Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??

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    anzac planes come thru. an eye for an eye :evil:

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Finns
                1 Mot.Inf moved from Helsinki to Oulu
                      Finns take Oulu from Russians
                1 Mot.Inf moved from Oulu to Vyborg
                1 Artillery and 1 Elite moved from Kotka to Vyborg
                1 Fighter moved from Tampere to Vyborg
                1 Elite moved from Helsinki to Tampere
                1 Infantry moved from Tampere to Oulu
                3 Infantrys moved from Tampere to Kotka

    Purchase Units - Finns
                Finns buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Vyborg
                    Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Mot.Inf
                    Russians defend with 3 Infantrys
                        Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Mot.Inf in Vyborg, round 2 : 3/4 hits, 1.33 expected hits
                        Russians roll dice for 3 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                        3 Infantrys owned by the Russians and 1 Artillery owned by the Finns lost in Vyborg
                    Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 1 Mot.Inf remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Artillery
                    Casualties for Russians: 3 Infantrys

    Non Combat Move - Finns
                1 Fighter moved from Vyborg to Helsinki
                1 AAGun moved from Tampere to Helsinki

    Place Units - Finns
                1 Elite and 3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 12 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Finns : 1.67
        Russians : 0.00

    triplea_42388_Fin5.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Romanians
                2 Artillerys, 1 Elite and 1 Infantry moved from Odessa to Donetsk
                1 Fighter moved from Odessa to Donetsk
                2 Artillerys and 2 Elites moved from E.Romania to Odessa
                2 Artillerys and 2 Elites moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Donetsk
                    Romanians attack with 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry
                    Russians defend with 1 ArmoredCar, 1 Elite and 2 Infantrys
                        Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Donetsk, round 2 : 4/5 hits, 1.83 expected hits
                        Russians roll dice for 1 ArmoredCar, 1 Elite and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.17 expected hits
                        1 Elite owned by the Russians, 2 Infantrys owned by the Russians, 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 5
                    Casualties for Romanians: 1 Artillery and 1 Infantry
                    Casualties for Russians: 1 ArmoredCar, 1 Elite and 2 Infantrys

    Non Combat Move - Romanians
                1 Fighter moved from Donetsk to Kiev

    Place Units - Romanians
                2 Artillerys and 2 Elites placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 15 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Romanians : 2.17
        Russians : 0.83

    triplea_42388_Rom5.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Thai
                2 Transports moved from 93 Sea Zone to 110 Sea Zone
                1 Artillery and 1 Infantry moved from S.Thailand to Burma
                1 Fighter moved from Bangkok to Burma

    Purchase Units - Thai
                Thai buy 6 Artillerys; Remaining resources: 2 PUs;

    Combat - Thai
                Battle in Burma
                    Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                    British defend with 2 ArmoredCars
                        Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                        British roll dice for 2 ArmoredCars in Burma, round 2 : 1/2 hits, 0.33 expected hits
                        1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in Burma
                        Thai roll dice for 1 Artillery and 1 Fighter in Burma, round 3 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 ArmoredCar in Burma, round 3 : 0/1 hits, 0.17 expected hits
                        Thai roll dice for 1 Artillery and 1 Fighter in Burma, round 4 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 ArmoredCar in Burma, round 4 : 0/1 hits, 0.17 expected hits
                        Thai roll dice for 1 Artillery and 1 Fighter in Burma, round 5 : 1/2 hits, 0.67 expected hits
                        British roll dice for 1 ArmoredCar in Burma, round 5 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the British lost in Burma
                    Thai win, taking Burma from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6
                    Casualties for British: 2 ArmoredCars
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Thai
                1 Fighter moved from Burma to Bangkok
                1 Infantry moved from Bangkok to S.Thailand

    Place Units - Thai
                6 Artillerys placed in Bangkok

    Turn Complete - Thai
                Thai collect 24 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    British : 0.17
        Thai : -1.00

    triplea_42388_Tha5.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Americans
                1 Infantry moved from Alaska to 71 Sea Zone
                1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 76 Sea Zone
                1 Infantry moved from 76 Sea Zone to Kunashir
                2 Bombers moved from Attu to Zhigansk
                5 Tanks moved from Koryakia to Zhigansk
                1 Adv.Fighter and 2 Fighters moved from 108 Sea Zone to 110 Sea Zone
                1 Infantry moved from Peleliu to 108 Sea Zone
                2 Carriers, 1 Destroyer, 1 Infantry and 2 Transports moved from 108 Sea Zone to 109 Sea Zone
                2 Carriers, 1 Destroyer, 1 Infantry and 2 Transports moved from 109 Sea Zone to 103 Sea Zone
                1 B.Transport, 2 Infantrys and 1 Submarine moved from 104 Sea Zone to 103 Sea Zone
                1 Infantry moved from 103 Sea Zone to Kwajalein
                1 Artillery and 1 Infantry moved from Jaluit to Kwajalein
                1 Infantry moved from Pearl Harbor to 98 Sea Zone
                1 Cruiser, 1 Infantry and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone
                1 Infantry moved from 96 Sea Zone to Kwajalein
                1 Bomber moved from Pearl Harbor to West Papua
                3 Bombers moved from West Papua to 110 Sea Zone
                2 Infantrys moved from Washington to 13 Sea Zone
                4 Infantrys moved from South Atlantic USA to 26 Sea Zone
                2 Infantrys and 1 Transport moved from 13 Sea Zone to 32 Sea Zone
                2 Infantrys moved from 32 Sea Zone to Bahia
                3 Infantrys moved from Amazon to Bahia
                2 Tanks moved from Peru to Bahia
                1 Tank moved from Colombia to Bahia
                1 Infantry moved from Peru to Amazon
                1 Fighter moved from Amazon to French Sudan
                1 Elite and 5 Infantrys moved from Salvador to 35 Sea Zone
                1 Cruiser and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone
                1 Infantry moved from 36 Sea Zone to Mauritania
                1 B.Transport, 1 Cruiser, 1 Elite and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone
                1 Elite and 4 Infantrys moved from 36 Sea Zone to Mauritania
                4 Destroyers and 3 Submarines moved from 28 Sea Zone to 36 Sea Zone
                1 B.Transport, 1 Destroyer, 4 Infantrys and 1 Submarine moved from 26 Sea Zone to 35 Sea Zone
                4 Infantrys moved from 35 Sea Zone to Bahia
                1 Artillery and 2 Infantrys moved from Central America to 100 Sea Zone
                1 Artillery, 1 B.Transport and 2 Infantrys moved from 100 Sea Zone to 25 Sea Zone
                1 Artillery and 2 Infantrys moved from 25 Sea Zone to Hispaniola
                1 Infantry moved from Washington to Northeast USA

