@newenr85 @FranceNeedsMorePower
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Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Russians
1 ArmoredCar moved from Zhigansk to Ayan
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 ArmoredCar, 1 Artillery and 1 Elite moved from N.Buryat Mongolia to Ayan
1 ArmoredCar, 2 Artillerys, 1 Elite, 4 HeavyTanks, 5 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
1 Fighter moved from Olyokminsk to Ayan
1 Artillery and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 HeavyTank moved from Zhigansk to N.Buryat Mongolia
1 Infantry moved from Sibirsky to Evenkia
2 Infantrys moved from W.Iran to 126 Sea Zone
4 Infantrys moved from Chimkent to Kuybyshev
2 Infantrys moved from 126 Sea Zone to Kuybyshev
2 Infantrys moved from Sverdlovsk to Perm
1 HeavyTank moved from Sverdlovsk to Perm
1 Adv.Fighter moved from Moscow to Kuybyshev
1 HeavyTank moved from Moscow to Penza
Russians take Penza from Romanians
1 HeavyTank moved from Penza to Moscow
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry moved from 54 Sea Zone to Crimea
Russians take Crimea from Romanians
1 Infantry moved from Erzurum to Georgia
1 Infantry moved from Georgia to Astrakhan
1 Infantry moved from W.Iran to Erzurum
1 Infantry moved from Tashkent to Chimkent
1 Infantry moved from Tashkent to Chimkent
2 Infantrys moved from Yeniseysk to Salekhard
3 Infantrys moved from Yeniseysk to SurgutPurchase Units - Russians
Russians buy 10 HeavyTanks and 3 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Kuybyshev
Russians attack with 1 Adv.Fighter and 6 Infantrys
Germans defend with 1 ArmoredCar and 2 Elites
Russians roll dice for 1 Adv.Fighter and 6 Infantrys in Kuybyshev, round 2 : 0/7 hits
Germans roll dice for 1 ArmoredCar and 2 Elites in Kuybyshev, round 2 : 1/3 hits
1 Infantry owned by the Russians lost in Kuybyshev
Russians roll dice for 1 Adv.Fighter and 5 Infantrys in Kuybyshev, round 3 : 2/6 hits
Germans roll dice for 1 ArmoredCar and 2 Elites in Kuybyshev, round 3 : 0/3 hits
1 ArmoredCar owned by the Germans and 1 Elite owned by the Germans lost in Kuybyshev
Russians roll dice for 1 Adv.Fighter and 5 Infantrys in Kuybyshev, round 4 : 2/6 hits
Germans roll dice for 1 Elite in Kuybyshev, round 4 : 0/1 hits
1 Elite owned by the Germans lost in Kuybyshev
Russians win, taking Kuybyshev from Germans with 1 Adv.Fighter and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 ArmoredCar and 2 Elites
Casualties for Russians: 1 Infantry
Battle in Ayan
Russians attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
Yamamoto defend with 4 Infantrys
Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Ayan, round 2 : 2/8 hits
Yamamoto roll dice for 4 Infantrys in Ayan, round 2 : 3/4 hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Ayan
Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Fighter in Ayan, round 3 : 0/5 hits
Yamamoto roll dice for 2 Infantrys in Ayan, round 3 : 1/2 hits
1 ArmoredCar owned by the Russians lost in Ayan
Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Fighter in Ayan, round 4 : 2/4 hits
Yamamoto roll dice for 2 Infantrys in Ayan, round 4 : 0/2 hits
2 Infantrys owned by the Yamamoto lost in Ayan
Russians win, taking Ayan from Yamamoto with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Yamamoto: 4 Infantrys
Casualties for Russians: 1 ArmoredCar and 3 Infantrys
Battle in Perm
Russians attack with 1 HeavyTank and 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 1 HeavyTank and 2 Infantrys in Perm, round 2 : 1/3 hits
Germans roll dice for 1 ArmoredCar in Perm, round 2 : 0/1 hits
1 ArmoredCar owned by the Germans lost in Perm
Russians win, taking Perm from Germans with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCarNon Combat Move - Russians
1 Fighter moved from Ayan to Chita
1 Adv.Fighter moved from Kuybyshev to MoscowPlace Units - Russians
10 HeavyTanks placed in Moscow
3 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 74 PUs; end with 74 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Italians
1 S.Submarine moved from 46 Sea Zone to 44 Sea Zone
2 S.Submarines moved from 45 Sea Zone to 44 Sea Zone
2 Cruisers moved from 45 Sea Zone to 43 Sea Zone
3 Infantrys moved from Provence to 44 Sea Zone
1 Infantry moved from Provence to 43 Sea Zone
3 Infantrys moved from Languedoc to Catalonia
3 Infantrys and 3 S.Submarines moved from 44 Sea Zone to 43 Sea Zone
3 Battleships and 1 Destroyer moved from 45 Sea Zone to 43 Sea Zone
1 Carrier, 1 Destroyer and 2 Fighters moved from 46 Sea Zone to 43 Sea Zone
2 Fighters and 3 Infantrys moved from 43 Sea Zone to Catalonia
1 Infantry moved from 43 Sea Zone to Catalonia
1 Infantry moved from Languedoc to Catalonia
1 Bomber moved from Campania to Catalonia
9 Infantrys moved from Provence to Languedoc
1 Infantry moved from Tuscany to RomePurchase Units - Italians
Italians buy 1 Cruiser, 13 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Catalonia
Italians attack with 1 Bomber, 2 Fighters and 8 Infantrys
Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
Italians roll dice for 3 Battleships and 2 Cruisers in Catalonia, round 2 : 3/5 hits, 3.00 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia
Italians roll dice for 1 Bomber, 2 Fighters and 8 Infantrys in Catalonia, round 2 : 2/11 hits, 2.67 expected hits
Neutral roll dice for 1 Fighter in Catalonia, round 2 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in Catalonia
Italians loses 0 PUs for violating Catalonias neutrality.
