@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Drejemester vs GSS
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 4 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
 1 infantry moved from Yunnan to Kweichow
 1 artillery moved from Yunnan to Kweichow
 1 infantry moved from Yunnan to Kweichow
 1 fighter moved from Yunnan to KweichowCombat - Chinese 
 Chinese creates battle in territory Anhwe
 Battle in Kweichow
 Chinese attack with 1 artillery, 1 fighter and 2 infantry
 Japanese defend with 1 artillery and 1 mech_infantry
 Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
 Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
 Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese 
 1 fighter moved from Kweichow to YunnanPlace Units - Chinese 
 1 artillery placed in Kansu
 1 infantry placed in Hunan
 1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 10 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary : Chinese : 0,67 
 Japanese : -0,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 4 Purchase Units - Americans 
 Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 1 fighter moved from Yunnan to Anhwe
 1 destroyer moved from 104 Sea Zone to 111 Sea Zone
 1 carrier and 2 fighters moved from 104 Sea Zone to 110 Sea Zone
 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans 
 Battle in 16 Sea Zone
 Americans attack with 7 fighters and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans roll dice for 7 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
 Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
 Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
 Casualties for Americans: 1 fighter
 Casualties for Japanese: 1 destroyer
 Battle in Anhwe
 Americans attack with 1 fighter
 Japanese defend with 1 infantry
 Americans roll dice for 1 fighter in Anhwe, round 2 : 1/1 hits, 0,50 expected hits
 Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Anhwe
 Americans win with 1 fighter remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Americans 
 1 fighter moved from Anhwe to Yunnan
 6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
 1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans 
 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
 1 fighter placed in 101 Sea Zone
 1 fighter placed in Western United States
 2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
 1 infantry moved from Yunnan to Kweichow
 1 artillery moved from Yunnan to Kweichow
 1 infantry moved from Yunnan to Kweichow
 1 fighter moved from Yunnan to KweichowCombat - Chinese 
 Chinese creates battle in territory Anhwe
 Battle in Kweichow
 Chinese attack with 1 artillery, 1 fighter and 2 infantry
 Japanese defend with 1 artillery and 1 mech_infantry
 Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
 Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
 Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese 
 1 fighter moved from Kweichow to YunnanPlace Units - Chinese 
 1 artillery placed in Kansu
 1 infantry placed in Hunan
 1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 10 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British 
 British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British 
 1 armour moved from Egypt to Tobruk
 British take Alexandria from Italians
 British take Tobruk from Italians
 2 infantry moved from Anglo Egyptian Sudan to Egypt
 1 artillery moved from Iraq to 80 Sea Zone
 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone
 1 mech_infantry moved from Hopei to Shantung
 Chinese take Shantung from Japanese
 1 infantry moved from French Indo China to Yunnan
 1 infantry moved from Burma to Yunnan
 1 mech_infantry moved from Yunnan to Kiangsi
 Chinese take Kiangsi from Japanese
 1 armour and 3 mech_infantrys moved from India to Yunnan
 1 mech_infantry moved from Shensi to Suiyuyan
 1 fighter moved from Yunnan to Suiyuyan
 1 fighter moved from Malta to EgyptCombat - British 
 Battle in Suiyuyan
 British attack with 1 fighter and 1 mech_infantry
 Japanese defend with 1 infantry
 British roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
 Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the British lost in Suiyuyan
 retreated to Suiyuyan
 Japanese win with 1 infantry remaining. Battle score for attacker is -4
 Casualties for British: 1 mech_infantryNon Combat Move - British 
 1 fighter moved from Suiyuyan to Kansu
 1 artillery moved from 39 Sea Zone to IndiaPlace Units - British 
 3 fighters placed in United Kingdom
 3 infantry placed in EgyptTurn Complete - British 
 British collect 33 PUs; end with 33 PUs
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
 Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
 Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific 
 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
 UK_Pacific collect 13 PUs; end with 14 PUs
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
 Some Units in India change ownership: 3 mech_infantrysCombat Hit Differential Summary : British : -0,67 
 Americans : 0,33
 Chinese : 0,67
 Japanese : 0,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 4 Purchase Units - Italians 
 Italians buy 1 bomber and 1 destroyer; Remaining resources: 3 PUs;Combat Move - Italians 
 1 infantry moved from Romania to Eastern Poland
 Italians take Eastern Poland from Russians
 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
 1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
 2 infantry moved from Southern Italy to 97 Sea Zone
 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
 1 infantry moved from 99 Sea Zone to Cyprus