    Purchase Units - Americans
                Americans buy 3 Adv.Fighters, 4 ArmoredCars, 1 B.Transport, 1 Carrier, 1 Cruiser, 2 Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Bahia
                    Americans attack with 9 Infantrys and 3 Tanks
                    Neutral defend with 3 Infantrys and 1 Tank
                        Americans roll dice for 9 Infantrys and 3 Tanks in Bahia, round 2 :  0/12 hits
                        Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 :  3/4 hits
                        3 Infantrys owned by the Americans lost in Bahia
                        Americans roll dice for 6 Infantrys and 3 Tanks in Bahia, round 3 :  2/9 hits
                        Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 3 :  1/4 hits
                        1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bahia
                        Americans roll dice for 5 Infantrys and 3 Tanks in Bahia, round 4 :  0/8 hits
                        Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 4 :  1/2 hits
                        1 Infantry owned by the Americans lost in Bahia
                        Americans roll dice for 4 Infantrys and 3 Tanks in Bahia, round 5 :  2/7 hits
                        Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 5 :  2/2 hits
                        2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Bahia
                    Americans loses 0 PUs for violating Bahias neutrality.
                    Americans win, taking Bahia from Neutral with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is -3
                    Casualties for Neutral: 3 Infantrys and 1 Tank
                    Casualties for Americans: 7 Infantrys
                Battle in Kwajalein
                    Americans attack with 1 Artillery and 3 Infantrys
                    Yamamoto defend with 2 Infantrys
                        Americans roll dice for 1 Cruiser in Kwajalein, round 2 :  0/1 hits
                        Americans roll dice for 1 Artillery and 3 Infantrys in Kwajalein, round 2 :  0/4 hits
                        Yamamoto roll dice for 2 Infantrys in Kwajalein, round 2 :  1/2 hits
                        1 Infantry owned by the Americans lost in Kwajalein
                        Americans roll dice for 1 Artillery and 2 Infantrys in Kwajalein, round 3 :  2/3 hits
                        Yamamoto roll dice for 2 Infantrys in Kwajalein, round 3 :  1/2 hits
                        2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
                    Americans win, taking Kwajalein from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 2 Infantrys
                    Casualties for Americans: 2 Infantrys
                Battle in 110 Sea Zone
                    Americans attack with 1 Adv.Fighter, 3 Bombers and 2 Fighters
                    Thai defend with 1 Destroyer, 1 Submarine and 2 Transports
                        Americans roll dice for 1 Adv.Fighter, 3 Bombers and 2 Fighters in 110 Sea Zone, round 2 :  4/6 hits
                        Thai roll dice for 1 Destroyer and 2 Transports in 110 Sea Zone, round 2 :  0/3 hits
                        2 Transports owned by the Thai, 1 Destroyer owned by the Thai and 1 Submarine owned by the Thai lost in 110 Sea Zone
                    Americans win with 1 Adv.Fighter, 3 Bombers and 2 Fighters remaining. Battle score for attacker is 27
                    Casualties for Thai: 1 Destroyer, 1 Submarine and 2 Transports
                Battle in Kunashir
                    Americans attack with 1 Infantry
                    Yamamoto defend with 1 Bomber
                        Americans roll dice for 1 Infantry in Kunashir, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Bomber in Kunashir, round 2 :  0/1 hits
                        1 Bomber owned by the Yamamoto lost in Kunashir
                    Americans win, taking Kunashir from Yamamoto with 1 Infantry remaining. Battle score for attacker is 14
                    Casualties for Yamamoto: 1 Bomber
                Battle in Hispaniola
                    Americans attack with 1 Artillery and 2 Infantrys
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Artillery and 2 Infantrys in Hispaniola, round 2 :  1/3 hits
                        Neutral roll dice for 1 Infantry in Hispaniola, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Hispaniola
                    Americans loses 0 PUs for violating Hispaniolas neutrality.
                    Americans win, taking Hispaniola from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Zhigansk
                    Americans attack with 2 Bombers and 5 Tanks
                    Yamamoto defend with 3 Infantrys and 3 Marines
                        Americans roll dice for 2 Bombers and 5 Tanks in Zhigansk, round 2 :  5/7 hits
                        Yamamoto roll dice for 3 Infantrys and 3 Marines in Zhigansk, round 2 :  3/6 hits
                        2 Marines owned by the Yamamoto, 3 Infantrys owned by the Yamamoto and 3 Tanks owned by the Americans lost in Zhigansk
                        Americans roll dice for 2 Bombers and 2 Tanks in Zhigansk, round 3 :  2/4 hits
                        Yamamoto roll dice for 1 Marine in Zhigansk, round 3 :  0/1 hits
                        1 Marine owned by the Yamamoto lost in Zhigansk
                    Americans win, taking Zhigansk from Yamamoto with 2 Bombers and 2 Tanks remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 3 Infantrys and 3 Marines
                    Casualties for Americans: 3 Tanks

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Mauritania: 1 Elite and 4 Infantrys
                EDIT: Adding units owned by Americans to French Sudan: 1 Elite and 4 Infantrys
                EDIT: Turning off Edit Mode
                2 Bombers moved from Zhigansk to Sibirsky
                1 Adv.Fighter, 3 Bombers and 2 Fighters moved from 110 Sea Zone to Malaya

    Place Units - Americans
                2 Adv.Fighters and 1 Fighter placed in Pearl Harbor
                1 Carrier placed in 71 Sea Zone
                1 Adv.Fighter and 1 Cruiser placed in 71 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Alaska: 1 Adv.Fighter
                EDIT: Adding units owned by Americans to 71 Sea Zone: 1 Adv.Fighter
                EDIT: Turning off Edit Mode
                1 B.Transport placed in 26 Sea Zone
                2 ArmoredCars placed in South Atlantic USA
                1 Infantry and 1 Tank placed in Salvador
                1 Fighter placed in San Francisco
                2 ArmoredCars placed in South Central USA

    Turn Complete - Americans
                Americans collect 104 PUs; end with 104 PUs

    triplea_42388_Ame5.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Germans
                1 Artillery, 1 Elite and 2 Infantrys moved from Middle Norrland to Upper Norrland
                1 HeavyTank and 5 Infantrys moved from Nordland to Upper Norrland
                1 Elite moved from Brest to East Prussia
                1 Battleship, 6 Destroyers, 1 S.Submarine, 6 Submarines, 1 T.Boat and 2 Transports moved from 12 Sea Zone to 22 Sea Zone
                2 ArmoredCars moved from Hamburg to Danzig
                2 Artillerys and 1 Elite moved from Brest to Minsk
                1 Infantry and 2 Stukas moved from Kiev to Minsk
                1 Fighter and 2 Stukas moved from Netherlands to 11 Sea Zone

    Purchase Units - Germans
                Germans buy 1 Adv.Fighter, 4 ArmoredCars, 1 Carrier, 1 Elite, 15 Infantrys, 1 S.Submarine, 5 Submarines and 1 Tank; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 11 Sea Zone
                    Germans attack with 1 Fighter and 2 Stukas
                    British defend with 1 T.Boat
                        Germans roll dice for 1 Fighter and 2 Stukas in 11 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        British roll dice for 1 T.Boat in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 T.Boat owned by the British lost in 11 Sea Zone
                    Germans win with 1 Fighter and 2 Stukas remaining. Battle score for attacker is 6
                    Casualties for British: 1 T.Boat
                Battle in Minsk
                    Germans attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Stukas
                    Russians defend with 1 Artillery and 2 Infantrys
                        Germans roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Stukas in Minsk, round 2 : 5/6 hits, 2.50 expected hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Germans win, taking Minsk from Russians with 2 Artillerys, 1 Elite and 2 Stukas remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Artillery and 2 Infantrys
                Battle in Upper Norrland
                    Germans attack with 1 Artillery, 1 Elite, 1 HeavyTank and 7 Infantrys
                    Neutral defend with 2 Infantrys
                        Germans roll dice for 1 Artillery, 1 Elite, 1 HeavyTank and 7 Infantrys in Upper Norrland, round 2 : 3/10 hits, 2.67 expected hits
                        Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Upper Norrland
                    Germans loses 0 PUs for violating Upper Norrlands neutrality.
                    Germans win, taking Upper Norrland from Neutral with 1 Artillery, 1 Elite, 1 HeavyTank and 6 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                    Casualties for Neutral: 2 Infantrys

    Non Combat Move - Germans
                2 Stukas moved from Minsk to Kiev
                1 AAGun, 2 Artillerys, 3 Elites and 1 Infantry moved from Vinnytsia to Kiev
                1 AAGun, 2 Artillerys, 1 Elite and 5 Infantrys moved from Krakow to Brest
                1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
                1 ArmoredCar, 1 HeavyTank and 3 Tanks moved from Bohemia to Brest
                2 Infantrys moved from Rhine to Netherlands
                1 AAGun, 4 Infantrys and 1 Tank moved from Netherlands to 22 Sea Zone
                1 AAGun moved from Hamburg to Netherlands
                1 AAGun, 4 Infantrys and 1 Tank moved from 22 Sea Zone to Oslo
                1 Fighter moved from 11 Sea Zone to 22 Sea Zone
                2 Stukas moved from 11 Sea Zone to Netherlands

