So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Yamamoto
3 ArmoredCars moved from Hokkaido to 85 Sea Zone
2 ArmoredCars and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
2 ArmoredCars moved from 75 Sea Zone to Iturup
1 ArmoredCar and 1 Cruiser moved from 85 Sea Zone to 75 Sea Zone
1 ArmoredCar moved from 75 Sea Zone to Kunashir
3 Fighters moved from Tokyo to Iturup
2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to Kunashir
1 B.Carrier moved from 85 Sea Zone to 75 Sea Zone
4 Infantrys moved from Chita to Ayan
4 Infantrys moved from Chubu to Tokyo
1 Artillery moved from Woleai to Truk
Purchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 B.Transport, 1 Fighter, 6 Infantrys and 1 Marine; Remaining resources: 4 PUs;
Combat - Yamamoto
Battle in Kunashir
Yamamoto attack with 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter
Americans defend with 1 Artillery
Yamamoto roll dice for 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter in Kunashir, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery in Kunashir, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Kunashir
Yamamoto win, taking Kunashir from Americans with 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Ayan
Yamamoto attack with 4 Infantrys
Russians defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Ayan, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Yamamoto win, taking Ayan from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Iturup
Yamamoto attack with 2 ArmoredCars and 3 Fighters
Americans defend with 2 ArmoredCars and 1 Artillery
Yamamoto roll dice for 1 Cruiser in Iturup, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 ArmoredCars and 3 Fighters in Iturup, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 2 ArmoredCars and 1 Artillery in Iturup, round 2 : 2/3 hits, 0.67 expected hits
2 ArmoredCars owned by the Americans, 1 Fighter owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Iturup
Yamamoto roll dice for 1 ArmoredCar and 2 Fighters in Iturup, round 3 : 3/3 hits, 1.00 expected hits
Americans roll dice for 1 Artillery in Iturup, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Iturup
Yamamoto win with 2 Fighters remaining. Battle score for attacker is -4
Casualties for Yamamoto: 2 ArmoredCars and 1 Fighter
Casualties for Americans: 2 ArmoredCars and 1 Artillery
Non Combat Move - Yamamoto
2 Fighters moved from Iturup to 75 Sea Zone
2 Adv.Fighters and 1 Fighter moved from Kunashir to 75 Sea Zone
Place Units - Yamamoto
1 B.Carrier, 1 B.Transport and 1 Fighter placed in 75 Sea Zone
6 Infantrys and 1 Marine placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 57 PUs
Combat Hit Differential Summary :
Yamamoto : 2.50
Americans : 1.67
Russians : -0.33
What a game! You are STILL making more money than me as the Allies even after I subtract the Anzac funds. The utter annihilation of African Italy is brutal. A very unique game now.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Chinese
1 Tank moved from Hunan to Kwangsi
Chinese take Kwangsi from Hisaichi
1 Tank moved from Kwangsi to N.French Indochina
1 Tank moved from Szechwan to N.French Indochina
1 ArmoredCar moved from Szechwan to N.French Indochina
1 Tank moved from Shantung to Chahar
1 Infantry moved from Chahar to Shantung
1 Elite moved from Hupeh to Shansi
2 Adv.Fighters moved from Hupeh to Chahar
1 Infantry and 1 Marine moved from Szechwan to Kweichow
1 Infantry moved from Shensi to Hupeh
1 Marine moved from Lanchow to Szechwan
5 ArmoredCars and 1 Tank moved from Lanchow to Hupeh
1 Infantry moved from Lanchow to Shensi
5 Infantrys moved from S.Buryat Mongolia to Chita
1 Adv.Fighter moved from Ulan Bator to Chita
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in N.French Indochina
Chinese attack with 1 ArmoredCar and 2 Tanks
Hisaichi defend with 1 Bunker
Chinese roll dice for 1 ArmoredCar and 2 Tanks in N.French Indochina, round 2 : 2/3 hits
Hisaichi roll dice for 1 Bunker in N.French Indochina, round 2 : 0/1 hits
1 Bunker owned by the Hisaichi lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Bunker
Battle in Chita
Chinese attack with 1 Adv.Fighter and 5 Infantrys
Hisaichi defend with 3 Infantrys; Yamamoto defend with 1 Factory
Chinese roll dice for 1 Adv.Fighter and 5 Infantrys in Chita, round 2 : 2/6 hits
Yamamoto roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chita
Chinese roll dice for 1 Adv.Fighter and 4 Infantrys in Chita, round 3 : 1/5 hits
Yamamoto roll dice for 1 Infantry in Chita, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Chita
Chinese win, taking Chita from Yamamoto with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter moved from Chita to Ulan Bator
4 Infantrys moved from Ulan Bator to South Gobi
3 ArmoredCars and 4 Infantrys moved from Gobi Altai to South Gobi
3 ArmoredCars moved from South Gobi to Suiyuan
3 Infantrys moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
1 Tank moved from Hsining to Ningsia
1 Tank moved from Hsining to Lanchow
1 Elite moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 Adv.Fighter and 2 Tanks placed in Hupeh
6 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 45 PUs; end with 45 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Hisaichi
8 Infantrys moved from Kirin to Heilungchiang
8 Infantrys moved from Liaoning to Hulunbuir
1 Elite moved from Mindoro to 111 Sea Zone
2 Artillerys and 1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 84 Sea Zone
2 Artillerys and 1 Infantry moved from 84 Sea Zone to Shantung
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
1 Infantry moved from Kiangsi to Shanghai
1 Infantry moved from Kwangtung to Hunan
Hisaichi take Hunan from Chinese
1 Infantry moved from Kwangtung to Kwangsi
Hisaichi take Kwangsi from Chinese
1 Infantry moved from Kiangsi to Shanghai
1 Elite and 4 S.Submarines moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from Jilolo to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
1 Elite, 3 Infantrys and 4 S.Submarines moved from 107 Sea Zone to 109 Sea Zone
1 Elite moved from 109 Sea Zone to Guadalcanal
1 Infantry moved from 109 Sea Zone to Nauru
1 Infantry moved from 109 Sea Zone to Tarawa
1 Infantry moved from 109 Sea Zone to Tabiteuea
1 Artillery and 8 Marines moved from New South Wales to Queensland
Hisaichi take Queensland from Anzac
1 B.Transport moved from 70 Sea Zone to 122 Sea Zone
1 Infantry moved from Wellington to South New Zealand
Hisaichi take South New Zealand from Anzac
1 Infantry moved from Wellington to 122 Sea Zone
1 Infantry moved from North New Zealand to 122 Sea Zone
1 Cruiser and 2 Destroyers moved from 70 Sea Zone to 122 Sea Zone
3 Infantrys moved from Canberra to 122 Sea Zone
3 Infantrys moved from Canberra to New South Wales
5 Infantrys moved from 122 Sea Zone to Tasmania
4 Infantrys moved from S.Thailand to Burma
2 Elites and 4 Infantrys moved from Malaya to S.Thailand
1 Infantry moved from Hong Kong to Kiangsi
