• '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 mech_infantrys moved from Kweichow to Shensi
                1 armour moved from Kweichow to Shensi
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                2 bombers moved from Kweichow to Malaya
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from Chahar to Suiyuyan
                1 artillery moved from Szechwan to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 battleships moved from 35 Sea Zone to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 artillery moved from 5 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking Soviet Far East from Russians, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 battleships in Dutch New Guinea, round 2 : 2/2 hits, 1.33 expected hits
                        ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 5/6 hits, 3.17 expected hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/6 hits, 2.50 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Jehol
                2 fighters moved from Kweichow to Jehol
                1 tactical_bomber moved from Kweichow to Jehol
                2 mech_infantrys moved from Shantung to Manchuria
                1 armour moved from Shantung to Manchuria
                1 fighter moved from Malaya to 37 Sea Zone
                2 bombers moved from Malaya to Kweichow
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                1 fighter moved from Jehol to Manchuria
                1 fighter moved from Jehol to Manchuria
                1 tactical_bomber moved from Jehol to Manchuria
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 artillery moved from 71 Sea Zone to Union of South Africa

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Shantung
                1 artillery and 2 infantry placed in Kwangtung
                2 artilleries and 1 infantry placed in French Indo China
                1 fighter and 1 infantry placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.33
        Chinese : 0.67
        UK_Pacific : 0.33
        Japanese : 3.67

    triplea_42369_Jap5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 cruiser moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Southern France
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Southern France from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                    Germans defend with 1 cruiser and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 cruiser and 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Germans defend with 1 carrier, 1 destroyer and 3 transports
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                        Germans roll dice for 1 carrier, 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
                        3 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 29
                    Casualties for Americans: 1 fighter and 1 submarine
                    Casualties for Germans: 1 carrier, 1 destroyer and 3 transports

    Non Combat Move - Americans
                1 bomber moved from 110 Sea Zone to Gibraltar
                1 battleship moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 fighters moved from 10 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 bombers placed in Eastern United States
                1 infantry placed in Eastern United States
                2 tactical_bombers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : 1.17
        Americans : -0.17
        Japanese : -0.33

    triplea_42369_Ame5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 cruiser moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Southern France
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Southern France from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                    Germans defend with 1 cruiser and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 cruiser and 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Germans defend with 1 carrier, 1 destroyer and 3 transports
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                        Germans roll dice for 1 carrier, 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
                        3 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 29
                    Casualties for Americans: 1 fighter and 1 submarine
                    Casualties for Germans: 1 carrier, 1 destroyer and 3 transports

    Non Combat Move - Americans
                1 bomber moved from 110 Sea Zone to Gibraltar
                1 battleship moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 fighters moved from 10 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 bombers placed in Eastern United States
                1 infantry placed in Eastern United States
                2 tactical_bombers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to Malta
                1 bomber moved from Egypt to Southern France
                2 fighters and 1 tactical_bomber moved from Egypt to Malta
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 98 Sea Zone to 93 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from 93 Sea Zone to Southern France
                1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
                1 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from India to Eastern Persia
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,3,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    Germans : 1.17
        Americans : -0.17
        Japanese : -0.33

    triplea_42369_UK_5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from French Central Africa to French West Africa
                      Italians take French West Africa from French
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Union of South Africa to South West Africa
                      Italians take South West Africa from British

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 armour moved from Greece to Romania
                1 artillery moved from Greece to Albania
                1 armour moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery moved from 95 Sea Zone to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry and 2 mech_infantrys placed in Northern Italy
                1 armour, 1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_42369_Ita5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from Morocco to Algeria

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42369_Fre5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Baltic States to Poland
                1 armour moved from Poland to Eastern Poland
                3 artilleries, 2 bombers, 20 infantry and 2 tactical_bombers moved from Baltic States to Eastern Poland
                1 artillery and 2 infantry moved from Belarus to Eastern Poland
                1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
                2 fighters moved from Finland to Eastern Poland
                2 fighters moved from 127 Sea Zone to Eastern Poland
                4 armour moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Novgorod to Eastern Poland
                3 artilleries moved from Novgorod to Karelia
                1 infantry moved from Finland to Karelia

