@newenr85 @FranceNeedsMorePower
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Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
1 Infantry moved from Bahia to 35 Sea Zone
1 Cruiser, 1 Destroyer and 1 Infantry moved from 35 Sea Zone to 34 Sea Zone
1 Submarine moved from 32 Sea Zone to 34 Sea Zone
2 Infantrys moved from Bahia to 32 Sea Zone
1 ArmoredCar moved from Bahia to 32 Sea Zone
1 ArmoredCar moved from Bahia to 32 Sea Zone
2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 32 Sea Zone to 34 Sea Zone
1 Fighter moved from French Sudan to Rio de Oro
2 ArmoredCars and 3 Infantrys moved from 34 Sea Zone to Rio de Oro
2 ArmoredCars, 1 Infantry and 2 Tanks moved from Mauritania to Rio de Oro
1 B.Transport and 1 Transport moved from 34 Sea Zone to 32 Sea Zone
1 Artillery and 1 Infantry moved from Jamaica to 26 Sea Zone
1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Artillery and 2 Infantrys moved from Washington to 13 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 13 Sea Zone to 26 Sea Zone
2 Artillerys, 2 B.Transports and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
2 Artillerys and 4 Infantrys moved from 32 Sea Zone to Bahia
2 ArmoredCars moved from Colombia to Bahia
1 Infantry moved from Northeast USA to South Atlantic USA
1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
1 Submarine moved from 72 Sea Zone to 76 Sea Zone
2 Bombers moved from Attu to 76 Sea Zone
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Submarine moved from 71 Sea Zone to 72 Sea Zone
2 ArmoredCars moved from Alaska to 71 Sea Zone
2 ArmoredCars and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 ArmoredCars moved from 72 Sea Zone to Kamchatka
1 Artillery and 2 Infantrys moved from Koryakia to Kamchatka
2 Adv.Fighters moved from 72 Sea Zone to Kamchatka
1 S.Bomber moved from Pearl Harbor to 95 Sea Zone
1 S.Bomber moved from Eniwetok to 102 Sea Zone
1 Submarine moved from 103 Sea Zone to 102 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 103 Sea Zone to 95 Sea Zone
1 Infantry moved from Kusaie to 103 Sea Zone
1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Minamitori
1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 98 Sea Zone to 96 Sea Zone
1 Transport moved from 97 Sea Zone to 98 Sea Zone
2 Carriers moved from 103 Sea Zone to 96 Sea Zone
1 Artillery moved from Kusaie to 103 Sea Zone
1 Artillery and 1 Transport moved from 103 Sea Zone to 96 Sea Zone
2 Artillerys and 1 Infantry moved from 96 Sea Zone to KwajaleinPurchase Units - Americans
Americans buy 6 ArmoredCars, 1 B.Transport, 1 Cruiser, 4 Destroyers, 1 Factory and 3 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 95 Sea Zone
Americans attack with 2 Adv.Fighters, 2 Fighters, 1 S.Bomber and 1 S.Submarine
Yamamoto defend with 1 Submarine
Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 95 Sea Zone
1 Infantry owned by the Americans lost in Minamitori
Americans win with 2 Adv.Fighters, 2 Fighters and 1 S.Bomber remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 S.Submarine
Battle in 102 Sea Zone
Americans attack with 1 S.Bomber and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 S.Bomber in 102 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in 102 Sea Zone
Americans win with 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in 76 Sea Zone
Americans attack with 2 Bombers and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 Bombers in 76 Sea Zone, round 2 : 1/2 hits
Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
Americans win with 2 Bombers and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 DestroyerNon Combat Move - Americans
2 Bombers moved from 76 Sea Zone to Attu
2 Adv.Fighters moved from Kamchatka to 72 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 95 Sea Zone to 96 Sea Zone
1 S.Bomber moved from 95 Sea Zone to Kwajalein
1 S.Bomber moved from 102 Sea Zone to KwajaleinPlace Units - Americans
1 Submarine placed in 71 Sea Zone
2 ArmoredCars placed in Alaska
2 ArmoredCars placed in Colombia
1 Cruiser and 1 Destroyer placed in 35 Sea Zone
1 B.Transport placed in 26 Sea Zone
1 Destroyer placed in 98 Sea Zone
2 ArmoredCars placed in Pearl Harbor
1 Factory placed in Rio de Oro
1 Destroyer and 1 Submarine placed in 26 Sea Zone
1 Destroyer and 1 Submarine placed in 13 Sea Zone
Americans undo move 9.
Americans undo move 9.
1 Destroyer and 1 Submarine placed in 26 Sea Zone
1 Destroyer and 1 Submarine placed in 83 Sea ZoneTurn Complete - Americans
Americans collect 109 PUs; end with 109 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
1 ArmoredCar moved from Latvia to Estonia
Germans take Estonia from Russians
1 ArmoredCar moved from Estonia to Leningrad
1 ArmoredCar and 1 Elite moved from Latvia to Leningrad
2 ArmoredCars moved from Minsk to Leningrad
1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank moved from Lapland to Murmansk
1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to Leningrad
2 Stukas moved from Kiev to Leningrad
7 HeavyTanks moved from Kursk to Rostov
3 HeavyTanks moved from Kiev to Rostov
4 Mech.Infs moved from Vinnytsia to Rostov
3 JetFighters moved from Krakow to Leningrad
2 Infantrys and 2 Tanks moved from Oslo to 22 Sea Zone
1 ArmoredCar and 1 Infantry moved from Netherlands to 22 Sea Zone
1 ArmoredCar, 3 Infantrys, 2 S.Submarines, 2 Tanks and 2 Transports moved from 22 Sea Zone to 24 Sea Zone
1 ArmoredCar, 3 Infantrys and 2 Tanks moved from 24 Sea Zone to Leningrad
3 Tanks moved from Picardy to Netherlands
3 Infantrys moved from Vinnytsia to DonetskPurchase Units - Germans
Germans buy 4 Adv.Fighters, 4 ArmoredCars, 1 Carrier, 4 Infantrys, 7 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Murmansk
Germans attack with 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank in Murmansk, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Murmansk
Germans win, taking Murmansk from Russians with 1 Artillery, 1 HeavyTank and 1 Tank remaining. Battle score for attacker is -1
Casualties for Germans: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Leningrad
Germans attack with 1 Adv.Fighter, 5 ArmoredCars, 1 Elite, 1 Fighter, 3 Infantrys, 3 JetFighters, 2 Stukas and 2 Tanks
British defend with 1 Bomber; Russians defend with 1 AAGun, 1 ArmoredCar, 2 Bunkers, 1 Factory, 1 HeavyTank, 3 Infantrys and 2 Tanks
AA fire in Leningrad : 2/7 hits, 1.17 expected hits
1 JetFighter owned by the Germans and 1 Stuka owned by the Germans lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 5 ArmoredCars, 1 Elite, 1 Fighter, 3 Infantrys, 2 JetFighters, 1 Stuka and 2 Tanks in Leningrad, round 2 : 6/16 hits, 6.33 expected hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 1 ArmoredCar, 1 Bomber, 2 Bunkers, 1 HeavyTank, 3 Infantrys and 2 Tanks in Leningrad, round 2 : 4/10 hits, 4.00 expected hits
1 Bomber owned by the British, 1 ArmoredCar owned by the Germans, 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Elite, 1 Fighter, 2 JetFighters, 1 Stuka and 2 Tanks in Leningrad, round 3 : 3/12 hits, 5.50 expected hits
Russians roll dice for 2 Bunkers, 1 HeavyTank, 1 Infantry and 2 Tanks in Leningrad, round 3 : 2/6 hits, 3.00 expected hits
2 ArmoredCars owned by the Germans, 1 Infantry owned by the Russians and 2 Tanks owned by the Russians lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Fighter, 2 JetFighters, 1 Stuka and 2 Tanks in Leningrad, round 4 : 4/10 hits, 4.83 expected hits
Russians roll dice for 2 Bunkers and 1 HeavyTank in Leningrad, round 4 : 1/3 hits, 1.67 expected hits
1 ArmoredCar owned by the Germans, 2 Bunkers owned by the Russians and 1 HeavyTank owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite, 1 Fighter, 2 JetFighters, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Germans: 4 ArmoredCars, 3 Infantrys, 1 JetFighter and 1 Stuka
Casualties for British: 1 Bomber
Casualties for Russians: 1 ArmoredCar, 2 Bunkers, 1 HeavyTank, 3 Infantrys and 2 Tanks
Battle in Rostov
Germans attack with 10 HeavyTanks and 4 Mech.Infs
Russians defend with 1 Artillery and 9 Infantrys
Germans roll dice for 10 HeavyTanks and 4 Mech.Infs in Rostov, round 2 : 9/14 hits, 8.00 expected hits
Russians roll dice for 1 Artillery and 9 Infantrys in Rostov, round 2 : 4/10 hits, 3.33 expected hits
9 Infantrys owned by the Russians and 4 Mech.Infs owned by the Germans lost in Rostov
Germans roll dice for 10 HeavyTanks in Rostov, round 3 : 8/10 hits, 6.67 expected hits
Russians roll dice for 1 Artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 10 HeavyTanks remaining. Battle score for attacker is -2
Casualties for Germans: 4 Mech.Infs
Casualties for Russians: 1 Artillery and 9 InfantrysNon Combat Move - Germans
1 Adv.Fighter, 1 Fighter, 2 JetFighters and 1 Stuka moved from Leningrad to VyborgPlace Units - Germans
4 Adv.Fighters, 1 Carrier and 1 Submarine placed in 22 Sea Zone
4 Mech.Infs placed in Vinnytsia
3 Mech.Infs placed in Kiev
4 ArmoredCars placed in Warsaw
Germans undo move 4.
3 ArmoredCars placed in Krakow
1 ArmoredCar placed in Warsaw
3 Infantrys placed in Netherlands
1 Infantry placed in NormandyTurn Complete - Germans
Germans collect 132 PUs; end with 132 PUsCombat Hit Differential Summary :
Germans : -1.33
Russians : -0.67
AA fire in Leningrad : : 0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
1 ArmoredCar moved from Latvia to Estonia
Germans take Estonia from Russians
1 ArmoredCar moved from Estonia to Leningrad
1 ArmoredCar and 1 Elite moved from Latvia to Leningrad
2 ArmoredCars moved from Minsk to Leningrad
1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank moved from Lapland to Murmansk
1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to Leningrad
2 Stukas moved from Kiev to Leningrad
7 HeavyTanks moved from Kursk to Rostov
3 HeavyTanks moved from Kiev to Rostov
4 Mech.Infs moved from Vinnytsia to Rostov
3 JetFighters moved from Krakow to Leningrad
2 Infantrys and 2 Tanks moved from Oslo to 22 Sea Zone
1 ArmoredCar and 1 Infantry moved from Netherlands to 22 Sea Zone
1 ArmoredCar, 3 Infantrys, 2 S.Submarines, 2 Tanks and 2 Transports moved from 22 Sea Zone to 24 Sea Zone
1 ArmoredCar, 3 Infantrys and 2 Tanks moved from 24 Sea Zone to Leningrad
3 Tanks moved from Picardy to Netherlands
3 Infantrys moved from Vinnytsia to DonetskPurchase Units - Germans
Germans buy 4 Adv.Fighters, 4 ArmoredCars, 1 Carrier, 4 Infantrys, 7 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Murmansk
Germans attack with 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank in Murmansk, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Murmansk
Germans win, taking Murmansk from Russians with 1 Artillery, 1 HeavyTank and 1 Tank remaining. Battle score for attacker is -1
Casualties for Germans: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Leningrad
Germans attack with 1 Adv.Fighter, 5 ArmoredCars, 1 Elite, 1 Fighter, 3 Infantrys, 3 JetFighters, 2 Stukas and 2 Tanks