 1 artillery and 1 infantry moved from Algeria to TunisiaCombat - Italians 
 Battle in CyprusNon Combat Move - Italians 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Italians from 99 Sea Zone: 1 infantry and 1 transport
 EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport
 EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
 EDIT: Turning off Edit Mode
 Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
 Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
 Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
 Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
 Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
 1 mech_infantry moved from Northern Italy to Slovakia Hungary
 1 infantry moved from Northern Italy to Southern France
 Italians take Southern France from Neutral_Axis
 1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians 
 1 destroyer placed in 97 Sea Zone
 1 bomber placed in Southern ItalyTurn Complete - Italians 
 Italians collect 16 PUs; end with 19 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 4 Purchase Units - ANZAC 
 ANZAC buy 1 bomber; Remaining resources: 14 PUs;Combat Move - ANZAC 
 1 fighter moved from Queensland to Shan State
 1 tactical_bomber moved from New South Wales to Queensland
 3 fighters moved from Queensland to Shan StateNon Combat Move - ANZAC Place Units - ANZAC 
 1 bomber placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 24 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 4 Purchase Units - ANZAC 
 ANZAC buy 1 bomber; Remaining resources: 14 PUs;Combat Move - ANZAC 
 1 fighter moved from Queensland to Shan State
 1 tactical_bomber moved from New South Wales to Queensland
 3 fighters moved from Queensland to Shan StateNon Combat Move - ANZAC Place Units - ANZAC 
 1 bomber placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 24 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUsCombat Move - French 
 1 destroyer moved from 98 Sea Zone to 99 Sea ZoneCombat - French 
 Battle in 99 Sea Zone
 French attack with 1 destroyer
 Italians defend with 1 transport
 1 transport owned by the Italians lost in 99 Sea Zone
 French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transportNon Combat Move - French Turn Complete - French Combat Hit Differential Summary : 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 5 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
 1 infantry moved from Norway to 112 Sea Zone
 1 bomber moved from Germany to 110 Sea Zone
 4 bombers moved from Western Germany to 110 Sea Zone
 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
 1 submarine moved from 125 Sea Zone to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
 1 submarine moved from 112 Sea Zone to 109 Sea Zone
 1 infantry moved from Finland to Karelia
 1 infantry moved from Poland to Baltic States
 Germans take Baltic States from Russians
 8 artilleries, 14 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
 7 mech_infantrys moved from Germany to Eastern Poland
 3 armour, 2 artilleries and 10 infantry moved from Romania to Eastern PolandCombat - Germans Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 5 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
 1 infantry moved from Norway to 112 Sea Zone
 1 bomber moved from Germany to 110 Sea Zone
 4 bombers moved from Western Germany to 110 Sea Zone
 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
 1 submarine moved from 125 Sea Zone to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
 1 submarine moved from 112 Sea Zone to 109 Sea Zone
 1 infantry moved from Finland to Karelia
 1 infantry moved from Poland to Baltic States
 Germans take Baltic States from Russians
 8 artilleries, 14 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
 7 mech_infantrys moved from Germany to Eastern Poland
 3 armour, 2 artilleries and 10 infantry moved from Romania to Eastern PolandCombat - Germans 
 Battle in 110 Sea Zone
 Germans attack with 5 bombers, 2 destroyers, 1 submarine, 1 tactical_bomber and 2 transports
 Americans defend with 1 carrier and 2 fighters
 Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 Units damaged: 1 carrier owned by the Americans
 Germans roll dice for 5 bombers, 2 destroyers, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits
 Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
 Americans roll dice for 1 carrier in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 1 destroyer owned by the Germans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 110 Sea Zone
 Germans win with 5 bombers, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 28
 Casualties for Germans: 1 destroyer
 Casualties for Americans: 1 carrier and 2 fighters
 Battle in United Kingdom
 Germans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
 British defend with 1 airfield, 1 factory_minor, 3 fighters and 1 harbour; Americans defend with 1 artillery
 Germans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in United Kingdom, round 2 : 3/8 hits, 3,50 expected hits
 British roll dice for 1 artillery and 3 fighters in United Kingdom, round 2 : 1/4 hits, 2,33 expected hits
 1 artillery owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in United Kingdom
 Germans roll dice for 2 artilleries, 3 fighters and 2 infantry in United Kingdom, round 3 : 2/7 hits, 2,83 expected hits
 British roll dice for 1 fighter in United Kingdom, round 3 : 1/1 hits, 0,67 expected hits
 1 infantry owned by the Germans and 1 fighter owned by the British lost in United Kingdom
 Germans destroys 42PUs while taking British capital
 Germans win, taking United Kingdom from British with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 20
 Casualties for Germans: 1 infantry and 1 tactical_bomber
 Casualties for Americans: 1 artillery
 Casualties for British: 3 fightersNon Combat Move - Germans 
 5 bombers moved from 110 Sea Zone to Western Germany
 1 tactical_bomber moved from 110 Sea Zone to Western Germany
 3 fighters moved from United Kingdom to Holland Belgium
 6 aaGuns moved from Poland to Eastern PolandPlace Units - Germans 
 1 destroyer and 1 transport placed in 112 Sea Zone
 1 artillery and 1 infantry placed in Western Germany
 2 bombers placed in Western Germany
 1 mech_infantry placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
 Germans collect 51 PUs; end with 51 PUs
 Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary : Germans : -2,17 
 British : -1,00
 Americans : -0,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 5 Purchase Units - Russians 
 Russians buy 2 armour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians 
 9 infantry moved from Korea to Manchuria
 1 infantry moved from Bessarabia to Romania
 1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
 2 infantry moved from Novgorod to Baltic States
 2 infantry moved from Novgorod to Vyborg
 6 infantry moved from Novgorod to Karelia
 1 fighter moved from Novgorod to Baltic States
 1 fighter moved from Novgorod to Vyborg
 1 fighter moved from Novgorod to Karelia
 1 fighter moved from Russia to Baltic States
 1 fighter moved from Western Ukraine to Baltic StatesCombat - Russians 
 Battle in Manchuria
 Russians attack with 9 infantry
 Japanese defend with 2 infantry
 Russians roll dice for 9 infantry in Manchuria, round 2 : 1/9 hits, 1,50 expected hits
 Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese lost in Manchuria
 Russians roll dice for 9 infantry in Manchuria, round 3 : 0/9 hits, 1,50 expected hits
 Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
 Russians roll dice for 9 infantry in Manchuria, round 4 : 0/9 hits, 1,50 expected hits
 Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Manchuria
 Russians roll dice for 8 infantry in Manchuria, round 5 : 0/8 hits, 1,33 expected hits
 Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0,33 expected hits
 Russians roll dice for 8 infantry in Manchuria, round 6 : 4/8 hits, 1,33 expected hits
 Japanese roll dice for 1 infantry in Manchuria, round 6 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
 Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 2 infantry
 Casualties for Russians: 2 infantry
 Battle in Vyborg
 Russians attack with 1 fighter and 2 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits
 Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
 Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 3 : 2/3 hits, 0,83 expected hits
 Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Vyborg
 Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Baltic States
 Russians attack with 3 fighters and 2 infantry
 Germans defend with 1 infantry
 Russians roll dice for 3 fighters and 2 infantry in Baltic States, round 2 : 1/5 hits, 1,83 expected hits
 Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Baltic States
 Russians win, taking Baltic States from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Karelia
 Russians attack with 1 fighter and 6 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter and 6 infantry in Karelia, round 2 : 2/7 hits, 1,50 expected hits
 Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
 Russians win, taking Karelia from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Germans: 1 infantry
 Battle in Romania
 Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 1,33 expected hits
 Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Romania
 Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantryNon Combat Move - Russians 
 2 aaGuns, 2 artilleries and 21 infantry moved from Western Ukraine to Bryansk
 3 infantry moved from Ukraine to Bryansk
 1 fighter and 1 tactical_bomber moved from Romania to Rostov
 3 fighters moved from Baltic States to Novgorod
 1 fighter moved from Vyborg to Novgorod
 1 fighter moved from Karelia to Novgorod
 4 infantry moved from Belarus to Novgorod
 2 mech_infantrys moved from Russia to Bryansk
 2 armour moved from Russia to Bryansk
 2 armour moved from Belarus to Bryansk
 3 mech_infantrys moved from Belarus to Bryansk
 1 artillery moved from Belarus to Bryansk
 3 infantry moved from Belarus to Novgorod
 7 infantry moved from Belarus to Bryansk
 1 mech_infantry moved from Novgorod to Bryansk
 1 aaGun moved from Korea to ManchuriaPlace Units - Russians 
 3 infantry placed in Novgorod
 2 armour, 3 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,4
 Russians collect 42 PUs; end with 42 PUs
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
 Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUsCombat Hit Differential Summary : Germans : -0,67 
 Russians : -2,50
 Japanese : 0,00
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 1 transport moved from 19 Sea Zone to 6 Sea Zone
 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
 1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
 2 bombers moved from Japan to Manchuria
 2 tactical_bombers moved from 6 Sea Zone to Manchuria
 2 fighters moved from Japan to Manchuria
 1 mech_infantry moved from Kiangsu to Anhwe
 1 mech_infantry moved from Jehol to Anhwe
 2 infantry moved from Kwangsi to Hunan
 3 mech_infantrys moved from Kwangtung to Kwangsi
 3 fighters moved from Kwangsi to Anhwe
 3 fighters moved from Kwangsi to Hunan