1 B.Transport moved from 93 Sea Zone to 92 Sea Zone
1 Elite and 2 Infantrys moved from Hong Kong to 92 Sea Zone
1 Marine moved from Hong Kong to 92 Sea Zone
1 Elite, 2 Infantrys and 1 Marine moved from 92 Sea Zone to N.French Indochina
1 Destroyer moved from 93 Sea Zone to 92 Sea Zone
1 Carrier moved from 93 Sea Zone to 92 Sea Zone
3 Infantrys moved from Mindoro to Manila
8 Infantrys moved from Changchun to Kirin
4 Infantrys moved from Banjarmasin to West Borneo
Purchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Elite and 21 Infantrys; Remaining resources: 6 PUs;
Combat - Hisaichi
Battle in 109 Sea Zone
Hisaichi attack with 4 S.Submarines
Americans defend with 1 S.Submarine
Hisaichi roll dice for 4 S.Submarines in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 S.Submarine owned by the Americans lost in 109 Sea Zone
Hisaichi win with 4 S.Submarines remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in Tasmania
Hisaichi attack with 5 Infantrys
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in Tasmania, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 5 Infantrys in Tasmania, round 2 : 0/5 hits, 0.83 expected hits
Anzac roll dice for 1 Infantry in Tasmania, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 5 Infantrys in Tasmania, round 3 : 2/5 hits, 0.83 expected hits
Anzac roll dice for 1 Infantry in Tasmania, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Tasmania
Hisaichi win, taking Tasmania from Anzac with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Shantung
Hisaichi attack with 2 Artillerys and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.French Indochina
Hisaichi attack with 1 Elite, 2 Infantrys and 1 Marine
Chinese defend with 1 ArmoredCar and 2 Tanks
Hisaichi roll dice for 1 Elite, 2 Infantrys and 1 Marine in N.French Indochina, round 2 : 1/4 hits, 1.17 expected hits
French roll dice for 1 ArmoredCar and 2 Tanks in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in N.French Indochina
Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Marine in N.French Indochina, round 3 : 2/3 hits, 1.00 expected hits
French roll dice for 2 Tanks in N.French Indochina, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 12
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar and 2 Tanks
Battle in Guadalcanal
Battle in Burma
Hisaichi attack with 4 Infantrys
British defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys in Burma, round 2 : 1/4 hits, 0.67 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
Hisaichi win, taking Guadalcanal from Anzac, taking Burma from British with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Infantry
Battle in Tarawa
Battle in Nauru
Battle in Shanghai
Hisaichi attack with 3 Infantrys
British defend with 1 ArmoredCar
Hisaichi roll dice for 1 Cruiser in Shanghai, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the British lost in Shanghai
Hisaichi win, taking Tarawa from British, taking Nauru from British, taking Shanghai from Chinese with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in Tabiteuea
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 B.Transport placed in 84 Sea Zone
2 Infantrys placed in Wellington
3 Infantrys placed in Canberra
1 Bunker placed in Hulunbuir
Turning on Edit Mode
EDIT: Changing PUs for Hisaichi from 6 to 0
EDIT: Adding units owned by Hisaichi to Heilungchiang: 1 Bunker
EDIT: Turning off Edit Mode
6 Infantrys placed in Malaya
1 Elite and 5 Infantrys placed in Hong Kong
1 Cruiser placed in 92 Sea Zone
2 Infantrys placed in Manila
1 Destroyer placed in 84 Sea Zone
3 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Hisaichi : 2.50
British : 0.67
French : -1.17
Americans : -0.50
Anzac : -0.67
Chinese : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - British
1 Artillery and 1 Infantry moved from Erzurum to Georgia
1 Artillery and 3 Infantrys moved from Adana to Erzurum
1 Infantry moved from Iraq to Adana
6 Infantrys moved from Palestine to Syria
3 Infantrys moved from N.Saudi Arabia to Iraq
2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
13 Infantrys and 2 Mech.Infs moved from Lower Egypt to Palestine
2 Mech.Infs moved from Palestine to Adana
6 Artillerys, 9 Infantrys and 3 Tanks moved from New Valley to Lower Egypt
3 Tanks moved from Lower Egypt to Palestine
2 Infantrys moved from Kufra to Hun
1 Infantry moved from Mauritania to W.Morocco
3 Tanks moved from Manchester to Northern Ireland
3 Infantrys moved from Manchester to Scotland
3 Infantrys moved from London to Manchester
2 Infantrys moved from London to Manchester
3 Infantrys moved from London to Dover
6 Infantrys moved from Cairo to Lower Egypt
1 ArmoredCar moved from Kweichow to Hunan
1 ArmoredCar moved from Yunnan to Hunan
2 ArmoredCars and 1 Tank moved from Yunnan to N.French Indochina
1 ArmoredCar and 1 Tank moved from Yunnan to N.Thailand
7 Infantrys moved from Assam to Burma
1 Tank moved from Yunnan to N.Thailand
5 Infantrys moved from Bihar to Assam
5 ArmoredCars moved from Delhi to Assam
6 Infantrys moved from Hyderabad to Bihar
2 ArmoredCars moved from Bombay to Hyderabad
5 ArmoredCars and 4 Infantrys moved from Madras to Hyderabad
5 ArmoredCars moved from Hyderabad to Bihar
Purchase Units - British
British buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Destroyers, 13 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 7 Infantrys
Hisaichi defend with 3 Infantrys
British roll dice for 7 Infantrys in Burma, round 2 : 1/7 hits
Hisaichi roll dice for 3 Infantrys in Burma, round 2 : 1/3 hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
British roll dice for 6 Infantrys in Burma, round 3 : 1/6 hits
Hisaichi roll dice for 2 Infantrys in Burma, round 3 : 1/2 hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
British roll dice for 5 Infantrys in Burma, round 4 : 1/5 hits
Hisaichi roll dice for 1 Infantry in Burma, round 4 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 Infantrys
Casualties for Hisaichi: 3 Infantrys
Battle in N.French Indochina
British attack with 2 ArmoredCars and 1 Tank
Hisaichi defend with 1 Elite, 1 Infantry and 1 Marine
British roll dice for 2 ArmoredCars and 1 Tank in N.French Indochina, round 2 : 1/3 hits
Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Marine in N.French Indochina, round 2 : 1/3 hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
British roll dice for 1 ArmoredCar and 1 Tank in N.French Indochina, round 3 : 1/2 hits
Hisaichi roll dice for 1 Elite and 1 Marine in N.French Indochina, round 3 : 2/2 hits
1 ArmoredCar owned by the British, 1 Elite owned by the Hisaichi and 1 Tank owned by the British lost in N.French Indochina
Hisaichi win with 1 Marine remaining. Battle score for attacker is -8
Casualties for British: 2 ArmoredCars and 1 Tank
Casualties for Hisaichi: 1 Elite and 1 Infantry
Battle in Hunan
British attack with 2 ArmoredCars
Hisaichi defend with 1 AAGun and 1 Infantry
British roll dice for 2 ArmoredCars in Hunan, round 2 : 2/2 hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hunan