    Place Units - Germans
                1 Carrier and 5 Submarines placed in 22 Sea Zone
                1 S.Submarine placed in 22 Sea Zone
                1 Adv.Fighter placed in 22 Sea Zone
                1 Elite and 2 Infantrys placed in Kiev
                4 Infantrys placed in Vinnytsia
                4 Infantrys placed in Warsaw
                3 Infantrys placed in Krakow
                4 ArmoredCars and 1 Tank placed in Bohemia
                Germans undo move 1.
                1 Carrier placed in 22 Sea Zone
                5 Submarines placed in 22 Sea Zone
                1 Infantry placed in Hamburg
                1 Infantry placed in Normandy

    Turn Complete - Germans
                Germans collect 119 PUs; end with 119 PUs

    Combat Hit Differential Summary :

    Germans : 3.50
        Neutral : 0.33
        British : -0.17
        Russians : 0.00

    triplea_42388_Ger6.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Russians
                1 Mech.Inf moved from Khobdo to Chita
                      Russians take S.Buryat Mongolia from Hisaichi
                1 ArmoredCar moved from Krasnoyarsk to Irkutsk
                1 Infantry moved from Bratsk to Irkutsk
                2 Adv.Fighters and 2 Fighters moved from Evenkia to Irkutsk
                1 Infantry moved from Kolyma to Okhotsk
                      Russians take Okhotsk from Yamamoto
                1 Infantry moved from Evenkia to Bratsk
                1 Infantry moved from Khatanga to Evenkia
                2 Infantrys moved from Khatanga to Sibirsky
                2 Infantrys moved from Lapland to Oulu
                1 Artillery moved from N.Karelia to Oulu
                1 ArmoredCar and 2 Infantrys moved from N.Karelia to Vyborg
                2 Infantrys moved from Latvia to Minsk
                1 Bomber moved from Leningrad to Minsk
                1 Infantry moved from Kursk to Minsk
                1 Infantry moved from Kursk to Minsk
                1 ArmoredCar moved from Leningrad to Lithuania
                      Russians take Lithuania from Germans
                1 Elite and 5 Infantrys moved from Rostov to Donetsk
                1 Artillery moved from Kursk to Donetsk
                1 ArmoredCar and 1 Mech.Inf moved from Moscow to Kursk
                9 Infantrys moved from Yaroslavl to Kursk
                3 Infantrys moved from W.Iran to Erzurum
                1 Infantry moved from Georgia to 54 Sea Zone
                1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
                1 Infantry moved from 53 Sea Zone to Bulgaria
                      Russians take Bulgaria from Romanians
                1 Tank moved from Stalingrad to Kursk
                1 ArmoredCar moved from Arkhangelsk to Vyborg

    Purchase Units - Russians
                Russians buy 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 35 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Vyborg
                    Russians attack with 2 ArmoredCars and 2 Infantrys
                    Finns defend with 1 Elite and 1 Mot.Inf
                        Russians roll dice for 2 ArmoredCars and 2 Infantrys in Vyborg, round 2 :  0/4 hits
                        Finns roll dice for 1 Elite and 1 Mot.Inf in Vyborg, round 2 :  0/2 hits
                        Russians roll dice for 2 ArmoredCars and 2 Infantrys in Vyborg, round 3 :  0/4 hits
                        Finns roll dice for 1 Elite and 1 Mot.Inf in Vyborg, round 3 :  2/2 hits
                        2 Infantrys owned by the Russians lost in Vyborg
                        Russians roll dice for 2 ArmoredCars in Vyborg, round 4 :  1/2 hits
                        Finns roll dice for 1 Elite and 1 Mot.Inf in Vyborg, round 4 :  1/2 hits
                        1 Elite owned by the Finns and 1 ArmoredCar owned by the Russians lost in Vyborg
                        Russians roll dice for 1 ArmoredCar in Vyborg, round 5 :  0/1 hits
                        Finns roll dice for 1 Mot.Inf in Vyborg, round 5 :  1/1 hits
                        1 ArmoredCar owned by the Russians lost in Vyborg
                    Finns win with 1 Mot.Inf remaining. Battle score for attacker is -9
                    Casualties for Finns: 1 Elite
                    Casualties for Russians: 2 ArmoredCars and 2 Infantrys
                Battle in Oulu
                    Russians attack with 1 Artillery and 2 Infantrys
                    Finns defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 2 Infantrys in Oulu, round 2 :  0/3 hits
                        Finns roll dice for 1 Infantry in Oulu, round 2 :  0/1 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Oulu, round 3 :  1/3 hits
                        Finns roll dice for 1 Infantry in Oulu, round 3 :  0/1 hits
                        1 Infantry owned by the Finns lost in Oulu
                    Russians win, taking Oulu from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry
                Battle in Donetsk
                    Russians attack with 1 Artillery, 1 Elite and 5 Infantrys
                    Romanians defend with 1 Artillery and 1 Elite
                        Russians roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Donetsk, round 2 :  3/7 hits
                        Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 :  0/2 hits
                        1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Donetsk
                    Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 7
                    Casualties for Romanians: 1 Artillery and 1 Elite
                Battle in Minsk
                    Russians attack with 1 Bomber and 4 Infantrys
                    Germans defend with 2 Artillerys and 1 Elite
                        Russians roll dice for 1 Bomber and 4 Infantrys in Minsk, round 2 :  3/5 hits
                        Germans roll dice for 2 Artillerys and 1 Elite in Minsk, round 2 :  1/3 hits
                        1 Infantry owned by the Russians, 1 Elite owned by the Germans and 2 Artillerys owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 Artillerys and 1 Elite
                    Casualties for Russians: 1 Infantry
                Battle in Irkutsk
                    Russians attack with 2 Adv.Fighters, 1 ArmoredCar, 2 Fighters and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 2 Fighters and 1 Infantry in Irkutsk, round 2 :  2/6 hits
                        Yamamoto roll dice for 1 Infantry in Irkutsk, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Irkutsk
                    Russians win, taking Irkutsk from Yamamoto with 2 Adv.Fighters, 1 ArmoredCar, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Chita
                    Russians attack with 1 Mech.Inf
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 Mech.Inf in Chita, round 2 :  1/1 hits
                        Hisaichi roll dice for 1 Infantry in Chita, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Chita
                    Russians win, taking Chita from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Russians
                5 Infantrys moved from Novosibirsk to Yeniseysk
                10 Infantrys moved from Sverdlovsk to Novosibirsk
                1 ArmoredCar, 2 Artillerys, 1 Infantry and 3 Tanks moved from Afghanistan to E.Iran
                1 ArmoredCar and 3 Tanks moved from E.Iran to W.Iran
                1 Infantry moved from Uzbekistan to 126 Sea Zone
                1 Infantry moved from Uzbekistan to 126 Sea Zone
                1 Infantry moved from Tashkent to Uzbekistan
                2 Infantrys moved from Georgia to Rostov
                2 Infantrys moved from Astrakhan to Erzurum
                2 Infantrys moved from 126 Sea Zone to Astrakhan
                1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
                1 AAGun moved from Rostov to Stalingrad
                8 Infantrys moved from Moscow to Yaroslavl
                5 Infantrys moved from Gorky to Yaroslavl
                1 Bomber moved from Minsk to Leningrad
                3 Infantrys moved from Arkhangelsk to S.Karelia
                1 HeavyTank and 1 Tank moved from Latvia to Leningrad
                2 Adv.Fighters and 2 Fighters moved from Irkutsk to Yeniseysk

