@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs Simon33 (Allies) G40L18 BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Germany to Norway
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
3 artilleries and 13 infantry moved from Novgorod to Belarus
15 armour, 6 artilleries, 9 infantry and 9 mech_infantrys moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 15 armour, 9 artilleries, 22 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 15 armour, 9 artilleries, 22 infantry and 9 mech_infantrys in Belarus, round 2 : 19/55 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 15 armour, 9 artilleries, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
AA fire in Norway : 2/3 hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Norway, round 2 : 2/6 hits
Russians roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Norway, round 2 : 3/8 hits
1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Norway
Germans roll dice for 1 artillery and 2 bombers in Norway, round 3 : 0/3 hits
Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Norway, round 3 : 5/7 hits
1 artillery owned by the Germans and 2 bombers owned by the Germans lost in Norway
Russians win with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -50
Casualties for Germans: 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 1 infantryNon Combat Move - Germans
3 aaGuns moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 bomber placed in Germany
3 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Russia to CaucasusCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Norway to Finland
1 fighter moved from Archangel to Russia
1 fighter moved from Ukraine to Russia
3 aaGuns, 1 armour, 2 artilleries, 49 infantry and 1 mech_infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 infantry moved from Volgograd to Samara
1 artillery and 5 infantry moved from Vologda to RussiaPlace Units - Russians
3 infantry placed in Volgograd
4 artilleries, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 37 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
2 bombers moved from Anhwe to 6 Sea Zone
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New ZealandCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 61 Sea Zone
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New Zealand
Japanese attack with 1 marine
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits
Japanese roll dice for 1 marine in New Zealand, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 4 submarines
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits
3 submarines owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/6 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Americans: 4 submarines
Battle in Szechwan
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Japan
2 bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 destroyer and 5 submarines moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from Scotland to 112 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 87 Sea Zone to French West Africa
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Midway to 63 Sea Zone
1 fighter moved from Queensland to 63 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Gibraltar
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Gibraltar from Germans, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 112 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 5 submarines
Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Americans roll dice for 5 submarines in 112 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 112 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
2 submarines owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 submarines in 112 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 2 fighters in 112 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 112 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 112 Sea Zone
Americans roll dice for 2 submarines in 112 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 fighters in 112 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 112 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits
1 destroyer owned by the Germans and 1 carrier owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 submarines in 112 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 fighters in 112 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
1 transport owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 submarines in 112 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 38
Casualties for Americans: 1 destroyer and 3 submarines
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Battle in 63 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber and 1 fighter in 63 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 cruiser in 63 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 63 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 cruiser
Battle in French West Africa
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in French West Africa, round 2 : 3/6 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in French West Africa
Americans win, taking French West Africa from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 63 Sea Zone to Queensland
2 fighters moved from Eastern United States to 87 Sea Zone
2 fighters moved from 112 Sea Zone to Finland
1 armour, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 bomber and 3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter in Szechwan, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter in Szechwan, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Chinese lost in Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUPurchase Units - British
British buy 2 artilleries and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 infantry moved from Persia to Iraq
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 fighter moved from India to Iraq
1 armour, 1 artillery, 18 infantry and 1 mech_infantry moved from India to Burma
1 artillery moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Belgian Congo
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iraq
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/10 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 armour, 1 artillery, 18 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 18 infantry and 1 mech_infantry in Burma, round 2 : 3/21 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 1 artillery, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
2 fighters moved from Iraq to Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Germany to Finland
1 fighter moved from Norway to Finland
1 fighter moved from Scotland to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 aaGuns and 5 infantry moved from Scotland to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 27 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.33
Italians : -2.50
British : -1.33
Americans : -0.17
Chinese : -0.50
Japanese : 1.17
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Egypt to Belgian Congo
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to UkraineCombat - Italians
Battle in Iraq