Italians win, taking Catalonia from Neutral with 1 Bomber, 2 Fighters and 8 Infantrys remaining. Battle score for attacker is 16
Casualties for Neutral: 1 Bunker, 1 Fighter and 1 InfantryNon Combat Move - Italians
2 Fighters moved from Catalonia to 43 Sea Zone
1 Bomber moved from Catalonia to ProvencePlace Units - Italians
1 Cruiser and 1 S.Submarine placed in 43 Sea Zone
2 Infantrys placed in Provence
5 Infantrys placed in Lombardy
4 Infantrys placed in Greece
2 Infantrys placed in RomeTurn Complete - Italians
Italians collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Neutral : -0.50
Italians : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - French
2 Infantrys moved from Erzurum to Georgia
3 Infantrys moved from Adana to Erzurum
5 Tanks moved from Syria to Erzurum
4 Infantrys moved from Palestine to Syria
1 Artillery, 3 Elites and 1 Infantry moved from Lower Egypt to Palestine
2 Tanks moved from Ghadames to S.Tunisia
2 Tanks moved from Hun to S.Tunisia
1 Elite moved from Kufra to Hun
3 Tanks moved from French Equatorial Africa to Kufra
3 Infantrys moved from Darfur to Kufra
5 Infantrys moved from New Valley to KufraPurchase Units - French
French buy 3 Infantrys, 3 Tanks and 2 Transports; Remaining resources: 0 PUs;Non Combat Move - French
Place Units - French
2 Transports placed in 31 Sea Zone
3 Tanks placed in E.Morocco
1 Infantry placed in E.Morocco
2 Infantrys placed in TunisTurn Complete - French
French collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Yamamoto
1 Transport moved from 75 Sea Zone to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Iturup
Yamamoto take Iturup from Americans
1 Cruiser moved from 75 Sea Zone to 85 Sea Zone
1 Marine moved from Tokyo to 85 Sea Zone
1 Cruiser and 1 Marine moved from 85 Sea Zone to 75 Sea Zone
2 Fighters moved from 75 Sea Zone to Paramushir
1 B.Transport moved from 75 Sea Zone to 85 Sea Zone
1 Marine moved from 75 Sea Zone to Paramushir
1 ArmoredCar moved from Hokkaido to 85 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
1 ArmoredCar, 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 75 Sea Zone
1 ArmoredCar moved from Kunashir to 75 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 75 Sea Zone to Ayan
2 Adv.Fighters moved from 75 Sea Zone to Ayan
1 Fighter moved from 75 Sea Zone to Paramushir
1 Fighter moved from 75 Sea Zone to AyanPurchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 2 Destroyers, 3 Elites, 1 Fighter and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Paramushir
Yamamoto attack with 3 Fighters and 1 Marine
Americans defend with 2 ArmoredCars
Yamamoto roll dice for 1 Cruiser in Paramushir, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 3 Fighters and 1 Marine in Paramushir, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 ArmoredCars in Paramushir, round 2 : 1/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Americans and 1 Fighter owned by the Yamamoto lost in Paramushir
Yamamoto win, taking Paramushir from Americans with 2 Fighters and 1 Marine remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 2 ArmoredCars
Battle in Ayan
Yamamoto attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Fighter and 2 Infantrys
Russians defend with 1 ArmoredCar, 1 Artillery and 1 Elite
Yamamoto roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Fighter and 2 Infantrys in Ayan, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Ayan, round 2 : 1/3 hits, 0.83 expected hits
1 Elite owned by the Russians, 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Ayan
Yamamoto win, taking Ayan from Russians with 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 EliteNon Combat Move - Yamamoto
2 Adv.Fighters and 1 Fighter moved from Ayan to 75 Sea Zone
2 Fighters moved from Paramushir to 75 Sea ZonePlace Units - Yamamoto
2 Destroyers and 1 Fighter placed in 75 Sea Zone
1 S.Submarine placed in 84 Sea Zone
4 ArmoredCars placed in Tokyo
3 Elites placed in ChubuTurn Complete - Yamamoto
Yamamoto collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Yamamoto : 0.67
Americans : 0.67
Russians : 0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Chinese
4 Infantrys moved from Chita to Ayan
1 Adv.Fighter moved from Ulan Bator to Ayan
1 Infantry and 1 Marine moved from Kweichow to N.French Indochina
1 Adv.Fighter moved from Hupeh to N.French Indochina
2 ArmoredCars moved from Hupeh to Kwangsi
2 ArmoredCars moved from Hupeh to Kwangtung
1 ArmoredCar and 1 Tank moved from Hupeh to Kiangsi
2 ArmoredCars moved from Suiyuan to Shantung
1 Infantry moved from Chahar to Shantung
2 Adv.Fighters moved from Chahar to Shantung
1 Elite moved from Shansi to Chahar
1 ArmoredCar moved from Suiyuan to Chahar
1 Tank moved from Ningsia to Chahar
1 Infantry moved from Shensi to Hupeh
1 Marine moved from Szechwan to Hupeh
1 Tank moved from Lanchow to Hupeh
8 Infantrys moved from South Gobi to Suiyuan
1 Elite moved from Gobi Altai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 Elite and 3 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars in Kwangsi, round 2 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Kwangsi
Chinese win, taking Kwangsi from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Ayan
Chinese attack with 1 Adv.Fighter and 4 Infantrys
Yamamoto defend with 1 ArmoredCar and 2 Infantrys
Chinese roll dice for 1 Adv.Fighter and 4 Infantrys in Ayan, round 2 : 0/5 hits
Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Ayan, round 2 : 1/3 hits
1 Infantry owned by the Chinese lost in Ayan
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Ayan, round 3 : 1/4 hits
Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Ayan, round 3 : 1/3 hits
1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Ayan
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Ayan, round 4 : 0/3 hits
Yamamoto roll dice for 2 Infantrys in Ayan, round 4 : 1/2 hits
