@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
18L OwenToo (Axis) -vs- Sovietishcat (Allies)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
2 armour moved from Volgograd to Novosibirsk
1 fighter moved from Volgograd to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 4 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 1 tactical_bomber moved from India to Yunnan
4 bombers moved from Malta to Tobruk
1 bomber moved from Western United States to 1 Sea Zone
1 bomber moved from 1 Sea Zone to 2 Sea Zone
2 bombers moved from Western United States to AlaskaCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
Americans attack with 4 bombers
Italians defend with 1 armour
Americans roll dice for 4 bombers in Tobruk, round 2 : 1/4 hits
Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
Americans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Alaska
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Alaska, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Alaska
Americans roll dice for 1 bomber in Alaska, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Alaska, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits
Americans roll dice for 1 bomber in Alaska, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Alaska, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 2 bombers and 1 tactical_bomber
Japanese defend with 1 infantry and 2 mech_infantrys
Americans roll dice for 2 bombers and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
Americans roll dice for 2 bombers in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits
1 bomber owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber and 1 tactical_bomber
Casualties for Japanese: 1 infantry and 2 mech_infantrysNon Combat Move - Americans
1 bomber moved from Yunnan to India
4 bombers moved from Tobruk to Egypt
3 mech_infantrys moved from Central America to Mexico
3 bombers moved from Western United States to Queensland
1 battleship and 1 carrier moved from 10 Sea Zone to 11 Sea Zone
1 bomber moved from 2 Sea Zone to Western United States
1 bomber moved from Alaska to Western United States
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 101 Sea Zone to 11 Sea Zone
2 aaGuns moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 armour, 4 bombers and 4 mech_infantrys placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3
Americans collect 47 PUs (1 lost to blockades); end with 47 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsPurchase Units - British
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
2 armour moved from Volgograd to Novosibirsk
1 fighter moved from Volgograd to NovosibirskCombat - British
Battle in Novosibirsk
British attack with 2 armour and 1 fighter
Japanese defend with 1 infantry
British roll dice for 2 armour and 1 fighter in Novosibirsk, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 armour and 3 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 2 armour, 1 fighter and 1 mech_infantry
Italians defend with 2 mech_infantrys
British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 3/4 hits
Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Tobruk: 1 armour
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Removing units owned by British from Tobruk: 1 armour
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Tobruk: 1 mech_infantry
EDIT: Turning off Edit Mode
4 fighters moved from Volgograd to Bryansk
1 fighter moved from Rostov to Bryansk
2 armour moved from Volgograd to Bryansk
2 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 fighter moved from Novosibirsk to Russia
2 fighters moved from Persia to RussiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 armour placed in Iraq
1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,6,2,2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 25 PUs (10 lost to blockades); end with 25 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
I resent players who routinely use the edit mode to rearrange their NCM, but on this turn you rearranged combat movement after combat. I will not allow it. Using the edit mode in this way is unacceptable.
I will be returning your British Mech Inf to Egypt. Please be more careful with your moves.
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Ok, np Owen!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 4 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 1 tactical_bomber moved from India to Yunnan
4 bombers moved from Malta to Tobruk
1 bomber moved from Western United States to 1 Sea Zone
1 bomber moved from 1 Sea Zone to 2 Sea Zone
2 bombers moved from Western United States to AlaskaCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
Americans attack with 4 bombers
Italians defend with 1 armour
Americans roll dice for 4 bombers in Tobruk, round 2 : 1/4 hits
Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
Americans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Alaska
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Alaska, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Alaska
Americans roll dice for 1 bomber in Alaska, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Alaska, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits
Americans roll dice for 1 bomber in Alaska, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Alaska, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 2 bombers and 1 tactical_bomber
Japanese defend with 1 infantry and 2 mech_infantrys
Americans roll dice for 2 bombers and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
Americans roll dice for 2 bombers in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits
1 bomber owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber and 1 tactical_bomber
Casualties for Japanese: 1 infantry and 2 mech_infantrysNon Combat Move - Americans
1 bomber moved from Yunnan to India
4 bombers moved from Tobruk to Egypt
3 mech_infantrys moved from Central America to Mexico
3 bombers moved from Western United States to Queensland
1 battleship and 1 carrier moved from 10 Sea Zone to 11 Sea Zone
1 bomber moved from 2 Sea Zone to Western United States
1 bomber moved from Alaska to Western United States
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 101 Sea Zone to 11 Sea Zone
2 aaGuns moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 armour, 4 bombers and 4 mech_infantrys placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3
Americans collect 47 PUs (1 lost to blockades); end with 47 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsPurchase Units - British
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
2 armour moved from Volgograd to Novosibirsk
1 fighter moved from Volgograd to NovosibirskCombat - British
Battle in Novosibirsk
British attack with 2 armour and 1 fighter
Japanese defend with 1 infantry
British roll dice for 2 armour and 1 fighter in Novosibirsk, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 armour and 3 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 2 armour, 1 fighter and 1 mech_infantry
Italians defend with 2 mech_infantrys
British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 3/4 hits
Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Tobruk: 1 armour
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Removing units owned by British from Tobruk: 1 armour
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Tobruk: 1 mech_infantry
EDIT: Turning off Edit Mode
4 fighters moved from Volgograd to Bryansk
1 fighter moved from Rostov to Bryansk
2 armour moved from Volgograd to Bryansk
2 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 fighter moved from Novosibirsk to Russia
2 fighters moved from Persia to RussiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 armour placed in Iraq
1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,6,2,2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 25 PUs (10 lost to blockades); end with 25 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Tobruk: 1 mech_infantry
EDIT: Changing ownership of Tobruk from British to Italians
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode -
I resent players who routinely use the edit mode to rearrange their NCM, but on this turn you rearranged combat movement after combat. I will not allow it. Using the edit mode in this way is unacceptable.
