The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Yamamoto
3 ArmoredCars moved from Hokkaido to 85 Sea Zone
2 ArmoredCars and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
2 ArmoredCars moved from 75 Sea Zone to Iturup
1 ArmoredCar and 1 Cruiser moved from 85 Sea Zone to 75 Sea Zone
1 ArmoredCar moved from 75 Sea Zone to Kunashir
3 Fighters moved from Tokyo to Iturup
2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to Kunashir
1 B.Carrier moved from 85 Sea Zone to 75 Sea Zone
4 Infantrys moved from Chita to Ayan
4 Infantrys moved from Chubu to Tokyo
1 Artillery moved from Woleai to TrukPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 B.Transport, 1 Fighter, 6 Infantrys and 1 Marine; Remaining resources: 4 PUs;Combat - Yamamoto
Battle in Kunashir
Yamamoto attack with 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter
Americans defend with 1 Artillery
Yamamoto roll dice for 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter in Kunashir, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery in Kunashir, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Kunashir
Yamamoto win, taking Kunashir from Americans with 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Ayan
Yamamoto attack with 4 Infantrys
Russians defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Ayan, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Yamamoto win, taking Ayan from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Iturup
Yamamoto attack with 2 ArmoredCars and 3 Fighters
Americans defend with 2 ArmoredCars and 1 Artillery
Yamamoto roll dice for 1 Cruiser in Iturup, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 ArmoredCars and 3 Fighters in Iturup, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 2 ArmoredCars and 1 Artillery in Iturup, round 2 : 2/3 hits, 0.67 expected hits
2 ArmoredCars owned by the Americans, 1 Fighter owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Iturup
Yamamoto roll dice for 1 ArmoredCar and 2 Fighters in Iturup, round 3 : 3/3 hits, 1.00 expected hits
Americans roll dice for 1 Artillery in Iturup, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Iturup
Yamamoto win with 2 Fighters remaining. Battle score for attacker is -4
Casualties for Yamamoto: 2 ArmoredCars and 1 Fighter
Casualties for Americans: 2 ArmoredCars and 1 ArtilleryNon Combat Move - Yamamoto
2 Fighters moved from Iturup to 75 Sea Zone
2 Adv.Fighters and 1 Fighter moved from Kunashir to 75 Sea ZonePlace Units - Yamamoto
1 B.Carrier, 1 B.Transport and 1 Fighter placed in 75 Sea Zone
6 Infantrys and 1 Marine placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 57 PUsCombat Hit Differential Summary :
Yamamoto : 2.50
Americans : 1.67
Russians : -0.33 -
What a game! You are STILL making more money than me as the Allies even after I subtract the Anzac funds. The utter annihilation of African Italy is brutal. A very unique game now.
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Chinese
1 Tank moved from Hunan to Kwangsi
Chinese take Kwangsi from Hisaichi
1 Tank moved from Kwangsi to N.French Indochina
1 Tank moved from Szechwan to N.French Indochina
1 ArmoredCar moved from Szechwan to N.French Indochina
1 Tank moved from Shantung to Chahar
1 Infantry moved from Chahar to Shantung
1 Elite moved from Hupeh to Shansi
2 Adv.Fighters moved from Hupeh to Chahar
1 Infantry and 1 Marine moved from Szechwan to Kweichow
1 Infantry moved from Shensi to Hupeh
1 Marine moved from Lanchow to Szechwan
5 ArmoredCars and 1 Tank moved from Lanchow to Hupeh
1 Infantry moved from Lanchow to Shensi
5 Infantrys moved from S.Buryat Mongolia to Chita
1 Adv.Fighter moved from Ulan Bator to ChitaPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in N.French Indochina
Chinese attack with 1 ArmoredCar and 2 Tanks
Hisaichi defend with 1 Bunker
Chinese roll dice for 1 ArmoredCar and 2 Tanks in N.French Indochina, round 2 : 2/3 hits
Hisaichi roll dice for 1 Bunker in N.French Indochina, round 2 : 0/1 hits
1 Bunker owned by the Hisaichi lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Bunker
Battle in Chita
Chinese attack with 1 Adv.Fighter and 5 Infantrys
Hisaichi defend with 3 Infantrys; Yamamoto defend with 1 Factory
Chinese roll dice for 1 Adv.Fighter and 5 Infantrys in Chita, round 2 : 2/6 hits
Yamamoto roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chita
Chinese roll dice for 1 Adv.Fighter and 4 Infantrys in Chita, round 3 : 1/5 hits
Yamamoto roll dice for 1 Infantry in Chita, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Chita
Chinese win, taking Chita from Yamamoto with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Adv.Fighter moved from Chita to Ulan Bator
4 Infantrys moved from Ulan Bator to South Gobi
3 ArmoredCars and 4 Infantrys moved from Gobi Altai to South Gobi
3 ArmoredCars moved from South Gobi to Suiyuan
3 Infantrys moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
1 Tank moved from Hsining to Ningsia
1 Tank moved from Hsining to Lanchow
1 Elite moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
1 Adv.Fighter and 2 Tanks placed in Hupeh
6 Infantrys placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 45 PUs; end with 45 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Hisaichi
8 Infantrys moved from Kirin to Heilungchiang
8 Infantrys moved from Liaoning to Hulunbuir
1 Elite moved from Mindoro to 111 Sea Zone
2 Artillerys and 1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 84 Sea Zone
2 Artillerys and 1 Infantry moved from 84 Sea Zone to Shantung
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
1 Infantry moved from Kiangsi to Shanghai
1 Infantry moved from Kwangtung to Hunan
Hisaichi take Hunan from Chinese
1 Infantry moved from Kwangtung to Kwangsi
Hisaichi take Kwangsi from Chinese
1 Infantry moved from Kiangsi to Shanghai
1 Elite and 4 S.Submarines moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from Jilolo to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
1 Elite, 3 Infantrys and 4 S.Submarines moved from 107 Sea Zone to 109 Sea Zone
1 Elite moved from 109 Sea Zone to Guadalcanal
1 Infantry moved from 109 Sea Zone to Nauru
1 Infantry moved from 109 Sea Zone to Tarawa
1 Infantry moved from 109 Sea Zone to Tabiteuea
1 Artillery and 8 Marines moved from New South Wales to Queensland
Hisaichi take Queensland from Anzac
1 B.Transport moved from 70 Sea Zone to 122 Sea Zone
1 Infantry moved from Wellington to South New Zealand
Hisaichi take South New Zealand from Anzac
1 Infantry moved from Wellington to 122 Sea Zone
1 Infantry moved from North New Zealand to 122 Sea Zone
1 Cruiser and 2 Destroyers moved from 70 Sea Zone to 122 Sea Zone
3 Infantrys moved from Canberra to 122 Sea Zone
3 Infantrys moved from Canberra to New South Wales
5 Infantrys moved from 122 Sea Zone to Tasmania
4 Infantrys moved from S.Thailand to Burma
2 Elites and 4 Infantrys moved from Malaya to S.Thailand
1 Infantry moved from Hong Kong to Kiangsi
1 B.Transport moved from 93 Sea Zone to 92 Sea Zone