    Place Units - Russians
                1 HeavyTank, 4 Infantrys and 1 Tank placed in Sibirsky
                2 Infantrys placed in Tashkent
                3 Infantrys placed in W.Iran
                5 Infantrys placed in Sverdlovsk
                3 Infantrys placed in Georgia
                1 Artillery and 4 Infantrys placed in Stalingrad
                1 ArmoredCar, 8 Infantrys and 1 Tank placed in Moscow
                1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Leningrad
                4 Infantrys placed in Arkhangelsk

    Turn Complete - Russians
                Russians collect 107 PUs; end with 107 PUs

    triplea_42388_Rus6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Italians
                1 Tank moved from S.Algeria to W.Morocco
                2 Infantrys moved from E.Morocco to W.Morocco
                1 Artillery and 1 Infantry moved from N.Algeria to E.Morocco
                3 Infantrys moved from S.Algeria to E.Morocco
                1 Artillery moved from N.Tunisia to N.Algeria
                2 Fighters moved from E.Morocco to W.Morocco
                1 S.Submarine moved from 43 Sea Zone to 41 Sea Zone
                1 Transport moved from 42 Sea Zone to 46 Sea Zone
                1 Artillery and 1 Elite moved from Gibraltar to 41 Sea Zone
                1 Artillery and 1 Elite moved from 41 Sea Zone to E.Morocco
                1 Elite and 1 Tank moved from W.Morocco to Mauritania
                2 Fighters moved from W.Morocco to Mauritania
                1 Infantry and 1 Tank moved from Greece to Bulgaria
                1 Infantry moved from Greece to Bulgaria
                2 Artillerys moved from Greece to 51 Sea Zone
                1 Infantry moved from Greece to 51 Sea Zone
                1 Elite and 1 Infantry moved from Crete to 51 Sea Zone
                1 Infantry moved from Crete to 51 Sea Zone
                2 Artillerys, 1 Elite and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
                6 Artillerys, 3 Elites and 5 Infantrys moved from Kufra to Darfur
                      Italians take Darfur from British
                3 Infantrys moved from Hun to Kufra

    Purchase Units - Italians
                Italians buy 2 Bunkers, 2 HeavyTanks, 12 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Mauritania
                    Italians attack with 1 Elite, 2 Fighters and 1 Tank
                    Americans defend with 1 Infantry
                        Italians roll dice for 1 Elite, 2 Fighters and 1 Tank in Mauritania, round 2 : 3/4 hits, 1.50 expected hits
                        French roll dice for 1 Infantry in Mauritania, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in Mauritania
                    Italians win, taking Mauritania from French with 1 Elite, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Bulgaria
                    Italians attack with 2 Infantrys and 1 Tank
                    Russians defend with 1 Infantry
                        Italians roll dice for 2 Infantrys and 1 Tank in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Italians lost in Bulgaria
                    Italians win, taking Bulgaria from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Italians
                2 Fighters moved from Mauritania to W.Morocco
                1 Bomber moved from E.Morocco to W.Morocco
                1 AAGun moved from E.Morocco to W.Morocco
                1 AAGun moved from N.Algeria to E.Morocco
                1 AAGun moved from Campania to 46 Sea Zone
                1 AAGun moved from 46 Sea Zone to N.Tunisia
                1 AAGun moved from Provence to Lombardy

    Place Units - Italians
                1 Bunker placed in W.Morocco
                1 Bunker and 2 HeavyTanks placed in Kufra
                3 Tanks placed in Hun
                4 Infantrys placed in Greece
                1 Submarine placed in 41 Sea Zone
                3 Infantrys placed in E.Morocco
                2 Infantrys placed in Rome
                3 Infantrys placed in Tunis

    Turn Complete - Italians
                Italians collect 75 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Italians : 1.67
        French : -0.33
        Russians : 0.67

    triplea_42388_Ita6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - French
                1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
                1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 8 Sea Zone to 16 Sea Zone
                1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores
                3 Infantrys moved from French Sudan to French Equatorial Africa
                1 Infantry moved from Nubia to New Valley
                2 Tanks moved from Syria to Lower Egypt
                1 Adv.Fighter moved from Syria to New Valley

    Purchase Units - French
                French buy 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - French
                Battle in Azores
                    French attack with 1 Artillery and 1 Infantry
                    Neutral defend with 1 Infantry
                        French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Azores, round 2 :  0/1 hits
                        French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Azores, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Azores
                    French loses 0 PUs for violating Azoress neutrality.
                    French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in New Valley
                    French attack with 1 Adv.Fighter and 1 Infantry
                    Italians defend with 1 Infantry
                        French roll dice for 1 Adv.Fighter and 1 Infantry in New Valley, round 2 :  2/2 hits
                        Italians roll dice for 1 Infantry in New Valley, round 2 :  0/1 hits
                        1 Infantry owned by the Italians lost in New Valley
                    French win, taking New Valley from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry

    Non Combat Move - French
                1 Adv.Fighter moved from New Valley to Lower Egypt

    Place Units - French
                2 Tanks placed in French Equatorial Africa
                1 Infantry placed in French Equatorial Africa
                2 Infantrys placed in Syria

    Turn Complete - French
                French collect 15 PUs; end with 15 PUs

    triplea_42388_Fre6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Yamamoto
                1 Artillery and 1 Marine moved from Olyokminsk to Zhigansk
                2 Infantrys moved from Ayan to Chita
                6 Transports moved from 75 Sea Zone to 85 Sea Zone
                2 ArmoredCars moved from Chubu to 85 Sea Zone
                2 Mech.Infs moved from Tokyo to 85 Sea Zone
                1 Infantry moved from Chubu to 85 Sea Zone
                6 Infantrys moved from Tokyo to 85 Sea Zone
                1 S.Bomber moved from Ayan to Zhigansk
                1 Marine moved from Olyokminsk to Zhigansk
                1 Destroyer moved from 75 Sea Zone to 76 Sea Zone
                2 Fighters moved from 75 Sea Zone to 76 Sea Zone
                2 Infantrys and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
                1 S.Bomber moved from Chubu to Kunashir
                2 Infantrys moved from 75 Sea Zone to Kunashir
                1 Infantry moved from Hokkaido to 85 Sea Zone
                4 Infantrys and 2 Transports moved from 85 Sea Zone to 75 Sea Zone
                2 Infantrys moved from Ayan to N.Buryat Mongolia
                1 Infantry moved from Ayan to Chita
                2 ArmoredCars, 2 Mech.Infs and 2 Transports moved from 85 Sea Zone to 75 Sea Zone
                5 Infantrys moved from Ayan to N.Buryat Mongolia
                2 Infantrys and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
                2 Infantrys moved from 93 Sea Zone to Peleliu
                      Yamamoto take Peleliu from Americans
                2 Battleships and 1 Destroyer moved from 107 Sea Zone to 93 Sea Zone
                2 Carriers and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
                1 Destroyer moved from 66 Sea Zone to 110 Sea Zone
                2 Marines and 12 Tanks moved from Olyokminsk to Irkutsk
                1 Tank moved from Ayan to S.Buryat Mongolia
                      Yamamoto take S.Buryat Mongolia from Russians
                2 ArmoredCars and 2 Mech.Infs moved from 75 Sea Zone to Okhotsk
                4 Infantrys moved from 75 Sea Zone to Ayan

