry moved from Kirin to Liaoning
1 Submarine moved from 122 Sea Zone to 114 Sea Zone
3 Infantrys moved from Canberra to New South Wales
2 Infantrys moved from Wellington to North New ZealandPurchase Units - Hisaichi
Hisaichi buy 3 Bunkers, 1 Carrier, 2 Elites, 2 Fighters, 21 Infantrys and 3 Submarines; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Yunnan
Hisaichi attack with 2 ArmoredCars, 8 Infantrys and 1 S.Bomber
Chinese defend with 2 ArmoredCars, 1 Infantry and 3 Tanks
Hisaichi roll dice for 2 ArmoredCars, 8 Infantrys and 1 S.Bomber in Yunnan, round 2 : 5/11 hits, 3.00 expected hits
Chinese roll dice for 2 ArmoredCars, 1 Infantry and 3 Tanks in Yunnan, round 2 : 1/6 hits, 2.17 expected hits
2 Tanks owned by the Chinese, 2 ArmoredCars owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Yunnan
Hisaichi roll dice for 2 ArmoredCars, 7 Infantrys and 1 S.Bomber in Yunnan, round 3 : 4/10 hits, 2.83 expected hits
Chinese roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 2 ArmoredCars, 7 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 23
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 ArmoredCars, 1 Infantry and 3 Tanks
Battle in Port Moresby
Hisaichi attack with 2 Elites, 1 Fighter, 5 Infantrys and 2 Marines
Anzac defend with 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank; Dutch defend with 1 Infantry and 1 Tank
AA fire in Port Moresby : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Cruiser in Port Moresby, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Elites, 1 Fighter, 5 Infantrys and 2 Marines in Port Moresby, round 2 : 2/10 hits, 2.83 expected hits
Anzac roll dice for 1 Artillery, 9 Infantrys and 2 Tanks in Port Moresby, round 2 : 5/12 hits, 4.33 expected hits
2 Infantrys owned by the Anzac and 5 Infantrys owned by the Hisaichi lost in Port Moresby
Hisaichi roll dice for 2 Elites, 1 Fighter and 2 Marines in Port Moresby, round 3 : 2/5 hits, 2.00 expected hits
Anzac roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Port Moresby, round 3 : 3/10 hits, 3.67 expected hits
2 Infantrys owned by the Anzac, 2 Elites owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Port Moresby
Hisaichi roll dice for 2 Marines in Port Moresby, round 4 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Port Moresby, round 4 : 4/8 hits, 3.00 expected hits
2 Marines owned by the Hisaichi lost in Port Moresby
Anzac win with 1 Artillery, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is -24
Casualties for Hisaichi: 2 Elites, 1 Fighter, 5 Infantrys and 2 Marines
Casualties for Anzac: 4 Infantrys
Battle in S.Buryat Mongolia
Hisaichi attack with 5 Infantrys and 1 Tank
Chinese defend with 2 Infantrys
Hisaichi roll dice for 5 Infantrys and 1 Tank in S.Buryat Mongolia, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in S.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in S.Buryat Mongolia
Hisaichi roll dice for 5 Infantrys and 1 Tank in S.Buryat Mongolia, round 3 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Irkutsk
Hisaichi attack with 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tanks in Irkutsk, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Hisaichi lost in Irkutsk
Hisaichi roll dice for 1 Tank in Irkutsk, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Irkutsk, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 1 Tank remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
1 AAGun moved from Hunan to Kwangtung
1 S.Bomber moved from Yunnan to S.ThailandPlace Units - Hisaichi
1 Bunker placed in North New Zealand
1 Bunker placed in Shantung
1 Bunker and 3 Infantrys placed in Chita
1 Carrier and 3 Submarines placed in 122 Sea Zone
2 Fighters placed in 122 Sea Zone
2 Infantrys placed in Wellington
2 Elites and 1 Infantry placed in Townsville
6 Infantrys placed in Malaya
6 Infantrys placed in Hong Kong
3 Infantrys placed in ManilaTurn Complete - Hisaichi