I will be returning your British Mech Inf to Egypt. Please be more careful with your moves.
I have reedited back Tobruk to Italy + mech to Egypt.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from Western Ukraine to Eastern Poland
3 submarines moved from 95 Sea Zone to 91 Sea ZonePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : 1.17
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
ANZAC collect 4 PUs (6 lost to blockades); end with 4 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Ukraine to Rostov
2 bombers moved from Ukraine to Rostov
3 fighters moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 artillery moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 artillery moved from Archangel to Smolensk
4 bombers moved from Western Germany to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 2 artilleries, 4 bombers, 1 fighter and 1 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 4 bombers, 1 fighter and 1 infantry in Smolensk, round 2 : 5/8 hits, 4.17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries, 4 bombers and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Rostov
Germans attack with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 armour
Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 5/9 hits, 4.00 expected hits
Russians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Germans and 2 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 2 armourNon Combat Move - Germans
2 bombers moved from Rostov to Western Ukraine
3 fighters moved from Rostov to Western Ukraine
1 tactical_bomber moved from Rostov to Western Ukraine
4 bombers moved from Smolensk to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
4 aaGuns, 3 armour, 11 artilleries, 30 infantry and 9 mech_infantrys moved from Ukraine to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
9 artilleries and 21 infantry moved from Poland to Eastern Poland
2 artilleries moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 armour moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Southern Italy to Western Ukraine
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 destroyer moved from 112 Sea Zone to 91 Sea ZonePlace Units - Germans
1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 1.83
Russians : 0.67 -
If you choose to attack Western Ukraine, my OOL is: AAA, Inf, Mech inf, Artillery, then Bombers, Tac Bomber, Tanks, Fighters. Take Italian of type before German
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 3/4 hits
Germans roll dice for 2 artilleries in Smolensk, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Ukraine
Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Rostov to BryanskPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Anhwe to Novosibirsk
1 bomber moved from Kwangsi to Novosibirsk
2 mech_infantrys moved from Suiyuyan to Novosibirsk
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
3 artilleries moved from Dutch New Guinea to 45 Sea Zone
3 infantry moved from Dutch New Guinea to 45 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Central Mongolia to Shensi
2 mech_infantrys moved from Hopei to Shensi
2 mech_infantrys moved from Shantung to Kweichow
1 fighter moved from Kwangsi to Yunnan
1 armour moved from French Indo China to Shan StateCombat - Japanese
Battle in Siam
Battle in Shensi
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 mech_infantrys in Shensi, round 2 : 2/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Siam from UK_Pacific, taking Shensi from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 2 armour
Japanese roll dice for 2 bombers and 2 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 armour in Novosibirsk, round 2 : 0/2 hits, 1.00 expected hits
1 armour owned by the British lost in Novosibirsk
Japanese roll dice for 2 bombers and 2 mech_infantrys in Novosibirsk, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 armour
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 : 3/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from 37 Sea Zone to Malaya
1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Kwangsi
1 artillery moved from Shantung to Anhwe
2 mech_infantrys moved from Kwangtung to French Indo China
1 infantry moved from Kwangtung to Kwangsi
3 fighters moved from 45 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 submarine moved from 13 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 14 Sea Zone to 31 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 bomber moved from Novosibirsk to Yenisey
1 bomber moved from Novosibirsk to YeniseyPlace Units - Japanese
2 artilleries and 3 infantry placed in Japan
1 fighter, 1 submarine and 2 transports placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : -0.33
Russians : -0.50
Japanese : 0.50 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
11 bombers moved from Queensland to Shan State
1 bomber moved from India to Shan State
3 bombers moved from Western United States to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
11 bombers moved from Queensland to Shan State
1 bomber moved from India to Shan State
3 bombers moved from Western United States to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 destroyer and 1 transport; Italians defend with 3 submarines
3 submarines owned by the Italians Submerged
Americans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in Shan State
Americans attack with 12 bombers
Japanese defend with 1 armour, 1 artillery and 2 infantry
Americans roll dice for 12 bombers in Shan State, round 2 : 6/12 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 : 1/4 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Americans and 1 armour owned by the Japanese lost in Shan State
Americans win with 11 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour, 1 artillery and 2 infantryNon Combat Move - Americans
11 bombers moved from Shan State to India
4 bombers moved from Egypt to India
3 bombers moved from Western United States to Queensland
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 3 submarines moved from 11 Sea Zone to 26 Sea Zone
3 bombers moved from 91 Sea Zone to French West Africa
3 mech_infantrys moved from Mexico to Western United States
2 mech_infantrys moved from Western United States to British ColumbiaPlace Units - Americans
1 artillery placed in Eastern United States
2 fighters placed in Eastern United States
3 destroyers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs