@zlefin apologies for the delay… SHould be able to play more regularly going for the next few days I think.
18L JDOW Axis+2 vs BSD Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 32 Sea Zone
6 fighters moved from 33 Sea Zone to 32 Sea Zone
2 fighters moved from 33 Sea Zone to 32 Sea Zone
2 fighters moved from 33 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 5/5 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/9 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 2 artilleries and 2 infantry in Midway, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Midway, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 8 fighters in 32 Sea Zone, round 2 : 5/9 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 32 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 11 carriers, 1 cruiser, 10 destroyers, 4 fighters and 7 submarines moved from 33 Sea Zone to 54 Sea Zone
8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
8 fighters moved from 32 Sea Zone to 54 Sea Zone
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
2 armour, 6 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
2 armour, 6 artilleries, 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 8 infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour, 6 artilleries and 8 infantry moved from 110 Sea Zone to United KingdomPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 32 Sea Zone
6 fighters moved from 33 Sea Zone to 32 Sea Zone
2 fighters moved from 33 Sea Zone to 32 Sea Zone
2 fighters moved from 33 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 5/5 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/9 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 2 artilleries and 2 infantry in Midway, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Midway, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 8 fighters in 32 Sea Zone, round 2 : 5/9 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 32 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 11 carriers, 1 cruiser, 10 destroyers, 4 fighters and 7 submarines moved from 33 Sea Zone to 54 Sea Zone
8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
8 fighters moved from 32 Sea Zone to 54 Sea Zone
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
2 armour, 6 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
2 armour, 6 artilleries, 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 8 infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour, 6 artilleries and 8 infantry moved from 110 Sea Zone to United KingdomPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to IraqCombat - British
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Trans-Jordan to Sardinia
3 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
2 transports placed in 110 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Archangel to Belarus
1 bomber moved from Southern France to Belarus
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
2 armour moved from Persia to IraqCombat - Italians
Battle in Iraq
Italians attack with 2 armour
British defend with 1 infantry
Italians roll dice for 2 armour in Iraq, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in Belarus
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Persia to Iraq
2 mech_infantrys moved from Eastern Poland to Germany
1 bomber moved from Belarus to Novgorod
1 fighter moved from Western Ukraine to Germany
8 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Germany
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
5 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 2,67
British : 0,67
Americans : -1,00
Russians : -1,00 -
hold on
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Archangel to Belarus
1 bomber moved from Southern France to Belarus
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
2 armour moved from Persia to IraqCombat - Italians
Battle in Iraq
Italians attack with 2 armour
British defend with 1 infantry
Italians roll dice for 2 armour in Iraq, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in Belarus
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Persia to Iraq
2 mech_infantrys moved from Eastern Poland to Germany
1 bomber moved from Belarus to Novgorod
1 fighter moved from Western Ukraine to Germany
8 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Germany
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
5 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 2,67
British : 0,67
Americans : -1,00
Russians : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 submarine moved from 33 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 cruiser and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser in 56 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits
ANZAC win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 14 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Holland Belgium
8 fighters moved from Western Germany to Holland Belgium
7 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Romania to Ukraine
1 armour moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Tambov
4 mech_infantrys moved from Volgograd to Tambov
1 armour moved from Volgograd to Tambov
1 tactical_bomber moved from Caucasus to Tambov
1 bomber moved from Romania to Tambov
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
1 armour, 2 artilleries, 8 infantry and 10 mech_infantrys moved from Archangel to VologdaCombat - Germans
Battle in Tambov
Germans attack with 1 armour, 1 artillery, 1 bomber, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 6 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 4/8 hits, 3,00 expected hits
Russians roll dice for 6 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits
4 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tambov
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 2,50 expected hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 6 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 armour, 2 artilleries, 8 infantry and 10 mech_infantrys
Russians defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 8 infantry and 10 mech_infantrys in Vologda, round 2 : 5/22 hits, 5,00 expected hits
Russians roll dice for 5 infantry in Vologda, round 2 : 1/5 hits, 1,67 expected hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 2 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 8 fighters, 3 infantry and 7 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 8 fighters, 3 infantry and 7 tactical_bombers in Holland Belgium, round 2 : 10/19 hits, 9,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 8 fighters, 3 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Archangel to Novgorod