1 Elite and 2 Infantrys moved from Hong Kong to 92 Sea Zone
1 Marine moved from Hong Kong to 92 Sea Zone
1 Elite, 2 Infantrys and 1 Marine moved from 92 Sea Zone to N.French Indochina
1 Destroyer moved from 93 Sea Zone to 92 Sea Zone
1 Carrier moved from 93 Sea Zone to 92 Sea Zone
3 Infantrys moved from Mindoro to Manila
8 Infantrys moved from Changchun to Kirin
4 Infantrys moved from Banjarmasin to West BorneoPurchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Elite and 21 Infantrys; Remaining resources: 6 PUs;Combat - Hisaichi
Battle in 109 Sea Zone
Hisaichi attack with 4 S.Submarines
Americans defend with 1 S.Submarine
Hisaichi roll dice for 4 S.Submarines in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 S.Submarine owned by the Americans lost in 109 Sea Zone
Hisaichi win with 4 S.Submarines remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in Tasmania
Hisaichi attack with 5 Infantrys
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in Tasmania, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 5 Infantrys in Tasmania, round 2 : 0/5 hits, 0.83 expected hits
Anzac roll dice for 1 Infantry in Tasmania, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 5 Infantrys in Tasmania, round 3 : 2/5 hits, 0.83 expected hits
Anzac roll dice for 1 Infantry in Tasmania, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Tasmania
Hisaichi win, taking Tasmania from Anzac with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Shantung
Hisaichi attack with 2 Artillerys and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.French Indochina
Hisaichi attack with 1 Elite, 2 Infantrys and 1 Marine
Chinese defend with 1 ArmoredCar and 2 Tanks
Hisaichi roll dice for 1 Elite, 2 Infantrys and 1 Marine in N.French Indochina, round 2 : 1/4 hits, 1.17 expected hits
French roll dice for 1 ArmoredCar and 2 Tanks in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in N.French Indochina
Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Marine in N.French Indochina, round 3 : 2/3 hits, 1.00 expected hits
French roll dice for 2 Tanks in N.French Indochina, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 12
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar and 2 Tanks
Battle in Guadalcanal
Battle in Burma
Hisaichi attack with 4 Infantrys
British defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys in Burma, round 2 : 1/4 hits, 0.67 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
Hisaichi win, taking Guadalcanal from Anzac, taking Burma from British with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Infantry
Battle in Tarawa
Battle in Nauru
Battle in Shanghai
Hisaichi attack with 3 Infantrys
British defend with 1 ArmoredCar
Hisaichi roll dice for 1 Cruiser in Shanghai, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the British lost in Shanghai
Hisaichi win, taking Tarawa from British, taking Nauru from British, taking Shanghai from Chinese with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in TabiteueaNon Combat Move - Hisaichi
Place Units - Hisaichi
1 B.Transport placed in 84 Sea Zone
2 Infantrys placed in Wellington
3 Infantrys placed in Canberra
1 Bunker placed in Hulunbuir
Turning on Edit Mode
EDIT: Changing PUs for Hisaichi from 6 to 0
EDIT: Adding units owned by Hisaichi to Heilungchiang: 1 Bunker
EDIT: Turning off Edit Mode
6 Infantrys placed in Malaya
1 Elite and 5 Infantrys placed in Hong Kong
1 Cruiser placed in 92 Sea Zone
2 Infantrys placed in Manila
1 Destroyer placed in 84 Sea Zone
3 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Hisaichi : 2.50
British : 0.67
French : -1.17
Americans : -0.50
Anzac : -0.67
Chinese : 0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - British
1 Artillery and 1 Infantry moved from Erzurum to Georgia
1 Artillery and 3 Infantrys moved from Adana to Erzurum
1 Infantry moved from Iraq to Adana
6 Infantrys moved from Palestine to Syria
3 Infantrys moved from N.Saudi Arabia to Iraq
2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
13 Infantrys and 2 Mech.Infs moved from Lower Egypt to Palestine
2 Mech.Infs moved from Palestine to Adana
6 Artillerys, 9 Infantrys and 3 Tanks moved from New Valley to Lower Egypt
3 Tanks moved from Lower Egypt to Palestine
2 Infantrys moved from Kufra to Hun
1 Infantry moved from Mauritania to W.Morocco
3 Tanks moved from Manchester to Northern Ireland
3 Infantrys moved from Manchester to Scotland
3 Infantrys moved from London to Manchester
2 Infantrys moved from London to Manchester
3 Infantrys moved from London to Dover
6 Infantrys moved from Cairo to Lower Egypt
1 ArmoredCar moved from Kweichow to Hunan
1 ArmoredCar moved from Yunnan to Hunan
2 ArmoredCars and 1 Tank moved from Yunnan to N.French Indochina
1 ArmoredCar and 1 Tank moved from Yunnan to N.Thailand
7 Infantrys moved from Assam to Burma
1 Tank moved from Yunnan to N.Thailand
5 Infantrys moved from Bihar to Assam
5 ArmoredCars moved from Delhi to Assam
6 Infantrys moved from Hyderabad to Bihar
2 ArmoredCars moved from Bombay to Hyderabad
5 ArmoredCars and 4 Infantrys moved from Madras to Hyderabad
5 ArmoredCars moved from Hyderabad to BiharPurchase Units - British
British buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Destroyers, 13 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 7 Infantrys
Hisaichi defend with 3 Infantrys
British roll dice for 7 Infantrys in Burma, round 2 : 1/7 hits
Hisaichi roll dice for 3 Infantrys in Burma, round 2 : 1/3 hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
British roll dice for 6 Infantrys in Burma, round 3 : 1/6 hits
Hisaichi roll dice for 2 Infantrys in Burma, round 3 : 1/2 hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
British roll dice for 5 Infantrys in Burma, round 4 : 1/5 hits
Hisaichi roll dice for 1 Infantry in Burma, round 4 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 Infantrys
Casualties for Hisaichi: 3 Infantrys
Battle in N.French Indochina
British attack with 2 ArmoredCars and 1 Tank
Hisaichi defend with 1 Elite, 1 Infantry and 1 Marine
British roll dice for 2 ArmoredCars and 1 Tank in N.French Indochina, round 2 : 1/3 hits
Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Marine in N.French Indochina, round 2 : 1/3 hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
British roll dice for 1 ArmoredCar and 1 Tank in N.French Indochina, round 3 : 1/2 hits
Hisaichi roll dice for 1 Elite and 1 Marine in N.French Indochina, round 3 : 2/2 hits
1 ArmoredCar owned by the British, 1 Elite owned by the Hisaichi and 1 Tank owned by the British lost in N.French Indochina
Hisaichi win with 1 Marine remaining. Battle score for attacker is -8
Casualties for British: 2 ArmoredCars and 1 Tank
Casualties for Hisaichi: 1 Elite and 1 Infantry
Battle in Hunan
British attack with 2 ArmoredCars
Hisaichi defend with 1 AAGun and 1 Infantry
British roll dice for 2 ArmoredCars in Hunan, round 2 : 2/2 hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hunan