1 Infantry owned by the Chinese lost in Ayan
Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Ayan, round 5 : 1/2 hits
Yamamoto roll dice for 2 Infantrys in Ayan, round 5 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Ayan
retreated to Ayan
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry
Casualties for Chinese: 4 Infantrys
Battle in Shantung
Chinese attack with 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry
Hisaichi defend with 2 Artillerys
Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry in Shantung, round 2 : 2/5 hits
Hisaichi roll dice for 2 Artillerys in Shantung, round 2 : 2/2 hits
2 ArmoredCars owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Artillerys
Casualties for Chinese: 2 ArmoredCars
Battle in Kiangsi
Chinese attack with 1 ArmoredCar and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 1 Tank in Kiangsi, round 2 : 2/2 hits
Yamamoto roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Kiangsi
Chinese win, taking Kiangsi from Yamamoto with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in N.French Indochina
Chinese attack with 1 Adv.Fighter, 1 Infantry and 1 Marine
Hisaichi defend with 1 Marine
Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Marine in N.French Indochina, round 2 : 1/3 hits
Hisaichi roll dice for 1 Marine in N.French Indochina, round 2 : 1/1 hits
1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 1 Adv.Fighter and 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Marine
Casualties for Chinese: 1 Infantry
Battle in Kwangtung
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars in Kwangtung, round 2 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kwangtung
Chinese win, taking Kwangtung from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCarNon Combat Move - Chinese
1 Adv.Fighter moved from Ayan to Chita
1 Adv.Fighter moved from Shantung to Chahar
1 Adv.Fighter moved from Shantung to Anhwei
1 Adv.Fighter moved from N.French Indochina to Anhwei
1 Infantry and 2 Tanks moved from Hupeh to AnhweiPlace Units - Chinese
1 ArmoredCar, 1 Marine and 1 Tank placed in Hupeh
1 Adv.Fighter, 1 ArmoredCar, 3 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 46 PUs; end with 46 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Hisaichi
2 Elites and 4 Infantrys moved from S.Thailand to N.Thailand
6 Infantrys moved from Malaya to S.Thailand
1 B.Transport moved from 92 Sea Zone to 106 Sea Zone
4 Infantrys moved from West Borneo to 106 Sea Zone
1 B.Transport and 4 Infantrys moved from 106 Sea Zone to 92 Sea Zone
4 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Elite and 2 Infantrys moved from Hong Kong to Kiangsi
3 Infantrys moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kiangsi
1 Cruiser moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Mindanao to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 Cruiser moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from Mindanao to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 B.Transport moved from 84 Sea Zone to 93 Sea Zone
4 Infantrys moved from Manila to 93 Sea Zone
1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shantung
1 B.Transport moved from 84 Sea Zone to 93 Sea Zone
4 Infantrys moved from Manila to 93 Sea Zone
1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Peking
3 Infantrys moved from Changchun to Kirin
8 Infantrys moved from Kirin to Heilungchiang
4 Infantrys moved from Heilungchiang to Hulunbuir
5 Infantrys moved from Tasmania to 122 Sea Zone
1 B.Transport, 1 Cruiser, 2 Destroyers and 5 Infantrys moved from 122 Sea Zone to 120 Sea Zone
5 Infantrys moved from 120 Sea Zone to New Caledonia
1 Artillery and 8 Marines moved from Queensland to Townsville
3 Infantrys moved from New South Wales to South Australia
Hisaichi take South Australia from Anzac
3 Infantrys moved from Canberra to New South Wales
1 Elite moved from Guadalcanal to 109 Sea Zone
1 Infantry moved from Tabiteuea to 109 Sea Zone
1 Infantry moved from Tarawa to 109 Sea Zone
1 Infantry moved from Nauru to 109 Sea Zone
1 Elite, 3 Infantrys and 4 S.Submarines moved from 109 Sea Zone to 98 Sea Zone
1 Elite and 3 Infantrys moved from 98 Sea Zone to Pearl HarborPurchase Units - Hisaichi
Hisaichi buy 1 Battleship, 3 Bunkers, 1 Destroyer and 23 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Kwangsi
Hisaichi attack with 2 Infantrys
Chinese defend with 2 ArmoredCars
Hisaichi roll dice for 2 Cruisers in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Chinese lost in Kwangsi
Hisaichi roll dice for 2 Infantrys in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Infantrys in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangsi, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Infantrys in Kwangsi, round 4 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangsi, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Chinese: 2 ArmoredCars
Battle in 98 Sea Zone
Hisaichi attack with 4 S.Submarines
Americans defend with 2 S.Submarines
Hisaichi roll dice for 4 S.Submarines in 98 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 2 S.Submarines in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 S.Submarine owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 98 Sea Zone
1 Infantry owned by the Hisaichi lost in Pearl Harbor
Hisaichi roll dice for 3 S.Submarines in 98 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 S.Submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 S.Submarine owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 98 Sea Zone
1 Infantry owned by the Hisaichi lost in Pearl Harbor
Hisaichi win with 2 S.Submarines remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 S.Submarines
Casualties for Americans: 2 S.Submarines
Battle in Pearl Harbor
Hisaichi attack with 1 Elite and 1 Infantry
Americans defend with 1 AAGun, 1 Factory and 1 S.Bomber