Hisaichi collect 126 PUs; end with 126 PUsCombat Hit Differential Summary :
Hisaichi : -0.83
AA fire in Port Moresby : : -0.17
Anzac : 1.00
Chinese : -1.67
Russians : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - British
1 Adv.Fighter moved from Scotland to 21 Sea Zone
16 Infantrys and 3 Tanks moved from Scotland to Manchester
2 Adv.Fighters moved from Wales to 21 Sea Zone
2 ArmoredCars moved from Wales to Manchester
6 Artillerys and 19 Infantrys moved from Erzurum to Astrakhan
9 Infantrys moved from Adana to Erzurum
4 Infantrys moved from Iraq to W.Iran
6 Infantrys moved from Syria to Adana
6 Infantrys moved from Palestine to Iraq
4 Infantrys moved from N.Saudi Arabia to Iraq
5 Artillerys, 13 Infantrys and 1 Tank moved from Lower Egypt to Palestine
1 Tank moved from Palestine to Iraq
2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
7 Infantrys moved from New Valley to Lower Egypt
6 Infantrys moved from Cairo to Lower Egypt
2 Infantrys moved from Kenya to Italian East Africa
2 Infantrys moved from Rhodesia to Kenya
2 Infantrys moved from South Africa to Rhodesia
2 Infantrys moved from Cape Town to South Africa
8 Infantrys moved from Kufra to New Valley
3 Infantrys moved from Hun to Kufra
11 Infantrys moved from Bihar to Assam
2 Infantrys moved from Rajputana to Baluchistan
5 Infantrys moved from Delhi to Punjab
2 Infantrys moved from Bombay to Rajputana
5 Infantrys moved from Hyderabad to Bihar
2 Infantrys moved from Hyderabad to Rajputana
5 Infantrys moved from Madras to HyderabadPurchase Units - British
British buy 9 Adv.Fighters and 6 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in 21 Sea Zone
British attack with 3 Adv.Fighters
Germans defend with 1 Cruiser, 1 Destroyer and 3 Transports
British roll dice for 3 Adv.Fighters in 21 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 Cruiser, 1 Destroyer and 3 Transports in 21 Sea Zone, round 2 : 2/5 hits
3 Transports owned by the Germans and 2 Adv.Fighters owned by the British lost in 21 Sea Zone
British roll dice for 1 Adv.Fighter in 21 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 Cruiser and 1 Destroyer in 21 Sea Zone, round 3 : 1/2 hits
1 Destroyer owned by the Germans and 1 Adv.Fighter owned by the British lost in 21 Sea Zone
Germans win with 1 Cruiser remaining. Battle score for attacker is -4
Casualties for Germans: 1 Destroyer and 3 Transports
Casualties for British: 3 Adv.Fighters
Battle in Manchester
British attack with 2 ArmoredCars, 16 Infantrys and 3 Tanks
Germans defend with 1 AAGun, 4 Elites, 1 Factory, 1 Infantry and 3 Tanks
British roll dice for 2 ArmoredCars, 16 Infantrys and 3 Tanks in Manchester, round 2 : 3/21 hits
Germans roll dice for 4 Elites, 1 Infantry and 3 Tanks in Manchester, round 2 : 4/8 hits
2 Elites owned by the Germans, 1 Infantry owned by the Germans and 4 Infantrys owned by the British lost in Manchester
British roll dice for 2 ArmoredCars, 12 Infantrys and 3 Tanks in Manchester, round 3 : 6/17 hits
Germans roll dice for 2 Elites and 3 Tanks in Manchester, round 3 : 2/5 hits
2 Elites owned by the Germans, 2 Infantrys owned by the British and 3 Tanks owned by the Germans lost in Manchester
British win, taking Manchester from Germans with 2 ArmoredCars, 10 Infantrys and 3 Tanks remaining. Battle score for attacker is 17
Casualties for Germans: 4 Elites, 1 Infantry and 3 Tanks
Casualties for British: 6 InfantrysNon Combat Move - British
3 Infantrys moved from London to Manchester
2 Infantrys moved from London to Wales
3 Infantrys moved from London to DoverPlace Units - British
4 Adv.Fighters placed in Wales
5 Adv.Fighters placed in London
5 Infantrys placed in Madras
1 Infantry placed in N.Saudi ArabiaTurn Complete - British
British collect 101 PUs; end with 101 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Turn Complete - Anzac
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Dutch