British win, taking Hunan from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in N.Thailand
British attack with 1 ArmoredCar and 2 Tanks
Thai defend with 2 Tanks
British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 2 : 1/3 hits
Thai roll dice for 2 Tanks in N.Thailand, round 2 : 0/2 hits
1 Tank owned by the Thai lost in N.Thailand
British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 3 : 2/3 hits
Thai roll dice for 1 Tank in N.Thailand, round 3 : 0/1 hits
1 Tank owned by the Thai lost in N.Thailand
British win, taking N.Thailand from Thai with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Thai: 2 TanksNon Combat Move - British
Place Units - British
1 Carrier, 2 Destroyers and 1 Submarine placed in 18 Sea Zone
2 Adv.Fighters placed in 18 Sea Zone
2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Madras
2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Delhi
2 Infantrys placed in Bombay
2 Infantrys placed in S.Saudi Arabia
2 Infantrys placed in N.Saudi Arabia
5 Infantrys placed in CairoTurn Complete - British
British collect 107 PUs; end with 107 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Turn Complete - Anzac
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Dutch
2 Destroyers and 4 Submarines moved from 125 Sea Zone to 118 Sea Zone
3 Transports moved from 31 Sea Zone to 33 Sea Zone
1 ArmoredCar, 1 Marine, 1 Mech.Inf and 2 Tanks moved from Santiago to N.Chile
1 ArmoredCar, 1 Mech.Inf and 2 Tanks moved from N.Chile to Bolivia
1 Mech.Inf moved from Bolivia to AmazonPurchase Units - Dutch
Dutch buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;Non Combat Move - Dutch
Place Units - Dutch
1 Artillery, 1 Elite and 1 Infantry placed in Suriname
1 Adv.Fighter and 1 Artillery placed in SantiagoTurn Complete - Dutch
Dutch collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Finns
2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks moved from S.Karelia to Yaroslavl
2 Artillerys and 3 Elites moved from Vyborg to S.Karelia
1 Elite and 1 Infantry moved from Oulu to Vyborg
5 Infantrys moved from Tampere to Oulu
1 Mech.Inf moved from Helsinki to VyborgPurchase Units - Finns
Finns buy 6 Infantrys and 2 Transports; Remaining resources: 0 PUs;Combat - Finns
Battle in Yaroslavl
Finns attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks
Russians defend with 1 AAGun, 1 Artillery, 2 Infantrys and 2 Tanks
Finns roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Yaroslavl, round 2 : 1/9 hits, 3.33 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Yaroslavl, round 2 : 2/5 hits, 2.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Yaroslavl
Finns roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite and 2 Tanks in Yaroslavl, round 3 : 3/7 hits, 2.83 expected hits
Russians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Yaroslavl, round 3 : 3/4 hits, 1.67 expected hits
1 Infantry owned by the Russians, 2 ArmoredCars owned by the Finns, 1 Artillery owned by the Russians, 1 Artillery owned by the Finns and 1 Tank owned by the Russians lost in Yaroslavl
Finns roll dice for 1 Artillery, 1 Elite and 2 Tanks in Yaroslavl, round 4 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 Tank in Yaroslavl, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Yaroslavl
Finns win, taking Yaroslavl from Russians with 1 Artillery, 1 Elite and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Finns: 2 ArmoredCars, 1 Artillery and 2 Infantrys
Casualties for Russians: 1 Artillery, 2 Infantrys and 2 TanksNon Combat Move - Finns
Place Units - Finns
2 Transports placed in 6 Sea Zone
6 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Finns : -2.00
Russians : 0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Romanians
1 ArmoredCar moved from Rostov to Penza
Romanians take Penza from Russians
1 ArmoredCar moved from Penza to Tula
2 Artillerys moved from Donetsk to Kursk
4 Tanks moved from Odessa to Kursk
2 Infantrys moved from Rostov to Kursk
2 Artillerys moved from Rostov to Kursk
1 ArmoredCar moved from Rostov to Tula
1 Tank moved from Rostov to Kursk
1 Tank moved from Rostov to Tula
1 ArmoredCar moved from Bucharest to Odessa
2 Elites moved from E.Romania to Odessa
1 ArmoredCar and 1 Elite moved from Bucharest to E.Romania
1 Tank moved from Bucharest to OdessaPurchase Units - Romanians
Romanians buy 2 Bunkers, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;Combat - Romanians
Battle in Tula
Romanians attack with 2 ArmoredCars and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 2 ArmoredCars and 1 Tank in Tula, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 ArmoredCars and 1 Tank in Tula, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Tula
Romanians win, taking Tula from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kursk
Romanians attack with 4 Artillerys, 2 Infantrys and 5 Tanks
Russians defend with 2 Artillerys and 7 Infantrys
Romanians roll dice for 4 Artillerys, 2 Infantrys and 5 Tanks in Kursk, round 2 : 2/11 hits, 4.50 expected hits
Russians roll dice for 2 Artillerys and 7 Infantrys in Kursk, round 2 : 3/9 hits, 3.00 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Kursk
Romanians roll dice for 3 Artillerys and 5 Tanks in Kursk, round 3 : 3/8 hits, 3.50 expected hits
Russians roll dice for 2 Artillerys and 5 Infantrys in Kursk, round 3 : 3/7 hits, 2.33 expected hits
3 Infantrys owned by the Russians and 3 Artillerys owned by the Romanians lost in Kursk
Romanians roll dice for 5 Tanks in Kursk, round 4 : 3/5 hits, 2.50 expected hits
Russians roll dice for 2 Artillerys and 2 Infantrys in Kursk, round 4 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Tanks owned by the Romanians lost in Kursk
Romanians roll dice for 3 Tanks in Kursk, round 5 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in Kursk, round 5 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 3 Tanks in Kursk, round 6 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in Kursk, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Kursk
Romanians win, taking Kursk from Russians with 3 Tanks remaining. Battle score for attacker is -8
Casualties for Romanians: 4 Artillerys, 2 Infantrys and 2 Tanks
Casualties for Russians: 2 Artillerys and 7 InfantrysNon Combat Move - Romanians
1 AAGun moved from Rostov to KurskPlace Units - Romanians
1 Bunker placed in Rostov
1 Bunker placed in Donetsk
1 Elite and 2 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Romanians : -5.83
Russians : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Thai
2 Artillerys and 6 Infantrys moved from S.Thailand to Burma
6 Elites moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 2 Artillerys, 4 Elites and 2 Marines; Remaining resources: 0 PUs;Combat - Thai
Battle in Burma
Thai attack with 2 Artillerys and 6 Infantrys
British defend with 5 Infantrys
Thai roll dice for 2 Artillerys and 6 Infantrys in Burma, round 2 : 3/8 hits, 2.00 expected hits
British roll dice for 5 Infantrys in Burma, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Thai and 3 Infantrys owned by the British lost in Burma