British win, taking Hunan from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in N.Thailand
British attack with 1 ArmoredCar and 2 Tanks
Thai defend with 2 Tanks
British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 2 : 1/3 hits
Thai roll dice for 2 Tanks in N.Thailand, round 2 : 0/2 hits
1 Tank owned by the Thai lost in N.Thailand
British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 3 : 2/3 hits
Thai roll dice for 1 Tank in N.Thailand, round 3 : 0/1 hits
1 Tank owned by the Thai lost in N.Thailand
British win, taking N.Thailand from Thai with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Thai: 2 Tanks
Non Combat Move - British
Place Units - British
1 Carrier, 2 Destroyers and 1 Submarine placed in 18 Sea Zone
2 Adv.Fighters placed in 18 Sea Zone
2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Madras
2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Delhi
2 Infantrys placed in Bombay
2 Infantrys placed in S.Saudi Arabia
2 Infantrys placed in N.Saudi Arabia
5 Infantrys placed in Cairo
Turn Complete - British
British collect 107 PUs; end with 107 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Turn Complete - Anzac
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Dutch
2 Destroyers and 4 Submarines moved from 125 Sea Zone to 118 Sea Zone
3 Transports moved from 31 Sea Zone to 33 Sea Zone
1 ArmoredCar, 1 Marine, 1 Mech.Inf and 2 Tanks moved from Santiago to N.Chile
1 ArmoredCar, 1 Mech.Inf and 2 Tanks moved from N.Chile to Bolivia
1 Mech.Inf moved from Bolivia to Amazon
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Artillery, 1 Elite and 1 Infantry placed in Suriname
1 Adv.Fighter and 1 Artillery placed in Santiago
Turn Complete - Dutch
Dutch collect 22 PUs; end with 22 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Finns
2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks moved from S.Karelia to Yaroslavl
2 Artillerys and 3 Elites moved from Vyborg to S.Karelia
1 Elite and 1 Infantry moved from Oulu to Vyborg
5 Infantrys moved from Tampere to Oulu
1 Mech.Inf moved from Helsinki to Vyborg
Purchase Units - Finns
Finns buy 6 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Finns
Battle in Yaroslavl
Finns attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks
Russians defend with 1 AAGun, 1 Artillery, 2 Infantrys and 2 Tanks
Finns roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Yaroslavl, round 2 : 1/9 hits, 3.33 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Yaroslavl, round 2 : 2/5 hits, 2.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Yaroslavl
Finns roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite and 2 Tanks in Yaroslavl, round 3 : 3/7 hits, 2.83 expected hits
Russians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Yaroslavl, round 3 : 3/4 hits, 1.67 expected hits
1 Infantry owned by the Russians, 2 ArmoredCars owned by the Finns, 1 Artillery owned by the Russians, 1 Artillery owned by the Finns and 1 Tank owned by the Russians lost in Yaroslavl
Finns roll dice for 1 Artillery, 1 Elite and 2 Tanks in Yaroslavl, round 4 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 Tank in Yaroslavl, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Yaroslavl
Finns win, taking Yaroslavl from Russians with 1 Artillery, 1 Elite and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Finns: 2 ArmoredCars, 1 Artillery and 2 Infantrys
Casualties for Russians: 1 Artillery, 2 Infantrys and 2 Tanks
Non Combat Move - Finns
Place Units - Finns
2 Transports placed in 6 Sea Zone
6 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Finns : -2.00
Russians : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Romanians
1 ArmoredCar moved from Rostov to Penza
Romanians take Penza from Russians
1 ArmoredCar moved from Penza to Tula
2 Artillerys moved from Donetsk to Kursk
4 Tanks moved from Odessa to Kursk
2 Infantrys moved from Rostov to Kursk
2 Artillerys moved from Rostov to Kursk
1 ArmoredCar moved from Rostov to Tula
1 Tank moved from Rostov to Kursk
1 Tank moved from Rostov to Tula
1 ArmoredCar moved from Bucharest to Odessa
2 Elites moved from E.Romania to Odessa
1 ArmoredCar and 1 Elite moved from Bucharest to E.Romania
1 Tank moved from Bucharest to Odessa
Purchase Units - Romanians
Romanians buy 2 Bunkers, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Tula
Romanians attack with 2 ArmoredCars and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 2 ArmoredCars and 1 Tank in Tula, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 ArmoredCars and 1 Tank in Tula, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Tula
Romanians win, taking Tula from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kursk
Romanians attack with 4 Artillerys, 2 Infantrys and 5 Tanks
Russians defend with 2 Artillerys and 7 Infantrys
Romanians roll dice for 4 Artillerys, 2 Infantrys and 5 Tanks in Kursk, round 2 : 2/11 hits, 4.50 expected hits
Russians roll dice for 2 Artillerys and 7 Infantrys in Kursk, round 2 : 3/9 hits, 3.00 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Kursk
Romanians roll dice for 3 Artillerys and 5 Tanks in Kursk, round 3 : 3/8 hits, 3.50 expected hits
Russians roll dice for 2 Artillerys and 5 Infantrys in Kursk, round 3 : 3/7 hits, 2.33 expected hits
3 Infantrys owned by the Russians and 3 Artillerys owned by the Romanians lost in Kursk
Romanians roll dice for 5 Tanks in Kursk, round 4 : 3/5 hits, 2.50 expected hits
Russians roll dice for 2 Artillerys and 2 Infantrys in Kursk, round 4 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Tanks owned by the Romanians lost in Kursk
Romanians roll dice for 3 Tanks in Kursk, round 5 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in Kursk, round 5 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 3 Tanks in Kursk, round 6 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in Kursk, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Kursk
Romanians win, taking Kursk from Russians with 3 Tanks remaining. Battle score for attacker is -8
Casualties for Romanians: 4 Artillerys, 2 Infantrys and 2 Tanks
Casualties for Russians: 2 Artillerys and 7 Infantrys
Non Combat Move - Romanians
1 AAGun moved from Rostov to Kursk
Place Units - Romanians
1 Bunker placed in Rostov
1 Bunker placed in Donetsk
1 Elite and 2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Romanians : -5.83
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Thai
2 Artillerys and 6 Infantrys moved from S.Thailand to Burma
6 Elites moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 4 Elites and 2 Marines; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 2 Artillerys and 6 Infantrys
British defend with 5 Infantrys
Thai roll dice for 2 Artillerys and 6 Infantrys in Burma, round 2 : 3/8 hits, 2.00 expected hits
British roll dice for 5 Infantrys in Burma, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Thai and 3 Infantrys owned by the British lost in Burma