Hisaichi roll dice for 1 Elite and 1 Infantry in Pearl Harbor, round 2 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 S.Bomber in Pearl Harbor, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Pearl Harbor, round 3 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 S.Bomber in Pearl Harbor, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Pearl Harbor
Hisaichi roll dice for 1 Elite in Pearl Harbor, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Bomber in Pearl Harbor, round 4 : 0/1 hits, 0.33 expected hits
1 S.Bomber owned by the Americans lost in Pearl Harbor
Hisaichi win, taking Pearl Harbor from Americans with 1 Elite remaining. Battle score for attacker is 12
Casualties for Hisaichi: 3 Infantrys
Casualties for Americans: 1 S.Bomber
Battle in Townsville
Hisaichi attack with 1 Artillery and 8 Marines
Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Hisaichi roll dice for 1 Artillery and 8 Marines in Townsville, round 2 : 3/9 hits, 4.50 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker and 4 Infantrys in Townsville, round 2 : 4/5 hits, 1.83 expected hits
2 Infantrys owned by the Anzac, 1 Artillery owned by the Hisaichi and 3 Marines owned by the Hisaichi lost in Townsville
Hisaichi roll dice for 5 Marines in Townsville, round 3 : 1/5 hits, 2.50 expected hits
Anzac roll dice for 1 Bunker and 2 Infantrys in Townsville, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in Townsville
Hisaichi roll dice for 4 Marines in Townsville, round 4 : 0/4 hits, 2.00 expected hits
Anzac roll dice for 1 Bunker and 1 Infantry in Townsville, round 4 : 1/2 hits, 0.83 expected hits
1 Marine owned by the Hisaichi lost in Townsville
Hisaichi roll dice for 3 Marines in Townsville, round 5 : 2/3 hits, 1.50 expected hits
Anzac roll dice for 1 Bunker and 1 Infantry in Townsville, round 5 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac, 1 Bunker owned by the Anzac and 1 Marine owned by the Hisaichi lost in Townsville
Hisaichi win, taking Townsville from Anzac with 2 Marines remaining. Battle score for attacker is -14
Casualties for Hisaichi: 1 Artillery and 6 Marines
Casualties for Anzac: 1 Bunker and 4 Infantrys
Battle in Shantung
Hisaichi attack with 4 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys in Shantung, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys in Shantung, round 3 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys in Shantung, round 4 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys in Shantung, round 5 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kiangsi
Hisaichi attack with 1 Elite and 3 Infantrys
Chinese defend with 1 ArmoredCar and 1 Tank
Hisaichi roll dice for 1 Elite and 3 Infantrys in Kiangsi, round 2 : 2/4 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Tank owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 1 ArmoredCar and 1 Tank
Battle in N.French Indochina
Hisaichi attack with 4 Infantrys
Chinese defend with 1 Marine
Hisaichi roll dice for 4 Infantrys in N.French Indochina, round 2 : 0/4 hits, 0.67 expected hits
French roll dice for 1 Marine in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.French Indochina
Hisaichi roll dice for 3 Infantrys in N.French Indochina, round 3 : 0/3 hits, 0.50 expected hits
French roll dice for 1 Marine in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys in N.French Indochina, round 4 : 1/3 hits, 0.50 expected hits
French roll dice for 1 Marine in N.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Marine
Battle in N.Thailand
Hisaichi attack with 2 Elites and 4 Infantrys
British defend with 1 ArmoredCar and 2 Tanks
Hisaichi roll dice for 2 Elites and 4 Infantrys in N.Thailand, round 2 : 0/6 hits, 1.33 expected hits
British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi lost in N.Thailand
Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 3 : 1/5 hits, 1.17 expected hits
British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 3 : 0/3 hits, 1.17 expected hits
1 ArmoredCar owned by the British lost in N.Thailand
Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 4 : 1/5 hits, 1.17 expected hits
British roll dice for 2 Tanks in N.Thailand, round 4 : 0/2 hits, 1.00 expected hits
1 Tank owned by the British lost in N.Thailand
Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 5 : 0/5 hits, 1.17 expected hits
British roll dice for 1 Tank in N.Thailand, round 5 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 6 : 0/5 hits, 1.17 expected hits
British roll dice for 1 Tank in N.Thailand, round 6 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in N.Thailand
Hisaichi roll dice for 2 Elites and 2 Infantrys in N.Thailand, round 7 : 1/4 hits, 1.00 expected hits
British roll dice for 1 Tank in N.Thailand, round 7 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in N.Thailand
Hisaichi win, taking N.Thailand from British with 2 Elites and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 3 Infantrys
Casualties for British: 1 ArmoredCar and 2 Tanks
Battle in New Caledonia
Hisaichi attack with 5 Infantrys
Americans defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in New Caledonia, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 5 Infantrys in New Caledonia, round 2 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in New Caledonia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in New Caledonia
Hisaichi roll dice for 4 Infantrys in New Caledonia, round 3 : 3/4 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in New Caledonia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in New Caledonia
Hisaichi win, taking New Caledonia from Americans with 4 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Kwangtung
Hisaichi attack with 3 Infantrys
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 3 Infantrys in Kwangtung, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCarNon Combat Move - Hisaichi
