any scrambles? keep in mind you can scramble the french fig to normandy as well
18L JDOW Axis+2 vs BSD Game 2
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phew, took a deep look at Germany today finally and could not come to a conclusion. This is a really crucial move, sorry again for the delay. Need to sleep one more night to decide between the 2 options.
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Hey Sir, I took another look and it is now apparent that I rushed the Italian move (in order to avoid pauses LOL) without thinking the German move through.
I am now ready to continue but I have a request:
Would you allow me to change my Italian deployment of units and deploy the 3 Inf at Northern Italy to Normandy instead? -
Hey Sir, I took another look and it is now apparent that I rushed the Italian move (in order to avoid pauses LOL) without thinking the German move through.
I am now ready to continue but I have a request:
Would you allow me to change my Italian deployment of units and deploy the 3 Inf at Northern Italy to Normandy instead?that is fine.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Normandy Bordeaux: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 aaGun
EDIT: Removing units owned by Italians from Rostov: 1 bomber
EDIT: Adding units owned by Italians to Tambov: 1 aaGun
EDIT: Adding units owned by Italians to Romania: 1 bomber
EDIT: Turning off Edit Mode
Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 bomber moved from Rostov to Archangel
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Romania to Belarus
3 fighters moved from Rostov to Belarus
3 tactical_bombers moved from Rostov to Belarus
1 bomber moved from Rostov to Belarus
2 mech_infantrys moved from Romania to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Romania to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 2 artilleries and 3 infantry
AA fire in Belarus : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 2/10 hits, 4,67 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Belarus, round 3 : 2/8 hits, 4,33 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Belarus, round 4 : 6/7 hits, 4,17 expected hits
Russians roll dice for 2 artilleries in Belarus, round 4 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Russians lost in Belarus
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 2 artilleries and 3 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 armour and 1 bomber
Russians defend with 1 armour
Germans roll dice for 1 armour and 1 bomber in Archangel, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
2 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Tambov to Caucasus
1 fighter moved from Volgograd to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 tactical_bomber moved from Western Germany to Trans-Jordan
2 aaGuns, 6 artilleries and 23 infantry moved from Rostov to Tambov
15 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Bessarabia to Rostov
1 bomber moved from Archangel to Romania
1 bomber moved from Belarus to Romania
3 fighters and 3 tactical_bombers moved from Belarus to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
3 mech_infantrys moved from Romania to Ukraine
5 mech_infantrys moved from Germany to Romania
1 armour moved from Germany to Romania
2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Karelia to Novgorod
1 battleship and 1 transport moved from 127 Sea Zone to 112 Sea ZonePlace Units - Germans
1 armour and 4 mech_infantrys placed in Germany
2 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
Germans undo move 3.
2 infantry and 1 mech_infantry placed in Ukraine
Germans undo move 3.
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Novgorod
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : -4,33
Russians : -1,83
AA fire in Belarus : : -0,50 -
@BSD:
Hey Sir, I took another look and it is now apparent that I rushed the Italian move (in order to avoid pauses LOL) without thinking the German move through.
I am now ready to continue but I have a request:
Would you allow me to change my Italian deployment of units and deploy the 3 Inf at Northern Italy to Normandy instead?that is fine.
Thanks a lot! I took the liberty to move the Italian Bomber and AA as well.
I dodged a bullet at Belarus. Very poor attack rolls but luckily the Russians whiffed in the last round and so did their AA.Sorry for the break. This was a very tough move and I am still not sure whether I overlooked something.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns and 7 infantry moved from Timguska to Novosibirsk
7 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Olgiy to Timguska
1 fighter moved from Samara to Russia
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Smolensk to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Smolensk to Russia
2 artilleries moved from Russia to Smolensk
1 infantry moved from Smolensk to Russia
2 infantry moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
Damn, I made 4 tries already but always detect flaws. This position reminds on my 2016 final which I lost against Zhukov and that was not even BM.
Sorry, I am obsessed by the idea to find the best move now, need more time. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 3 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour moved from Shensi to Kansu
1 armour moved from Kweichow to Kansu
2 mech_infantrys moved from Kweichow to Tsinghai
5 tactical_bombers moved from Yunnan to Kansu
2 fighters moved from Yunnan to Kansu
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Amur
1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Japan to Iwo Jima
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
2 fighters moved from Caroline Islands to 21 Sea Zone
1 tactical_bomber moved from Caroline Islands to 21 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kiangsi to Kansu
1 bomber moved from Kiangsi to Tsinghai
1 infantry moved from Shensi to Tsinghai
4 infantry moved from Shensi to Kansu
3 mech_infantrys moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Kansu
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from Caroline Islands to 21 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 0/4 hits, 1,00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 0/3 hits, 0,83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 3 armour, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers in Kansu, round 2 : 8/20 hits, 8,00 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 6/11 hits, 4,00 expected hits
5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 5 tactical_bombers in Kansu, round 3 : 8/14 hits, 7,00 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 2/3 hits, 1,33 expected hits
2 mech_infantrys owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 armour, 1 bomber, 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 5 infantry and 3 mech_infantrys
Casualties for Chinese: 1 fighter and 10 infantry
Battle in Tsinghai
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 1,17 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 4 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Amur, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 3 : 3/6 hits, 3,00 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Chahar
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Iwo Jima to Japan
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 21 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Philippines
9 fighters moved from Caroline Islands to 37 Sea Zone
1 bomber moved from Kansu to Shensi
2 fighters and 5 tactical_bombers moved from Kansu to Shensi
1 bomber moved from Tsinghai to Shensi
1 mech_infantry moved from India to Shan State
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 37 Sea Zone to 55 Sea ZonePlace Units - Japanese
1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 submarine and 2 transports placed in 39 Sea Zone
3 submarines placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
2 infantry placed in Japan
1 submarine placed in 6 Sea Zone
1 airfield placed in ShensiTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
ANZAC : 0,50
Americans : 0,33
Chinese : 4,33
Russians : 0,67
Japanese : -1,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 3 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour moved from Shensi to Kansu
1 armour moved from Kweichow to Kansu
2 mech_infantrys moved from Kweichow to Tsinghai
5 tactical_bombers moved from Yunnan to Kansu
2 fighters moved from Yunnan to Kansu
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Amur
1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Japan to Iwo Jima
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
2 fighters moved from Caroline Islands to 21 Sea Zone
1 tactical_bomber moved from Caroline Islands to 21 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kiangsi to Kansu
1 bomber moved from Kiangsi to Tsinghai
1 infantry moved from Shensi to Tsinghai
4 infantry moved from Shensi to Kansu
3 mech_infantrys moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Kansu
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from Caroline Islands to 21 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 0/4 hits, 1,00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 0/3 hits, 0,83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 3 armour, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers in Kansu, round 2 : 8/20 hits, 8,00 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 6/11 hits, 4,00 expected hits
5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 5 tactical_bombers in Kansu, round 3 : 8/14 hits, 7,00 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 2/3 hits, 1,33 expected hits
2 mech_infantrys owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 armour, 1 bomber, 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 5 infantry and 3 mech_infantrys
Casualties for Chinese: 1 fighter and 10 infantry
Battle in Tsinghai
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 1,17 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 4 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Amur, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 3 : 3/6 hits, 3,00 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Chahar
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Iwo Jima to Japan
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 21 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Philippines
9 fighters moved from Caroline Islands to 37 Sea Zone
1 bomber moved from Kansu to Shensi
2 fighters and 5 tactical_bombers moved from Kansu to Shensi
1 bomber moved from Tsinghai to Shensi
1 mech_infantry moved from India to Shan State
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 37 Sea Zone to 55 Sea ZonePlace Units - Japanese
1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 submarine and 2 transports placed in 39 Sea Zone
3 submarines placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
2 infantry placed in Japan
1 submarine placed in 6 Sea Zone
1 airfield placed in ShensiTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0,50
Americans : 0,33
Chinese : 4,33
Russians : 0,67
Japanese : -1,17 -
Sorry again for the delay.
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Glad I dodged a disaster at Celebs. The Chinese fought well on their annihilation tour:D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Americans
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 transport moved from 92 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 92 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 mech_infantrys moved from Central United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Libya to Morocco
3 artilleries, 1 battleship, 1 destroyer, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Americans
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 transport moved from 92 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 92 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 mech_infantrys moved from Central United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Libya to Morocco
3 artilleries, 1 battleship, 1 destroyer, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUPurchase Units - British
British buy 3 artilleries, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
3 battleships moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 5 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 3 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 4/4 hits
British roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/10 hits
Italians roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 2/5 hits
1 infantry owned by the Germans, 2 infantry owned by the British, 3 infantry owned by the Italians and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Persia from Germans to British
EDIT: Turning off Edit Mode
5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
3 carriers, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
2 destroyers and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 110 Sea Zone
2 artilleries and 3 infantry placed in United Kingdom
1 artillery and 1 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
British undo move 4.
British undo move 3.
1 artillery and 1 mech_infantry placed in United Kingdom
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUsTurn Complete - UK_Pacific
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Sorry Sir, I keep on slow pace at the moment, schedule has changed.
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NP
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thanks a lot for your patience. Looks like tomorrow evening I should have some time to sit down.
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I took a deep look now. Boy, your fleet is a nightmare in 110.
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I took a deep look now. Boy, your fleet is a nightmare in 110.
haha, yeah, that’s a big fleet.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour and 1 mech_infantry moved from Belarus to Archangel
1 bomber moved from Romania to Archangel
3 fighters moved from Trans-Jordan to PersiaCombat - Italians
Battle in Persia
Italians attack with 3 fighters
British defend with 1 infantry
Italians roll dice for 3 fighters in Persia, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
Italians roll dice for 1 armour and 1 bomber in Archangel, round 3 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 mech_infantrys moved from Ukraine to Tambov
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 fighters moved from Persia to Trans-Jordan
1 infantry moved from Romania to Eastern Poland
1 bomber moved from Archangel to Romania
1 aaGun moved from Southern Italy to Northern Italy
1 mech_infantry moved from Eastern Poland to GermanyPlace Units - Italians
1 airfield placed in Trans-Jordan
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 1,00
British : -0,33
Russians : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French