    Purchase Units - Yamamoto
                Yamamoto buy 1 Adv.Fighter, 2 Destroyers, 1 Factory and 12 Infantrys; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Chita
                    Yamamoto attack with 3 Infantrys
                    Russians defend with 1 Mech.Inf
                        Yamamoto roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 0.50 expected hits
                        Russians roll dice for 1 Mech.Inf in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Mech.Inf owned by the Russians and 1 Infantry owned by the Yamamoto lost in Chita
                    Yamamoto win, taking Chita from Russians with 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Russians: 1 Mech.Inf
                Battle in Zhigansk
                    Yamamoto attack with 1 Artillery, 2 Marines and 1 S.Bomber
                    Americans defend with 2 Tanks
                        Yamamoto roll dice for 1 Artillery, 2 Marines and 1 S.Bomber in Zhigansk, round 2 : 1/4 hits, 2.50 expected hits
                        Russians roll dice for 2 Tanks in Zhigansk, round 2 : 2/2 hits, 1.00 expected hits
                        1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Tank owned by the Americans lost in Zhigansk
                        Yamamoto roll dice for 1 Marine and 1 S.Bomber in Zhigansk, round 3 : 2/2 hits, 1.50 expected hits
                        Russians roll dice for 1 Tank in Zhigansk, round 3 : 1/1 hits, 0.50 expected hits
                        1 Marine owned by the Yamamoto and 1 Tank owned by the Americans lost in Zhigansk
                    Yamamoto win with 1 S.Bomber remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Artillery and 2 Marines
                    Casualties for Americans: 2 Tanks
                Battle in Okhotsk
                    Yamamoto attack with 2 ArmoredCars and 2 Mech.Infs
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 2 ArmoredCars and 2 Mech.Infs in Okhotsk, round 2 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Okhotsk
                    Yamamoto win, taking Okhotsk from Russians with 2 ArmoredCars and 2 Mech.Infs remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Kunashir
                    Yamamoto attack with 2 Infantrys and 1 S.Bomber
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 2 Infantrys and 1 S.Bomber in Kunashir, round 2 : 1/3 hits, 1.33 expected hits
                        Americans roll dice for 1 Infantry in Kunashir, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in Kunashir
                    Yamamoto win, taking Kunashir from Americans with 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in 76 Sea Zone
                    Yamamoto attack with 1 Destroyer and 2 Fighters
                    Americans defend with 1 S.Submarine
                        Americans roll dice for 1 S.Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                        1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 76 Sea Zone
                    Yamamoto win with 2 Fighters remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Americans: 1 S.Submarine
                Battle in Irkutsk
                    Yamamoto attack with 2 Marines and 12 Tanks
                    Russians defend with 1 ArmoredCar and 1 Infantry
                        Yamamoto roll dice for 2 Marines and 12 Tanks in Irkutsk, round 2 : 6/14 hits, 7.00 expected hits
                        Russians roll dice for 1 ArmoredCar and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.50 expected hits
                        1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Irkutsk
                    Yamamoto win, taking Irkutsk from Russians with 2 Marines and 12 Tanks remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 ArmoredCar and 1 Infantry

    Non Combat Move - Yamamoto
                2 Fighters moved from 76 Sea Zone to 85 Sea Zone
                1 S.Bomber moved from Zhigansk to N.Buryat Mongolia
                1 S.Bomber moved from Kunashir to N.Buryat Mongolia

    Place Units - Yamamoto
                1 Factory placed in N.Buryat Mongolia
                2 Destroyers placed in 85 Sea Zone
                1 Adv.Fighter placed in 75 Sea Zone
                2 Infantrys placed in Hokkaido
                8 Infantrys placed in Tokyo
                2 Infantrys placed in Chubu

    Turn Complete - Yamamoto
                Yamamoto collect 66 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    Yamamoto : -2.17
        Americans : 0.17
        Russians : 1.33

    triplea_42388_Yam6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Chinese
                1 Infantry moved from Ulan Bator to Khobdo
                2 Artillerys moved from Ulan Bator to South Gobi
                1 Infantry moved from Gobi Altai to Ulan Bator
                3 Infantrys moved from Gobi Altai to South Gobi
                1 ArmoredCar moved from Hupeh to N.French Indochina
                      Chinese take Kweichow from Hisaichi
                      French take N.French Indochina from Hisaichi
                1 Infantry moved from Hupeh to Anhwei
                      Chinese take Anhwei from Hisaichi
                1 Infantry moved from Szechwan to Kweichow
                1 Infantry moved from Szechwan to Hupeh
                2 Tanks moved from Ningsia to Suiyuan
                2 Adv.Fighters moved from Shensi to Suiyuan
                1 Adv.Fighter moved from Hsining to Suiyuan

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Suiyuan
                    Chinese attack with 3 Adv.Fighters and 2 Tanks
                    Hisaichi defend with 2 Artillerys and 1 Infantry
                        Chinese roll dice for 3 Adv.Fighters and 2 Tanks in Suiyuan, round 2 :  3/5 hits
                        Hisaichi roll dice for 2 Artillerys and 1 Infantry in Suiyuan, round 2 :  1/3 hits
                        1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Suiyuan
                    Chinese win, taking Suiyuan from Hisaichi with 3 Adv.Fighters and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 2 Artillerys and 1 Infantry
                    Casualties for Chinese: 1 Tank
                Battle in South Gobi
                    Chinese attack with 2 Artillerys and 3 Infantrys
                    Neutral defend with 2 Infantrys
                        Chinese roll dice for 2 Artillerys and 3 Infantrys in South Gobi, round 2 :  2/5 hits
                        Neutral roll dice for 2 Infantrys in South Gobi, round 2 :  0/2 hits
                        2 Infantrys owned by the Neutral lost in South Gobi
                    Chinese loses 0 PUs for violating South Gobis neutrality.
                    Chinese win, taking South Gobi from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys

    Non Combat Move - Chinese
                1 Infantry moved from Lanchow to Shensi
                1 Marine moved from Lanchow to Shensi
                3 Adv.Fighters moved from Suiyuan to Shensi
                1 Infantry and 1 Marine moved from E.Qinghai to Lanchow
                2 Infantrys moved from E.Qinghai to Ningsia
                4 Infantrys and 1 Marine moved from Hsining to E.Qinghai
                3 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang
                1 Infantry moved from E.Sinkiang to Gobi Altai

    Place Units - Chinese
                2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 33 PUs; end with 33 PUs

    triplea_42388_Chi6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Hisaichi
                1 Infantry moved from West Borneo to British Borneo
                      Hisaichi take British Borneo from British
                1 ArmoredCar moved from Hunan to Anhwei
                2 Infantrys moved from Shantung to Anhwei
                4 Infantrys moved from Peking to Chahar
                1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
                1 Artillery and 4 Infantrys moved from Liaoning to Peking
                1 Transport moved from 101 Sea Zone to 93 Sea Zone
                1 Infantry moved from Samar to 93 Sea Zone
                1 Infantry and 1 Transport moved from 93 Sea Zone to 101 Sea Zone
                1 Infantry moved from 101 Sea Zone to Yap
                      Yamamoto take Yap from Americans
                1 Transport moved from 92 Sea Zone to 93 Sea Zone
                1 Elite and 1 Infantry moved from Formosa to 93 Sea Zone
                1 Elite, 1 Infantry and 1 Transport moved from 93 Sea Zone to 94 Sea Zone
                1 Elite and 1 Infantry moved from 94 Sea Zone to Guam
                3 Infantrys moved from Changchun to 84 Sea Zone
                1 B.Transport and 3 Infantrys moved from 84 Sea Zone to 92 Sea Zone
                1 Marine moved from Hong Kong to 92 Sea Zone
                3 Infantrys and 1 Marine moved from 92 Sea Zone to N.French Indochina
                2 Transports moved from 92 Sea Zone to 84 Sea Zone
                3 Infantrys moved from Changchun to 84 Sea Zone
                1 Infantry moved from Changchun to 84 Sea Zone
                4 Infantrys moved from 84 Sea Zone to Shantung
                3 Transports moved from 92 Sea Zone to 93 Sea Zone
                5 Infantrys moved from Mindanao to 93 Sea Zone
                1 Elite moved from Formosa to 93 Sea Zone
                1 Elite, 5 Infantrys and 3 Transports moved from 93 Sea Zone to 92 Sea Zone
                1 Elite and 5 Infantrys moved from 92 Sea Zone to S.French Indochina
                1 Destroyer moved from 107 Sea Zone to 84 Sea Zone
                1 Carrier moved from 107 Sea Zone to 92 Sea Zone
                1 Destroyer moved from 107 Sea Zone to 93 Sea Zone
                1 Destroyer moved from 107 Sea Zone to 84 Sea Zone
                1 Carrier moved from 107 Sea Zone to 84 Sea Zone
                1 Destroyer moved from 107 Sea Zone to 92 Sea Zone
                1 Infantry moved from Banjarmasin to West Borneo
                2 Fighters moved from Sumatra to 92 Sea Zone
                1 Infantry moved from Formosa to 84 Sea Zone
                1 B.Transport and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
                3 Marines moved from Hong Kong to 92 Sea Zone
                2 Marines moved from Hong Kong to Kwangtung
                1 Infantry moved from 92 Sea Zone to S.French Indochina
                3 Marines moved from 92 Sea Zone to S.French Indochina
                5 ArmoredCars moved from Hong Kong to Kwangsi

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 1 Destroyer, 5 Elites, 1 Factory, 13 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Guam
                    Hisaichi attack with 1 Elite and 1 Infantry
                    Americans defend with 1 Infantry
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Guam, round 2 : 0/2 hits, 0.50 expected hits
                        Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Guam, round 3 : 0/2 hits, 0.50 expected hits
                        Americans roll dice for 1 Infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Guam, round 4 : 0/2 hits, 0.50 expected hits
                        Americans roll dice for 1 Infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Guam, round 5 : 0/2 hits, 0.50 expected hits
                        Americans roll dice for 1 Infantry in Guam, round 5 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Guam, round 6 : 0/2 hits, 0.50 expected hits
                        Americans roll dice for 1 Infantry in Guam, round 6 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Guam, round 7 : 1/2 hits, 0.50 expected hits
                        Americans roll dice for 1 Infantry in Guam, round 7 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Guam
                    Hisaichi win, taking Guam from Americans with 1 Elite remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in Anhwei
                    Hisaichi attack with 1 ArmoredCar and 2 Infantrys
                    Chinese defend with 1 AAGun and 1 Infantry
                        Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Anhwei
                    Hisaichi win, taking Anhwei from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in N.French Indochina
                    Hisaichi attack with 3 Infantrys and 1 Marine
                    Chinese defend with 1 ArmoredCar
                        Hisaichi roll dice for 3 Infantrys and 1 Marine in N.French Indochina, round 2 : 0/4 hits, 1.00 expected hits
                        French roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 3 Infantrys and 1 Marine in N.French Indochina, round 3 : 1/4 hits, 1.00 expected hits
                        French roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Chinese lost in N.French Indochina
                    Hisaichi win, taking N.French Indochina from French with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 ArmoredCar

    Non Combat Move - Hisaichi
                1 AAGun moved from Shantung to Chahar
                1 AAGun moved from Mindanao to Panay
                1 AAGun moved from Banjarmasin to West Borneo

    Place Units - Hisaichi
                1 Destroyer placed in 84 Sea Zone
                1 Artillery and 6 Infantrys placed in Changchun
                1 Artillery and 3 Elites placed in Banjarmasin
                2 Elites and 4 Infantrys placed in Hong Kong
                Hisaichi undo move 4.
                1 S.Submarine placed in 92 Sea Zone
                2 Elites and 3 Infantrys placed in Hong Kong
                1 Factory placed in Manila
                4 Infantrys placed in Davao

    Turn Complete - Hisaichi
                Hisaichi collect 73 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Hisaichi : -2.67
        French : -0.33
        Americans : -1.00
        Chinese : -0.33

    triplea_42388_His6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - British
                1 Infantry moved from Assam to Yunnan
                1 ArmoredCar moved from Yunnan to Burma
                1 Infantry moved from Assam to Burma
                1 Fighter moved from Malaya to 110 Sea Zone
                2 Mech.Infs moved from Angola to Darfur
                2 Artillerys, 1 Infantry and 2 Tanks moved from Nubia to Darfur
                1 Mech.Inf moved from Cairo to Darfur
                1 Fighter moved from French Sudan to French Equatorial Africa
                4 Tanks moved from French Sudan to Darfur
                1 Fighter moved from French Equatorial Africa to Darfur
                1 Artillery and 1 Infantry moved from French Sudan to Mauritania
                3 Fighters moved from French Sudan to Darfur
                2 Artillerys and 6 Infantrys moved from Lower Egypt to Mersa Matruh
                2 ArmoredCars moved from Cairo to Mersa Matruh
                1 Fighter moved from Vancouver to Alaska
                1 Infantry moved from 103 Sea Zone to Eniwetok
                      British take Eniwetok from Yamamoto
                1 Infantry moved from 103 Sea Zone to Eniwetok

    Purchase Units - British
                British buy 8 ArmoredCars, 4 Artillerys, 3 Destroyers, 9 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Darfur
                    British attack with 2 Artillerys, 4 Fighters, 1 Infantry, 3 Mech.Infs and 6 Tanks
                    Italians defend with 6 Artillerys, 3 Elites and 5 Infantrys
                        British roll dice for 2 Artillerys, 4 Fighters, 1 Infantry, 3 Mech.Infs and 6 Tanks in Darfur, round 2 :  5/16 hits
                        Italians roll dice for 6 Artillerys, 3 Elites and 5 Infantrys in Darfur, round 2 :  6/14 hits
                        5 Infantrys owned by the Italians, 2 Artillerys owned by the British, 1 Infantry owned by the British and 3 Mech.Infs owned by the British lost in Darfur
                        British roll dice for 4 Fighters and 6 Tanks in Darfur, round 3 :  5/10 hits
                        Italians roll dice for 6 Artillerys and 3 Elites in Darfur, round 3 :  4/9 hits
                        3 Elites owned by the Italians, 2 Fighters owned by the British, 2 Tanks owned by the British and 2 Artillerys owned by the Italians lost in Darfur
                        British roll dice for 2 Fighters and 4 Tanks in Darfur, round 4 :  4/6 hits
                        Italians roll dice for 4 Artillerys in Darfur, round 4 :  0/4 hits
                        4 Artillerys owned by the Italians lost in Darfur
                    British win, taking Darfur from Italians with 2 Fighters and 4 Tanks remaining. Battle score for attacker is -11
                    Casualties for British: 2 Artillerys, 2 Fighters, 1 Infantry, 3 Mech.Infs and 2 Tanks
                    Casualties for Italians: 6 Artillerys, 3 Elites and 5 Infantrys
                Battle in Burma
                    British attack with 1 ArmoredCar and 1 Infantry
                    Thai defend with 1 Artillery
                        British roll dice for 1 ArmoredCar and 1 Infantry in Burma, round 2 :  0/2 hits
                        Thai roll dice for 1 Artillery in Burma, round 2 :  0/1 hits
                        British roll dice for 1 ArmoredCar and 1 Infantry in Burma, round 3 :  1/2 hits
                        Thai roll dice for 1 Artillery in Burma, round 3 :  0/1 hits
                        1 Artillery owned by the Thai lost in Burma
                    British win, taking Burma from Thai with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Thai: 1 Artillery
                Battle in Mersa Matruh
                    British attack with 2 ArmoredCars, 2 Artillerys and 6 Infantrys
                    Italians defend with 2 Artillerys, 1 Elite and 3 Infantrys
                        British roll dice for 2 ArmoredCars, 2 Artillerys and 6 Infantrys in Mersa Matruh, round 2 :  2/10 hits
                        Germans roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Mersa Matruh, round 2 :  4/6 hits
                        2 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Mersa Matruh
                        British roll dice for 2 ArmoredCars, 2 Artillerys and 2 Infantrys in Mersa Matruh, round 3 :  0/6 hits
                        Germans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Mersa Matruh, round 3 :  1/4 hits
                        1 Infantry owned by the British lost in Mersa Matruh
                        British roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Mersa Matruh, round 4 :  1/5 hits
                        Germans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Mersa Matruh, round 4 :  3/4 hits
                        2 ArmoredCars owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                        British roll dice for 2 Artillerys in Mersa Matruh, round 5 :  1/2 hits
                        Germans roll dice for 2 Artillerys and 1 Elite in Mersa Matruh, round 5 :  1/3 hits
                        1 Elite owned by the Italians and 1 Artillery owned by the British lost in Mersa Matruh
                        British roll dice for 1 Artillery in Mersa Matruh, round 6 :  0/1 hits
                        Germans roll dice for 2 Artillerys in Mersa Matruh, round 6 :  0/2 hits
                        British roll dice for 1 Artillery in Mersa Matruh, round 7 :  0/1 hits
                        Germans roll dice for 2 Artillerys in Mersa Matruh, round 7 :  1/2 hits
                        1 Artillery owned by the British lost in Mersa Matruh
                    Germans win with 2 Artillerys remaining. Battle score for attacker is -19
                    Casualties for British: 2 ArmoredCars, 2 Artillerys and 6 Infantrys
                    Casualties for Italians: 1 Elite and 3 Infantrys
                Battle in 110 Sea Zone
                    British attack with 1 Fighter
                    Yamamoto defend with 1 Destroyer
                        British roll dice for 1 Fighter in 110 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 Fighter in 110 Sea Zone, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 Fighter in 110 Sea Zone, round 4 :  1/1 hits
                        Yamamoto roll dice for 1 Destroyer in 110 Sea Zone, round 4 :  1/1 hits
                        1 Fighter owned by the British and 1 Destroyer owned by the Yamamoto lost in 110 Sea Zone
                    Yamamoto win with no units remaining. Battle score for attacker is 0
                    Casualties for British: 1 Fighter
                    Casualties for Yamamoto: 1 Destroyer
                Battle in Mauritania
                    British attack with 1 Artillery and 1 Infantry
                    Italians defend with 1 Elite and 1 Tank
                        British roll dice for 1 Artillery and 1 Infantry in Mauritania, round 2 :  2/2 hits
                        Italians roll dice for 1 Elite and 1 Tank in Mauritania, round 2 :  2/2 hits
                        1 Elite owned by the Italians, 1 Tank owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Mauritania
                    Italians win with no units remaining. Battle score for attacker is 2
                    Casualties for British: 1 Artillery and 1 Infantry
                    Casualties for Italians: 1 Elite and 1 Tank