Thai roll dice for 2 Artillerys and 5 Infantrys in Burma, round 3 : 3/7 hits, 1.83 expected hits
British roll dice for 2 Infantrys in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Burma
Thai win, taking Burma from British with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Thai: 2 Infantrys
Casualties for British: 5 InfantrysNon Combat Move - Thai
1 Infantry moved from Mindoro to ManilaPlace Units - Thai
2 Artillerys placed in S.Thailand
4 Elites and 2 Marines placed in BangkokTurn Complete - Thai
Thai collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
British : -0.33
Thai : 2.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Americans
2 Artillerys and 2 Infantrys moved from Leon to Madrid
3 ArmoredCars, 1 Artillery and 4 Tanks moved from La Mancha to Madrid
4 ArmoredCars moved from Portugal to Madrid
3 S.Submarines moved from 31 Sea Zone to 18 Sea Zone
1 S.Submarine moved from 31 Sea Zone to 10 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
6 ArmoredCars and 1 Artillery moved from Bahia to 32 Sea Zone
6 ArmoredCars, 1 Artillery and 2 B.Transports moved from 32 Sea Zone to 34 Sea Zone
6 ArmoredCars and 1 Artillery moved from 34 Sea Zone to Rio de Oro
3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
3 Infantrys moved from 32 Sea Zone to Bahia
1 Infantry moved from Kolyma to Okhotsk
Russians take Okhotsk from Yamamoto
1 S.Bomber moved from Kolyma to 109 Sea Zone
1 S.Submarine moved from 90 Sea Zone to 104 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 81 Sea Zone to 73 Sea ZonePurchase Units - Americans
Americans buy 1 Elite, 10 Infantrys, 1 S.Bomber and 8 S.Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 10 Sea Zone
Americans attack with 1 S.Submarine
Germans defend with 1 Transport
Americans roll dice for 1 S.Submarine in 10 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 Transport in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 S.Submarine in 10 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 Transport in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 S.Submarine in 10 Sea Zone, round 4 : 1/1 hits
1 Transport owned by the Germans lost in 10 Sea Zone
Americans win with 1 S.Submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 Transport
Battle in 18 Sea Zone
British loiter and taunt; Americans attack with 3 S.Submarines
Germans defend with 1 Battleship and 1 S.Submarine
Americans roll dice for 3 S.Submarines in 18 Sea Zone, round 2 : 2/3 hits
1 Battleship owned by the Germans lost in 18 Sea Zone
Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 2 : 0/1 hits
1 S.Submarine owned by the Germans lost in 18 Sea Zone
Americans win with 3 S.Submarines remaining. Battle score for attacker is 30
Casualties for Germans: 1 Battleship and 1 S.Submarine
Battle in 109 Sea Zone
Americans attack with 1 S.Bomber
Hisaichi defend with 4 S.Submarines
Americans roll dice for 1 S.Bomber in 109 Sea Zone, round 2 : 0/1 hits
4 S.Submarines owned by the Hisaichi Submerged
Battle in Madrid
Americans attack with 7 ArmoredCars, 3 Artillerys, 2 Infantrys and 4 Tanks
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Americans roll dice for 7 ArmoredCars, 3 Artillerys, 2 Infantrys and 4 Tanks in Madrid, round 2 : 3/16 hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 3/6 hits
2 Infantrys owned by the Americans, 3 Infantrys owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Madrid
Americans roll dice for 6 ArmoredCars, 3 Artillerys and 4 Tanks in Madrid, round 3 : 6/13 hits
Neutral roll dice for 3 Tanks in Madrid, round 3 : 3/3 hits
3 Tanks owned by the Neutral and 3 ArmoredCars owned by the Americans lost in Madrid
Americans loses 0 PUs for violating Madrids neutrality.
Americans winAmericans win with 1 S.Bomber remaining, taking Madrid from Neutral with 3 ArmoredCars, 3 Artillerys and 4 Tanks remaining. Battle score for attacker is 1
Casualties for Neutral: 3 Infantrys and 3 Tanks
Casualties for Americans: 4 ArmoredCars and 2 InfantrysNon Combat Move - Americans
2 Artillerys moved from Portugal to Leon
1 S.Bomber moved from 109 Sea Zone to Port MoresbyPlace Units - Americans
3 S.Submarines placed in 31 Sea Zone
2 S.Submarines placed in 31 Sea Zone
2 S.Submarines placed in 98 Sea Zone
1 S.Bomber placed in Pearl Harbor
1 S.Submarine placed in 71 Sea Zone
2 Infantrys placed in Alaska
1 Elite and 1 Infantry placed in Salvador
2 Infantrys placed in Colombia
3 Infantrys placed in South Atlantic USA
2 Infantrys placed in South Central USATurn Complete - Americans
Americans collect 125 PUs; end with 125 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Germans
1 HeavyTank and 1 Tank moved from Vologda to Moscow
1 JetFighter moved from Arkhangelsk to Moscow
3 Mech.Infs moved from Kiev to Moscow
1 Adv.Fighter, 2 HeavyTanks, 2 JetFighters and 1 Stuka moved from Rostov to Moscow
6 Tanks moved from Kiev to Rostov
4 Mech.Infs moved from Vinnytsia to Rostov
5 Tanks moved from Stalingrad to Saratov
1 Mech.Inf moved from Rostov to Saratov
1 Infantry moved from Rostov to Saratov
3 Infantrys moved from Vologda to Gorky
2 ArmoredCars moved from Arkhangelsk to Komi
1 ArmoredCar moved from Arkhangelsk to Kuybyshev
Germans take Kuybyshev from Russians
1 ArmoredCar moved from Arkhangelsk to Perm
Germans take Perm from Russians
2 Elites moved from Kirov to Kuybyshev
7 Mech.Infs moved from Paris to Aragon
2 ArmoredCars, 7 Infantrys and 7 Tanks moved from Aquitaine to Aragon
1 Artillery and 12 Infantrys moved from S.Karelia to Arkhangelsk
6 Infantrys moved from Hamburg to 22 Sea Zone
6 Infantrys moved from 22 Sea Zone to OsloPurchase Units - Germans
Germans buy 4 Artillerys, 2 Battleships, 1 Bunker, 2 Carriers, 2 Destroyers, 1 Elite, 11 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Gorky
Germans attack with 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 3 Infantrys in Gorky, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Gorky
Germans win, taking Gorky from Russians with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Komi
Germans attack with 2 ArmoredCars
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars in Komi, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars in Komi, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Komi, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars in Komi, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Komi, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Komi
Germans win, taking Komi from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Aragon
Germans attack with 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks
Neutral defend with 2 Bunkers and 3 Infantrys
Germans roll dice for 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks in Aragon, round 2 : 8/23 hits, 8.83 expected hits
Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 0/5 hits, 2.00 expected hits
2 Bunkers owned by the Neutral and 3 Infantrys owned by the Neutral lost in Aragon
Germans loses 0 PUs for violating Aragons neutrality.
Germans win, taking Aragon from Neutral with 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 18
Casualties for Neutral: 2 Bunkers and 3 Infantrys
Battle in Moscow
Germans attack with 1 Adv.Fighter, 3 HeavyTanks, 3 JetFighters, 3 Mech.Infs, 1 Stuka and 1 Tank
Russians defend with 1 Adv.Fighter, 4 ArmoredCars, 1 Elite, 1 Factory, 2 HeavyTanks and 3 Tanks
Germans roll dice for 1 Adv.Fighter, 3 HeavyTanks, 3 JetFighters, 3 Mech.Infs, 1 Stuka and 1 Tank in Moscow, round 2 : 5/12 hits, 6.50 expected hits
Russians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Elite, 2 HeavyTanks and 3 Tanks in Moscow, round 2 : 6/11 hits, 4.50 expected hits
1 Elite owned by the Russians, 4 ArmoredCars owned by the Russians, 1 Adv.Fighter owned by the Germans, 3 Mech.Infs owned by the Germans, 1 Stuka owned by the Germans and 1 Tank owned by the Germans lost in Moscow
Germans roll dice for 3 HeavyTanks and 3 JetFighters in Moscow, round 3 : 3/6 hits, 4.00 expected hits
Russians roll dice for 1 Adv.Fighter, 2 HeavyTanks and 3 Tanks in Moscow, round 3 : 4/6 hits, 3.50 expected hits
2 JetFighters owned by the Germans, 2 HeavyTanks owned by the Germans and 3 Tanks owned by the Russians lost in Moscow
Germans roll dice for 1 HeavyTank and 1 JetFighter in Moscow, round 4 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 Adv.Fighter and 2 HeavyTanks in Moscow, round 4 : 2/3 hits, 2.00 expected hits
1 JetFighter owned by the Germans, 1 HeavyTank owned by the Germans and 1 HeavyTank owned by the Russians lost in Moscow
Russians win with 1 Adv.Fighter and 1 HeavyTank remaining. Battle score for attacker is -57
Casualties for Germans: 1 Adv.Fighter, 3 HeavyTanks, 3 JetFighters, 3 Mech.Infs, 1 Stuka and 1 Tank
Casualties for Russians: 4 ArmoredCars, 1 Elite, 1 HeavyTank and 3 Tanks
Battle in Saratov
Germans attack with 1 Infantry, 1 Mech.Inf and 5 Tanks
Russians defend with 1 ArmoredCar
Germans roll dice for 1 Infantry, 1 Mech.Inf and 5 Tanks in Saratov, round 2 : 2/7 hits, 3.17 expected hits
Russians roll dice for 1 ArmoredCar in Saratov, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Saratov
Germans win, taking Saratov from Russians with 1 Infantry, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCarNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Artillery and 12 Infantrys moved from Arkhangelsk to Yaroslavl
EDIT: 1 Mech.Inf moved from Saratov to Rostov
4 Adv.Fighters moved from Aquitaine to 22 Sea Zone
1 AAGun moved from Nordland to Oslo
1 Artillery moved from Burgundy to OrleanaisPlace Units - Germans
2 Carriers, 2 Destroyers, 1 S.Submarine and 1 Submarine placed in 22 Sea Zone
2 Battleships placed in 22 Sea Zone
1 Bunker and 1 Elite placed in Netherlands
3 Infantrys placed in Normandy
5 Infantrys placed in Stalingrad
2 Artillerys and 1 Infantry placed in Kiev
2 Artillerys and 2 Infantrys placed in ParisTurn Complete - Germans
Germans collect 146 PUs; end with 146 PUsCombat Hit Differential Summary :
Germans : -5.33
Neutral : -2.00
Russians : 2.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Russians
1 ArmoredCar moved from Zhigansk to Ayan
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 ArmoredCar, 1 Artillery and 1 Elite moved from N.Buryat Mongolia to Ayan
1 ArmoredCar, 2 Artillerys, 1 Elite, 4 HeavyTanks, 5 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
1 Fighter moved from Olyokminsk to Ayan
1 Artillery and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 HeavyTank moved from Zhigansk to N.Buryat Mongolia
1 Infantry moved from Sibirsky to Evenkia
2 Infantrys moved from W.Iran to 126 Sea Zone
4 Infantrys moved from Chimkent to Kuybyshev
2 Infantrys moved from 126 Sea Zone to Kuybyshev
2 Infantrys moved from Sverdlovsk to Perm
1 HeavyTank moved from Sverdlovsk to Perm
1 Adv.Fighter moved from Moscow to Kuybyshev
1 HeavyTank moved from Moscow to Penza
Russians take Penza from Romanians
1 HeavyTank moved from Penza to Moscow
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry moved from 54 Sea Zone to Crimea
Russians take Crimea from Romanians
1 Infantry moved from Erzurum to Georgia
1 Infantry moved from Georgia to Astrakhan
1 Infantry moved from W.Iran to Erzurum
1 Infantry moved from Tashkent to Chimkent
1 Infantry moved from Tashkent to Chimkent
2 Infantrys moved from Yeniseysk to Salekhard
3 Infantrys moved from Yeniseysk to SurgutPurchase Units - Russians
Russians buy 10 HeavyTanks and 3 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Kuybyshev
Russians attack with 1 Adv.Fighter and 6 Infantrys
Germans defend with 1 ArmoredCar and 2 Elites
Russians roll dice for 1 Adv.Fighter and 6 Infantrys in Kuybyshev, round 2 : 0/7 hits
Germans roll dice for 1 ArmoredCar and 2 Elites in Kuybyshev, round 2 : 1/3 hits
1 Infantry owned by the Russians lost in Kuybyshev
Russians roll dice for 1 Adv.Fighter and 5 Infantrys in Kuybyshev, round 3 : 2/6 hits
Germans roll dice for 1 ArmoredCar and 2 Elites in Kuybyshev, round 3 : 0/3 hits
1 ArmoredCar owned by the Germans and 1 Elite owned by the Germans lost in Kuybyshev
Russians roll dice for 1 Adv.Fighter and 5 Infantrys in Kuybyshev, round 4 : 2/6 hits
Germans roll dice for 1 Elite in Kuybyshev, round 4 : 0/1 hits
1 Elite owned by the Germans lost in Kuybyshev
Russians win, taking Kuybyshev from Germans with 1 Adv.Fighter and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 ArmoredCar and 2 Elites
Casualties for Russians: 1 Infantry
Battle in Ayan
Russians attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
Yamamoto defend with 4 Infantrys
Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Ayan, round 2 : 2/8 hits
Yamamoto roll dice for 4 Infantrys in Ayan, round 2 : 3/4 hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Ayan
Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Fighter in Ayan, round 3 : 0/5 hits
Yamamoto roll dice for 2 Infantrys in Ayan, round 3 : 1/2 hits
1 ArmoredCar owned by the Russians lost in Ayan
Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Fighter in Ayan, round 4 : 2/4 hits
Yamamoto roll dice for 2 Infantrys in Ayan, round 4 : 0/2 hits
2 Infantrys owned by the Yamamoto lost in Ayan
Russians win, taking Ayan from Yamamoto with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Yamamoto: 4 Infantrys
Casualties for Russians: 1 ArmoredCar and 3 Infantrys
Battle in Perm
Russians attack with 1 HeavyTank and 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 1 HeavyTank and 2 Infantrys in Perm, round 2 : 1/3 hits
Germans roll dice for 1 ArmoredCar in Perm, round 2 : 0/1 hits
1 ArmoredCar owned by the Germans lost in Perm
Russians win, taking Perm from Germans with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCarNon Combat Move - Russians
1 Fighter moved from Ayan to Chita
1 Adv.Fighter moved from Kuybyshev to MoscowPlace Units - Russians
10 HeavyTanks placed in Moscow
3 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 74 PUs; end with 74 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Italians
1 S.Submarine moved from 46 Sea Zone to 44 Sea Zone
2 S.Submarines moved from 45 Sea Zone to 44 Sea Zone
2 Cruisers moved from 45 Sea Zone to 43 Sea Zone
3 Infantrys moved from Provence to 44 Sea Zone
1 Infantry moved from Provence to 43 Sea Zone
3 Infantrys moved from Languedoc to Catalonia
3 Infantrys and 3 S.Submarines moved from 44 Sea Zone to 43 Sea Zone
3 Battleships and 1 Destroyer moved from 45 Sea Zone to 43 Sea Zone
1 Carrier, 1 Destroyer and 2 Fighters moved from 46 Sea Zone to 43 Sea Zone
2 Fighters and 3 Infantrys moved from 43 Sea Zone to Catalonia
1 Infantry moved from 43 Sea Zone to Catalonia
1 Infantry moved from Languedoc to Catalonia
1 Bomber moved from Campania to Catalonia
9 Infantrys moved from Provence to Languedoc
1 Infantry moved from Tuscany to RomePurchase Units - Italians
Italians buy 1 Cruiser, 13 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Catalonia
Italians attack with 1 Bomber, 2 Fighters and 8 Infantrys
Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
Italians roll dice for 3 Battleships and 2 Cruisers in Catalonia, round 2 : 3/5 hits, 3.00 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia
Italians roll dice for 1 Bomber, 2 Fighters and 8 Infantrys in Catalonia, round 2 : 2/11 hits, 2.67 expected hits
Neutral roll dice for 1 Fighter in Catalonia, round 2 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in Catalonia
Italians loses 0 PUs for violating Catalonias neutrality.
Italians win, taking Catalonia from Neutral with 1 Bomber, 2 Fighters and 8 Infantrys remaining. Battle score for attacker is 16
Casualties for Neutral: 1 Bunker, 1 Fighter and 1 InfantryNon Combat Move - Italians
2 Fighters moved from Catalonia to 43 Sea Zone
1 Bomber moved from Catalonia to ProvencePlace Units - Italians
1 Cruiser and 1 S.Submarine placed in 43 Sea Zone
2 Infantrys placed in Provence
5 Infantrys placed in Lombardy
4 Infantrys placed in Greece
2 Infantrys placed in RomeTurn Complete - Italians
Italians collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Neutral : -0.50
Italians : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - French
2 Infantrys moved from Erzurum to Georgia
3 Infantrys moved from Adana to Erzurum
5 Tanks moved from Syria to Erzurum
4 Infantrys moved from Palestine to Syria
1 Artillery, 3 Elites and 1 Infantry moved from Lower Egypt to Palestine
2 Tanks moved from Ghadames to S.Tunisia
2 Tanks moved from Hun to S.Tunisia
1 Elite moved from Kufra to Hun
3 Tanks moved from French Equatorial Africa to Kufra
3 Infantrys moved from Darfur to Kufra
5 Infantrys moved from New Valley to KufraPurchase Units - French
French buy 3 Infantrys, 3 Tanks and 2 Transports; Remaining resources: 0 PUs;Non Combat Move - French
Place Units - French
2 Transports placed in 31 Sea Zone
3 Tanks placed in E.Morocco
1 Infantry placed in E.Morocco
2 Infantrys placed in TunisTurn Complete - French
French collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Yamamoto
1 Transport moved from 75 Sea Zone to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Iturup
Yamamoto take Iturup from Americans
1 Cruiser moved from 75 Sea Zone to 85 Sea Zone
1 Marine moved from Tokyo to 85 Sea Zone
1 Cruiser and 1 Marine moved from 85 Sea Zone to 75 Sea Zone
2 Fighters moved from 75 Sea Zone to Paramushir
1 B.Transport moved from 75 Sea Zone to 85 Sea Zone
1 Marine moved from 75 Sea Zone to Paramushir
1 ArmoredCar moved from Hokkaido to 85 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
1 ArmoredCar, 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 75 Sea Zone
1 ArmoredCar moved from Kunashir to 75 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 75 Sea Zone to Ayan
2 Adv.Fighters moved from 75 Sea Zone to Ayan
1 Fighter moved from 75 Sea Zone to Paramushir
1 Fighter moved from 75 Sea Zone to AyanPurchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 2 Destroyers, 3 Elites, 1 Fighter and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Paramushir
Yamamoto attack with 3 Fighters and 1 Marine
Americans defend with 2 ArmoredCars
Yamamoto roll dice for 1 Cruiser in Paramushir, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 3 Fighters and 1 Marine in Paramushir, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 ArmoredCars in Paramushir, round 2 : 1/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Americans and 1 Fighter owned by the Yamamoto lost in Paramushir
Yamamoto win, taking Paramushir from Americans with 2 Fighters and 1 Marine remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 2 ArmoredCars
Battle in Ayan
Yamamoto attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Fighter and 2 Infantrys
Russians defend with 1 ArmoredCar, 1 Artillery and 1 Elite
Yamamoto roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Fighter and 2 Infantrys in Ayan, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Ayan, round 2 : 1/3 hits, 0.83 expected hits
1 Elite owned by the Russians, 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Ayan
Yamamoto win, taking Ayan from Russians with 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 EliteNon Combat Move - Yamamoto
2 Adv.Fighters and 1 Fighter moved from Ayan to 75 Sea Zone
2 Fighters moved from Paramushir to 75 Sea ZonePlace Units - Yamamoto
2 Destroyers and 1 Fighter placed in 75 Sea Zone
1 S.Submarine placed in 84 Sea Zone
4 ArmoredCars placed in Tokyo
3 Elites placed in ChubuTurn Complete - Yamamoto
Yamamoto collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Yamamoto : 0.67
Americans : 0.67
Russians : 0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Chinese
4 Infantrys moved from Chita to Ayan
1 Adv.Fighter moved from Ulan Bator to Ayan
1 Infantry and 1 Marine moved from Kweichow to N.French Indochina
1 Adv.Fighter moved from Hupeh to N.French Indochina
2 ArmoredCars moved from Hupeh to Kwangsi
2 ArmoredCars moved from Hupeh to Kwangtung
1 ArmoredCar and 1 Tank moved from Hupeh to Kiangsi
2 ArmoredCars moved from Suiyuan to Shantung
1 Infantry moved from Chahar to Shantung
2 Adv.Fighters moved from Chahar to Shantung
1 Elite moved from Shansi to Chahar
1 ArmoredCar moved from Suiyuan to Chahar
1 Tank moved from Ningsia to Chahar
1 Infantry moved from Shensi to Hupeh
1 Marine moved from Szechwan to Hupeh
1 Tank moved from Lanchow to Hupeh
8 Infantrys moved from South Gobi to Suiyuan
1 Elite moved from Gobi Altai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 Elite and 3 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars in Kwangsi, round 2 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Kwangsi
Chinese win, taking Kwangsi from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Ayan
Chinese attack with 1 Adv.Fighter and 4 Infantrys
Yamamoto defend with 1 ArmoredCar and 2 Infantrys
Chinese roll dice for 1 Adv.Fighter and 4 Infantrys in Ayan, round 2 : 0/5 hits
Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Ayan, round 2 : 1/3 hits
1 Infantry owned by the Chinese lost in Ayan
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Ayan, round 3 : 1/4 hits
Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Ayan, round 3 : 1/3 hits
1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Ayan
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Ayan, round 4 : 0/3 hits
Yamamoto roll dice for 2 Infantrys in Ayan, round 4 : 1/2 hits
1 Infantry owned by the Chinese lost in Ayan
Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Ayan, round 5 : 1/2 hits
Yamamoto roll dice for 2 Infantrys in Ayan, round 5 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Ayan
retreated to Ayan
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry
Casualties for Chinese: 4 Infantrys
Battle in Shantung
Chinese attack with 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry
Hisaichi defend with 2 Artillerys
Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry in Shantung, round 2 : 2/5 hits
Hisaichi roll dice for 2 Artillerys in Shantung, round 2 : 2/2 hits
2 ArmoredCars owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Artillerys
Casualties for Chinese: 2 ArmoredCars
Battle in Kiangsi
Chinese attack with 1 ArmoredCar and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 1 Tank in Kiangsi, round 2 : 2/2 hits
Yamamoto roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Kiangsi
Chinese win, taking Kiangsi from Yamamoto with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in N.French Indochina
Chinese attack with 1 Adv.Fighter, 1 Infantry and 1 Marine
Hisaichi defend with 1 Marine
Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Marine in N.French Indochina, round 2 : 1/3 hits