Place Units - Hisaichi
1 Battleship and 1 Destroyer placed in 120 Sea Zone
1 Bunker placed in Hulunbuir
1 Bunker placed in Heilungchiang
1 Bunker placed in Shanghai
8 Infantrys placed in Changchun
6 Infantrys placed in Hong Kong
6 Infantrys placed in Malaya
3 Infantrys placed in ManilaTurn Complete - Hisaichi
Hisaichi collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Hisaichi : -9.00
British : -1.83
French : 1.00
Americans : 0.83
Anzac : 2.33
Chinese : -2.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - British
3 Tanks moved from Northern Ireland to Dublin
1 Artillery and 3 Infantrys moved from Erzurum to Georgia
1 Infantry and 2 Mech.Infs moved from Adana to Erzurum
2 Mech.Infs moved from Erzurum to Georgia
6 Infantrys moved from Syria to Adana
3 Infantrys moved from Iraq to Adana
13 Infantrys and 3 Tanks moved from Palestine to Syria
3 Tanks moved from Syria to Adana
4 Infantrys moved from N.Saudi Arabia to Iraq
2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
6 Artillerys and 15 Infantrys moved from Lower Egypt to Palestine
5 Infantrys moved from Cairo to Lower Egypt
1 Tank moved from Tunis to Ghadames
5 Artillerys and 5 Infantrys moved from Hun to Kufra
1 Mech.Inf moved from Tunis to Hun
1 Infantry moved from W.Morocco to E.Morocco
5 ArmoredCars and 5 Infantrys moved from Assam to Burma
5 ArmoredCars moved from Bihar to Burma
6 Infantrys moved from Bihar to Assam
2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from Delhi to Bihar
2 ArmoredCars and 1 Tank moved from Bihar to Assam
2 ArmoredCars and 4 Infantrys moved from Hyderabad to Bihar
2 ArmoredCars moved from Bihar to Assam
2 Infantrys moved from Bombay to Rajputana
2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from Madras to Hyderabad
2 ArmoredCars and 1 Tank moved from Hyderabad to BiharPurchase Units - British
British buy 2 ArmoredCars, 47 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 10 ArmoredCars and 5 Infantrys
Thai defend with 2 Artillerys and 4 Infantrys
British roll dice for 10 ArmoredCars and 5 Infantrys in Burma, round 2 : 3/15 hits
Thai roll dice for 2 Artillerys and 4 Infantrys in Burma, round 2 : 3/6 hits
3 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Burma
British roll dice for 10 ArmoredCars and 2 Infantrys in Burma, round 3 : 6/12 hits
Thai roll dice for 2 Artillerys and 1 Infantry in Burma, round 3 : 1/3 hits
1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 2 Artillerys owned by the Thai lost in Burma
British win, taking Burma from Thai with 9 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 ArmoredCar and 3 Infantrys
Casualties for Thai: 2 Artillerys and 4 Infantrys
Battle in Dublin
British attack with 3 Tanks
Germans defend with 1 Infantry
British roll dice for 3 Tanks in Dublin, round 2 : 3/3 hits
Germans roll dice for 1 Infantry in Dublin, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Dublin
British win, taking Dublin from Germans with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 InfantryNon Combat Move - British
Place Units - British
1 T.Boat placed in 21 Sea Zone
3 Infantrys placed in Manchester
2 ArmoredCars placed in S.Saudi Arabia
2 Infantrys placed in N.Saudi Arabia
British undo move 3.
2 Infantrys placed in S.Saudi Arabia
6 Infantrys placed in Cairo
2 ArmoredCars and 3 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 Infantrys placed in Kufra
8 Infantrys placed in London
4 Infantrys placed in Wales
3 Infantrys placed in Hun
3 Infantrys placed in Vancouver
2 Infantrys placed in Cape Town
2 Infantrys placed in MontrealTurn Complete - British
British collect 107 PUs; end with 107 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Anzac
7 Infantrys moved from Broome to Western AustraliaNon Combat Move - Anzac
Turn Complete - Anzac
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Dutch
3 Transports moved from 33 Sea Zone to 32 Sea Zone
2 Destroyers and 4 Submarines moved from 118 Sea Zone to 98 Sea Zone
1 Adv.Fighter moved from Santiago to 98 Sea Zone
1 Mech.Inf moved from Amazon to Suriname
1 Marine moved from N.Chile to Santiago
1 ArmoredCar and 2 Tanks moved from Bolivia to SurinamePurchase Units - Dutch
Dutch buy 2 Destroyers and 1 Transport; Remaining resources: 0 PUs;Combat - Dutch
Battle in 98 Sea Zone
Dutch attack with 1 Adv.Fighter, 2 Destroyers and 4 Submarines
Hisaichi defend with 2 S.Submarines
Dutch roll dice for 4 Submarines in 98 Sea Zone, round 2 : 0/4 hits
Hisaichi roll dice for 2 S.Submarines in 98 Sea Zone, round 2 : 1/2 hits
Dutch roll dice for 1 Adv.Fighter and 2 Destroyers in 98 Sea Zone, round 2 : 0/3 hits
1 Submarine owned by the Dutch lost in 98 Sea Zone
Dutch roll dice for 3 Submarines in 98 Sea Zone, round 3 : 1/3 hits
Hisaichi roll dice for 2 S.Submarines in 98 Sea Zone, round 3 : 2/2 hits
Dutch roll dice for 1 Adv.Fighter and 2 Destroyers in 98 Sea Zone, round 3 : 0/3 hits
1 S.Submarine owned by the Hisaichi and 2 Submarines owned by the Dutch lost in 98 Sea Zone
Dutch roll dice for 1 Submarine in 98 Sea Zone, round 4 : 0/1 hits
Hisaichi roll dice for 1 S.Submarine in 98 Sea Zone, round 4 : 1/1 hits
Dutch roll dice for 1 Adv.Fighter and 2 Destroyers in 98 Sea Zone, round 4 : 3/3 hits
1 S.Submarine owned by the Hisaichi and 1 Submarine owned by the Dutch lost in 98 Sea Zone
Dutch win with 1 Adv.Fighter and 2 Destroyers remaining. Battle score for attacker is -8
Casualties for Hisaichi: 2 S.Submarines
Casualties for Dutch: 4 SubmarinesNon Combat Move - Dutch
1 Adv.Fighter moved from 98 Sea Zone to JohnstonPlace Units - Dutch
2 Destroyers and 1 Transport placed in 119 Sea ZoneTurn Complete - Dutch
Dutch collect 22 PUs; end with 22 PUs -
boy, this is a weird game.
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boy, this is a weird game.
I was just saying the same thing to myself. Anzac is gone but Italy is 100% out of Africa. A very weird dynamic.