    Combat - Germans
                Battle in Karelia
                    Germans attack with 3 artilleries and 1 infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 3 artilleries and 1 infantry in Karelia, round 2 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 3 artilleries and 1 infantry in Karelia, round 3 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 2 artilleries in Karelia, round 3 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Russians lost in Karelia
                        Germans roll dice for 3 artilleries and 1 infantry in Karelia, round 4 : 3/4 hits, 1.33 expected hits
                        Russians roll dice for 1 artillery in Karelia, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 3 artilleries remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries and 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 5 armour, 5 artilleries, 2 bombers, 4 fighters, 24 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 5 armour, 13 artilleries, 23 infantry and 2 mech_infantrys
                        AA fire in Eastern Poland : 0/6 hits, 1.00 expected hits
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 4 fighters, 24 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 16/44 hits, 14.00 expected hits
                        Russians roll dice for 2 aaGuns, 5 armour, 13 artilleries, 23 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 17/43 hits, 15.17 expected hits
                        14 infantry owned by the Russians, 17 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Eastern Poland
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 4 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 10/27 hits, 11.17 expected hits
                        Russians roll dice for 5 armour, 13 artilleries, 9 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 5/29 hits, 10.50 expected hits
                        9 infantry owned by the Russians, 1 artillery owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 4 : 9/22 hits, 10.17 expected hits
                        Russians roll dice for 5 armour, 12 artilleries and 2 mech_infantrys in Eastern Poland, round 4 : 9/19 hits, 7.17 expected hits
                        9 artilleries owned by the Russians, 5 artilleries owned by the Germans, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                        Germans roll dice for 5 armour, 2 bombers, 4 fighters and 2 tactical_bombers in Eastern Poland, round 5 : 10/13 hits, 7.17 expected hits
                        Russians roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in Eastern Poland, round 5 : 3/10 hits, 4.17 expected hits
                        2 mech_infantrys owned by the Russians, 5 armour owned by the Russians, 3 artilleries owned by the Russians and 3 armour owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for Germans: 3 armour, 5 artilleries, 24 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 5 armour, 13 artilleries, 23 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Baltic States to Novgorod
                2 aaGuns moved from Baltic States to Eastern Poland
                2 fighters moved from Eastern Poland to Poland
                2 fighters moved from Eastern Poland to Poland
                2 bombers moved from Eastern Poland to Western Germany
                2 tactical_bombers moved from Eastern Poland to Western Germany
                1 artillery moved from France to Western Germany
                2 infantry moved from France to Western Germany
                1 armour moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Western Germany
                1 destroyer moved from 127 Sea Zone to 125 Sea Zone
                1 carrier moved from 127 Sea Zone to 125 Sea Zone
                2 transports moved from 127 Sea Zone to 125 Sea Zone
                2 transports moved from 127 Sea Zone to 125 Sea Zone
                2 transports moved from 127 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Germany to Poland

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Novgorod
                1 infantry placed in Novgorod
                4 artilleries and 6 infantry placed in Western Germany
                1 infantry and 2 mech_infantrys placed in Germany
                Germans undo move 2.
                1 mech_infantry placed in Novgorod
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Germans : 3.50
        AA fire in Eastern Poland : : -1.00
        Russians : -4.00

    triplea_42369_Ger6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Baltic States to Poland
                1 armour moved from Poland to Eastern Poland
                3 artilleries, 2 bombers, 20 infantry and 2 tactical_bombers moved from Baltic States to Eastern Poland
                1 artillery and 2 infantry moved from Belarus to Eastern Poland
                1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
                2 fighters moved from Finland to Eastern Poland
                2 fighters moved from 127 Sea Zone to Eastern Poland
                4 armour moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Novgorod to Eastern Poland
                3 artilleries moved from Novgorod to Karelia
                1 infantry moved from Finland to Karelia