    Non Combat Move - British
                2 Fighters moved from Darfur to Lower Egypt
                3 Artillerys and 6 Infantrys moved from Cairo to Lower Egypt
                2 Artillerys and 1 Infantry moved from Iraq to Palestine
                2 ArmoredCars moved from S.Saudi Arabia to Palestine
                1 Artillery and 1 Infantry moved from N.Saudi Arabia to Palestine
                2 Cruisers, 1 Submarine and 3 Transports moved from 57 Sea Zone to 63 Sea Zone
                2 Mech.Infs moved from Cape Town to Belgian Congo
                2 Infantrys moved from Angola to Belgian Congo
                3 Tanks moved from Northern Ireland to Manchester
                2 Infantrys moved from Northern Ireland to Scotland
                1 Bomber moved from Wales to Manchester
                1 Artillery and 7 Infantrys moved from Bihar to Assam
                1 Artillery and 4 Infantrys moved from Hyderabad to Calcutta
                3 Infantrys moved from Madras to Hyderabad
                2 Infantrys moved from Rajputana to Hyderabad

    Place Units - British
                6 Infantrys placed in Malaya
                3 Destroyers placed in 21 Sea Zone
                2 Mech.Infs placed in Cape Town
                2 ArmoredCars placed in S.Saudi Arabia
                1 Artillery and 1 Infantry placed in N.Saudi Arabia
                2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank placed in Cairo
                4 ArmoredCars and 1 Tank placed in Delhi
                1 Artillery and 1 Infantry placed in Madras

    Turn Complete - British
                British collect 107 PUs; end with 107 PUs

    triplea_42388_Bri6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Anzac
                2 Infantrys moved from Malaya to S.Thailand
                3 Adv.Fighters and 1 Fighter moved from Malaya to S.Thailand

    Purchase Units - Anzac
                Anzac buy 1 Carrier, 1 Destroyer, 1 Infantry and 2 Transports; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in S.Thailand
                    Anzac attack with 3 Adv.Fighters, 1 Fighter and 2 Infantrys
                    Thai defend with 1 Infantry
                        Anzac roll dice for 3 Adv.Fighters, 1 Fighter and 2 Infantrys in S.Thailand, round 2 :  1/6 hits
                        Thai roll dice for 1 Infantry in S.Thailand, round 2 :  0/1 hits
                        1 Infantry owned by the Thai lost in S.Thailand
                    Anzac win, taking S.Thailand from Thai with 3 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Anzac
                1 Fighter moved from S.Thailand to Malaya
                2 Adv.Fighters moved from S.Thailand to Malaya
                1 Adv.Fighter moved from S.Thailand to Malaya
                2 Adv.Fighters moved from Broome to 67 Sea Zone
                1 Fighter moved from Broome to Malaya
                6 Infantrys moved from Northern Territory to Western Australia
                1 Infantry moved from South Australia to Western Australia
                4 Infantrys moved from Townsville to Northern Territory
                1 Infantry moved from Canberra to New South Wales

    Place Units - Anzac
                1 Carrier and 2 Transports placed in 67 Sea Zone
                1 Destroyer placed in 113 Sea Zone
                1 Infantry placed in Townsville

    Turn Complete - Anzac
                Anzac collect 38 PUs; end with 38 PUs

    triplea_42388_Anz6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Dutch
                2 Mech.Infs moved from Suriname to N.Chile
                3 Mech.Infs and 1 Tank moved from Bolivia to N.Chile
                1 Tank moved from Suriname to Bolivia

    Purchase Units - Dutch
                Dutch buy 2 ArmoredCars and 1 Tank; Remaining resources: 1 PUs;

    Combat - Dutch
                Battle in N.Chile
                    Dutch attack with 5 Mech.Infs and 1 Tank
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Dutch roll dice for 5 Mech.Infs and 1 Tank in N.Chile, round 2 :  2/6 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 :  1/3 hits
                    1 Mech.Inf owned by the Dutch and 2 Infantrys owned by the Neutral lost in N.Chile
                        Dutch roll dice for 4 Mech.Infs and 1 Tank in N.Chile, round 3 :  2/5 hits
                        Neutral roll dice for 1 Artillery in N.Chile, round 3 :  1/1 hits
                    1 Mech.Inf owned by the Dutch and 1 Artillery owned by the Neutral lost in N.Chile
                    Dutch loses 0 PUs for violating N.Chiles neutrality.
                    Dutch win, taking N.Chile from Neutral with 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is -4
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                    Casualties for Dutch: 2 Mech.Infs