Hisaichi roll dice for 1 Marine in N.French Indochina, round 2 : 1/1 hits
1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 1 Adv.Fighter and 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Marine
Casualties for Chinese: 1 Infantry
Battle in Kwangtung
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars in Kwangtung, round 2 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kwangtung
Chinese win, taking Kwangtung from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCarNon Combat Move - Chinese
1 Adv.Fighter moved from Ayan to Chita
1 Adv.Fighter moved from Shantung to Chahar
1 Adv.Fighter moved from Shantung to Anhwei
1 Adv.Fighter moved from N.French Indochina to Anhwei
1 Infantry and 2 Tanks moved from Hupeh to AnhweiPlace Units - Chinese
1 ArmoredCar, 1 Marine and 1 Tank placed in Hupeh
1 Adv.Fighter, 1 ArmoredCar, 3 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 46 PUs; end with 46 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Hisaichi
2 Elites and 4 Infantrys moved from S.Thailand to N.Thailand
6 Infantrys moved from Malaya to S.Thailand
1 B.Transport moved from 92 Sea Zone to 106 Sea Zone
4 Infantrys moved from West Borneo to 106 Sea Zone
1 B.Transport and 4 Infantrys moved from 106 Sea Zone to 92 Sea Zone
4 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Elite and 2 Infantrys moved from Hong Kong to Kiangsi
3 Infantrys moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kiangsi
1 Cruiser moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Mindanao to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 Cruiser moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from Mindanao to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 B.Transport moved from 84 Sea Zone to 93 Sea Zone
4 Infantrys moved from Manila to 93 Sea Zone
1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shantung
1 B.Transport moved from 84 Sea Zone to 93 Sea Zone
4 Infantrys moved from Manila to 93 Sea Zone
1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Peking
3 Infantrys moved from Changchun to Kirin
8 Infantrys moved from Kirin to Heilungchiang
4 Infantrys moved from Heilungchiang to Hulunbuir
5 Infantrys moved from Tasmania to 122 Sea Zone
1 B.Transport, 1 Cruiser, 2 Destroyers and 5 Infantrys moved from 122 Sea Zone to 120 Sea Zone
5 Infantrys moved from 120 Sea Zone to New Caledonia
1 Artillery and 8 Marines moved from Queensland to Townsville
3 Infantrys moved from New South Wales to South Australia
Hisaichi take South Australia from Anzac
3 Infantrys moved from Canberra to New South Wales
1 Elite moved from Guadalcanal to 109 Sea Zone
1 Infantry moved from Tabiteuea to 109 Sea Zone
1 Infantry moved from Tarawa to 109 Sea Zone
1 Infantry moved from Nauru to 109 Sea Zone
1 Elite, 3 Infantrys and 4 S.Submarines moved from 109 Sea Zone to 98 Sea Zone
1 Elite and 3 Infantrys moved from 98 Sea Zone to Pearl HarborPurchase Units - Hisaichi
Hisaichi buy 1 Battleship, 3 Bunkers, 1 Destroyer and 23 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Kwangsi
Hisaichi attack with 2 Infantrys
Chinese defend with 2 ArmoredCars
Hisaichi roll dice for 2 Cruisers in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Chinese lost in Kwangsi
Hisaichi roll dice for 2 Infantrys in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Infantrys in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangsi, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Infantrys in Kwangsi, round 4 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangsi, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Chinese: 2 ArmoredCars
Battle in 98 Sea Zone
Hisaichi attack with 4 S.Submarines
Americans defend with 2 S.Submarines
Hisaichi roll dice for 4 S.Submarines in 98 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 2 S.Submarines in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 S.Submarine owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 98 Sea Zone
1 Infantry owned by the Hisaichi lost in Pearl Harbor
Hisaichi roll dice for 3 S.Submarines in 98 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 S.Submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 S.Submarine owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 98 Sea Zone
1 Infantry owned by the Hisaichi lost in Pearl Harbor
Hisaichi win with 2 S.Submarines remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 S.Submarines
Casualties for Americans: 2 S.Submarines
Battle in Pearl Harbor
Hisaichi attack with 1 Elite and 1 Infantry
Americans defend with 1 AAGun, 1 Factory and 1 S.Bomber
Hisaichi roll dice for 1 Elite and 1 Infantry in Pearl Harbor, round 2 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 S.Bomber in Pearl Harbor, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Pearl Harbor, round 3 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 S.Bomber in Pearl Harbor, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Pearl Harbor
Hisaichi roll dice for 1 Elite in Pearl Harbor, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Bomber in Pearl Harbor, round 4 : 0/1 hits, 0.33 expected hits
1 S.Bomber owned by the Americans lost in Pearl Harbor
Hisaichi win, taking Pearl Harbor from Americans with 1 Elite remaining. Battle score for attacker is 12
Casualties for Hisaichi: 3 Infantrys
Casualties for Americans: 1 S.Bomber
Battle in Townsville
Hisaichi attack with 1 Artillery and 8 Marines
Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Hisaichi roll dice for 1 Artillery and 8 Marines in Townsville, round 2 : 3/9 hits, 4.50 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker and 4 Infantrys in Townsville, round 2 : 4/5 hits, 1.83 expected hits
2 Infantrys owned by the Anzac, 1 Artillery owned by the Hisaichi and 3 Marines owned by the Hisaichi lost in Townsville
Hisaichi roll dice for 5 Marines in Townsville, round 3 : 1/5 hits, 2.50 expected hits
Anzac roll dice for 1 Bunker and 2 Infantrys in Townsville, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in Townsville
Hisaichi roll dice for 4 Marines in Townsville, round 4 : 0/4 hits, 2.00 expected hits
Anzac roll dice for 1 Bunker and 1 Infantry in Townsville, round 4 : 1/2 hits, 0.83 expected hits
1 Marine owned by the Hisaichi lost in Townsville
Hisaichi roll dice for 3 Marines in Townsville, round 5 : 2/3 hits, 1.50 expected hits
Anzac roll dice for 1 Bunker and 1 Infantry in Townsville, round 5 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac, 1 Bunker owned by the Anzac and 1 Marine owned by the Hisaichi lost in Townsville
Hisaichi win, taking Townsville from Anzac with 2 Marines remaining. Battle score for attacker is -14
Casualties for Hisaichi: 1 Artillery and 6 Marines
Casualties for Anzac: 1 Bunker and 4 Infantrys
Battle in Shantung
Hisaichi attack with 4 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys in Shantung, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys in Shantung, round 3 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys in Shantung, round 4 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys in Shantung, round 5 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kiangsi
