Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
18L OwenToo (Axis) -vs- Sovietishcat (Allies)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from United Kingdom to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 4 bombers
Italians defend with 2 transports
2 transports owned by the Italians lost in 92 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - Americans
4 bombers moved from 92 Sea Zone to Malta
8 bombers moved from Western United States to Queensland
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 89 Sea Zone to 101 Sea Zone
2 bombers moved from Egypt to India
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - Americans
6 bombers placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsPurchase Units - British
British buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_minor; Remaining resources: 5 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 0/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Yunnan, round 3 : 2/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 1/2 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - British
2 fighters moved from Yunnan to India
3 mech_infantrys moved from West India to India
6 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
6 fighters moved from Bryansk to Volgograd
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Egypt to PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,3,2
British collect 31 PUs (5 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Americans from Burma: 1 tactical_bomber
EDIT: Adding units owned by Americans to India: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,4,6
UK_Pacific collect 6 PUs (2 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 armour moved from Tunisia to Tobruk
Italians take Libya from British
Italians take Tobruk from BritishCombat - Italians
Battle in Rostov
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Rostov to Ukraine
2 fighters moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
2 submarines placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : 0.17
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC
2 bombers moved from Western United States to Queensland
1 artillery and 2 infantry moved from New South Wales to Queensland
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 aaGun moved from Burma to IndiaPlace Units - ANZAC
1 bomber and 2 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,6,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC
2 bombers moved from Western United States to Queensland
1 artillery and 2 infantry moved from New South Wales to Queensland
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 aaGun moved from Burma to IndiaPlace Units - ANZAC
1 bomber and 2 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,6,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Novgorod to Vologda
1 fighter moved from Novgorod to Vologda
3 bombers moved from Novgorod to Russia
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 artillery moved from Novgorod to Archangel
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 armour moved from Novgorod to Smolensk
1 artillery moved from Novgorod to Archangel
9 artilleries and 21 infantry moved from Germany to Poland
2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Tunisia to Southern Italy
1 fighter moved from Western Germany to Southern ItalyCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Vologda
Germans attack with 1 bomber and 1 fighter
Russians defend with 1 fighter
Germans roll dice for 1 bomber and 1 fighter in Vologda, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 fighter in Vologda, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Vologda
Germans roll dice for 1 bomber in Vologda, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 fighter in Vologda, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Vologda
Russians win with no units remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Russians: 1 fighter
Battle in Archangel
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 armour and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 infantry moved from Novgorod to Belarus
2 bombers moved from Russia to Ukraine
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 artilleries moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour and 5 mech_infantrys placed in Germany
1 artillery, 1 fighter and 1 infantry placed in Novgorod
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : 1.50
Russians : 2.00 -
If you choose to attack Ukraine, my OOL are AAA, Inf, Mech inf and Art in equal portions, THEN Bombers, Tac, Tank, Fighters.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 14 PUs;
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 14 PUs;
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits
1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 artilleries and 2 mech_infantrys moved from Russia to Bryansk
1 aaGun moved from Sikang to SzechwanPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 13 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 14 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
3 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 44 Sea Zone to 45 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 battleship moved from 44 Sea Zone to 45 Sea Zone
2 fighters moved from 44 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kwangtung to Yunnan
1 bomber moved from Kwangsi to Suiyuyan
2 mech_infantrys moved from Kweichow to Hopei
1 bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in Alaska
Battle in Dutch New Guinea
Japanese attack with 3 artilleries and 5 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Alaska from Americans, taking Dutch New Guinea from ANZAC with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Hopei, round 2 : 3/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 4/5 hits, 1.67 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 mech_infantry moved from Manchuria to Central Mongolia
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Hopei to Kwangsi
1 tactical_bomber moved from Yunnan to 45 Sea Zone
1 fighter moved from Yunnan to KwangsiPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 mech_infantrys placed in Shantung
Japanese undo move 4.
Japanese undo move 3.