I don’t know where the frontline is anymore! lol
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Finns
1 Mech.Inf moved from Vyborg to Moscow
1 Artillery, 1 Elite and 2 Tanks moved from Yaroslavl to Moscow
2 Artillerys and 3 Elites moved from S.Karelia to Yaroslavl
1 Elite and 1 Infantry moved from Vyborg to S.Karelia
5 Infantrys moved from Oulu to Vyborg
6 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 1 Cruiser and 1 Destroyer; Remaining resources: 1 PUs;Combat - Finns
Battle in Moscow
Finns attack with 1 Artillery, 1 Elite, 1 Mech.Inf and 2 Tanks
Russians defend with 1 Adv.Fighter, 1 Factory and 11 HeavyTanks
Finns roll dice for 1 Artillery, 1 Elite, 1 Mech.Inf and 2 Tanks in Moscow, round 2 : 0/5 hits, 2.17 expected hits
Russians roll dice for 1 Adv.Fighter and 11 HeavyTanks in Moscow, round 2 : 10/12 hits, 8.00 expected hits
1 Mech.Inf owned by the Finns, 1 Elite owned by the Finns, 1 Artillery owned by the Finns and 2 Tanks owned by the Finns lost in Moscow
Russians win with 1 Adv.Fighter and 11 HeavyTanks remaining. Battle score for attacker is -23
Casualties for Finns: 1 Artillery, 1 Elite, 1 Mech.Inf and 2 TanksNon Combat Move - Finns
Place Units - Finns
1 Cruiser and 1 Destroyer placed in 6 Sea ZoneTurn Complete - Finns
Finns collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
Finns : -2.17
Russians : 2.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Romanians
3 Tanks moved from Kursk to Rostov
2 ArmoredCars and 1 Tank moved from Tula to Rostov
1 ArmoredCar moved from E.Romania to Donetsk
1 Elite and 2 Infantrys moved from Bucharest to E.Romania
1 Elite moved from E.Romania to Odessa
1 ArmoredCar and 1 Tank moved from Odessa to CrimeaPurchase Units - Romanians
Romanians buy 1 Bunker, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs;Combat - Romanians
Battle in Crimea
Romanians attack with 1 ArmoredCar and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar and 1 Tank in Crimea, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Crimea, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Crimea
Romanians win, taking Crimea from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
Place Units - Romanians
1 Bunker and 1 Factory placed in Rostov
2 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Romanians : 0.17
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Thai
4 Elites and 2 Marines moved from Bangkok to S.Thailand
2 Artillerys and 6 Elites moved from S.Thailand to N.ThailandPurchase Units - Thai
Thai buy 1 Bunker, 2 Elites and 6 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Thai
1 AAGun moved from Bangkok to S.ThailandPlace Units - Thai
1 Bunker placed in N.Thailand
2 Elites placed in S.Thailand
6 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Americans
1 Destroyer moved from 41 Sea Zone to 42 Sea Zone
5 S.Submarines moved from 31 Sea Zone to 18 Sea Zone
1 S.Submarine moved from 10 Sea Zone to 18 Sea Zone
1 ArmoredCar moved from Madrid to La Mancha
2 Artillerys moved from Leon to Madrid
4 Infantrys moved from Bahia to 32 Sea Zone
1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 34 Sea Zone
2 B.Transports moved from 34 Sea Zone to 32 Sea Zone
2 Infantrys moved from Colombia to Amazon
1 Elite and 1 Infantry moved from Salvador to Bahia
1 Artillery moved from Rio de Oro to 31 Sea Zone
5 ArmoredCars moved from Rio de Oro to 31 Sea Zone
1 ArmoredCar moved from Rio de Oro to W.Morocco
5 ArmoredCars and 1 Artillery moved from 31 Sea Zone to Andalusia
4 Infantrys moved from 34 Sea Zone to Mauritania
2 Infantrys moved from South Central USA to South Atlantic USA
1 Artillery, 1 Infantry and 1 Transport moved from 73 Sea Zone to 81 Sea Zone
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 81 Sea ZonePurchase Units - Americans
Americans buy 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Cruiser, 7 Infantrys, 4 Marines and 4 S.Submarines; Remaining resources: 0 PUs;Non Combat Move - Americans
Place Units - Americans
3 S.Submarines placed in 31 Sea Zone
1 S.Submarine placed in 31 Sea Zone
2 B.Transports, 1 Battleship and 1 Cruiser placed in 83 Sea Zone
2 Artillerys and 4 Marines placed in San Francisco
5 Infantrys placed in Madrid
2 Infantrys placed in BahiaTurn Complete - Americans
Americans collect 119 PUs; end with 119 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Germans
2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks moved from Aragon to La Mancha
1 Artillery and 12 Infantrys moved from Yaroslavl to Moscow
1 Infantry moved from Gorky to Kirov
4 Mech.Infs moved from Rostov to Penza
Germans take Penza from Russians
4 Mech.Infs moved from Penza to Moscow
6 Tanks moved from Rostov to Moscow
3 Tanks moved from Saratov to Moscow
2 Tanks moved from Saratov to Moscow
5 Infantrys moved from Stalingrad to Saratov
2 Artillerys and 1 Infantry moved from Kiev to Kursk
1 Artillery moved from N.Karelia to S.Karelia
12 Infantrys moved from Oslo to 22 Sea Zone
1 JetFighter moved from Netherlands to Dover
1 Elite moved from Netherlands to 22 Sea Zone
4 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Destroyers, 1 Elite, 12 Infantrys, 1 S.Submarine, 1 Submarine and 6 Transports moved from 22 Sea Zone to 21 Sea Zone
1 Elite and 12 Infantrys moved from 21 Sea Zone to Dover
2 Infantrys moved from Paris to Normandy
2 Artillerys moved from Paris to Normandy
4 Infantrys moved from Belgium to Picardy
1 Artillery moved from Orleanais to NormandyPurchase Units - Germans
Germans buy 4 Adv.Fighters, 2 Artillerys, 3 Bunkers, 1 Destroyer, 1 Factory, 17 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in La Mancha
Germans attack with 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks
Americans defend with 1 ArmoredCar
Germans roll dice for 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks in La Mancha, round 2 : 10/23 hits, 8.83 expected hits
Americans roll dice for 1 ArmoredCar in La Mancha, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Americans lost in La Mancha