1 aaGun moved from Archangel to Novgorod
1 fighter moved from Archangel to Germany
1 bomber moved from Ukraine to Germany
1 bomber moved from Tambov to Novgorod
1 mech_infantry moved from Turkmenistan to Samara
1 mech_infantry moved from Volgograd to Samara
5 armour and 11 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour and 16 mech_infantrys moved from Northwest Persia to Volgograd
7 infantry moved from Northwest Persia to Iraq
2 armour moved from Caucasus to Samara
12 mech_infantrys moved from Caucasus to Samara
3 armour and 5 mech_infantrys moved from Caucasus to Volgograd
1 tactical_bomber moved from Tambov to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
3 infantry moved from Poland to Germany
5 fighters moved from Holland Belgium to Western Germany
5 tactical_bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Germany
2 tactical_bombers moved from Holland Belgium to Germany
1 bomber moved from Holland Belgium to Western Germany
6 mech_infantrys moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
1 mech_infantry moved from Eastern Poland to Germany
1 artillery moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to CaucasusPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
10 infantry placed in Germany
4 infantry and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,50
Americans : -0,67
Russians : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
3 fighters moved from Russia to Tambov
1 tactical_bomber moved from Bryansk to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tambov, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 3/6 hits
Germans roll dice for 1 armour in Tambov, round 3 : 0/1 hits
1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 37 infantry moved from Bryansk to Russia
1 aaGun and 3 infantry moved from Smolensk to RussiaPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
8 fighters moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 bombers and 4 fighters moved from Japan to 25 Sea Zone
1 submarine moved from 39 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 bomber moved from India to 56 Sea Zone
1 bomber moved from Philippines to 56 Sea Zone
1 armour moved from Samara to Tambov
1 mech_infantry moved from Novosibirsk to Tambov
1 tactical_bomber moved from Caucasus to TambovCombat - Japanese
Battle in Solomon Islands
Battle in Caroline Islands
Japanese attack with 8 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 marine
Japanese roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 4/12 hits, 5,67 expected hits
Americans roll dice for 1 marine in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in Caroline Islands
Japanese win, taking Solomon Islands from ANZAC, taking Caroline Islands from Americans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in 25 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 1 submarine
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 4 fighters in 25 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 25 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 bombers and 3 fighters in 25 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 25 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 25 Sea Zone
2 transports owned by the Americans lost in 25 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 4 fighters and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Battle in 56 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser and 1 submarine
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese roll dice for 2 bombers and 1 destroyer in 56 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 cruiser in 56 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser and 1 submarine
Casualties for Japanese: 1 submarine
Battle in Tambov
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Japanese win, taking Tambov from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from 25 Sea Zone to Japan
2 battleships, 12 carriers, 2 cruisers, 3 destroyers, 7 fighters, 20 submarines and 5 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
8 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Tambov to Kazakhstan
1 fighter moved from Caucasus to Germany
2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry moved from Novosibirsk to Kazakhstan
1 artillery and 1 infantry moved from Timguska to Kansu
1 infantry moved from Kansu to Shensi
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Shensi to Yunnan
2 bombers moved from 56 Sea Zone to Shan State
1 infantry moved from Amur to Korea
1 infantry moved from Amur to SiberiaPlace Units - Japanese
1 artillery and 2 infantry placed in Japan
Japanese undo move 1.
2 artilleries, 4 fighters and 1 infantry placed in Japan
1 carrier and 2 transports placed in 6 Sea Zone
1 infantry placed in India
1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans : -0,33
ANZAC : 0,50
Russians : -0,67
Japanese : 0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
4 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 54 Sea Zone to 49 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Germans launches 6 interceptors out of Western Germany
Attackers Fire, : 0/4 hits
Defenders Fire, : 1/6 hits
1 fighter owned by the Americans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Western Germany causes 5 damage total.
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Norway from Germans to Americans
EDIT: Turning off Edit Mode
1 battleship, 11 carriers, 1 cruiser, 10 destroyers, 20 fighters, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 11 carriers, 1 cruiser, 10 destroyers, 21 fighters, 7 submarines and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 5 artilleries, 7 infantry and 9 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
I forgot to bring my transports on my hit on Berlin. OOPS! It’s ok, it was 1% anyway. GG WP, I will report it now.
-
Ups, leaving 16 units behind for a suicide attack is not helpful :)
I agree that the Allies had to hope for some kind of dice miracle as the Axis were clearly winning.I have 2 pieces of advice though, if you are interested, let me know, I would PM you then.
Thanks for the game Sir.
Best,
Tobias





