@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Drejemester vs GSS
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery placed in Kansu
1 infantry placed in Hunan
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : 0,67
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Yunnan to Anhwe
1 destroyer moved from 104 Sea Zone to 111 Sea Zone
1 carrier and 2 fighters moved from 104 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Americans attack with 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 fighter in Anhwe, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Anhwe to Yunnan
6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 fighter placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery placed in Kansu
1 infantry placed in Hunan
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Hopei to Shantung
Chinese take Shantung from Japanese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour and 3 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Shensi to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 fighter moved from Malta to EgyptCombat - British
Battle in Suiyuyan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Suiyuyan to Kansu
1 artillery moved from 39 Sea Zone to IndiaPlace Units - British
3 fighters placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
UK_Pacific collect 13 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 3 mech_infantrysCombat Hit Differential Summary :
British : -0,67
Americans : 0,33
Chinese : 0,67
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber and 1 destroyer; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Algeria to TunisiaCombat - Italians
Battle in CyprusNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 14 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
1 tactical_bomber moved from New South Wales to Queensland
3 fighters moved from Queensland to Shan StateNon Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 14 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
1 tactical_bomber moved from New South Wales to Queensland
3 fighters moved from Queensland to Shan StateNon Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUsCombat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Finland to Karelia
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
8 artilleries, 14 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
3 armour, 2 artilleries and 10 infantry moved from Romania to Eastern PolandCombat - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Finland to Karelia
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
8 artilleries, 14 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
3 armour, 2 artilleries and 10 infantry moved from Romania to Eastern PolandCombat - Germans
Battle in 110 Sea Zone
Germans attack with 5 bombers, 2 destroyers, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 carrier and 2 fighters
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 5 bombers, 2 destroyers, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits
Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Americans roll dice for 1 carrier in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 110 Sea Zone
Germans win with 5 bombers, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 28
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 carrier and 2 fighters
Battle in United Kingdom
Germans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 3 fighters and 1 harbour; Americans defend with 1 artillery
Germans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in United Kingdom, round 2 : 3/8 hits, 3,50 expected hits
British roll dice for 1 artillery and 3 fighters in United Kingdom, round 2 : 1/4 hits, 2,33 expected hits
1 artillery owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 3 fighters and 2 infantry in United Kingdom, round 3 : 2/7 hits, 2,83 expected hits
British roll dice for 1 fighter in United Kingdom, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in United Kingdom
Germans destroys 42PUs while taking British capital
Germans win, taking United Kingdom from British with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery
Casualties for British: 3 fightersNon Combat Move - Germans
5 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
3 fighters moved from United Kingdom to Holland Belgium
6 aaGuns moved from Poland to Eastern PolandPlace Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
2 bombers placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -2,17
British : -1,00
Americans : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Korea to Manchuria
1 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Vyborg
6 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Karelia
1 fighter moved from Russia to Baltic States
1 fighter moved from Western Ukraine to Baltic StatesCombat - Russians
Battle in Manchuria
Russians attack with 9 infantry
Japanese defend with 2 infantry
Russians roll dice for 9 infantry in Manchuria, round 2 : 1/9 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 3 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 9 infantry in Manchuria, round 4 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 5 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 8 infantry in Manchuria, round 6 : 4/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Baltic States, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 6 infantry in Karelia, round 2 : 2/7 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 2 artilleries and 21 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Romania to Rostov
3 fighters moved from Baltic States to Novgorod
1 fighter moved from Vyborg to Novgorod
1 fighter moved from Karelia to Novgorod
4 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
2 armour moved from Belarus to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
3 infantry moved from Belarus to Novgorod
7 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 aaGun moved from Korea to ManchuriaPlace Units - Russians
3 infantry placed in Novgorod
2 armour, 3 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,4
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -0,67
Russians : -2,50
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
2 bombers moved from Japan to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Jehol to Anhwe
2 infantry moved from Kwangsi to Hunan
3 mech_infantrys moved from Kwangtung to Kwangsi
3 fighters moved from Kwangsi to Anhwe
3 fighters moved from Kwangsi to Hunan
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Malaya
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 7 infantry
AA fire in Manchuria : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 3/10 hits, 4,67 expected hits
Chinese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 1/7 hits, 2,33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 3 : 5/9 hits, 4,50 expected hits
Chinese roll dice for 5 infantry in Manchuria, round 3 : 3/5 hits, 1,67 expected hits
1 infantry owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Hunan
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Hunan, round 2 : 3/5 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to Kwangsi
3 fighters moved from Hunan to Kwangsi
3 fighters moved from Anhwe to Kwangsi
2 bombers moved from Manchuria to Japan
1 fighter moved from Caroline Islands to Kwangsi
1 tactical_bomber moved from Caroline Islands to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese : 0,33
AA fire in Manchuria : : -0,50
Japanese : -0,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
Americans take 54 Sea Zone from Japanese
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Yunnan to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
2 transports owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 destroyer, 1 submarine and 2 transportsNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 37 Sea Zone to Yunnan
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -0,83
Americans : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kansu to Suiyuyan
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to AnhweCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 4 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Suiyuyan
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Chinese : -1,00
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
Americans take 54 Sea Zone from Japanese
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Yunnan to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
2 transports owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 destroyer, 1 submarine and 2 transportsNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 37 Sea Zone to Yunnan
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kansu to Suiyuyan
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to AnhweCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 4 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Suiyuyan