    Combat - Germans
                Battle in Karelia
                    Germans attack with 3 artilleries and 1 infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 3 artilleries and 1 infantry in Karelia, round 2 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 3 artilleries and 1 infantry in Karelia, round 3 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 2 artilleries in Karelia, round 3 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Russians lost in Karelia
                        Germans roll dice for 3 artilleries and 1 infantry in Karelia, round 4 : 3/4 hits, 1.33 expected hits
                        Russians roll dice for 1 artillery in Karelia, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 3 artilleries remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries and 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 5 armour, 5 artilleries, 2 bombers, 4 fighters, 24 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 5 armour, 13 artilleries, 23 infantry and 2 mech_infantrys
                        AA fire in Eastern Poland : 0/6 hits, 1.00 expected hits
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 4 fighters, 24 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 16/44 hits, 14.00 expected hits
                        Russians roll dice for 2 aaGuns, 5 armour, 13 artilleries, 23 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 17/43 hits, 15.17 expected hits
                        14 infantry owned by the Russians, 17 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Eastern Poland
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 4 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 10/27 hits, 11.17 expected hits
                        Russians roll dice for 5 armour, 13 artilleries, 9 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 5/29 hits, 10.50 expected hits
                        9 infantry owned by the Russians, 1 artillery owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 4 : 9/22 hits, 10.17 expected hits
                        Russians roll dice for 5 armour, 12 artilleries and 2 mech_infantrys in Eastern Poland, round 4 : 9/19 hits, 7.17 expected hits
                        9 artilleries owned by the Russians, 5 artilleries owned by the Germans, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                        Germans roll dice for 5 armour, 2 bombers, 4 fighters and 2 tactical_bombers in Eastern Poland, round 5 : 10/13 hits, 7.17 expected hits
                        Russians roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in Eastern Poland, round 5 : 3/10 hits, 4.17 expected hits
                        2 mech_infantrys owned by the Russians, 5 armour owned by the Russians, 3 artilleries owned by the Russians and 3 armour owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for Germans: 3 armour, 5 artilleries, 24 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 5 armour, 13 artilleries, 23 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Baltic States to Novgorod
                2 aaGuns moved from Baltic States to Eastern Poland
                2 fighters moved from Eastern Poland to Poland
                2 fighters moved from Eastern Poland to Poland
                2 bombers moved from Eastern Poland to Western Germany
                2 tactical_bombers moved from Eastern Poland to Western Germany
                1 artillery moved from France to Western Germany
                2 infantry moved from France to Western Germany
                1 armour moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Western Germany
                1 destroyer moved from 127 Sea Zone to 125 Sea Zone
                1 carrier moved from 127 Sea Zone to 125 Sea Zone
                2 transports moved from 127 Sea Zone to 125 Sea Zone
                2 transports moved from 127 Sea Zone to 125 Sea Zone
                2 transports moved from 127 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Germany to Poland

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Novgorod
                1 infantry placed in Novgorod
                4 artilleries and 6 infantry placed in Western Germany
                1 infantry and 2 mech_infantrys placed in Germany
                Germans undo move 2.
                1 mech_infantry placed in Novgorod
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from United Kingdom: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 3.50
        AA fire in Eastern Poland : : -1.00
        Russians : -4.00

    triplea_42369_Ger6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                2 infantry moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Russia to Western Ukraine
                3 armour moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                2 aaGuns and 14 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 artilleries placed in Western Ukraine
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    triplea_42369_Rus6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 armour moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur
                2 infantry moved from Manchuria to Amur
                6 infantry moved from Manchuria to Amur
                2 mech_infantrys moved from Manchuria to Amur
                1 armour and 1 mech_infantry moved from Shensi to Timguska
                      Japanese take Kansu from Chinese
                      Japanese take Timguska from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Szechwan to Sikang
                2 bombers moved from Kweichow to India
                2 artilleries moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/2 hits, 0.33 expected hits
                    Bombing raid in India rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in Aleutian Islands
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 armour, 9 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 9 infantry and 2 mech_infantrys in Amur, round 2 : 2/12 hits, 2.33 expected hits
                        Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from Manchuria to Amur
                1 fighter moved from 16 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 16 Sea Zone to 20 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Suiyuyan to Kansu
                2 fighters moved from Manchuria to Yunnan
                1 fighter moved from Jehol to Yunnan
                1 mech_infantry moved from Shantung to Manchuria
                1 mech_infantry moved from Shantung to Jehol
                1 fighter moved from Kweichow to Chahar
                1 armour moved from Shantung to Hunan
                1 fighter moved from Chahar to Kweichow
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 71 Sea Zone to 58 Sea Zone
                2 bombers moved from India to Kweichow
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                4 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 armour and 2 mech_infantrys placed in Kwangtung
                2 transports placed in 36 Sea Zone
                Japanese undo move 3.
                Japanese undo move 3.
                2 transports placed in 20 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China
                1 infantry placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        AA fire in India : : -0.33
        Russians : -0.33
        Japanese : -0.17