Germans win, taking La Mancha from Americans with 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArmoredCar
Battle in 21 Sea Zone
Germans attack with 4 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Destroyers, 1 S.Submarine, 1 Submarine and 6 Transports
British defend with 1 T.Boat
Germans roll dice for 1 S.Submarine and 1 Submarine in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 T.Boat owned by the British lost in 21 Sea Zone
Germans win with 4 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Destroyers, 1 S.Submarine, 1 Submarine and 6 Transports remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Moscow
Germans attack with 1 Artillery, 12 Infantrys, 4 Mech.Infs and 11 Tanks
Russians defend with 1 Adv.Fighter, 1 Factory and 11 HeavyTanks
Germans roll dice for 1 Artillery, 12 Infantrys, 4 Mech.Infs and 11 Tanks in Moscow, round 2 : 11/28 hits, 10.00 expected hits
Russians roll dice for 1 Adv.Fighter and 11 HeavyTanks in Moscow, round 2 : 7/12 hits, 8.00 expected hits
7 Infantrys owned by the Germans and 11 HeavyTanks owned by the Russians lost in Moscow
Germans roll dice for 1 Artillery, 5 Infantrys, 4 Mech.Infs and 11 Tanks in Moscow, round 3 : 10/21 hits, 8.83 expected hits
Russians roll dice for 1 Adv.Fighter in Moscow, round 3 : 1/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Russians and 1 Infantry owned by the Germans lost in Moscow
Germans captures 74PUs while taking Russians capital
Germans win, taking Moscow from Russians with 1 Artillery, 4 Infantrys, 4 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 71
Casualties for Germans: 8 Infantrys
Casualties for Russians: 1 Adv.Fighter and 11 HeavyTanks
Battle in Dover
Germans attack with 1 Elite, 12 Infantrys and 1 JetFighter
British defend with 7 Infantrys
Germans roll dice for 1 Elite, 12 Infantrys and 1 JetFighter in Dover, round 2 : 5/14 hits, 3.00 expected hits
British roll dice for 7 Infantrys in Dover, round 2 : 3/7 hits, 2.33 expected hits
3 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Dover
Germans roll dice for 1 Elite, 9 Infantrys and 1 JetFighter in Dover, round 3 : 2/11 hits, 2.50 expected hits
British roll dice for 2 Infantrys in Dover, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Dover
Germans win, taking Dover from British with 1 Elite, 8 Infantrys and 1 JetFighter remaining. Battle score for attacker is 6
Casualties for Germans: 4 Infantrys
Casualties for British: 7 InfantrysNon Combat Move - Germans
4 Adv.Fighters moved from 21 Sea Zone to Munster
1 JetFighter moved from Dover to Munster
1 AAGun moved from Kiev to KurskPlace Units - Germans
1 Bunker and 5 Infantrys placed in Stalingrad
1 Bunker placed in Saratov
1 Bunker and 1 Factory placed in Munster
4 Adv.Fighters placed in Rhine
8 Infantrys placed in Paris
1 Destroyer, 1 S.Submarine and 1 Submarine placed in 21 Sea Zone
1 Submarine placed in 22 Sea Zone
2 Artillerys and 1 Infantry placed in Normandy
3 Infantrys placed in ArkhangelskTurn Complete - Germans
Germans collect 158 PUs; end with 232 PUsCombat Hit Differential Summary :
Germans : 5.00
British : 1.00
Americans : -0.17
Russians : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Russians
1 Infantry moved from Kuybyshev to Penza
Russians take Penza from Germans
1 Infantry moved from Perm to Komi
2 Infantrys moved from Kuybyshev to Kirov
2 Infantrys moved from Kuybyshev to Gorky
1 HeavyTank and 1 Infantry moved from Perm to Komi
2 Infantrys moved from Chimkent to Kuybyshev
1 Infantry moved from Erzurum to Georgia
1 Infantry moved from Evenkia to Olyokminsk
1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan
1 HeavyTank moved from N.Buryat Mongolia to ChitaCombat - Russians
Battle in Ayan
Russians attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Ayan
Russians win, taking Ayan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Kirov
Russians attack with 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys in Kirov, round 2 : 0/2 hits
Germans roll dice for 1 Infantry in Kirov, round 2 : 0/1 hits
Russians roll dice for 2 Infantrys in Kirov, round 3 : 0/2 hits
Germans roll dice for 1 Infantry in Kirov, round 3 : 0/1 hits
Russians roll dice for 2 Infantrys in Kirov, round 4 : 0/2 hits
Germans roll dice for 1 Infantry in Kirov, round 4 : 0/1 hits
Russians roll dice for 2 Infantrys in Kirov, round 5 : 1/2 hits
Germans roll dice for 1 Infantry in Kirov, round 5 : 0/1 hits
1 Infantry owned by the Germans lost in Kirov
Russians win, taking Kirov from Germans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Gorky
Russians attack with 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys in Gorky, round 2 : 0/2 hits
Germans roll dice for 1 Infantry in Gorky, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Gorky
Russians roll dice for 1 Infantry in Gorky, round 3 : 0/1 hits
Germans roll dice for 1 Infantry in Gorky, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in Gorky, round 4 : 0/1 hits
Germans roll dice for 1 Infantry in Gorky, round 4 : 1/1 hits
1 Infantry owned by the Russians lost in Gorky
Germans win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Russians: 2 Infantrys
Battle in Komi
Russians attack with 1 HeavyTank and 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 1 HeavyTank and 2 Infantrys in Komi, round 2 : 1/3 hits
Germans roll dice for 1 ArmoredCar in Komi, round 2 : 0/1 hits
1 ArmoredCar owned by the Germans lost in Komi
Russians win, taking Komi from Germans with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCarNon Combat Move - Russians
3 Infantrys moved from Surgut to Perm
2 Infantrys moved from Salekhard to Komi
10 Infantrys moved from Sverdlovsk to Ufa
1 AAGun moved from N.Buryat Mongolia to ChitaTurn Complete - Russians
Russians collect 63 PUs; end with 63 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Italians
7 Infantrys moved from Catalonia to La Mancha
1 Infantry moved from Catalonia to Valencia
Italians take Valencia from Americans
2 Infantrys moved from Provence to 43 Sea Zone
5 Infantrys moved from Languedoc to 43 Sea Zone
3 Infantrys moved from Languedoc to Aragon
3 Battleships, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters, 7 Infantrys and 4 S.Submarines moved from 43 Sea Zone to 42 Sea Zone
7 Infantrys moved from 42 Sea Zone to Valencia
1 Infantry moved from Rome to Campania
5 Infantrys moved from Lombardy to Provence
1 Bomber moved from Provence to MadridPurchase Units - Italians
Italians buy 4 Artillerys, 1 Fighter, 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Italians
Strategic bombing raid in Madrid
AA fire in Madrid : 1/1 hits, 0.17 expected hits
1 Bomber killed by AA
Bombing raid costs 0 PUs
Battle in 42 Sea Zone
Italians attack with 3 Battleships, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters and 4 S.Submarines
Americans defend with 1 Destroyer
Italians roll dice for 4 S.Submarines in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 42 Sea Zone
Italians win with 3 Battleships, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters and 4 S.Submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 DestroyerNon Combat Move - Italians
1 AAGun moved from Provence to Languedoc
1 AAGun moved from Lombardy to ProvencePlace Units - Italians
4 Artillerys placed in Greece
4 Infantrys placed in Provence
1 Fighter and 4 Infantrys placed in Lombardy
1 Submarine placed in 46 Sea Zone
2 Infantrys placed in RomeTurn Complete - Italians
Italians collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Italians : 0.00
AA fire in Madrid : : 0.83
Americans : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - French
1 Elite and 7 Infantrys moved from Georgia to Saratov
5 Tanks moved from Erzurum to Saratov
3 Infantrys moved from Erzurum to Georgia
2 Transports moved from 31 Sea Zone to 41 Sea Zone
1 Elite and 2 Tanks moved from E.Morocco to 41 Sea Zone
1 Infantry moved from Tangier to 41 Sea Zone
1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
1 Elite, 1 Infantry and 2 Tanks moved from 31 Sea Zone to AndalusiaPurchase Units - French
French buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs;Combat - French
Battle in Saratov
French attack with 1 Elite, 7 Infantrys and 5 Tanks
Germans defend with 1 Bunker and 6 Infantrys
French roll dice for 1 Elite, 7 Infantrys and 5 Tanks in Saratov, round 2 : 4/13 hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 1 Bunker and 6 Infantrys in Saratov, round 2 : 3/7 hits
3 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Saratov
French roll dice for 1 Elite, 4 Infantrys and 5 Tanks in Saratov, round 3 : 3/10 hits
Germans roll dice for 1 Bunker and 3 Infantrys in Saratov, round 3 : 2/4 hits
3 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Saratov
French roll dice for 1 Elite, 2 Infantrys and 5 Tanks in Saratov, round 4 : 3/8 hits
Germans roll dice for 1 Bunker in Saratov, round 4 : 0/1 hits
1 Bunker owned by the Germans lost in Saratov
French win, taking Saratov from Germans with 1 Elite, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
Casualties for Germans: 1 Bunker and 6 Infantrys
Casualties for French: 5 InfantrysNon Combat Move - French
4 Infantrys moved from Syria to Adana
1 Artillery, 3 Elites and 1 Infantry moved from Palestine to Syria
3 Tanks moved from Kufra to Ghadames
3 Infantrys moved from Tunis to N.Tunisia
4 Tanks moved from S.Tunisia to N.Tunisia
4 Infantrys moved from Kufra to Hun
4 Infantrys moved from Kufra to HunPlace Units - French
1 Adv.Fighter, 2 Artillerys and 1 Infantry placed in E.Morocco
2 Transports placed in 31 Sea Zone
1 Infantry placed in TunisTurn Complete - French
French collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Yamamoto
1 Marine moved from Paramushir to 75 Sea Zone
1 Transport moved from 75 Sea Zone to 85 Sea Zone
2 Infantrys moved from Iwo Jima to 85 Sea Zone
2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Minamitori
Yamamoto take Minamitori from Americans
1 Elite moved from Chubu to 84 Sea Zone
1 Elite and 1 S.Submarine moved from 84 Sea Zone to 102 Sea Zone
1 Elite moved from 102 Sea Zone to Kusaie
Yamamoto take Kusaie from Americans
1 Cruiser and 1 Marine moved from 75 Sea Zone to 87 Sea Zone
1 Marine moved from 87 Sea Zone to Wake
Yamamoto take Wake from Americans
1 B.Transport moved from 75 Sea Zone to 85 Sea Zone
2 Elites moved from Chubu to 85 Sea Zone
2 ArmoredCars moved from Tokyo to 85 Sea Zone
2 ArmoredCars, 1 B.Transport and 2 Elites moved from 85 Sea Zone to 75 Sea Zone
2 ArmoredCars and 2 Elites moved from 75 Sea Zone to Ayan
1 Artillery moved from Truk to Ponape
1 Infantry moved from 86 Sea Zone to Minamitori
1 B.Carrier and 1 Destroyer moved from 75 Sea Zone to 86 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to 86 Sea Zone
1 B.Carrier and 1 Destroyer moved from 75 Sea Zone to 87 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to 87 Sea Zone
2 ArmoredCars moved from Tokyo to Hokkaido
7 Infantrys moved from Tokyo to TohokuPurchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier and 3 Elites; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Ayan
Yamamoto attack with 2 ArmoredCars and 2 Elites
Russians defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 ArmoredCars and 2 Elites in Ayan, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Yamamoto lost in Ayan
Yamamoto roll dice for 2 ArmoredCars and 1 Elite in Ayan, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Ayan
Yamamoto roll dice for 2 ArmoredCars and 1 Elite in Ayan, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Ayan
Yamamoto win, taking Ayan from Russians with 2 ArmoredCars and 1 Elite remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Elite
Casualties for Russians: 1 Artillery and 1 InfantryNon Combat Move - Yamamoto
Place Units - Yamamoto
1 B.Transport placed in 84 Sea Zone
1 Carrier placed in 75 Sea Zone
2 Adv.Fighters placed in 75 Sea Zone
3 Elites placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Yamamoto : -1.33
Russians : -0.67