Thai roll dice for 2 Artillerys and 5 Infantrys in Burma, round 3 : 3/7 hits, 1.83 expected hits
British roll dice for 2 Infantrys in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Burma
Thai win, taking Burma from British with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Thai: 2 Infantrys
Casualties for British: 5 Infantrys
Non Combat Move - Thai
1 Infantry moved from Mindoro to Manila
Place Units - Thai
2 Artillerys placed in S.Thailand
4 Elites and 2 Marines placed in Bangkok
Turn Complete - Thai
Thai collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
British : -0.33
Thai : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Americans
2 Artillerys and 2 Infantrys moved from Leon to Madrid
3 ArmoredCars, 1 Artillery and 4 Tanks moved from La Mancha to Madrid
4 ArmoredCars moved from Portugal to Madrid
3 S.Submarines moved from 31 Sea Zone to 18 Sea Zone
1 S.Submarine moved from 31 Sea Zone to 10 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
6 ArmoredCars and 1 Artillery moved from Bahia to 32 Sea Zone
6 ArmoredCars, 1 Artillery and 2 B.Transports moved from 32 Sea Zone to 34 Sea Zone
6 ArmoredCars and 1 Artillery moved from 34 Sea Zone to Rio de Oro
3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
3 Infantrys moved from 32 Sea Zone to Bahia
1 Infantry moved from Kolyma to Okhotsk
Russians take Okhotsk from Yamamoto
1 S.Bomber moved from Kolyma to 109 Sea Zone
1 S.Submarine moved from 90 Sea Zone to 104 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 81 Sea Zone to 73 Sea Zone
Purchase Units - Americans
Americans buy 1 Elite, 10 Infantrys, 1 S.Bomber and 8 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 10 Sea Zone
Americans attack with 1 S.Submarine
Germans defend with 1 Transport
Americans roll dice for 1 S.Submarine in 10 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 Transport in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 S.Submarine in 10 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 Transport in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 S.Submarine in 10 Sea Zone, round 4 : 1/1 hits
1 Transport owned by the Germans lost in 10 Sea Zone
Americans win with 1 S.Submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 Transport
Battle in 18 Sea Zone
British loiter and taunt; Americans attack with 3 S.Submarines
Germans defend with 1 Battleship and 1 S.Submarine
Americans roll dice for 3 S.Submarines in 18 Sea Zone, round 2 : 2/3 hits
1 Battleship owned by the Germans lost in 18 Sea Zone
Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 2 : 0/1 hits
1 S.Submarine owned by the Germans lost in 18 Sea Zone
Americans win with 3 S.Submarines remaining. Battle score for attacker is 30
Casualties for Germans: 1 Battleship and 1 S.Submarine
Battle in 109 Sea Zone
Americans attack with 1 S.Bomber
Hisaichi defend with 4 S.Submarines
Americans roll dice for 1 S.Bomber in 109 Sea Zone, round 2 : 0/1 hits
4 S.Submarines owned by the Hisaichi Submerged
Battle in Madrid
Americans attack with 7 ArmoredCars, 3 Artillerys, 2 Infantrys and 4 Tanks
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Americans roll dice for 7 ArmoredCars, 3 Artillerys, 2 Infantrys and 4 Tanks in Madrid, round 2 : 3/16 hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 3/6 hits
2 Infantrys owned by the Americans, 3 Infantrys owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Madrid
Americans roll dice for 6 ArmoredCars, 3 Artillerys and 4 Tanks in Madrid, round 3 : 6/13 hits
Neutral roll dice for 3 Tanks in Madrid, round 3 : 3/3 hits
3 Tanks owned by the Neutral and 3 ArmoredCars owned by the Americans lost in Madrid
Americans loses 0 PUs for violating Madrids neutrality.
Americans winAmericans win with 1 S.Bomber remaining, taking Madrid from Neutral with 3 ArmoredCars, 3 Artillerys and 4 Tanks remaining. Battle score for attacker is 1
Casualties for Neutral: 3 Infantrys and 3 Tanks
Casualties for Americans: 4 ArmoredCars and 2 Infantrys
Non Combat Move - Americans
2 Artillerys moved from Portugal to Leon
1 S.Bomber moved from 109 Sea Zone to Port Moresby
Place Units - Americans
3 S.Submarines placed in 31 Sea Zone
2 S.Submarines placed in 31 Sea Zone
2 S.Submarines placed in 98 Sea Zone
1 S.Bomber placed in Pearl Harbor
1 S.Submarine placed in 71 Sea Zone
2 Infantrys placed in Alaska
1 Elite and 1 Infantry placed in Salvador
2 Infantrys placed in Colombia
3 Infantrys placed in South Atlantic USA
2 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 125 PUs; end with 125 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Germans
1 HeavyTank and 1 Tank moved from Vologda to Moscow
1 JetFighter moved from Arkhangelsk to Moscow
3 Mech.Infs moved from Kiev to Moscow
1 Adv.Fighter, 2 HeavyTanks, 2 JetFighters and 1 Stuka moved from Rostov to Moscow
6 Tanks moved from Kiev to Rostov
4 Mech.Infs moved from Vinnytsia to Rostov
5 Tanks moved from Stalingrad to Saratov
1 Mech.Inf moved from Rostov to Saratov
1 Infantry moved from Rostov to Saratov
3 Infantrys moved from Vologda to Gorky
2 ArmoredCars moved from Arkhangelsk to Komi
1 ArmoredCar moved from Arkhangelsk to Kuybyshev
Germans take Kuybyshev from Russians
1 ArmoredCar moved from Arkhangelsk to Perm
Germans take Perm from Russians
2 Elites moved from Kirov to Kuybyshev
7 Mech.Infs moved from Paris to Aragon
2 ArmoredCars, 7 Infantrys and 7 Tanks moved from Aquitaine to Aragon
1 Artillery and 12 Infantrys moved from S.Karelia to Arkhangelsk
6 Infantrys moved from Hamburg to 22 Sea Zone
6 Infantrys moved from 22 Sea Zone to Oslo
Purchase Units - Germans
Germans buy 4 Artillerys, 2 Battleships, 1 Bunker, 2 Carriers, 2 Destroyers, 1 Elite, 11 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in Gorky
Germans attack with 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 3 Infantrys in Gorky, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Gorky
Germans win, taking Gorky from Russians with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Komi
Germans attack with 2 ArmoredCars
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars in Komi, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars in Komi, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Komi, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars in Komi, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Komi, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Komi
Germans win, taking Komi from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Aragon
Germans attack with 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks
Neutral defend with 2 Bunkers and 3 Infantrys
Germans roll dice for 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks in Aragon, round 2 : 8/23 hits, 8.83 expected hits
Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 0/5 hits, 2.00 expected hits
2 Bunkers owned by the Neutral and 3 Infantrys owned by the Neutral lost in Aragon
Germans loses 0 PUs for violating Aragons neutrality.
