TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Non Combat Move - Americans
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 tactical_bomber placed in Eastern United States
Americans undo move 1.
1 fighter placed in Eastern United States
1 tactical_bomber placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Chahar
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 4 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Hunan from Japanese, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 3 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 : 2/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Jehol
Chinese undo move 1.
1 artillery placed in Chahar
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kiangsi
2 mech_infantrys moved from Yunnan to Anhwe
1 armour moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Kiangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Kiangsi
1 infantry moved from Burma to Yunnan
2 armour and 3 mech_infantrys moved from India to Yunnan
Combat - British
Battle in Kiangsi
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
British attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 infantry and 2 mech_infantrys
AA fire in Anhwe : 0/3 hits, 0,50 expected hits
British roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/7 hits, 2,67 expected hits
Japanese roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in Anhwe
British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 3/6 hits, 2,50 expected hits
Japanese roll dice for 2 mech_infantrys in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 aaGun, 1 infantry and 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Kiangsi to Yunnan
2 fighters moved from Anhwe to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
Place Units - UK_Pacific
1 armour, 1 fighter and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 3 mech_infantrys
Combat Hit Differential Summary :
British : 0,67
Chinese : -1,17
AA fire in Anhwe : : -0,50
Japanese : -0,67
triplea_42323_UK_7.tsvg