    triplea_42369_Jap6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 fighter moved from Japan to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour and 1 mech_infantry moved from Shensi to Timguska
                      Japanese take Kansu from Chinese
                      Japanese take Timguska from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery moved from Suiyuyan to Kansu
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                2 artilleries and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 71 Sea Zone to 58 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from 16 Sea Zone to 20 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 armour moved from Manchuria to Amur
                8 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Amur
                1 fighter moved from Manchuria to Jehol
                1 fighter moved from Manchuria to Chahar
                1 mech_infantry moved from Shantung to Jehol
                1 mech_infantry moved from Shantung to Chahar
                1 armour moved from Shantung to Hunan
                1 fighter moved from Jehol to Kweichow
                1 tactical_bomber moved from Jehol to Kweichow
                1 artillery moved from Malaya to Shan State
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                2 transports placed in 20 Sea Zone
                1 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Shantung
                1 infantry placed in Japan
                4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Japanese : 0.67

    triplea_42369_Jap6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 tactical_bomber moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 2 destroyers and 3 fighters
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 112 Sea Zone
                    Americans win with 2 destroyers and 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 8 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 tactical_bomber moved from 8 Sea Zone to Alaska
                1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Queensland to India
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to Iceland
                1 bomber moved from Eastern United States to Iceland
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 104 Sea Zone to 110 Sea Zone
                1 cruiser moved from 104 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Gibraltar to Iceland
                4 transports moved from 93 Sea Zone to 91 Sea Zone
                1 battleship moved from 93 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries, 2 bombers and 2 infantry placed in Eastern United States
                1 bomber and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    triplea_42369_Ame6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 tactical_bomber moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 2 destroyers and 3 fighters
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 112 Sea Zone
                    Americans win with 2 destroyers and 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 8 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 tactical_bomber moved from 8 Sea Zone to Alaska
                1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Queensland to India
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to Iceland
                1 bomber moved from Eastern United States to Iceland
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 104 Sea Zone to 110 Sea Zone
                1 cruiser moved from 104 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Gibraltar to Iceland
                4 transports moved from 93 Sea Zone to 91 Sea Zone
                1 battleship moved from 93 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries, 2 bombers and 2 infantry placed in Eastern United States
                1 bomber and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 fighter and 8 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Sikang, round 2 : 1/9 hits, 1.83 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 3 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 unit repaired.
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 fighter moved from Eastern Persia to Kazakhstan
                1 tactical_bomber moved from Malta to 95 Sea Zone
                1 fighter moved from Malta to 95 Sea Zone
                1 bomber moved from Southern France to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 fighter and 1 tactical_bomber moved from Egypt to French Equatorial Africa
                1 fighter moved from Malta to 95 Sea Zone

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 95 Sea Zone
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in French Equatorial Africa
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Equatorial Africa, round 2 : 1/4 hits, 1.83 expected hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in French Equatorial Africa
                    British win, taking French Equatorial Africa from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kazakhstan
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kazakhstan to Eastern Persia
                1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt
                2 fighters moved from 95 Sea Zone to Algeria
                1 bomber moved from 95 Sea Zone to Gibraltar
                1 tactical_bomber moved from 95 Sea Zone to Algeria
                1 fighter moved from Malta to Gibraltar
                1 armour and 1 infantry moved from Southern France to Normandy Bordeaux
                1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                3 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                3 transports moved from 92 Sea Zone to 91 Sea Zone
                2 infantry moved from Burma to India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,6
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 8 PUs

    Combat Hit Differential Summary :

    British : -1.00
        Italians : -0.33
        Chinese : -0.83
        Japanese : -0.67

    triplea_42369_UK_6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery, 6 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
                      Italians take Southern France from Americans
                2 armour moved from Southern Italy to Southern France
                1 mech_infantry moved from Slovakia Hungary to Belarus
                1 armour moved from Romania to Belarus
                1 infantry moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to United Kingdom
                1 artillery moved from Albania to Yugoslavia
                1 infantry moved from South West Africa to Rhodesia
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
                Italians collect 25 PUs (3 lost to blockades); end with 25 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        Russians : -0.33

    triplea_42369_Ita6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Queensland to Dutch New Guinea
                1 infantry moved from Egypt to Alexandria
                      ANZAC take Alexandria from Italians