Hisaichi attack with 1 Elite and 3 Infantrys
Chinese defend with 1 ArmoredCar and 1 Tank
Hisaichi roll dice for 1 Elite and 3 Infantrys in Kiangsi, round 2 : 2/4 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Tank owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 1 ArmoredCar and 1 Tank
Battle in N.French Indochina
Hisaichi attack with 4 Infantrys
Chinese defend with 1 Marine
Hisaichi roll dice for 4 Infantrys in N.French Indochina, round 2 : 0/4 hits, 0.67 expected hits
French roll dice for 1 Marine in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.French Indochina
Hisaichi roll dice for 3 Infantrys in N.French Indochina, round 3 : 0/3 hits, 0.50 expected hits
French roll dice for 1 Marine in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys in N.French Indochina, round 4 : 1/3 hits, 0.50 expected hits
French roll dice for 1 Marine in N.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Marine
Battle in N.Thailand
Hisaichi attack with 2 Elites and 4 Infantrys
British defend with 1 ArmoredCar and 2 Tanks
Hisaichi roll dice for 2 Elites and 4 Infantrys in N.Thailand, round 2 : 0/6 hits, 1.33 expected hits
British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi lost in N.Thailand
Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 3 : 1/5 hits, 1.17 expected hits
British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 3 : 0/3 hits, 1.17 expected hits
1 ArmoredCar owned by the British lost in N.Thailand
Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 4 : 1/5 hits, 1.17 expected hits
British roll dice for 2 Tanks in N.Thailand, round 4 : 0/2 hits, 1.00 expected hits
1 Tank owned by the British lost in N.Thailand
Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 5 : 0/5 hits, 1.17 expected hits
British roll dice for 1 Tank in N.Thailand, round 5 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 6 : 0/5 hits, 1.17 expected hits
British roll dice for 1 Tank in N.Thailand, round 6 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in N.Thailand
Hisaichi roll dice for 2 Elites and 2 Infantrys in N.Thailand, round 7 : 1/4 hits, 1.00 expected hits
British roll dice for 1 Tank in N.Thailand, round 7 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in N.Thailand
Hisaichi win, taking N.Thailand from British with 2 Elites and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 3 Infantrys
Casualties for British: 1 ArmoredCar and 2 Tanks
Battle in New Caledonia
Hisaichi attack with 5 Infantrys
Americans defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in New Caledonia, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 5 Infantrys in New Caledonia, round 2 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in New Caledonia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in New Caledonia
Hisaichi roll dice for 4 Infantrys in New Caledonia, round 3 : 3/4 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in New Caledonia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in New Caledonia
Hisaichi win, taking New Caledonia from Americans with 4 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Kwangtung
Hisaichi attack with 3 Infantrys
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 3 Infantrys in Kwangtung, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCarNon Combat Move - Hisaichi
Place Units - Hisaichi
1 Battleship and 1 Destroyer placed in 120 Sea Zone
1 Bunker placed in Hulunbuir
1 Bunker placed in Heilungchiang
1 Bunker placed in Shanghai
8 Infantrys placed in Changchun
6 Infantrys placed in Hong Kong
6 Infantrys placed in Malaya
3 Infantrys placed in ManilaTurn Complete - Hisaichi
Hisaichi collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Hisaichi : -9.00
British : -1.83
French : 1.00
Americans : 0.83
Anzac : 2.33
Chinese : -2.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - British
3 Tanks moved from Northern Ireland to Dublin
1 Artillery and 3 Infantrys moved from Erzurum to Georgia
1 Infantry and 2 Mech.Infs moved from Adana to Erzurum
2 Mech.Infs moved from Erzurum to Georgia
6 Infantrys moved from Syria to Adana
3 Infantrys moved from Iraq to Adana
13 Infantrys and 3 Tanks moved from Palestine to Syria
3 Tanks moved from Syria to Adana
4 Infantrys moved from N.Saudi Arabia to Iraq
2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
6 Artillerys and 15 Infantrys moved from Lower Egypt to Palestine
5 Infantrys moved from Cairo to Lower Egypt
1 Tank moved from Tunis to Ghadames
5 Artillerys and 5 Infantrys moved from Hun to Kufra
1 Mech.Inf moved from Tunis to Hun
1 Infantry moved from W.Morocco to E.Morocco
5 ArmoredCars and 5 Infantrys moved from Assam to Burma
5 ArmoredCars moved from Bihar to Burma
6 Infantrys moved from Bihar to Assam
2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from Delhi to Bihar
2 ArmoredCars and 1 Tank moved from Bihar to Assam
2 ArmoredCars and 4 Infantrys moved from Hyderabad to Bihar
2 ArmoredCars moved from Bihar to Assam
2 Infantrys moved from Bombay to Rajputana
2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from Madras to Hyderabad
2 ArmoredCars and 1 Tank moved from Hyderabad to BiharPurchase Units - British
British buy 2 ArmoredCars, 47 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 10 ArmoredCars and 5 Infantrys
Thai defend with 2 Artillerys and 4 Infantrys
British roll dice for 10 ArmoredCars and 5 Infantrys in Burma, round 2 : 3/15 hits
Thai roll dice for 2 Artillerys and 4 Infantrys in Burma, round 2 : 3/6 hits
3 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Burma
British roll dice for 10 ArmoredCars and 2 Infantrys in Burma, round 3 : 6/12 hits
Thai roll dice for 2 Artillerys and 1 Infantry in Burma, round 3 : 1/3 hits
1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 2 Artillerys owned by the Thai lost in Burma
British win, taking Burma from Thai with 9 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 ArmoredCar and 3 Infantrys
Casualties for Thai: 2 Artillerys and 4 Infantrys
Battle in Dublin
British attack with 3 Tanks
Germans defend with 1 Infantry
British roll dice for 3 Tanks in Dublin, round 2 : 3/3 hits
Germans roll dice for 1 Infantry in Dublin, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Dublin
British win, taking Dublin from Germans with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 InfantryNon Combat Move - British
Place Units - British
1 T.Boat placed in 21 Sea Zone
3 Infantrys placed in Manchester
2 ArmoredCars placed in S.Saudi Arabia
2 Infantrys placed in N.Saudi Arabia
British undo move 3.
2 Infantrys placed in S.Saudi Arabia
6 Infantrys placed in Cairo
2 ArmoredCars and 3 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 Infantrys placed in Kufra
8 Infantrys placed in London
4 Infantrys placed in Wales
3 Infantrys placed in Hun
3 Infantrys placed in Vancouver
2 Infantrys placed in Cape Town
2 Infantrys placed in MontrealTurn Complete - British
British collect 107 PUs; end with 107 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Anzac
7 Infantrys moved from Broome to Western AustraliaNon Combat Move - Anzac
Turn Complete - Anzac