    Non Combat Move - Dutch

    Place Units - Dutch
                2 ArmoredCars and 1 Tank placed in Suriname

    Turn Complete - Dutch
                Dutch collect 15 PUs; end with 16 PUs

    triplea_42388_Dut6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Finns
                1 Elite moved from Tampere to Oulu
                2 Infantrys moved from Kotka to Oulu
                1 Mot.Inf moved from Vyborg to N.Karelia
                      Finns take N.Karelia from Russians
                1 Mot.Inf moved from N.Karelia to Oulu
                1 Fighter moved from Helsinki to Oulu
                1 Infantry moved from Kotka to Vyborg
                1 Elite and 2 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Oulu
                    Finns attack with 1 Elite, 1 Fighter, 2 Infantrys and 1 Mot.Inf
                    Russians defend with 1 Artillery and 2 Infantrys
                        Finns roll dice for 1 Elite, 1 Fighter, 2 Infantrys and 1 Mot.Inf in Oulu, round 2 : 1/5 hits, 1.17 expected hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Oulu, round 2 : 0/3 hits, 1.00 expected hits
                        1 Infantry owned by the Russians lost in Oulu
                        Finns roll dice for 1 Elite, 1 Fighter, 2 Infantrys and 1 Mot.Inf in Oulu, round 3 : 2/5 hits, 1.17 expected hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Oulu, round 3 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Oulu
                    Finns win, taking Oulu from Russians with 1 Elite, 1 Fighter, 2 Infantrys and 1 Mot.Inf remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 Artillery and 2 Infantrys

    Non Combat Move - Finns
                1 Infantry moved from Helsinki to Tampere
                1 Fighter moved from Oulu to Helsinki

    Place Units - Finns
                2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki

    Turn Complete - Finns
                Finns collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Finns : 0.67
        Russians : -1.67

    triplea_42388_Fin6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Romanians
                2 Artillerys and 1 Elite moved from E.Romania to Odessa
                1 Elite moved from E.Romania to Odessa
                2 Artillerys and 2 Elites moved from Bucharest to E.Romania
                2 Artillerys and 2 Elites moved from Odessa to Vinnytsia

    Purchase Units - Romanians
                Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 2 PUs;

    Non Combat Move - Romanians

    Place Units - Romanians
                2 Artillerys and 2 Elites placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 13 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42388_Rom6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Purchase Units - Thai
                Thai buy 4 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs;

    Place Units - Thai
                4 Artillerys, 1 Bunker and 2 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 21 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    triplea_42388_Tha6.tsvg

  • 20 18 17 15

    The struggle is real and epic!  What a fun game!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Americans
                1 Infantry moved from French Sudan to Mauritania
                      French take Mauritania from Italians
                1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
                2 Cruisers moved from 36 Sea Zone to 35 Sea Zone
                3 Tanks moved from Bahia to 35 Sea Zone
                1 Tank moved from Salvador to 35 Sea Zone
                1 Infantry moved from Salvador to 35 Sea Zone
                2 Infantrys moved from Bahia to 35 Sea Zone
                2 B.Transports, 2 Cruisers, 1 Destroyer, 3 Infantrys, 1 Submarine and 4 Tanks moved from 35 Sea Zone to 36 Sea Zone
                1 Infantry moved from Amazon to Bahia
                2 ArmoredCars and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone
                2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone
                2 ArmoredCars and 2 Infantrys moved from 32 Sea Zone to Bahia
                1 Transport moved from 32 Sea Zone to 26 Sea Zone
                2 ArmoredCars moved from South Central USA to 25 Sea Zone
                1 Artillery moved from Hispaniola to 25 Sea Zone
                2 Infantrys moved from Hispaniola to 26 Sea Zone
                2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
                2 ArmoredCars and 1 Artillery moved from 25 Sea Zone to Cuba
                2 Infantrys moved from 32 Sea Zone to Bahia
                1 Artillery and 1 Infantry moved from Kwajalein to 103 Sea Zone
                2 Adv.Fighters moved from Pearl Harbor to 103 Sea Zone
                1 Fighter moved from Pearl Harbor to 103 Sea Zone
                1 Artillery and 1 Infantry moved from 103 Sea Zone to Rongelap
                1 Cruiser moved from 96 Sea Zone to 88 Sea Zone
                1 Infantry moved from Midway to 88 Sea Zone
                1 Infantry moved from 88 Sea Zone to Wake
                      Americans take Wake from Yamamoto
                1 Destroyer moved from 103 Sea Zone to 88 Sea Zone
                1 Submarine moved from 96 Sea Zone to 88 Sea Zone
                1 B.Transport moved from 103 Sea Zone to 88 Sea Zone
                1 Bomber moved from West Papua to 94 Sea Zone
                1 Bomber moved from Malaya to 101 Sea Zone
                1 Fighter moved from San Francisco to Pearl Harbor
                1 Tank moved from 36 Sea Zone to Liberia
                2 Infantrys and 2 Tanks moved from 36 Sea Zone to French Sudan
                1 Infantry and 1 Tank moved from 36 Sea Zone to Liberia

    Purchase Units - Americans
                Americans buy 2 ArmoredCars, 1 Battleship, 1 Cruiser, 1 Destroyer, 8 Infantrys, 1 S.Bomber, 1 S.Submarine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 101 Sea Zone
                    Americans attack with 1 Bomber
                    Hisaichi defend with 1 Transport
                        Americans roll dice for 1 Bomber in 101 Sea Zone, round 2 :  1/1 hits
                        Hisaichi roll dice for 1 Transport in 101 Sea Zone, round 2 :  1/1 hits
                        1 Bomber owned by the Americans and 1 Transport owned by the Hisaichi lost in 101 Sea Zone
                    Hisaichi win with no units remaining. Battle score for attacker is -8
                    Casualties for Hisaichi: 1 Transport
                    Casualties for Americans: 1 Bomber
                Battle in 94 Sea Zone
                    Americans attack with 1 Bomber
                    Hisaichi defend with 1 Transport
                        Americans roll dice for 1 Bomber in 94 Sea Zone, round 2 :  1/1 hits
                        Hisaichi roll dice for 1 Transport in 94 Sea Zone, round 2 :  0/1 hits
                        1 Transport owned by the Hisaichi lost in 94 Sea Zone
                    Americans win with 1 Bomber remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Transport
                Battle in Rongelap
                    Americans attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 1 Artillery and 1 Infantry in Rongelap, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Infantry in Rongelap, round 2 :  1/1 hits
                        1 Infantry owned by the Americans lost in Rongelap
                        Americans roll dice for 1 Artillery in Rongelap, round 3 :  1/1 hits
                        Yamamoto roll dice for 1 Infantry in Rongelap, round 3 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Rongelap
                    Americans win, taking Rongelap from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in Liberia
                    Americans attack with 1 Infantry and 2 Tanks
                    Neutral defend with 1 Infantry
                        Americans roll dice for 2 Cruisers in Liberia, round 2 :  2/2 hits
                        1 Infantry owned by the Neutral lost in Liberia
                    Americans loses 0 PUs for violating Liberias neutrality.
                    Americans win, taking Liberia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Cuba
                    Americans attack with 2 ArmoredCars and 1 Artillery
                    Neutral defend with 1 Infantry
                        Americans roll dice for 2 ArmoredCars and 1 Artillery in Cuba, round 2 :  1/3 hits
                        Neutral roll dice for 1 Infantry in Cuba, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Cuba
                    Americans loses 0 PUs for violating Cubas neutrality.
                    Americans win, taking Cuba from Neutral with 2 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Americans
                1 Bomber moved from 94 Sea Zone to West Papua

    Place Units - Americans
                1 Battleship and 1 Transport placed in 71 Sea Zone
                1 Infantry placed in Alaska
                1 S.Submarine placed in 98 Sea Zone
                1 Infantry and 1 S.Bomber placed in Pearl Harbor
                1 Destroyer and 1 Submarine placed in 35 Sea Zone
                2 ArmoredCars placed in Colombia
                3 Infantrys placed in South Atlantic USA
                3 Infantrys placed in South Central USA
                1 Cruiser placed in 13 Sea Zone
                Americans undo move 5.
                Americans undo move 8.
                1 Cruiser and 1 Destroyer placed in 35 Sea Zone
                1 Submarine placed in 13 Sea Zone

    Turn Complete - Americans
                Americans collect 104 PUs; end with 104 PUs

    triplea_42388_Ame6.tsvg

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