British defend with 1 Bomber; Russians defend with 1 AAGun, 1 ArmoredCar, 2 Bunkers, 1 Factory, 1 HeavyTank, 3 Infantrys and 2 Tanks
AA fire in Leningrad : 2/7 hits, 1.17 expected hits
1 JetFighter owned by the Germans and 1 Stuka owned by the Germans lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 5 ArmoredCars, 1 Elite, 1 Fighter, 3 Infantrys, 2 JetFighters, 1 Stuka and 2 Tanks in Leningrad, round 2 : 6/16 hits, 6.33 expected hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 1 ArmoredCar, 1 Bomber, 2 Bunkers, 1 HeavyTank, 3 Infantrys and 2 Tanks in Leningrad, round 2 : 4/10 hits, 4.00 expected hits
1 Bomber owned by the British, 1 ArmoredCar owned by the Germans, 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Elite, 1 Fighter, 2 JetFighters, 1 Stuka and 2 Tanks in Leningrad, round 3 : 3/12 hits, 5.50 expected hits
Russians roll dice for 2 Bunkers, 1 HeavyTank, 1 Infantry and 2 Tanks in Leningrad, round 3 : 2/6 hits, 3.00 expected hits
2 ArmoredCars owned by the Germans, 1 Infantry owned by the Russians and 2 Tanks owned by the Russians lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Fighter, 2 JetFighters, 1 Stuka and 2 Tanks in Leningrad, round 4 : 4/10 hits, 4.83 expected hits
Russians roll dice for 2 Bunkers and 1 HeavyTank in Leningrad, round 4 : 1/3 hits, 1.67 expected hits
1 ArmoredCar owned by the Germans, 2 Bunkers owned by the Russians and 1 HeavyTank owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite, 1 Fighter, 2 JetFighters, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Germans: 4 ArmoredCars, 3 Infantrys, 1 JetFighter and 1 Stuka
Casualties for British: 1 Bomber
Casualties for Russians: 1 ArmoredCar, 2 Bunkers, 1 HeavyTank, 3 Infantrys and 2 Tanks
Battle in Rostov
Germans attack with 10 HeavyTanks and 4 Mech.Infs
Russians defend with 1 Artillery and 9 Infantrys
Germans roll dice for 10 HeavyTanks and 4 Mech.Infs in Rostov, round 2 : 9/14 hits, 8.00 expected hits
Russians roll dice for 1 Artillery and 9 Infantrys in Rostov, round 2 : 4/10 hits, 3.33 expected hits
9 Infantrys owned by the Russians and 4 Mech.Infs owned by the Germans lost in Rostov
Germans roll dice for 10 HeavyTanks in Rostov, round 3 : 8/10 hits, 6.67 expected hits
Russians roll dice for 1 Artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 10 HeavyTanks remaining. Battle score for attacker is -2
Casualties for Germans: 4 Mech.Infs
Casualties for Russians: 1 Artillery and 9 InfantrysNon Combat Move - Germans
1 Adv.Fighter, 1 Fighter, 2 JetFighters and 1 Stuka moved from Leningrad to VyborgPlace Units - Germans
4 Adv.Fighters, 1 Carrier and 1 Submarine placed in 22 Sea Zone
4 Mech.Infs placed in Vinnytsia
3 Mech.Infs placed in Kiev
4 ArmoredCars placed in Warsaw
Germans undo move 4.
3 ArmoredCars placed in Krakow
1 ArmoredCar placed in Warsaw
3 Infantrys placed in Netherlands
1 Infantry placed in NormandyTurn Complete - Germans
Germans collect 132 PUs; end with 132 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 Adv.Fighter, 1 Fighter, 2 JetFighters and 1 Stuka
EDIT: Adding units owned by Germans to Latvia: 1 Adv.Fighter, 1 Fighter, 2 JetFighters and 1 Stuka
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.33
Russians : -0.67
AA fire in Leningrad : : 0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
1 Infantry and 1 Tank moved from Ankara to 54 Sea Zone
1 Infantry and 1 Tank moved from 54 Sea Zone to Rostov
4 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 Bomber moved from Moscow to Rostov
1 Infantry moved from Tula to Rostov
1 Infantry moved from Yaroslavl to Kursk
Russians take Kursk from Germans
1 Infantry moved from Arkhangelsk to S.Karelia
Russians take S.Karelia from Finns
1 ArmoredCar, 7 Infantrys and 2 Tanks moved from Ankara to Izmir
2 Artillerys and 4 Infantrys moved from Erzurum to Ankara
2 Infantrys moved from Azerbaijan to Erzurum
3 Infantrys moved from W.Iran to Adana
2 Infantrys moved from Uzbekistan to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
2 Adv.Fighters, 1 ArmoredCar, 2 Fighters, 2 HeavyTanks, 21 Infantrys, 1 Mech.Inf and 2 Tanks moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Bratsk to Irkutsk
1 Fighter moved from Sibirsky to Irkutsk
1 Infantry moved from Evenkia to Bratsk
1 Artillery, 1 Elite and 2 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Arkhangelsk to 6 Sea Zone
3 Infantrys moved from 6 Sea Zone to LaplandPurchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 5 HeavyTanks, 14 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Rostov
Russians attack with 1 Bomber, 11 Infantrys and 1 Tank
Germans defend with 10 HeavyTanks
Russians roll dice for 1 Bomber, 11 Infantrys and 1 Tank in Rostov, round 2 : 4/13 hits
Germans roll dice for 10 HeavyTanks in Rostov, round 2 : 8/10 hits
4 HeavyTanks owned by the Germans and 8 Infantrys owned by the Russians lost in Rostov
Russians roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Rostov, round 3 : 2/5 hits
Germans roll dice for 6 HeavyTanks in Rostov, round 3 : 3/6 hits
2 HeavyTanks owned by the Germans and 3 Infantrys owned by the Russians lost in Rostov
Russians roll dice for 1 Bomber and 1 Tank in Rostov, round 4 : 1/2 hits
Germans roll dice for 4 HeavyTanks in Rostov, round 4 : 2/4 hits
1 HeavyTank owned by the Germans, 1 Tank owned by the Russians and 1 Bomber owned by the Russians lost in Rostov
Germans win with 3 HeavyTanks remaining. Battle score for attacker is 8
Casualties for Germans: 7 HeavyTanks
Casualties for Russians: 1 Bomber, 11 Infantrys and 1 Tank
Battle in Lapland
Russians attack with 3 Infantrys
Finns defend with 1 Fighter
Russians roll dice for 3 Infantrys in Lapland, round 2 : 0/3 hits
Finns roll dice for 1 Fighter in Lapland, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Lapland
Russians roll dice for 2 Infantrys in Lapland, round 3 : 1/2 hits
Finns roll dice for 1 Fighter in Lapland, round 3 : 0/1 hits
1 Fighter owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Finns: 1 Fighter
Casualties for Russians: 1 Infantry
Battle in Izmir
Russians attack with 1 ArmoredCar, 7 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys and 1 Tank
Russians roll dice for 1 ArmoredCar, 7 Infantrys and 2 Tanks in Izmir, round 2 : 2/10 hits
Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 3/3 hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Neutral lost in Izmir
Russians roll dice for 1 ArmoredCar, 4 Infantrys and 2 Tanks in Izmir, round 3 : 2/7 hits
Neutral roll dice for 1 Tank in Izmir, round 3 : 0/1 hits
1 Tank owned by the Neutral lost in Izmir
Russians loses 0 PUs for violating Izmirs neutrality.
Russians win, taking Izmir from Neutral with 1 ArmoredCar, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Neutral: 2 Infantrys and 1 Tank
Casualties for Russians: 3 Infantrys
Battle in Irkutsk
Russians attack with 2 Adv.Fighters, 1 ArmoredCar, 3 Fighters, 2 HeavyTanks, 22 Infantrys, 1 Mech.Inf and 2 Tanks
Yamamoto defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Fighter, 5 Infantrys, 2 Marines, 3 S.Bombers and 12 Tanks
AA fire in Irkutsk : 0/5 hits
Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 3 Fighters, 2 HeavyTanks, 22 Infantrys, 1 Mech.Inf and 2 Tanks in Irkutsk, round 2 : 13/33 hits
Units damaged: 2 Bunkers owned by the Yamamoto
Yamamoto roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Fighter, 5 Infantrys, 2 Marines, 3 S.Bombers and 12 Tanks in Irkutsk, round 2 : 9/26 hits
9 Infantrys owned by the Russians, 2 Marines owned by the Yamamoto, 5 Infantrys owned by the Yamamoto, 3 S.Bombers owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Irkutsk
Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 3 Fighters, 2 HeavyTanks, 13 Infantrys, 1 Mech.Inf and 2 Tanks in Irkutsk, round 3 : 8/24 hits
Yamamoto roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Fighter and 11 Tanks in Irkutsk, round 3 : 6/15 hits
6 Infantrys owned by the Russians and 8 Tanks owned by the Yamamoto lost in Irkutsk
Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 3 Fighters, 2 HeavyTanks, 7 Infantrys, 1 Mech.Inf and 2 Tanks in Irkutsk, round 4 : 5/18 hits
Yamamoto roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Fighter and 3 Tanks in Irkutsk, round 4 : 4/7 hits
4 Infantrys owned by the Russians, 3 Tanks owned by the Yamamoto and 2 Bunkers owned by the Yamamoto lost in Irkutsk
Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 3 Fighters, 2 HeavyTanks, 3 Infantrys, 1 Mech.Inf and 2 Tanks in Irkutsk, round 5 : 6/14 hits
Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in Irkutsk, round 5 : 1/2 hits
1 Adv.Fighter owned by the Yamamoto, 1 Infantry owned by the Russians and 1 Fighter owned by the Yamamoto lost in Irkutsk
Russians win, taking Irkutsk from Yamamoto with 2 Adv.Fighters, 1 ArmoredCar, 3 Fighters, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 122
Casualties for Yamamoto: 1 Adv.Fighter, 2 Bunkers, 1 Fighter, 5 Infantrys, 2 Marines, 3 S.Bombers and 12 Tanks
Casualties for Russians: 20 Infantrys
Battle in Olyokminsk
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Yamamoto defend with 1 Elite and 1 Infantry
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Olyokminsk, round 2 : 1/4 hits
Yamamoto roll dice for 1 Elite and 1 Infantry in Olyokminsk, round 2 : 0/2 hits
1 Infantry owned by the Yamamoto lost in Olyokminsk
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Olyokminsk, round 3 : 1/4 hits
Yamamoto roll dice for 1 Elite in Olyokminsk, round 3 : 0/1 hits
1 Elite owned by the Yamamoto lost in Olyokminsk
Russians win, taking Olyokminsk from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Elite and 1 InfantryNon Combat Move - Russians
2 Adv.Fighters and 2 Fighters moved from Irkutsk to Ufa
5 Infantrys moved from Sverdlovsk to Ufa
5 Infantrys moved from Sverdlovsk to Perm
9 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Moscow to Penza
9 Infantrys moved from Moscow to Tula
1 Fighter moved from Irkutsk to BratskPlace Units - Russians
1 HeavyTank, 2 Infantrys and 2 Tanks placed in Stalingrad
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sibirsky: 4 Infantrys
EDIT: Adding units owned by Russians to Khatanga: 1 Elite and 4 Infantrys
EDIT: Turning off Edit Mode
1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank placed in Arkhangelsk
3 HeavyTanks placed in Georgia
1 ArmoredCar, 2 Artillerys and 7 Infantrys placed in Moscow
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sibirsky: 1 Elite
EDIT: Turning off Edit Mode
4 Infantrys placed in Sibirsky
Russians undo move 4.
1 ArmoredCar and 1 Artillery placed in Sibirsky
1 Artillery and 7 Infantrys placed in MoscowTurn Complete - Russians
Russians collect 83 PUs; end with 83 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
1 S.Submarine moved from 43 Sea Zone to 31 Sea Zone
4 Infantrys moved from E.Morocco to W.Morocco
1 Transport moved from 51 Sea Zone to 48 Sea Zone
2 Infantrys moved from Tripoli to 48 Sea Zone
2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
4 Infantrys moved from Greece to 51 Sea Zone
6 Infantrys moved from 51 Sea Zone to Tobruk
1 Infantry moved from Tripoli to El Agheila
4 Infantrys moved from S.Tunisia to Tripoli
1 Infantry moved from Hun to KufraPurchase Units - Italians
Italians buy 1 Battleship, 2 Bunkers, 1 Destroyer and 16 Infantrys; Remaining resources: 1 PUs;Non Combat Move - Italians
Place Units - Italians
1 Bunker and 2 Infantrys placed in Kufra
1 Bunker placed in Tobruk
3 Infantrys placed in Hun
4 Infantrys placed in Greece
1 Battleship and 1 Destroyer placed in 31 Sea Zone
3 Infantrys placed in E.Morocco
4 Infantrys placed in TunisTurn Complete - Italians
Italians collect 71 PUs; end with 72 PUsCombat Hit Differential Summary :
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Hey there! We’re doing turns so fast I have a question.
I want to make a NCM for Germany. I had intended to land my planes in Latvia and not Vyborg. I did make the change and uploaded, but it must have been while you were already doing Russia.
Would you mind if I make the NCM change during Yam’s turn?
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
1 Artillery and 1 Infantry moved from Canarians to 34 Sea Zone
1 Artillery and 1 Infantry moved from 34 Sea Zone to Cape Verde
2 Infantrys moved from Palestine to Lower Egypt
1 Elite and 1 Infantry moved from Syria to Palestine
1 Elite, 1 Infantry and 1 Tank moved from French Equatorial Africa to Darfur
1 Adv.Fighter, 2 Elites, 4 Infantrys and 9 Tanks moved from Darfur to KufraPurchase Units - French
French buy 1 Elite, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in Kufra
French attack with 1 Adv.Fighter, 2 Elites, 4 Infantrys and 9 Tanks
Italians defend with 1 Artillery, 4 Bunkers, 1 Factory, 2 HeavyTanks, 12 Infantrys and 3 Tanks
French roll dice for 1 Adv.Fighter, 2 Elites, 4 Infantrys and 9 Tanks in Kufra, round 2 : 6/16 hits
Units damaged: 4 Bunkers owned by the Italians
Italians roll dice for 1 Artillery, 4 Bunkers, 2 HeavyTanks, 12 Infantrys and 3 Tanks in Kufra, round 2 : 7/22 hits
2 Elites owned by the French, 1 Tank owned by the French, 2 Infantrys owned by the Italians and 4 Infantrys owned by the French lost in Kufra
French roll dice for 1 Adv.Fighter and 8 Tanks in Kufra, round 3 : 6/9 hits
Italians roll dice for 1 Artillery, 4 Bunkers, 2 HeavyTanks, 10 Infantrys and 3 Tanks in Kufra, round 3 : 6/20 hits
6 Tanks owned by the French and 6 Infantrys owned by the Italians lost in Kufra
French roll dice for 1 Adv.Fighter and 2 Tanks in Kufra, round 4 : 0/3 hits
Italians roll dice for 1 Artillery, 4 Bunkers, 2 HeavyTanks, 4 Infantrys and 3 Tanks in Kufra, round 4 : 5/14 hits
2 Tanks owned by the French and 1 Adv.Fighter owned by the French lost in Kufra
Italians win with 1 Artillery, 4 Bunkers, 2 HeavyTanks, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is -53
Casualties for Italians: 8 Infantrys
Casualties for French: 1 Adv.Fighter, 2 Elites, 4 Infantrys and 9 Tanks
Battle in Cape Verde
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Cape Verde, round 2 : 2/2 hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Cape Verde
French loses 0 PUs for violating Cape Verdes neutrality.
French win, taking Cape Verde from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - French
Place Units - French
1 Elite and 2 Tanks placed in French Equatorial Africa
2 Infantrys placed in SyriaTurn Complete - French
French collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
8 Infantrys moved from Ayan to N.Buryat Mongolia
3 Infantrys moved from Zhigansk to Yakutsk
1 Infantry moved from Kolyma to Okhotsk
2 Fighters moved from 75 Sea Zone to 76 Sea Zone
1 Destroyer moved from 84 Sea Zone to 76 Sea Zone
1 Destroyer moved from 84 Sea Zone to 75 Sea Zone
5 Transports moved from 75 Sea Zone to 84 Sea Zone
8 Infantrys moved from Tokyo to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
1 Infantry moved from Hokkaido to 84 Sea Zone
10 Infantrys and 5 Transports moved from 84 Sea Zone to 75 Sea Zone
10 Infantrys moved from 75 Sea Zone to AyanPurchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 Bunker, 7 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 1 Destroyer and 2 Fighters
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 SubmarineNon Combat Move - Yamamoto
2 Fighters moved from 76 Sea Zone to N.Buryat MongoliaPlace Units - Yamamoto
1 Bunker and 2 Tanks placed in N.Buryat Mongolia
2 Adv.Fighters and 1 Submarine placed in 75 Sea Zone
7 Infantrys placed in Tokyo
1 Submarine placed in 84 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 64 PUsCombat Hit Differential Summary :
Yamamoto : 1.00
Americans : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
2 ArmoredCars moved from Lanchow to Hupeh
1 Mech.Inf moved from Lanchow to Kweichow
Chinese take Kweichow from Hisaichi
1 Infantry moved from Szechwan to Kweichow
1 Mech.Inf moved from Kweichow to N.French Indochina
French take N.French Indochina from Hisaichi
1 Tank moved from Lanchow to Hupeh
2 Infantrys moved from Lanchow to Shensi
1 Tank moved from Ningsia to Suiyuan
2 Tanks moved from Ulan Bator to Suiyuan
1 Adv.Fighter moved from Ulan Bator to Shensi
2 Adv.Fighters moved from Ulan Bator to Suiyuan
2 Artillerys, 7 Infantrys and 1 Marine moved from Ulan Bator to S.Buryat Mongolia
10 Infantrys moved from Ulan Bator to South Gobi
3 Infantrys moved from Gobi Altai to South Gobi
1 Infantry moved from Khobdo to Ulan Bator
1 Artillery and 3 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in S.Buryat Mongolia
Chinese attack with 2 Artillerys, 7 Infantrys and 1 Marine
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Artillerys, 7 Infantrys and 1 Marine in S.Buryat Mongolia, round 2 : 4/10 hits
Yamamoto roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in S.Buryat Mongolia
Chinese win, taking S.Buryat Mongolia from Yamamoto with 2 Artillerys, 6 Infantrys and 1 Marine remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Shensi
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shensi, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits
1 Infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Shensi, round 3 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Shensi, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Shensi
Chinese win, taking Shensi from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Chinese attack with 2 Adv.Fighters and 3 Tanks
Hisaichi defend with 1 Artillery and 3 Infantrys
Chinese roll dice for 2 Adv.Fighters and 3 Tanks in Suiyuan, round 2 : 1/5 hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Suiyuan, round 2 : 1/4 hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese roll dice for 2 Adv.Fighters and 2 Tanks in Suiyuan, round 3 : 3/4 hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 3 : 1/3 hits
1 Tank owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 2 Adv.Fighters and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Casualties for Chinese: 2 Tanks
Battle in Hupeh
Chinese attack with 2 ArmoredCars and 1 Tank
Hisaichi defend with 4 Infantrys
Chinese roll dice for 2 ArmoredCars and 1 Tank in Hupeh, round 2 : 1/3 hits
Hisaichi roll dice for 4 Infantrys in Hupeh, round 2 : 3/4 hits
1 Tank owned by the Chinese, 2 ArmoredCars owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Hupeh
Hisaichi win with 3 Infantrys remaining. Battle score for attacker is -11
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 ArmoredCars and 1 TankNon Combat Move - Chinese
1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow
1 Adv.Fighter moved from Suiyuan to South Gobi
1 Adv.Fighter moved from Shensi to Lanchow
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
1 Tank moved from Hsining to Ningsia
1 Tank moved from Hsining to Lanchow
1 Elite and 1 Marine moved from Hsining to E.Qinghai
1 Adv.Fighter moved from Suiyuan to NingsiaPlace Units - Chinese
2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to 66 Sea Zone
1 Adv.Fighter moved from 107 Sea Zone to 66 Sea Zone
1 Marine moved from Peleliu to 107 Sea Zone
1 Marine moved from Jilolo to 107 Sea Zone
1 Marine moved from Celebes to 107 Sea Zone
1 Marine and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Marine moved from East And South Borneo to 111 Sea Zone
1 Marine and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Marine moved from East And South Borneo to 111 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from Hupeh to Szechwan
Hisaichi take Szechwan from Chinese
1 Artillery and 2 Infantrys moved from Shansi to Suiyuan
1 Infantry moved from Hupeh to Shensi
1 Infantry moved from Shansi to Shensi
1 ArmoredCar moved from Hunan to Shensi
1 Infantry moved from Hupeh to Kweichow
2 ArmoredCars moved from Hunan to Kweichow
3 ArmoredCars moved from Hunan to N.French Indochina
1 Artillery, 3 Elites and 2 Marines moved from East And South Borneo to West Borneo
1 Tank moved from Hong Kong to Hunan
5 Infantrys moved from Hong Kong to Kwangtung
8 Infantrys moved from Kirin to Heilungchiang
8 Infantrys moved from Changchun to Kirin
4 Marines and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
3 Destroyers moved from 107 Sea Zone to 110 Sea Zone
1 Infantry and 5 Marines moved from 110 Sea Zone to Malaya
1 Destroyer moved from 67 Sea Zone to 70 Sea Zone
1 S.Submarine moved from 67 Sea Zone to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
1 Infantry and 1 S.Submarine moved from 110 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to Malaya
4 Infantrys moved from Davao to MindanaoPurchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 B.Carrier, 1 Bunker, 2 Destroyers, 1 Fighter and 14 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 66 Sea Zone
Hisaichi attack with 2 Adv.Fighters and 1 Fighter
Anzac defend with 1 Transport
Hisaichi roll dice for 2 Adv.Fighters and 1 Fighter in 66 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Anzac roll dice for 1 Transport in 66 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Transport owned by the Anzac and 1 Fighter owned by the Hisaichi lost in 66 Sea Zone
Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Fighter
Casualties for Anzac: 1 Transport
Battle in Shensi
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Shensi, round 2 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Shensi, round 3 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Suiyuan, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 3 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Suiyuan, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in N.French Indochina
Hisaichi attack with 3 ArmoredCars
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 3 ArmoredCars in N.French Indochina, round 2 : 2/3 hits, 1.00 expected hits
French roll dice for 1 Mech.Inf in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 3 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Battle in Kweichow
Hisaichi attack with 2 ArmoredCars and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
1 AAGun moved from East And South Borneo to West Borneo
3 Infantrys moved from Banjarmasin to West Borneo
2 Adv.Fighters moved from 66 Sea Zone to 65 Sea ZonePlace Units - Hisaichi
1 B.Carrier and 1 Destroyer placed in 65 Sea Zone
4 Artillerys placed in Malaya
1 Bunker placed in Hupeh
1 Destroyer and 1 Fighter placed in 107 Sea Zone
6 Infantrys placed in Hong Kong
8 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Hisaichi : 0.83
French : -0.33
Anzac : 0.83
Chinese : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
4 ArmoredCars, 8 Artillerys, 6 Infantrys, 2 Mech.Infs and 5 Tanks moved from Mersa Matruh to Kufra
1 Infantry moved from New Valley to Kufra
2 Infantrys and 2 Mech.Infs moved from Darfur to Kufra
2 Mech.Infs moved from Belgian Congo to Kufra
1 Artillery and 2 Infantrys moved from Yunnan to Szechwan
1 ArmoredCar and 1 Infantry moved from Yunnan to Kweichow
1 ArmoredCar moved from Burma to Kweichow
2 ArmoredCars moved from Burma to N.French Indochina
British take N.Thailand from Thai
1 Mech.Inf moved from Burma to S.French Indochina
French take S.French Indochina from Hisaichi
1 Mech.Inf moved from S.French Indochina to N.French Indochina
1 ArmoredCar and 2 Infantrys moved from Burma to S.Thailand
1 Cruiser and 3 Transports moved from 61 Sea Zone to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
5 Infantrys moved from 60 Sea Zone to Assam
2 Infantrys moved from Bombay to Rajputana
2 ArmoredCars moved from Delhi to Assam
1 Infantry moved from Delhi to Bihar
2 Infantrys moved from Delhi to Bihar
2 Mech.Infs moved from Cape Town to KenyaPurchase Units - British
British buy 2 Adv.Fighters, 1 Carrier, 2 Infantrys, 1 S.Submarine and 8 Submarines; Remaining resources: 0 PUs;Combat - British
Battle in Kufra
British attack with 4 ArmoredCars, 8 Artillerys, 9 Infantrys, 6 Mech.Infs and 5 Tanks
Italians defend with 1 Artillery, 4 Bunkers, 1 Factory, 2 HeavyTanks, 4 Infantrys and 3 Tanks
British roll dice for 4 ArmoredCars, 8 Artillerys, 9 Infantrys, 6 Mech.Infs and 5 Tanks in Kufra, round 2 : 13/32 hits
Italians roll dice for 1 Artillery, 4 Bunkers, 2 HeavyTanks, 4 Infantrys and 3 Tanks in Kufra, round 2 : 6/14 hits
1 HeavyTank owned by the Italians, 4 Bunkers owned by the Italians, 3 Tanks owned by the Italians, 1 Artillery owned by the Italians, 4 Infantrys owned by the Italians and 6 Infantrys owned by the British lost in Kufra
British roll dice for 4 ArmoredCars, 8 Artillerys, 3 Infantrys, 6 Mech.Infs and 5 Tanks in Kufra, round 3 : 7/26 hits
Italians roll dice for 1 HeavyTank in Kufra, round 3 : 0/1 hits
1 HeavyTank owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 4 ArmoredCars, 8 Artillerys, 3 Infantrys, 6 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 53
Casualties for British: 6 Infantrys
Casualties for Italians: 1 Artillery, 4 Bunkers, 2 HeavyTanks, 4 Infantrys and 3 Tanks
Battle in N.French Indochina
British attack with 2 ArmoredCars and 1 Mech.Inf
Hisaichi defend with 3 ArmoredCars
British roll dice for 2 ArmoredCars and 1 Mech.Inf in N.French Indochina, round 2 : 1/3 hits
Hisaichi roll dice for 3 ArmoredCars in N.French Indochina, round 2 : 0/3 hits
1 ArmoredCar owned by the Hisaichi lost in N.French Indochina
British roll dice for 2 ArmoredCars and 1 Mech.Inf in N.French Indochina, round 3 : 1/3 hits
Hisaichi roll dice for 2 ArmoredCars in N.French Indochina, round 3 : 1/2 hits
1 ArmoredCar owned by the British and 1 ArmoredCar owned by the Hisaichi lost in N.French Indochina
British roll dice for 1 ArmoredCar and 1 Mech.Inf in N.French Indochina, round 4 : 2/2 hits
Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 0/1 hits
1 ArmoredCar owned by the Hisaichi lost in N.French Indochina
British win, taking N.French Indochina from Hisaichi with 1 ArmoredCar and 1 Mech.Inf remaining. Battle score for attacker is 8
Casualties for Hisaichi: 3 ArmoredCars
Casualties for British: 1 ArmoredCar
Battle in Szechwan
British attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Szechwan
British win, taking Szechwan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in S.Thailand
British attack with 1 ArmoredCar and 2 Infantrys
Thai defend with 1 Elite
British roll dice for 1 ArmoredCar and 2 Infantrys in S.Thailand, round 2 : 2/3 hits
Thai roll dice for 1 Elite in S.Thailand, round 2 : 0/1 hits
1 Elite owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Thai: 1 Elite
Battle in Kweichow
British attack with 2 ArmoredCars and 1 Infantry
Hisaichi defend with 1 ArmoredCar and 1 Infantry
British roll dice for 2 ArmoredCars and 1 Infantry in Kweichow, round 2 : 1/3 hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 0/2 hits
1 ArmoredCar owned by the Hisaichi lost in Kweichow
British roll dice for 2 ArmoredCars and 1 Infantry in Kweichow, round 3 : 2/3 hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Kweichow
British win, taking Kweichow from Hisaichi with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 ArmoredCar and 1 InfantryNon Combat Move - British
2 ArmoredCars moved from Cairo to New Valley
1 Artillery and 1 Infantry moved from N.Saudi Arabia to Palestine
1 Artillery and 1 Infantry moved from S.Saudi Arabia to N.Saudi Arabia
3 Artillerys and 3 Infantrys moved from Cairo to Lower Egypt
4 ArmoredCars moved from Palestine to Adana
2 Fighters moved from Cairo to AdanaPlace Units - British
1 Carrier placed in 60 Sea Zone
2 Adv.Fighters, 1 S.Submarine and 1 Submarine placed in 60 Sea Zone
2 Infantrys placed in Bombay
4 Submarines placed in 21 Sea Zone
3 Submarines placed in 18 Sea ZoneTurn Complete - British
British collect 108 PUs; end with 108 PUs -
I know that
British win, taking Kufra from Italians with 4 ArmoredCars, 8 Artillerys, 3 Infantrys, 6 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 53
musta felt good, but don’t forget Anzac and Dutch! :wink:
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Hey there! We’re doing turns so fast I have a question.
I want to make a NCM for Germany. I had intended to land my planes in Latvia and not Vyborg. I did make the change and uploaded, but it must have been while you were already doing Russia.
Would you mind if I make the NCM change during Yam’s turn?
is it to late for this non com?
sorry -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
1 Cruiser and 3 Destroyers moved from 122 Sea Zone to 114 Sea Zone
2 Infantrys moved from Western Australia to Broome
2 Infantrys moved from Northern Territory to Western Australia
3 Infantrys moved from Northern Territory to Townsville
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Infantry moved from 114 Sea Zone to QueenslandPurchase Units - Anzac
Anzac buy 2 Adv.Fighters and 1 Carrier; Remaining resources: 2 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Carrier placed in 114 Sea Zone
2 Adv.Fighters placed in 114 Sea ZoneTurn Complete - Anzac
Anzac collect 36 PUs; end with 38 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
3 Mech.Infs and 3 Tanks moved from Argentina to Santiago
2 ArmoredCars moved from Bolivia to Santiago
1 Mech.Inf moved from Suriname to 32 Sea Zone
1 Destroyer, 1 Mech.Inf and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
1 Mech.Inf moved from 34 Sea Zone to Rio de OroPurchase Units - Dutch
Dutch buy 1 Marine, 1 Tank and 1 Transport; Remaining resources: 4 PUs;Combat - Dutch
Battle in Santiago
Dutch attack with 2 ArmoredCars, 3 Mech.Infs and 3 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Dutch roll dice for 2 ArmoredCars, 3 Mech.Infs and 3 Tanks in Santiago, round 2 : 4/8 hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 4/6 hits
2 ArmoredCars owned by the Dutch, 2 Mech.Infs owned by the Dutch, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Dutch roll dice for 1 Mech.Inf and 3 Tanks in Santiago, round 3 : 3/4 hits
Neutral roll dice for 2 Tanks in Santiago, round 3 : 1/2 hits
1 Mech.Inf owned by the Dutch and 2 Tanks owned by the Neutral lost in Santiago
Dutch loses 0 PUs for violating Santiagos neutrality.
Dutch win, taking Santiago from Neutral with 3 Tanks remaining. Battle score for attacker is -4
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Casualties for Dutch: 2 ArmoredCars and 3 Mech.InfsNon Combat Move - Dutch
Place Units - Dutch
1 Transport placed in 32 Sea Zone
1 Marine and 1 Tank placed in SurinameTurn Complete - Dutch
Dutch collect 20 PUs; end with 24 PUs -
Hey there! We’re doing turns so fast I have a question.
I want to make a NCM for Germany. I had intended to land my planes in Latvia and not Vyborg. I did make the change and uploaded, but it must have been while you were already doing Russia.
Would you mind if I make the NCM change during Yam’s turn?
is it to late for this non com?
sorryzipped rite by this question
-
That’s fine. I already slipped it in. :evil: Figured you wouldn’t mind, and if you did we could change it back.
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
2 Artillerys, 1 Elite and 1 Infantry moved from Oulu to Lapland
1 Elite and 3 Infantrys moved from Vyborg to S.Karelia
1 Elite moved from N.Karelia to S.Karelia
1 Mot.Inf moved from Smolensk to S.Karelia
2 Artillerys and 2 Elites moved from Tampere to Oulu
2 Artillerys and 2 Infantrys moved from Helsinki to Tampere
1 Elite moved from Helsinki to TamperePurchase Units - Finns
Finns buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf; Remaining resources: 1 PUs;Combat - Finns
Battle in S.Karelia
Finns attack with 2 Elites, 3 Infantrys and 1 Mot.Inf
Russians defend with 1 Infantry
Finns roll dice for 2 Elites, 3 Infantrys and 1 Mot.Inf in S.Karelia, round 2 : 4/6 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 2 Elites, 3 Infantrys and 1 Mot.Inf remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Lapland
Finns attack with 2 Artillerys, 1 Elite and 1 Infantry
Russians defend with 2 Infantrys
Finns roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Lapland, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0.67 expected hits
Finns roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Lapland, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Lapland, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Lapland
Finns roll dice for 2 Artillerys and 1 Elite in Lapland, round 4 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Lapland, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 InfantrysNon Combat Move - Finns
1 AAGun moved from Helsinki to TamperePlace Units - Finns
2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf placed in HelsinkiTurn Complete - Finns
Finns collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
Finns : 0.50
Russians : -1.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
6 Artillerys and 5 Elites moved from Donetsk to Kursk
1 Fighter moved from Donetsk to Crimea
2 Artillerys and 2 Elites moved from Odessa to Donetsk
2 Artillerys and 2 Elites moved from E.Romania to Bulgaria
2 Artillerys and 2 Elites moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 1 Bunker, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs;Combat - Romanians
Battle in Kursk
Romanians attack with 6 Artillerys and 5 Elites
Russians defend with 1 AAGun and 1 Infantry
Romanians roll dice for 6 Artillerys and 5 Elites in Kursk, round 2 : 2/11 hits, 4.50 expected hits
Russians roll dice for 1 Infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Kursk
Romanians win, taking Kursk from Russians with 5 Artillerys and 5 Elites remaining. Battle score for attacker is -2
Casualties for Romanians: 1 Artillery
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 AAGun moved from Odessa to DonetskPlace Units - Romanians
1 Bunker placed in Bulgaria
2 Infantrys and 2 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
Romanians : -2.50
Russians : 0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Thai
6 Infantrys moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 3 Bunkers and 5 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 6 Infantrys
British defend with 1 ArmoredCar and 2 Infantrys
Thai roll dice for 6 Infantrys in S.Thailand, round 2 : 0/6 hits, 1.00 expected hits
British roll dice for 1 ArmoredCar and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.83 expected hits
1 Infantry owned by the Thai lost in S.Thailand
Thai roll dice for 5 Infantrys in S.Thailand, round 3 : 1/5 hits, 0.83 expected hits
British roll dice for 1 ArmoredCar and 2 Infantrys in S.Thailand, round 3 : 0/3 hits, 0.83 expected hits
1 ArmoredCar owned by the British lost in S.Thailand
Thai roll dice for 5 Infantrys in S.Thailand, round 4 : 1/5 hits, 0.83 expected hits
British roll dice for 2 Infantrys in S.Thailand, round 4 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 3 Infantrys in S.Thailand, round 5 : 1/3 hits, 0.50 expected hits
British roll dice for 1 Infantry in S.Thailand, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 3 Infantrys
Casualties for British: 1 ArmoredCar and 2 InfantrysNon Combat Move - Thai
1 Artillery moved from Sumatra to Java
1 Infantry moved from Java to LombokPlace Units - Thai
1 Bunker placed in Flores
1 Bunker placed in Lombok
1 Bunker placed in Java
5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
British : 0.33
Thai : -0.17