1 ArmoredCar and 1 Infantry moved from Suriname to 32 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
2 Transports moved from 34 Sea Zone to 32 Sea Zone
1 ArmoredCar and 1 Infantry moved from 34 Sea Zone to Mauritania
1 Artillery, 1 Elite, 2 Infantrys, 1 Mech.Inf and 2 Tanks moved from Andalusia to La Mancha
1 Infantry moved from Leon to La Mancha
1 Destroyer and 1 Submarine moved from 119 Sea Zone to 99 Sea Zone
1 Artillery and 1 Marine moved from Santiago to 119 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 119 Sea Zone to 99 Sea Zone
1 Artillery and 1 Marine moved from 99 Sea Zone to W.Mexico
1 Adv.Fighter and 1 Fighter moved from 119 Sea Zone to 99 Sea Zone
1 Destroyer moved from 119 Sea Zone to 117 Sea Zone
1 Carrier, 4 Destroyers and 1 Submarine moved from 119 Sea Zone to 98 Sea ZonePurchase Units - Dutch
Dutch buy 1 Destroyer and 2 Submarines; Remaining resources: 0 PUs;Combat - Dutch
Battle in 99 Sea Zone
Dutch attack with 1 Adv.Fighter, 1 Destroyer, 1 Fighter, 1 Submarine and 1 Transport
Hisaichi defend with 1 S.Submarine
Dutch roll dice for 1 Submarine in 99 Sea Zone, round 2 : 0/1 hits
Hisaichi roll dice for 1 S.Submarine in 99 Sea Zone, round 2 : 1/1 hits
Dutch roll dice for 1 Adv.Fighter, 1 Destroyer, 1 Fighter and 1 Transport in 99 Sea Zone, round 2 : 1/3 hits
1 S.Submarine owned by the Hisaichi and 1 Submarine owned by the Dutch lost in 99 Sea Zone
Dutch win with 1 Adv.Fighter, 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 S.Submarine
Casualties for Dutch: 1 Submarine
Battle in W.Mexico
Dutch attack with 1 Artillery and 1 Marine
Hisaichi defend with 1 Infantry
Dutch roll dice for 1 Artillery and 1 Marine in W.Mexico, round 2 : 1/2 hits
Hisaichi roll dice for 1 Infantry in W.Mexico, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in W.Mexico
Dutch win, taking W.Mexico from Hisaichi with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Dutch
1 Adv.Fighter and 1 Fighter moved from 99 Sea Zone to 98 Sea ZonePlace Units - Dutch
1 Destroyer and 2 Submarines placed in 125 Sea ZoneTurn Complete - Dutch
Dutch collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Finns
1 Elite moved from Chimkent to Uzbekistan
Finns take Uzbekistan from Russians
1 Elite moved from Chimkent to Alma Ata
Finns take Alma Ata from Russians
1 Adv.Fighter moved from Ufa to Karaganda
1 Artillery moved from Chimkent to Karaganda
1 Artillery moved from Chimkent to Karaganda
1 Tank moved from Chimkent to Tashkent
Finns take Tashkent from Russians
1 Tank moved from Chimkent to Novosibirsk
1 Elite and 1 Infantry moved from Kuybyshev to Ufa
2 Mot.Infs moved from S.Karelia to Rostov
6 Infantrys moved from S.Karelia to Yaroslavl
6 Infantrys moved from Helsinki to Tampere
1 Elite moved from Tampere to OuluPurchase Units - Finns
Finns buy 1 JetFighter and 2 Mot.Infs; Remaining resources: 1 PUs;Combat - Finns
Battle in Novosibirsk
Finns attack with 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 1 Tank in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Novosibirsk
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Finns: 1 Tank
Casualties for Russians: 1 Infantry
Battle in Karaganda
Finns attack with 1 Adv.Fighter and 2 Artillerys
Russians defend with 1 Infantry
Finns roll dice for 1 Adv.Fighter and 2 Artillerys in Karaganda, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Karaganda, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Adv.Fighter and 2 Artillerys in Karaganda, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Karaganda, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Karaganda
Finns win, taking Karaganda from Russians with 1 Adv.Fighter and 2 Artillerys remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Adv.Fighter moved from Karaganda to SverdlovskPlace Units - Finns
2 Mot.Infs placed in S.Karelia
1 JetFighter placed in HelsinkiTurn Complete - Finns
Finns collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Finns : -0.83
Russians : 0.00