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                1 cruiser and 4 destroyers moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    ANZAC : -1.33
        Japanese : -0.67

    triplea_42369_ANZ6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Queensland to Dutch New Guinea
                1 infantry moved from Egypt to Alexandria
                      ANZAC take Alexandria from Italians

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                1 cruiser and 4 destroyers moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Nigeria: 1 infantry
                EDIT: Adding units owned by French to French Central Africa: 1 infantry
                EDIT: Changing ownership of French Central Africa from Italians to French
                EDIT: Turning off Edit Mode
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -1.33
        Japanese : -0.67

    triplea_42369_Fre6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 carrier moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 fighters moved from Poland to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Novgorod to Archangel
                3 transports moved from 125 Sea Zone to 127 Sea Zone
                3 artilleries moved from Karelia to 127 Sea Zone
                3 artilleries moved from 127 Sea Zone to Archangel
                1 mech_infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                2 fighters moved from Poland to 112 Sea Zone
                2 armour moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 armour and 3 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour and 3 artilleries in Archangel, round 2 : 2/6 hits, 2.50 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 armour and 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters
                    Americans defend with 2 destroyers
                        Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Americans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        2 destroyers owned by the Americans lost in 112 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 2 carriers, 2 cruisers and 3 fighters
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
                        Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 2 carriers and 2 cruisers in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                        1 submarine owned by the Germans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 2/8 hits, 4.50 expected hits
                        Americans roll dice for 2 cruisers and 3 fighters in 110 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
                        1 destroyer owned by the Germans, 2 cruisers owned by the Americans and 3 tactical_bombers owned by the Germans lost in 110 Sea Zone
                    retreated to 110 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 submarine and 3 tactical_bombers
                    Casualties for Americans: 2 carriers and 2 cruisers
                    3 fighters owned by the Americans forced to land in Normandy Bordeaux

    Non Combat Move - Germans
                2 fighters could not land in 110 Sea Zone and were removed
                2 bombers moved from 110 Sea Zone to Western Germany
                2 fighters moved from 112 Sea Zone to Western Germany
                2 mech_infantrys moved from Germany to Romania
                2 aaGuns moved from Eastern Poland to Romania
                1 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                2 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Holland Belgium

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to United Kingdom: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                2 infantry placed in United Kingdom
                2 armour and 1 mech_infantry placed in Novgorod
                3 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Germans : -2.83
        Americans : -0.33
        Russians : -0.33

    triplea_42369_Ger7.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 carrier moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 fighters moved from Poland to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Novgorod to Archangel
                3 transports moved from 125 Sea Zone to 127 Sea Zone
                3 artilleries moved from Karelia to 127 Sea Zone
                3 artilleries moved from 127 Sea Zone to Archangel
                1 mech_infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                2 fighters moved from Poland to 112 Sea Zone
                2 armour moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 armour and 3 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour and 3 artilleries in Archangel, round 2 : 2/6 hits, 2.50 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 armour and 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters
                    Americans defend with 2 destroyers
                        Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Americans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        2 destroyers owned by the Americans lost in 112 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 2 carriers, 2 cruisers and 3 fighters
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
                        Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 2 carriers and 2 cruisers in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                        1 submarine owned by the Germans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 2/8 hits, 4.50 expected hits
                        Americans roll dice for 2 cruisers and 3 fighters in 110 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
                        1 destroyer owned by the Germans, 2 cruisers owned by the Americans and 3 tactical_bombers owned by the Germans lost in 110 Sea Zone
                    retreated to 110 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 submarine and 3 tactical_bombers
                    Casualties for Americans: 2 carriers and 2 cruisers
                    3 fighters owned by the Americans forced to land in Normandy Bordeaux

    Non Combat Move - Germans
                2 fighters could not land in 110 Sea Zone and were removed
                2 bombers moved from 110 Sea Zone to Western Germany
                2 fighters moved from 112 Sea Zone to Western Germany
                2 mech_infantrys moved from Germany to Romania
                2 aaGuns moved from Eastern Poland to Romania
                1 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                2 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Holland Belgium

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to United Kingdom: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                2 infantry placed in United Kingdom
                2 armour and 1 mech_infantry placed in Novgorod
                3 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 transport
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 126 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -2.83
        Americans : -0.33
        Russians : -0.33

    triplea_42369_Ger7.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 artilleries moved from Bryansk to Belarus
                2 mech_infantrys moved from Western Ukraine to Belarus
                1 armour moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 2 artilleries and 2 mech_infantrys
                    Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 2 mech_infantrys in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Russians lost in Belarus
                        Russians roll dice for 2 artilleries and 1 mech_infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Italians lost in Belarus
                        Russians roll dice for 2 artilleries and 1 mech_infantry in Belarus, round 4 : 0/3 hits, 1.00 expected hits
                        Italians roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the Russians lost in Belarus
                        Russians roll dice for 2 artilleries in Belarus, round 5 : 2/2 hits, 0.67 expected hits
                        Italians roll dice for 1 armour in Belarus, round 5 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Russia
                2 armour moved from Bryansk to Russia
                3 artilleries and 5 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 armour moved from Bryansk to Bessarabia
                2 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 aaGuns and 14 infantry moved from Buryatia to Ulaanbaatar

    Place Units - Russians
                3 artilleries, 4 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Italians : -0.67
        Russians : -1.33

    triplea_42369_Rus7.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                7 infantry moved from Amur to Buryatia
                1 artillery moved from Kansu to Tsinghai
                1 artillery moved from Shensi to Tsinghai
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 bombers moved from Kweichow to Tsinghai
                1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 58 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon
                1 infantry moved from 39 Sea Zone to Ceylon
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Timguska to Tsinghai
                1 armour moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians

    Combat - Japanese
                Battle in Ceylon
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Tsinghai
                    Japanese attack with 2 artilleries, 2 bombers and 1 mech_infantry
                    Chinese defend with 1 fighter
                        Japanese roll dice for 2 artilleries, 2 bombers and 1 mech_infantry in Tsinghai, round 2 : 2/5 hits, 2.33 expected hits
                        Chinese roll dice for 1 fighter in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Japanese
                1 aaGun moved from Amur to Buryatia
                1 mech_infantry moved from Manchuria to Buryatia
                2 bombers moved from Tsinghai to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 armour moved from Hunan to Shan State
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour and 1 mech_infantry moved from French Indo China to Shan State
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                3 infantry moved from Philippines to 35 Sea Zone
                3 infantry and 3 transports moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 42 Sea Zone to 37 Sea Zone
                5 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from French Indo China to Shan State
                1 tactical_bomber moved from Jehol to Yunnan
                2 fighters moved from 20 Sea Zone to 37 Sea Zone
                4 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 6 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Manchuria to Yunnan
                1 mech_infantry moved from Jehol to Suiyuyan
                2 infantry moved from Shantung to Jehol
                1 artillery moved from Shantung to Jehol

    Place Units - Japanese
                1 fighter placed in Japan
                1 armour and 2 mech_infantrys placed in Shantung
                1 artillery and 2 infantry placed in Kwangtung
                Japanese undo move 2.
                1 destroyer placed in 19 Sea Zone
                1 submarine placed in 6 Sea Zone
                1 armour and 1 mech_infantry placed in Shantung
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : -0.67

    triplea_42369_Jap7.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 4 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from Iceland to 125 Sea Zone
                1 bomber moved from Iceland to United Kingdom
                3 fighters moved from Normandy Bordeaux to United Kingdom
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from 8 Sea Zone to Aleutian Islands

    Combat - Americans
                Air Battle in United Kingdom
                    Americans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom causes 0 damage total.
                Battle in 125 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 125 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery in Aleutian Islands, round 6 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 6 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Aleutian Islands
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway
                1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to Midway
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 tactical_bomber moved from Alaska to Western United States
                2 bombers moved from Eastern United States to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                2 artilleries moved from 106 Sea Zone to New Brunswick Nova Scotia
                4 infantry moved from Gibraltar to 91 Sea Zone
                2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                4 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from 125 Sea Zone to Normandy Bordeaux
                1 bomber moved from Western United States to Iceland
                3 fighters moved from United Kingdom to 110 Sea Zone

    Place Units - Americans
                2 carriers and 1 transport placed in 110 Sea Zone
                1 destroyer and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Americans : -0.83
        Japanese : 0.00
        AA fire in United Kingdom : : 0.83

    triplea_42369_Ame7.tsvg

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