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Chinese : -1.67
Japanese : 3.50 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 4 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 1 tactical_bomber moved from India to Yunnan
4 bombers moved from Malta to Tobruk
1 bomber moved from Western United States to 1 Sea Zone
1 bomber moved from 1 Sea Zone to 2 Sea Zone
2 bombers moved from Western United States to Alaska -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 4 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 1 tactical_bomber moved from India to Yunnan
4 bombers moved from Malta to Tobruk
1 bomber moved from Western United States to 1 Sea Zone
1 bomber moved from 1 Sea Zone to 2 Sea Zone
2 bombers moved from Western United States to AlaskaCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
Americans attack with 4 bombers
Italians defend with 1 armour
Americans roll dice for 4 bombers in Tobruk, round 2 : 1/4 hits
Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
Americans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Alaska
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Alaska, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Alaska
Americans roll dice for 1 bomber in Alaska, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Alaska, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits
Americans roll dice for 1 bomber in Alaska, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Alaska, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 2 bombers and 1 tactical_bomber
Japanese defend with 1 infantry and 2 mech_infantrys
Americans roll dice for 2 bombers and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
Americans roll dice for 2 bombers in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits
1 bomber owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber and 1 tactical_bomber
Casualties for Japanese: 1 infantry and 2 mech_infantrysNon Combat Move - Americans
1 bomber moved from Yunnan to India
4 bombers moved from Tobruk to Egypt
3 mech_infantrys moved from Central America to Mexico
3 bombers moved from Western United States to Queensland
1 battleship and 1 carrier moved from 10 Sea Zone to 11 Sea Zone
1 bomber moved from 2 Sea Zone to Western United States
1 bomber moved from Alaska to Western United States
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 101 Sea Zone to 11 Sea Zone
2 aaGuns moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 armour, 4 bombers and 4 mech_infantrys placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3
Americans collect 47 PUs (1 lost to blockades); end with 47 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
2 armour moved from Volgograd to Novosibirsk
1 fighter moved from Volgograd to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 4 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 1 tactical_bomber moved from India to Yunnan
4 bombers moved from Malta to Tobruk
1 bomber moved from Western United States to 1 Sea Zone
1 bomber moved from 1 Sea Zone to 2 Sea Zone
2 bombers moved from Western United States to AlaskaCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
Americans attack with 4 bombers
Italians defend with 1 armour
Americans roll dice for 4 bombers in Tobruk, round 2 : 1/4 hits
Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
Americans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Alaska
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Alaska, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Alaska
Americans roll dice for 1 bomber in Alaska, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Alaska, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits
Americans roll dice for 1 bomber in Alaska, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Alaska, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 2 bombers and 1 tactical_bomber
Japanese defend with 1 infantry and 2 mech_infantrys
Americans roll dice for 2 bombers and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
Americans roll dice for 2 bombers in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits
1 bomber owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber and 1 tactical_bomber
Casualties for Japanese: 1 infantry and 2 mech_infantrysNon Combat Move - Americans
1 bomber moved from Yunnan to India
4 bombers moved from Tobruk to Egypt
3 mech_infantrys moved from Central America to Mexico
3 bombers moved from Western United States to Queensland
1 battleship and 1 carrier moved from 10 Sea Zone to 11 Sea Zone
1 bomber moved from 2 Sea Zone to Western United States
1 bomber moved from Alaska to Western United States
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 101 Sea Zone to 11 Sea Zone
2 aaGuns moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 armour, 4 bombers and 4 mech_infantrys placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3
Americans collect 47 PUs (1 lost to blockades); end with 47 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsPurchase Units - British
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
2 armour moved from Volgograd to Novosibirsk
1 fighter moved from Volgograd to NovosibirskCombat - British
Battle in Novosibirsk
British attack with 2 armour and 1 fighter
Japanese defend with 1 infantry
British roll dice for 2 armour and 1 fighter in Novosibirsk, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 armour and 3 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 2 armour, 1 fighter and 1 mech_infantry
Italians defend with 2 mech_infantrys
British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 3/4 hits
Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Tobruk: 1 armour
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Removing units owned by British from Tobruk: 1 armour
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Tobruk: 1 mech_infantry
EDIT: Turning off Edit Mode
4 fighters moved from Volgograd to Bryansk
1 fighter moved from Rostov to Bryansk
2 armour moved from Volgograd to Bryansk
2 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 fighter moved from Novosibirsk to Russia
2 fighters moved from Persia to RussiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 armour placed in Iraq
1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,6,2,2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 25 PUs (10 lost to blockades); end with 25 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
I resent players who routinely use the edit mode to rearrange their NCM, but on this turn you rearranged combat movement after combat. I will not allow it. Using the edit mode in this way is unacceptable.
I will be returning your British Mech Inf to Egypt. Please be more careful with your moves.
-
Ok, np Owen!
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 4 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 1 tactical_bomber moved from India to Yunnan
4 bombers moved from Malta to Tobruk
1 bomber moved from Western United States to 1 Sea Zone
1 bomber moved from 1 Sea Zone to 2 Sea Zone
2 bombers moved from Western United States to AlaskaCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
Americans attack with 4 bombers
Italians defend with 1 armour
Americans roll dice for 4 bombers in Tobruk, round 2 : 1/4 hits
Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
Americans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Alaska
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Alaska, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Alaska
Americans roll dice for 1 bomber in Alaska, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Alaska, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits
Americans roll dice for 1 bomber in Alaska, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Alaska, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 2 bombers and 1 tactical_bomber
Japanese defend with 1 infantry and 2 mech_infantrys
Americans roll dice for 2 bombers and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
Americans roll dice for 2 bombers in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits
1 bomber owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber and 1 tactical_bomber
Casualties for Japanese: 1 infantry and 2 mech_infantrysNon Combat Move - Americans
1 bomber moved from Yunnan to India
4 bombers moved from Tobruk to Egypt
3 mech_infantrys moved from Central America to Mexico
3 bombers moved from Western United States to Queensland
1 battleship and 1 carrier moved from 10 Sea Zone to 11 Sea Zone
1 bomber moved from 2 Sea Zone to Western United States
1 bomber moved from Alaska to Western United States
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 101 Sea Zone to 11 Sea Zone
2 aaGuns moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 armour, 4 bombers and 4 mech_infantrys placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3
Americans collect 47 PUs (1 lost to blockades); end with 47 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsPurchase Units - British
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
2 armour moved from Volgograd to Novosibirsk
1 fighter moved from Volgograd to NovosibirskCombat - British
Battle in Novosibirsk
British attack with 2 armour and 1 fighter
Japanese defend with 1 infantry
British roll dice for 2 armour and 1 fighter in Novosibirsk, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 armour and 3 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 2 armour, 1 fighter and 1 mech_infantry
Italians defend with 2 mech_infantrys
British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 3/4 hits
Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Tobruk: 1 armour
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Removing units owned by British from Tobruk: 1 armour
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Tobruk: 1 mech_infantry
EDIT: Turning off Edit Mode
4 fighters moved from Volgograd to Bryansk
1 fighter moved from Rostov to Bryansk
2 armour moved from Volgograd to Bryansk
2 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 fighter moved from Novosibirsk to Russia
2 fighters moved from Persia to RussiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 armour placed in Iraq
1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,6,2,2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 25 PUs (10 lost to blockades); end with 25 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Tobruk: 1 mech_infantry
EDIT: Changing ownership of Tobruk from British to Italians
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode -
I resent players who routinely use the edit mode to rearrange their NCM, but on this turn you rearranged combat movement after combat. I will not allow it. Using the edit mode in this way is unacceptable.
I will be returning your British Mech Inf to Egypt. Please be more careful with your moves.
I have reedited back Tobruk to Italy + mech to Egypt.