Germans win, taking Aragon from Neutral with 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 18
Casualties for Neutral: 2 Bunkers and 3 Infantrys
Battle in Moscow
Germans attack with 1 Adv.Fighter, 3 HeavyTanks, 3 JetFighters, 3 Mech.Infs, 1 Stuka and 1 Tank
Russians defend with 1 Adv.Fighter, 4 ArmoredCars, 1 Elite, 1 Factory, 2 HeavyTanks and 3 Tanks
Germans roll dice for 1 Adv.Fighter, 3 HeavyTanks, 3 JetFighters, 3 Mech.Infs, 1 Stuka and 1 Tank in Moscow, round 2 : 5/12 hits, 6.50 expected hits
Russians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Elite, 2 HeavyTanks and 3 Tanks in Moscow, round 2 : 6/11 hits, 4.50 expected hits
1 Elite owned by the Russians, 4 ArmoredCars owned by the Russians, 1 Adv.Fighter owned by the Germans, 3 Mech.Infs owned by the Germans, 1 Stuka owned by the Germans and 1 Tank owned by the Germans lost in Moscow
Germans roll dice for 3 HeavyTanks and 3 JetFighters in Moscow, round 3 : 3/6 hits, 4.00 expected hits
Russians roll dice for 1 Adv.Fighter, 2 HeavyTanks and 3 Tanks in Moscow, round 3 : 4/6 hits, 3.50 expected hits
2 JetFighters owned by the Germans, 2 HeavyTanks owned by the Germans and 3 Tanks owned by the Russians lost in Moscow
Germans roll dice for 1 HeavyTank and 1 JetFighter in Moscow, round 4 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 Adv.Fighter and 2 HeavyTanks in Moscow, round 4 : 2/3 hits, 2.00 expected hits
1 JetFighter owned by the Germans, 1 HeavyTank owned by the Germans and 1 HeavyTank owned by the Russians lost in Moscow
Russians win with 1 Adv.Fighter and 1 HeavyTank remaining. Battle score for attacker is -57
Casualties for Germans: 1 Adv.Fighter, 3 HeavyTanks, 3 JetFighters, 3 Mech.Infs, 1 Stuka and 1 Tank
Casualties for Russians: 4 ArmoredCars, 1 Elite, 1 HeavyTank and 3 Tanks
Battle in Saratov
Germans attack with 1 Infantry, 1 Mech.Inf and 5 Tanks
Russians defend with 1 ArmoredCar
Germans roll dice for 1 Infantry, 1 Mech.Inf and 5 Tanks in Saratov, round 2 : 2/7 hits, 3.17 expected hits
Russians roll dice for 1 ArmoredCar in Saratov, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Saratov
Germans win, taking Saratov from Russians with 1 Infantry, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Artillery and 12 Infantrys moved from Arkhangelsk to Yaroslavl
EDIT: 1 Mech.Inf moved from Saratov to Rostov
4 Adv.Fighters moved from Aquitaine to 22 Sea Zone
1 AAGun moved from Nordland to Oslo
1 Artillery moved from Burgundy to Orleanais
Place Units - Germans
2 Carriers, 2 Destroyers, 1 S.Submarine and 1 Submarine placed in 22 Sea Zone
2 Battleships placed in 22 Sea Zone
1 Bunker and 1 Elite placed in Netherlands
3 Infantrys placed in Normandy
5 Infantrys placed in Stalingrad
2 Artillerys and 1 Infantry placed in Kiev
2 Artillerys and 2 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 146 PUs; end with 146 PUs
Combat Hit Differential Summary :
Germans : -5.33
Neutral : -2.00
Russians : 2.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Russians
1 ArmoredCar moved from Zhigansk to Ayan
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 ArmoredCar, 1 Artillery and 1 Elite moved from N.Buryat Mongolia to Ayan
1 ArmoredCar, 2 Artillerys, 1 Elite, 4 HeavyTanks, 5 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
1 Fighter moved from Olyokminsk to Ayan
1 Artillery and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 HeavyTank moved from Zhigansk to N.Buryat Mongolia
1 Infantry moved from Sibirsky to Evenkia
2 Infantrys moved from W.Iran to 126 Sea Zone
4 Infantrys moved from Chimkent to Kuybyshev
2 Infantrys moved from 126 Sea Zone to Kuybyshev
2 Infantrys moved from Sverdlovsk to Perm
1 HeavyTank moved from Sverdlovsk to Perm
1 Adv.Fighter moved from Moscow to Kuybyshev
1 HeavyTank moved from Moscow to Penza
Russians take Penza from Romanians
1 HeavyTank moved from Penza to Moscow
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry moved from 54 Sea Zone to Crimea
Russians take Crimea from Romanians
1 Infantry moved from Erzurum to Georgia
1 Infantry moved from Georgia to Astrakhan
1 Infantry moved from W.Iran to Erzurum
1 Infantry moved from Tashkent to Chimkent
1 Infantry moved from Tashkent to Chimkent
2 Infantrys moved from Yeniseysk to Salekhard
3 Infantrys moved from Yeniseysk to Surgut
Purchase Units - Russians
Russians buy 10 HeavyTanks and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Kuybyshev
Russians attack with 1 Adv.Fighter and 6 Infantrys
Germans defend with 1 ArmoredCar and 2 Elites
Russians roll dice for 1 Adv.Fighter and 6 Infantrys in Kuybyshev, round 2 : 0/7 hits
Germans roll dice for 1 ArmoredCar and 2 Elites in Kuybyshev, round 2 : 1/3 hits
1 Infantry owned by the Russians lost in Kuybyshev
Russians roll dice for 1 Adv.Fighter and 5 Infantrys in Kuybyshev, round 3 : 2/6 hits
Germans roll dice for 1 ArmoredCar and 2 Elites in Kuybyshev, round 3 : 0/3 hits
1 ArmoredCar owned by the Germans and 1 Elite owned by the Germans lost in Kuybyshev
Russians roll dice for 1 Adv.Fighter and 5 Infantrys in Kuybyshev, round 4 : 2/6 hits
Germans roll dice for 1 Elite in Kuybyshev, round 4 : 0/1 hits
1 Elite owned by the Germans lost in Kuybyshev
Russians win, taking Kuybyshev from Germans with 1 Adv.Fighter and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 ArmoredCar and 2 Elites
Casualties for Russians: 1 Infantry
Battle in Ayan
Russians attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
Yamamoto defend with 4 Infantrys
Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Ayan, round 2 : 2/8 hits
Yamamoto roll dice for 4 Infantrys in Ayan, round 2 : 3/4 hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Ayan
Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Fighter in Ayan, round 3 : 0/5 hits
Yamamoto roll dice for 2 Infantrys in Ayan, round 3 : 1/2 hits
1 ArmoredCar owned by the Russians lost in Ayan
Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Fighter in Ayan, round 4 : 2/4 hits
Yamamoto roll dice for 2 Infantrys in Ayan, round 4 : 0/2 hits
2 Infantrys owned by the Yamamoto lost in Ayan
Russians win, taking Ayan from Yamamoto with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Yamamoto: 4 Infantrys
Casualties for Russians: 1 ArmoredCar and 3 Infantrys
Battle in Perm
Russians attack with 1 HeavyTank and 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 1 HeavyTank and 2 Infantrys in Perm, round 2 : 1/3 hits
Germans roll dice for 1 ArmoredCar in Perm, round 2 : 0/1 hits
1 ArmoredCar owned by the Germans lost in Perm
Russians win, taking Perm from Germans with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Non Combat Move - Russians
1 Fighter moved from Ayan to Chita
1 Adv.Fighter moved from Kuybyshev to Moscow
Place Units - Russians
10 HeavyTanks placed in Moscow
3 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 74 PUs; end with 74 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Italians
1 S.Submarine moved from 46 Sea Zone to 44 Sea Zone
2 S.Submarines moved from 45 Sea Zone to 44 Sea Zone
2 Cruisers moved from 45 Sea Zone to 43 Sea Zone
3 Infantrys moved from Provence to 44 Sea Zone
1 Infantry moved from Provence to 43 Sea Zone
3 Infantrys moved from Languedoc to Catalonia
3 Infantrys and 3 S.Submarines moved from 44 Sea Zone to 43 Sea Zone
3 Battleships and 1 Destroyer moved from 45 Sea Zone to 43 Sea Zone
1 Carrier, 1 Destroyer and 2 Fighters moved from 46 Sea Zone to 43 Sea Zone
2 Fighters and 3 Infantrys moved from 43 Sea Zone to Catalonia
1 Infantry moved from 43 Sea Zone to Catalonia
1 Infantry moved from Languedoc to Catalonia
1 Bomber moved from Campania to Catalonia
9 Infantrys moved from Provence to Languedoc
1 Infantry moved from Tuscany to Rome
Purchase Units - Italians
Italians buy 1 Cruiser, 13 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Italians
Battle in Catalonia
Italians attack with 1 Bomber, 2 Fighters and 8 Infantrys
Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
Italians roll dice for 3 Battleships and 2 Cruisers in Catalonia, round 2 : 3/5 hits, 3.00 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia
Italians roll dice for 1 Bomber, 2 Fighters and 8 Infantrys in Catalonia, round 2 : 2/11 hits, 2.67 expected hits
Neutral roll dice for 1 Fighter in Catalonia, round 2 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in Catalonia
Italians loses 0 PUs for violating Catalonias neutrality.
Italians win, taking Catalonia from Neutral with 1 Bomber, 2 Fighters and 8 Infantrys remaining. Battle score for attacker is 16
Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
Non Combat Move - Italians
2 Fighters moved from Catalonia to 43 Sea Zone
1 Bomber moved from Catalonia to Provence
Place Units - Italians
1 Cruiser and 1 S.Submarine placed in 43 Sea Zone
2 Infantrys placed in Provence
5 Infantrys placed in Lombardy
4 Infantrys placed in Greece
2 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Neutral : -0.50
Italians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - French
2 Infantrys moved from Erzurum to Georgia
3 Infantrys moved from Adana to Erzurum
5 Tanks moved from Syria to Erzurum
4 Infantrys moved from Palestine to Syria
1 Artillery, 3 Elites and 1 Infantry moved from Lower Egypt to Palestine
2 Tanks moved from Ghadames to S.Tunisia
2 Tanks moved from Hun to S.Tunisia
1 Elite moved from Kufra to Hun
3 Tanks moved from French Equatorial Africa to Kufra
3 Infantrys moved from Darfur to Kufra
5 Infantrys moved from New Valley to Kufra
Purchase Units - French
French buy 3 Infantrys, 3 Tanks and 2 Transports; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
2 Transports placed in 31 Sea Zone
3 Tanks placed in E.Morocco
1 Infantry placed in E.Morocco
2 Infantrys placed in Tunis
Turn Complete - French
French collect 33 PUs; end with 33 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Yamamoto
1 Transport moved from 75 Sea Zone to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Iturup
Yamamoto take Iturup from Americans
1 Cruiser moved from 75 Sea Zone to 85 Sea Zone
1 Marine moved from Tokyo to 85 Sea Zone
1 Cruiser and 1 Marine moved from 85 Sea Zone to 75 Sea Zone
2 Fighters moved from 75 Sea Zone to Paramushir
1 B.Transport moved from 75 Sea Zone to 85 Sea Zone
1 Marine moved from 75 Sea Zone to Paramushir
1 ArmoredCar moved from Hokkaido to 85 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
1 ArmoredCar, 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 75 Sea Zone
1 ArmoredCar moved from Kunashir to 75 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 75 Sea Zone to Ayan
2 Adv.Fighters moved from 75 Sea Zone to Ayan
1 Fighter moved from 75 Sea Zone to Paramushir
1 Fighter moved from 75 Sea Zone to Ayan
Purchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 2 Destroyers, 3 Elites, 1 Fighter and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Paramushir
Yamamoto attack with 3 Fighters and 1 Marine
Americans defend with 2 ArmoredCars
Yamamoto roll dice for 1 Cruiser in Paramushir, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 3 Fighters and 1 Marine in Paramushir, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 ArmoredCars in Paramushir, round 2 : 1/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Americans and 1 Fighter owned by the Yamamoto lost in Paramushir
Yamamoto win, taking Paramushir from Americans with 2 Fighters and 1 Marine remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 2 ArmoredCars
Battle in Ayan
Yamamoto attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Fighter and 2 Infantrys
Russians defend with 1 ArmoredCar, 1 Artillery and 1 Elite
Yamamoto roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Fighter and 2 Infantrys in Ayan, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Ayan, round 2 : 1/3 hits, 0.83 expected hits
1 Elite owned by the Russians, 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Ayan
Yamamoto win, taking Ayan from Russians with 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Elite
Non Combat Move - Yamamoto
2 Adv.Fighters and 1 Fighter moved from Ayan to 75 Sea Zone
2 Fighters moved from Paramushir to 75 Sea Zone
Place Units - Yamamoto
2 Destroyers and 1 Fighter placed in 75 Sea Zone
1 S.Submarine placed in 84 Sea Zone
4 ArmoredCars placed in Tokyo
3 Elites placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Americans : 0.67
Russians : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Chinese
4 Infantrys moved from Chita to Ayan
1 Adv.Fighter moved from Ulan Bator to Ayan
1 Infantry and 1 Marine moved from Kweichow to N.French Indochina
1 Adv.Fighter moved from Hupeh to N.French Indochina
2 ArmoredCars moved from Hupeh to Kwangsi
2 ArmoredCars moved from Hupeh to Kwangtung
1 ArmoredCar and 1 Tank moved from Hupeh to Kiangsi
2 ArmoredCars moved from Suiyuan to Shantung
1 Infantry moved from Chahar to Shantung
2 Adv.Fighters moved from Chahar to Shantung
1 Elite moved from Shansi to Chahar
1 ArmoredCar moved from Suiyuan to Chahar
1 Tank moved from Ningsia to Chahar
1 Infantry moved from Shensi to Hupeh
1 Marine moved from Szechwan to Hupeh
1 Tank moved from Lanchow to Hupeh
8 Infantrys moved from South Gobi to Suiyuan
1 Elite moved from Gobi Altai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 Elite and 3 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars in Kwangsi, round 2 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Kwangsi
Chinese win, taking Kwangsi from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Ayan
Chinese attack with 1 Adv.Fighter and 4 Infantrys
Yamamoto defend with 1 ArmoredCar and 2 Infantrys
Chinese roll dice for 1 Adv.Fighter and 4 Infantrys in Ayan, round 2 : 0/5 hits
Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Ayan, round 2 : 1/3 hits
1 Infantry owned by the Chinese lost in Ayan
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Ayan, round 3 : 1/4 hits
Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Ayan, round 3 : 1/3 hits
1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Ayan
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Ayan, round 4 : 0/3 hits
Yamamoto roll dice for 2 Infantrys in Ayan, round 4 : 1/2 hits
1 Infantry owned by the Chinese lost in Ayan
Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Ayan, round 5 : 1/2 hits
Yamamoto roll dice for 2 Infantrys in Ayan, round 5 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Ayan
retreated to Ayan
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry
Casualties for Chinese: 4 Infantrys
Battle in Shantung
Chinese attack with 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry
Hisaichi defend with 2 Artillerys
Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry in Shantung, round 2 : 2/5 hits
Hisaichi roll dice for 2 Artillerys in Shantung, round 2 : 2/2 hits
2 ArmoredCars owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Artillerys
Casualties for Chinese: 2 ArmoredCars
Battle in Kiangsi
Chinese attack with 1 ArmoredCar and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 1 Tank in Kiangsi, round 2 : 2/2 hits
Yamamoto roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Kiangsi
Chinese win, taking Kiangsi from Yamamoto with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in N.French Indochina
Chinese attack with 1 Adv.Fighter, 1 Infantry and 1 Marine
Hisaichi defend with 1 Marine
Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Marine in N.French Indochina, round 2 : 1/3 hits
Hisaichi roll dice for 1 Marine in N.French Indochina, round 2 : 1/1 hits
1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 1 Adv.Fighter and 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Marine
Casualties for Chinese: 1 Infantry
Battle in Kwangtung
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars in Kwangtung, round 2 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kwangtung
Chinese win, taking Kwangtung from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Chinese
1 Adv.Fighter moved from Ayan to Chita
1 Adv.Fighter moved from Shantung to Chahar
1 Adv.Fighter moved from Shantung to Anhwei
1 Adv.Fighter moved from N.French Indochina to Anhwei
1 Infantry and 2 Tanks moved from Hupeh to Anhwei
Place Units - Chinese
1 ArmoredCar, 1 Marine and 1 Tank placed in Hupeh
1 Adv.Fighter, 1 ArmoredCar, 3 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 46 PUs; end with 46 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Hisaichi
2 Elites and 4 Infantrys moved from S.Thailand to N.Thailand
6 Infantrys moved from Malaya to S.Thailand
1 B.Transport moved from 92 Sea Zone to 106 Sea Zone
4 Infantrys moved from West Borneo to 106 Sea Zone
1 B.Transport and 4 Infantrys moved from 106 Sea Zone to 92 Sea Zone
4 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Elite and 2 Infantrys moved from Hong Kong to Kiangsi
3 Infantrys moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kiangsi
1 Cruiser moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Mindanao to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 Cruiser moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from Mindanao to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 B.Transport moved from 84 Sea Zone to 93 Sea Zone
4 Infantrys moved from Manila to 93 Sea Zone
1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shantung
1 B.Transport moved from 84 Sea Zone to 93 Sea Zone
4 Infantrys moved from Manila to 93 Sea Zone
1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Peking
3 Infantrys moved from Changchun to Kirin
8 Infantrys moved from Kirin to Heilungchiang
4 Infantrys moved from Heilungchiang to Hulunbuir
5 Infantrys moved from Tasmania to 122 Sea Zone
1 B.Transport, 1 Cruiser, 2 Destroyers and 5 Infantrys moved from 122 Sea Zone to 120 Sea Zone
5 Infantrys moved from 120 Sea Zone to New Caledonia
1 Artillery and 8 Marines moved from Queensland to Townsville
3 Infantrys moved from New South Wales to South Australia
Hisaichi take South Australia from Anzac
3 Infantrys moved from Canberra to New South Wales
1 Elite moved from Guadalcanal to 109 Sea Zone
1 Infantry moved from Tabiteuea to 109 Sea Zone
1 Infantry moved from Tarawa to 109 Sea Zone
1 Infantry moved from Nauru to 109 Sea Zone
1 Elite, 3 Infantrys and 4 S.Submarines moved from 109 Sea Zone to 98 Sea Zone
1 Elite and 3 Infantrys moved from 98 Sea Zone to Pearl Harbor
Purchase Units - Hisaichi
Hisaichi buy 1 Battleship, 3 Bunkers, 1 Destroyer and 23 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kwangsi
Hisaichi attack with 2 Infantrys
Chinese defend with 2 ArmoredCars
Hisaichi roll dice for 2 Cruisers in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Chinese lost in Kwangsi
Hisaichi roll dice for 2 Infantrys in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Infantrys in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangsi, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Infantrys in Kwangsi, round 4 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangsi, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Chinese: 2 ArmoredCars
Battle in 98 Sea Zone
Hisaichi attack with 4 S.Submarines
Americans defend with 2 S.Submarines
Hisaichi roll dice for 4 S.Submarines in 98 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 2 S.Submarines in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 S.Submarine owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 98 Sea Zone
1 Infantry owned by the Hisaichi lost in Pearl Harbor
Hisaichi roll dice for 3 S.Submarines in 98 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 S.Submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 S.Submarine owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 98 Sea Zone
1 Infantry owned by the Hisaichi lost in Pearl Harbor
Hisaichi win with 2 S.Submarines remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 S.Submarines
Casualties for Americans: 2 S.Submarines
Battle in Pearl Harbor
Hisaichi attack with 1 Elite and 1 Infantry
Americans defend with 1 AAGun, 1 Factory and 1 S.Bomber
Hisaichi roll dice for 1 Elite and 1 Infantry in Pearl Harbor, round 2 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 S.Bomber in Pearl Harbor, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Pearl Harbor, round 3 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 S.Bomber in Pearl Harbor, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Pearl Harbor
Hisaichi roll dice for 1 Elite in Pearl Harbor, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Bomber in Pearl Harbor, round 4 : 0/1 hits, 0.33 expected hits
1 S.Bomber owned by the Americans lost in Pearl Harbor
Hisaichi win, taking Pearl Harbor from Americans with 1 Elite remaining. Battle score for attacker is 12
Casualties for Hisaichi: 3 Infantrys
Casualties for Americans: 1 S.Bomber
Battle in Townsville
Hisaichi attack with 1 Artillery and 8 Marines
Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Hisaichi roll dice for 1 Artillery and 8 Marines in Townsville, round 2 : 3/9 hits, 4.50 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker and 4 Infantrys in Townsville, round 2 : 4/5 hits, 1.83 expected hits
2 Infantrys owned by the Anzac, 1 Artillery owned by the Hisaichi and 3 Marines owned by the Hisaichi lost in Townsville
Hisaichi roll dice for 5 Marines in Townsville, round 3 : 1/5 hits, 2.50 expected hits
Anzac roll dice for 1 Bunker and 2 Infantrys in Townsville, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in Townsville
Hisaichi roll dice for 4 Marines in Townsville, round 4 : 0/4 hits, 2.00 expected hits
Anzac roll dice for 1 Bunker and 1 Infantry in Townsville, round 4 : 1/2 hits, 0.83 expected hits
1 Marine owned by the Hisaichi lost in Townsville
Hisaichi roll dice for 3 Marines in Townsville, round 5 : 2/3 hits, 1.50 expected hits
Anzac roll dice for 1 Bunker and 1 Infantry in Townsville, round 5 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac, 1 Bunker owned by the Anzac and 1 Marine owned by the Hisaichi lost in Townsville
Hisaichi win, taking Townsville from Anzac with 2 Marines remaining. Battle score for attacker is -14
Casualties for Hisaichi: 1 Artillery and 6 Marines
Casualties for Anzac: 1 Bunker and 4 Infantrys
Battle in Shantung
Hisaichi attack with 4 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys in Shantung, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys in Shantung, round 3 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys in Shantung, round 4 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys in Shantung, round 5 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kiangsi
Hisaichi attack with 1 Elite and 3 Infantrys
Chinese defend with 1 ArmoredCar and 1 Tank
Hisaichi roll dice for 1 Elite and 3 Infantrys in Kiangsi, round 2 : 2/4 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Tank owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 1 ArmoredCar and 1 Tank
Battle in N.French Indochina
Hisaichi attack with 4 Infantrys
Chinese defend with 1 Marine
Hisaichi roll dice for 4 Infantrys in N.French Indochina, round 2 : 0/4 hits, 0.67 expected hits
French roll dice for 1 Marine in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.French Indochina
Hisaichi roll dice for 3 Infantrys in N.French Indochina, round 3 : 0/3 hits, 0.50 expected hits
French roll dice for 1 Marine in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys in N.French Indochina, round 4 : 1/3 hits, 0.50 expected hits
French roll dice for 1 Marine in N.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Marine
Battle in N.Thailand
Hisaichi attack with 2 Elites and 4 Infantrys
British defend with 1 ArmoredCar and 2 Tanks
Hisaichi roll dice for 2 Elites and 4 Infantrys in N.Thailand, round 2 : 0/6 hits, 1.33 expected hits
British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi lost in N.Thailand
Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 3 : 1/5 hits, 1.17 expected hits
British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 3 : 0/3 hits, 1.17 expected hits
1 ArmoredCar owned by the British lost in N.Thailand
Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 4 : 1/5 hits, 1.17 expected hits
British roll dice for 2 Tanks in N.Thailand, round 4 : 0/2 hits, 1.00 expected hits
1 Tank owned by the British lost in N.Thailand
Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 5 : 0/5 hits, 1.17 expected hits
British roll dice for 1 Tank in N.Thailand, round 5 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 6 : 0/5 hits, 1.17 expected hits
British roll dice for 1 Tank in N.Thailand, round 6 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in N.Thailand
Hisaichi roll dice for 2 Elites and 2 Infantrys in N.Thailand, round 7 : 1/4 hits, 1.00 expected hits
British roll dice for 1 Tank in N.Thailand, round 7 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in N.Thailand
Hisaichi win, taking N.Thailand from British with 2 Elites and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 3 Infantrys
Casualties for British: 1 ArmoredCar and 2 Tanks
Battle in New Caledonia
Hisaichi attack with 5 Infantrys
Americans defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in New Caledonia, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 5 Infantrys in New Caledonia, round 2 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in New Caledonia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in New Caledonia
Hisaichi roll dice for 4 Infantrys in New Caledonia, round 3 : 3/4 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in New Caledonia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in New Caledonia
Hisaichi win, taking New Caledonia from Americans with 4 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Kwangtung
Hisaichi attack with 3 Infantrys
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 3 Infantrys in Kwangtung, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 ArmoredCar in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Battleship and 1 Destroyer placed in 120 Sea Zone
1 Bunker placed in Hulunbuir
1 Bunker placed in Heilungchiang
1 Bunker placed in Shanghai
8 Infantrys placed in Changchun
6 Infantrys placed in Hong Kong
6 Infantrys placed in Malaya
3 Infantrys placed in Manila
Turn Complete - Hisaichi
Hisaichi collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Hisaichi : -9.00
British : -1.83
French : 1.00
Americans : 0.83
Anzac : 2.33
Chinese : -2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - British
3 Tanks moved from Northern Ireland to Dublin
1 Artillery and 3 Infantrys moved from Erzurum to Georgia
1 Infantry and 2 Mech.Infs moved from Adana to Erzurum
2 Mech.Infs moved from Erzurum to Georgia
6 Infantrys moved from Syria to Adana
3 Infantrys moved from Iraq to Adana
13 Infantrys and 3 Tanks moved from Palestine to Syria
3 Tanks moved from Syria to Adana
4 Infantrys moved from N.Saudi Arabia to Iraq
2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
6 Artillerys and 15 Infantrys moved from Lower Egypt to Palestine
5 Infantrys moved from Cairo to Lower Egypt
1 Tank moved from Tunis to Ghadames
5 Artillerys and 5 Infantrys moved from Hun to Kufra
1 Mech.Inf moved from Tunis to Hun
1 Infantry moved from W.Morocco to E.Morocco
5 ArmoredCars and 5 Infantrys moved from Assam to Burma
5 ArmoredCars moved from Bihar to Burma
6 Infantrys moved from Bihar to Assam
2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from Delhi to Bihar
2 ArmoredCars and 1 Tank moved from Bihar to Assam
2 ArmoredCars and 4 Infantrys moved from Hyderabad to Bihar
2 ArmoredCars moved from Bihar to Assam
2 Infantrys moved from Bombay to Rajputana
2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from Madras to Hyderabad
2 ArmoredCars and 1 Tank moved from Hyderabad to Bihar
Purchase Units - British
British buy 2 ArmoredCars, 47 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 10 ArmoredCars and 5 Infantrys
Thai defend with 2 Artillerys and 4 Infantrys
British roll dice for 10 ArmoredCars and 5 Infantrys in Burma, round 2 : 3/15 hits
Thai roll dice for 2 Artillerys and 4 Infantrys in Burma, round 2 : 3/6 hits
3 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Burma
British roll dice for 10 ArmoredCars and 2 Infantrys in Burma, round 3 : 6/12 hits
Thai roll dice for 2 Artillerys and 1 Infantry in Burma, round 3 : 1/3 hits
1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 2 Artillerys owned by the Thai lost in Burma
British win, taking Burma from Thai with 9 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 ArmoredCar and 3 Infantrys
Casualties for Thai: 2 Artillerys and 4 Infantrys
Battle in Dublin
British attack with 3 Tanks
Germans defend with 1 Infantry
British roll dice for 3 Tanks in Dublin, round 2 : 3/3 hits
Germans roll dice for 1 Infantry in Dublin, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Dublin
British win, taking Dublin from Germans with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - British
Place Units - British
1 T.Boat placed in 21 Sea Zone
3 Infantrys placed in Manchester
2 ArmoredCars placed in S.Saudi Arabia
2 Infantrys placed in N.Saudi Arabia
British undo move 3.
2 Infantrys placed in S.Saudi Arabia
6 Infantrys placed in Cairo
2 ArmoredCars and 3 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 Infantrys placed in Kufra
8 Infantrys placed in London
4 Infantrys placed in Wales
3 Infantrys placed in Hun
3 Infantrys placed in Vancouver
2 Infantrys placed in Cape Town
2 Infantrys placed in Montreal
Turn Complete - British
British collect 107 PUs; end with 107 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Anzac
7 Infantrys moved from Broome to Western Australia
Non Combat Move - Anzac
Turn Complete - Anzac