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Italians attack with 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Italians attack with 3 armour
British defend with 1 artillery and 1 infantry
Italians roll dice for 3 armour in Belgian Congo, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo
Italians roll dice for 2 armour in Belgian Congo, round 3 : 2/2 hits
British roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits
1 artillery owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 2 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 infantry moved from French Central Africa to French Equatorial Africa
3 armour moved from Trans-Jordan to Egypt
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 battleship moved from 99 Sea Zone to 98 Sea Zone
2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Romania to Yugoslavia
1 aaGun moved from Bessarabia to UkrainePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 fighters placed in Southern Italy
1 armour and 2 mech_infantrys placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to Caroline IslandsNon Combat Move - ANZAC
2 infantry moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
2 fighters moved from Sikang to India
2 infantry moved from West India to Eastern PersiaPlace Units - ANZAC
1 artillery placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 56 PUs;
Germans buy 3 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Belarus to Archangel
1 bomber moved from Germany to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Eastern Poland to Novgorod
5 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Belarus to Novgorod
3 armour moved from Belarus to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Algeria to Tunisia
1 bomber moved from 91 Sea Zone to Morocco
1 artillery moved from Algeria to MoroccoPlace Units - Germans
3 armour placed in Novgorod
7 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
1 fighter and 1 infantry moved from Russia to Bryansk
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter and 1 mech_infantry moved from Russia to Archangel
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Finland to Karelia
Russians take Karelia from Germans
1 submarine moved from 109 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Samara to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 infantry moved from Volgograd to SamaraPlace Units - Russians
3 infantry placed in Volgograd
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 1.00
Italians : -0.33
Russians : -1.17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 2 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 artillery moved from Szechwan to Sikang
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western AustraliaCombat - Japanese
-
scramble?
-
No scramble sz33.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 2 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 artillery moved from Szechwan to Sikang
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western AustraliaCombat - Japanese
Battle in Western Australia
Battle in 33 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win, taking Western Australia from ANZAC with 2 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 destroyers
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 2 destroyers in 62 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is 10
Casualties for ANZAC: 2 destroyers
Casualties for Japanese: 1 submarine
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 artillery moved from Shan State to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China
1 mech_infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Sikang to Kweichow
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Japan to French Indo ChinaPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 87 Sea Zone to Morocco
1 destroyer and 1 fighter moved from 87 Sea Zone to 83 Sea Zone
1 armour and 1 mech_infantry moved from French West Africa to Nigeria
Americans take French Central Africa from Italians
British take Nigeria from Italians
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber and 3 fighters moved from Western United States to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 56 Sea ZoneCombat - Americans
Battle in 56 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 bomber
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 bomber in Morocco, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the Germans lost in Morocco
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 4 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Morocco, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 artillery and 1 fighter in Morocco, round 5 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Morocco, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 1 bomber
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 carrier, 3 destroyers, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 carrier, 3 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 83 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 83 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 83 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 83 Sea Zone to 91 Sea Zone
1 carrier moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Morocco to 91 Sea Zone
1 infantry moved from French West Africa to Nigeria
1 bomber moved from 56 Sea Zone to India
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 25 Sea Zone to Midway
1 bomber moved from 25 Sea Zone to Midway
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 112 Sea Zone to 105 Sea Zone
1 destroyer and 1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 fighters moved from Finland to United KingdomPlace Units - Americans
1 armour and 3 infantry placed in Central United States
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Finland to Novgorod
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from Persia to Iraq
2 infantry moved from India to BurmaCombat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Iraq
British attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter moved from Iraq to Persia
1 fighter moved from Persia to India
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Finland to United Kingdom
1 bomber moved from Novgorod to FinlandPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5
British collect 25 PUs (1 lost to blockades); end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.67
British : 0.33
Italians : -0.33
Americans : -1.50
Japanese : -0.33
AA fire in Novgorod : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour, 3 artilleries, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Ukraine to Tambov
Italians take Tambov from Russians
1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 armour moved from Belgian Congo to Nigeria
1 infantry moved from French Equatorial Africa to Nigeria
2 infantry moved from Algeria to Morocco
1 destroyer moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Nigeria
Italians attack with 2 armour and 1 infantry
Americans defend with 1 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 2 armour and 1 infantry in Nigeria, round 2 : 1/3 hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Nigeria, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Nigeria