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 fighter moved from Kansu to Chahar
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Kiangsi to Chahar
2 mech_infantrys moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
2 mech_infantrys moved from India to Yunnan
1 artillery moved from India to 39 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Egypt to Eastern PersiaCombat - British
Battle in Java
Battle in Sumatra
Battle in Malaya
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Java from Japanese, taking Sumatra from Japanese, taking Malaya from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Chahar, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Chahar
British roll dice for 1 fighter and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Chahar
retreated to Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Malaya to YunnanPlace Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : -0,83
British : -1,00
Americans : -1,00
Chinese : -1,00
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 mech_infantry moved from Slovakia Hungary to Belarus
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
1 artillery and 1 infantry moved from Tunisia to Libya
Italians take Libya from BritishCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for French: 1 destroyer
Battle in Belarus
Italians attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Belarus, round 2 : 4/8 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Southern France to Northern Italy
2 infantry and 1 mech_infantry moved from Morocco to AlgeriaPlace Units - Italians
1 bomber placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -0,83
French : 0,00
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
4 fighters moved from Shan State to Dutch New Guinea
1 tactical_bomber moved from Queensland to Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
4 fighters moved from Shan State to Dutch New Guinea
1 tactical_bomber moved from Queensland to Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
7 bombers and 1 tactical_bomber moved from Western Germany to Novgorod
3 armour and 12 mech_infantrys moved from Eastern Poland to Novgorod
2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
2 artilleries and 2 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from British
3 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea ZoneCombat - Germans
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
7 bombers and 1 tactical_bomber moved from Western Germany to Novgorod
3 armour and 12 mech_infantrys moved from Eastern Poland to Novgorod
2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
2 artilleries and 2 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from British
3 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea ZoneCombat - Germans
Russians scrambles 1 units out of Novgorod to defend against the attack in 127 Sea Zone
Russians scrambles to create a battle in territory 127 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 127 Sea Zone
Germans attack with 1 destroyer and 1 transport
Russians defend with 1 fighter
Germans roll dice for 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter in 127 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians and 1 destroyer owned by the Germans lost in 127 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 fighter
Battle in Romania
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Romania, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 3 armour, 1 artillery, 7 bombers, 1 infantry, 12 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
AA fire in Novgorod : 1/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 1 artillery, 7 bombers, 1 infantry and 12 mech_infantrys in Novgorod, round 2 : 12/24 hits, 8,83 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 4 fighters, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 8/17 hits, 7,17 expected hits
10 infantry owned by the Russians, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 7 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 1 artillery, 7 bombers and 5 mech_infantrys in Novgorod, round 3 : 7/16 hits, 7,50 expected hits
Russians roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Novgorod, round 3 : 5/7 hits, 3,83 expected hits
2 mech_infantrys owned by the Russians, 4 fighters owned by the Russians, 1 armour owned by the Russians and 5 mech_infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 1 artillery and 7 bombers remaining. Battle score for attacker is 32
Casualties for Germans: 1 infantry, 12 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 armour, 4 fighters, 10 infantry and 2 mech_infantrysNon Combat Move - Germans
7 bombers moved from Novgorod to Germany
3 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
3 infantry placed in United Kingdom
2 bombers and 7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : 4,17
Americans : -0,33
Russians : 4,00
AA fire in Novgorod : : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vyborg to Novgorod
5 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Rostov to Novgorod
1 tactical_bomber moved from Russia to 127 Sea Zone
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
4 armour, 2 artilleries, 30 infantry and 6 mech_infantrys moved from Bryansk to Belarus
2 armour and 3 mech_infantrys moved from Russia to BelarusCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Belarus
Russians attack with 6 armour, 2 artilleries, 30 infantry and 9 mech_infantrys
Italians defend with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Russians roll dice for 6 armour, 2 artilleries, 30 infantry and 9 mech_infantrys in Belarus, round 2 : 7/47 hits, 10,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Belarus, round 2 : 2/8 hits, 2,83 expected hits
2 infantry owned by the Russians, 3 mech_infantrys owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Belarus
Russians roll dice for 6 armour, 2 artilleries, 28 infantry and 9 mech_infantrys in Belarus, round 3 : 10/45 hits, 10,17 expected hits
Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 6 armour, 2 artilleries, 28 infantry and 9 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Battle in Novgorod
Russians attack with 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/9 hits, 2,33 expected hits
Germans roll dice for 3 armour and 1 artillery in Novgorod, round 2 : 2/4 hits, 1,83 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/7 hits, 2,00 expected hits
Germans roll dice for 3 armour in Novgorod, round 3 : 2/3 hits, 1,50 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/5 hits, 1,67 expected hits
Germans roll dice for 2 armour in Novgorod, round 4 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 5 infantry
Casualties for Germans: 3 armour and 1 artillery
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
2 aaGuns moved from Bryansk to Belarus
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from 127 Sea Zone to ArchangelPlace Units - Russians
3 armour and 5 mech_infantrys placed in Russia
2 infantry placed in Russia
1 fighter placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,1,3,6,1,6,5,2,6,2,3
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 0,67
Italians : -0,83
Russians : -5,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Jehol to Anhwe
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
7 fighters and 1 tactical_bomber moved from Kwangsi to AnhweCombat - Japanese
Battle in Manchuria
Battle in 42 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking Manchuria from Chinese with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Korea
Battle in Anhwe
Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 7/10 hits, 4,50 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Korea from Russians, taking Anhwe from Chinese with 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
7 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
2 bombers moved from Japan to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to PhilippinesPlace Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese : 0,67
Japanese : 3,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Algeria
1 fighter moved from 101 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Borneo
Battle in Morocco
Battle in Algeria
Americans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry and 1 mech_infantry
Americans roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Algeria, round 2 : 2/7 hits, 2,33 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Algeria, round 3 : 1/6 hits, 2,17 expected hits
Italians roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking Borneo from Japanese, taking Morocco from Italians, taking Algeria from Italians with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry and 1 mech_infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Algeria to 92 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Italians : -0,33
Americans : -1,50