 1 infantry moved from Sumatra to 41 Sea Zone
 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
 1 infantry moved from 37 Sea Zone to Malaya
 1 submarine moved from 37 Sea Zone to 35 Sea Zone
 1 destroyer moved from 33 Sea Zone to 16 Sea ZoneCombat - Japanese 
 Battle in Malaya
 Battle in Manchuria
 Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
 Russians defend with 1 aaGun and 7 infantry
 AA fire in Manchuria : 0/3 hits, 0,50 expected hits
 Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 3/10 hits, 4,67 expected hits
 Chinese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 1/7 hits, 2,33 expected hits
 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
 Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 3 : 5/9 hits, 4,50 expected hits
 Chinese roll dice for 5 infantry in Manchuria, round 3 : 3/5 hits, 1,67 expected hits
 1 infantry owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
 Japanese win, taking Malaya from UK_Pacific with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
 Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
 Casualties for Russians: 1 aaGun and 7 infantry
 Battle in Hunan
 Japanese attack with 3 fighters and 2 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 3 fighters and 2 infantry in Hunan, round 2 : 3/5 hits, 1,83 expected hits
 Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Battle in Anhwe
 Japanese attack with 3 fighters and 2 mech_infantrys
 Chinese defend with 1 infantry
 Japanese roll dice for 3 fighters and 2 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1,83 expected hits
 Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Chinese lost in Anhwe
 Japanese win, taking Anhwe from Chinese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantryNon Combat Move - Japanese 
 2 fighters moved from Manchuria to 6 Sea Zone
 2 tactical_bombers moved from Manchuria to 6 Sea Zone
 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from Caroline Islands to Kwangsi
 3 fighters moved from Hunan to Kwangsi
 3 fighters moved from Anhwe to Kwangsi
 2 bombers moved from Manchuria to Japan
 1 fighter moved from Caroline Islands to Kwangsi
 1 tactical_bomber moved from Caroline Islands to JapanPlace Units - Japanese 
 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
 3 infantry placed in Kiangsu
 3 infantry placed in KwangtungTurn Complete - Japanese 
 Japanese collect 43 PUs; end with 43 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary : Chinese : 0,33 
 AA fire in Manchuria : : -0,50
 Japanese : -0,83
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 5 Purchase Units - Americans 
 Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
 1 mech_infantry moved from Eastern United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
 Americans take 54 Sea Zone from Japanese
 1 fighter moved from Western United States to Hawaiian Islands
 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
 1 fighter moved from Yunnan to 37 Sea ZoneCombat - Americans 
 Battle in 37 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 37 Sea Zone
 Americans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 110 Sea Zone
 Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
 Germans defend with 1 destroyer, 1 submarine and 2 transports
 Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
 Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 1 submarine owned by the Germans lost in 110 Sea Zone
 Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
 Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
 1 destroyer owned by the Germans lost in 110 Sea Zone
 2 transports owned by the Germans lost in 110 Sea Zone
 Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
 Casualties for Germans: 1 destroyer, 1 submarine and 2 transportsNon Combat Move - Americans 
 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
 1 fighter moved from 37 Sea Zone to Yunnan
 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans 
 1 carrier and 1 transport placed in 101 Sea Zone
 2 fighters placed in 101 Sea Zone
 1 fighter and 1 infantry placed in Eastern United States
 1 destroyer placed in 10 Sea Zone
 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary : Germans : -0,83 
 Americans : -1,00
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 5 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 artillery and 1 infantry moved from Kansu to Suiyuyan
 1 artillery and 2 infantry moved from Kweichow to Anhwe
 1 artillery and 1 infantry moved from Yunnan to Hunan
 1 fighter moved from Yunnan to AnhweCombat - Chinese 
 Battle in Suiyuyan
 Chinese attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
 Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Suiyuyan
 Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Anhwe
 Chinese attack with 1 artillery, 1 fighter and 2 infantry
 Japanese defend with 2 mech_infantrys
 Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
 Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
 Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 0/3 hits, 1,17 expected hits
 Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
 Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 4 : 1/3 hits, 1,17 expected hits
 Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
 Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
 Casualties for Chinese: 2 infantry
 Casualties for Japanese: 2 mech_infantrys
 Battle in Hunan
 Chinese attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
 Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Hunan
 Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Anhwe to YunnanPlace Units - Chinese 
 1 infantry placed in Yunnan
 1 infantry placed in Suiyuyan
 1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 17 PUs; end with 17 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary : Chinese : -1,00 
 Japanese : 0,00
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 5 Purchase Units - Americans 
 Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
 1 mech_infantry moved from Eastern United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
 Americans take 54 Sea Zone from Japanese
 1 fighter moved from Western United States to Hawaiian Islands
 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
 1 fighter moved from Yunnan to 37 Sea ZoneCombat - Americans 
 Battle in 37 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 37 Sea Zone
 Americans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 110 Sea Zone
 Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
 Germans defend with 1 destroyer, 1 submarine and 2 transports
 Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
 Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 1 submarine owned by the Germans lost in 110 Sea Zone
 Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
 Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
 1 destroyer owned by the Germans lost in 110 Sea Zone
 2 transports owned by the Germans lost in 110 Sea Zone
 Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
 Casualties for Germans: 1 destroyer, 1 submarine and 2 transportsNon Combat Move - Americans 
 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
 1 fighter moved from 37 Sea Zone to Yunnan
 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans 
 1 carrier and 1 transport placed in 101 Sea Zone
 2 fighters placed in 101 Sea Zone
 1 fighter and 1 infantry placed in Eastern United States
 1 destroyer placed in 10 Sea Zone
 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 artillery and 1 infantry moved from Kansu to Suiyuyan
 1 artillery and 2 infantry moved from Kweichow to Anhwe
 1 artillery and 1 infantry moved from Yunnan to Hunan
 1 fighter moved from Yunnan to AnhweCombat - Chinese 
 Battle in Suiyuyan
 Chinese attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
 Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Suiyuyan
 Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Anhwe
 Chinese attack with 1 artillery, 1 fighter and 2 infantry
 Japanese defend with 2 mech_infantrys
 Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
 Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
 Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 0/3 hits, 1,17 expected hits
 Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
 Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 4 : 1/3 hits, 1,17 expected hits
 Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
 Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
 Casualties for Chinese: 2 infantry
 Casualties for Japanese: 2 mech_infantrys
 Battle in Hunan
 Chinese attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
 Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Hunan
 Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Anhwe to YunnanPlace Units - Chinese 
 1 infantry placed in Yunnan
 1 infantry placed in Suiyuyan
 1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 17 PUs; end with 17 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsPurchase Units - UK_Pacific 
 UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 armour moved from Tobruk to Libya
 British take Libya from Italians
 1 armour moved from Libya to Tobruk
 1 fighter moved from Kansu to Chahar
 1 mech_infantry moved from Shantung to Chahar
 1 mech_infantry moved from Kiangsi to Chahar
 2 mech_infantrys moved from Yunnan to Malaya
 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
 2 mech_infantrys moved from India to Yunnan
 1 artillery moved from India to 39 Sea Zone
 1 mech_infantry moved from India to 39 Sea Zone
 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
 1 mech_infantry moved from 41 Sea Zone to Sumatra
 1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
 1 artillery moved from 42 Sea Zone to Java
 1 fighter moved from Egypt to Eastern PersiaCombat - British 
 Battle in Java
 Battle in Sumatra
 Battle in Malaya
 British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
 Japanese defend with 1 harbour and 1 infantry
 British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,50 expected hits
 Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Malaya
 British win, taking Java from Japanese, taking Sumatra from Japanese, taking Malaya from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Chahar
 British attack with 1 fighter and 2 mech_infantrys
 Japanese defend with 1 infantry
 British roll dice for 1 fighter and 2 mech_infantrys in Chahar, round 2 : 0/3 hits, 0,83 expected hits
 Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the British lost in Chahar
 British roll dice for 1 fighter and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
 Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the British lost in Chahar
 retreated to Chahar
 Japanese win with 1 infantry remaining. Battle score for attacker is -8
 Casualties for British: 2 mech_infantrysNon Combat Move - British 
 1 fighter moved from Chahar to Suiyuyan
 1 fighter and 1 tactical_bomber moved from Malaya to YunnanPlace Units - UK_Pacific 
 1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 21 PUs; end with 21 PUs
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
 Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantryCombat Hit Differential Summary : Germans : -0,83 
 British : -1,00
 Americans : -1,00
 Chinese : -1,00
 Japanese : 1,00
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 5 Purchase Units - Italians 
 Italians buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Eastern Poland to Belarus
 1 armour moved from Eastern Poland to Western Ukraine
 Italians take Western Ukraine from Russians
 1 armour moved from Western Ukraine to Ukraine
 Italians take Ukraine from Russians
 1 mech_infantry moved from Slovakia Hungary to Belarus
 2 infantry moved from Eastern Poland to Belarus
 1 artillery moved from Eastern Poland to Belarus
 1 armour moved from Eastern Poland to Belarus
 2 mech_infantrys moved from Eastern Poland to Belarus
 1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
 Italians take 97 Sea Zone from British
 1 artillery and 1 infantry moved from Tunisia to Libya
 Italians take Libya from BritishCombat - Italians 
 Battle in 99 Sea Zone
 Italians attack with 1 bomber, 1 destroyer and 1 fighter
 French defend with 1 destroyer
 Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
 French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 1 destroyer owned by the Italians lost in 99 Sea Zone
 Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
 French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
 Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
 French roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
 1 destroyer owned by the French lost in 99 Sea Zone
 Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
 Casualties for Italians: 1 destroyer
 Casualties for French: 1 destroyer
 Battle in Belarus
 Italians attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
 Russians defend with 1 infantry
 Italians roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Belarus, round 2 : 4/8 hits, 2,00 expected hits
 Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Belarus
 Italians win, taking Belarus from Russians with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Italians 
 1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
 1 infantry moved from Southern France to Northern Italy
 2 infantry and 1 mech_infantry moved from Morocco to AlgeriaPlace Units - Italians 
 1 bomber placed in Southern Italy
 1 transport placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 21 PUs; end with 21 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary : Italians : -0,83 
 French : 0,00
 Russians : -0,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC 
 1 bomber moved from New South Wales to Queensland
 4 fighters moved from Shan State to Dutch New Guinea
 1 tactical_bomber moved from Queensland to Dutch New GuineaNon Combat Move - ANZAC Place Units - ANZAC 
 1 carrier, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 12 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC 
 1 bomber moved from New South Wales to Queensland
 4 fighters moved from Shan State to Dutch New Guinea
 1 tactical_bomber moved from Queensland to Dutch New GuineaNon Combat Move - ANZAC Place Units - ANZAC 
 1 carrier, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 12 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French Turn Complete - French Combat Hit Differential Summary : 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 6 Research Technology - Germans Purchase Units - Germans 
 Germans buy 2 bombers, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
 7 bombers and 1 tactical_bomber moved from Western Germany to Novgorod
 3 armour and 12 mech_infantrys moved from Eastern Poland to Novgorod
 2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
 2 artilleries and 2 infantry moved from Eastern Poland to Romania
 1 infantry moved from Eastern Poland to Western Ukraine
 1 infantry moved from Eastern Poland to Bessarabia
 Germans take Bessarabia from Russians
 1 infantry moved from United Kingdom to Scotland
 Germans take Scotland from British
 3 fighters moved from Holland Belgium to 110 Sea Zone
 1 submarine moved from 109 Sea Zone to 110 Sea ZoneCombat - Germans Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 6 Research Technology - Germans Purchase Units - Germans 
 Germans buy 2 bombers, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
 7 bombers and 1 tactical_bomber moved from Western Germany to Novgorod
 3 armour and 12 mech_infantrys moved from Eastern Poland to Novgorod
 2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
 2 artilleries and 2 infantry moved from Eastern Poland to Romania
 1 infantry moved from Eastern Poland to Western Ukraine
 1 infantry moved from Eastern Poland to Bessarabia
 Germans take Bessarabia from Russians
 1 infantry moved from United Kingdom to Scotland
 Germans take Scotland from British
 3 fighters moved from Holland Belgium to 110 Sea Zone
 1 submarine moved from 109 Sea Zone to 110 Sea ZoneCombat - Germans 
 Russians scrambles 1 units out of Novgorod to defend against the attack in 127 Sea Zone
 Russians scrambles to create a battle in territory 127 Sea Zone
 Battle in 110 Sea Zone
 Germans attack with 3 fighters and 1 submarine
 Americans defend with 1 destroyer
 Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
 Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 1 destroyer owned by the Americans lost in 110 Sea Zone
 Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 127 Sea Zone
 Germans attack with 1 destroyer and 1 transport
 Russians defend with 1 fighter
 Germans roll dice for 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 Russians roll dice for 1 fighter in 127 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
 1 fighter owned by the Russians and 1 destroyer owned by the Germans lost in 127 Sea Zone
 Germans win with 1 transport remaining. Battle score for attacker is 2
 Casualties for Germans: 1 destroyer
 Casualties for Russians: 1 fighter
 Battle in Romania
 Germans attack with 2 artilleries and 2 infantry
 Russians defend with 1 infantry
 Germans roll dice for 2 artilleries and 2 infantry in Romania, round 2 : 2/4 hits, 1,33 expected hits
 Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
 Germans win, taking Romania from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Germans attack with 2 artilleries and 2 infantry
 Russians defend with 2 infantry
 Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
 Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
 Germans roll dice for 2 artilleries in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
 Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Baltic States
 Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 0
 Casualties for Germans: 2 infantry
 Casualties for Russians: 2 infantry
 Battle in Novgorod
 Germans attack with 3 armour, 1 artillery, 7 bombers, 1 infantry, 12 mech_infantrys and 1 tactical_bomber
 Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
 AA fire in Novgorod : 1/6 hits, 1,00 expected hits
 1 tactical_bomber owned by the Germans lost in Novgorod
 Germans roll dice for 3 armour, 1 artillery, 7 bombers, 1 infantry and 12 mech_infantrys in Novgorod, round 2 : 12/24 hits, 8,83 expected hits
 Russians roll dice for 2 aaGuns, 1 armour, 4 fighters, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 8/17 hits, 7,17 expected hits
 10 infantry owned by the Russians, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 7 mech_infantrys owned by the Germans lost in Novgorod
 Germans roll dice for 3 armour, 1 artillery, 7 bombers and 5 mech_infantrys in Novgorod, round 3 : 7/16 hits, 7,50 expected hits
 Russians roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Novgorod, round 3 : 5/7 hits, 3,83 expected hits
 2 mech_infantrys owned by the Russians, 4 fighters owned by the Russians, 1 armour owned by the Russians and 5 mech_infantrys owned by the Germans lost in Novgorod
 Germans win, taking Novgorod from Russians with 3 armour, 1 artillery and 7 bombers remaining. Battle score for attacker is 32
 Casualties for Germans: 1 infantry, 12 mech_infantrys and 1 tactical_bomber
 Casualties for Russians: 2 aaGuns, 1 armour, 4 fighters, 10 infantry and 2 mech_infantrysNon Combat Move - Germans 
 7 bombers moved from Novgorod to Germany
 3 fighters moved from 110 Sea Zone to United Kingdom
 1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans 
 3 infantry placed in United Kingdom
 2 bombers and 7 mech_infantrys placed in Western Germany
 Turning on Edit Mode
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Germans collect 54 PUs; end with 54 PUs
 Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary : Germans : 4,17 
 Americans : -0,33
 Russians : 4,00
 AA fire in Novgorod : : 0,00
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 6 Purchase Units - Russians 
 Russians buy 3 armour, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 2 infantry moved from Vyborg to Novgorod
 5 infantry moved from Karelia to Novgorod
 1 fighter and 1 tactical_bomber moved from Rostov to Novgorod
 1 tactical_bomber moved from Russia to 127 Sea Zone
 1 infantry moved from Bryansk to Ukraine
 1 artillery moved from Bryansk to Ukraine
 1 infantry moved from Bryansk to Ukraine
 4 armour, 2 artilleries, 30 infantry and 6 mech_infantrys moved from Bryansk to Belarus
 2 armour and 3 mech_infantrys moved from Russia to BelarusCombat - Russians 
 Battle in 127 Sea Zone
 Russians attack with 1 tactical_bomber
 Germans defend with 1 transport
 1 transport owned by the Germans lost in 127 Sea Zone
 Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Germans: 1 transport
 Battle in Belarus
 Russians attack with 6 armour, 2 artilleries, 30 infantry and 9 mech_infantrys
 Italians defend with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
 Russians roll dice for 6 armour, 2 artilleries, 30 infantry and 9 mech_infantrys in Belarus, round 2 : 7/47 hits, 10,50 expected hits
 Italians roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Belarus, round 2 : 2/8 hits, 2,83 expected hits
 2 infantry owned by the Russians, 3 mech_infantrys owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Belarus
 Russians roll dice for 6 armour, 2 artilleries, 28 infantry and 9 mech_infantrys in Belarus, round 3 : 10/45 hits, 10,17 expected hits
 Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0,50 expected hits
 1 armour owned by the Italians lost in Belarus
 Russians win, taking Belarus from Italians with 6 armour, 2 artilleries, 28 infantry and 9 mech_infantrys remaining. Battle score for attacker is 25
 Casualties for Russians: 2 infantry
 Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
 Battle in Novgorod
 Russians attack with 1 fighter, 7 infantry and 1 tactical_bomber
 Germans defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
 Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/9 hits, 2,33 expected hits
 Germans roll dice for 3 armour and 1 artillery in Novgorod, round 2 : 2/4 hits, 1,83 expected hits
 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
 Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/7 hits, 2,00 expected hits
 Germans roll dice for 3 armour in Novgorod, round 3 : 2/3 hits, 1,50 expected hits
 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
 Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/5 hits, 1,67 expected hits
 Germans roll dice for 2 armour in Novgorod, round 4 : 1/2 hits, 1,00 expected hits
 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Novgorod
 Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Russians: 5 infantry
 Casualties for Germans: 3 armour and 1 artillery
 Battle in Ukraine
 Russians attack with 1 artillery and 2 infantry
 Italians defend with 1 armour and 1 factory_minor
 Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
 Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
 Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Casualties for Italians: 1 armourNon Combat Move - Russians 
 2 aaGuns moved from Bryansk to Belarus
 1 fighter moved from Novgorod to Archangel
 1 tactical_bomber moved from Novgorod to Archangel
 1 tactical_bomber moved from 127 Sea Zone to ArchangelPlace Units - Russians 
 3 armour and 5 mech_infantrys placed in Russia
 2 infantry placed in Russia
 1 fighter placed in VolgogradTurn Complete - Russians 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,1,3,6,1,6,5,2,6,2,3
 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
 Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary : Germans : 0,67 
 Italians : -0,83
 Russians : -5,50
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 6 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 destroyer, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 infantry moved from Kiangsu to Shantung
 Japanese take Shantung from Chinese
 1 infantry moved from Kiangsu to Kiangsi
 Japanese take Kiangsi from Chinese
 1 infantry moved from Kiangsu to Anhwe
 1 transport moved from 19 Sea Zone to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 infantry moved from 6 Sea Zone to Korea
 1 mech_infantry moved from Jehol to Anhwe
 1 mech_infantry moved from Kiangsu to 19 Sea Zone
 1 mech_infantry moved from 19 Sea Zone to Manchuria
 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
 1 fighter moved from 35 Sea Zone to 42 Sea Zone
 1 submarine moved from 35 Sea Zone to 41 Sea Zone
 1 submarine moved from 6 Sea Zone to 5 Sea Zone
 3 infantry moved from Kwangtung to Kwangsi
 7 fighters and 1 tactical_bomber moved from Kwangsi to AnhweCombat - Japanese 
 Battle in Manchuria
 Battle in 42 Sea Zone
 Japanese attack with 1 fighter
 British defend with 1 transport
 1 transport owned by the British lost in 42 Sea Zone
 Japanese win, taking Manchuria from Chinese with 1 fighter remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in 41 Sea Zone
 Japanese attack with 1 submarine
 British defend with 1 transport
 1 transport owned by the British lost in 41 Sea Zone
 Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in Korea
 Battle in Anhwe
 Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 Chinese defend with 1 artillery
 Japanese roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 7/10 hits, 4,50 expected hits
 Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
 Japanese win, taking Korea from Russians, taking Anhwe from Chinese with 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 artilleryNon Combat Move - Japanese 
 7 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
 2 bombers moved from Japan to Philippines
 1 fighter moved from 42 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from Japan to PhilippinesPlace Units - Japanese 
 3 infantry placed in Kwangtung
 3 infantry placed in Kiangsu
 1 artillery and 1 infantry placed in Japan
 1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 39 PUs; end with 39 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary : Chinese : 0,67 
 Japanese : 3,17
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 6 Purchase Units - Americans 
 Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
 2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Algeria
 1 fighter moved from 101 Sea Zone to 92 Sea Zone
 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
 1 fighter moved from Eastern United States to 91 Sea Zone
 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
 1 fighter moved from Hawaiian Islands to 54 Sea Zone
 1 destroyer moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans 
 Battle in Borneo
 Battle in Morocco
 Battle in Algeria
 Americans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
 Italians defend with 2 infantry and 1 mech_infantry
 Americans roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Algeria, round 2 : 2/7 hits, 2,33 expected hits
 Italians roll dice for 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1,00 expected hits
 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
 Americans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Algeria, round 3 : 1/6 hits, 2,17 expected hits
 Italians roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Italians lost in Algeria
 Americans win, taking Borneo from Japanese, taking Morocco from Italians, taking Algeria from Italians with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Americans: 1 infantry
 Casualties for Italians: 2 infantry and 1 mech_infantryNon Combat Move - Americans 
 2 fighters and 1 tactical_bomber moved from Algeria to 92 Sea ZonePlace Units - Americans 
 1 carrier and 1 transport placed in 101 Sea Zone
 1 fighter placed in 101 Sea Zone
 1 artillery and 1 infantry placed in Eastern United States
 1 carrier and 1 submarine placed in 10 Sea Zone
 1 fighter placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 54 PUs; end with 54 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary : Italians : -0,33 
 Americans : -1,50



 
		 
		