Italians roll dice for 2 armour and 1 infantry in Nigeria, round 3 : 2/3 hits
British roll dice for 1 armour and 1 mech_infantry in Nigeria, round 3 : 1/2 hits
1 armour owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Nigeria
Italians win, taking Nigeria from British with 2 armour remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in Iraq
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 0/3 hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer
Russians defend with 1 submarine
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 1/1 hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Russians lost in 92 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Morocco
Italians attack with 2 infantry
Americans defend with 1 artillery
Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Morocco, round 2 : 0/1 hits
Italians roll dice for 2 infantry in Morocco, round 3 : 1/2 hits
Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 infantry moved from Trans-Jordan to Egypt
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 battleship and 2 cruisers moved from 98 Sea Zone to 97 Sea Zone
3 transports moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 81 Sea Zone
1 armour moved from Southern Italy to Yugoslavia
1 aaGun moved from Ukraine to RostovPlace Units - Italians
1 fighter placed in Southern Italy
3 artilleries placed in Northern Italy
3 armour placed in Egypt
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Eastern Persia to PersiaNon Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
1 artillery and 4 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 51 PUs;
Germans buy 3 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Novgorod to Karelia
3 armour and 3 mech_infantrys moved from Novgorod to Vyborg
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 armour and 1 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Karelia
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 3 armour and 3 mech_infantrys in Karelia, round 2 : 3/6 hits
Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 2 armour and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour and 1 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 armour in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Vyborg
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Vyborg, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Novgorod to Karelia
2 armour and 2 mech_infantrys moved from Belarus to Vyborg
1 mech_infantry moved from Belarus to Karelia
1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Germany to France
2 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 infantry moved from Tunisia to LibyaPlace Units - Germans
3 armour placed in Novgorod
1 fighter placed in Western Germany
3 infantry placed in Western Germany
2 artilleries and 1 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,5,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Tambov
2 infantry moved from Samara to Tambov
1 infantry moved from Russia to Tambov
1 armour and 18 artilleries moved from Russia to Bryansk
50 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
4 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 18 artilleries and 50 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 18 artilleries and 50 infantry in Bryansk, round 2 : 21/69 hits, 17.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 18 artilleries and 50 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
AA fire in Rostov : 0/3 hits, 0.50 expected hits
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 4/8 hits, 3.17 expected hits
Italians roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Rostov to Russia
1 aaGun moved from Russia to Bryansk
1 armour, 1 artillery and 1 mech_infantry moved from Finland to NorwayPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -0.33
AA fire in Rostov : : -0.50
Italians : -1.33
Russians : 5.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZACCombat - Japanese
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from French Indo China to Yunnan
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
2 bombers moved from Philippines to Japan
1 mech_infantry moved from Shensi to Szechwan
1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 carrier and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
3 mech_infantrys placed in French Indo China
1 mech_infantry placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 fighters, 2 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from India to Hunan
1 fighter moved from United Kingdom to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Morocco
Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Morocco, round 3 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Hunan to India
1 fighter moved from 92 Sea Zone to Gibraltar
2 fighters moved from Morocco to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 armour and 2 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 infantry moved from Central United States to Eastern United States
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to British GuianaPlace Units - Americans
1 artillery and 1 infantry placed in Central United States
4 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 armour, 1 artillery, 2 fighters and 1 infantry placed in Western United States
Americans undo move 4.
1 armour, 1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory HunanNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUsPurchase Units - British
British buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Finland to Novgorod
1 artillery, 1 fighter and 1 infantry moved from Persia to Iraq
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Sumatra
Battle in Iraq
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
British win, taking Sumatra from Japanese, taking Iraq from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
3 aaGuns, 1 armour, 1 artillery, 19 infantry and 1 mech_infantry moved from Burma to India
1 fighter moved from Iraq to Eastern Persia
1 bomber moved from Novgorod to Norway
1 fighter moved from United Kingdom to Morocco
4 fighters moved from Gibraltar to Morocco
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,2
British collect 23 PUs (2 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians : -2.67
British : 1.00
Americans : 0.00
Japanese : -0.67
AA fire in Novgorod : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from Americans
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from Americans
1 armour moved from Nigeria to Gold Coast
Italians take Gold Coast from British
2 armour and 2 mech_infantrys moved from Egypt to IraqCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Iraq
Italians attack with 2 armour and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 2/2 hits
2 mech_infantrys owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
5 armour moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
3 artilleries moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Yugoslavia to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
2 armour and 1 infantry placed in Egypt
1 artillery, 1 infantry and 1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs